#include <oboe/Oboe.h>

int main() {
    oboe::AudioStreamBuilder builder;
    builder.setDirection(oboe::Direction::Output);
    builder.setPerformanceMode(oboe::PerformanceMode::LowLatency);
    builder.setSharingMode(oboe::SharingMode::Exclusive);
    builder.setFormat(oboe::AudioFormat::Float);
    builder.setChannelCount(oboe::ChannelCount::Mono);
    return 0;
}
