{
glyphname = Ibreve;
layers = (
{
layerId = m01;
shapes = (
{
ref = I;
},
{
ref = brevecomb.case;
}
);
width = 620;
},
{
layerId = m002;
shapes = (
{
ref = I;
},
{
ref = brevecomb.case;
}
);
width = 620;
}
);
unicode = 300;
}
