Package icyllis.arc3d.opengl

# Class GLTexture

java.lang.Object
icyllis.arc3d.engine.Resource
icyllis.arc3d.engine.Image
icyllis.arc3d.opengl.GLImage
icyllis.arc3d.opengl.GLTexture

All Implemented Interfaces:
  `RefCounted`

public final class GLTexture extends GLImage
Represents OpenGL textures.

- ## Nested Class Summary

  ## Nested classes/interfaces inherited from class icyllis.arc3d.opengl.GLImage

  `GLImage.ResourceKey`

- ## Field Summary

  ### Fields inherited from class icyllis.arc3d.engine.Image

  `mFlags`

- ## Method Summary

  Modifier and Type
  Method
  Description
  `GLTextureMutableState`
  `getGLMutableState()`
  `int`
  `getHandle()`
  `static @SharedPtr GLTexture`
  `make(Context context, GLImageDesc desc, boolean budgeted)`
  `protected void`
  `onRelease()`
  Subclass should override this method to free GPU resources in the backend API.
  `protected void`
  `onSetLabel(String label)`
  Subclass should override this method to set object label in the backend API.
  `String`
  `toString()`

  ### Methods inherited from class icyllis.arc3d.opengl.GLImage

  `getDevice, getFormat, getGLDesc, getTarget`

  ### Methods inherited from class icyllis.arc3d.engine.Image

  `getArraySize, getDepth, getDepthBits, getDesc, getHeight, getImageType, getMipLevelCount, getMutableState, getSampleCount, getStencilBits, getWidth, isMipmapped, isMipmapsDirty, isProtected, isReadOnly, isRenderable, isSampledImage, isStorageImage, setMipmapsDirty, setReleaseCallback`

  ### Methods inherited from class icyllis.arc3d.engine.Resource

  `getContext, getKey, getLabel, getMemorySize, getUniqueID, hasAnyRefs, hasCacheRef, hasCommandBufferRef, hasUsageRef, isBudgeted, isDestroyed, isPurgeable, isWrapped, ref, refCommandBuffer, setKey, setLabel, setNonCacheable, unref, unrefCommandBuffer`

  ### Methods inherited from class java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- ## Method Details

  - ### make

    @Nullable @SharedPtr public static @SharedPtr GLTexture make(Context context, GLImageDesc desc, boolean budgeted)

  - ### getGLMutableState

    public GLTextureMutableState getGLMutableState()

  - ### getHandle

    public int getHandle()
    Specified by:
      `getHandle` in class `GLImage`

  - ### onSetLabel

    protected void onSetLabel(@Nullable String label)
    Description copied from class: `Resource`
    Subclass should override this method to set object label in the backend API.
    Overrides:
      `onSetLabel` in class `Resource`

  - ### onRelease

    protected void onRelease()
    Description copied from class: `Resource`
    Subclass should override this method to free GPU resources in the backend API.
    Overrides:
      `onRelease` in class `Image`

  - ### toString

    public String toString()
    Overrides:
      `toString` in class `Object`