Class ColorSpace.Connector
- Direct Known Subclasses:
ColorSpace.Connector.Rgb
- Enclosing class:
ColorSpace
A connector transforms colors from a source color space to a destination color space.
A source color space is connected to a destination color space using the color transform \(C\) computed from their respective transforms noted \(T_{src}\) and \(T_{dst}\) in the following equation:
$$C = T^{-1}_{dst} . T_{src}$$
The transform \(C\) shown above is only valid when the source and
destination color spaces have the same profile connection space (PCS).
We know that instances of ColorSpace always use CIE XYZ as their
PCS but their white points might differ. When they do, we must perform
a chromatic adaptation of the color spaces' transforms. To do so, we
use the von Kries method described in the documentation of ColorSpace.Adaptation,
using the CIE standard illuminant D50
as the target white point.
Example of conversion from sRGB to
DCI-P3:
ColorSpace.Connector connector = ColorSpace.connect(
ColorSpace.get(ColorSpace.Named.SRGB),
ColorSpace.get(ColorSpace.Named.DCI_P3));
float[] p3 = connector.transform(1.0f, 0.0f, 0.0f);
// p3 contains { 0.9473, 0.2740, 0.2076 }
- See Also:
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classOptimized connector for RGB->RGB conversions. -
Method Summary
Modifier and TypeMethodDescriptionReturns the destination color space this connector will convert to.Returns the render intent this connector will use when mapping the source color space to the destination color space.Returns the source color space this connector will convert from.float[]transform(float[] v) Transforms the specified color from the source color space to a color in the destination color space.float[]transform(float r, float g, float b) Transforms the specified color from the source color space to a color in the destination color space.
-
Method Details
-
getSource
Returns the source color space this connector will convert from.- Returns:
- A non-null instance of
ColorSpace - See Also:
-
getDestination
Returns the destination color space this connector will convert to.- Returns:
- A non-null instance of
ColorSpace - See Also:
-
getRenderIntent
Returns the render intent this connector will use when mapping the source color space to the destination color space.- Returns:
- A non-null
ColorSpace.RenderIntent - See Also:
-
transform
Transforms the specified color from the source color space to a color in the destination color space. This convenience method assumes a source color model with 3 components (typically RGB). To transform from color models with more than 3 components, such as
CMYK, usetransform(float[])instead.- Parameters:
r- The red component of the color to transformg- The green component of the color to transformb- The blue component of the color to transform- Returns:
- A new array of 3 floats containing the specified color transformed from the source space to the destination space
- See Also:
-
transform
Transforms the specified color from the source color space to a color in the destination color space.
- Parameters:
v- A non-null array of 3 floats containing the value to transform and that will hold the result of the transform- Returns:
- The v array passed as a parameter, containing the specified color transformed from the source space to the destination space
- See Also:
-