{
	"creature": [
		{
			"name": "Belmazog",
			"source": "AoA2",
			"page": 77,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"medium",
				"acid",
				"amphibious",
				"boggard",
				"dragon",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"boggard",
					"common",
					"draconic",
					"mwangi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 18
				},
				"deception": {
					"std": 19
				},
				"intimidation": {
					"std": 21
				},
				"performance": {
					"std": 17
				},
				"religion": {
					"std": 18
				},
				"society": {
					"std": 12
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": -1,
				"wis": 3,
				"cha": 6
			},
			"speed": {
				"walk": 40,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"damage": "{@damage 2d8+11} piercing plus {@damage 1d12} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 20,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"tongue grab"
					],
					"damage": "{@damage 2d6+11} acid plus tongue grab",
					"types": [
						"acid"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 27,
					"attack": 19,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "forbidding ward"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "shield"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "burning hands",
									"amount": 2
								},
								{
									"name": "fear"
								},
								{
									"name": "fireball"
								},
								{
									"name": "heal",
									"amount": 2
								},
								{
									"name": "summon monster"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "harm"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"rituals": [
						{
							"name": "nul-acrumi vazghul",
							"source": "AoA2"
						},
						{
							"name": "planar ally"
						}
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"acid"
						],
						"entries": [
							"Belmazog spews a gout of acid that deals {@damage 10d6} acid damage in a 30-foot cone ({@dc 28} basic Reflex save)",
							"Belmazog can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"auditory",
							"mental"
						],
						"trigger": "Belmazog or one of her allies within 60 feet attempts a saving throw against an {@trait auditory} or {@trait sonic} effect.",
						"entries": [
							"Belmazog releases a croak that drowns out other sound. She rolls a {@skill Performance} check. Belmazog and her boggard allies in the area can use the higher result of Belmazog's {@skill Performance} check or their saves to resolve the effects against the {@trait auditory} or {@trait sonic} effect."
						],
						"name": "Drowning Drone"
					},
					{
						"entries": [
							"This rare and highly specialized ritual, taught to Belmazog by the Scarlet Triad, allowed her to use the fossilized remains of {@deity Dahak|LOGM} to erect powerful defenses in the region in the form of dragon pillars, but the resources and time required to perform the ritual again are not available to Belmazog during the course of this adventure. As a result, and since there is no way for the PCs to learn or benefit from the ritual, further information beyond the repercussions detailed in the adventure itself are not presented here."
						],
						"name": "Nul-Acrumi Vazghul Ritual"
					},
					{
						"entries": [
							"Belmazog ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						],
						"name": "Swamp Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"Belmazog unleashes a terrifying croak. Any non-boggard within 30 feet becomes {@condition frightened 1} unless they succeed at a {@dc 28} Will save; those who critically succeed are temporarily immune for 1 minute."
						],
						"name": "Terrifying Croak"
					},
					{
						"entries": [
							"If Belmazog hits a creature with her tongue, that creature becomes {@condition grabbed} by Belmazog. Unlike with a normal grab, the creature isn't {@condition immobilized}, but it can't move beyond the reach of Belmazog's tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn't deal any damage to Belmazog, it prevents her from using her tongue {@action Strike} until she regrows her tongue, which takes a week."
						],
						"name": "Tongue Grab"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Bida",
			"source": "AoA2",
			"page": 81,
			"level": 8,
			"traits": [
				"uncommon",
				"le",
				"huge",
				"dragon"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"mwangi"
				]
			},
			"skills": {
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"society": {
					"std": 16
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 3,
				"int": 4,
				"wis": 3,
				"cha": 6
			},
			"speed": {
				"walk": 40,
				"climb": 20,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d6+9} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 26,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "humanoid form"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "nondetection"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d6+6} bludgeoning, {@dc 26}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A bida can {@action Strike} with its tail even while {@action Grab||Grabbing} creatures with it. The bida can have up to eight Medium or smaller creatures {@condition grabbed} with its tail at a time; it can also grab Large creatures, but they count as four Medium creatures for this purpose."
						],
						"name": "Eight Coils"
					},
					{
						"traits": [
							"arcane",
							"illusion"
						],
						"entries": [
							"By concentrating for 4 hours, the bida hides a small settlement. This is a 5-th level {@spell hallucinatory terrain} spell, except the area is a 500-foot burst and creatures are {@condition invisible} while inside structures in the area. The bida can conceal only one settlement at a time, and must concentrate on the effect for 10 minutes at the beginning of each day to maintain the illusion."
						],
						"name": "Mask Settlement"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+2 circumstance to all saves to disbelieve illusions"
					]
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "acid"
					},
					{
						"amount": 10,
						"name": "poison"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Charau-ka Dragon Priest",
			"source": "AoA2",
			"page": 59,
			"level": 6,
			"traits": [
				"ce",
				"small",
				"charau-ka",
				"dragon",
				"fire",
				"humanoid",
				"uncommon"
			],
			"description": "Male charau-ka priest",
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"draconic",
					"mwangi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 13
				},
				"intimidation": {
					"std": 15
				},
				"religion": {
					"std": 15
				},
				"survival": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": 0,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"leather armor",
				"+1 striking longsword"
			],
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"traits": [
						"magical",
						"versatile <P>"
					],
					"attack": 17,
					"damage": "{@damage 2d8+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "bite",
					"attack": 16,
					"damage": "{@damage 1d10+6} piercing plus {@damage 1d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d10+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "thrown rock",
					"attack": 15,
					"traits": [
						"deadly <d6>",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "burning hands",
									"amount": 2
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "flaming sphere"
								},
								{
									"name": "heal"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "vampiric touch"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the priest's tail uses a move action or leaves a square during a move action it's using.",
						"entries": [
							"The priest makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, it disrupts the creature's action."
						],
						"name": "Twisting Tail"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"The priest breathes fire that deals {@damage 7d6} fire damage in a 30-foot cone ({@dc 23} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"trigger": "The charau-ka's turn begins",
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The charau-ka is {@condition quickened} until the end of their turn and can use the extra action only to {@action Stride} or {@action Strike}. While in the frenzy, the charau-ka can't speak and automatically critically fails {@skill Stealth} checks, due to their loud wailing."
						],
						"name": "Shrieking Frenzy"
					},
					{
						"entries": [
							"Any weapon a charau-ka throws gains the {@trait deadly <d6>} weapon trait. Furthermore, when a charau-ka throws an improvised weapon, they do not take the \u20132 penalty for doing so, nor does they take a penalty for using a thrown improvised weapon with the {@trait nonlethal} trait to make a lethal attack."
						],
						"name": "Thrown Weapon Mastery"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"requirements": "The priest is standing on the ground.",
						"entries": [
							"The priest slams his fists into the ground, causing fire to erupt from the earth. Each non-worshipper of {@deity Dahak|LOGM} standing on the ground in a 15-foot emanation must succeed at a {@dc 25} Reflex save or fall {@condition prone} and take {@damage 1d6} bludgeoning damage and {@damage 2d6} fire damage."
						],
						"name": "Volcanic Eruption"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ekujae Guardian",
			"source": "AoA2",
			"page": 11,
			"level": 2,
			"traits": [
				"cg",
				"medium",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"mwangi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 7
				},
				"nature": {
					"std": 6
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"black adder venom (6)",
				"cold iron dagger",
				"silver dagger",
				"longbow (20 arrows)",
				"studded leather"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "cold iron or silver dagger",
					"attack": 11,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "longbow",
					"attack": 11,
					"traits": [
						"deadly <d10>",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"effects": [
						"black adder venom"
					],
					"damage": "{@damage 1d8} piercing plus black adder venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "cold iron or silver dagger",
					"attack": 11,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "disrupt undead"
								},
								{
									"name": "tanglefoot"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Ekujae guardian makes two {@action Strike||Strikes} against the same target, one with each of their daggers. The guardian combines the damage of any attacks that hit and applies precision damage, resistance, and weaknesses only once. Both attacks count toward the guardian's multiple attack penalty, but the penalty increases only after both attacks."
						],
						"name": "Double Slice"
					},
					{
						"traits": [
							"precision"
						],
						"entries": [
							"{@dice 1d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The Ekujae guardian ignores {@quickref difficult terrain||3|terrain} from plants."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 26
					}
				]
			}
		},
		{
			"name": "Gerhard Pendergrast",
			"source": "AoA2",
			"page": 37,
			"level": 8,
			"traits": [
				"unique",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Male {@ancestry human} explorer",
			"perception": {
				"std": 19
			},
			"languages": {
				"languages": [
					"azlanti",
					"common"
				]
			},
			"skills": {
				"azlanti lore": {
					"std": 14
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 12
				},
				"engineering lore": {
					"std": 14
				},
				"intimidation": {
					"std": 18
				},
				"nature": {
					"std": 16
				},
				"performance": {
					"std": 16
				},
				"survival": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 5,
				"int": 0,
				"wis": -1,
				"cha": 6
			},
			"items": [
				"bag of holding type I (containing three kegs of black powder he intends to use at area {@b A10}, or empty if the PCs already confronted him at {@b A10}; see that area for more details)",
				"shoddy blunderbuss",
				"daggers (10)",
				"grapeshot (10)",
				"gunpowder (10)",
				"+1 leather armor",
				"monocle",
				"tindertwigs (5)",
				"+1 striking whip"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "whip",
					"attack": 19,
					"traits": [
						"disarm",
						"finesse",
						"nonlethal",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"damage": "{@damage 2d4+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist (agile, finesse)",
					"attack": 18,
					"effects": [
						"manly left hook"
					],
					"damage": "{@damage 1d4+6} bludgeoning plus manly left hook",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 18,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 18,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 10 feet of Gerhard uses an action with the {@trait move} trait to leave a square.",
						"entries": [
							"Gerhard attempts to {@action Trip} the triggering creature. On a success, the creature also takes damage as if Gerhard hit with his whip {@action Strike}, and if the creature was flying, it falls 30 feet."
						],
						"name": "Whiplash"
					}
				],
				"bot": [
					{
						"entries": [
							"A creature struck by Gerhard's punch must succeed at a {@dc 23} Fortitude save or be {@condition stunned|CRB|stunned 1} (or {@condition stunned|CRB|stunned 3} on a critical failure)."
						],
						"name": "Manly Left Hook"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Gerhard fires an explosive shot from his blunderbuss that deals {@damage 4d6} bludgeoning damage plus {@damage 2d10} fire damage to all creatures in a 30-foot cone ({@dc 26} basic Reflex).",
							"When firing the blunderbuss, Gerhard must succeed at a {@dc 20} {@skill Crafting} or {@skill Lore||Engineering Lore} check or the weapon explodes, damaging him for the same amount as the creatures in the cone and destroying itself. If someone other than Gerhard uses the weapon, they must critically succeed at the check. A successful {@dc 22} {@skill Crafting} check is enough to confirm the weapon's unstable nature if someone examines it beforehand.",
							"Reloading the blunderbuss takes 3 {@action Interact} actions: adding 1 dose of gunpowder, adding 1 grapeshot canister, and packing the contents."
						],
						"name": "Shoddy Blunderbuss"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"requirements": "Gerhard is in a jungle, dense forest, or an area with numerous overhead beams.",
						"entries": [
							"Gerhard uses his whip to lash upward to wrap around an overhanging tree branch; he then swings up to 30 feet in a straight line, and must end the movement on solid ground or fall."
						],
						"name": "Whip Swing"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Grippli Archer",
			"source": "AoA2",
			"page": 87,
			"level": 3,
			"traits": [
				"n",
				"small",
				"grippli",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"grippli"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 6
				},
				"nature": {
					"std": 8
				},
				"stealth": {
					"std": 11,
					"in forests": 13
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 3,
				"cha": -1
			},
			"items": [
				"leather armor",
				"shortbow (30 arrows)",
				"shortsword"
			],
			"speed": {
				"walk": 25,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 11,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 11,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The grippli archer makes three ranged {@action Strike||Strikes} with their shortbow, all against a single target. Combine the damage of any {@action Strike||Strikes} that hit for the purpose of resistances and weaknesses."
						],
						"name": "Hail of Arrows"
					},
					{
						"entries": [
							"A grippli ignores {@quickref difficult terrain||3|terrain} in forests and jungles."
						],
						"name": "Jungle Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 44
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Grippli Greenspeaker",
			"source": "AoA2",
			"page": 87,
			"level": 5,
			"traits": [
				"n",
				"small",
				"grippli",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"grippli"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 9
				},
				"diplomacy": {
					"std": 10
				},
				"medicine": {
					"std": 11
				},
				"nature": {
					"std": 14
				},
				"religion": {
					"std": 11
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"dart (4)",
				"staff"
			],
			"speed": {
				"walk": 25,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 11,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dart",
					"attack": 13,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d4+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 23,
					"attack": 13,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "guidance"
								},
								{
									"name": "know direction"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "jump"
								},
								{
									"name": "pass without trace"
								},
								{
									"name": "shillelagh"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "barkskin"
								},
								{
									"name": "entangle"
								},
								{
									"name": "speak with animals"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "animal form"
								},
								{
									"name": "summon plants and fungi"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The greenspeaker can use {@skill Diplomacy} to {@action Make an Impression} on and make very simple {@action Request||Requests} of plants and fungi."
						],
						"name": "Green Empathy"
					}
				],
				"bot": [
					{
						"entries": [
							"A grippli ignores {@quickref difficult terrain||3|terrain} in forests and jungles."
						],
						"name": "Jungle Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 71
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Hezle",
			"source": "AoA2",
			"page": 50,
			"level": 8,
			"traits": [
				"unique",
				"cn",
				"small",
				"humanoid",
				"kobold"
			],
			"description": "Female kobold researcher",
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"mwangi"
				]
			},
			"skills": {
				"arcana": {
					"std": 18
				},
				"crafting": {
					"std": 16
				},
				"nature": {
					"std": 12
				},
				"stealth": {
					"std": 16
				},
				"survival": {
					"std": 12
				},
				"mining lore": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 4,
				"con": 2,
				"int": 6,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"greater antidote",
				"+1 crossbow (16 regular bolts and 4 wyvern poisoned bolts)",
				"+1 dagger",
				"moderate healing potions (2)",
				"infused reagents (5)",
				"leather armor",
				"greater staff of fire"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 19,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "staff of fire",
					"attack": 13,
					"traits": [
						"magical",
						"two-hand <d8>"
					],
					"damage": "{@dice 1d4-1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 20,
					"traits": [
						"magical",
						"range increment <120 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d6+3} piercing (plus wyvern poison on first four shots)",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"alchemical",
							"fire",
							"interact"
						],
						"cost": "1 batch of infused reagents.",
						"entries": [
							"Hezle quickly cobbles together an explosive bomb and lobs it up to 30 feet. All creatures in a 5-foot burst take {@damage 5d6} fire damage ({@dc 26} basic Reflex save)."
						],
						"name": "Kobold Explosives"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"requirements": "Hezle must be adjacent to at least one enemy.",
						"cost": "1 batch of infused reagents.",
						"entries": [
							"Hezle throws a mix of special powders centered on a corner of her space, creating a plume of smoke filling a 5-foot burst until the end of her turn that causes her to be {@condition hidden}. She then immediately {@action Sneak||Sneaks}, but must end her movement in a space that's not adjacent to any enemies.",
							"All creatures other than Hezle in the smoke cloud must attempt a {@dc 26} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition sickened|CRB|sickened 1}.",
									"Failure": "The creature is {@condition sickened|CRB|sickened 2}.",
									"Critical Failure": "The creature is {@condition sickened|CRB|sickened 3} and {@condition stunned|CRB|stunned 1}."
								}
							}
						],
						"name": "Smoky Retreat"
					},
					{
						"traits": [
							"precision"
						],
						"entries": [
							"{@dice 2d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Although Hezle does not cast spells, her obsession with fire and long hours of practice allow her to cast spells from her {@item greater staff of fire||staff of fire} as if she had the spells on her spell list and could cast them. She still must expend charges from the staff normally; when she prepares the staff each morning, she is capable of placing 4 charges in the staff."
						],
						"name": "Staff Mastery"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 122
					}
				],
				"immunities": [
					"poison"
				]
			}
		},
		{
			"name": "Jahsi",
			"source": "AoA2",
			"page": 11,
			"level": 8,
			"traits": [
				"unique",
				"ng",
				"medium",
				"elf",
				"humanoid"
			],
			"description": "Male {@ancestry elf} hero",
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"mwangi"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"diplomacy": {
					"std": 17
				},
				"nature": {
					"std": 14
				},
				"religion": {
					"std": 16
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"+1 disrupting cold iron dagger",
				"+1 striking silver dagger",
				"gold jewelry (worth 20 gp)",
				"+1 longbow (20 arrows)",
				"splint mail"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "disrupting cold iron dagger",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+7} piercing plus {@damage 1d6} positive to undead",
					"types": [
						"piercing",
						"positive"
					]
				},
				{
					"range": "Melee",
					"name": "silver dagger",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "longbow",
					"attack": 19,
					"traits": [
						"deadly <d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 1d8+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "disrupting cold iron dagger",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+7} piercing plus {@damage 1d6} positive to undead",
					"types": [
						"piercing",
						"positive"
					]
				},
				{
					"range": "Ranged",
					"name": "silver dagger",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"name": "Champion Devotion Spells",
					"type": "Focus",
					"DC": 25,
					"fp": 2,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "lay on hands"
								},
								{
									"name": "litany against wrath"
								},
								{
									"name": "lay on hands"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 24,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "disrupt undead"
								},
								{
									"name": "tanglefoot"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An enemy damages one of Jahsi's allies within 15 feet of him.",
						"entries": [
							"The foe must choose one: The ally is unharmed by the triggering damage, or the ally gains resistance 10 against the triggering damage, and the enemy is {@condition enfeebled|CRB|enfeebled 2} until the end of its next turn."
						],
						"name": "Glimpse of Redemption"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Jahsi rolls a success on a Will save against an enemy's effect.",
						"entries": [
							"Jahsi gets a critical success instead."
						],
						"name": "Divine Providence"
					}
				],
				"bot": [
					{
						"entries": [
							"The Ekujae guardian ignores {@quickref difficult terrain||3|terrain} from plants."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Living Sap",
			"source": "AoA2",
			"page": 89,
			"level": 6,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 17
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -3,
				"con": 4,
				"int": -5,
				"wis": -5,
				"cha": -5
			},
			"speed": {
				"walk": 10,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 17,
					"effects": [
						"entangling residue"
					],
					"damage": "{@damage 2d8+8} bludgeoning plus entangling residue",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Living sap can sense nearby motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"mid": [
					{
						"entries": [
							"A creature that {@action Strike||Strikes} a living sap with a melee weapon must succeed at a {@dc 24} Reflex save or be disarmed of that weapon. If the creature critically fails, the weapon ends up in the living sap's space. A creature that hits a living sap with an unarmed attack must succeed at a {@dc 24} Reflex save or become {@condition grabbed} by the living sap until the end of its next turn."
						],
						"name": "Adhesive Body"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 22}, {@damage 2d6} acid, {@action Escape} {@dc 24}, Rupture 10."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A creature hit by a living sap's pseudopod {@action Strike} must succeed at a {@dc 24} Reflex save or become {@condition grabbed} until the end of the living sap's next turn."
						],
						"name": "Entangling Residue"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 13
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"critical hits",
					"mental",
					"piercing",
					"precision",
					"slashing",
					"unconscious",
					"visual"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Nketiah",
			"source": "AoA2",
			"page": 79,
			"level": 6,
			"traits": [
				"unique",
				"cg",
				"medium",
				"elf",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"charau-ka",
					"common",
					"draconic",
					"elven",
					"mwangi",
					"sylvan"
				]
			},
			"skills": {
				"arcana": {
					"std": 11
				},
				"athletics": {
					"std": 9,
					"to {@action Climb}": 13
				},
				"deception": {
					"std": 12
				},
				"diplomacy": {
					"std": 13
				},
				"nature": {
					"std": 10
				},
				"occultism": {
					"std": 11
				},
				"performance": {
					"std": 14
				},
				"society": {
					"std": 15
				},
				"survival": {
					"std": 10
				},
				"ekujae lore": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 0,
				"int": 3,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 35,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "vine lash",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "verdant staff",
					"attack": 13,
					"traits": [
						"magical",
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "longbow",
					"attack": 16,
					"traits": [
						"deadly <d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"effects": [
						"black adder venom"
					],
					"damage": "{@damage 2d8+3} piercing plus black adder venom",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 24,
					"attack": 14,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "ghost sound"
								},
								{
									"name": "guidance"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "prestidigitation"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "illusory disguise"
								},
								{
									"name": "illusory object"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "hideous laughter"
								},
								{
									"name": "restore senses"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "circle of protection"
								},
								{
									"name": "heroism"
								},
								{
									"name": "mind reading"
								}
							]
						}
					}
				},
				{
					"name": "Bard Composition Spells",
					"type": "Focus",
					"DC": 24,
					"fp": 2,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "inspire competence"
								},
								{
									"name": "inspire courage"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "counter performance"
								},
								{
									"name": "loremaster's etude"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 24,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "disrupt undead"
								},
								{
									"name": "tanglefoot"
								}
							]
						}
					}
				}
			],
			"items": [
				"black adder venom (2)",
				"+1 striking longbow (20 arrows)",
				"studded leather",
				"verdant staff"
			],
			"abilities": {
				"bot": [
					{
						"traits": [
							"primal"
						],
						"entries": [
							"This magical limb functions in all ways as Nketiah's original arm. The arm can extend a vine to attack in melee, and using the arm, Nketiah has a climb Speed of 20 feet and {@action Climb||Climbs} as if she had master proficiency in {@skill Athletics}. Finally, the arm's primal magic allows her to use the spells from her {@item verdant staff} as if she had all of those spells on her spell list."
						],
						"name": "Arborean Arm"
					},
					{
						"entries": [
							"Nketiah can move at half her Speed on a successful {@action Climb} check and at full Speed on a critical success. She can always {@action Take Cover} within forest terrain to gain cover, even if she's not next to a wall or obstacle."
						],
						"name": "Woodland Elf"
					},
					{
						"entries": [
							"Nketiah ignores {@quickref difficult terrain||3|terrain} caused by plants."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 74
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Racharak",
			"source": "AoA2",
			"page": 34,
			"level": 8,
			"traits": [
				"unique",
				"ce",
				"small",
				"charau-ka",
				"dragon",
				"fire",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic",
					"mwangi"
				]
			},
			"skills": {
				"arcana": {
					"std": 12
				},
				"athletics": {
					"std": 18
				},
				"crafting": {
					"std": 10
				},
				"religion": {
					"std": 14
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": 0,
				"wis": 4,
				"cha": 1
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"damage": "{@damage 2d8+9} piercing plus {@damage 2d4} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "thrown rock",
					"attack": 17,
					"traits": [
						"deadly <1d6>",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of Racharak's tail uses a move action or leaves a square during a move action it's using.",
						"entries": [
							"Racharak makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, she disrupts the creature's action."
						],
						"name": "Tail Swipe"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"Racharak breathes flames that deals {@damage 9d6} fire damage to all creatures in a 30-foot cone ({@dc 26} basic Reflex save)",
							"She can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Racharak makes two claw {@action Strike||Strikes} and one bite {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"trigger": "The charau-ka's turn begins",
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The charau-ka is {@condition quickened} until the end of their turn and can use the extra action only to {@action Stride} or {@action Strike}. While in the frenzy, the charau-ka can't speak and automatically critically fails {@skill Stealth} checks, due to their loud wailing."
						],
						"name": "Shrieking Frenzy"
					},
					{
						"entries": [
							"Any weapon a charau-ka throws gains the {@trait deadly <d6>} weapon trait. Furthermore, when a charau-ka throws an improvised weapon, they do not take the \u20132 penalty for doing so, nor does they take a penalty for using a thrown improvised weapon with the {@trait nonlethal} trait to make a lethal attack."
						],
						"name": "Thrown Weapon Mastery"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		}
	]
}
