/*
 * Copyright (c) 2012-2025 Daniele Bartolini et al.
 * SPDX-License-Identifier: GPL-3.0-or-later
 */

namespace Crown
{
const string OBJECT_TYPE_ACTOR                   = "actor";
const string OBJECT_TYPE_ANIMATION_STATE_MACHINE = "animation_state_machine";
const string OBJECT_TYPE_CAMERA                  = "camera";
const string OBJECT_TYPE_COLLIDER                = "collider";
const string OBJECT_TYPE_FILE                    = "file";
const string OBJECT_TYPE_LEVEL                   = "level";
const string OBJECT_TYPE_LIGHT                   = "light";
const string OBJECT_TYPE_MESH_RENDERER           = "mesh_renderer";
const string OBJECT_TYPE_SCRIPT                  = "script";
const string OBJECT_TYPE_SOUND_SOURCE            = "sound_source";
const string OBJECT_TYPE_SPRITE_RENDERER         = "sprite_renderer";
const string OBJECT_TYPE_STATE_MACHINE           = "state_machine";
const string OBJECT_TYPE_TRANSFORM               = "transform";
const string OBJECT_TYPE_UNIT                    = "unit";
const string OBJECT_TYPE_SPRITE                  = "sprite";
const string OBJECT_TYPE_FONT                    = "font";

} /* namespace Crown */
