//============================================================================================================
// Fisherman criteria
criterion "IsFisherman" "classname" "npc_fisherman" "required"
criterion "ConceptShootGull" "Concept" "FishermanShootGull" "required"
criterion "ConceptFishermanBored" "Concept" "FishermanBored" "required"
//============================================================================================================





response FishermanShootGull
{
   	scene "scenes/lostcoast/fisherman_shootgull01.vcd" 	
   	scene "scenes/lostcoast/fisherman_shootgull02.vcd"	
   	scene "scenes/lostcoast/fisherman_shootgull03.vcd"
   	scene "scenes/lostcoast/fisherman_shootgull04.vcd"	
}

rule FishermanShootGullRule
{
	criteria IsFisherman ConceptShootGull
	response FishermanShootGull
}

//------------------------------------------------------------------------------------------------------------
response FishermanWaiting
{
	scene "scenes/lostcoast/fisherman_Guide01.vcd"
	scene "scenes/lostcoast/fisherman_Guide02.vcd"
	scene "scenes/lostcoast/fisherman_Guide03.vcd"
}

rule FishermanComingBack
{
	criteria		IsFisherman ConceptLeadComingBack
	response		FishermanWaiting
}

//------------------------------------------------------------------------------------------------------------
response FishermanResumedLeading
{
	scene "scenes/lostcoast/fisherman_Guide01.vcd"
	scene "scenes/lostcoast/fisherman_Guide02.vcd"
	scene "scenes/lostcoast/fisherman_Guide03.vcd"
}

rule FishermanResumedLeading
{
	criteria		IsFisherman ConceptLeadRetrieve
	response		FishermanResumedLeading
}


//---------------------

//============================================================================================================
// Fisherman resume monolog speech
//============================================================================================================
response "FishermanTalkResume"
{
 	scene "scenes/lostcoast/fisherman_resumetalk01.vcd"
	scene "scenes/lostcoast/fisherman_resumetalk02.vcd"
	scene "scenes/lostcoast/fisherman_resumetalk03.vcd"
	scene "scenes/lostcoast/fisherman_resumetalk04.vcd"
	scene "scenes/lostcoast/fisherman_resumetalk05.vcd"
	scene "scenes/lostcoast/fisherman_resumetalk06.vcd"
}
 
rule FishermanTalkResume
{
 criteria      IsFisherman ConceptTalkResume
 response  	FishermanTalkResume
}
