The purpose of this technique is to show how images can be marked so that they can be ignored by Assistive Technology.
The Flash Player supports the ability for authors to control which graphics appear to assistive technologies using the silent property of the accessibility object, as indicated in the examples below.
The Flash Professional authoring tool's Accessibility panel lets authors provide accessibility information to assistive technology and set accessibility options for individual Flash objects or entire Flash applications.
To manage an object's text equivalents programmatically using ActionScript, the _accProps property must be used. This references an object containing accessibility related properties set for the object. The code example below shows a simple example of how the _accProps property is used to remove an object from the accessibility information for the movie using ActionScript.
// 'decorative_mc' is an instance placed on the movie's main timeline _root.decorative_mc._accProps = new Object(); _root.decorative_mc._accProps.silent = true;
Check #6 is true.