#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_3DEE60.png", D_09000000_3DEE60);
INCLUDE_IMG("effects/gfx/D_09001000_3DFE60.png", D_09001000_3DFE60);
INCLUDE_IMG("effects/gfx/D_09001080_3DFEE0.png", D_09001080_3DFEE0);
INCLUDE_IMG("effects/gfx/D_09001100_3DFF60.png", D_09001100_3DFF60);
INCLUDE_IMG("effects/gfx/D_09001180_3DFFE0.png", D_09001180_3DFFE0);

#include "effects/gfx/D_09001580_3E03E0.gfx.inc.c"
#include "effects/gfx/D_09001670_3E04D0.gfx.inc.c"
#include "effects/gfx/D_09001768_3E05C8.gfx.inc.c"
#include "effects/gfx/D_09001818_3E0678.gfx.inc.c"

#include "effects/gfx/D_090018D0_3E0730.vtx.inc.c"
#include "effects/gfx/D_09001910_3E0770.vtx.inc.c"
#include "effects/gfx/D_09001950_3E07B0.vtx.inc.c"
#include "effects/gfx/D_09001990_3E07F0.vtx.inc.c"
#include "effects/gfx/D_090019D0_3E0830.vtx.inc.c"

#include "effects/gfx/D_09001A20_3E0880.gfx.inc.c"
#include "effects/gfx/D_09001A40_3E08A0.gfx.inc.c"
#include "effects/gfx/D_09001A60_3E08C0.gfx.inc.c"
#include "effects/gfx/D_09001A80_3E08E0.gfx.inc.c"
