#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_3D80C0.png", D_09000000_3D80C0);
INCLUDE_IMG("effects/gfx/D_09000200_3D82C0.png", D_09000200_3D82C0);

#include "effects/gfx/D_09000400_3D84C0.gfx.inc.c"

#include "effects/gfx/D_090004E8_3D85A8.vtx.inc.c"
#include "effects/gfx/D_09000528_3D85E8.vtx.inc.c"
#include "effects/gfx/D_09000548_3D8608.vtx.inc.c"
#include "effects/gfx/D_09000568_3D8628.vtx.inc.c"

#include "effects/gfx/D_090005E8_3D86A8.gfx.inc.c"
#include "effects/gfx/D_09000628_3D86E8.gfx.inc.c"
