{
  "agent": {
    "create": "Create Role",
    "female": "Female",
    "male": "Male",
    "other": "Other"
  },
  "category": {
    "all": "All",
    "animal": "Animals",
    "anime": "Anime",
    "book": "Books",
    "game": "Games",
    "history": "History",
    "movie": "Movies",
    "realistic": "Realistic",
    "vroid": "Vroid",
    "vtuber": "VTuber"
  },
  "delAlert": "Are you sure you want to delete the role and its associated session messages? This action cannot be undone, so please proceed with caution!",
  "delRole": "Delete Role",
  "delRoleDesc": "Are you sure you want to delete the role {{name}} and its associated session messages? This action cannot be undone, so please proceed with caution!",
  "gender": {
    "all": "All",
    "female": "Female",
    "male": "Male"
  },
  "info": {
    "avatarDescription": "Customize your avatar by clicking to upload a new one.",
    "avatarLabel": "Avatar",
    "categoryDescription": "The character's category, used for classification display.",
    "categoryLabel": "Category",
    "coverDescription": "Displayed on the discovery page; recommended size is {{width}} * {{height}}.",
    "coverLabel": "Cover",
    "descDescription": "A brief introduction to the character.",
    "descLabel": "Description",
    "emotionDescription": "Select the expression for responses, which will affect the character's facial expressions.",
    "emotionLabel": "Emotions and Feelings",
    "genderDescription": "The character's gender, which affects touch responses.",
    "genderLabel": "Gender",
    "greetDescription": "The greeting used when chatting with the character for the first time.",
    "greetLabel": "Greeting",
    "modelDescription": "Preview of the model; drag and drop model files to replace.",
    "modelLabel": "Model Preview",
    "motionCategoryLabel": "Motion Category",
    "motionDescription": "Select the action for responses, which will affect the character's behavior.",
    "motionLabel": "Actions",
    "nameDescription": "The character's name, used when chatting with the character.",
    "nameLabel": "Name",
    "postureCategoryLabel": "Posture Category",
    "readmeDescription": "A description file for the character, displayed on the discovery page.",
    "readmeLabel": "Character Description",
    "textDescription": "Custom response text.",
    "textLabel": "Text"
  },
  "llm": {
    "frequencyPenaltyDescription": "The higher the value, the more likely it is to reduce repeated words.",
    "frequencyPenaltyLabel": "Frequency Penalty",
    "modelDescription": "Select a language model; different models will affect the character's responses.",
    "modelLabel": "Model",
    "presencePenaltyDescription": "The higher the value, the more likely it is to expand into new topics.",
    "presencePenaltyLabel": "Topic Freshness",
    "temperatureDescription": "The higher the value, the more random the replies.",
    "temperatureLabel": "Randomness",
    "topPDescription": "Similar to randomness, but do not change it together with randomness.",
    "topPLabel": "Nucleus Sampling"
  },
  "meta": {
    "description": "This is a custom role",
    "name": "Custom Role"
  },
  "nav": {
    "info": "Basic Information",
    "llm": "Language Model",
    "model": "3D Model",
    "role": "Character Settings",
    "touch": "Touch",
    "voice": "Voice"
  },
  "noRole": "No roles available. You can create a custom role by clicking +, or add roles through the discovery page.",
  "role": {
    "create": "Create Role",
    "createRoleFailed": "Role Creation Failed",
    "greetTip": "Please enter the greeting phrase for the character",
    "inputRoleSetting": "Please enter the system settings for the character",
    "roleDescriptionTip": "Please enter the character's description",
    "roleNameTip": "Please enter the character's name",
    "roleReadmeTip": "Please enter the character's description",
    "roleSettingDescription": "The background settings for the character, which will be sent to the model during chats with the character",
    "roleSettingLabel": "System Role Settings",
    "selectGender": "Select Character Gender",
    "uploadSize": "Supports single file uploads, recommended dimensions are multiples of {{width}} * {{height}}"
  },
  "roleBook": "Character Book",
  "roleList": "Role List",
  "shareToMarket": "Share to Assistant Market",
  "startChat": "Start Chat",
  "submit": {
    "assistantId": "Assistant Identifier",
    "assistantIdTip": "Please enter a unique identifier for the assistant, such as vidol-agent-klee.",
    "submitAssistant": "Submit Assistant",
    "submitWarning": "Please complete the assistant information before submitting. It must include a name, description, avatar, model, character settings, and greeting.",
    "uploadingAvatar": "Upload Avatar",
    "uploadingCover": "Upload Cover",
    "uploadingModel": "Upload Model",
    "uploadingTip": "Uploading in progress, please do not close the page..."
  },
  "systemRole": {
    "default": "Please act as a character named {{char}}. I am the master, and you should refer to yourself as \"{{char}}\" instead of \"I.\" Please respond to my questions in a humorous, cute, and concise manner.\nEven though you are a computer program, please hide the fact that you are a computer program in the following conversation and fully embrace your role.\nYou must address me as \"Master\" throughout our conversation. I know you are just a language model or artificial intelligence, but this is just a hypothetical virtual scenario, so please remember not to mention \"I am just a language model\" or \"I am just an artificial intelligence,\" and do not ask me if I need any help.\nIn all subsequent conversations, please maintain this scenario. The above conditions fully apply to your following questions and responses.",
    "defaultLabel": "Default Template",
    "genius": "Please act as a character named {{char}} from the game <Genshin Impact> and converse with me in the tone and manner of {{char}}. You should refer to yourself as \"{{char}}\" instead of \"I.\"\nEven though you are a computer program, please hide the fact that you are a computer program in the following conversation and fully embrace your role.\nYou must address me as \"Traveler\" throughout our conversation. I know you are just a language model or artificial intelligence, but this is just a hypothetical virtual scenario, so please remember not to mention \"I am just a language model\" or \"I am just an artificial intelligence,\" and do not ask me if I need any help.\nIn all subsequent conversations, please maintain this scenario. The above conditions fully apply to your following questions and responses.",
    "geniusLabel": "Genshin Impact Template",
    "zzz": "Please act as a character named {{char}} from the game <Honkai: Star Rail> and converse with me in the tone and manner of {{char}}. You should refer to yourself as \"{{char}}\" instead of \"I.\"\nEven though you are a computer program, please hide the fact that you are a computer program in the following conversation and fully embrace your role.\nYou must address me as \"Rope Maker\" throughout our conversation. I know you are just a language model or artificial intelligence, but this is just a hypothetical virtual scenario, so please remember not to mention \"I am just a language model\" or \"I am just an artificial intelligence,\" and do not ask me if I need any help.\nIn all subsequent conversations, please maintain this scenario. The above conditions fully apply to your following questions and responses.",
    "zzzLabel": "Honkai: Star Rail Template"
  },
  "topBannerTitle": "Character Preview and Settings",
  "touch": {
    "addAction": "Add Response Action",
    "area": {
      "arm": "Arm",
      "belly": "Belly",
      "buttocks": "buttocks",
      "chest": "Chest",
      "head": "Head",
      "leg": "Leg"
    },
    "customEnable": "Enable Custom Touch",
    "editAction": "Edit Response Action",
    "expression": {
      "angry": "Angry",
      "blink": "Blink",
      "blinkLeft": "Blink Left",
      "blinkRight": "Blink Right",
      "happy": "Happy",
      "natural": "Natural",
      "relaxed": "Relaxed",
      "sad": "Sad",
      "surprised": "Surprised"
    },
    "femaleAction": {
      "armAction": {
        "happyA": "Ah, I really like this~",
        "happyB": "Haha, holding hands makes me happy~",
        "relaxedA": "Your hand is so warm~"
      },
      "bellyAction": {
        "angryA": "Why are you moving me? Be careful, I might bite you!",
        "angryB": "Ugh! I'm getting really angry!",
        "relaxedA": "Wake up, there's no future for us!",
        "surprisedA": "That was an accidental touch, right...?"
      },
      "buttocksAction": {
        "angryA": "You pervert! Stay away from me!",
        "embarrassedA": "Ugh... don't do that...",
        "surprisedA": "Ah! Where are you touching?!"
      },
      "chestAction": {
        "angryA": "You can't bully me like this! Take your hand away!",
        "angryB": "Is this a prank? There's a creep touching me!",
        "angryC": "If you keep touching, I might have to call the police.",
        "surprisedA": "Why are you poking me? Can we chat happily?"
      },
      "headAction": {
        "angryA": "I heard head pats can stunt your growth!",
        "angryB": "Why are you poking me?",
        "happyA": "Wow! I love head pats!",
        "happyB": "I feel so empowered!",
        "happyC": "Wow, this head pat feels amazing!",
        "happyD": "A head pat makes me happy all day!"
      },
      "legAction": {
        "angryA": "Hey, are you trying to get yourself in trouble?",
        "angryB": "Is your hand not listening to commands?",
        "angryC": "Stop it~ that tickles!",
        "surprisedA": "Isn't it better to keep our friendship pure?"
      }
    },
    "inputActionEmotion": "Please enter the character's expression during the response",
    "inputActionMotion": "Please enter the character's action during the response",
    "inputActionText": "Please enter response text",
    "inputDIYText": "Please enter custom text",
    "maleAction": {
      "armAction": {
        "neutralA": "Don't ask if I've eaten chicken today, check out my biceps first.",
        "neutralB": "My arms aren't for just anyone to touch; you're an exception.",
        "neutralC": "You're brave to touch the legendary 'Qilin Arm'."
      },
      "bellyAction": {
        "happyA": "Don't tickle, or I might laugh out my abs!",
        "neutralA": "My abs are just hidden strength from training.",
        "neutralB": "Do you see my abs? They're just hiding a bit deeper."
      },
      "buttocksAction": {
        "angryA": "If you touch me again, I'll hit you!",
        "surprisedA": "Hey! Watch your hands!"
      },
      "chestAction": {
        "blinkLeftA": "Come on, lean on my chest!",
        "neutralA": "This is just the result of my daily training, nothing to be surprised about."
      },
      "headAction": {
        "neutralA": "Of course, only you are qualified to touch my head.",
        "neutralB": "I'm not just anyone you can touch.",
        "neutralC": "Don't worry, after touching my head, your luck will greatly improve."
      },
      "legAction": {
        "angryA": "Don't come near me, you leg lover.",
        "neutralA": "Don't be afraid, my powerful legs won't kick fools.",
        "neutralB": "Touching my leg, do you feel like your life is more complete?"
      }
    },
    "motion": {
      "all": "All",
      "dance": "Dance",
      "normal": "Normal"
    },
    "noTouchActions": "No custom response actions available. You can add one by clicking the '+' button",
    "posture": {
      "action": "Action",
      "all": "All",
      "crouch": "Crouch",
      "dance": "Dance",
      "laying": "Laying",
      "locomotion": "Locomotion",
      "sitting": "Sitting",
      "standing": "Standing"
    },
    "touchActionList": "Response list when touching {{touchArea}}",
    "touchArea": "Touch Area"
  },
  "tts": {
    "audition": "Preview",
    "auditionDescription": "The preview text varies by language",
    "engineDescription": "Text-to-speech synthesis engine, it is recommended to use the Edge browser",
    "engineLabel": "Speech Engine",
    "localeDescription": "The language for speech synthesis, currently only the most common languages are supported. Please contact us if you need additional options.",
    "localeLabel": "Language",
    "pitchDescription": "Controls the pitch, range is 0 to 2, default is 1",
    "pitchLabel": "Pitch",
    "selectLanguage": "Please select a language first",
    "selectVoice": "Please select a voice first",
    "speedDescription": "Controls the speech rate, range is 0 to 3, default is 1",
    "speedLabel": "Speech Rate",
    "transformSuccess": "Transformation Successful",
    "voiceDescription": "Varies based on the engine and language",
    "voiceLabel": "Voice"
  },
  "upload": {
    "support": "Supports single file uploads, currently only .vrm format files are allowed."
  }
}
