//
// Copyright (C) 2023 kagikn & contributors
// License: https://github.com/scripthookvdotnet/scripthookvdotnet#license
//

namespace GTA.Graphics
{
    public enum ScriptedGfxDrawOrder
    {
        BeforeHudPriorityLow,
        BeforeHud,
        BeforeHudPriorityHigh,
        AfterHudPriorityLow,
        /// <summary>
        /// The default value.
        /// When you draw scripted graphics such as texts, rects, or textures on a render target (texture),
        /// you need to specify this value.
        /// </summary>
        AfterHud,
        AfterHudPriorityHigh,
        AfterFadePriorityLow,
        AfterFade,
        AfterFadePriorityHigh,
    }
}
