# Copyright (C) 2024 JPEXS
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

library = Knihovna

library.folder.images = obr\u00e1zky
library.folder.graphics = grafiky
library.folder.shapeTweens = interpolace tvar\u016f
library.folder.texts = texty
library.folder.fonts = p\u00edsma
library.folder.movieClips = animovan\u00e9 klipy
library.folder.buttons = tla\u010d\u00edtka
library.folder.sounds = zvuky
library.folder.videos = videa

library.header.name = N\u00e1zev
library.header.asLinkage = AS propojen\u00ed

item.image = obr\u00e1zek
item.graphic = grafika
item.shapeTween = interpolace tvar\u016f
item.text = text
item.font = p\u00edsmo
item.movieClip = animovan\u00fd klip
item.button = tla\u010d\u00edtko
item.sound = zvuk
item.video = video
item.unknown = nezn\u00e1m\u00e9

undo = Vr\u00e1tit zp\u011bt %action%
undo.cannot = Nelze vr\u00e1tit zp\u011bt
redo = Opakovat %action%
redo.cannot = Nelze opakovat

transform = Transformace

action.addFrame = P\u0159idat sn\u00edmek
action.addKeyFrame = P\u0159idat kl\u00ed\u010dov\u00fd sn\u00edmek
action.addKeyFrameWithBlankFrameBefore = P\u0159idat kl\u00ed\u010dov\u00fd sn\u00edmek s pr\u00e1zdn\u00fdmi p\u0159ed n\u00edm
action.removeFrame = Odstranit sn\u00edmek
action.transform = Transformovat
action.move = P\u0159esunout
action.addToStage = P\u0159idat do sc\u00e9ny
action.change = Zm\u011bna %item%

action.change.compression = Komprese
action.change.swfVersion = SWF verze
action.change.encrypted = \u0160ifrovan\u00e9
action.change.swfVersion = SWF verze
action.change.gfx = GFX
action.change.frameRate = Frekvence sn\u00edmk\u016f
action.change.width = \u0160\u00ed\u0159ka
action.change.height = V\u00fd\u0161ka
action.change.colorEffect = Barevn\u00fd efekt



timeline.main = Hlavn\u00ed \u010dasov\u00e1 osa
timeline.item = \u010casov\u00e1 osa %item%
timeline.item.cancel = Storno - Klikn\u011bte pro p\u0159echod na hlavn\u00ed \u010dasovou osu

properties = Vlastnosti
properties.document = Dokument
properties.instance.single = Instance %item%
properties.instance.multiple = %count% instanc\u00ed
properties.instance.none = \u017d\u00e1dn\u00e1 instance

properties.instance.header.positionSize = Pozice a velikost
properties.instance.header.colorEffect = Barevn\u00fd efekt

property.label = %item%:

property.instance.item = Polo\u017eka
property.instance.colorEffect.alpha = Alpha
property.instance.colorEffect.red = Red
property.instance.colorEffect.green = Green
property.instance.colorEffect.blue = Blue
property.instance.positionSize.x = X
property.instance.positionSize.y = Y
property.instance.positionSize.width = \u0160
property.instance.positionSize.height = V

properties.instance.header.display = Zobrazen\u00ed

property.instance.display.visible = Viditeln\u00e9
property.instance.display.blending = Blending

property.instance.display.blending.normal = Normal
property.instance.display.blending.layer = Layer
property.instance.display.blending.multiply = Multiply
property.instance.display.blending.screen = Screen
property.instance.display.blending.lighten = Lighten
property.instance.display.blending.darken = Darken
property.instance.display.blending.difference = Difference
property.instance.display.blending.add = Add
property.instance.display.blending.subtract = Subtract
property.instance.display.blending.invert = Invert
property.instance.display.blending.alpha = Alpha
property.instance.display.blending.erase = Erase
property.instance.display.blending.overlay = Overlay
property.instance.display.blending.hardlight = Hardlight

property.instance.display.cacheAsBitmap = Ke\u0161ovat jako bitmapu
property.instance.display.cacheAsBitmap.transparent = Pr\u016fhledn\u00e1
property.instance.display.cacheAsBitmap.opaque = S barvou
