<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="LblTitlePath.Text" xml:space="preserve">
    <value>封面標題</value>
  </data>
  <data name="LblCostItemAmount10.Text" xml:space="preserve">
    <value>十連消耗</value>
  </data>
  <data name="LblCostItemAmount1.Text" xml:space="preserve">
    <value>單抽消耗</value>
  </data>
  <data name="ChkAutoStripRateUpFromFallback.Text" xml:space="preserve">
    <value>自動避免UP被基礎抽中</value>
  </data>
  <data name="LblOptions.Text" xml:space="preserve">
    <value>選項</value>
  </data>
  <data name="LnkOpenOldEditor.Text" xml:space="preserve">
    <value>打開舊版本編輯器</value>
  </data>
  <data name="LblEventChance4.Text" xml:space="preserve">
    <value>4星活動爆率</value>
  </data>
  <data name="LblEventChance5.Text" xml:space="preserve">
    <value>5星活動爆率</value>
  </data>
  <data name="LblSortId.Text" xml:space="preserve">
    <value>順序</value>
  </data>
  <data name="LblEndTime.Text" xml:space="preserve">
    <value>結束時間</value>
  </data>
  <data name="LblBeginTime.Text" xml:space="preserve">
    <value>開始時間</value>
  </data>
  <data name="LblSortIdTip.Text" xml:space="preserve">
    <value>客戶端中顯示的順序</value>
  </data>
  <data name="LblBannerType.Text" xml:space="preserve">
    <value>獎池類型</value>
  </data>
  <data name="RbCostItem224.Text" xml:space="preserve">
    <value>相遇之緣</value>
  </data>
  <data name="LblCostItem.Text" xml:space="preserve">
    <value>祈願道具</value>
  </data>
  <assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
  <data name="LblPrefabPath.Size" type="System.Drawing.Size, System.Drawing">
    <value>32, 17</value>
  </data>
  <data name="LblPrefabPath.Text" xml:space="preserve">
    <value>預製</value>
  </data>
  <data name="RbCostItem223.Text" xml:space="preserve">
    <value>糾纏之緣</value>
  </data>
  <data name="GrpBannerValues.Text" xml:space="preserve">
    <value>卡池參數</value>
  </data>
  <data name="ListFallbackItems.Groups" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
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        dAEAAAAHdmFsdWVfXwAIAgAAAAAAAAAKBgUAAAAHR3JvdXBBNQs=
</value>
  </data>
  <data name="ListFallbackItems.Groups1" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
        LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACJTeXN0
        ZW0uV2luZG93cy5Gb3Jtcy5MaXN0Vmlld0dyb3VwBAAAAAZIZWFkZXIPSGVhZGVyQWxpZ25tZW50A1Rh
        ZwROYW1lAQQCAShTeXN0ZW0uV2luZG93cy5Gb3Jtcy5Ib3Jpem9udGFsQWxpZ25tZW50AgAAAAIAAAAG
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        dAEAAAAHdmFsdWVfXwAIAgAAAAAAAAAKBgUAAAAHR3JvdXBXNQs=
</value>
  </data>
  <data name="ListFallbackItems.Groups2" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
        LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACJTeXN0
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</value>
  </data>
  <data name="ListFallbackItems.Groups3" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
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  </data>
  <data name="ListFallbackItems.Groups4" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
        LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACJTeXN0
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</value>
  </data>
  <data name="GrpFallbackPool.Text" xml:space="preserve">
    <value>基礎池</value>
  </data>
  <data name="ListUpItems.Groups" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
        LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACJTeXN0
        ZW0uV2luZG93cy5Gb3Jtcy5MaXN0Vmlld0dyb3VwBAAAAAZIZWFkZXIPSGVhZGVyQWxpZ25tZW50A1Rh
        ZwROYW1lAQQCAShTeXN0ZW0uV2luZG93cy5Gb3Jtcy5Ib3Jpem9udGFsQWxpZ25tZW50AgAAAAIAAAAG
        AwAAAAo15pif6KeS6ImyBfz///8oU3lzdGVtLldpbmRvd3MuRm9ybXMuSG9yaXpvbnRhbEFsaWdubWVu
        dAEAAAAHdmFsdWVfXwAIAgAAAAAAAAAKBgUAAAAJR3JvdXBVcEE1Cw==
</value>
  </data>
  <data name="ListUpItems.Groups1" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
        LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACJTeXN0
        ZW0uV2luZG93cy5Gb3Jtcy5MaXN0Vmlld0dyb3VwBAAAAAZIZWFkZXIPSGVhZGVyQWxpZ25tZW50A1Rh
        ZwROYW1lAQQCAShTeXN0ZW0uV2luZG93cy5Gb3Jtcy5Ib3Jpem9udGFsQWxpZ25tZW50AgAAAAIAAAAG
        AwAAAAo15pif5q2m5ZmoBfz///8oU3lzdGVtLldpbmRvd3MuRm9ybXMuSG9yaXpvbnRhbEFsaWdubWVu
        dAEAAAAHdmFsdWVfXwAIAgAAAAAAAAAKBgUAAAAJR3JvdXBVcFc1Cw==
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  </data>
  <data name="ListUpItems.Groups2" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
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</value>
  </data>
  <data name="ListUpItems.Groups3" mimetype="application/x-microsoft.net.object.binary.base64">
    <value>
        AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
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        ZwROYW1lAQQCAShTeXN0ZW0uV2luZG93cy5Gb3Jtcy5Ib3Jpem9udGFsQWxpZ25tZW50AgAAAAIAAAAG
        AwAAAAo05pif5q2m5ZmoBfz///8oU3lzdGVtLldpbmRvd3MuRm9ybXMuSG9yaXpvbnRhbEFsaWdubWVu
        dAEAAAAHdmFsdWVfXwAIAgAAAAAAAAAKBgUAAAAJR3JvdXBVcFc0Cw==
</value>
  </data>
  <data name="LnkWeightHelp.Text" xml:space="preserve">
    <value>幫助</value>
  </data>
  <data name="LblWeight4.Text" xml:space="preserve">
    <value>4星權重</value>
  </data>
  <data name="LblWeight5.Text" xml:space="preserve">
    <value>5星權重</value>
  </data>
  <data name="GrpWeights.Text" xml:space="preserve">
    <value>卡池權重與保底機制</value>
  </data>
  <data name="LblPoolWeight4.Text" xml:space="preserve">
    <value>4星池權重</value>
  </data>
  <data name="LblPoolWeight5.Text" xml:space="preserve">
    <value>5星池權重</value>
  </data>
  <data name="GrpBalance.Text" xml:space="preserve">
    <value>角色和武器平衡機制（僅混合池有效）</value>
  </data>
  <data name="BtnDelete.Text" xml:space="preserve">
    <value>刪除</value>
  </data>
  <data name="BtnLoad.Text" xml:space="preserve">
    <value>加載</value>
  </data>
  <data name="$this.Text" xml:space="preserve">
    <value>卡池編輯器</value>
  </data>
</root>