- setBorderSize(float) - Method in class org.artoolkitx.arx.arxj.ARController
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- setCameraIndex(int) - Method in class org.artoolkitx.arx.arxj.rendering.ARRenderer
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- setColor(float[]) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Line
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- setDebugMode(boolean) - Method in class org.artoolkitx.arx.arxj.ARController
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Enables or disables the debug video image in the square tracker.
- setEnd(float[]) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Line
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- setModelViewMatrix(float[]) - Method in class org.artoolkitx.arx.arxj.rendering.ShaderProgram
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- setPatternCountMax(int) - Method in class org.artoolkitx.arx.arxj.ARController
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- setPatternSize(int) - Method in class org.artoolkitx.arx.arxj.ARController
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- setProjectionMatrix(float[]) - Method in class org.artoolkitx.arx.arxj.rendering.ShaderProgram
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- setShaderProgram(ShaderProgram) - Method in interface org.artoolkitx.arx.arxj.rendering.ARDrawable
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- setShaderProgram(ShaderProgram) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Cube
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- setShaderProgram(ShaderProgram) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Line
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- setShaderSource(String) - Method in interface org.artoolkitx.arx.arxj.rendering.OpenGLShader
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- setShaderSource(String) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.SimpleFragmentShader
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- setShaderSource(String) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.SimpleVertexShader
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- setStart(float[]) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Line
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- setThreshold(int) - Method in class org.artoolkitx.arx.arxj.ARController
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Sets the threshold used to binarize the video image for square marker detection.
- setupShaderUsage() - Method in class org.artoolkitx.arx.arxj.rendering.ShaderProgram
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Sets some basic settings for shader usage.
- setWidth(float) - Method in class org.artoolkitx.arx.arxj.rendering.shader_impl.Line
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- ShaderProgram - Class in org.artoolkitx.arx.arxj.rendering
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Created by Thorsten Bux on 21.01.2016.
- ShaderProgram(OpenGLShader, OpenGLShader) - Constructor for class org.artoolkitx.arx.arxj.rendering.ShaderProgram
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- shaderProgramHandle - Variable in class org.artoolkitx.arx.arxj.rendering.ShaderProgram
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- showInfo() - Method in class org.artoolkitx.arx.arxj.ARActivity
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- SimpleFragmentShader - Class in org.artoolkitx.arx.arxj.rendering.shader_impl
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Here you define your fragment shader and what it does with the given color.
- SimpleFragmentShader() - Constructor for class org.artoolkitx.arx.arxj.rendering.shader_impl.SimpleFragmentShader
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- SimpleShaderProgram - Class in org.artoolkitx.arx.arxj.rendering.shader_impl
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The shader program links together the vertex shader and the fragment shader and compiles them.
- SimpleShaderProgram(OpenGLShader, OpenGLShader) - Constructor for class org.artoolkitx.arx.arxj.rendering.shader_impl.SimpleShaderProgram
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- SimpleVertexShader - Class in org.artoolkitx.arx.arxj.rendering.shader_impl
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Created by Thorsten Bux on 21.01.2016.
- SimpleVertexShader() - Constructor for class org.artoolkitx.arx.arxj.rendering.shader_impl.SimpleVertexShader
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- start(int, int, String, String, int, boolean) - Method in class org.artoolkitx.arx.arxj.ARController
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Initialises the ARController.
- stopAndFinal() - Method in class org.artoolkitx.arx.arxj.ARController
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Stop and final.
- supplyFrameLayout() - Method in class org.artoolkitx.arx.arxj.ARActivity
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Allows subclasses to supply a FrameLayout which will be populated
with a camera preview and GL surface view.
- supplyRenderer() - Method in class org.artoolkitx.arx.arxj.ARActivity
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Allows subclasses to supply a custom Renderer.