//
// Copyright (C) 2015 crosire & kagikn & contributors
// License: https://github.com/scripthookvdotnet/scripthookvdotnet#license
//

using System;
using System.ComponentModel;

namespace GTA
{
    public enum Formation
    {
        /// <summary>
        /// The default value.
        /// </summary>
        Loose,
        SurroundFacingInwards,
        SurroundFacingAhead,
        LineAbreast,
        FollowInLine,

        [Obsolete("Use Formation.Loose instead."), EditorBrowsable(EditorBrowsableState.Never)]
        Default = Loose,
        [Obsolete("Use Formation.SurroundFacingInwards instead."), EditorBrowsable(EditorBrowsableState.Never)]
        Circle1 = SurroundFacingInwards,
        [Obsolete("Use Formation.SurroundFacingAhead instead."), EditorBrowsable(EditorBrowsableState.Never)]
        Circle2 = SurroundFacingAhead,
        [Obsolete("Use Formation.FollowInLine instead."), EditorBrowsable(EditorBrowsableState.Never)]
        Line = FollowInLine,
    }
}
