#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_337FC0.png", D_09000000_337FC0);

#include "effects/gfx/D_09000F20_338EE0.gfx.inc.c"

#include "effects/gfx/D_09000FC8_338F88.vtx.inc.c"
#include "effects/gfx/D_09001008_338FC8.vtx.inc.c"
#include "effects/gfx/D_09001048_339008.vtx.inc.c"
#include "effects/gfx/D_09001088_339048.vtx.inc.c"
#include "effects/gfx/D_090010C8_339088.vtx.inc.c"
#include "effects/gfx/D_09001108_3390C8.vtx.inc.c"
#include "effects/gfx/D_09001148_339108.vtx.inc.c"
#include "effects/gfx/D_09001188_339148.vtx.inc.c"

#include "effects/gfx/D_090011C8_339188.gfx.inc.c"
#include "effects/gfx/D_090011E0_3391A0.gfx.inc.c"
#include "effects/gfx/D_090011F8_3391B8.gfx.inc.c"
#include "effects/gfx/D_09001210_3391D0.gfx.inc.c"
#include "effects/gfx/D_09001228_3391E8.gfx.inc.c"
#include "effects/gfx/D_09001240_339200.gfx.inc.c"
#include "effects/gfx/D_09001258_339218.gfx.inc.c"
#include "effects/gfx/D_09001270_339230.gfx.inc.c"
