Package icyllis.arc3d.opengl

# Class GLFramebufferInfo

java.lang.Object
icyllis.arc3d.opengl.GLFramebufferInfo

public final class GLFramebufferInfo extends Object
Types for interacting with GL resources created externally to pipeline. BackendObjects for GL textures are really const GLTexture*. The mFormat here should be a sized, internal format for the texture. We use the sized format since the base internal formats are deprecated.

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `int`
  `mFormat`
  `int`
  `mFramebuffer`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `GLFramebufferInfo()`

- ## Method Summary

  Modifier and Type
  Method
  Description
  `boolean`
  `equals(Object o)`
  `int`
  `hashCode()`
  `void`
  `set(GLFramebufferInfo info)`

  ### Methods inherited from class java.lang.Object

  `clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait`

- ## Field Details

  - ### mFramebuffer

    public int mFramebuffer

  - ### mFormat

    public int mFormat

- ## Constructor Details

  - ### GLFramebufferInfo

    public GLFramebufferInfo()

- ## Method Details

  - ### set

    public void set(GLFramebufferInfo info)

  - ### equals

    public boolean equals(Object o)
    Overrides:
      `equals` in class `Object`

  - ### hashCode

    public int hashCode()
    Overrides:
      `hashCode` in class `Object`