A simplified UDP sender.
More...
#include <SimpleUdpSender.h>
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| SimpleUdpSender ()=delete |
| | Default constructor - deleted.
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| | SimpleUdpSender (boost_iocontext_t &ioContext, const defs::connection_t &receiver, eUdpOption sendOption=eUdpOption::broadcast, size_t sendBufferSize=DEFAULT_UDP_BUF_SIZE) |
| | Initialisation constructor. More...
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| | SimpleUdpSender (const defs::connection_t &receiver, eUdpOption sendOption=eUdpOption::broadcast, size_t sendBufferSize=DEFAULT_UDP_BUF_SIZE) |
| | Initialisation constructor. More...
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| SimpleUdpSender (const SimpleUdpSender &)=delete |
| | Copy constructor - deleted.
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SimpleUdpSender & | operator= (const SimpleUdpSender &)=delete |
| | Copy assignment operator - deleted.
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| SimpleUdpSender (SimpleUdpSender &&)=delete |
| | Move constructor - deleted.
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SimpleUdpSender & | operator= (SimpleUdpSender &&)=delete |
| | Move assignment operator - deleted.
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| ~SimpleUdpSender ()=default |
| | Default destructor.
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| defs::connection_t | ReceiverConnection () const |
| | Retrieve receiver connection details. More...
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| bool | SendMessage (int32_t messageId, const defs::connection_t &responseAddress=defs::NULL_CONNECTION) |
| | Send a header-only message to the receiver. More...
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| bool | SendMessage (const defs::char_buffer_t &message, int32_t messageId, const defs::connection_t &responseAddress=defs::NULL_CONNECTION) |
| | Send a header plus message buffer to the receiver. More...
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| template<typename T , typename A = serialize::archives::out_port_bin_t> |
| bool | SendMessage (const T &message, int32_t messageId, const defs::connection_t &responseAddress=defs::NULL_CONNECTION) |
| | Send a full message to the server. More...
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| bool | SendMessage (const defs::char_buffer_t &message) |
| | Send a message buffer to the receiver. More...
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◆ SimpleUdpSender() [1/2]
Initialisation constructor.
- Parameters
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| [in] | ioContext | - External boost IO context to manage ASIO. |
| [in] | receiver | - Connection object describing target receiver's address and port. |
| [in] | sendOption | - Socket send option to control the use of broadcasts/unicast. |
| [in] | sendBufferSize | - Socket send option to control send buffer size. |
Typically use this constructor when managing a bool of threads using an instance of core_lib::asio::IoContextThreadGroup in your application to manage a pool of std::threads. This means you can use a single thread pool and all ASIO operations will be exectued using this thread pool managed by a single IO context. This is the recommended constructor.
◆ SimpleUdpSender() [2/2]
Initialisation constructor.
- Parameters
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| [in] | receiver | - Connection object describing target receiver's address and port. |
| [in] | sendOption | - Socket send option to control the use of broadcasts/unicast. |
| [in] | sendBufferSize | - Socket send option to control send buffer size. |
This constructor does not require an external IO context to run instead it creates its own IO context object along with its own thread. For very simple cases this version will be fine but in more performance and resource critical situations the external IO context constructor is recommened.
◆ ReceiverConnection()
| auto core_lib::asio::udp::SimpleUdpSender::ReceiverConnection |
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Retrieve receiver connection details.
- Returns
- - Connection object describing target receiver's address and port.
◆ SendMessage() [1/4]
Send a header-only message to the receiver.
- Parameters
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| [in] | messageId | - Unique message ID to insert into message header. |
| [in] | responseAddress | - (Optional) The address and port where the receiver should send the response, the default value will mean the response address will point to this client socket. |
- Returns
- Returns the success state of the send as a boolean.
This method only sends a simple core_lib::asio::defs::MessageHeader object to the server.
◆ SendMessage() [2/4]
Send a header plus message buffer to the receiver.
- Parameters
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| [in] | message | - The message buffer. |
| [in] | messageId | - Unique message ID to insert into message header. |
| [in] | responseAddress | - (Optional) The address and port where the receiver should send the response, the default value will mean the response address will point to this client socket. |
- Returns
- Returns the success state of the send as a boolean.
◆ SendMessage() [3/4]
template<typename T , typename A = serialize::archives::out_port_bin_t>
Send a full message to the server.
- Parameters
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| [in] | message | - The message of type T to send behind the header serialized to an boost::serialization-compatible archive of type A. |
| [in] | messageId | - Unique message ID to insert into message header. |
| [in] | responseAddress | - (Optional) The address and port where the receiver should send the response, the default value will mean the response address will point to this client socket. |
- Returns
- Returns the success state of the send as a boolean.
This method uses the a core_lib::asio::defs::MessageHeader object as the header.
◆ SendMessage() [4/4]
Send a message buffer to the receiver.
- Parameters
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| [in] | message | - The message buffer. |
- Returns
- Returns the success state of the send as a boolean.
The documentation for this class was generated from the following files: