#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_3D5F30.png", D_09000000_3D5F30);

#include "effects/gfx/D_09000200_3D6130.gfx.inc.c"

#include "effects/gfx/D_090002A8_3D61D8.vtx.inc.c"
#include "effects/gfx/D_090002E8_3D6218.vtx.inc.c"
#include "effects/gfx/D_09000328_3D6258.vtx.inc.c"
#include "effects/gfx/D_09000368_3D6298.vtx.inc.c"

#include "effects/gfx/D_090003A8_3D62D8.gfx.inc.c"
#include "effects/gfx/D_090003C8_3D62F8.gfx.inc.c"
#include "effects/gfx/D_090003E8_3D6318.gfx.inc.c"
#include "effects/gfx/D_09000408_3D6338.gfx.inc.c"

#include "effects/gfx/D_09000428_3D6358.vtx.inc.c"
#include "effects/gfx/D_09000468_3D6398.vtx.inc.c"
#include "effects/gfx/D_090004A8_3D63D8.vtx.inc.c"
#include "effects/gfx/D_090004E8_3D6418.vtx.inc.c"

#include "effects/gfx/D_09000528_3D6458.gfx.inc.c"
#include "effects/gfx/D_09000540_3D6470.gfx.inc.c"
#include "effects/gfx/D_09000558_3D6488.gfx.inc.c"
#include "effects/gfx/D_09000570_3D64A0.gfx.inc.c"

#include "effects/gfx/D_09000588_3D64B8.vtx.inc.c"
#include "effects/gfx/D_090005C8_3D64F8.vtx.inc.c"
#include "effects/gfx/D_09000608_3D6538.vtx.inc.c"
#include "effects/gfx/D_09000648_3D6578.vtx.inc.c"

#include "effects/gfx/D_09000688_3D65B8.gfx.inc.c"
#include "effects/gfx/D_090006A8_3D65D8.gfx.inc.c"
#include "effects/gfx/D_090006C8_3D65F8.gfx.inc.c"
#include "effects/gfx/D_090006E8_3D6618.gfx.inc.c"

#include "effects/gfx/D_09000708_3D6638.vtx.inc.c"
#include "effects/gfx/D_09000748_3D6678.vtx.inc.c"
#include "effects/gfx/D_09000788_3D66B8.vtx.inc.c"
#include "effects/gfx/D_090007C8_3D66F8.vtx.inc.c"

#include "effects/gfx/D_09000808_3D6738.gfx.inc.c"
#include "effects/gfx/D_09000828_3D6758.gfx.inc.c"
#include "effects/gfx/D_09000848_3D6778.gfx.inc.c"
#include "effects/gfx/D_09000868_3D6798.gfx.inc.c"
