| january
23. 2002 An extra track is now ready for
you to download. This was not used in
S.W.I.N.E., though it was written to it.
december
15. 2001 The final 2 tracks of game-music
are added.
december
7. 2001 New patches are available in
the download section. Multiplayer
demo is also waiting for you in hungarian language. Two more tracks
of Másfél are added to the downloadable
soundtracks.
november
30. 2001 1.4 patches for the hungarian
and the english
demo versions are now available.
november
30. 2001 English
patch 1.4 for the final version is available.
november
29. 2001 Hungarian
patch 1.4 for the final version is now available. The following
modifications and additions are included:
- many soundcard incompatibility bugs have been fixed.
- Sometimes a player fallen out of the game caused the crash of
the whole game - fixed.
- Advanced networking on the Internet. Smaller sensitivity on
the traffic jams of the net, and fewer data loss.
- 5 brand new multiplayer levels added!
- The turbo-item didn't work correctly - fixed.
november
23. 2001 S.W.I.N.E. soundtrack goes online. The pieces
were written and produced by Másfél. You can download the hits
from the download section. We put
on 2 more themes every week.
november
23. 2001 Hungarian version of Stormregion homepage
is available.
november
20. 2001 french
version of S.W.I.N.E. demo is available.
november 19. 2001 beta
patch for the hungarian demo version is now downloadable.
november
15. 2001
Official hungarian version of S.W.I.N.E. now available in the
stores in Hungary, and can
be ordered from Automex.
november 15. 2001 Stormregion
homepage opens its gates.
november
7. 2001 Official hungarian,
german, english
demo of S.W.I.N.E. had been released.
october 25. 2001 S.W.I.N.E. is in the
shops in Germany
october
8. 2001
Mass-production of S.W.I.N.E. begins in Germany.
october 5. 2001 The official german gold-master
version is finished.
august
2001 S.W.I.N.E. reaches its beta phase.
june
2001 alpha version of S.W.I.N.E.
may
2001 S.W.I.N.E. is presented on E3 in America with
its rewritten engine.
february
2001 The game is presented on ToyFair game-exhibition
in Germany.
october
2000 Game publisher, Fishtank
Interactive finds us, and we make the contract. Rewriting
of the engine begins.
may
2000 Our little group was found by an
investor, Channel42 Ltd., and after 3 months of hard work
the demo got ready, and presented on ECTS.
1997
Developmence of the game, S.W.I.N.E. begins on its previous title,
Trail. At this state, it's only a "garage-project",
with some fanatical guys working on it in their freetime.
1997
Stormregion group founded.
|