.attributes
	[0] = "position";
	[1] = "color";

.exports
	[0] = "gl_Position";
	[7] = "vcolor";

.uniforms
	[100] = "uniform_100";
	[135] = "uniform_135";

.asm
EXEC(export[0]=vector)
	MOVv r0.xyzw, a[0].xyzw
	NOPs
;

EXEC(export[7]=vector)
	MOVv r0.xy**, c[100].xyzw
	NOPs
;

EXEC(export[7]=vector)
	MOVv r0.**zw, c[135].xyzw
	NOPs
;
