relative luminance

  the relative brightness of any point in a colorspace, normalized to 0 for darkest black and 1 for lightest white

  For the sRGB colorspace, the relative luminance of a color is defined as L = 0.2126 * R + 0.7152 * G + 0.0722 * B where R, G and B are defined as:

  - if RsRGB <= 0.04045 then R = RsRGB/12.92 else R = ((RsRGB+0.055)/1.055) ^ 2.4
  - if GsRGB <= 0.04045 then G = GsRGB/12.92 else G = ((GsRGB+0.055)/1.055) ^ 2.4
  - if BsRGB <= 0.04045 then B = BsRGB/12.92 else B = ((BsRGB+0.055)/1.055) ^ 2.4

  and RsRGB, GsRGB, and BsRGB are defined as:

  - RsRGB = R8bit/255
  - GsRGB = G8bit/255
  - BsRGB = B8bit/255

  The "^" character is the exponentiation operator. (Formula taken from [[SRGB]].)

  Before May 2021 the value of 0.04045 in the definition was different (0.03928). It was taken from an older version of the specification and has been updated. It has no practical effect on the calculations in the context of these guidelines.

  Almost all systems used today to view web content assume sRGB encoding. Unless it is known that another color space will be used to process and display the content, authors should evaluate using sRGB colorspace. If using other color spaces, see Understanding Success Criterion 1.4.3.

  If dithering occurs after delivery, then the source color value is used. For colors that are dithered at the source, the average values of the colors that are dithered should be used (average R, average G, and average B).

  Tools are available that automatically do the calculations when testing contrast and flash.

  A separate page giving the relative luminance definition using MathML to display the formulas is available.