using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("s3pe OBJK Resource Editor")]
[assembly: AssemblyDescription("s3pe helper for editing ObjKey resources")]
#if DEBUG
[assembly: AssemblyConfiguration("[DEBUG]")]
#else
[assembly: AssemblyConfiguration("")]
#endif
[assembly: AssemblyCompany("Peter L Jones")]
[assembly: AssemblyProduct("sims3tools")]
[assembly: AssemblyCopyright("Copyright © 2011  Peter L Jones.  Released under GPL 3.  See gpl-3.0.txt")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("817b6eca-5000-4555-9d20-d301e21b8032")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
//[assembly: AssemblyVersion("1.0.0.0")]
//[assembly: AssemblyFileVersion("1.0.0.0")]
