# Performance

## Disable hardware rendering

## Force CPU rendering

- <http://superuser.com/questions/106056/force-software-based-opengl-rendering>
- <http://unix.stackexchange.com/questions/4252/using-software-opengl-rendering-with-x>

This is what we'd need to see that our GPU is being used.

Could not do it while using the NVIDIA driver.

Related:

- <http://gamedev.stackexchange.com/questions/73495/why-would-you-use-software-rendering-over-hardware-rendering-today>
