msgid ""
msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: POEditor.com\n"
"Project-Id-Version: Stratagus\n"
"Language: fr\n"

#: action/action_build.cpp:204
msgid "You cannot reach building place"
msgstr "Vous ne pouvez pas vous rendre ici"

#: action/action_build.cpp:229
msgid "Not enough resources to build %s"
msgstr "Pas assez de ressources pour construire %s"

#: action/action_build.cpp:236
msgid "Can't build more units %s"
msgstr "Impossible de construire plus d'unité %s"

#: action/action_build.cpp:322
msgid "Unable to create building %s"
msgstr "Impossible de construire le bâtiment %s"

#: action/action_build.cpp:472
msgid "You cannot build %s here"
msgstr "Vous ne pouvez pas construire %s ici"

#: action/action_built.cpp:196
msgid "New %s done"
msgstr "Nouveau \"%s\" effectué"

#: action/action_repair.cpp:178
msgid "We need more %s for repair!"
msgstr "Nous avons besoin de plus de %s pour réparer !"

#: action/action_research.cpp:145 action/action_research.cpp:147
msgid "%s: research complete"
msgstr "%s : recherche terminée"

#: action/action_resource.cpp:785
msgid "%s has collapsed!"
msgstr "%s s'est écroulé !"

#: action/action_resource.cpp:861
msgid "%s is running low!"
msgstr "%s est en faillite !"

#: action/action_spellcast.cpp:321
msgid "%s: not enough mana for spell: %s"
msgstr "%s : pas assez de mana pour invoquer : %s"

#: action/action_spellcast.cpp:325
msgid "%s: spell is not ready yet: %s"
msgstr "%s : le sort n'est pas encore prêt : %s"

#: action/action_spellcast.cpp:329
msgid "%s: not enough resources to cast spell: %s"
msgstr "%s : pas assez de ressources pour invoquer le sort : %s"

#: action/action_spellcast.cpp:333
msgid "%s: can't cast spell: %s"
msgstr "%s : ne peut pas lancer le sort : %s"

#. The official French version of W2 use "Former" instead of "Entrainer"
#: action/action_train.cpp:208
msgid "Unable to train %s"
msgstr "Impossible de former %s"

#: action/action_train.cpp:236
msgid "New %s ready"
msgstr "Nouveau \"%s\" prêt"

#: action/action_upgradeto.cpp:287
msgid "Upgrade to %s canceled"
msgstr "Amélioration vers %s annulée"

#: action/action_upgradeto.cpp:291
msgid "Upgrade to %s complete"
msgstr "Amélioration vers %s terminée"

#: action/command.cpp:987
msgid "Player \"%s\" has left the game"
msgstr "Joueur \"%s\" est déconnecté"

#: action/command.cpp:989
msgid "Player \"%s\" has been killed"
msgstr "Joueur \"%s\" est mort"

#: editor/editloop.cpp:313
msgid "Unit deleted"
msgstr "Unité effacée"

#: editor/editloop.cpp:953
msgid "Editor (%d %d)"
msgstr "Editeur (%d %d)"

#: editor/editloop.cpp:1000
msgid "#%d '%s' Player:#%d %s"
msgstr "#%d '%s' Joueur : #%d %s"

#: editor/editloop.cpp:1004
msgid " Amount %d"
msgstr " Montant %d"

#: editor/editloop.cpp:1382
msgid "Mirror editing enabled: 2-side"
msgstr "Édition miroir activée : 2 cotés"

#: editor/editloop.cpp:1385
msgid "Mirror editing enabled: 4-side"
msgstr "Édition miroir activée : 4 cotés"

#: editor/editloop.cpp:1388
msgid "Mirror editing disabled"
msgstr "Édition miroir désactivé"

#: editor/editloop.cpp:1437 editor/editloop.cpp:1456
msgid "Unit owner modified"
msgstr "Propriétaire de l'unité modifié"

#: editor/editloop.cpp:1529
msgid "Select player #%d"
msgstr "Choisir joueur #%d"

#: editor/editloop.cpp:1785
msgid "Script %s"
msgstr "Script %s"

#: game/game.cpp:157
msgid "Do it! Do it now!"
msgstr "En avant ! Au travail !"

#: game/replay.cpp:811
msgid "No sync info for this replay !"
msgstr "Aucune info de synchro pour ce replay !"

#: game/replay.cpp:813
msgid "Replay got out of sync (%lu) !"
msgstr "Le replay s'est désynchronisé (%lu) !"

#: game/replay.cpp:822
msgid "Replay got out of sync !"
msgstr "Le replay s'est désynchronisé !"

#: game/replay.cpp:939 game/replay.cpp:953
msgid "End of replay"
msgstr "Fin du replay"

#: missile/missileconfig.cpp:54
msgid "Missile %s"
msgstr "Missile %s"

#: missile/missileconfig.cpp:58
msgid "Can't find missile %s\n"
""
msgstr "Impossible de trouver le missile %s\n"
""

#: network/network.cpp:831
msgid "%s sent bad command"
msgstr "%s a envoyé une mauvaise commande"

#: network/network.cpp:930
msgid "Network out of sync"
msgstr "Réseau désynchronisé"

#: network/network.cpp:1125
msgid "Waiting for player \"%s\": %d:%02d"
msgstr "En attente de joueur \"%s\" : %d:%02d"

#: network/network.cpp:1138
msgid "Timed out"
msgstr "Temps écoulé"

#: stratagus/construct.cpp:98 stratagus/construct.cpp:107
msgid "Construction %s"
msgstr "Construction %s"

#: stratagus/player.cpp:1031
msgid "Building Limit Reached"
msgstr "Limite de construction atteinte"

#: stratagus/player.cpp:1035
msgid "Unit Limit Reached"
msgstr "Limite d'unité atteinte"

#: stratagus/player.cpp:1039
msgid "Insufficient Supply, increase Supply."
msgstr "Nourriture insuffisante, construisez des fermes."

#: stratagus/player.cpp:1043
msgid "Total Unit Limit Reached"
msgstr "Limite totale d'unité atteinte"

#: stratagus/player.cpp:1047
msgid "Limit of %d reached for this unit type"
msgstr "Limite de %d atteinte pour ce type d'unité"

#: stratagus/player.cpp:1073
msgid "Not enough %s...%s more %s."
msgstr "%s insuffisant... %s plus de %s."

#: stratagus/script.cpp:2562
msgid "Script %s\n"
""
msgstr "Script %s\n"
""

#: stratagus/stratagus.cpp:416
msgid "Thanks for playing Stratagus.\n"
""
msgstr "Merci d'avoir jouer à Stratagus.\n"
""

#: ui/botpanel.cpp:1125
msgid "Select Target"
msgstr "Choisir Cible"

#: ui/botpanel.cpp:1289
msgid "Select Location"
msgstr "Choisir Emplacement"

#: ui/botpanel.cpp:1321
msgid "Unit training queue is full"
msgstr "La file d'attente de formation est pleine"

#: ui/icons.cpp:272
msgid "Icon %s"
msgstr "Icône %s"

#: ui/icons.cpp:275
msgid "Can't find icon %s\n"
""
msgstr "Impossible de trouver l'icône: %s\n"
""

#: ui/icons.cpp:288
msgid "Icons %s"
msgstr "Icônes %s"

#: ui/interface.cpp:269
msgid "Sound is on."
msgstr "Son activé."

#: ui/interface.cpp:271
msgid "Sound is off."
msgstr "Son désactivé."

#: ui/interface.cpp:286
msgid "Music is off."
msgstr "Musique activée."

#: ui/interface.cpp:289
msgid "Music is on."
msgstr "Musique désactivée."

#: ui/interface.cpp:302 ui/mouse.cpp:1948
msgid "Game Paused"
msgstr "Partie suspendue"

#: ui/interface.cpp:304
msgid "Game Resumed"
msgstr "Partie reprise"

#: ui/interface.cpp:335
msgid "Big map enabled"
msgstr "Grande carte activée"

#: ui/interface.cpp:344
msgid "Returning to old map"
msgstr "Retourne à l'ancienne carte"

#: ui/interface.cpp:358
msgid "Faster"
msgstr "Plus vite"

#: ui/interface.cpp:377
msgid "Slower"
msgstr "Plus lent"

#: ui/interface.cpp:390
msgid "Set default game speed"
msgstr "Vitesse du jeu par défaut"

#: ui/interface.cpp:441
msgid "Terrain displayed."
msgstr "Terrain affiché."

#: ui/interface.cpp:443
msgid "Terrain hidden."
msgstr "Terrain masqué."

#: ui/interface.cpp:487
msgid "Grab mouse toggled."
msgstr "Capture de souris activé."

#: ui/interface.cpp:1076
msgid "Screenshot made."
msgstr "Capture d'écran effectuée."

#: ui/mainscr.cpp:892
msgid "Last message repeated ~<%d~> times"
msgstr "Dernier message répété ~<%d~> fois"

#: ui/mainscr.cpp:1024
msgid "~<Event: %s~>"
msgstr "~<Evénement : %s~>"

#: ui/mainscr.cpp:1071
msgid "Cycle:"
msgstr "Cycle :"

#: ui/mouse.cpp:2126
msgid "You have ~<%d~> %ss"
msgstr "Vous avez ~<%d~> %ss"

#: ui/mouse.cpp:2130
msgid "You have ~<%d~> %s(s)"
msgstr "Vous avez ~<%d~> %s(s)"

#: unit/depend.cpp:256 unit/depend.cpp:314
msgid "Requirements:\n"
""
msgstr "Prérequis :\n"
""

#: unit/unit.cpp:2815
msgid "%s attacked"
msgstr "%s attaqué"

#: unit/unittype.cpp:953
msgid "unit-type '%s' without animations, ignored.\n"
""
msgstr "Unité '%s' sans animation, ignoré.\n"
""

#: unit/unittype.cpp:1071
msgid "Unit \"%s\""
msgstr "Unité \"%s\""

#: video/cursor.cpp:105
msgid "Cursor %s"
msgstr "Curseur %s"

#: video/sdl.cpp:165
msgid "esc"
msgstr "esc"

#: action/action_build.cpp:356
msgid "%s has rebuilt a base, and will no longer be revealed!"
msgstr "%s a reconstruit sa base et ne sera plus révélé !"

#: action/action_build.cpp:358
msgid "You have rebuilt a base, and will no longer be revealed!"
msgstr "Vous avez reconstruit la base, et ne serez plus révélé !"

#: editor/editloop.cpp:1287
msgid "Unit cannot be placed here."
msgstr "L'unité ne peut être placé ici."

#: map/script_map.cpp:848
msgid "Tileset '%s'"
msgstr "Terrain '%s'"

#: stratagus/mainloop.cpp:312
msgid "Autosave"
msgstr "Sauvegarde auto"

#: stratagus/player.cpp:1216
msgid "%s has not rebuilt their base and is being revealed!"
msgstr "%s n'a pas reconstruit sa base et sera révélé !"

#: stratagus/player.cpp:1218
msgid "You have not rebuilt your base and have been revealed!"
msgstr "Vous n'avez pas reconstruit votre base et serez révélé !"

#: ui/interface.cpp:122
msgid "MESSAGE:%s"
msgstr "MESSAGE:%s"

#: unit/unit.cpp:1402
msgid "%s has lost their last base, and will be revealed in thirty seconds!"
msgstr "%s a perdu sa dernière base, et sera révélé dans 30 secondes !"

#: unit/unit.cpp:1404
msgid "You have lost your last base, and will be revealed in thirty seconds!"
msgstr "Vous avez perdu votre base et serez révélé dans 30 secondes !"

#: unit/unit_draw.cpp:348
msgid "Decorations '%s'"
msgstr "Décoration '%s'"

