from pandac.PandaModules import Point3, VBase3, Vec4
objectStruct = {'Objects': {'1231376610.68caoconno0': {'Type': 'Building Interior','Name': '','AdditionalData': ['interior_spanish_doctor'],'Instanced': True,'Objects': {'1169068641.66mike': {'Type': 'Townsperson','Category': 'Commoner','AnimSet': 'doctor_work','CustomModel': 'None','Hpr': VBase3(-35.951, 0.0, 0.0),'Patrol Radius': 12,'Pos': Point3(0.394, -6.076, 0.0),'Private Status': 'All','Respawns': True,'Scale': VBase3(1.0, 1.0, 1.0),'Start State': 'Idle','Team': 'Villager'},'1169069336.52mike': {'Type': 'Furniture','DisableCollision': False,'Hpr': Point3(0.0, 0.0, 0.0),'Pos': Point3(0.966, -9.28, 0.0),'Scale': VBase3(1.0, 1.0, 1.0),'Visual': {'Model': 'models/props/table_bar_square'}},'1169078025.53mike': {'Type': 'Townsperson','Category': 'Commoner','AnimSet': 'patient_work','CustomModel': 'None','Hpr': VBase3(91.269, 0.0, 0.0),'Patrol Radius': 12,'Pos': Point3(9.713, 16.168, 0.322),'Private Status': 'All','Respawns': True,'Scale': VBase3(1.0, 1.0, 1.0),'Start State': 'Idle','Team': 'Villager'},'1180115072.0dchiappe1': {'Type': 'Mortar_Pestle','Hpr': VBase3(0.0, 0.0, 0.0),'Pos': Point3(0.775, -8.512, 2.937),'Scale': VBase3(0.703, 0.703, 0.703),'Visual': {'Model': 'models/props/mortar_pestle_stone'}}},'Visual': {'Model': 'models/buildings/interior_spanish_npc'}}},'Node Links': [],'Layers': {},'ObjectIds': {'1169068641.66mike': '["Objects"]["1231376610.68caoconno0"]["Objects"]["1169068641.66mike"]','1169069336.52mike': '["Objects"]["1231376610.68caoconno0"]["Objects"]["1169069336.52mike"]','1169078025.53mike': '["Objects"]["1231376610.68caoconno0"]["Objects"]["1169078025.53mike"]','1180115072.0dchiappe1': '["Objects"]["1231376610.68caoconno0"]["Objects"]["1180115072.0dchiappe1"]','1231376610.68caoconno0': '["Objects"]["1231376610.68caoconno0"]'}}