SeiON: Actionscript 3 Sound Engine | All Packages | All Classes | Frames No Frames |
S Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Seion — final class, package com.SeiON
| Global sound control over whole of SeiON.
Seion() — Constructor, class com.SeiON.Seion
| Seion is a static singleton, do not instantiate it!
SeionClip — final class, package com.SeiON
| The simplest way to play a sound.
SeionClip(secretKey:any) — Constructor, class com.SeiON.SeionClip
| Please do not call this constructor directly; it will throw an error.
SeionEvent — final class, package com.SeiON.Event
| An event fired by SeiON.
SeionEvent(type:String, target:com.SeiON.Core.Interface:ISeionControl) — Constructor, class com.SeiON.Event.SeionEvent
| Creates an event.
SeionExample — final class, package com.SeiON.Extras
| An example class that demarcates how to create custom seion sound objects.
SeionExample(secretKey:any) — Constructor, class com.SeiON.Extras.SeionExample
| Please do not call this constructor directly; it will throw an error.
SeionGroup — final class, package com.SeiON
| In charge of organising SeionClips, their playback and properties.
SeionGroup(name:String, availAmt:uint, secretKey:any) — Constructor, class com.SeiON.SeionGroup
| Please do not call this constructor directly; it will throw an error.
SeionInstance — class, package com.SeiON.Core
| The base class that all sound-playing Seion classes must inherit.
SeionInstance(secretKey:any) — Constructor, class com.SeiON.Core.SeionInstance
| Do not instantiate.
SeionPitch — final class, package com.SeiON.Extras
| An ISeionInstance that can adjust pitch, and change starting offset, truncation, by specifying a byte range.
SeionPitch(secretKey:any) — Constructor, class com.SeiON.Extras.SeionPitch
| Please do not call this constructor directly; it will throw an error.
SeionSample — final class, package com.SeiON
| An ISeionInstance that plays gap-less looping MP3 sounds via specifying sample range.
SeionSample(secretKey:any) — Constructor, class com.SeiON.SeionSample
| Please do not call this constructor directly; it will throw an error.
soundComplete — Event, class com.SeiON.Core.SeionInstance
| Defines the value when a SeionInstance finishes playback and does not repeat.
soundRepeat — Event, class com.SeiON.Core.SeionInstance
| Defines the value when a SeionInstance loops itself.
SOUND_REPEAT — Constant Static Property, class com.SeiON.Event.SeionEvent
| Defines the value for when a SeionInstance loops playback.
soundtransform — Property, class com.SeiON.Core.SeionInstance
| Returns the predefined sound properties of the sound.
soundtransform — Property, interface com.SeiON.Core.Interface.ISeionInstance
| Returns the predefined sound properties of the sound.
start() — method, class com.SeiON.Core.CountDown
| Starts counting down.
statReport() — Static Method , class com.SeiON.Seion
| Gives a formatted text string showing the internal progress of SeiON.
stop() — method, class com.SeiON.SeionClip
| Stops the sound and resets it to Zero.
stop() — method, class com.SeiON.SeionSample
| Stops the sound and resets it to Zero.
stop() — method, class com.SeiON.Core.CountDown
| Stops the countdown.
stop() — method, class com.SeiON.Core.SeionInstance
stop() — method, interface com.SeiON.Core.Interface.ISeionInstance
| Stops the sound and resets it to Zero.
stop() — method, class com.SeiON.Extras.SeionPitch
| Stops the sound and resets it to Zero.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Tue Jun 21 2011, 10:05 PM +08:00