////////////////////////////////////////////////////////////////////////////////
// FORCEFIELDS
////////////////////////////////////////////////////////////////////////////////

ACTOR MT_FORCEFIELD
{
  Radius 2
  Height 32
  Health 1
  Gravity 0
  Renderstyle Add
  Alpha 0.5
  +NOGRAVITY
  +NOBLOCKMAP
  +FLOAT
  +NOHITFLOOR
  +MF3_EX_AMFORCEFIELD
  States
  {
  Spawn:
    TNT1 A 1
    FFFF A RANDOMRANGE(10,15)
    FFFF A 1 A_FadeOut10
    FFFF A 1 A_FadeOut10
    FFFF A 1 A_FadeOut10
    FFFF A 1 A_FadeOut10
    Stop
  }
}

ACTOR MT_TELEPORTFORCEFIELD
{
  Radius 2
  Height 32
  Health 1
  Gravity 0
  Renderstyle Add
  Alpha 0.5
  +NOGRAVITY
  +NOBLOCKMAP
  +FLOAT
  +NOHITFLOOR
  +MF3_EX_AMTELEPORTFOG
  States
  {
  Spawn:
    TNT1 A 1
    TTTT A RANDOMRANGE(15,25)
    TTTT A 1 A_FadeOut10
    TTTT A 1 A_FadeOut10
    TTTT A 1 A_FadeOut10
    TTTT A 1 A_FadeOut10
    Stop
  }
}
