#if VERSION_JP
#define COLLIDER_tt             0x70
#define COLLIDER_deilim         0x6F
#define COLLIDER_op3            0x67
#define COLLIDER_op2            0x66
#define COLLIDER_op_1           0x65
#define COLLIDER_deilit5u       0x57
#define COLLIDER_deilit5        0x56
#define COLLIDER_dummy          0x41
#define COLLIDER_mono6          0x40
#define COLLIDER_mono5          0x3F
#define COLLIDER_mono4          0x3E
#define COLLIDER_mono3          0x3D
#define COLLIDER_mono2          0x3C
#define COLLIDER_mono1          0x3B
#define COLLIDER_deilinw        0x39
#define COLLIDER_o484           0x33
#define COLLIDER_sign           0x32
#define COLLIDER_deilit3u       0x2D
#define COLLIDER_deilit3        0x2C
#define COLLIDER_deilit6u       0x23
#define COLLIDER_deilit6        0x22
#define COLLIDER_deilit         0x1E
#define COLLIDER_water          0x13
#define COLLIDER_deilie         0x10
#define COLLIDER_deilit4u       0x8
#define COLLIDER_deilit4        0x7
#else
#define COLLIDER_Root           0x6E
#define COLLIDER_g74            0x6D
#define COLLIDER_tt             0x6C
#define COLLIDER_deilim         0x6B
#define COLLIDER_o623           0x6A
#define COLLIDER_kame           0x69
#define COLLIDER_o707           0x68
#define COLLIDER_o706           0x67
#define COLLIDER_o705           0x66
#define COLLIDER_o664           0x65
#define COLLIDER_o616           0x64
#define COLLIDER_op3            0x63
#define COLLIDER_op2            0x62
#define COLLIDER_op_1           0x61
#define COLLIDER_o546           0x60
#define COLLIDER_deilite        0x5F
#define COLLIDER_o500           0x5E
#define COLLIDER_deilitnw       0x5D
#define COLLIDER_g66            0x5C
#define COLLIDER_o261           0x5B
#define COLLIDER_o262           0x5A
#define COLLIDER_step           0x59
#define COLLIDER_o328           0x58
#define COLLIDER_o333           0x57
#define COLLIDER_o331           0x56
#define COLLIDER_shop           0x55
#define COLLIDER_misedeili      0x54
#define COLLIDER_deilit5u       0x53
#define COLLIDER_deilit5        0x52
#define COLLIDER_deili5         0x51
#define COLLIDER_misemawari     0x50
#define COLLIDER_o789           0x4F
#define COLLIDER_o787           0x4E
#define COLLIDER_o503           0x4D
#define COLLIDER_o501           0x4C
#define COLLIDER_counter        0x4B
#define COLLIDER_shouhin6       0x4A
#define COLLIDER_shouhin5       0x49
#define COLLIDER_shouhin4       0x48
#define COLLIDER_shouhin3       0x47
#define COLLIDER_syouhin2       0x46
#define COLLIDER_syouhin1       0x45
#define COLLIDER_o409           0x44
#define COLLIDER_dai            0x43
#define COLLIDER_omise          0x42
#define COLLIDER_o390           0x41
#define COLLIDER_o496           0x40
#define COLLIDER_o495           0x3F
#define COLLIDER_mono_atari     0x3E
#define COLLIDER_dummy          0x3D
#define COLLIDER_mono6          0x3C
#define COLLIDER_mono5          0x3B
#define COLLIDER_mono4          0x3A
#define COLLIDER_mono3          0x39
#define COLLIDER_mono2          0x38
#define COLLIDER_mono1          0x37
#define COLLIDER_g64            0x36
#define COLLIDER_deilinw        0x35
#define COLLIDER_o400           0x34
#define COLLIDER_o285           0x33
#define COLLIDER_o473           0x32
#define COLLIDER_o487           0x31
#define COLLIDER_o485           0x30
#define COLLIDER_o484           0x2F
#define COLLIDER_sign           0x2E
#define COLLIDER_intel          0x2D
#define COLLIDER_o38            0x2C
#define COLLIDER_o271           0x2B
#define COLLIDER_deili3         0x2A
#define COLLIDER_deilit3u       0x29
#define COLLIDER_deilit3        0x28
#define COLLIDER_o478           0x27
#define COLLIDER_minka_1        0x26
#define COLLIDER_shop_tou       0x25
#define COLLIDER_o780           0x24
#define COLLIDER_o511           0x23
#define COLLIDER_o516           0x22
#define COLLIDER_deili6         0x21
#define COLLIDER_deilit6u       0x20
#define COLLIDER_deilit6        0x1F
#define COLLIDER_o774           0x1E
#define COLLIDER_o156           0x1D
#define COLLIDER_shima          0x1C
#define COLLIDER_deilit         0x1B
#define COLLIDER_o584           0x1A
#define COLLIDER_o548           0x19
#define COLLIDER_Default        0x18
#define COLLIDER_o711           0x17
#define COLLIDER_o710           0x16
#define COLLIDER_o709           0x15
#define COLLIDER_o539           0x14
#define COLLIDER_o538           0x13
#define COLLIDER_o537           0x12
#define COLLIDER_o502           0x11
#define COLLIDER_water          0x10
#define COLLIDER_o323           0xF
#define COLLIDER_g1             0xE
#define COLLIDER_deilie         0xD
#define COLLIDER_g63            0xC
#define COLLIDER_o636           0xB
#define COLLIDER_o604           0xA
#define COLLIDER_deili4         0x9
#define COLLIDER_deilit4u       0x8
#define COLLIDER_deilit4        0x7
#define COLLIDER_o477           0x6
#define COLLIDER_o795           0x5
#define COLLIDER_o476           0x4
#define COLLIDER_o451           0x3
#define COLLIDER_min2mawari     0x2
#define COLLIDER_o259           0x1
#define COLLIDER_o258           0x0
#endif

#define ZONE_Root               0x12
#define ZONE_g64                0x11
#define ZONE_o480               0x10
#define ZONE_minka2             0xF
#define ZONE_minka2yuka         0xE
#define ZONE_intel_house        0xD
#define ZONE_intel_yuka         0xC
#define ZONE_minka_1            0xB
#define ZONE_o482               0xA
#define ZONE_minka1_yuka        0x9
#define ZONE_omise              0x8
#define ZONE_o390               0x7
#define ZONE_Default            0x6
#define ZONE_uraniwa            0x5
#define ZONE_jimen              0x4
#define ZONE_o284               0x3
#define ZONE_kaidan             0x2
#define ZONE_g1                 0x1
#define ZONE_deili1             0x0

