S.W.I.N.E. demo (en) (de) (hu) (fr) S.W.I.N.E. multiplayer demo hungarian version demo version patches 1.4 patch (eng) 1.4 patch (hun) 1.4 patch (fr) final version patches 1.4 patch (ger) 1.4 patch (hun) 1.4 patch (eng) 1.4 patch (fr) Order the hungarian version on the net: download the hungarian manual in PDF format
january 23. 2002 An extra track is now ready for you to download. This was not used in S.W.I.N.E., though it was written to it. december 15. 2001 The final 2 tracks of game-music are added. december 7. 2001 New patches are available in the download section. Multiplayer demo is also waiting for you in hungarian language. Two more tracks of Másfél are added to the downloadable soundtracks. november 30. 2001 1.4 patches for the hungarian and the english demo versions are now available. november 30. 2001 English patch 1.4 for the final version is available. november 29. 2001 Hungarian patch 1.4 for the final version is now available. The following modifications and additions are included: - many soundcard incompatibility bugs have been fixed. - Sometimes a player fallen out of the game caused the crash of the whole game - fixed. - Advanced networking on the Internet. Smaller sensitivity on the traffic jams of the net, and fewer data loss. - 5 brand new multiplayer levels added! - The turbo-item didn't work correctly - fixed. november 23. 2001 S.W.I.N.E. soundtrack goes online. The pieces were written and produced by Másfél. You can download the hits from the download section. We put on 2 more themes every week. november 23. 2001 Hungarian version of Stormregion homepage is available. november 20. 2001 french version of S.W.I.N.E. demo is available. november 19. 2001 beta patch for the hungarian demo version is now downloadable. november 15. 2001 Official hungarian version of S.W.I.N.E. now available in the stores in Hungary, and can be ordered from Automex. november 15. 2001 Stormregion homepage opens its gates. november 7. 2001 Official hungarian, german, english demo of S.W.I.N.E. had been released. october 25. 2001 S.W.I.N.E. is in the shops in Germany october 8. 2001 Mass-production of S.W.I.N.E. begins in Germany. october 5. 2001 The official german gold-master version is finished. august 2001 S.W.I.N.E. reaches its beta phase. june 2001 alpha version of S.W.I.N.E. may 2001 S.W.I.N.E. is presented on E3 in America with its rewritten engine. february 2001 The game is presented on ToyFair game-exhibition in Germany. october 2000 Game publisher, Fishtank Interactive finds us, and we make the contract. Rewriting of the engine begins. may 2000 Our little group was found by an investor, Channel42 Ltd., and after 3 months of hard work the demo got ready, and presented on ECTS. 1997 Developmence of the game, S.W.I.N.E. begins on its previous title, Trail. At this state, it's only a "garage-project", with some fanatical guys working on it in their freetime. 1997 Stormregion group founded.