#if VERSION_JP
#define COLLIDER_deili4         0x1C
#define COLLIDER_deili3         0x17
#define COLLIDER_deilie         0x12
#define COLLIDER_deiliw         0xD
#else
#define COLLIDER_Root           0x1F
#define COLLIDER_exit4          0x1E
#define COLLIDER_tt4            0x1D
#define COLLIDER_n4             0x1C
#define COLLIDER_deili4         0x1B
#define COLLIDER_deilit4        0x1A
#define COLLIDER_exit3          0x19
#define COLLIDER_tt3            0x18
#define COLLIDER_n3             0x17
#define COLLIDER_deili3         0x16
#define COLLIDER_deilit3        0x15
#define COLLIDER_exit2          0x14
#define COLLIDER_tte            0x13
#define COLLIDER_ne             0x12
#define COLLIDER_deilie         0x11
#define COLLIDER_deilite        0x10
#define COLLIDER_exit           0xF
#define COLLIDER_ttw            0xE
#define COLLIDER_nw             0xD
#define COLLIDER_deiliw         0xC
#define COLLIDER_deilitw        0xB
#define COLLIDER_1              0xA
#define COLLIDER_kabe           0x9
#define COLLIDER_migi           0x8
#define COLLIDER_hidari         0x7
#define COLLIDER_1_oku          0x6
#define COLLIDER_yuka           0x5
#define COLLIDER_y_f2           0x4
#define COLLIDER_y_f1           0x3
#define COLLIDER_kaidann        0x2
#define COLLIDER_k_sokumen2     0x1
#define COLLIDER_k_sokumen      0x0
#endif

#define ZONE_Root               0x4
#define ZONE_yuka               0x3
#define ZONE_3                  0x2
#define ZONE_2                  0x1
#define ZONE_1                  0x0

