#include "common.h"

#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_36AEE0.png", D_09000000_36AEE0);
INCLUDE_IMG("effects/gfx/D_09001000_36BEE0.png", D_09001000_36BEE0);
INCLUDE_IMG("effects/gfx/D_09001400_36C2E0.png", D_09001400_36C2E0);
INCLUDE_IMG("effects/gfx/D_09001800_36C6E0.png", D_09001800_36C6E0);
INCLUDE_PAL("effects/gfx/D_09001000_36BEE0.pal", D_09001C00_36CAE0);

u8 D_09001C20_36CB00[0x1E0] = {};

#include "effects/gfx/D_09001E00_36CCE0.vtx.inc.c"

#include "effects/gfx/D_09001E40_36CD20.gfx.inc.c"
#include "effects/gfx/D_09001EA8_36CD88.gfx.inc.c"
#include "effects/gfx/D_09001F10_36CDF0.gfx.inc.c"
#include "effects/gfx/D_09001F78_36CE58.gfx.inc.c"

#include "effects/gfx/D_09002018_36CEF8.vtx.inc.c"

#include "effects/gfx/D_09002058_36CF38.gfx.inc.c"
#include "effects/gfx/D_09002078_36CF58.gfx.inc.c"
