#pragma once
#pragma push_macro("GetCurrentTime")
#undef GetCurrentTime

#include <winrt/Windows.System.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/windows.applicationmodel.h>
#include <winrt/windows.applicationmodel.core.h>
#include <winrt/Windows.UI.h>
#include <winrt/Windows.UI.Composition.h>
#include <winrt/Windows.UI.Composition.Desktop.h>
#include <winrt/Windows.UI.Composition.effects.h>
#include <winrt/windows.UI.Xaml.h>
#include <winrt/windows.UI.Xaml.interop.h>
#include <winrt/windows.UI.Xaml.Media.h>
#include <winrt/windows.UI.Xaml.Media.Animation.h>
#include <winrt/windows.UI.Xaml.Media.Imaging.h>
#include <winrt/windows.UI.Xaml.Shapes.h>
#include <winrt/windows.UI.Xaml.Controls.h>
#include <winrt/windows.UI.Xaml.Controls.Primitives.h>
#include <winrt/windows.UI.Xaml.Hosting.h>

#include <winrt/Microsoft.UI.h>
#include <winrt/Microsoft.UI.Dispatching.h>
#include <winrt/Microsoft.UI.Composition.h>
#include <winrt/Microsoft.UI.Composition.Effects.h>
#include <winrt/Microsoft.UI.Composition.Interactions.h>
#include <winrt/Microsoft.UI.Composition.SystemBackdrops.h>
#include <winrt/Microsoft.UI.Xaml.h>
#include <winrt/Microsoft.UI.Xaml.Interop.h>
#include <winrt/Microsoft.UI.Xaml.Media.h>
#include <winrt/Microsoft.UI.Xaml.Media.animation.h>
#include <winrt/Microsoft.UI.Xaml.Media.imaging.h>
#include <winrt/Microsoft.UI.Xaml.Shapes.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.Controls.primitives.h>
#include <winrt/Microsoft.UI.Xaml.hosting.h>
#include <winrt/Microsoft.UI.Xaml.Data.h>
#include <winrt/Microsoft.UI.Xaml.Markup.h>
#include <winrt/Microsoft.UI.Xaml.Media.h>
#include <winrt/Microsoft.UI.Xaml.Navigation.h>

#pragma pop_macro("GetCurrentTime")
#pragma comment(lib, "windowsapp.lib")