///////////////////////////////
// RADIXPICKUPS.TXT
///////////////////////////////


///////////////////////////////
// MT_FULLARMOR
///////////////////////////////
ACTOR MT_FULLARMOR 1000
{
  Radius 96
  Height 96
  +FLOAT
  +WHITELIGHT 
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ARMOR SET 100
    PICKUPMESSAGE "Full Armor"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR00 A 10
    XR00 B 10
    XR00 C 10
    XR00 B 10
    Loop
  }
}

///////////////////////////////
// MT_FULLSHIED
///////////////////////////////
ACTOR MT_FULLSHIED 1001
{
  Radius 96
  Height 96
  +FLOAT
  +BLUELIGHT 
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    SHIELD SET 100
    PICKUPMESSAGE "Full Shield"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR01 A 10
    XR01 B 10
    XR01 C 10
    XR01 B 10
    Loop
  }
}


///////////////////////////////
// MT_FULLENERGY
///////////////////////////////
ACTOR MT_FULLENERGY 1002
{
  Radius 96
  Height 96
  +FLOAT
  +GREENLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ENERGY SET 100
    PICKUPMESSAGE "Full Energy"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR02 A 10
    XR02 B 10
    XR02 C 10
    XR02 B 10
    Loop
  }
}


///////////////////////////////
// MT_SUPERCHARGE
///////////////////////////////
ACTOR MT_SUPERCHARGE 1003
{
  Radius 96
  Height 96
  +FLOAT
  +BLUELIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ARMOR SET 100
    SHIELD SET 100
    ENERGY SET 100
    PICKUPMESSAGE "SUPERCHARGE!"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR03 A 10
    XR03 B 10
    XR03 C 10
    XR03 B 10
    Loop
  }
}


///////////////////////////////
// MT_RAPIDSHIELD
///////////////////////////////
ACTOR MT_RAPIDSHIELD 1004
{
  Radius 96
  Height 96
  +FLOAT
  +BLUELIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    RAPIDSHIELD 3500
    PICKUPMESSAGE "Rapid Shield Regeneration"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR04 A 10
    XR04 B 10
    XR04 C 10
    XR04 B 10
    Loop
  }
}


///////////////////////////////
// MT_RAPIDENERGY
///////////////////////////////
ACTOR MT_RAPIDENERGY 1005
{
  Radius 96
  Height 96
  +FLOAT
  +GREENLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    RAPIDENERGY 3500
    PICKUPMESSAGE "Rapid Energy Regeneration"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR05 A 10
    XR05 B 10
    XR05 C 10
    XR05 B 10
    Loop
  }
}


///////////////////////////////
// MT_MANEUVERJETS
///////////////////////////////
ACTOR MT_MANEUVERJETS 1006
{
  Radius 96
  Height 96
  +FLOAT
  +WHITELIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    MANEUVERJETS 3500
    PICKUPMESSAGE "Maneuver Jets acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR06 A 10
    XR06 B 10
    XR06 C 10
    XR06 B 10
    Loop
  }
}


///////////////////////////////
// MT_NIGHTVISION
///////////////////////////////
ACTOR MT_NIGHTVISION 1007
{
  Radius 96
  Height 96
  +FLOAT
  +GREENLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    NIGHTVISION 3500
    PICKUPMESSAGE "Night Vision acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR07 A 10 BRIGHT
    XR07 B 10 BRIGHT
    XR07 C 10 BRIGHT
    XR07 B 10 BRIGHT
    Loop
  }
}


///////////////////////////////
// MT_PLASMABOMB
///////////////////////////////
ACTOR MT_PLASMABOMB 1008
{
  Radius 96
  Height 96
  +FLOAT
  +REDLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    PLASMABOMB 1
    PICKUPMESSAGE "Plasma bomb acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR08 A 10
    XR08 B 10
    XR08 C 10
    XR08 B 10
    Loop
  }
}


///////////////////////////////
// MT_ALDS
///////////////////////////////
ACTOR MT_ALDS 1009
{
  Radius 96
  Height 96
  +FLOAT
  +REDLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ALDS 3500
    PICKUPMESSAGE "A.L.D.S. Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR09 A 10
    XR09 B 10
    XR09 C 10
    XR09 B 10
    Loop
  }
}


///////////////////////////////
// MT_ULTRASHIELDS
///////////////////////////////
ACTOR MT_ULTRASHIELDS 1010
{
  Radius 96
  Height 96
  +FLOAT
  +REDLIGHT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    SHIELD SET 200
    PICKUPMESSAGE "Ultra Shields acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR10 A 10
    XR10 B 10
    XR10 C 10
    XR10 B 10
    Loop
  }
}


///////////////////////////////
// MT_LEVEL2NEUTRONCANNONS
///////////////////////////////
ACTOR MT_LEVEL2NEUTRONCANNONS 1011
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ENERGY SET 100
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR11 A 10
    XR11 B 10
    XR11 C 10
    XR11 B 10
    Loop
  }
}


///////////////////////////////
// MT_STANDARDEPC
///////////////////////////////
ACTOR MT_STANDARDEPC 1012
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    STANDARDEPC
    AMMO 200 0 0 0
    PICKUPMESSAGE "Standard EPC Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR12 A 10
    XR12 B 10
    XR12 C 10
    XR12 B 10
    Loop
  }
}


///////////////////////////////
// MT_LEVEL1PLASMASPREADER
///////////////////////////////
ACTOR MT_LEVEL1PLASMASPREADER 1013
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    ENERGY SET 100
    PLASMASPREADER
    PICKUPMESSAGE "Plasma Spreader Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR13 A 10
    XR13 B 10
    XR13 C 10
    XR13 B 10
    Loop
  }
}


///////////////////////////////
// MT_NUCLEARCAPABILITY
///////////////////////////////
ACTOR MT_NUCLEARCAPABILITY 1014
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    NUKE
    AMMO 0 0 0 2
    PICKUPMESSAGE "Nuclear Capability Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR14 A 10
    XR14 B 10
    XR14 C 10
    XR14 B 10
    Loop
  }
}


///////////////////////////////
// MT_MISSILECAPABILITY
///////////////////////////////
ACTOR MT_MISSILECAPABILITY 1015
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    SEEKINGMISSILES
    AMMO 0 16 0 0
    PICKUPMESSAGE "Missile Capability Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR15 A 10
    XR15 B 10
    XR15 C 10
    XR15 B 10
    Stop
  }
}


///////////////////////////////
// MT_TORPEDOCAPABILITY
///////////////////////////////
ACTOR MT_TORPEDOCAPABILITY 1016
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    PHASETORPEDOES
    AMMO 0 0 15 0
    PICKUPMESSAGE "Torpedo Capability Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR16 A 10
    XR16 B 10
    XR16 C 10
    XR16 B 10
    Loop
  }
}


///////////////////////////////
// MT_GRAVITYDEVICE
///////////////////////////////
ACTOR MT_GRAVITYDEVICE 1017
{
  Radius 128
  Height 96
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    GRAVITYWAVE
    ENERGY SET 100
    PICKUPMESSAGE "Gravity Device Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR17 A 10
    XR17 B 10
    XR17 C 10
    XR17 B 10
    Loop
  }
}


///////////////////////////////
// MT_250SHELLS
///////////////////////////////
ACTOR MT_250SHELLS 1018
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 250 0 0 0
    PICKUPMESSAGE "250 Shells Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR18 A 10
    XR18 B 10
    XR18 C 10
    XR18 B 10
    Loop
  }
}


///////////////////////////////
// MT_500SHELLS
///////////////////////////////
ACTOR MT_500SHELLS 1019
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 500 0 0 0
    PICKUPMESSAGE "500 Shells Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR19 A 10
    XR19 B 10
    XR19 C 10
    XR19 B 10
    Loop
  }
}


///////////////////////////////
// MT_1000SHELLS
///////////////////////////////
ACTOR MT_1000SHELLS 1020
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 1000 0 0 0
    PICKUPMESSAGE "1000 Shells Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR20 A 10
    XR20 B 10
    XR20 C 10
    XR20 B 10
    Loop
  }
}


///////////////////////////////
// MT_4NUKES
///////////////////////////////
ACTOR MT_4NUKES 1021
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 0 0 4
    PICKUPMESSAGE "4 Nukes Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR21 A 10
    XR21 B 10
    XR21 C 10
    XR21 B 10
    Loop
  }
}


///////////////////////////////
// MT_10NUKES
///////////////////////////////
ACTOR MT_10NUKES 1022
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 0 0 10
    PICKUPMESSAGE "10 Nukes Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR22 A 10
    XR22 B 10
    XR22 C 10
    XR22 B 10
    Loop
  }
}


///////////////////////////////
// MT_15TORPEDOES
///////////////////////////////
ACTOR MT_15TORPEDOES 1023
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 0 15 0
    PICKUPMESSAGE "15 Torpedoes Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR23 A 10
    XR23 B 10
    XR23 C 10
    XR23 B 10
    Loop
  }
}


///////////////////////////////
// MT_75TORPEDOES
///////////////////////////////
ACTOR MT_75TORPEDOES 1024
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 0 75 0
    PICKUPMESSAGE "75 Torpedoes Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR24 A 10
    XR24 B 10
    XR24 C 10
    XR24 B 10
    Stop
  }
}


///////////////////////////////
// MT_20MISSILES
///////////////////////////////
ACTOR MT_20MISSILES 1025
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 20 0 0
    PICKUPMESSAGE "20 Missiles Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR25 A 10
    XR25 B 10
    XR25 C 10
    XR25 B 10
    Loop
  }
}


///////////////////////////////
// MT_50MISSILES
///////////////////////////////
ACTOR MT_50MISSILES 1026
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 0 50 0 0
    PICKUPMESSAGE "50 Missiles Acquired"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR26 A 10
    XR26 B 10
    XR26 C 10
    XR26 B 10
    Loop
  }
}


///////////////////////////////
// MT_BOOMPACK
///////////////////////////////
ACTOR MT_BOOMPACK 1027
{
  Radius 112
  Height 112
  +FLOAT
  +CUSTOMPICKUP 
  +SPECIAL
  +MF_NOGRAVITY
  +MF3_EX_NOCRASH
  INVENTORY
  {
    AMMO 5000 100 210 25
    PICKUPMESSAGE "BOOM Pack :)"
    PICKUPSOUND "radix/SndPowerUp"
  }
  States
  {
  Spawn:
    XR27 A 10
    XR27 B 10
    XR27 C 10
    XR27 B 10
    Loop
  }
}
