SeiON: Actionscript 3 Sound Engine | All Packages | All Classes | Frames No Frames |
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addEventListener(type:String, listener:Function, useCapture:Boolean, priority:int, useWeakReference:Boolean) — method, class com.SeiON.Core.SeionInstance
alloc(snd:com.SeiON.Core.Interface:ISeionInstance, autodispose:Boolean) — method, class com.SeiON.SeionGroup
| Queries for additional allocation.
autodispose — Property, class com.SeiON.Core.SeionInstance
| Whether this sound is auto-disposable.
autodispose — Property, interface com.SeiON.Core.Interface.ISeionInstance
| Whether this sound is auto-disposable.
availAllocation — Static Property, class com.SeiON.Seion
| Discovers how many allocations are left available.
availAllocation — Property, class com.SeiON.SeionGroup
| Discovers how many allocations are left available.
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Tue Jun 21 2011, 10:05 PM +08:00