// <auto-generated/>
#pragma warning disable
#nullable enable annotations

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

namespace System;

/// <summary>Represent a range has start and end indexes.</summary>
/// <remarks>
/// Range is used by the C# compiler to support the range syntax.
/// <code>
/// int[] someArray = new int[5] { 1, 2, 3, 4, 5 };
/// int[] subArray1 = someArray[0..2]; // { 1, 2 }
/// int[] subArray2 = someArray[1..^0]; // { 2, 3, 4, 5 }
/// </code>
/// </remarks>
internal readonly struct Range : IEquatable<Range>
{
    /// <summary>Represent the inclusive start index of the Range.</summary>
    public Index Start { get; }

    /// <summary>Represent the exclusive end index of the Range.</summary>
    public Index End { get; }

    /// <summary>Construct a Range object using the start and end indexes.</summary>
    /// <param name="start">Represent the inclusive start index of the range.</param>
    /// <param name="end">Represent the exclusive end index of the range.</param>
    public Range(Index start, Index end)
    {
        Start = start;
        End = end;
    }

    /// <summary>Indicates whether the current Range object is equal to another object of the same type.</summary>
    /// <param name="value">An object to compare with this object</param>
    public override bool Equals(object? value) =>
        value is Range r &&
        r.Start.Equals(Start) &&
        r.End.Equals(End);

    /// <summary>Indicates whether the current Range object is equal to another Range object.</summary>
    /// <param name="other">An object to compare with this object</param>
    public bool Equals(Range other) => other.Start.Equals(Start) && other.End.Equals(End);

    /// <summary>Returns the hash code for this instance.</summary>
    public override int GetHashCode()
    {
        return Start.GetHashCode() * 31 + End.GetHashCode();
    }

    /// <summary>Converts the value of the current Range object to its equivalent string representation.</summary>
    public override string ToString()
    {
        return Start + ".." + End;
    }

    /// <summary>Create a Range object starting from start index to the end of the collection.</summary>
    public static Range StartAt(Index start) => new Range(start, Index.End);

    /// <summary>Create a Range object starting from first element in the collection to the end Index.</summary>
    public static Range EndAt(Index end) => new Range(Index.Start, end);

    /// <summary>Create a Range object starting from first element to the end.</summary>
    public static Range All => new Range(Index.Start, Index.End);

    /// <summary>Calculate the start offset and length of range object using a collection length.</summary>
    /// <param name="length">The length of the collection that the range will be used with. length has to be a positive value.</param>
    /// <remarks>
    /// For performance reason, we don't validate the input length parameter against negative values.
    /// It is expected Range will be used with collections which always have non negative length/count.
    /// We validate the range is inside the length scope though.
    /// </remarks>
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public (int Offset, int Length) GetOffsetAndLength(int length)
    {
        int start;
        var startIndex = Start;
        if (startIndex.IsFromEnd)
            start = length - startIndex.Value;
        else
            start = startIndex.Value;

        int end;
        var endIndex = End;
        if (endIndex.IsFromEnd)
            end = length - endIndex.Value;
        else
            end = endIndex.Value;

        if ((uint)end > (uint)length || (uint)start > (uint)end)
        {
            throw new ArgumentOutOfRangeException(nameof(length));
        }

        return (start, end - start);
    }
}

/// <summary>Represent a type can be used to index a collection either from the start or the end.</summary>
/// <remarks>
/// Index is used by the C# compiler to support the new index syntax
/// <code>
/// int[] someArray = new int[5] { 1, 2, 3, 4, 5 } ;
/// int lastElement = someArray[^1]; // lastElement = 5
/// </code>
/// </remarks>
internal readonly struct Index : global::System.IEquatable<global::System.Index>
{
    private readonly int _value;

    /// <summary>Construct an Index using a value and indicating if the index is from the start or from the end.</summary>
    /// <param name="value">The index value. it has to be zero or positive number.</param>
    /// <param name="fromEnd">Indicating if the index is from the start or from the end.</param>
    /// <remarks>
    /// If the Index constructed from the end, index value 1 means pointing at the last element and index value 0 means pointing at beyond last element.
    /// </remarks>
    [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
    public Index(int value, bool fromEnd = false)
    {
        if (value < 0)
        {
            global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
        }

        if (fromEnd)
            _value = ~value;
        else
            _value = value;
    }

    // The following private constructors mainly created for perf reason to avoid the checks
    private Index(int value)
    {
        _value = value;
    }

    /// <summary>Create an Index pointing at first element.</summary>
    public static global::System.Index Start => new global::System.Index(0);

    /// <summary>Create an Index pointing at beyond last element.</summary>
    public static global::System.Index End => new global::System.Index(~0);

    /// <summary>Create an Index from the start at the position indicated by the value.</summary>
    /// <param name="value">The index value from the start.</param>
    [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
    public static global::System.Index FromStart(int value)
    {
        if (value < 0)
        {
            global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
        }

        return new global::System.Index(value);
    }

    /// <summary>Create an Index from the end at the position indicated by the value.</summary>
    /// <param name="value">The index value from the end.</param>
    [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
    public static global::System.Index FromEnd(int value)
    {
        if (value < 0)
        {
            global::System.Index.ThrowHelper.ThrowValueArgumentOutOfRange_NeedNonNegNumException();
        }

        return new global::System.Index(~value);
    }

    /// <summary>Returns the index value.</summary>
    public int Value
    {
        get
        {
            if (_value < 0)
                return ~_value;
            else
                return _value;
        }
    }

    /// <summary>Indicates whether the index is from the start or the end.</summary>
    public bool IsFromEnd => _value < 0;

    /// <summary>Calculate the offset from the start using the giving collection length.</summary>
    /// <param name="length">The length of the collection that the Index will be used with. length has to be a positive value</param>
    /// <remarks>
    /// For performance reason, we don't validate the input length parameter and the returned offset value against negative values.
    /// we don't validate either the returned offset is greater than the input length.
    /// It is expected Index will be used with collections which always have non negative length/count. If the returned offset is negative and
    /// then used to index a collection will get out of range exception which will be same affect as the validation.
    /// </remarks>
    [global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
    public int GetOffset(int length)
    {
        int offset = _value;
        if (IsFromEnd)
        {
            // offset = length - (~value)
            // offset = length + (~(~value) + 1)
            // offset = length + value + 1

            offset += length + 1;
        }
        return offset;
    }

    /// <summary>Indicates whether the current Index object is equal to another object of the same type.</summary>
    /// <param name="value">An object to compare with this object</param>
    public override bool Equals(object? value) => value is global::System.Index && _value == ((global::System.Index)value)._value;

    /// <summary>Indicates whether the current Index object is equal to another Index object.</summary>
    /// <param name="other">An object to compare with this object</param>
    public bool Equals(global::System.Index other) => _value == other._value;

    /// <summary>Returns the hash code for this instance.</summary>
    public override int GetHashCode() => _value;

    /// <summary>Converts integer number to an Index.</summary>
    public static implicit operator global::System.Index(int value) => FromStart(value);

    /// <summary>Converts the value of the current Index object to its equivalent string representation.</summary>
    public override string ToString()
    {
        if (IsFromEnd)
            return ToStringFromEnd();

        return ((uint)Value).ToString();
    }

    private string ToStringFromEnd()
    {
        return '^' + Value.ToString();
    }

    private static class ThrowHelper
    {
        //[global::System.Diagnostics.CodeAnalysis.DoesNotReturn]
        public static void ThrowValueArgumentOutOfRange_NeedNonNegNumException()
        {
            throw new global::System.ArgumentOutOfRangeException("value", "Non-negative number required.");
        }
    }
}

//namespace System.Runtime.CompilerServices
//{
//    internal static class RuntimeHelpers
//    {
//        /// <summary>
//        /// Slices the specified array using the specified range.
//        /// </summary>
//        public static T[] GetSubArray<T>(T[] array, Range range)
//        {
//            if (array == null)
//            {
//                throw new ArgumentNullException(nameof(array));
//            }

//            (int offset, int length) = range.GetOffsetAndLength(array.Length);

//            if (default(T) != null || typeof(T[]) == array.GetType())
//            {
//                // We know the type of the array to be exactly T[].

//                if (length == 0)
//                {
//                    return Array.Empty<T>();
//                }

//                var dest = new T[length];
//                Array.Copy(array, offset, dest, 0, length);
//                return dest;
//            }
//            else
//            {
//                // The array is actually a U[] where U:T.
//                var dest = (T[])Array.CreateInstance(array.GetType().GetElementType(), length);
//                Array.Copy(array, offset, dest, 0, length);
//                return dest;
//            }
//        }
//    }
//}
