#region copyright
//  Copyright (C) 2022 Auto Dark Mode
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
#endregion
namespace AutoDarkModeApp.Properties {
    
    
    // This class allows you to handle specific events on the settings class:
    //  The SettingChanging event is raised before a setting's value is changed.
    //  The PropertyChanged event is raised after a setting's value is changed.
    //  The SettingsLoaded event is raised after the setting values are loaded.
    //  The SettingsSaving event is raised before the setting values are saved.
    internal sealed partial class Settings {
        
        public Settings() {
            // // To add event handlers for saving and changing settings, uncomment the lines below:
            //
            // this.SettingChanging += this.SettingChangingEventHandler;
            //
            // this.SettingsSaving += this.SettingsSavingEventHandler;
            //
        }
        
        private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) {
            // Add code to handle the SettingChangingEvent event here.
        }
        
        private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) {
            // Add code to handle the SettingsSaving event here.
        }
    }
}
