#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_360A30.png", D_09000000_360A30);

#include "effects/gfx/D_09000400_360E30.vtx.inc.c"

#include "effects/gfx/D_09000440_360E70.gfx.inc.c"
#include "effects/gfx/D_090004F0_360F20.gfx.inc.c"
