#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_3A0D60.png", D_09000000_3A0D60);
INCLUDE_IMG("effects/gfx/D_09000200_3A0F60.png", D_09000200_3A0F60);

#include "effects/gfx/D_09001200_3A1F60.gfx.inc.c"
#include "effects/gfx/D_090012A8_3A2008.gfx.inc.c"

#include "effects/gfx/D_09001350_3A20B0.vtx.inc.c"
#include "effects/gfx/D_09001390_3A20F0.vtx.inc.c"
#include "effects/gfx/D_090013D0_3A2130.vtx.inc.c"
#include "effects/gfx/D_09001410_3A2170.vtx.inc.c"
#include "effects/gfx/D_09001450_3A21B0.vtx.inc.c"

#include "effects/gfx/D_09001490_3A21F0.gfx.inc.c"
#include "effects/gfx/D_090014B0_3A2210.gfx.inc.c"
#include "effects/gfx/D_090014D0_3A2230.gfx.inc.c"
#include "effects/gfx/D_090014F0_3A2250.gfx.inc.c"
#include "effects/gfx/D_09001510_3A2270.gfx.inc.c"
