// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.

#pragma once

#if PLATFORM_IOS

#include "../Base/GameBase.h"

/// <summary>
/// The game class implementation for iOS platform.
/// </summary>
/// <seealso cref="Game" />
class iOSGame : public GameBase
{
};

typedef iOSGame Game;

#endif
