from pandac.PandaModules import Point3, VBase3, Vec4
objectStruct = {'Objects': {'1165201513.53Shochet0': {'Type': 'Building Interior','Name': 'tortuga_building_int_carver_shack','AdditionalData': ['interior_shanty_npc_house'],'Instanced': True,'Objects': {'1175800576.0dxschafe': {'Type': 'Townsperson','Category': 'Commoner','Aggro Radius': '12.0000','AnimSet': 'idleB','CustomModel': 'None','Hpr': VBase3(-163.916, 0.0, 0.0),'Patrol Radius': '12.0000','Pos': Point3(-11.579, -6.828, 0.0),'Private Status': 'All','Respawns': True,'Scale': VBase3(1.0, 1.0, 1.0),'Start State': 'Idle','Team': 'Villager'}},'Visual': {'Model': 'models/buildings/interior_shanty_npc_house'}}},'Node Links': [],'Layers': {},'ObjectIds': {'1165201513.53Shochet0': '["Objects"]["1165201513.53Shochet0"]','1175800576.0dxschafe': '["Objects"]["1165201513.53Shochet0"]["Objects"]["1175800576.0dxschafe"]'}}