
// GMOD: Removed "Donner.MainAmbient", "prison.util_control_room", "combine.computer", as they are defined in other files

// Half-Life 2 soundscapes

"color_correction.lobby"
{
	"dsp"	"1"
	
	"playlooping"
	{
		"volume"	"0.3"
		"wave"		"ambient/atmosphere/drone4LP.wav"
		"pitch"		"100"
	}

	"playlooping"
	{
		"volume"	"0.06"
		"wave"		"ambient/atmosphere/tone_quiet.wav"
		"pitch"		"100"
	}

// position 0 is main control area

	"playsoundscape"
	{
		"name"	"prison.util_control_room"
		"positionoverride" "0"
		"volume"	"1.0"
	}

// position 1 is secondary computer console

	"playsoundscape"
	{
		"name"	"combine.computer"
		"volume"	"0.4"
		"positionoverride"	"1"
	}
}

