//
// Copyright (C) 2015 crosire & kagikn & contributors
// License: https://github.com/scripthookvdotnet/scripthookvdotnet#license
//

namespace GTA
{
    public enum FiringPattern : uint
    {
        Default = 0,
        FullAuto = 0xC6EE6B4C,
        BurstFire = 0xD6FF6D61,
        BurstInCover = 0x026321F1,
        BurstFireDriveby = 0xD31265F2,
        FromGround = 0x2264E5D6,
        DelayFireByOneSec = 0x7A845691,
        SingleShot = 0x5D60E4E0,
        BurstFirePistol = 0xA018DB8A,
        BurstFireSMG = 0xD10DADEE,
        BurstFireRifle = 0x9C74B406,
        BurstFireMG = 0xB573C5B4,
        BurstFirePumpShotGun = 0x00BAC39B,
        BurstFireHeli = 0x914E786F,
        BurstFireMicro = 0x42EF03FD,
        BurstFireBursts = 0x42EF03FD,
        BurstFireTank = 0xE2CA3A71,
        TampaMortar = 2452873343u,
        HunterBarrage = 2905356422u,
        AkulaBarrage = 1392378214u,
        ChernoBarrage = 703122589u,
        Pounder2Barrage = 2228901467u,
    }
}
