#include "common.h"

#include "include_asset.h"

INCLUDE_IMG("effects/gfx/D_09000000_330460.png", D_09000000_330460);
INCLUDE_PAL("effects/gfx/D_09000000_330460.pal", D_09000080_3304E0);

#include "effects/gfx/D_090000A0_330500.vtx.inc.c"
#include "effects/gfx/D_09000170_3305D0.vtx.inc.c"
#include "effects/gfx/D_09000230_330690.vtx.inc.c"

#include "effects/gfx/D_090002F0_330750.gfx.inc.c"
#include "effects/gfx/D_09000450_3308B0.gfx.inc.c"
