/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2020 - Raw Material Software Limited

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 6 End-User License
   Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).

   End User License Agreement: www.juce.com/juce-6-licence
   Privacy Policy: www.juce.com/juce-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

//==============================================================================
namespace
{
    template <class RectType>
    Rectangle<int> convertToRectInt (RectType r) noexcept
    {
        return { (int) r.origin.x,
                 (int) r.origin.y,
                 (int) r.size.width,
                 (int) r.size.height };
    }

    template <class RectType>
    Rectangle<float> convertToRectFloat (RectType r) noexcept
    {
        return { (float) r.origin.x,
                 (float) r.origin.y,
                 (float) r.size.width,
                 (float) r.size.height };
    }

    template <class RectType>
    CGRect convertToCGRect (RectType r) noexcept
    {
        return CGRectMake ((CGFloat) r.getX(), (CGFloat) r.getY(), (CGFloat) r.getWidth(), (CGFloat) r.getHeight());
    }

    template <class PointType>
    Point<float> convertToPointFloat (PointType p) noexcept
    {
        return { (float) p.x, (float) p.y };
    }

    template <typename PointType>
    CGPoint convertToCGPoint (PointType p) noexcept
    {
        return CGPointMake ((CGFloat) p.x, (CGFloat) p.y);
    }

   #if JUCE_MAC
    inline CGFloat getMainScreenHeight() noexcept
    {
        if ([[NSScreen screens] count] == 0)
            return 0.0f;

        return [[[NSScreen screens] objectAtIndex: 0] frame].size.height;
    }

    inline NSRect flippedScreenRect (NSRect r) noexcept
    {
        r.origin.y = getMainScreenHeight() - (r.origin.y + r.size.height);
        return r;
    }

    inline NSPoint flippedScreenPoint (NSPoint p) noexcept
    {
        p.y = getMainScreenHeight() - p.y;
        return p;
    }

    template <class PointType>
    Point<int> convertToIntPoint (PointType p) noexcept
    {
        return Point<int> (roundToInt (p.x), roundToInt (p.y));
    }
   #endif
}

CGImageRef juce_createCoreGraphicsImage (const Image&, CGColorSpaceRef, bool mustOutliveSource);
CGContextRef juce_getImageContext (const Image&);

#if JUCE_IOS
 Image juce_createImageFromUIImage (UIImage*);
#endif

#if JUCE_MAC
 NSImage* imageToNSImage (const Image& image, float scaleFactor = 1.0f);
#endif

} // namespace juce
