# Unity .gitignore - Deml v2021.2.0
# Source https://github.com/JohannesDeml/UnityTemplate/

## Unity generated
/.gradle/**
/Temp/**
/Library/**
/obj/**
/Packages/*/**
/Packages/*.meta
/Logs/**
/UserSettings/**

# Visual Studio / Rider / MonoDevelop generated
/ExportedObj/**
/obj
/.vs/**
*.svd
*.userprefs
*.csproj
*.csproj.meta
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj

*.csproj
*.cache
*Resharper*
*ReSharper*
*.orig
*.orig.*
*sln*
.idea/**
/Assets/Plugins/Editor/Jetbrains/*
/Assets/Plugins/Editor/Jetbrains.meta

*.blend1

# OS generated
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
report.xml

# WebGL Publisher
/WebGL Builds/**
connectwebgl.zip
# Optional, but I don't like having my build folder added to this public repo
ProjectSettings/Packages/com.unity.connect.share/Settings.json

# Custom
/Builds/**
/Data/**
/Recordings/**
/Assets/_Project/Preferences/Editor/Credentials/**
/Assets/_Project/Preferences/Editor/Credentials.meta
/Assets/Temp/**
/Assets/Temp.meta
/.sonarqube
ProjectSettings/RiderScriptEditorPersistedState.asset
