{
	"_meta": {
		"dependencies": {
			"creature": [
				"BB"
			]
		},
		"internalCopies": [
			"creature"
		]
	},
	"creature": [
		{
			"name": "Arisson, Mimic Prankster",
			"source": "TiO",
			"page": 49,
			"_copy": {
				"name": "Mimic",
				"source": "BB",
				"_mod": {
					"skills": [
						{
							"mode": "setProps",
							"props": {
								"dwelling lore": {
									"std": 10,
									"note": "applies only to the Scar"
								}
							}
						}
					],
					"abilities.mid": [
						{
							"mode": "replaceArr",
							"replace": "Adhesive",
							"items": [
								{
									"name": "Adhesive",
									"entries": [
										"The mimic is coated in an adhesive slime. Any creature that touches the mimic (usually from a fists {@action Strike}, the mimic's pseudopod {@action Strike}, or a {@action Grapple} or {@action Shove}) must succeed at a {@dc 23} Reflex save or gain the {@condition grabbed} condition. The DC to {@action Escape} is 23. A melee or thrown weapon that successfully {@action Strike||Strikes} the mimic is stuck to the mimic. A character can spend an action to attempt a {@dc 23} {@skill Athletics} check, removing the weapon on a success. The mimic can release a stuck creature or object by spending a single action. The adhesive dissolves 1 minute after the mimic dies, releasing all stuck objects and creatures."
									]
								}
							]
						},
						{
							"mode": "replaceArr",
							"replace": "Object Lesson",
							"items": [
								{
									"name": "Object Lesson",
									"activity": {
										"number": 1,
										"unit": "reaction"
									},
									"entries": [
										"If a creature touches or physically interacts with the mimic while the mimic is transformed using Mimic Object, the mimic can spend its reaction to automatically give the creature the {@condition grabbed} condition from its adhesive ability. The creature doesn't get to attempt the saving throw against this effect. The mimic then makes a pseudopod {@action Strike} against any creature adjacent to itself. Object Lesson can't be used again until the mimic escapes and takes on a new disguise."
									]
								}
							]
						}
					],
					"abilities.bot": [
						{
							"mode": "replaceArr",
							"replace": "Mimic Object",
							"items": [
								{
									"name": "Mimic Object",
									"activity": {
										"number": 1,
										"unit": "action"
									},
									"traits": [
										"concentrate"
									],
									"entries": [
										"The mimic assumes the shape of any {@trait Medium} object. This doesn't change the mimic's texture or overall size, but the mimic can alter their coloration and visual appearance. A creature must succeed at a {@dc 28} {@skill Perception} check to figure out that the object is really a creature."
									]
								}
							]
						}
					]
				}
			}
		},
		{
			"name": "Blue Finley, Ghost Commoner",
			"source": "TiO",
			"page": 20,
			"_copy": {
				"name": "Ghost Commoner",
				"source": "BB",
				"_mod": {
					"traits": [
						{
							"mode": "removeArr",
							"items": [
								"ce"
							]
						},
						{
							"mode": "prependArr",
							"items": [
								"n"
							]
						}
					],
					"skills": [
						{
							"mode": "setProps",
							"props": {
								"dwelling lore": {
									"std": 10,
									"note": "applies to the fish camp"
								}
							}
						}
					],
					"abilities.top": [
						{
							"mode": "replaceArr",
							"replace": "Site Bound",
							"items": [
								{
									"name": "Site Bound",
									"entries": [
										"Blue Finley can stray only a short distance from where they were killed or the place they haunt. A typical limit is 120 feet."
									],
									"generic": {
										"tag": "ability"
									}
								}
							]
						}
					],
					"abilities.mid": [
						{
							"mode": "replaceTxt",
							"replace": "can't attempt such checks.",
							"with": "can't use them against other creatures."
						},
						{
							"mode": "replaceArr",
							"replace": "Rejuvenation",
							"items": [
								{
									"name": "Rejuvenation",
									"traits": [
										"divine",
										"necromancy"
									],
									"entries": [
										"Setting right the injustice that led to Finley's death (as described in Putting Finley to Rest) allows them to move on to the afterlife. Otherwise, when the ghost is destroyed, they re-form, fully healed, after {@dice 2d4} days at the location to which they're bound."
									],
									"generic": {
										"tag": "ability",
										"add_hash": "Ghost"
									}
								}
							]
						}
					]
				}
			}
		},
		{
			"name": "Bomela, Troll Enforcer",
			"source": "TiO",
			"page": 50,
			"_copy": {
				"name": "Troll",
				"source": "BB",
				"_mod": {
					"*": [
						{
							"mode": "replaceTxt",
							"replace": "The troll can't die",
							"with": "She can't die"
						},
						{
							"mode": "replaceTxt",
							"replace": "The troll",
							"with": "Bomela",
							"flags": "i"
						},
						{
							"mode": "replaceTxt",
							"replace": "their",
							"with": "her"
						},
						{
							"mode": "replaceTxt",
							"replace": "they're",
							"with": "she's"
						}
					]
				}
			}
		},
		{
			"name": "Brimstone Rat",
			"source": "TiO",
			"page": 37,
			"_copy": {
				"name": "Rat, Giant",
				"source": "BB",
				"_mod": {
					"defenses.resistances": [
						{
							"mode": "appendArr",
							"items": [
								{
									"amount": 5,
									"name": "fire"
								}
							]
						}
					]
				}
			}
		},
		{
			"name": "Crocodile",
			"source": "TiO",
			"page": 11,
			"hasImages": true,
			"level": 2,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 7,
					"in water": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": -5,
				"wis": 1,
				"cha": -4
			},
			"speed": {
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+4} piercing plus {@ability Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The crocodile can hold its breath for about 2 hours."
						],
						"name": "Deep Breath"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"When hiding in water, the crocodile can move up to 35 feet, traveling on water and land, up to a creature that doesn't see it and doesn't know where it is and make a {@action Strike} against that creature. The creature is {@condition flat-footed} against the attack."
						],
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The crocodile tucks its legs and rolls rapidly, twisting its victim. It makes a jaws {@action Strike} with a +2 circumstance bonus to the attack roll against a creature it has {@condition grabbed}. If it hits, it also knocks the creature {@condition prone}. If it fails, it releases the creature."
						],
						"name": "Death Roll"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"After succeeding at a jaws {@action Strike}, the crocodile can use this action to automatically give the target the {@condition grabbed} condition until the end of the crocodile's next turn."
						],
						"name": "Grab",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Grimstone, Gargoyle Guardian",
			"source": "TiO",
			"page": 35,
			"_copy": {
				"name": "Gargoyle",
				"source": "BB"
			}
		},
		{
			"name": "Hargrit Leadbuster",
			"source": "TiO",
			"page": 36,
			"level": 4,
			"traits": [
				"unique",
				"le",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 10
				},
				"diplomacy": {
					"std": 12,
					"against devils": 14
				},
				"fiend lore": {
					"std": 10
				},
				"intimidation": {
					"std": 10
				},
				"religion": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 0,
				"con": 3,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"area map (showing Maunder Castle, the logging camp, logger movements, and plans of attack)",
				"{@runeItem dagger||+1 weapon potency||+1 dagger}",
				"{@item half plate}",
				"religious symbol of {@deity Asmodeus}",
				"scroll of magic weapon"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 14,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 1d4 + 4} piercing plus {@damage 1d10} fire",
					"types": [
						"piercing",
						"fire"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 12,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4 + 4} piercing plus {@damage 1d10} fire",
					"types": [
						"piercing",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Prepared",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "light"
								},
								{
									"name": "message"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "burning hands"
								},
								{
									"name": "command"
								},
								{
									"name": "fear"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": 2
								},
								{
									"name": "heal",
									"amount": 2
								},
								{
									"name": "resist energy"
								},
								{
									"name": "see invisibility"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"Hargrit ignores the reduction to his Speed from armor and deducts 5 feet from any one penalty to his Speed (such as from a spell)."
						],
						"name": "Unburdened Iron"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 65
					}
				]
			}
		},
		{
			"name": "Hermonia, Harpy",
			"source": "TiO",
			"page": 48,
			"_copy": {
				"name": "Harpy",
				"source": "BB"
			}
		},
		{
			"name": "Laraphis, Harpy",
			"source": "TiO",
			"page": 48,
			"_copy": {
				"name": "Harpy",
				"source": "BB"
			}
		},
		{
			"name": "Karstin Star-Hand, Shadow",
			"source": "TiO",
			"page": 29,
			"_copy": {
				"name": "Shadow",
				"source": "BB",
				"_mod": {
					"abilities.mid": [
						{
							"mode": "replaceTxt",
							"replace": "can't attempt such checks.",
							"with": "can't use them against other creatures."
						},
						{
							"mode": "replaceArr",
							"replace": "Incorporeal",
							"items": [
								{
									"name": "Incorporeal",
									"entries": [
										"A shadow has no body and can pass through physical objects, though it can't end its turn inside an object. Most checks that use Strength and require a body, such as {@action Grapple} and {@action Shove}, don't work against a shadow, and a shadow can't use them against other creatures."
									]
								}
							]
						},
						{
							"mode": "replaceArr",
							"replace": "Light Vulnerability",
							"items": [
								{
									"name": "Light Vulnerability",
									"entries": [
										"An object shedding magical light (such as from the {@spell light} spell) gains the {@trait magical} trait when used to attack the shadow."
									]
								}
							]
						}
					]
				}
			}
		},
		{
			"name": "Kotgar Leadbuster",
			"source": "TiO",
			"page": 33,
			"level": 4,
			"traits": [
				"unique",
				"le",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 12,
					"to Shove": 14
				},
				"crafting": {
					"std": 8
				},
				"intimidation": {
					"std": 9
				},
				"society": {
					"std": 8
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"{@item half plate}",
				"{@item javelin} (6)",
				"{@item maul}"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "maul",
					"attack": 14,
					"traits": [
						"shove"
					],
					"damage": "{@dice 1d12 + 8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 11,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@dice 1d6 + 8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"If a creature Kotgar can reach with a melee attack makes a ranged attack, uses an action with the {@trait manipulate} or {@trait move} trait, or leaves a square on its turn, Kotgar can use his reaction to make a melee {@action Strike} against that creature. If his attack is a critical hit and the foe was using an action with the {@trait manipulate} trait, their action doesn't have any effect."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"If Kotgar has already attacked this turn and is holding a two-handed melee weapon, he can make a {@action Strike} with his two-handed melee weapon. If he hits a target that's Medium or smaller, he can push it back 5 feet, or 10 feet if his {@action Strike} was a critical hit. Kotgar can move to follow the target. Whether he hits or misses, the target is {@condition flat-footed} until the end of his current turn unless he critically fails."
						],
						"name": "Brutish Shove"
					},
					{
						"entries": [
							"When a creature Kotgar Shoves has to stop moving because it would hit an object, it takes 4 bludgeoning damage."
						],
						"name": "Powerful Shove"
					},
					{
						"entries": [
							"Kotgar ignores the reduction to his Speed from armor and deducts 5 feet from any one penalty to his Speed (such as from a spell)."
						],
						"name": "Unburdened Iron"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Kurnugian Jackal",
			"source": "TiO",
			"page": 61,
			"level": 6,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"beast"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"diplomacy": {
					"std": 11
				},
				"intimidation": {
					"std": 13
				},
				"occultism": {
					"std": 11
				},
				"religion": {
					"std": 13
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"traits": [
						"agile"
					],
					"effects": [
						"knockdown"
					],
					"damage": "{@dice 2d6 + 5} piercing plus Knockdown",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 21,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "grim tendrils"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "hideous laughter"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "paralyze"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"concentrate",
							"divine",
							"mental",
							"visual"
						],
						"entries": [
							"When a target affected by the Kurnugian jackal's Hypnotic Stare ability takes damage, the jackal can focus the power of their third eye to intensify the pain of this damage, increasing the damage dealt by {@damage 1d6}."
						],
						"name": "Inflict Pain"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"mental",
							"visual"
						],
						"entries": [
							"The Kurnugian jackal opens their third eye to look at a target within 30 feet that can see the jackal. That target takes a \u20132 penalty to Will saving throws until the end of the Kurnugian jackal's next turn. The Kurnugian jackal can maintain this stare against only one opponent at a time; if the jackal uses it on a second target, it ends for the first target. The jackal can dismiss it as a free action and use their Remove Memory ability if they so choose."
						],
						"name": "Hypnotic Stare"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"When the Kurnugian jackal succeeds at their jaws {@action Strike}, they can use this action immediately after to automatically knock over the target, giving the target the {@condition prone} condition."
						],
						"name": "Knockdown",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"concentrate",
							"divine",
							"mental"
						],
						"entries": [
							"The Kurnugian ends their Hypnotic Stare ability early, and just before this happens, the target must succeed at a {@dc 24} Will saving throw or forget any hostile activities the Kurnugian jackal performed against it."
						],
						"name": "Remove Memory"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 98
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Lurok, Bugbear Marauder",
			"source": "TiO",
			"page": 30,
			"_copy": {
				"name": "Bugbear Marauder",
				"source": "BB"
			}
		},
		{
			"name": "Morgrym Leadbuster",
			"source": "TiO",
			"page": 35,
			"level": 4,
			"traits": [
				"unique",
				"ne",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 12
				},
				"crafting": {
					"std": 12
				},
				"diplomacy": {
					"std": 13,
					"against demons": 15
				},
				"intimidation": {
					"std": 15
				},
				"religion": {
					"std": 16
				},
				"society": {
					"std": 9
				},
				"survival": {
					"std": 12
				},
				"demon lore": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 2,
				"int": 4,
				"wis": 1,
				"cha": -1
			},
			"items": [
				"spellbook (Advanced Arcanomnemonics)",
				"{@item material component pouch}",
				"{@item staff}",
				"wand of fear"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 14,
					"damage": "{@damage 1d4 + 2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "gust of wind"
								},
								{
									"name": "magic missile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "obscuring mist"
								},
								{
									"name": "resist energy"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"concentrate",
							"move"
						],
						"entries": [
							"If Morgrym is targeted by an attack and a lower-level undead creature is adjacent to him, Morgrym and the undead swap places, and the undead becomes the target of the attack."
						],
						"name": "Necromantic Defense"
					}
				],
				"bot": [
					{
						"traits": [
							"arcane"
						],
						"entries": [
							"Once per day, Morgrym can drain his bonded item's power to choose a spell that he already cast today and cast it again. Recalling this spell is instant, but he still has to spend the actions to cast the spell."
						],
						"name": "Arcane Bond"
					},
					{
						"entries": [
							"Morgrym deals with the grim powers of life and death and has focused his magic to aid him in this endeavor. He can cast {@spell fear} as a school spell."
						],
						"name": "Necromancer"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Mwibah",
			"source": "TiO",
			"page": 53,
			"description": "{@creature Kurnugian jackal|tio}",
			"_copy": {
				"name": "Kurnugian Jackal",
				"source": "TiO"
			}
		},
		{
			"name": "Olli",
			"source": "TiO",
			"page": 19,
			"description": "CG female {@creature scalliwing|tio}",
			"_copy": {
				"name": "Scalliwing",
				"source": "TiO"
			}
		},
		{
			"name": "Omblin Leadbuster",
			"source": "TiO",
			"page": 37,
			"level": 2,
			"traits": [
				"unique",
				"ne",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"society": {
					"std": 5
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 6
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"{@item hand crossbow} (10 {@item bolt (generic)||bolts})",
				"{@item leather||leather armor}",
				"{@item rapier}"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"deadly <d8>",
						"finesse"
					],
					"name": "rapier",
					"attack": 11,
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"name": "hand crossbow",
					"attack": 11,
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"When a creature Omblin can see targets him with an attack, Omblin gains a +2 circumstance bonus to AC against the attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"entries": [
							"Omblin deals an extra {@damage 1d6} to creatures that have the {@condition flat-footed} condition."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When Omblin critically hits a target and deals damage, the target is {@condition flat-footed} against his attacks until the end of his next turn."
						],
						"name": "Unbalancing Blow"
					},
					{
						"entries": [
							"Omblin ignores the reduction to his Speed from armor and deducts 5 feet from any one penalty to his Speed (such as from a spell)."
						],
						"name": "Unburdened Iron"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Orc Scrapper",
			"source": "TiO",
			"page": 40,
			"hasImages": true,
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"orc"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 7
				},
				"intimidation": {
					"std": 4
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"{@item battle axe}",
				"{@item breastplate}",
				"{@item javelin} (4)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "battle axe",
					"attack": 7,
					"traits": [
						"sweep"
					],
					"damage": "{@damage 1d8 + 4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 7,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4 + 4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 5,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6 + 4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Ferocity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"When the orc is reduced to 0 Hit Points, they can use their reaction to remain conscious with 1 Hit Point, but they gain the {@condition wounded 1} condition (or increases the {@condition wounded} value by 1 if they already have that condition). The orc can't use this ability at {@condition wounded 3}."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 23
					}
				]
			}
		},
		{
			"name": "Scalliwing",
			"source": "TiO",
			"page": 62,
			"level": 3,
			"traits": [
				"uncommon",
				"cg",
				"tiny",
				"beast",
				"couatl"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"diplomacy": {
					"std": 9
				},
				"nature": {
					"std": 9
				},
				"religion": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 0,
				"int": 0,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 10,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "fangs",
					"attack": 10,
					"damage": "{@damage 1d4+1} piercing plus {@damage 1d4} {@condition persistent damage||persistent poison}",
					"types": [
						"piercing",
						"persistent",
						"poison"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 20,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "guidance"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "heal"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "heal",
									"amount": 2
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"mental",
							"visual"
						],
						"entries": [
							"The scalliwing spreads their iridescent wings and flutters them in a hypnotizing pattern. Each creature within 30 feet that can see the scalliwing must attempt a {@dc 20} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition flat-footed} until the start of its next turn.",
									"Failure": "The creature is {@condition flat-footed} until the start of its next turn, and it must spend its first action on its next turn admiring the scalliwing.",
									"Critical Failure": "The creature is {@condition flat-footed} until the start of its next turn. For 1 minute, the creature must spend its first action each turn admiring the scalliwing. This effect ends if the scalliwing attacks or uses another hostile action against the affected creature."
								}
							}
						],
						"name": "Wing Flash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Slate, Gargoyle Prankster",
			"source": "TiO",
			"page": 49,
			"_copy": {
				"name": "Gargoyle",
				"source": "BB"
			}
		},
		{
			"name": "Stinkweed Shambler",
			"source": "TiO",
			"page": 63,
			"level": 2,
			"traits": [
				"ne",
				"small",
				"plant"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"intimidation": {
					"std": 6
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 3,
				"int": -2,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "vine",
					"attack": 11,
					"damage": "{@damage 1d8+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <30 feet>"
					],
					"name": "seedpod",
					"attack": 11,
					"damage": "{@damage 2d4+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"10 feet. A creature entering the aura or starting its turn in the aura must succeed at a {@dc 14} Fortitude save or become {@condition flat-footed} for 1 round (and {@condition slowed|CRB|slowed 1} for 1 round on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute."
						],
						"name": "Stench"
					},
					{
						"entries": [
							"The foul smell emitted by a stinkweed shambler becomes stronger when its leaves are crushed or burned. When a stinkweed shambler takes bludgeoning or fire damage, the DC for its Stench ability increases to 18 and its {@skill Stealth} bonus decreases to +4. Both of these effects last for 1 minute."
						],
						"name": "Stinky Leaves"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The stinkweed shambler {@action Stride||Strides} up to half its Speed. This movement doesn't provoke reactions."
						],
						"name": "Waving Weed"
					},
					{
						"entries": [
							"A stinkweed shambler ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from non-magical foliage."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 30
					}
				],
				"weaknesses": [
					{
						"amount": 4,
						"name": "fire"
					}
				]
			}
		}
	]
}
