{
	"feat": [
		{
			"name": "Beneath Notice",
			"source": "FRP2",
			"page": 76,
			"level": 10,
			"featType": {
				"archetype": [
					"Golden League Xun"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Golden League Xun Dedication|FRP2}, expert in {@skill Deception}",
			"entries": [
				"You are skilled at hiding from your foes and targets among the common populace. You gain the Quick Disguise and {@feat Slippery Secrets} skill feats. In addition, while in a crowd, you can {@action Impersonate} a nondescript member of the crowd as a three action activity (one action if you are legendary in {@skill Deception})."
			]
		},
		{
			"name": "Effortless Reach",
			"source": "FRP2",
			"page": 75,
			"level": 18,
			"traits": [
				"uncommon",
				"monk"
			],
			"entries": [
				"Focusing the powers of your ki to augment your blows, you stretch and lengthen your body in ways that defy logic.",
				"Your unarmed attacks gain the {@trait reach} trait."
			]
		},
		{
			"name": "Electric Counter",
			"source": "FRP2",
			"page": 75,
			"activity": {
				"number": 1,
				"unit": "reaction"
			},
			"level": 16,
			"traits": [
				"uncommon",
				"electric",
				"evocation",
				"monk"
			],
			"prerequisites": "{@feat Wild Winds Initiate}",
			"trigger": "You would take damage.",
			"requirements": "You are in Wild Winds stance.",
			"entries": [
				"You gain resistance to electricity equal to your level until the start of your next turn. If the triggering damage was electricity, this resistance applies to it. If the triggering damage was from a melee attack, the attacker takes {@damage 3d6} electricity damage."
			],
			"special": [
				"This feat has the trait corresponding to the tradition of ki spells you cast, either divine or occult."
			]
		},
		{
			"name": "Golden League Xun Dedication",
			"source": "FRP2",
			"page": 76,
			"level": 8,
			"featType": {
				"archetype": [
					"Golden League Xun"
				]
			},
			"traits": [
				"uncommon",
				"archetype",
				"dedication"
			],
			"prerequisites": "master in {@skill Lore||Underworld Lore}",
			"entries": [
				"You are a xun for the Golden League, aiding the organization.",
				"You gain expert proficiency in two of the following skills (or in two other skills of your choice in which you're trained, if you were already an expert in the listed skills): {@skill Athletics}, {@skill Deception}, {@skill Intimidation}, or {@skill Stealth}. In addition, if you use {@skill Lore||Underworld Lore} to {@action Earn Income} or {@action Recall Knowledge}, when you get a success, you get a critical success instead."
			],
			"special": [
				"You can't select another dedication feat until you've gained two other feats from the Golden League Xun archetype."
			],
			"leadsTo": [
				"Beneath Notice|FRP2",
				"Menacing Prowess|FRP2",
				"Rope Mastery|FRP2",
				"Silent Sting|FRP2"
			]
		},
		{
			"name": "Jellyfish Stance",
			"source": "FRP2",
			"page": 75,
			"activity": {
				"number": 1,
				"unit": "action"
			},
			"level": 6,
			"traits": [
				"uncommon",
				"monk",
				"stance"
			],
			"requirements": "You are unarmored.",
			"entries": [
				"You relax your posture and loosen your joints, allowing yourself to move with incredible fluidity. You can make stinging lash attacks that deal {@damage 1d8} slashing damage. These attacks are in the {@group brawling}, and have the finesse, nonlethal, {@trait reach}, and {@trait unarmed} traits.",
				"While in Jellyfish Stance, you gain a +2 circumstance bonus to Reflex saves and on checks to {@action Escape} and {@action Squeeze}."
			]
		},
		{
			"name": "Maneuvering Spell",
			"source": "FRP2",
			"page": 77,
			"activity": {
				"number": 1,
				"unit": "free"
			},
			"level": 12,
			"featType": {
				"archetype": [
					"Sixth Pillar"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Sixth Pillar Dedication|FRP2}",
			"trigger": "You begin to {@action Cast a Spell} that requires at least 2 actions to cast.",
			"entries": [
				"You instantly tap into the magical power of a spell you're casting to quickly pounce around the battlefield. You {@action Step}, {@action Leap}, or {@action Stand}. This action can be before or after you {@action Cast a Spell||Cast the Spell}."
			]
		},
		{
			"name": "Menacing Prowess",
			"source": "FRP2",
			"page": 76,
			"level": 10,
			"featType": {
				"archetype": [
					"Golden League Xun"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Golden League Xun Dedication|FRP2}, expert in {@skill Intimidation}",
			"entries": [
				"Scaring off multiple people at once is your specialty. When you {@action Demoralize}, you can target up to 2 creatures within 30 feet of you at once. If you are a master of {@skill Intimidation}, you can {@action Demoralize} up to 4 creatures at once; if you're legendary, you can {@action Demoralize} up to 8 creatures at once."
			]
		},
		{
			"name": "Rope Mastery",
			"source": "FRP2",
			"page": 76,
			"level": 10,
			"featType": {
				"archetype": [
					"Golden League Xun"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Golden League Xun Dedication|frp2}, expert in {@skill Athletics}",
			"entries": [
				"Ropes are your tool of choice, and you deploy them in versatile ways. When Climbing a rope, you move 5 more feet on a success and 10 more feet on a critical success, to a maximum of your Speed. This additional movement stacks with the effects of {@feat Quick Climb}.",
				"In addition, you can use a rope to hamper your foes. When holding a rope, you can attempt an {@skill Athletics} check to {@action Disarm}, {@action Grapple}, or {@action Trip} a creature up to 10 feet away instead of only adjacent creatures. If you critically fail such a check while holding a rope, you can drop the rope to take the effects of a failure instead of a critical failure."
			]
		},
		{
			"name": "Sense Ki",
			"source": "FRP2",
			"page": 75,
			"level": 12,
			"traits": [
				"uncommon",
				"monk"
			],
			"prerequisites": "ki spells",
			"entries": [
				"You can read the presence of ki in your area. You gain imprecise lifesense out to a range of 30 feet."
			]
		},
		{
			"name": "Shift Spell",
			"source": "FRP2",
			"page": 75,
			"activity": {
				"number": 1,
				"unit": "action"
			},
			"level": 14,
			"traits": [
				"uncommon",
				"wizard"
			],
			"requirements": "You have an active spell that affects an area and you are within the spell's range.",
			"access": "member of the Magaambya",
			"entries": [
				"You move the spell's area to a new location within 120 feet.",
				"The spell's remaining duration is reduced by half. The spell no longer affects its previous area."
			]
		},
		{
			"name": "Silent Sting",
			"source": "FRP2",
			"page": 76,
			"activity": {
				"number": 1,
				"unit": "reaction"
			},
			"level": 10,
			"featType": {
				"archetype": [
					"Golden League Xun"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Golden League Xun Dedication|FRP2}, expert in {@skill Stealth}",
			"trigger": "You make a {@action Strike} with a weapon of light bulk.",
			"entries": [
				"You quickly hide your weapon to make it difficult to pin the attack on you. You attempt to {@action Conceal an Object} to hide the triggering weapon. Your {@skill Stealth} check is compared to the {@skill Perception} DC of all creatures within 30 feet that can see you. You automatically succeed against creatures farther than 30 feet. The target of your {@action Strike} gains a +4 circumstance bonus to their {@skill Perception} DC for this check. If your {@skill Stealth} check is a success, you hide your weapon so well that the creature can't clearly determine where the attack originated."
			]
		},
		{
			"name": "Six Pillars Stance",
			"source": "FRP2",
			"page": 77,
			"activity": {
				"number": 1,
				"unit": "action"
			},
			"level": 10,
			"featType": {
				"archetype": [
					"Sixth Pillar"
				]
			},
			"traits": [
				"archetype",
				"stance"
			],
			"prerequisites": "{@feat Sixth Pillar Dedication|FRP2}",
			"requirements": "You are unarmored.",
			"entries": [
				"You stand firm, steeling your mind and body, allowing you to use your magic unperturbed. While in this stance, you gain a +4 circumstance bonus to AC against reactions triggered by using actions with the {@trait concentrate} or {@trait manipulate} traits. In addition, when you cast a spell that requires one or more actions while in this stance, your unarmed {@action Strike||Strikes} gain a +1 circumstance bonus to damage."
			]
		},
		{
			"name": "Sixth Pillar Dedication",
			"source": "FRP2",
			"page": 77,
			"level": 8,
			"featType": {
				"archetype": [
					"Sixth Pillar"
				]
			},
			"traits": [
				"uncommon",
				"archetype",
				"dedication"
			],
			"prerequisites": "Dexterity 14, expert in {@skill Acrobatics}, able to cast spells",
			"entries": [
				"You use your physical discipline to channel your magic.",
				"If your proficiency rank in unarmed attacks is at least expert, your proficiency rank in spell attacks increases to expert. Likewise, if your proficiency rank in spell attacks is at least expert, your proficiency rank in unarmed attacks improves to expert. You become an expert in {@skill Athletics}, or in another trained skill if you were already expert in {@skill Athletics}."
			],
			"special": [
				"You can't select another dedication feat until you've gained two other feats from the Sixth Pillar archetype."
			],
			"leadsTo": [
				"Maneuvering Spell|FRP2",
				"Six Pillars Stance|FRP2",
				"Sixth Pillar Mastery|FRP2",
				"Touch Focus|FRP2"
			]
		},
		{
			"name": "Sixth Pillar Mastery",
			"source": "FRP2",
			"page": 77,
			"level": 16,
			"featType": {
				"archetype": [
					"Sixth Pillar"
				]
			},
			"traits": [
				"archetype"
			],
			"prerequisites": "{@feat Sixth Pillar Dedication|FRP2}",
			"entries": [
				"Your greater discipline aligns your magical and physical potential. If your proficiency rank in unarmed attacks is at least master, your proficiency rank in spell attacks increases to master. Likewise, if your proficiency rank in spell attacks is at least master, your proficiency rank in unarmed attacks improves to master."
			]
		},
		{
			"name": "Touch Focus",
			"source": "FRP2",
			"page": 77,
			"activity": {
				"number": 1,
				"unit": "action"
			},
			"level": 14,
			"featType": {
				"archetype": [
					"Sixth Pillar"
				]
			},
			"traits": [
				"archetype",
				"manipulate",
				"metamagic"
			],
			"prerequisites": "{@feat Sixth Pillar Dedication|FRP2}",
			"entries": [
				"You can redirect a spell's power through you to deliver it within striking distance. If your next action is to {@action Cast a Spell} with 1 or more targets and a range farther than touch, you can change the range to touch. If the altered spell requires a spell attack roll, you gain a +2 circumstance bonus to the attack. This only allows you to touch a single target with the spell, even if the spell originally affected more than 1 target. After you {@action Cast a Spell||Cast the Spell}, you can {@action Disarm}, {@action Shove}, {@action Trip}, or {@action Strike} the target with an unarmed attack."
			]
		}
	]
}
