{
glyphname = etilde;
layers = (
{
layerId = m01;
shapes = (
{
ref = e;
},
{
ref = tildecomb;
}
);
width = 620;
},
{
layerId = m002;
shapes = (
{
ref = e;
},
{
ref = tildecomb;
}
);
width = 620;
}
);
unicode = 7869;
}
