#include "common.h"

#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_403BF0.png", D_09000000_403BF0);
INCLUDE_IMG("effects/gfx/D_09000100_403CF0.png", D_09000100_403CF0);
INCLUDE_IMG("effects/gfx/D_09000200_403DF0.png", D_09000200_403DF0);
INCLUDE_IMG("effects/gfx/D_09000300_403EF0.png", D_09000300_403EF0);

#include "effects/gfx/D_09000400_403FF0.gfx.inc.c"
#include "effects/gfx/D_090004A8_404098.vtx.inc.c"
#include "effects/gfx/D_090004E8_4040D8.vtx.inc.c"
#include "effects/gfx/D_09000528_404118.vtx.inc.c"
#include "effects/gfx/D_09000568_404158.vtx.inc.c"
#include "effects/gfx/D_090005A8_404198.gfx.inc.c"
#include "effects/gfx/D_090005C8_4041B8.gfx.inc.c"
#include "effects/gfx/D_090005E8_4041D8.gfx.inc.c"
#include "effects/gfx/D_09000608_4041F8.gfx.inc.c"
