.attributes
	[0] = "position";
	[1] = "color";

.exports
	[0] = "gl_Position";
	[7] = "vcolor";

.asm

EXEC(export[0]=vector)
	MOVv r0.xyzw, a[0].xyzw
	NOPs
;

EXEC(export[7]=vector)
	MOVv r0.xyzw, a[1].xyzw
	NOPs
;
