SeiON: Actionscript 3 Sound Engine | All Packages | Index | Frames No Frames |
All Classes

| Class | Package | Description
--- | --- | --- | ---
| CountDown | com.SeiON.Core | A countdown timer that will trigger TimerEvent when it is done.
| ISeionControl | com.SeiON.Core.Interface | Basic features that a sound manipulating object should have.
| ISeionInstance | com.SeiON.Core.Interface | Additional playback features for SeionInstance and its derivatives.
| Seion | com.SeiON | Global sound control over whole of SeiON.
| SeionClip | com.SeiON | The simplest way to play a sound.
| SeionEvent | com.SeiON.Event | An event fired by SeiON.
| SeionExample | com.SeiON.Extras | An example class that demarcates how to create custom seion sound objects.
| SeionGroup | com.SeiON | In charge of organising SeionClips, their playback and properties.
| SeionInstance | com.SeiON.Core | The base class that all sound-playing Seion classes must inherit.
| SeionPitch | com.SeiON.Extras | An ISeionInstance that can adjust pitch, and change starting offset, truncation, by specifying a byte range.
| SeionSample | com.SeiON | An ISeionInstance that plays gap-less looping MP3 sounds via specifying sample range.

Tue Jun 21 2011, 10:05 PM +08:00