/**
 * @file
 *
 * @date Sep 15, 2021
 * @author Anton Bondarev
 */

#ifndef THIRD_PARTY_GAMES_QUAKE3_EMBOX_COMPAT_H_
#define THIRD_PARTY_GAMES_QUAKE3_EMBOX_COMPAT_H_


#include <alloca.h>


#endif /* THIRD_PARTY_GAMES_QUAKE3_EMBOX_COMPAT_H_ */
