//
// Copyright (C) 2023 kagikn & contributors
// License: https://github.com/scripthookvdotnet/scripthookvdotnet#license
//

namespace GTA
{
    public enum CombatMovement
    {
        /// <summary>
        /// Stands totally still during combat.
        /// </summary>
        Stationary,
        /// <summary>
        /// Seeks a defensive position.
        /// </summary>
        Defensive,
        /// <summary>
        /// Will advance forward in combat.
        /// </summary>
        WillAdvance,
        /// <summary>
        /// Will retreat if the enemy gets too close.
        /// </summary>
        WillRetreat
    }
}
