diff -aur ioq3/code/asm/ftola.c ../build/extbld/third_party/games/quake3/ioq3/code/asm/ftola.c
--- ioq3/code/asm/ftola.c	2018-10-24 14:04:17.000000000 +0300
+++ ../build/extbld/third_party/games/quake3/ioq3/code/asm/ftola.c	2021-09-15 14:03:53.003247468 +0300
@@ -30,22 +30,22 @@
 
 long qftolsse(float f)
 {
-  long retval;
-  
+  long retval = 0;
+  #if 0
   __asm__ volatile
   (
     "cvttss2si %1, %0\n"
     : "=r" (retval)
     : "x" (f)
   );
-  
+  #endif
   return retval;
 }
 
 int qvmftolsse(void)
 {
-  int retval;
-  
+  int retval = 0;
+  #if 0
   __asm__ volatile
   (
     "movss (" EDI ", " EBX ", 4), %%xmm0\n"
@@ -54,7 +54,7 @@
     :
     : "%xmm0"
   );
-  
+  #endif
   return retval;
 }
 
diff -aur ioq3/code/asm/snapvector.c ../build/extbld/third_party/games/quake3/ioq3/code/asm/snapvector.c
--- ioq3/code/asm/snapvector.c	2018-10-24 14:04:17.000000000 +0300
+++ ../build/extbld/third_party/games/quake3/ioq3/code/asm/snapvector.c	2021-09-15 14:01:28.256998715 +0300
@@ -35,6 +35,7 @@
 
 void qsnapvectorsse(vec3_t vec)
 {
+#if 0
 	__asm__ volatile
 	(
 		"movaps (%0), %%xmm1\n"
@@ -50,7 +51,7 @@
 		: "r" (ssemask), "r" (vec)
 		: "memory", "%xmm0", "%xmm1", "%xmm2"
 	);
-	
+#endif	
 }
 
 #define QROUNDX87(src) \
