Package icyllis.arc3d.core.shaders
Class LocalMatrixShader
java.lang.Object
icyllis.arc3d.core.RefCnt
icyllis.arc3d.core.shaders.LocalMatrixShader
- All Implemented Interfaces:
RefCounted,Shader
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Field Summary
Fields inherited from interface icyllis.arc3d.core.shaders.Shader
TILE_MODE_CLAMP, TILE_MODE_DECAL, TILE_MODE_MIRROR, TILE_MODE_REPEAT -
Method Summary
Modifier and TypeMethodDescriptionprotected voidOverride this method to invoke de-allocation of the underlying resource.getBase()booleanReturns true if the shader is guaranteed to produce only a single color.booleanisOpaque()Returns true if the shader is guaranteed to produce only opaque colors, subject to the Paint using the shader to apply an opaque alpha value.Methods inherited from class icyllis.arc3d.core.RefCnt
create, create, getRefCnt, getRefCntAcquire, getRefCntVolatile, move, move, ref, unique, unrefMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface icyllis.arc3d.core.RefCounted
ref, unrefMethods inherited from interface icyllis.arc3d.core.shaders.Shader
makeWithLocalMatrix
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Method Details
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deallocate
protected void deallocate()Description copied from class:RefCntOverride this method to invoke de-allocation of the underlying resource.- Specified by:
deallocatein classRefCnt
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isOpaque
public boolean isOpaque()Description copied from interface:ShaderReturns true if the shader is guaranteed to produce only opaque colors, subject to the Paint using the shader to apply an opaque alpha value. Subclasses should override this to allow some optimizations. -
isConstant
public boolean isConstant()Returns true if the shader is guaranteed to produce only a single color. Subclasses can override this to allow loop-hoisting optimization.- Specified by:
isConstantin interfaceShader
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getBase
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getLocalMatrix
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