using CityQuest.ApplicationServices.Shared.Dtos.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CityQuest.ApplicationServices.GameModule.Teams.Dtos
{
    public class RetrieveTeamInput : RetrieveInput
    {
        public bool? IsActive { get; set; }
        public string Name { get; set; }
        //Using to retrieve team for player
        public long? UserId { get; set; }
    }
}
