msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2015-12-22 13:35-0600\n"
"PO-Revision-Date: 2016-02-15 02:04+0100\n"
"Last-Translator: Ricky Chandra <tricky.chandra@gmail.com>\n"
"Language-Team: \n"
"Language: id\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.7.6\n"
"X-Poedit-Basepath: .\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: script/dropbox.js:62
msgid "Dropbox connection"
msgstr "Koneksi Dropbox"

#: script/dropbox.js:65
msgid "connect game to dropbox local storage"
msgstr "menghubungkan game ke penyimpanan lokal Dropbox"

# command
#: script/dropbox.js:68
msgid "connect"
msgstr "sambung"

# command
#: script/dropbox.js:75 script/dropbox.js:107 script/dropbox.js:133
#: script/dropbox.js:163 script/engine.js:285 script/engine.js:331
msgid "cancel"
msgstr "batal"

#: script/dropbox.js:86 script/dropbox.js:176
msgid "Dropbox Export / Import"
msgstr "Dropbox Ekspor / Impor"

#: script/dropbox.js:89
msgid "export or import save data to dropbox datastorage"
msgstr "ekspor atau impor data simpanan ke penyimpanan data dropbox"

#: script/dropbox.js:90
msgid "your are connected to dropbox with account / email "
msgstr "anda terhubung ke dropbox dengan akun / email"

# command
#: script/dropbox.js:93
msgid "save"
msgstr "simpan"

# command
#: script/dropbox.js:97
msgid "load"
msgstr "muat"

# command
#: script/dropbox.js:102
msgid "signout"
msgstr "keluar"

#: script/dropbox.js:113
msgid "choose one slot to save to"
msgstr "pilih satu tempat untuk menyimpan ke"

#: script/dropbox.js:119
msgid "save to slot"
msgstr "simpan ke tempat"

#: script/dropbox.js:141
msgid "choose one slot to load from"
msgstr "pilih satu tempat untuk memuat dari"

#: script/dropbox.js:148
msgid "load from slot"
msgstr "muat dari tempat"

#: script/dropbox.js:179
msgid "successfully saved to dropbox datastorage"
msgstr "berhasil disimpan ke penyimpanan data dropbox"

#: script/dropbox.js:180
msgid "error while saving to dropbox datastorage"
msgstr "error saat menyimpan ke penyimpanan data dropbox"

#: script/dropbox.js:183
msgid "ok"
msgstr "oke"

#: script/engine.js:15
msgid "boxer"
msgstr "petinju"

#: script/engine.js:16
msgid "punches do more damage"
msgstr "tinjuan menyakiti"

#: script/engine.js:18
msgid "learned to throw punches with purpose"
msgstr "telah bisa meninju dengan sengaja"

#: script/engine.js:21
msgid "martial artist"
msgstr "ahli bela diri"

#: script/engine.js:22
msgid "punches do even more damage."
msgstr "tinjuan menyakiti lebih banyak"

#: script/engine.js:23
msgid "learned to fight quite effectively without weapons"
msgstr "telah bisa bertarung secara efektif tanpa senjata"

#: script/engine.js:27
msgid "unarmed master"
msgstr "tuan tak bersenjata"

#: script/engine.js:28
msgid "punch twice as fast, and with even more force"
msgstr "meninju dua kali lebih cepat, dan dengan lebih kuat"

#: script/engine.js:29
msgid "learned to strike faster without weapons"
msgstr "telah bisa memukul lebih cepat tanpa senjata"

#: script/engine.js:32
msgid "barbarian"
msgstr "barbar"

#: script/engine.js:33
msgid "melee weapons deal more damage"
msgstr "senjata jarak dekat menyakiti lebih banyak"

#: script/engine.js:34
msgid "learned to swing weapons with force"
msgstr "telah bisa mengayunkan senjata dengan kekuatan"

#: script/engine.js:37
msgid "slow metabolism"
msgstr "metabolisme lambat"

#: script/engine.js:38
msgid "go twice as far without eating"
msgstr "bepergian dua kali lebih jauh tanpa makan"

#: script/engine.js:39
msgid "learned how to ignore the hunger"
msgstr "telah bisa mengabaikan kelaparan"

#: script/engine.js:42
msgid "desert rat"
msgstr "tikus gurun"

#: script/engine.js:43
msgid "go twice as far without drinking"
msgstr "bepergian dua kali lebih jauh tanpa minum"

#: script/engine.js:44
msgid "learned to love the dry air"
msgstr "telah bisa menyukai udara kering"

#: script/engine.js:47
msgid "evasive"
msgstr "elakan"

#: script/engine.js:48
msgid "dodge attacks more effectively"
msgstr "mengelak serangan dengan lebih efektif"

#: script/engine.js:49
#, fuzzy
msgid "learned to be where they're not"
msgstr "telah bisa berada di tempat mereka tidak ada"

#: script/engine.js:52
msgid "precise"
msgstr "tepat"

#: script/engine.js:53
msgid "land blows more often"
msgstr "mendaratkan pukulan lebih sering"

#: script/engine.js:54
msgid "learned to predict their movement"
msgstr "telah bisa memprediksi gerakan mereka"

#: script/engine.js:57
msgid "scout"
msgstr "intai"

#: script/engine.js:58
msgid "see farther"
msgstr "melihat lebih jauh"

#: script/engine.js:59
msgid "learned to look ahead"
msgstr "telah bisa melihat ke depan"

#: script/engine.js:62
msgid "stealthy"
msgstr "sembunyi"

#: script/engine.js:63
msgid "better avoid conflict in the wild"
msgstr "lebih baik menghindari konflik di alam liar"

#: script/engine.js:64
msgid "learned how not to be seen"
msgstr "telah bisa bersembunyi"

#: script/engine.js:67
msgid "gastronome"
msgstr "pencicip makanan"

#: script/engine.js:68
msgid "restore more health when eating"
msgstr "memulihkan kesehatan ketika makan"

#: script/engine.js:69
msgid "learned to make the most of food"
msgstr "telah bisa membuat sebagian besar makanan"

#: script/engine.js:138 script/space.js:450
msgid "app store."
msgstr "app store."

#: script/engine.js:144 script/engine.js:485
msgid "lights off."
msgstr "lampu mati."

#: script/engine.js:150 script/engine.js:521
msgid "hyper."
msgstr ""

#: script/engine.js:156 script/space.js:442
msgid "restart."
msgstr "ulang kembali."

#: script/engine.js:162
msgid "share."
msgstr "bagi."

#: script/engine.js:168
msgid "save."
msgstr "simpan."

#: script/engine.js:177
msgid "dropbox."
msgstr "dropbox."

#: script/engine.js:184
msgid "github."
msgstr "github."

#: script/engine.js:268
msgid "Export / Import"
msgstr "Ekspor / Impor"

# line 1
#: script/engine.js:272
msgid "export or import save data, for backing up"
msgstr "ekspor atau impor data simpanan, untuk back up"

# line 2
#: script/engine.js:273
msgid "or migrating computers"
msgstr "atau memindahkan komputer"

# command
#: script/engine.js:277
msgid "export"
msgstr "ekspor"

# command
#: script/engine.js:281 script/engine.js:326
msgid "import"
msgstr "impor"

#: script/engine.js:291
msgid "save this."
msgstr "simpan ini."

# command
#: script/engine.js:297
msgid "got it"
msgstr "baiklah"

#: script/engine.js:305
msgid "are you sure?"
msgstr "apakah anda yakin?"

#: script/engine.js:306
msgid "if the code is invalid, all data will be lost."
msgstr "jika kode tidak valid, seluruh data akan hilang"

#: script/engine.js:307
msgid "this is irreversible."
msgstr "ini tidak dapat diubah"

# command
#: script/engine.js:311 script/engine.js:380 script/engine.js:499
msgid "yes"
msgstr "ya"

# command
#: script/engine.js:316 script/engine.js:385 script/engine.js:504
msgid "no"
msgstr "tidak"

#: script/engine.js:322
msgid "put the save code here."
msgstr "letakkan kode simpanan di sini"

#: script/engine.js:374
msgid "Restart?"
msgstr "Ulang kembali?"

#: script/engine.js:377
msgid "restart the game?"
msgstr "ulang kembali permainan?"

#: script/engine.js:408
msgid "Share"
msgstr "Bagi"

#: script/engine.js:411
msgid "bring your friends."
msgstr "ajak teman-teman anda."

#: script/engine.js:414
msgid "facebook"
msgstr "facebook"

#: script/engine.js:421
msgid "google+"
msgstr "google+"

#: script/engine.js:428
msgid "twitter"
msgstr "twitter"

#: script/engine.js:435
msgid "reddit"
msgstr "reddit"

#: script/engine.js:442
msgid "close"
msgstr "tutup"

#: script/engine.js:476 script/engine.js:480
msgid "lights on."
msgstr "lampu nyala."

#: script/engine.js:493
msgid "Go Hyper?"
msgstr ""

#: script/engine.js:496
msgid ""
"turning hyper mode speeds up the game to x2 speed. do you want to do that?"
msgstr ""

#: script/engine.js:519
msgid "classic."
msgstr ""

# {0}: production/consumption unit
# {1}: number of seconds
#: script/engine.js:620
msgid "{0} per {1}s"
msgstr "{0} per {1}"

# command
#: script/events.js:130
msgid "eat meat"
msgstr "makan daging"

# command
#: script/events.js:150
msgid "use meds"
msgstr "pakai peralatan medis"

#: script/events.js:350 script/events.js:395
msgid "miss"
msgstr "meleset"

#: script/events.js:363 script/events.js:408
msgid "stunned"
msgstr "dikagetkan"

# command
#: script/events.js:482 script/events.js:653 script/events/global.js:42
#: script/events/global.js:59 script/events/room.js:142
#: script/events/room.js:162 script/events/room.js:182
#: script/events/setpieces.js:25 script/events/setpieces.js:48
#: script/events/setpieces.js:65 script/events/setpieces.js:83
#: script/events/setpieces.js:106 script/events/setpieces.js:536
#: script/events/setpieces.js:1254 script/events/setpieces.js:2948
#: script/events/setpieces.js:2982 script/events/setpieces.js:3005
#: script/events/setpieces.js:3042 script/events/setpieces.js:3095
#: script/events/setpieces.js:3124 script/events/setpieces.js:3170
#: script/events/setpieces.js:3297 script/events/setpieces.js:3319
#: script/events/setpieces.js:3439 script/events/setpieces.js:3463
#: script/events/setpieces.js:3496 script/events/setpieces.js:3515
#: script/events/setpieces.js:3539 script/events/setpieces.js:3567
msgid "leave"
msgstr "tinggalkan"

#: script/events.js:511
msgid "drop:"
msgstr "menjatuhkan:"

#: script/events.js:536 script/events/room.js:523
#, fuzzy
msgid "nothing"
msgstr "tidak ada apa-apa"

# command
#: script/events.js:567 script/events/setpieces.js:3551
msgid "take"
msgstr "ambil"

#: script/events.js:577
msgid "take:"
msgstr "mengambil:"

#: script/events.js:599
#, fuzzy
msgid "nothing to take"
msgstr "tidak ada apa-apa"

#: script/events.js:627
msgid "all"
msgstr ""

#: script/events.js:649
msgid "take everything"
msgstr ""

# separates the last object found in traps.
# mind the whitespaces at the beginning and end!
#: script/events.js:653 script/outside.js:627
msgid " and "
msgstr " dan "

#: script/events.js:896
msgid "*** EVENT ***"
msgstr "*** PERISTIWA ***"

#: script/localization.js:4
msgid "saved."
msgstr "tersimpan."

#: script/localization.js:5
msgid "wood"
msgstr "hutan"

#: script/localization.js:6
msgid "builder"
msgstr "pembangun"

#: script/localization.js:7
#, fuzzy
msgid "teeth"
msgstr "gigi"

#: script/localization.js:8
msgid "meat"
msgstr "daging"

#: script/localization.js:9
msgid "fur"
msgstr "bulu"

#: script/localization.js:10
#, fuzzy
msgid "alien alloy"
msgstr "campuran asing"

#: script/localization.js:11
msgid "bullets"
msgstr "peluru"

#: script/localization.js:12
msgid "charm"
msgstr "jimat"

#: script/localization.js:13 script/path.js:138
msgid "leather"
msgstr "kulit"

#: script/localization.js:14 script/path.js:136
msgid "iron"
msgstr "besi"

#: script/localization.js:15 script/path.js:134
msgid "steel"
msgstr "baja"

#: script/localization.js:16
msgid "coal"
msgstr "batu bara"

#: script/localization.js:17
msgid "sulphur"
msgstr "sulfur"

#: script/localization.js:18
msgid "energy cell"
msgstr "sel energi"

#: script/localization.js:19 script/room.js:161
msgid "torch"
msgstr "obor"

#: script/localization.js:20
msgid "medicine"
msgstr "obat"

#: script/localization.js:21 script/outside.js:22
msgid "hunter"
msgstr "pemburu"

#: script/localization.js:22 script/outside.js:30
msgid "trapper"
msgstr "penjebak"

#: script/localization.js:23 script/outside.js:38
msgid "tanner"
msgstr "penyamak"

#: script/localization.js:24
msgid "grenade"
msgstr "granat"

#: script/localization.js:25
msgid "bolas"
msgstr "bola"

#: script/localization.js:26
msgid "bayonet"
msgstr "bayonet"

#: script/localization.js:27 script/outside.js:46
msgid "charcutier"
msgstr "penjual daging babi"

#: script/localization.js:28 script/outside.js:55
msgid "iron miner"
msgstr "penambang besi"

#: script/localization.js:29
msgid "iron mine"
msgstr "tambang besi"

#: script/localization.js:30 script/outside.js:63
msgid "coal miner"
msgstr "penambang batu bara"

#: script/localization.js:31
msgid "coal mine"
msgstr "tambang batu bara"

#: script/localization.js:32 script/outside.js:71
msgid "sulphur miner"
msgstr "penambang sulfur"

#: script/localization.js:33
msgid "sulphur mine"
msgstr "tambang sulfur"

#: script/localization.js:34 script/outside.js:88
msgid "armourer"
msgstr "pembuat senjata"

#: script/localization.js:35 script/outside.js:79
msgid "steelworker"
msgstr "pekerja pabrik baja"

# use plural if your language admits it (like "teeth" and "scales")
#: script/localization.js:36
msgid "bait"
msgstr "umpan"

#: script/localization.js:37 script/localization.js:44
msgid "cured meat"
msgstr "daging asap"

#: script/localization.js:38 script/localization.js:43
#, fuzzy
msgid "scales"
msgstr "sisik"

#: script/localization.js:39
msgid "compass"
msgstr "kompas"

#: script/localization.js:40
msgid "laser rifle"
msgstr "senapan laser"

#: script/localization.js:41 script/outside.js:15
msgid "gatherer"
msgstr "pengumpul"

#: script/localization.js:42
msgid "cloth"
msgstr "kain"

#: script/localization.js:45
msgid "thieves"
msgstr "pencuri"

#: script/localization.js:46
msgid "not enough fur"
msgstr "tidak cukup bulu"

#: script/localization.js:47
msgid "not enough wood"
msgstr "tidak cukup kayu"

#: script/localization.js:48
msgid "not enough coal"
msgstr "tidak cukup batu bara"

#: script/localization.js:49
msgid "not enough iron"
msgstr "tidak cukup besi"

#: script/localization.js:50
msgid "not enough steel"
msgstr "tidak cukup baja"

#: script/localization.js:51
msgid "not enough sulphur"
msgstr "tidak cukup sulfur"

#: script/localization.js:52
msgid "baited trap"
msgstr "jebakan berumpan"

#: script/localization.js:53
msgid "not enough scales"
msgstr "tidak cukup sisik"

#: script/localization.js:54
msgid "not enough cloth"
msgstr "tidak cukup kain"

#: script/localization.js:55
msgid "not enough teeth"
msgstr "tidak cukup gigi"

#: script/localization.js:56
msgid "not enough leather"
msgstr "tidak cukup kulit"

#: script/localization.js:57
msgid "not enough meat"
msgstr "tidak cukup daging"

#: script/localization.js:58
msgid "the compass points east"
msgstr "kompas menunjuk ke timur"

#: script/localization.js:59
msgid "the compass points west"
msgstr "kompas menunjuk ke barat"

#: script/localization.js:60
msgid "the compass points north"
msgstr "kompas menunjuk ke utara"

#: script/localization.js:61
msgid "the compass points south"
msgstr "kompas menunjuk ke selatan"

#: script/localization.js:62
msgid "the compass points northeast"
msgstr "kompas menunjuk ke timur laut"

#: script/localization.js:63
msgid "the compass points northwest"
msgstr "kompas menunjuk ke barat laut"

#: script/localization.js:64
msgid "the compass points southeast"
msgstr "kompas menunjuk ke tenggara"

#: script/localization.js:65
msgid "the compass points southwest"
msgstr "kompas menunjuk ke barat daya"

#: script/outside.js:5
msgid "Outside"
msgstr "Luar"

#: script/outside.js:102
msgid "scraps of fur"
msgstr "potongan bulu"

#: script/outside.js:107
msgid "bits of meat"
msgstr "sedikit daging"

#: script/outside.js:112
msgid "strange scales"
msgstr "sisik-sisik aneh"

#: script/outside.js:117
msgid "scattered teeth"
msgstr "gigi-gigi bertaburan"

#: script/outside.js:122
msgid "tattered cloth"
msgstr "kain compang-camping"

#: script/outside.js:127
msgid "a crudely made charm"
msgstr "jimat yang dibuat dengan kasar"

#: script/outside.js:143 script/outside.js:562
msgid "A Silent Forest"
msgstr "Hutan Sunyi"

# command
#: script/outside.js:169
msgid "gather wood"
msgstr "kumpulkan kayu"

#: script/outside.js:188
msgid "a stranger arrives in the night"
msgstr "seorang asing tiba di malam hari"

#: script/outside.js:190
msgid "a weathered family takes up in one of the huts."
msgstr "sebuah keluarga menempati salah satu gubuk."

#: script/outside.js:192
msgid "a small group arrives, all dust and bones."
msgstr "sekumpulan kecil orang tiba, sangat kotor."

#: script/outside.js:194
msgid "a convoy lurches in, equal parts worry and hope."
msgstr "sebuah konvoi tiba, mengkhawatirkan sekaligus melegakan."

#: script/outside.js:196
msgid "the town's booming. word does get around."
msgstr "kota menjadi heboh, kabar-kabar tersebar."

# short for population
# mind the whitespace at the end!
#: script/outside.js:452
msgid "pop "
msgstr "jumlah "

#: script/outside.js:457
msgid "forest"
msgstr "hutan"

#: script/outside.js:460
msgid "village"
msgstr "desa"

# command
#: script/outside.js:543
msgid "check traps"
msgstr "periksa jebakan"

#: script/outside.js:564
msgid "A Lonely Hut"
msgstr "Gubuk Kecil"

#: script/outside.js:566
msgid "A Tiny Village"
msgstr "Desa Kecil"

#: script/outside.js:568
msgid "A Modest Village"
msgstr "Desa Sederhana"

#: script/outside.js:570
msgid "A Large Village"
msgstr "Desa Besar"

#: script/outside.js:572
msgid "A Raucous Village"
msgstr "Desa Ramai"

#: script/outside.js:584
msgid "the sky is grey and the wind blows relentlessly"
msgstr "langit berwarna abu dan angin bertiup terus-menerus"

#: script/outside.js:594
msgid "dry brush and dead branches litter the forest floor"
msgstr "semak kering dan patahan ranting di hutan"

# mind the whitespace at the end!
#: script/outside.js:621
msgid "the traps contain "
msgstr "di dalam jebakan terdapat "

#: script/path.js:29 script/path.js:298
msgid "A Dusty Path"
msgstr "Jalur Berdebu"

#: script/path.js:37
msgid "supplies:"
msgstr "persediaan:"

# command
#: script/path.js:43
msgid "embark"
msgstr "mulai"

#: script/path.js:60 script/room.js:1153
msgid "the compass points "
msgstr "kompas mengarah ke "

#: script/path.js:102
msgid "perks:"
msgstr "tunjangan:"

#: script/path.js:132
msgid "none"
msgstr "tidak ada"

#: script/path.js:142
msgid "armour"
msgstr "baju jirah"

#: script/path.js:153
msgid "water"
msgstr "air minum"

# Legend for free space when embarking
#: script/path.js:229 script/world.js:290
msgid "free {0}/{1}"
msgstr "kosong {0}/{1}"

#: script/path.js:253
msgid "weight"
msgstr "berat"

#: script/path.js:255
msgid "available"
msgstr "tersedia"

#: script/room.js:16
msgid "trap"
msgstr "jebakan"

#: script/room.js:19
msgid ""
"builder says she can make traps to catch any creatures might still be alive "
"out there"
msgstr ""
"pembangun mengatakan dia dapat membuat jebakan untuk menangkap makhluk-"
"makhluk di luar"

#: script/room.js:20
msgid "more traps to catch more creatures"
msgstr "lebih banyak jebakan untuk lebih banyak makhluk"

#: script/room.js:21
msgid "more traps won't help now"
msgstr "menambah jebakan tidak berarti lagi"

#: script/room.js:31
msgid "cart"
msgstr "gerobak"

#: script/room.js:34
msgid "builder says she can make a cart for carrying wood"
msgstr "pembangun mengatakan dia dapat membuat gerobak untuk menampung kayu"

#: script/room.js:35
msgid "the rickety cart will carry more wood from the forest"
msgstr "gerobak sederhana dapat mengangkut lebih banyak kayu dari hutan"

#: script/room.js:44
msgid "hut"
msgstr "gubuk"

#: script/room.js:47
msgid "builder says there are more wanderers. says they'll work, too."
msgstr ""
"pembangun mengatakan ada lebih banyak pengembara. mereka akan bekerja juga."

#: script/room.js:48
msgid "builder puts up a hut, out in the forest. says word will get around."
msgstr "pembangun membangun sebuah pondok, di dalam hutan. kabar akan tersebar"

#: script/room.js:49
msgid "no more room for huts."
msgstr "tidak ada ruang untuk pondok lagi."

#: script/room.js:59
msgid "lodge"
msgstr "pondok"

#: script/room.js:62
msgid "villagers could help hunt, given the means"
msgstr "penduduk desa dapat bantu berburu, jika dicukupi kebutuhan"

#: script/room.js:63
msgid "the hunting lodge stands in the forest, a ways out of town"
msgstr "pondok berburu dibangun di dalam hutan, dapat keluar dari kota"

#: script/room.js:74
msgid "trading post"
msgstr "pos perdagangan"

#: script/room.js:77
msgid "a trading post would make commerce easier"
msgstr "pos perdagangan memudahkan perdagangan"

#: script/room.js:78
msgid ""
"now the nomads have a place to set up shop, they might stick around a while"
msgstr ""
"para pengembara dapat membuka toko sekarang, mereka akan menetap untuk "
"sementara"

#: script/room.js:88
msgid "tannery"
msgstr "penyamakan"

#: script/room.js:91
msgid "builder says leather could be useful. says the villagers could make it."
msgstr ""
"pembangun mengatakan kulit dapat berguna. penduduk desa dapat membuatnya"

#: script/room.js:92
#, fuzzy
msgid "tannery goes up quick, on the edge of the village"
msgstr "penyamakan menjadi terkenal di desa"

#: script/room.js:102
msgid "smokehouse"
msgstr "rumah asap"

#: script/room.js:105
msgid ""
"should cure the meat, or it'll spoil. builder says she can fix something up."
msgstr ""
"asapi daging, atau ia akan membusuk. pembangun mengatakan dia dapat "
"melakukannya."

#: script/room.js:106
msgid "builder finishes the smokehouse. she looks hungry."
msgstr "pembangun telah selesai membangun rumah asap. dia kelihatan lapar."

#: script/room.js:116
msgid "workshop"
msgstr "bengkel"

#: script/room.js:119
msgid "builder says she could make finer things, if she had the tools"
msgstr ""
"pembangun mengatakan dia dapat membuat barang lebih bagus, jika punya "
"peralatan"

#: script/room.js:120
msgid "workshop's finally ready. builder's excited to get to it"
msgstr "bengkel telah siap. pembangun senang mendapatkannya"

#: script/room.js:131
msgid "steelworks"
msgstr "pabrik baja"

#: script/room.js:134
msgid "builder says the villagers could make steel, given the tools"
msgstr ""
"pembangun mengatakan penduduk desa dapat membuat baja, jika punya peralatan"

#: script/room.js:135
msgid "a haze falls over the village as the steelworks fires up"
msgstr "disebabkan pabrik baja, asap memenuhi desa"

#: script/room.js:146
msgid "armoury"
msgstr "gudang senjata"

#: script/room.js:149
msgid "builder says it'd be useful to have a steady source of bullets"
msgstr "pembangun mengatakan lebih baik memiliki persediaan peluru yang cukup"

#: script/room.js:150
msgid "armoury's done, welcoming back the weapons of the past."
msgstr "gudang senjata telah siap, senjata-senjata dapat dibangun."

#: script/room.js:164
msgid "a torch to keep the dark away"
msgstr "obor untuk penerangan"

#: script/room.js:173
msgid "waterskin"
msgstr "kantong air"

#: script/room.js:177
msgid "this waterskin'll hold a bit of water, at least"
msgstr "kantong air dapat menampung sedikit air"

#: script/room.js:185
msgid "cask"
msgstr "tong kecil"

#: script/room.js:189
msgid "the cask holds enough water for longer expeditions"
msgstr "tong kecil dapat menampung cukup air untuk perjalanan panjang"

#: script/room.js:198
msgid "water tank"
msgstr "tangki air"

#: script/room.js:202
msgid "never go thirsty again"
msgstr "tidak akan haus lagi"

#: script/room.js:211
msgid "bone spear"
msgstr "tombak tulang"

#: script/room.js:214
msgid "this spear's not elegant, but it's pretty good at stabbing"
msgstr "tombak ini tidak elegan, tapi cukup untuk menusuk"

#: script/room.js:223 script/world.js:285
msgid "rucksack"
msgstr "rangsel"

#: script/room.js:227
msgid "carrying more means longer expeditions to the wilds"
msgstr "menampung lebih banyak sarana untuk perjalanan panjang"

#: script/room.js:235
msgid "wagon"
msgstr "kereta"

#: script/room.js:239
msgid "the wagon can carry a lot of supplies"
msgstr "kereta dapat menampung persediaan yang banyak"

#: script/room.js:248
msgid "convoy"
msgstr "konvoi"

#: script/room.js:252
msgid "the convoy can haul mostly everything"
msgstr "konvoi dapat menampung hampir segalanya"

# short for "leather armour"
#: script/room.js:262
msgid "l armour"
msgstr "jirah kulit"

#: script/room.js:265
msgid "leather's not strong. better than rags, though."
msgstr "kulit tidak cukup kuat. lebih baik dari kain tua."

# short for "iron armour"
#: script/room.js:274
msgid "i armour"
msgstr "jirah besi"

#: script/room.js:277
msgid "iron's stronger than leather"
msgstr "besi lebih kuat dari kulit"

# short for "steel armour"
#: script/room.js:286
msgid "s armour"
msgstr "jirah baja"

#: script/room.js:289
msgid "steel's stronger than iron"
msgstr "baja lebih kuat dari besi"

#: script/room.js:298
msgid "iron sword"
msgstr "pedang besi"

#: script/room.js:301
msgid "sword is sharp. good protection out in the wilds."
msgstr "pedang bagus untuk perlindungan di alam liar."

#: script/room.js:311
msgid "steel sword"
msgstr "pedang baja"

#: script/room.js:314
#, fuzzy
msgid "the steel is strong, and the blade true."
msgstr "pedang baja lebih kuat dari besi"

#: script/room.js:324
msgid "rifle"
msgstr "senapan"

#: script/room.js:326
msgid "black powder and bullets, like the old days."
msgstr "mesiu dan peluru, seperti zaman dahulu."

#: script/room.js:458
msgid "Room"
msgstr "Ruang"

#: script/room.js:485 script/room.js:604
msgid "A Dark Room"
msgstr "Ruang Gelap"

# command
#: script/room.js:498
msgid "light fire"
msgstr "nyalakan api"

# command
#: script/room.js:508
#, fuzzy
msgid "stoke fire"
msgstr "perbesar api"

# introduces "room state"
#: script/room.js:545 script/room.js:555 script/room.js:703 script/room.js:707
#, fuzzy
msgid "the room is {0}"
msgstr "ruangan {0}"

# introduces "fire state"
#: script/room.js:546 script/room.js:554 script/room.js:672
#, fuzzy
msgid "the fire is {0}"
msgstr "api {0}"

#: script/room.js:565
msgid ""
"the stranger is standing by the fire. she says she can help. says she builds "
"things."
msgstr ""
"orang asing ini berdiri di dekat perapian. dia mengatakan dapat bantu "
"membangun sesuatu."

# room state
#: script/room.js:580
msgid "freezing"
msgstr "membeku"

# room state
#: script/room.js:581
msgid "cold"
msgstr "mendingin"

# room state
#: script/room.js:582
#, fuzzy
msgid "mild"
msgstr "menjadi normal"

# room state
#: script/room.js:583
msgid "warm"
msgstr "menghangat"

# room state
#: script/room.js:584
msgid "hot"
msgstr "memanas"

# fire state
#: script/room.js:596
#, fuzzy
msgid "dead"
msgstr "menjadi mati"

# fire state
#: script/room.js:597
msgid "smoldering"
msgstr "menyala kecil"

# fire state
#: script/room.js:598
#, fuzzy
msgid "flickering"
msgstr "berkelap-kelip"

# fire state
#: script/room.js:599
msgid "burning"
msgstr "menyala"

# fire state
#: script/room.js:600
#, fuzzy
msgid "roaring"
msgstr "menyala besar"

#: script/room.js:604
#, fuzzy
msgid "A Firelit Room"
msgstr "Ruangan Berapi"

#: script/room.js:642
msgid "not enough wood to get the fire going"
msgstr "tidak cukup kayu untuk perapian"

#: script/room.js:655
msgid "the wood has run out"
msgstr "kayu telah habis"

#: script/room.js:675
msgid "the light from the fire spills from the windows, out into the dark"
msgstr "cahaya api kelihatan dari luar yang gelap"

#: script/room.js:688
#, fuzzy
msgid "builder stokes the fire"
msgstr "pembangun menyalakan api"

#: script/room.js:718
#, fuzzy
msgid "the wind howls outside"
msgstr "angin berhembus di luar"

#: script/room.js:719
msgid "the wood is running out"
msgstr "kayu hampir habis"

#: script/room.js:726
#, fuzzy
msgid "a ragged stranger stumbles through the door and collapses in the corner"
msgstr "seorang asing yang lemah tersandung pintu dan jatuh"

#: script/room.js:734
#, fuzzy
msgid ""
"the stranger shivers, and mumbles quietly. her words are unintelligible."
msgstr "orang asing gemetaran dan meracau dengan pelan."

#: script/room.js:737
msgid "the stranger in the corner stops shivering. her breathing calms."
msgstr "orang asing berhenti gemetaran. nafasnya menjadi tenang."

#: script/room.js:760
msgid "stores"
msgstr "toko"

#: script/room.js:779
msgid "weapons"
msgstr "senjata"

#: script/room.js:914
msgid "total"
msgstr ""

#: script/room.js:935 script/room.js:979
msgid "not enough "
msgstr "tidak cukup "

#: script/room.js:951
msgid "builder just shivers"
msgstr "pembangun gemetaran"

# introduces available buildings
#: script/room.js:1054
msgid "build:"
msgstr "bangun:"

# introduces items which can be crafted
#: script/room.js:1061
msgid "craft:"
msgstr "rakit:"

# introduces list of marketable items
#: script/room.js:1068
msgid "buy:"
msgstr "beli:"

#: script/ship.js:11
msgid "Ship"
msgstr "Kapal"

#: script/ship.js:27 script/ship.js:100
#, fuzzy
msgid "An Old Starship"
msgstr "Pesawat Tua"

#: script/ship.js:38
#, fuzzy
msgid "hull:"
msgstr "lambung kapal:"

#: script/ship.js:44
msgid "engine:"
msgstr "mesin:"

# command
#: script/ship.js:51
#, fuzzy
msgid "reinforce hull"
msgstr "menyokong lambung kapal"

# command
#: script/ship.js:60
#, fuzzy
msgid "upgrade engine"
msgstr "meningkatkan mesin"

# command
#: script/ship.js:69 script/ship.js:142
#, fuzzy
msgid "lift off"
msgstr "berangkat"

#: script/ship.js:91
#, fuzzy
msgid ""
"somewhere above the debris cloud, the wanderer fleet hovers. been on this "
"rock too long."
msgstr ""
"di atas awan-awan, pesawat pengembara melaju. ia telah berada di atas batu "
"ini cukup lama."

#: script/ship.js:106 script/ship.js:119
#, fuzzy
msgid "not enough alien alloy"
msgstr "tidak cukup logam paduan alien"

#: script/ship.js:134
msgid "Ready to Leave?"
msgstr "Siap untuk Berangkat?"

#: script/ship.js:138
msgid "time to get out of this place. won't be coming back."
msgstr "waktunya keluar dari tempat ini. tidak akan kembali lagi."

# command to cancel "lift off" action
#: script/ship.js:150
#, fuzzy
msgid "linger"
msgstr "tinggal"

# mind the whitespace at the end!
#: script/space.js:42
#, fuzzy
msgid "hull: "
msgstr "lambung kapal: "

#: script/space.js:76
msgid "Troposphere"
msgstr "Troposfer"

#: script/space.js:78
msgid "Stratosphere"
msgstr "Stratosfer"

#: script/space.js:80
msgid "Mesosphere"
msgstr "Mesosfer"

#: script/space.js:82
msgid "Thermosphere"
msgstr "Termosfer"

#: script/space.js:84
msgid "Exosphere"
msgstr "Eksosfer"

#: script/space.js:86
msgid "Space"
msgstr "Ruang Angkasa"

#: script/space.js:424
msgid "score for this game: {0}"
msgstr "skor untuk permainan ini: {0}"

#: script/space.js:431
msgid "total score: {0}"
msgstr "skor total: {0}"

#: script/world.js:46
msgid "punch"
msgstr "tinju"

# command for bone spear attack
#: script/world.js:52
msgid "stab"
msgstr "tusuk"

# command for iron sword attack
#: script/world.js:58
#, fuzzy
msgid "swing"
msgstr "ayun"

# command for steel sword attack
#: script/world.js:64
#, fuzzy
msgid "slash"
msgstr "ayun"

# command for bayonet attack
#: script/world.js:70
msgid "thrust"
msgstr "tusuk"

# command for rifle attack
#: script/world.js:76
msgid "shoot"
msgstr "tembak"

# command for laser rifle attack
#: script/world.js:83
msgid "blast"
msgstr "tembak"

# command for grenade attack
#: script/world.js:90
#, fuzzy
msgid "lob"
msgstr "lempar"

# command for bolas attack
#: script/world.js:97
#, fuzzy
msgid "tangle"
msgstr "jerat"

# leave &nbsp; as whitespace
#: script/world.js:119
msgid "An&nbsp;Outpost"
msgstr "Sebuah&nbsp;Pos"

# leave &nbsp; as whitespace
#: script/world.js:120
msgid "Iron&nbsp;Mine"
msgstr "Tambang&nbsp;Besi"

# leave &nbsp; as whitespace
#: script/world.js:121
msgid "Coal&nbsp;Mine"
msgstr "Tambang&nbsp;Batu&nbsp;Bara"

# leave &nbsp; as whitespace
#: script/world.js:122
msgid "Sulphur&nbsp;Mine"
msgstr "Tambang&nbsp;Sulfur"

# leave &nbsp; as whitespace
#: script/world.js:123
msgid "An&nbsp;Old&nbsp;House"
msgstr "Sebuah&nbsp;Rumah&nbsp;Tua"

# leave &nbsp; as whitespace
#: script/world.js:124
msgid "A&nbsp;Damp&nbsp;Cave"
msgstr "Sebuah&nbsp;Gua&nbsp;Lembab"

# leave &nbsp; as whitespace
#: script/world.js:125
msgid "An&nbsp;Abandoned&nbsp;Town"
msgstr "Sebuah&nbsp;Kota&nbsp;Mati"

# leave &nbsp; as whitespace
#: script/world.js:126
msgid "A&nbsp;Ruined&nbsp;City"
msgstr "Sebuah&nbsp;Kota&nbsp;Hancur"

# leave &nbsp; as whitespace
#: script/world.js:127
#, fuzzy
msgid "A&nbsp;Crashed&nbsp;Starship"
msgstr "Sebuah&nbsp;Pesawat&nbsp;Jatuh"

# leave &nbsp; as whitespace
#: script/world.js:128
msgid "A&nbsp;Borehole"
msgstr "Sebuah&nbsp;Lubang&nbsp;Bor"

# leave &nbsp; as whitespace
#: script/world.js:129
msgid "A&nbsp;Battlefield"
msgstr "Sebuah&nbsp;Medan&nbsp;Perang"

# leave &nbsp; as whitespace
#: script/world.js:130
msgid "A&nbsp;Murky&nbsp;Swamp"
msgstr "Sebuah&nbsp;Rawa&nbsp;Gelap"

# leave &nbsp; as whitespace
#: script/world.js:134
msgid "A&nbsp;Destroyed&nbsp;Village"
msgstr "Sebuah&nbsp;Desa&nbsp;Hancur"

#: script/world.js:256
msgid "water:{0}"
msgstr "air minum:{0}"

#: script/world.js:283
msgid "pockets"
msgstr "saku"

# short for health points
#: script/world.js:307
#, fuzzy
msgid "hp: {0}/{1}"
msgstr "hp: {0}/{1}"

# item counter when finding supplies
#: script/world.js:314
msgid "{0}:{1}"
msgstr "{0}:{1}"

#: script/world.js:349
msgid "dangerous to be this far from the village without proper protection"
msgstr "bahaya berada sejauh ini dari desa tanpa perlindungan memadai"

#: script/world.js:351
msgid "safer here"
msgstr "lebih aman di sini"

#: script/world.js:451
msgid "the meat has run out"
msgstr "daging telah habis"

#: script/world.js:456
msgid "starvation sets in"
msgstr "terjadi kelaparan"

#: script/world.js:481
msgid "there is no more water"
msgstr "air minum telah habis"

#: script/world.js:485
msgid "the thirst becomes unbearable"
msgstr "terjadi kehausan"

#: script/world.js:558
#, fuzzy
msgid "the trees yield to dry grass. the yellowed brush rustles in the wind."
msgstr ""
"pohon-pohon menjadi rumput-rumput kering. semak-semak kekuningan dihembus "
"angin."

#: script/world.js:561
#, fuzzy
msgid ""
"the trees are gone. parched earth and blowing dust are poor replacements."
msgstr "tidak ada pepohonan lagi. hanya ada tanah kering dan debu."

#: script/world.js:568
#, fuzzy
msgid ""
"trees loom on the horizon. grasses gradually yield to a forest floor of dry "
"branches and fallen leaves."
msgstr ""
"pohon-pohon terlihat di kaki langit. rerumputan perlahan-lahan ditutupi "
"ranting-ranting kering dan dedaunan yang jatuh."

#: script/world.js:571
#, fuzzy
msgid "the grasses thin. soon, only dust remains."
msgstr "rerumputan tinggal sedikit."

#: script/world.js:578
#, fuzzy
msgid "the barrens break at a sea of dying grass, swaying in the arid breeze."
msgstr ""
"hanya terdapat rumput-rumput mati di atas tanah tandus, melambai-lambai "
"ditiup angin gersang."

#: script/world.js:581
#, fuzzy
msgid ""
"a wall of gnarled trees rises from the dust. their branches twist into a "
"skeletal canopy overhead."
msgstr ""
"terdapat sebaris pohon-pohon keriput. cabang-cabang kurus mereka membentuk "
"kanopi."

#: script/world.js:817
msgid "Wanderer"
msgstr "Pengembara"

#: script/world.js:822
msgid "The&nbsp;Village"
msgstr "Desa"

#: script/world.js:851
#, fuzzy
msgid "the world fades"
msgstr "dunia mengabur"

#: script/world.js:952 script/events/setpieces.js:2961
msgid "water replenished"
msgstr "air telah diisi kembali"

#: script/world.js:982
msgid "A Barren World"
msgstr "Dunia Tandus"

#: script/events/encounters.js:7
msgid "A Snarling Beast"
msgstr "Binatang Menggeram"

#: script/events/encounters.js:15
msgid "snarling beast"
msgstr "binatang menggeram"

#: script/events/encounters.js:16
msgid "the snarling beast is dead"
msgstr "binatang menggeram itu telah mati"

#: script/events/encounters.js:39
msgid "a snarling beast leaps out of the underbrush"
msgstr "seekor binatang menggeram melompat keluar dari semak"

#: script/events/encounters.js:44
#, fuzzy
msgid "A Gaunt Man"
msgstr "Pria Suram"

#: script/events/encounters.js:52
#, fuzzy
msgid "gaunt man"
msgstr "pria suram"

#: script/events/encounters.js:53
#, fuzzy
msgid "the gaunt man is dead"
msgstr "pria suram itu telah mati"

#: script/events/encounters.js:76
msgid "a gaunt man approaches, a crazed look in his eye"
msgstr "seorang pria suram mendekat, matanya terlihat mengerikan"

#: script/events/encounters.js:81
msgid "A Strange Bird"
msgstr "Burung Aneh"

#: script/events/encounters.js:89
msgid "strange bird"
msgstr "burung aneh"

#: script/events/encounters.js:90
msgid "the strange bird is dead"
msgstr "burung aneh itu telah mati"

#: script/events/encounters.js:113
msgid "a strange looking bird speeds across the plains"
msgstr "seekor burung aneh terbang dengan cepat"

#: script/events/encounters.js:119
msgid "A Shivering Man"
msgstr "Pria Gemetaran"

#: script/events/encounters.js:127
msgid "shivering man"
msgstr "pria gemetaran"

#: script/events/encounters.js:128
msgid "the shivering man is dead"
msgstr "pria gemetaran itu telah mati"

#: script/events/encounters.js:156
msgid "a shivering man approaches and attacks with surprising strength"
msgstr "pria gemetaran mendekat dan menyerang dengan kekuatan besar"

#: script/events/encounters.js:161
msgid "A Man-Eater"
msgstr "Pemakan Manusia"

#: script/events/encounters.js:169
msgid "man-eater"
msgstr "pemakan manusia"

#: script/events/encounters.js:170
msgid "the man-eater is dead"
msgstr "pemakan manusia itu telah mati"

#: script/events/encounters.js:193
msgid "a large creature attacks, claws freshly bloodied"
msgstr "seekor makhluk besar menyerang, cakarnya penuh darah"

#: script/events/encounters.js:198
#, fuzzy
msgid "A Scavenger"
msgstr "Pemulung"

#: script/events/encounters.js:206
#, fuzzy
msgid "scavenger"
msgstr "pemulung"

#: script/events/encounters.js:207
#, fuzzy
msgid "the scavenger is dead"
msgstr "pemulung itu telah mati"

#: script/events/encounters.js:235
msgid "a scavenger draws close, hoping for an easy score"
msgstr "Seorang pemulung mendekat, berharap mendapat keuntungan"

#: script/events/encounters.js:240
msgid "A Huge Lizard"
msgstr "Kadal Besar"

#: script/events/encounters.js:248
msgid "lizard"
msgstr "kadal"

#: script/events/encounters.js:249
msgid "the lizard is dead"
msgstr "kadal itu telah mati"

#: script/events/encounters.js:272
#, fuzzy
msgid "the grass thrashes wildly as a huge lizard pushes through"
msgstr "seekor kadal besar merayap di antara rerumputan"

#: script/events/encounters.js:278
msgid "A Feral Terror"
msgstr "Peneror Liar"

#: script/events/encounters.js:286
msgid "feral terror"
msgstr "peneror liar"

#: script/events/encounters.js:287
msgid "the feral terror is dead"
msgstr "peneror liar itu telah mati"

#: script/events/encounters.js:310
#, fuzzy
msgid "a beast, wilder than imagining, erupts out of the foliage"
msgstr "seekor binatang, sangat buas, menerjang dari dedaunan"

#: script/events/encounters.js:315
msgid "A Soldier"
msgstr "Tentara"

#: script/events/encounters.js:323
msgid "soldier"
msgstr "tentara"

#: script/events/encounters.js:324
msgid "the soldier is dead"
msgstr "tentara itu telah mati"

#: script/events/encounters.js:353
msgid "a soldier opens fire from across the desert"
msgstr "seorang Tentara menembak dari gurun"

#: script/events/encounters.js:358
msgid "A Sniper"
msgstr "Penembak Jitu"

#: script/events/encounters.js:366
msgid "sniper"
msgstr "penembak jitu"

#: script/events/encounters.js:367
msgid "the sniper is dead"
msgstr "penembak jitu itu telah mati"

#: script/events/encounters.js:396
#, fuzzy
msgid "a shot rings out, from somewhere in the long grass"
msgstr "sebuah tembakan meletus dari antara rerumputan tinggi"

#: script/events/global.js:6
msgid "The Thief"
msgstr "Pencuri"

#: script/events/global.js:13
msgid "the villagers haul a filthy man out of the store room."
msgstr "penduduk desa menangkap seorang kotor dari gudang."

#: script/events/global.js:14
#, fuzzy
msgid "say his folk have been skimming the supplies."
msgstr "mengatakan rekannya telah mencuri persediaan."

#: script/events/global.js:15
msgid "say he should be strung up as an example."
msgstr "mengatakan dia seharusnya digantung sebagai contoh."

#: script/events/global.js:17
msgid "a thief is caught"
msgstr "seorang pencuri telah ditangkap"

# command
#: script/events/global.js:21
msgid "hang him"
msgstr "gantung"

# command
#: script/events/global.js:25
msgid "spare him"
msgstr "ampuni"

#: script/events/global.js:32
msgid "the villagers hang the thief high in front of the store room."
msgstr "penduduk desa menggantung pencuri itu di depan gudang."

#: script/events/global.js:33
#, fuzzy
msgid ""
"the point is made. in the next few days, the missing supplies are returned."
msgstr ""
"janji telah dibuat. dalam beberapa hari kemudian, persediaan yang hilang "
"akan dikembalikan."

#: script/events/global.js:49
msgid "the man says he's grateful. says he won't come around any more."
msgstr "pria itu bersyukur. dia mengatakan tidak akan kembali lagi."

#: script/events/global.js:50
#, fuzzy
msgid "shares what he knows about sneaking before he goes."
msgstr "berbagi apa yang dia ketahui tentang menyelinap sebelum dia pergi."

#: script/events/outside.js:6
msgid "A Ruined Trap"
msgstr "Jebakan Hancur"

#: script/events/outside.js:13
msgid "some of the traps have been torn apart."
msgstr "beberapa jebakan telah dihancurkan."

#: script/events/outside.js:14
msgid "large prints lead away, into the forest."
msgstr "jejak-jejak kaki besar mengarah menuju hutan."

#: script/events/outside.js:22
msgid "some traps have been destroyed"
msgstr "beberapa jebakan telah dirusak"

# command
#: script/events/outside.js:26
msgid "track them"
msgstr "telusuri"

# command
#: script/events/outside.js:30 script/events/room.js:71
#: script/events/room.js:122
msgid "ignore them"
msgstr "abaikan"

#: script/events/outside.js:37
msgid "the tracks disappear after just a few minutes."
msgstr "jejak-jejak telah hilang setelah beberapa menit."

#: script/events/outside.js:38
msgid "the forest is silent."
msgstr "hutan itu sunyi."

#: script/events/outside.js:40
msgid "nothing was found"
msgstr ""

# command
#: script/events/outside.js:43 script/events/outside.js:61
#: script/events/outside.js:126 script/events/outside.js:144
#: script/events/outside.js:197 script/events/outside.js:215
#: script/events/outside.js:248 script/events/outside.js:282
msgid "go home"
msgstr "pulang"

#: script/events/outside.js:50
msgid "not far from the village lies a large beast, its fur matted with blood."
msgstr ""
"tidak jauh dari desa terdapat seekor binatang besar, bulunya penuh darah."

#: script/events/outside.js:51
msgid "it puts up little resistance before the knife."
msgstr "tidak banyak perlawanan dari dia."

#: script/events/outside.js:53
#, fuzzy
msgid "there was a beast. it's dead now"
msgstr "binatang menggeram itu telah mati"

#: script/events/outside.js:69
msgid "Fire"
msgstr "Api"

#: script/events/outside.js:76
msgid "a fire rampages through one of the huts, destroying it."
msgstr "api membakar salah satu gubuk, dan menghancurkannya."

#: script/events/outside.js:77
msgid "all residents in the hut perished in the fire."
msgstr "semua penduduk di dalam gubuk terbakar oleh api."

#: script/events/outside.js:79
msgid "a fire has started"
msgstr "api mulai membakar"

# command
#: script/events/outside.js:86
msgid "mourn"
msgstr "berkabung"

#: script/events/outside.js:87
msgid "some villagers have died"
msgstr "beberapa penghuni desa telah mati"

#: script/events/outside.js:95
msgid "Sickness"
msgstr "Penyakit"

#: script/events/outside.js:102
msgid "a sickness is spreading through the village."
msgstr "sebuah penyakit menyebar di seluruh desa."

#: script/events/outside.js:103 script/events/outside.js:161
msgid "medicine is needed immediately."
msgstr "obat-obatan diperlukan segera."

#: script/events/outside.js:105
#, fuzzy
msgid "some villagers are ill"
msgstr "beberapa penghuni desa telah mati"

# command
#: script/events/outside.js:109
msgid "1 medicine"
msgstr "1 obat"

# command
#: script/events/outside.js:114
msgid "ignore it"
msgstr "abaikan"

#: script/events/outside.js:121
msgid "the sickness is cured in time."
msgstr "penyakit telah disembuhkan tepat waktu."

#: script/events/outside.js:123
msgid "sufferers are healed"
msgstr ""

#: script/events/outside.js:133
msgid "the sickness spreads through the village."
msgstr "penyakit menyebar di seluruh desa."

#: script/events/outside.js:134
msgid "the days are spent with burials."
msgstr "setiap hari terdapat korban-korban."

#: script/events/outside.js:135 script/events/outside.js:205
msgid "the nights are rent with screams."
msgstr "setiap malam terdapat jeritan-jeritan."

#: script/events/outside.js:137
msgid "sufferers are left to die"
msgstr ""

#: script/events/outside.js:153
msgid "Plague"
msgstr "Wabah"

#: script/events/outside.js:160
msgid "a terrible plague is fast spreading through the village."
msgstr "sebuah wabah menyebar dengan cepat di desa."

#: script/events/outside.js:163
#, fuzzy
msgid "a plague afflicts the village"
msgstr "wabah menghancurkan desa."

# command
#: script/events/outside.js:168
msgid "buy medicine"
msgstr "beli obat"

# command
#: script/events/outside.js:174
msgid "5 medicine"
msgstr "5 obat"

# command
#: script/events/outside.js:179
msgid "do nothing"
msgstr "diam saja"

#: script/events/outside.js:186
msgid "the plague is kept from spreading."
msgstr "wabah terus menyebar"

#: script/events/outside.js:187
msgid "only a few die."
msgstr "hanya sedikit yang mati."

#: script/events/outside.js:188
#, fuzzy
msgid "the rest bury them."
msgstr "penduduk desa mengubur mereka."

#: script/events/outside.js:190
msgid "epidemic is eradicated eventually"
msgstr ""

#: script/events/outside.js:204
#, fuzzy
msgid "the plague rips through the village."
msgstr "wabah menghancurkan desa."

#: script/events/outside.js:206
msgid "the only hope is a quick death."
msgstr "satu-satunya harapan adalah cepat mati."

#: script/events/outside.js:208
msgid "population is almost exterminated"
msgstr ""

#: script/events/outside.js:224
msgid "A Beast Attack"
msgstr "Serangan Binatang"

#: script/events/outside.js:231
msgid "a pack of snarling beasts pours out of the trees."
msgstr "segerombolan binatang keluar dari pepohonan."

#: script/events/outside.js:232
#, fuzzy
msgid "the fight is short and bloody, but the beasts are repelled."
msgstr ""
"pertarungan singkat dan berdarah, tetapi binatang-binatang dapat dihalau."

#: script/events/outside.js:233
msgid "the villagers retreat to mourn the dead."
msgstr "penduduk desa pulang untuk berkabung."

#: script/events/outside.js:235
msgid "wild beasts attack the villagers"
msgstr ""

#: script/events/outside.js:249
msgid "predators become prey. price is unfair"
msgstr ""

#: script/events/outside.js:258
msgid "A Military Raid"
msgstr "Serangan Militer"

#: script/events/outside.js:265
msgid "a gunshot rings through the trees."
msgstr "sebuah tembakan terdengar dari pepohonan."

#: script/events/outside.js:266
#, fuzzy
msgid "well armed men charge out of the forest, firing into the crowd."
msgstr "orang-orang bersenjata menyerbu dari hutan, menembak keramaian."

#: script/events/outside.js:267
#, fuzzy
msgid "after a skirmish they are driven away, but not without losses."
msgstr ""
"setelah mendapat perlawanan kecil, mereka mundur, tetapi dengan kehilangan."

#: script/events/outside.js:269
#, fuzzy
msgid "troops storm the village"
msgstr "wabah menghancurkan desa."

#: script/events/outside.js:283
msgid "warfare is bloodthirsty"
msgstr ""

#: script/events/room.js:6
msgid "The Nomad"
msgstr "Pengembara"

#: script/events/room.js:13
msgid ""
"a nomad shuffles into view, laden with makeshift bags bound with rough twine."
msgstr ""
"seorang pengembara berjalan dengan kaki terseret, sambil membawa kantung-"
"kantung yang diikat dengan benang kasar."

#: script/events/room.js:14
msgid "won't say from where he came, but it's clear that he's not staying."
msgstr "dia tidak mengatakan asalnya, tetapi dia tidak menetap."

#: script/events/room.js:16
msgid "a nomad arrives, looking to trade"
msgstr "seorang pengembara tiba, ingin berdagang"

# command
#: script/events/room.js:20
#, fuzzy
msgid "buy scales"
msgstr "beli sisik"

# command
#: script/events/room.js:25
#, fuzzy
msgid "buy teeth"
msgstr "beli gigi"

# command
#: script/events/room.js:30
#, fuzzy
msgid "buy bait"
msgstr "beli umpan"

#: script/events/room.js:33
msgid "traps are more effective with bait."
msgstr "jebakan lebih efektif dari umpan."

# command
#: script/events/room.js:39
msgid "buy compass"
msgstr "beli kompas"

#: script/events/room.js:42
#, fuzzy
msgid "the old compass is dented and dusty, but it looks to work."
msgstr "kompas tua itu sudah peot dan berdebu, tapi masih bisa dipakai."

# command
#: script/events/room.js:45 script/events/room.js:227
#: script/events/room.js:240 script/events/room.js:253
#: script/events/room.js:309 script/events/room.js:332
#: script/events/room.js:388 script/events/room.js:411
#: script/events/room.js:450 script/events/room.js:568
#: script/events/room.js:584 script/events/room.js:600
#: script/events/room.js:611
#, fuzzy
msgid "say goodbye"
msgstr "biarkan pergi"

#: script/events/room.js:53 script/events/room.js:104
#, fuzzy
msgid "Noises"
msgstr "Suara-suara"

#: script/events/room.js:60
msgid "through the walls, shuffling noises can be heard."
msgstr "di balik dinding, terdengan suara-suara."

#: script/events/room.js:61
msgid "can't tell what they're up to."
msgstr "tidak tahu apa yang mereka incar."

#: script/events/room.js:63
msgid "strange noises can be heard through the walls"
msgstr "suara-suara aneh terdengar dari balik dinding"

# command
#: script/events/room.js:67 script/events/room.js:118
#: script/events/setpieces.js:1662
msgid "investigate"
msgstr "selidiki"

#: script/events/room.js:78
#, fuzzy
msgid "vague shapes move, just out of sight."
msgstr "terlihat ada yang bergerak."

#: script/events/room.js:79
msgid "the sounds stop."
msgstr "suara-suara telah berhenti."

# command
#: script/events/room.js:83 script/events/room.js:96
msgid "go back inside"
msgstr "masuk ke dalam"

#: script/events/room.js:91
msgid ""
"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs."
msgstr "seikat tongkat berada di ambang pintu, terbungkus bulu-bulu kasar."

#: script/events/room.js:92
#, fuzzy
msgid "the night is silent."
msgstr "malam ini sunyi"

#: script/events/room.js:111
msgid "scratching noises can be heard from the store room."
msgstr "suara cakaran dapat terdengar dari gudang."

#: script/events/room.js:112
msgid "something's in there."
msgstr "ada sesuatu di dalamnya."

#: script/events/room.js:114
msgid "something's in the store room"
msgstr "ada sesuatu di dalam gudang"

#: script/events/room.js:129 script/events/room.js:149
#: script/events/room.js:169
msgid "some wood is missing."
msgstr "beberapa kayu menghilang."

#: script/events/room.js:130
#, fuzzy
msgid "the ground is littered with small scales"
msgstr "terdapat sisik-sisik kecil di atas lantai."

#: script/events/room.js:150
#, fuzzy
msgid "the ground is littered with small teeth"
msgstr "terdapat gigi-gigi kecil di atas lantai."

#: script/events/room.js:170
#, fuzzy
msgid "the ground is littered with scraps of cloth"
msgstr "terdapat beberapa potong kain di atas lantai."

#: script/events/room.js:190
msgid "The Beggar"
msgstr "Pengemis"

#: script/events/room.js:197
msgid "a beggar arrives."
msgstr "seorang pengemis tiba."

#: script/events/room.js:198
msgid "asks for any spare furs to keep him warm at night."
msgstr "meminta beberapa bulu untuk menghangatkan dirinya di malam hari."

#: script/events/room.js:200
msgid "a beggar arrives"
msgstr "seorang pengemis tiba"

# command
#: script/events/room.js:204
msgid "give 50"
msgstr "beri 50"

# command
#: script/events/room.js:209 script/events/room.js:276
#: script/events/room.js:355
msgid "give 100"
msgstr "beri 100"

# command
#: script/events/room.js:214 script/events/room.js:286
#: script/events/room.js:482
msgid "turn him away"
msgstr "usir"

#: script/events/room.js:222 script/events/room.js:235
#: script/events/room.js:248
msgid "the beggar expresses his thanks."
msgstr "pengemis itu berterimakasih"

#: script/events/room.js:223
#, fuzzy
msgid "leaves a pile of small scales behind."
msgstr "meninggalkan setumpuk sisik-sisik."

#: script/events/room.js:236
#, fuzzy
msgid "leaves a pile of small teeth behind."
msgstr "meninggalkan setumpuk gigi-gigi kecil."

#: script/events/room.js:249
#, fuzzy
msgid "leaves some scraps of cloth behind."
msgstr "meninggalkan beberapa potong kain."

# this refers to both male and female wanderer events
#: script/events/room.js:262 script/events/room.js:341
msgid "The Mysterious Wanderer"
msgstr "Pengembara Misterius"

#: script/events/room.js:269
msgid ""
"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be "
"back with more."
msgstr ""
"seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika "
"diberikan kayu, dia akan mengembalikan lebih banyak."

#: script/events/room.js:270
msgid "builder's not sure he's to be trusted."
msgstr "pembangun tidak yakin dia dapat dipercaya."

# this refers to both male and female wanderer events
#: script/events/room.js:272 script/events/room.js:351
msgid "a mysterious wanderer arrives"
msgstr "seorang pengembara misterius tiba"

# command
#: script/events/room.js:281 script/events/room.js:360
msgid "give 500"
msgstr "beri 500"

#: script/events/room.js:293 script/events/room.js:316
msgid "the wanderer leaves, cart loaded with wood"
msgstr "pengembara itu pergi, dengan gerobak berisi kayu"

#: script/events/room.js:299 script/events/room.js:322
msgid "the mysterious wanderer returns, cart piled high with wood."
msgstr "pengembara misterius itu kembali, dengan segerobak penuh kayu."

#: script/events/room.js:348
msgid ""
"a wanderer arrives with an empty cart. says if she leaves with furs, she'll "
"be back with more."
msgstr ""
"seorang pengembara tiba dengan sebuah gerobak kosong. dia mengatakan jika "
"diberikan bulu, dia akan mengembalikan lebih banyak."

#: script/events/room.js:349
msgid "builder's not sure she's to be trusted."
msgstr "pembangun tidak yakin dia dapat dipercaya."

# command
#: script/events/room.js:365
msgid "turn her away"
msgstr "usir"

#: script/events/room.js:372 script/events/room.js:395
msgid "the wanderer leaves, cart loaded with furs"
msgstr "pengembara itu pergi, dengan gerobak berisi bulu"

#: script/events/room.js:378 script/events/room.js:401
msgid "the mysterious wanderer returns, cart piled high with furs."
msgstr "pengembara misterius itu kembali, dengan segerobak penuh bulu."

#: script/events/room.js:420
msgid "The Scout"
msgstr "Pengintai"

#: script/events/room.js:427
msgid "the scout says she's been all over."
msgstr "pengintai itu mengatakan dia telah berada di banyak tempat."

#: script/events/room.js:428
msgid "willing to talk about it, for a price."
msgstr "akan membicarakannya, dengan bayaran."

#: script/events/room.js:430
msgid "a scout stops for the night"
msgstr "seorang pengembara ingin menginap semalam"

# command
#: script/events/room.js:434
msgid "buy map"
msgstr "beli peta"

#: script/events/room.js:436
#, fuzzy
msgid "the map uncovers a bit of the world"
msgstr "peta menggambarkan sedikit daerah di dunia"

# command
#: script/events/room.js:440
msgid "learn scouting"
msgstr "belajar mengintai"

#: script/events/room.js:459
#, fuzzy
msgid "The Master"
msgstr "Tuan"

#: script/events/room.js:466
msgid "an old wanderer arrives."
msgstr "seorang pengembara tua tiba."

#: script/events/room.js:467
msgid "he smiles warmly and asks for lodgings for the night."
msgstr "dia tersenyum dan ingin menginap semalam."

#: script/events/room.js:469
msgid "an old wanderer arrives"
msgstr "seorang pengembara tua tiba"

# command
#: script/events/room.js:473
msgid "agree"
msgstr "setuju"

#: script/events/room.js:489
msgid "in exchange, the wanderer offers his wisdom."
msgstr "sebagai gantinya, pengembara memberikan ceramah"

#: script/events/room.js:493
#, fuzzy
msgid "evasion"
msgstr "pengelakan"

#: script/events/room.js:503
#, fuzzy
msgid "precision"
msgstr "ketelitian"

#: script/events/room.js:513
#, fuzzy
msgid "force"
msgstr "paksaan"

#: script/events/room.js:532
msgid "The Sick Man"
msgstr "Orang Sakit"

#: script/events/room.js:539
msgid "a man hobbles up, coughing."
msgstr "seorang pria berjalan terpincang-pincang, sambil batuk."

#: script/events/room.js:540
msgid "he begs for medicine."
msgstr "dia meminta obat."

#: script/events/room.js:542
msgid "a sick man hobbles up"
msgstr "seorang pria lemah datang"

# command
#: script/events/room.js:546
msgid "give 1 medicine"
msgstr "beri 1 obat"

#: script/events/room.js:548
#, fuzzy
msgid "the man swallows the medicine eagerly"
msgstr "pria itu meminum obat dengan tidak sabar"

# command
#: script/events/room.js:552
msgid "tell him to leave"
msgstr "meminta dia pergi"

#: script/events/room.js:559 script/events/room.js:575
#: script/events/room.js:591
msgid "the man is thankful."
msgstr "pria itu bersyukur"

#: script/events/room.js:560 script/events/room.js:576
#: script/events/room.js:592
msgid "he leaves a reward."
msgstr "dia memberikan hadiah"

#: script/events/room.js:561
msgid "some weird metal he picked up on his travels."
msgstr "logam aneh yang dipungut selama perjalanannya"

#: script/events/room.js:577
msgid "some weird glowing boxes he picked up on his travels."
msgstr "beberapa kotak berpijar yang dipungut selama perjalanannya."

#: script/events/room.js:593
#, fuzzy
msgid "all he has are some scales."
msgstr "dia hanya punya beberapa sisik."

#: script/events/room.js:607
msgid "the man expresses his thanks and hobbles off."
msgstr "pria itu berterima kasih dan pergi."

#: script/events/setpieces.js:6
#, fuzzy
msgid "An Outpost"
msgstr "Pos"

#: script/events/setpieces.js:10 script/events/setpieces.js:12
msgid "a safe place in the wilds."
msgstr "tempat aman di alam liar"

#: script/events/setpieces.js:34
#, fuzzy
msgid "A Murky Swamp"
msgstr "Rawa Gelap"

#: script/events/setpieces.js:38
#, fuzzy
msgid "rotting reeds rise out of the swampy earth."
msgstr "alang-alang busuk mengapung di atas tanah berawa."

#: script/events/setpieces.js:39
msgid "a lone frog sits in the muck, silently."
msgstr "seekor kodok duduk diam di atas kotoran."

#: script/events/setpieces.js:41
#, fuzzy
msgid "a swamp festers in the stagnant air."
msgstr "sebuah rawa membusuk dengan udara kotor."

# command
#: script/events/setpieces.js:44 script/events/setpieces.js:549
#: script/events/setpieces.js:606 script/events/setpieces.js:888
#: script/events/setpieces.js:1313 script/events/setpieces.js:1331
#: script/events/setpieces.js:3535
msgid "enter"
msgstr "masuk"

#: script/events/setpieces.js:55
msgid "deep in the swamp is a moss-covered cabin."
msgstr "di dalam rawa terdapat sebuah pondok berlumut."

#: script/events/setpieces.js:56
msgid "an old wanderer sits inside, in a seeming trance."
msgstr "seorang pengembara tua duduk di dalam, sepertinya kesurupan."

# command
#: script/events/setpieces.js:61
msgid "talk"
msgstr "berbicara"

#: script/events/setpieces.js:72
msgid "the wanderer takes the charm and nods slowly."
msgstr "pengembara mengambil jimat dan mengangguk pelan."

#: script/events/setpieces.js:73
#, fuzzy
msgid "he speaks of once leading the great fleets to fresh worlds."
msgstr "dia mengatakan pernah memimpin armada-armada kapal menuju dunia segar."

#: script/events/setpieces.js:74
#, fuzzy
msgid "unfathomable destruction to fuel wanderer hungers."
msgstr "kerusakan tak terduga menyebabkan kelaparan pengembara"

#: script/events/setpieces.js:75
#, fuzzy
msgid "his time here, now, is his penance."
msgstr "waktunya di sini, sekarang, untuk penebusan dosanya."

#: script/events/setpieces.js:91
msgid "A Damp Cave"
msgstr "Gua Lembab"

#: script/events/setpieces.js:95
msgid "the mouth of the cave is wide and dark."
msgstr "mulut gua lebar dan gelap"

#: script/events/setpieces.js:96
msgid "can't see what's inside."
msgstr "tidak bisa melihat ke dalam."

#: script/events/setpieces.js:98
#, fuzzy
msgid "the earth here is split, as if bearing an ancient wound"
msgstr "tanah di sini terbelah, sepertinya disebabkan luka lama."

# command
#: script/events/setpieces.js:101 script/events/setpieces.js:2944
#: script/events/setpieces.js:3458
msgid "go inside"
msgstr "masuk"

#: script/events/setpieces.js:120 script/events/setpieces.js:265
msgid "a startled beast defends its home"
msgstr "seekor binatang yang kaget mempertahankan sarangnya"

# command
#: script/events/setpieces.js:135 script/events/setpieces.js:186
#: script/events/setpieces.js:228 script/events/setpieces.js:247
#: script/events/setpieces.js:280 script/events/setpieces.js:314
#: script/events/setpieces.js:348 script/events/setpieces.js:382
#: script/events/setpieces.js:588 script/events/setpieces.js:644
#: script/events/setpieces.js:683 script/events/setpieces.js:717
#: script/events/setpieces.js:757 script/events/setpieces.js:796
#: script/events/setpieces.js:835 script/events/setpieces.js:869
#: script/events/setpieces.js:920 script/events/setpieces.js:938
#: script/events/setpieces.js:961 script/events/setpieces.js:1000
#: script/events/setpieces.js:1039 script/events/setpieces.js:1266
#: script/events/setpieces.js:1282 script/events/setpieces.js:1298
#: script/events/setpieces.js:1408 script/events/setpieces.js:1448
#: script/events/setpieces.js:1492 script/events/setpieces.js:1510
#: script/events/setpieces.js:1526 script/events/setpieces.js:1563
#: script/events/setpieces.js:1602 script/events/setpieces.js:1642
#: script/events/setpieces.js:1682 script/events/setpieces.js:1699
#: script/events/setpieces.js:1716 script/events/setpieces.js:1734
#: script/events/setpieces.js:1778 script/events/setpieces.js:1804
#: script/events/setpieces.js:1822 script/events/setpieces.js:1861
#: script/events/setpieces.js:1902 script/events/setpieces.js:1927
#: script/events/setpieces.js:1957 script/events/setpieces.js:1998
#: script/events/setpieces.js:2034 script/events/setpieces.js:2069
#: script/events/setpieces.js:2110 script/events/setpieces.js:2151
#: script/events/setpieces.js:2187 script/events/setpieces.js:2222
#: script/events/setpieces.js:2257 script/events/setpieces.js:2302
#: script/events/setpieces.js:2328 script/events/setpieces.js:3204
#: script/events/setpieces.js:3244 script/events/setpieces.js:3278
#: script/events/setpieces.js:3347 script/events/setpieces.js:3381
#: script/events/setpieces.js:3420
msgid "continue"
msgstr "lanjutkan"

# command
#: script/events/setpieces.js:140 script/events/setpieces.js:157
#: script/events/setpieces.js:191 script/events/setpieces.js:233
#: script/events/setpieces.js:252 script/events/setpieces.js:285
#: script/events/setpieces.js:319 script/events/setpieces.js:353
#: script/events/setpieces.js:387 script/events/setpieces.js:429
#: script/events/setpieces.js:481 script/events/setpieces.js:513
msgid "leave cave"
msgstr "keluar"

#: script/events/setpieces.js:148
msgid "the cave narrows a few feet in."
msgstr "gua menyempit beberapa kaki ke dalam."

#: script/events/setpieces.js:149
msgid "the walls are moist and moss-covered"
msgstr "dinding-dinding lembab dan berlumut"

# command
#: script/events/setpieces.js:153
msgid "squeeze"
msgstr "pencet"

#: script/events/setpieces.js:164
msgid "the remains of an old camp sits just inside the cave."
msgstr "terdapat sisa-sisa perkemahan di dalam gua."

#: script/events/setpieces.js:165
msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust."
msgstr "terdapat kasur gulung yang sobek dan hitam tertutup debu."

#: script/events/setpieces.js:199
msgid "the body of a wanderer lies in a small cavern."
msgstr "terdapat mayat seorang pengembara di dalam sebuah gua kecil."

#: script/events/setpieces.js:200
#, fuzzy
msgid "rot's been to work on it, and some of the pieces are missing."
msgstr "sudah mulai membusuk, dan beberapa potongan menghilang"

#: script/events/setpieces.js:202
#, fuzzy
msgid "can't tell what left it here."
msgstr "tidak diketahui apa yang membiarkannya di sini."

#: script/events/setpieces.js:241
msgid "the torch sputters and dies in the damp air"
msgstr "obor mati disebabkan udara lembab"

#: script/events/setpieces.js:242
msgid "the darkness is absolute"
msgstr "sangat gelap"

#: script/events/setpieces.js:244
msgid "the torch goes out"
msgstr "obor telah mati"

#: script/events/setpieces.js:299
msgid "a cave lizard attacks"
msgstr "sebuah kadal gua menyerang"

#: script/events/setpieces.js:333
msgid "a large beast charges out of the dark"
msgstr "seekor binatang besar menyerang dari kegelapan"

#: script/events/setpieces.js:367
#, fuzzy
msgid "a giant lizard shambles forward"
msgstr "seekor kadal raksasa merayap ke depan"

#: script/events/setpieces.js:395
#, fuzzy
msgid "the nest of a large animal lies at the back of the cave."
msgstr "terdapat sarang seekor binatang besar di dalam gua."

#: script/events/setpieces.js:437
msgid "a small supply cache is hidden at the back of the cave."
msgstr "terdapat sekumpulan persediaan tersembunyi di belakang gua."

#: script/events/setpieces.js:489
msgid "an old case is wedged behind a rock, covered in a thick layer of dust."
msgstr "terdapat sebuah peti tua di belakang batu, dan diselimuti debu tebal."

#: script/events/setpieces.js:522
msgid "A Deserted Town"
msgstr "Kota Mati"

#: script/events/setpieces.js:526
msgid "a small suburb lays ahead, empty houses scorched and peeling."
msgstr ""
"sebuah kota kecil di depan, terdapat rumah-rumah kosong yang hangus terbakar"

#: script/events/setpieces.js:527
msgid ""
"broken streetlights stand, rusting. light hasn't graced this place in a long "
"time."
msgstr ""
"lampu-lampu jalanan rusak, berkarat. tempat ini belum mendapat penerangan "
"untuk waktu lama."

#: script/events/setpieces.js:529
msgid "the town lies abandoned, its citizens long dead"
msgstr "kota diabaikan dan para penduduk telah lama mati"

# command
#: script/events/setpieces.js:532 script/events/setpieces.js:1250
msgid "explore"
msgstr "jelajahi"

#: script/events/setpieces.js:544
msgid ""
"where the windows of the schoolhouse aren't shattered, they're blackened "
"with soot."
msgstr "jendela-jendela sekolah yang tidak pecah dilapisi jelaga."

#: script/events/setpieces.js:545
msgid "the double doors creak endlessly in the wind."
msgstr "pintu ganda berderik terus-menerus."

# command
#: script/events/setpieces.js:554 script/events/setpieces.js:593
#: script/events/setpieces.js:611 script/events/setpieces.js:649
#: script/events/setpieces.js:688 script/events/setpieces.js:722
#: script/events/setpieces.js:762 script/events/setpieces.js:801
#: script/events/setpieces.js:840 script/events/setpieces.js:874
#: script/events/setpieces.js:892 script/events/setpieces.js:925
#: script/events/setpieces.js:942 script/events/setpieces.js:966
#: script/events/setpieces.js:1005 script/events/setpieces.js:1044
#: script/events/setpieces.js:1087 script/events/setpieces.js:1120
#: script/events/setpieces.js:1148 script/events/setpieces.js:1192
#: script/events/setpieces.js:1214 script/events/setpieces.js:1230
msgid "leave town"
msgstr "tinggalkan"

#: script/events/setpieces.js:585
msgid "ambushed on the street."
msgstr "disergap di jalan."

#: script/events/setpieces.js:601
#, fuzzy
msgid "a squat building up ahead."
msgstr "sekelompok penghuni sedang membangun di depan."

#: script/events/setpieces.js:602
msgid "a green cross barely visible behind grimy windows."
msgstr ""
"sebuah salib hijau terlihat samar-samar di balik jendela-jendela kotor."

#: script/events/setpieces.js:618
msgid "a small cache of supplies is tucked inside a rusting locker."
msgstr "terdapat sekumpulan persediaan di dalam loker berkarat."

#: script/events/setpieces.js:680
msgid "a scavenger waits just inside the door."
msgstr "seorang pemulung menunggu di balik pintu."

#: script/events/setpieces.js:714
msgid "a beast stands alone in an overgrown park."
msgstr "terdapat seekor binatang di taman tak terawat."

#: script/events/setpieces.js:730
msgid "an overturned caravan is spread across the pockmarked street."
msgstr "terdapat sebuah karavan terbalik di atas jalanan rusak."

#: script/events/setpieces.js:731
msgid ""
"it's been picked over by scavengers, but there's still some things worth "
"taking."
msgstr ""
"isinya telah dijarah pemulung, tetapi masih ada beberapa barang berharga."

#: script/events/setpieces.js:793
msgid "a madman attacks, screeching."
msgstr "seorang gila menyerang, dengan suara melengking."

#: script/events/setpieces.js:832
msgid "a thug moves out of the shadows."
msgstr "seorang bandit keluar dari kegelapan."

#: script/events/setpieces.js:866
#, fuzzy
msgid "a beast charges out of a ransacked classroom."
msgstr "seekor binatang menyerbu keluar dari ruang kelas luluh lantak."

#: script/events/setpieces.js:882
msgid "through the large gymnasium doors, footsteps can be heard."
msgstr "melalui pintu besar ruang olahraga, terdengar suara langkah kaki."

#: script/events/setpieces.js:883
msgid "the torchlight casts a flickering glow down the hallway."
msgstr "cahaya obor menerangi lorong."

#: script/events/setpieces.js:884
msgid "the footsteps stop."
msgstr "langkah kaki berhenti."

#: script/events/setpieces.js:917
msgid "another beast, draw by the noise, leaps out of a copse of trees."
msgstr ""
"binatang lain, terpancing oleh keributan, melompat keluar dari pepohonan "
"mati."

#: script/events/setpieces.js:933
msgid "something's causing a commotion a ways down the road."
msgstr "ada yang menyebabkan keributan di jalan."

#: script/events/setpieces.js:934
msgid "a fight, maybe."
msgstr "mungkin sebuah pertarungan."

#: script/events/setpieces.js:949
msgid ""
"a small basket of food is hidden under a park bench, with a note attached."
msgstr ""
"terdapat sekeranjang makanan tersembunyi di bawah bangku taman, dengan "
"sebuah catatan."

#: script/events/setpieces.js:950
msgid "can't read the words."
msgstr "tulisan tidak terbaca."

#: script/events/setpieces.js:997
msgid "a panicked scavenger bursts through the door, screaming."
msgstr "seorang pemulung panik menyerbu keluar pintu, sambil berteriak."

#: script/events/setpieces.js:1036
msgid "a man stands over a dead wanderer. notices he's not alone."
msgstr ""
"seorang pria berdiri di atas seorang pengembara mati. dia menyadari ada "
"orang lain."

#: script/events/setpieces.js:1052
msgid "scavenger had a small camp in the school."
msgstr "pemulung membuat perkemahan di dalam sekolah."

#: script/events/setpieces.js:1053
msgid "collected scraps spread across the floor like they fell from heaven."
msgstr ""
"barang-barang bekas kumpulan tersebar di atas lantai seolah-olah terjatuh "
"dari surga."

#: script/events/setpieces.js:1095
msgid "scavenger'd been looking for supplies in here, it seems."
msgstr "pemulung telah mencari-cari persediaan di sini, sepertinya."

#: script/events/setpieces.js:1096
msgid "a shame to let what he'd found go to waste."
msgstr "sayang sekali membiarkan temuannya tersia-sia."

#: script/events/setpieces.js:1128
#, fuzzy
msgid ""
"beneath the wanderer's rags, clutched in one of its many hands, a glint of "
"steel."
msgstr ""
"di bawah kain si pengembara, di dalam genggaman salah satu tangannya, "
"terdapat baja yang berkilau."

#: script/events/setpieces.js:1129
msgid "worth killing for, it seems."
msgstr "pantas dibunuh, sepertinya."

#: script/events/setpieces.js:1156
msgid "eye for an eye seems fair."
msgstr "mata untuk mata sepertinya adil."

#: script/events/setpieces.js:1157
msgid "always worked before, at least."
msgstr "selalu berhasil sebelumnya, setidaknya."

#: script/events/setpieces.js:1158
#, fuzzy
msgid "picking the bones finds some useful trinkets."
msgstr "mendapat beberapa pernak-pernik berguna di antara tulang-belulang."

#: script/events/setpieces.js:1200
msgid "some medicine abandoned in the drawers."
msgstr "beberapa obat ditinggalkan di dalam laci."

#: script/events/setpieces.js:1222
msgid "the clinic has been ransacked."
msgstr "klinik telah diobrak-abrik."

#: script/events/setpieces.js:1223
msgid "only dust and stains remain."
msgstr "hanya debu dan noda yang tersisa."

#: script/events/setpieces.js:1239
msgid "A Ruined City"
msgstr "Kota Hancur"

#: script/events/setpieces.js:1243
msgid ""
"a battered highway sign stands guard at the entrance to this once-great city."
msgstr ""
"terdapat sebuah tanda jalan raya rusak di pintu masuk kota yang pernah jaya "
"ini."

#: script/events/setpieces.js:1244
msgid ""
"the towers that haven't crumbled jut from the landscape like the ribcage of "
"some ancient beast."
msgstr ""
"masih ada menara-menara yang berdiri di antara bangunan tinggi seperti rusuk "
"binatang raksasa."

#: script/events/setpieces.js:1245
msgid "might be things worth having still inside."
msgstr "mungkin masih ada barang-barang berharga di dalamnya."

#: script/events/setpieces.js:1247
msgid "the towers of a decaying city dominate the skyline"
msgstr "menara-menara di kota tua mendominasi kaki langit"

#: script/events/setpieces.js:1261
msgid "the streets are empty."
msgstr "jalan-jalan kosong."

#: script/events/setpieces.js:1262
msgid "the air is filled with dust, driven relentlessly by the hard winds."
msgstr "udara dipenuhi debu, diputar-putar oleh angin kencang."

# command
#: script/events/setpieces.js:1270 script/events/setpieces.js:1286
#: script/events/setpieces.js:1302 script/events/setpieces.js:1318
#: script/events/setpieces.js:1335 script/events/setpieces.js:1373
#: script/events/setpieces.js:1413 script/events/setpieces.js:1453
#: script/events/setpieces.js:1497 script/events/setpieces.js:1514
#: script/events/setpieces.js:1530 script/events/setpieces.js:1568
#: script/events/setpieces.js:1607 script/events/setpieces.js:1647
#: script/events/setpieces.js:1667 script/events/setpieces.js:1686
#: script/events/setpieces.js:1703 script/events/setpieces.js:1720
#: script/events/setpieces.js:1738 script/events/setpieces.js:1783
#: script/events/setpieces.js:1809 script/events/setpieces.js:1826
#: script/events/setpieces.js:1866 script/events/setpieces.js:1907
#: script/events/setpieces.js:1932 script/events/setpieces.js:1962
#: script/events/setpieces.js:2003 script/events/setpieces.js:2039
#: script/events/setpieces.js:2074 script/events/setpieces.js:2115
#: script/events/setpieces.js:2156 script/events/setpieces.js:2192
#: script/events/setpieces.js:2227 script/events/setpieces.js:2262
#: script/events/setpieces.js:2363 script/events/setpieces.js:2393
#: script/events/setpieces.js:2440 script/events/setpieces.js:2476
#: script/events/setpieces.js:2517 script/events/setpieces.js:2553
#: script/events/setpieces.js:2588 script/events/setpieces.js:2624
#: script/events/setpieces.js:2665 script/events/setpieces.js:2706
#: script/events/setpieces.js:2741 script/events/setpieces.js:2790
#: script/events/setpieces.js:2835 script/events/setpieces.js:2881
#: script/events/setpieces.js:2925
msgid "leave city"
msgstr "tinggalkan"

#: script/events/setpieces.js:1277
msgid "orange traffic cones are set across the street, faded and cracked."
msgstr "kerucut-kerucut lalu lintas berada di jalan, luntur dan retak."

#: script/events/setpieces.js:1278
msgid "lights flash through the alleys between buildings."
msgstr "cahaya menyinari gang-gang di antara bangunan-bangunan."

#: script/events/setpieces.js:1293
#, fuzzy
msgid "a large shanty town sprawls across the streets."
msgstr "terdapat sebuah kota gubuk besar di ujung jalan."

#: script/events/setpieces.js:1294
msgid "faces, darkened by soot and blood, stare out from crooked huts."
msgstr ""
"muka-muka, yang ditutupi jelaga dan darah, menatap keluar dari gubuk-gubuk "
"lusuh."

#: script/events/setpieces.js:1309
msgid "the shell of an abandoned hospital looms ahead."
msgstr "terdapat sebuah rumah sakit yang ditinggalkan di seberang."

#: script/events/setpieces.js:1325
msgid "the old tower seems mostly intact."
msgstr "menara tua itu kelihatannya masih utuh sebagian besar."

#: script/events/setpieces.js:1326
msgid "the shell of a burned out car blocks the entrance."
msgstr "bangkai sebuah mobil yang terbakar menghalangi jalan masuk."

#: script/events/setpieces.js:1327
msgid "most of the windows at ground level are busted anyway."
msgstr "sebagian besar jendela di lantai dasar telah dihancurkan."

#: script/events/setpieces.js:1342
msgid "a huge lizard scrambles up out of the darkness of an old metro station."
msgstr "seekor kadal besar merayap keluar dari kegelapan sebuah stasiun metro."

# command
#: script/events/setpieces.js:1368
msgid "descend"
msgstr "turun"

#: script/events/setpieces.js:1380
msgid "the shot echoes in the empty street."
msgstr "tembakan terdengar di jalan kosong."

#: script/events/setpieces.js:1420
msgid "the soldier steps out from between the buildings, rifle raised."
msgstr ""
"tentara keluar dari antara bangunan-bangunan, sambil menodongkan senapan."

#: script/events/setpieces.js:1460
msgid "a frail man stands defiantly, blocking the path."
msgstr "seorang pria lemah berdiri menantang menghalangi jalan."

#: script/events/setpieces.js:1505
msgid "nothing but downcast eyes."
msgstr "hanya ada mata-mata murung."

#: script/events/setpieces.js:1506
msgid "the people here were broken a long time ago."
msgstr "orang-orang di sini telah kehilangan harapan sejak lama."

#: script/events/setpieces.js:1521
msgid "empty corridors."
msgstr "koridor-koridor kosong."

#: script/events/setpieces.js:1522
msgid "the place has been swept clean by scavengers."
msgstr "tempat ini telah dijarah habis oleh para pemulung."

#: script/events/setpieces.js:1536
msgid "an old man bursts through a door, wielding a scalpel."
msgstr ""
"seorang pria tua mendobrak masuk pintu, sambil membawa sebuah pisau bedah."

#: script/events/setpieces.js:1575
msgid "a thug is waiting on the other side of the wall."
msgstr "seorang bandit sedang menunggu di balik dinding."

#: script/events/setpieces.js:1615
msgid "a snarling beast jumps out from behind a car."
msgstr "seekor binatang melompat keluar dari balik sebuah mobil."

#: script/events/setpieces.js:1656
msgid "street above the subway platform is blown away."
msgstr "jalan di atas platform kereta bawah tanah telah dihancurkan."

#: script/events/setpieces.js:1657
msgid "lets some light down into the dusty haze."
msgstr "biarkan cahaya meninari embun."

#: script/events/setpieces.js:1658
msgid "a sound comes from the tunnel, just ahead."
msgstr "terdengar suara dari terowongan di depan."

#: script/events/setpieces.js:1675
msgid "looks like a camp of sorts up ahead."
msgstr "kelihatan seperti perkemahan di depan."

#: script/events/setpieces.js:1677
#, fuzzy
msgid "rusted chainlink is pulled across an alleyway."
msgstr "rantai berkarat menghalangi sebuah lorong."

#: script/events/setpieces.js:1678
msgid "fires burn in the courtyard beyond."
msgstr "api membakar di halaman di depan."

#: script/events/setpieces.js:1694
msgid "more voices can be heard ahead."
msgstr "lebih banyak suara terdengar di depan."

#: script/events/setpieces.js:1695
msgid "they must be here for a reason."
msgstr "pasti ada alasan kenapa mereka di sini."

#: script/events/setpieces.js:1711
msgid "the sound of gunfire carries on the wind."
msgstr "suara tembakan pistol dapat didengar."

#: script/events/setpieces.js:1712
msgid "the street ahead glows with firelight."
msgstr "jalanan di depan disinari cahaya api."

#: script/events/setpieces.js:1729
#, fuzzy
msgid "more squatters are crowding around now."
msgstr "lebih banyak penduduk liar kelihatan sekarang."

#: script/events/setpieces.js:1730
msgid "someone throws a stone."
msgstr "seseorang melempar batu."

#: script/events/setpieces.js:1746
msgid "an improvised shop is set up on the sidewalk."
msgstr "terdapat sebuah toko seadanya di trotoar."

#: script/events/setpieces.js:1747
msgid "the owner stands by, stoic."
msgstr "pemiliknya tetap berjaga, sangat tabah."

#: script/events/setpieces.js:1792
msgid "strips of meat hang drying by the side of the street."
msgstr "potongan-potongan daging digantung untuk dikeringkan di sisi jalan."

#: script/events/setpieces.js:1793
msgid "the people back away, avoiding eye contact."
msgstr "orang-orang mundur, menghindari kontak mata."

#: script/events/setpieces.js:1818
msgid "someone has locked and barricaded the door to this operating theatre."
msgstr "seseorang telah mengunci dan memblokir pintu menuju kamar bedah ini."

#: script/events/setpieces.js:1833
msgid "a tribe of elderly squatters is camped out in this ward."
msgstr "sekelompok yang terdiri dari orang-orang tua menghuni bangsal ini."

#: script/events/setpieces.js:1874
msgid "a pack of lizards rounds the corner."
msgstr "sekelompok kadal bersiap menyerang."

#: script/events/setpieces.js:1916
msgid "strips of meat are hung up to dry in this ward."
msgstr "potongan-potongan daging digantung untuk dikeringkan di bangsal ini."

#: script/events/setpieces.js:1940
msgid "a large bird nests at the top of the stairs."
msgstr "seekor burung besar bersarang di lantai teratas tangga."

#: script/events/setpieces.js:1971
msgid "the debris is denser here."
msgstr "reruntuhan di sini lebih padat."

#: script/events/setpieces.js:1972
msgid "maybe some useful stuff in the rubble."
msgstr "mungkin ada beberapa barang berharga di antara reruntuhan."

#: script/events/setpieces.js:2011
msgid "a swarm of rats rushes up the tunnel."
msgstr "segerombolan tikus menyerbu ke dalam terowongan."

#: script/events/setpieces.js:2047
msgid "a large man attacks, waving a bayonet."
msgstr "seorang besar menyerang, dengan mengayunkan sebuah bayonet."

#: script/events/setpieces.js:2082
msgid "a second soldier opens fire."
msgstr "tentara kedua mulai menembak."

#: script/events/setpieces.js:2123
msgid "a masked soldier rounds the corner, gun drawn"
msgstr "seorang tentara bertopeng mengambil posisi, mengangkat senapan."

#: script/events/setpieces.js:2164
msgid "the crowd surges forward."
msgstr "gerombolan itu mulai bergerak."

#: script/events/setpieces.js:2200
msgid "a youth lashes out with a tree branch."
msgstr "seorang pemuda mengamuk dengan cabang pohon."

#: script/events/setpieces.js:2235
msgid "a squatter stands firmly in the doorway of a small hut."
msgstr "seorang penghuni liar berdiri tegak di pintu masuk sebuah gubuk kecil."

#: script/events/setpieces.js:2270
msgid "behind the door, a deformed figure awakes and attacks."
msgstr "di belakang pintu, sebuah makhluk terbangun dan menyerang."

#: script/events/setpieces.js:2310
msgid "as soon as the door is open a little bit, hundreds of tentacles erupt."
msgstr "sesegera setelah pintu terbuka sedikit, ratusan tentakel keluar."

#: script/events/setpieces.js:2337
msgid "bird must have liked shiney things."
msgstr "burung mungkin menyukai benda-benda bersinar."

#: script/events/setpieces.js:2338
msgid "some good stuff woven into its nest."
msgstr "beberapa benda berharga ditemukan di sarangnya."

#: script/events/setpieces.js:2372
msgid "not much here."
msgstr "tidak banyak barang di sini."

#: script/events/setpieces.js:2373
msgid "scavengers must have gotten to this place already."
msgstr "para pemulung pasti telah tiba di tempat ini."

#: script/events/setpieces.js:2403
msgid "the tunnel opens up at another platform."
msgstr "terowongan terhubung ke platform lain."

#: script/events/setpieces.js:2404
msgid "the walls are scorched from an old battle."
msgstr "dinding-dinding menggosong dari pertempuran lama."

#: script/events/setpieces.js:2405
msgid "bodies and supplies from both sides litter the ground."
msgstr "terdapat mayat-mayat dan persediaan dari kedua sisi di atas tanah."

#: script/events/setpieces.js:2449
msgid "the small military outpost is well supplied."
msgstr "pos militer kecil memiliki persediaan memadai."

#: script/events/setpieces.js:2450
msgid ""
"arms and munitions, relics from the war, are neatly arranged on the store-"
"room floor."
msgstr ""
"senjata dan peluru, peninggalan-peninggalan lainnya dari pertempuran "
"tersusun rapi di lantai gudang."

#: script/events/setpieces.js:2451
msgid "just as deadly now as they were then."
msgstr "mematikan sejak awal."

#: script/events/setpieces.js:2485
#, fuzzy
msgid "searching the bodies yields a few supplies."
msgstr "terdapat beberapa persediaan di tubuh-tubuh mayat."

#: script/events/setpieces.js:2486
msgid "more soldiers will be on their way."
msgstr "lebih banyak tentara akan tiba."

#: script/events/setpieces.js:2487
msgid "time to move on."
msgstr "waktunya pergi."

#: script/events/setpieces.js:2526
msgid "the small settlement has clearly been burning a while."
msgstr "pemukiman kecil telah terbakar cukup lama."

#: script/events/setpieces.js:2527
msgid ""
"the bodies of the wanderers that lived here are still visible in the flames."
msgstr ""
"mayat-mayat pengembara yang tinggal di sini masih terlihat jelas di dalam "
"nyala api."

#: script/events/setpieces.js:2528
msgid "still time to rescue a few supplies."
msgstr "masih ada waktu mengumpulkan sedikit persediaan."

#: script/events/setpieces.js:2562
msgid ""
"the remaining settlers flee from the violence, their belongings forgotten."
msgstr ""
"sisa-sisa penghuni kabur dari kekacauan, barang-barang berharga ditinggalkan."

#: script/events/setpieces.js:2563
msgid "there's not much, but some useful things can still be found."
msgstr "beberapa barang berharga masih dapat ditemukan, meskipun tidak banyak."

#: script/events/setpieces.js:2597
msgid "the young settler was carrying a canvas sack."
msgstr "penghuni muda itu membawa karung kanvas."

#: script/events/setpieces.js:2598
msgid "it contains travelling gear, and a few trinkets."
msgstr "terdapat peralatan bepergian dan pernak-pernik di dalamnya."

#: script/events/setpieces.js:2599 script/events/setpieces.js:2635
msgid "there's nothing else here."
msgstr "tidak ada apa-apa lagi di sini."

#: script/events/setpieces.js:2633
msgid "inside the hut, a child cries."
msgstr "di dalam gubuk, seorang anak menangis."

#: script/events/setpieces.js:2634
msgid "a few belongings rest against the walls."
msgstr "beberapa barang bersandar di dinding-dinding."

#: script/events/setpieces.js:2674
msgid "the stench of rot and death fills the operating theatres."
msgstr "bau busuk mengisi ruang operasi."

#: script/events/setpieces.js:2675
msgid "a few items are scattered on the ground."
msgstr "beberapa barang tersebar di atas lantai."

#: script/events/setpieces.js:2676
msgid "there is nothing else here."
msgstr "tidak ada apa-apa lagi di sini."

#: script/events/setpieces.js:2715
msgid "a pristine medicine cabinet at the end of a hallway."
msgstr "terdapat sebuah lemari obat di ujung lorong."

#: script/events/setpieces.js:2716
msgid "the rest of the hospital is empty."
msgstr "ruang-ruang lain di rumah sakit kosong."

#: script/events/setpieces.js:2750
msgid "someone had been stockpiling loot here."
msgstr "seseorang telah menimbun hasil jarahan di sini."

#: script/events/setpieces.js:2799
#, fuzzy
msgid "the tentacular horror is defeated."
msgstr "rasa takut telah hilang."

#: script/events/setpieces.js:2800
msgid "inside, the remains of its victims are everywhere."
msgstr "di dalamnya, sisa-sisa dari korban ada di mana-mana."

#: script/events/setpieces.js:2845
#, fuzzy
msgid "the warped man lies dead."
msgstr "pria itu tergeletak mati."

#: script/events/setpieces.js:2846
msgid "the operating theatre has a lot of curious equipment."
msgstr "ruang operasi terdapat banyak peralatan-peralatan aneh."

#: script/events/setpieces.js:2890
msgid "the old man had a small cache of interesting items."
msgstr "orang tua itu mempunyai sekumpulan kecil barang-barang menarik."

#: script/events/setpieces.js:2934
msgid "An Old House"
msgstr "Rumah Tua"

#: script/events/setpieces.js:2938
msgid "an old house remains here, once white siding yellowed and peeling."
msgstr ""
"terdapat sebuah rumah tua di sini, dulunya berwarna putih sekarang menguning "
"dan mengelupas."

#: script/events/setpieces.js:2939
msgid "the door hangs open."
msgstr "pintu terbuka."

#: script/events/setpieces.js:2941
#, fuzzy
msgid "the remains of an old house stand as a monument to simpler times"
msgstr "sisa-sisa dari sebuah rumah tua seperti monumen di waktu singkat"

#: script/events/setpieces.js:2955
msgid "the house is abandoned, but not yet picked over."
msgstr "rumah diabaikan, tapi belum dijarah."

#: script/events/setpieces.js:2956
msgid "still a few drops of water in the old well."
msgstr "masih terdapat beberapa tetes air di sumur tua."

#: script/events/setpieces.js:2990
msgid "the house has been ransacked."
msgstr "rumah itu telah digeledah."

#: script/events/setpieces.js:2991
msgid "but there is a cache of medicine under the floorboards."
msgstr "tetapi masih ada sekumpulan obat di bawah papan lantai."

#: script/events/setpieces.js:3019
msgid "a man charges down the hall, a rusty blade in his hand"
msgstr "seorang pria menyerbu di aula, dengan pedang berkarat di tangannya"

#: script/events/setpieces.js:3051
msgid "A Forgotten Battlefield"
msgstr "Medan Perang Terlupakan"

#: script/events/setpieces.js:3055
msgid "a battle was fought here, long ago."
msgstr "sebuah pertempuran terjadi di sini, dahulu kala."

#: script/events/setpieces.js:3056
msgid ""
"battered technology from both sides lays dormant on the blasted landscape."
msgstr ""
"peralatana-peralatan perang kedua pihak tergeletak di atas tanah rusak."

#: script/events/setpieces.js:3104
msgid "A Huge Borehole"
msgstr "Lubang Bor Besar"

#: script/events/setpieces.js:3108
msgid "a huge hole is cut deep into the earth, evidence of the past harvest."
msgstr "terdapat sebuah lubang besar di tanah, bukti dari panen yang lalu."

#: script/events/setpieces.js:3109
msgid "they took what they came for, and left."
msgstr "mereka mengambil apa yang diincar, kemudian pergi."

#: script/events/setpieces.js:3110
msgid ""
"castoff from the mammoth drills can still be found by the edges of the "
"precipice."
msgstr "bangkai-bangkai dari bor raksasa dapat ditemukan di ujung jurang."

#: script/events/setpieces.js:3133
msgid "A Crashed Ship"
msgstr "Kapal Karam"

#: script/events/setpieces.js:3142
#, fuzzy
msgid ""
"the familiar curves of a wanderer vessel rise up out of the dust and ash. "
msgstr ""
"sebuah pesawat pengembara yang telah dikenal bangkit dari debu dan abu. "

#: script/events/setpieces.js:3143
msgid "lucky that the natives can't work the mechanisms."
msgstr "beruntung penduduk asli tidak mengerti mekanismenya."

#: script/events/setpieces.js:3144
msgid "with a little effort, it might fly again."
msgstr "dengan sedikit usaha, mungkin ia dapat terbang kembali."

# command
#: script/events/setpieces.js:3148
msgid "salvage"
msgstr "selamatkan"

#: script/events/setpieces.js:3156
msgid "The Sulphur Mine"
msgstr "Tambang Sulfur"

#: script/events/setpieces.js:3160
msgid "the military is already set up at the mine's entrance."
msgstr "telah terdapat daerah militer di pintu masuk tambang."

#: script/events/setpieces.js:3161
msgid "soldiers patrol the perimeter, rifles slung over their shoulders."
msgstr ""
"tentara-tentara berpatroli di garis pertahanan, dengan senapan-senapan di "
"bahu mereka."

#: script/events/setpieces.js:3163
msgid "a military perimeter is set up around the mine."
msgstr "terdapat sebuah daerah militer di sekitar tambang."

# command
#: script/events/setpieces.js:3166 script/events/setpieces.js:3315
msgid "attack"
msgstr "serang"

#: script/events/setpieces.js:3201
msgid "a soldier, alerted, opens fire."
msgstr "seorang tentara, yang tersiaga mulai menembak."

# command
#: script/events/setpieces.js:3209 script/events/setpieces.js:3249
#: script/events/setpieces.js:3352 script/events/setpieces.js:3386
msgid "run"
msgstr "lari"

#: script/events/setpieces.js:3241
msgid "a second soldier joins the fight."
msgstr "seorang tentara kedua ikut bertarung."

#: script/events/setpieces.js:3275
msgid "a grizzled soldier attacks, waving a bayonet."
msgstr "seorang tentara beruban menyerang, dengan sebuah bayonet."

#: script/events/setpieces.js:3286
msgid "the military presence has been cleared."
msgstr "tidak ada lagi tentara."

#: script/events/setpieces.js:3287 script/events/setpieces.js:3429
#: script/events/setpieces.js:3505
msgid "the mine is now safe for workers."
msgstr "tambang telah aman bagi pekerja."

#: script/events/setpieces.js:3289
msgid "the sulphur mine is clear of dangers"
msgstr "tambang sulfur telah aman"

#: script/events/setpieces.js:3305
msgid "The Coal Mine"
msgstr "Tambang Batu Bara"

#: script/events/setpieces.js:3309
msgid "camp fires burn by the entrance to the mine."
msgstr "terdapat api perkemahan di pintu masuk tambang."

#: script/events/setpieces.js:3310
msgid "men mill about, weapons at the ready."
msgstr "orang-orang berdesak-desakan, dengan membawa senjata."

#: script/events/setpieces.js:3312
msgid "this old mine is not abandoned"
msgstr "tambang tua ini tidak terabaikan"

#: script/events/setpieces.js:3344 script/events/setpieces.js:3378
msgid "a man joins the fight"
msgstr "seorang pria ikut bertarung."

#: script/events/setpieces.js:3417
msgid "only the chief remains."
msgstr "hanya terdapat kepala desa."

#: script/events/setpieces.js:3428
msgid "the camp is still, save for the crackling of the fires."
msgstr "perkemahan masih aman dari amukan api."

#: script/events/setpieces.js:3431
msgid "the coal mine is clear of dangers"
msgstr "tambang batu bara telah aman."

#: script/events/setpieces.js:3447
msgid "The Iron Mine"
msgstr "Tambang Besi"

#: script/events/setpieces.js:3451
msgid "an old iron mine sits here, tools abandoned and left to rust."
msgstr ""
"terdapat sebuah tambang besi tua, peralatan-peralatan diabaikan dan berkarat."

#: script/events/setpieces.js:3452
msgid ""
"bleached bones are strewn about the entrance. many, deeply scored with "
"jagged grooves."
msgstr ""
"tualng-tulang terkelantang berhamburan di pintu masuk. banyak di antaranya "
"terdapat alur bergerigi."

#: script/events/setpieces.js:3453
msgid "feral howls echo out of the darkness."
msgstr "lolongan liar terdengar di kegelapan."

#: script/events/setpieces.js:3455
msgid "the path leads to an abandoned mine"
msgstr "jalan ini menuju ke sebuah tambang yang ditinggalkan."

#: script/events/setpieces.js:3493
msgid "a large creature lunges, muscles rippling in the torchlight"
msgstr "seekor makhluk besar menerjang, otot-ototnya jelas disinari obor."

#: script/events/setpieces.js:3504
msgid "the beast is dead."
msgstr "binatang telah mati."

#: script/events/setpieces.js:3507
msgid "the iron mine is clear of dangers"
msgstr "tambang besi telah aman."

#: script/events/setpieces.js:3524
msgid "A Destroyed Village"
msgstr "Desa Hancur"

#: script/events/setpieces.js:3528
#, fuzzy
msgid "a destroyed village lies in the dust."
msgstr "sebuah desa telah hancur menjadi debu."

#: script/events/setpieces.js:3529
msgid "charred bodies litter the ground."
msgstr "terdapat mayat-mayat gosong di atas tanah."

#: script/events/setpieces.js:3532
msgid "the metallic tang of wanderer afterburner hangs in the air."
msgstr "bau logam dari pembakar lanjut pengembara dapat tercium di udara."

#: script/events/setpieces.js:3546
msgid "a shack stands at the center of the village."
msgstr "terdapat sebuah pondok di tengah desa ini."

#: script/events/setpieces.js:3547
msgid "there are still supplies inside."
msgstr "masih terdapat persediaan di dalam."

#: script/events/setpieces.js:3558
msgid "all the work of a previous generation is here."
msgstr "seluruh hasil pekerjaan generasi sebelumnya ada di sini."

#: script/events/setpieces.js:3559
msgid "ripe for the picking."
msgstr "telah siap dipanen."

#~ msgid "Export"
#~ msgstr "Ekspor"
