// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


#include "stdafx.h"
#include "property.h"


/////////////////////////////////////////////////////////////////////////////
// CProperty properties

/////////////////////////////////////////////////////////////////////////////
// CProperty operations

VARIANT CProperty::GetValue()
{
	VARIANT result;
	InvokeHelper(0x0, DISPATCH_PROPERTYGET, VT_VARIANT, (void*)&result, NULL);
	return result;
}

void CProperty::SetValue(const VARIANT& newValue)
{
	static BYTE parms[] =
		VTS_VARIANT;
	InvokeHelper(0x0, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
		 &newValue);
}

CString CProperty::GetName()
{
	CString result;
	InvokeHelper(0x60020002, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
	return result;
}

long CProperty::GetType()
{
	long result;
	InvokeHelper(0x60020003, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
	return result;
}

long CProperty::GetAttributes()
{
	long result;
	InvokeHelper(0x60020004, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
	return result;
}

void CProperty::SetAttributes(long nNewValue)
{
	static BYTE parms[] =
		VTS_I4;
	InvokeHelper(0x60020004, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
		 nNewValue);
}
