CMD_START(1000);

# Generate a game map, with base and resource location, resource amount, and number of obstacles.
CMD_IMMEDIATE(GenerateMap, int, num_obstacles, int, init_resource);

# Generate some units randomly on the map.
CMD_IMMEDIATE(GenerateUnit);

# Start the game from a predefined setup. Should be called after GenerateMap and GenerateUnit
CMD_IMMEDIATE(GameStartSpecific);
