#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_38A350.png", D_09000000_38A350);

#include "effects/gfx/D_09000800_38AB50.vtx.inc.c"
#include "effects/gfx/D_09000840_38AB90.vtx.inc.c"
#include "effects/gfx/D_09000880_38ABD0.vtx.inc.c"
#include "effects/gfx/D_090008C0_38AC10.vtx.inc.c"
#include "effects/gfx/D_09000900_38AC50.vtx.inc.c"

#include "effects/gfx/D_09000940_38AC90.gfx.inc.c"
#include "effects/gfx/D_09000A00_38AD50.gfx.inc.c"
#include "effects/gfx/D_09000A20_38AD70.gfx.inc.c"
#include "effects/gfx/D_09000A40_38AD90.gfx.inc.c"
#include "effects/gfx/D_09000A60_38ADB0.gfx.inc.c"
#include "effects/gfx/D_09000A80_38ADD0.gfx.inc.c"
