{
	"creature": [
		{
			"name": "Gilded Gunner Goons",
			"source": "OoA2",
			"page": 19,
			"level": 4,
			"traits": [
				"uncommon",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"acrobatics": {
					"std": 12
				},
				"deception": {
					"std": 10
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 1,
				"wis": 0,
				"cha": 0
			},
			"items": [
				"black powder horn (Pathfinder Guns & Gears 169)",
				"chain shirt",
				"dagger",
				"flintlock pistol (20 rounds; Guns & Gears 153)"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 14,
					"damage": "{@damage 1d4+4} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"nonlethal"
					],
					"name": "fist",
					"attack": 13,
					"damage": "{@damage 1d4+3} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"concussive",
						"fatal <d8>",
						"range <40 feet>",
						"reload <1>"
					],
					"name": "flintlock pistol",
					"attack": 14,
					"damage": "{@damage 1d4+4} piercing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Sneak Attack A Gilded",
						"entries": [
							"Gunner goon's Strikes deal {@dice 1d6} additional precision damage to {@condition flat-footed} creatures."
						]
					}
				]
			},
			"description": "Various criminals"
		},
		{
			"name": "Clockwork Door Warden",
			"source": "OoA2",
			"page": 80,
			"level": 4,
			"traits": [
				"rare",
				"n",
				"medium",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 10,
					"to {@action Disarm} or Grapple": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 2,
				"int": -5,
				"wis": 4,
				"cha": -5
			},
			"items": [
				"repeating hand crossbow (Guns & Gears 63",
				"5 bolts)"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 10,
						"vs. Disarm": 12
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 5
					},
					{
						"name": "orichalcum",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 5,
						"note": "except adamantine or orichalcum"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "fist",
					"attack": 14,
					"damage": "{@damage 2d6+7} bludgeoning plus Push"
				},
				{
					"range": "Ranged",
					"traits": [
						"range <60 feet>",
						"reload <0>",
						"repeating"
					],
					"name": "repeating hand crossbow",
					"attack": 12,
					"damage": "{@damage 1d6+3} piercing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 19}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"bot": [
					{
						"name": "Brace Door",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The door warden holds shut an adjacent door. This ends the door warden's turn.",
							"Until the start of its next turn, as long as it remains functional and in the same square, other creatures trying to get through must succeed at a {@dc 21} {@skill Athletics} check to {@action Force Open} the door."
						]
					},
					{
						"name": "Slam Door",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The door warden Pushes a creature through an open doorway",
						"entries": [
							"The door warden slams the door shut on the creature."
						]
					}
				]
			}
		},
		{
			"name": "Masu",
			"source": "OoA2",
			"page": 16,
			"level": -1,
			"traits": [
				"unique",
				"n",
				"tiny",
				"animal"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -4,
				"dex": 2,
				"con": -2,
				"int": -4,
				"wis": 1,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 14
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 6
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"finesse",
						"nonlethal"
					],
					"name": "bite",
					"attack": 6,
					"damage": "1 piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"nonlethal"
					],
					"name": "claw",
					"attack": 6,
					"damage": "1 slashing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Get Underfoot",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Masu Strides up to half her Speed, moving through one or more space occupied by allied creatures, rubbing against and around legs and feet.",
							"Each creature whose space Masu moves through is {@condition clumsy||clumsy 1} for 1 round."
						]
					}
				]
			},
			"description": "Female tabby cat"
		},
		{
			"name": "\"Lucky\" Lanks",
			"source": "OoA2",
			"page": 24,
			"level": 5,
			"traits": [
				"unique",
				"le",
				"small",
				"halfling",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"deception": {
					"std": 13
				},
				"diplomacy": {
					"std": 13
				},
				"intimidation": {
					"std": 13
				},
				"stealth": {
					"std": 13
				},
				"thievery": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 0,
				"int": 2,
				"wis": 0,
				"cha": 4
			},
			"items": [
				"chest feather token",
				"coat pistol (20 rounds; Pathfinder Guns & Gears 152)",
				"dagger (4)",
				"hunting spider venom (3)",
				"+1 striking shortsword",
				"thieves' tools"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 70
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile S"
					],
					"name": "shortsword",
					"attack": 16,
					"damage": "{@damage 2d6+4} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"versatile S"
					],
					"name": "dagger",
					"attack": 15,
					"damage": "{@damage 1d4+4} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"concealable",
						"concussive",
						"fatal <d8>",
						"range increment <30 feet>",
						"reload <1>"
					],
					"name": "coat pistol",
					"attack": 15,
					"damage": "{@damage 1d4+4} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 15,
					"damage": "{@damage 1d4+4} piercing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Scoundrel's Feint",
						"entries": [
							"When Lanks successfully {@action Feint||Feints}, his target is {@condition flat-footed} against his attacks until the end of his next turn. On a critical success, the target is {@condition flat-footed} against all attacks until the end of Lanks's next turn."
						]
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"Lanks deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Male {@ancestry halfling} porter"
		},
		{
			"name": "Spellscar Sky Marauders",
			"source": "OoA2",
			"page": 30,
			"level": 5,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"humanoid",
				"mutant"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sphinx"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"arcana": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"intimidation": {
					"std": 10
				},
				"spellscar desert lore": {
					"std": 13
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 5,
				"int": 0,
				"wis": 3,
				"cha": -1
			},
			"items": [
				"scimitar (2)"
			],
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 85
					}
				],
				"immunities": [
					"disease"
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 30,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"forceful",
						"magical",
						"sweep"
					],
					"name": "scimitar",
					"attack": 15,
					"damage": "{@damage 2d6+6} slashing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "talon",
					"attack": 15,
					"damage": "{@dice 2d4+6} plus mana fever"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Innate",
					"DC": 22,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "sanctuary",
									"amount": 3
								},
								{
									"name": "true strike"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Acidic Pustules",
						"entries": [
							"The marauder's skin is covered with necrotic boils that burst when struck. Whenever a creature deals slashing or piercing damage to the marauder, each creature within 5 feet takes {@damage 2d6} acid damage ({@dc 22} basic Reflex save). On a critically failed save, a creature also takes {@damage 1d4} {@condition persistent damage||persistent acid damage}."
						]
					},
					{
						"name": "Runic Resistance",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"abjuration"
						],
						"entries": [
							"As maftet guardian."
						]
					}
				],
				"bot": [
					{
						"name": "Paired Strike",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As maftet guardian."
						]
					},
					{
						"name": "Mana Fever",
						"traits": [
							"disease"
						],
						"entries": [
							"A creature can't remove the {@condition fatigued} condition while infected;",
							{
								"type": "affliction",
								"DC": 22,
								"savingThrow": "Fortitude",
								"onset": "1 day",
								"notes": [
									"As maftet guardian."
								],
								"stages": [
									{
										"stage": 1,
										"entry": "{@condition fatigued} and {@condition stupefied||stupefied 1}",
										"duration": "1 day"
									},
									{
										"stage": 2,
										"entry": "{@condition fatigued} and {@condition stupefied||stupefied 2}",
										"duration": "1 day"
									},
									{
										"stage": 3,
										"entry": "{@condition fatigued} and {@condition stupefied||stupefied 3}",
										"duration": "1 day"
									},
									{
										"stage": 4,
										"entry": "gain immunity to mana fever and become a Mana Wastes mutant Powerful Scimitars",
										"duration": "arcane, evocation"
									}
								]
							}
						]
					},
					{
						"name": "Raptor Dive",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"As maftet guardian."
						]
					}
				]
			},
			"description": "Mana Wastes mutant maftet bandits (page 84, Pathfinder Bestiary 3 166)"
		},
		{
			"name": "Chimeric Manticore",
			"source": "OoA2",
			"page": 31,
			"level": 7,
			"traits": [
				"rare",
				"ce",
				"large",
				"beast"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 11
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -3,
				"wis": 2,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 120
					}
				]
			},
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dragon jaws",
					"attack": 18,
					"damage": "{@damage 2d6+8} piercing plus {@damage 2d6} electricity"
				},
				{
					"range": "Melee",
					"name": "lion jaws",
					"attack": 18,
					"damage": "{@damage 2d10+8} piercing"
				},
				{
					"range": "Melee",
					"name": "goat horns",
					"attack": 18,
					"damage": "{@damage 2d10+8} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "claw",
					"attack": 18,
					"damage": "{@damage 2d6+8} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <40 feet>"
					],
					"name": "spike",
					"attack": 16,
					"damage": "{@damage 1d10+8} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Three-Headed",
						"entries": [
							"As chimera."
						]
					},
					{
						"name": "Triple Opportunity",
						"entries": [
							"As chimera."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Breath Weapon",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation"
						],
						"entries": [
							"The chimeric manticore's blue-dragon head breathes a 60-foot line of electricity that deals {@damage 8d6} electrical damage to all creatures in the area ({@dc 25} basic Reflex save). The chimeric manticore can't use Breath Weapon again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Spike Volley",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As manticore, but {@dc 25}.",
							"Three-Headed {@action Strike} {@as 2} As chimera."
						]
					}
				]
			},
			"description": "Genderless chimera-manticore hybrid (Pathfinder Bestiary 63, 232)"
		},
		{
			"name": "I",
			"source": "OoA2",
			"page": 35,
			"level": 7,
			"traits": [
				"unique",
				"cn",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common",
					"gnoll",
					"osiriani (can't speak any language)"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"arcana": {
					"std": 16
				},
				"athletics": {
					"std": 16
				},
				"diplomacy": {
					"std": 14
				},
				"spellscar lore": {
					"std": 19
				},
				"thievery": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 2,
				"int": 4,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"thunder helm (page 78)"
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 110
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25,
				"burrow": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "arm",
					"attack": 16,
					"damage": "{@damage 2d8+6} bludgeoning plus Grab"
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 16,
					"damage": "{@damage 2d8+6} piercing plus I venom"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 25,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "shockwave",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "noxious vapors",
									"source": "APG"
								},
								{
									"name": "shifting sand",
									"source": "LOGM"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+8} bludgeoning",
							{
								"type": "affliction",
								"name": "I Venom",
								"traits": [
									"poison"
								],
								"DC": 25,
								"savingThrow": "Fortitude",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 2d6} poison damage and {@condition enfeebled||enfeebled 1}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 2d6} poison damage, {@condition enfeebled||enfeebled 1}, and {@condition flat-footed}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@damage 2d6} poison damage, {@condition enfeebled||enfeebled 2}, and {@condition flat-footed}",
										"duration": "1 round"
									}
								]
							}
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Writhing Arms",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"I makes up to four Strikes with different arms, each against a different target. Each attack counts separately for their multiple attack penalty, but the penalty doesn't increase until all attacks have been made. If I subsequently uses the Grab action, they can Grab any number of creatures they hit with Writhing Arms."
						]
					}
				]
			},
			"description": "Genderless alien entity of unknown provenance"
		},
		{
			"name": "Palzu",
			"source": "OoA2",
			"page": 35,
			"level": 8,
			"traits": [
				"unique",
				"cn",
				"medium",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnoll"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 15
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": -1,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"hide armor",
				"Jax (page 77; 10 rounds)",
				"scimitar sheath (empty)"
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "jaws",
					"attack": 15,
					"damage": "{@damage 1d8+7} piercing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Melee Jax +18",
						"traits": [
							"critical fusion",
							"finesse",
							"forceful",
							"magical",
							"sweep"
						],
						"entries": [
							"Damage {@damage 2d4+7} slashing"
						]
					},
					{
						"name": "Ranged Jax +18",
						"traits": [
							"concussive",
							"fatal aim d10",
							"magical",
							"range increment <40 feet>",
							"reload <1>"
						],
						"entries": [
							"Damage {@damage 2d6+4} piercing plus crack shot"
						]
					},
					{
						"name": "Crack Shot",
						"entries": [
							"When Palzu critically hits a creature with a ranged {@action Strike}, the target must succeed at a {@dc 26} Fortitude save or be {@condition stunned||stunned 1}."
						]
					},
					{
						"name": "Howling Bullet",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"fear"
						],
						"requirements": "Palzu has rolled initiative but hasn't acted yet in combat",
						"entries": [
							"Palzu lets loose a blood-curdling howl while firing his rifle, making the report sound unearthly and disturbing. Palzu makes a Jax {@action Strike} against a foe within 40 feet.",
							"On a hit, creatures in a 10-foot emanation centered on the target hit must attempt a {@dc 26} Will save or become {@condition frightened||frightened 1}."
						]
					},
					{
						"name": "Rugged",
						"entries": [
							"{@action Travel|GMG} Palzu ignores the first square of difficult terrain he moves into each time he Steps or Strides."
						]
					}
				]
			},
			"description": "Male dominated gnoll sharpshooter (Pathfinder Bestiary 178)"
		},
		{
			"name": "Kreeth-Ni",
			"source": "OoA2",
			"page": 38,
			"level": 3,
			"traits": [
				"unique",
				"ng",
				"tiny",
				"fey",
				"sprite"
			],
			"perception": {
				"std": 11,
				"to {@action Seek} creatures using hearing": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				],
				"abilities": [
					"speak with bats"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 11
				},
				"nature": {
					"std": 10
				},
				"occultism": {
					"std": 9
				},
				"stealth": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 4,
				"con": 0,
				"int": 0,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"staff",
				"ventriloquist's ring"
			],
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 40
					}
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 3
					}
				]
			},
			"speed": {
				"walk": 10,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 8,
					"damage": "{@dice 1d4}\u20131 bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"evocation",
						"magical",
						"range <20 feet>"
					],
					"name": "ultrasonic pulse",
					"attack": 11,
					"damage": "{@damage 1d4} sonic"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 20,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "ghost sound"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "anticipate peril",
									"source": "LOGM"
								},
								{
									"name": "heal"
								},
								{
									"name": "mending"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "remove fear"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Speak with Bats",
						"entries": [
							"As nyktera."
						],
						"generic": {
							"tag": "feat",
							"source": "LOAG"
						}
					},
					{
						"name": "Wrath of Spurned Hospitality",
						"entries": [
							"As nyktera."
						]
					}
				]
			},
			"description": "Female nyktera oracle (Pathfinder Bestiary 3 254)"
		},
		{
			"name": "Akrida",
			"source": "OoA2",
			"page": 39,
			"level": 4,
			"traits": [
				"unique",
				"ce",
				"small",
				"animal",
				"mutant"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"+1 striking light pick",
				"studded leather armor"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 20,
				"burrow": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"fatal <d8>",
						"magical"
					],
					"name": "light pick",
					"attack": 13,
					"damage": "{@damage 2d4+7} piercing"
				},
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 13,
					"damage": "{@damage 1d6+7} slashing plus {@damage 1d6} acid"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "claw",
					"attack": 13,
					"damage": "{@damage 1d6+7} slashing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 19,
					"attack": 11,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "acid splash"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "acidic burst",
									"source": "LOGM"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Breath Weapon",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"evocation",
							"primal"
						],
						"entries": [
							"Akrida spits a gout of slimy green acid in a 30-foot line that deals {@damage 5d6} acid damage ({@dc 20} basic Reflex save). Akrida can't use Breath Weapon again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Frantic Scrabble",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Akrida makes three claw Strikes against a single creature within reach. His multiple attack penalty doesn't increase until after he makes all three Strikes."
						]
					}
				]
			},
			"description": "Male Mana Wastes mutated giant termite hive boss (page 84)"
		},
		{
			"name": "The Claws of Time",
			"source": "OoA2",
			"page": 41,
			"level": 10,
			"traits": [
				"unique",
				"ne",
				"medium",
				"aberration",
				"time"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "lamp vision",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo (can't speak any language)"
				],
				"abilities": [
					"telepathy 300 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 19
				},
				"occultism": {
					"std": 22
				},
				"stealth": {
					"std": 22
				},
				"survival": {
					"std": 17,
					"to {@action Track}": 23
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 7,
				"con": 3,
				"int": 7,
				"wis": 5,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"controlled",
					"emotion"
				],
				"resistances": [
					{
						"name": "mental",
						"amount": 10
					},
					{
						"name": "physical",
						"amount": 10
					},
					{
						"name": "poison",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 30,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 22,
					"damage": "{@damage 2d10+11} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "claw",
					"attack": 22,
					"damage": "{@damage 2d8+11} slashing"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 28,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "agonizing despair",
									"source": "APG"
								},
								{
									"name": "haste"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimensional anchor"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "discern location"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Lamp Vision",
						"entries": [
							"The Claws of Time is specially attuned to the crystal lamps in the Cradle of Quartz. It can sense creatures within 30 feet of any crystal lamp in the Cradle of Quartz. These lamps are marked as glowing blue dots on the map on page 42. This is a precise sense."
						]
					}
				],
				"mid": [
					{
						"name": "Otherworldly Mind",
						"traits": [
							"mental"
						],
						"entries": [
							"As {@creature hound of Tindalos|B2}, but {@dc 29}."
						]
					},
					{
						"name": "Ripping Gaze",
						"traits": [
							"aura",
							"evocation",
							"occult",
							"visual"
						],
						"entries": [
							"30 feet. As {@creature hound of Tindalos|B2}, but {@damage 6d6} slashing damage and {@dc 29}."
						]
					},
					{
						"name": "Vulnerable to Curved Space",
						"entries": [
							"As {@creature hound of Tindalos|B2}."
						]
					}
				],
				"bot": [
					{
						"name": "Angled Entry",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The Claws of Time casts a 4th-level {@spell dimension door} spell, but it must transport itself into a space adjacent to an angle of 90º (or more acute) in the structure or environment around it. This means the hound can use dimension door to appear adjacent to any wall or corner in the Cradle of Quartz except for the central geode (area D16). Once per day, the hound can use this ability to plane shift to or from the Dimension of Time, with the same restrictions on what angles next to which it can appear."
						]
					}
				]
			},
			"description": "{@creature Hound of Tindalos|B2} hunter"
		},
		{
			"name": "Gilded Gunner Assassins",
			"source": "OoA2",
			"page": 57,
			"level": 5,
			"traits": [
				"rare",
				"ne",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 12
				},
				"deception": {
					"std": 12
				},
				"intimidation": {
					"std": 10
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 1,
				"cha": 1
			},
			"items": [
				"{@condition concealed} holster (Guns & Gears 179)",
				"dueling pistol (Guns & Gears 152; 10 rounds)",
				"golden silencer (page 76; affixed to dueling pistol)",
				"knuckle duster (Guns & Gears 153)",
				"moderate thunderstone (2)"
			],
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"free-hand"
					],
					"name": "knuckle duster",
					"attack": 15,
					"damage": "{@damage 1d4+6} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"alchemical",
						"bomb",
						"sonic",
						"splash",
						"thrown <20 feet>"
					],
					"name": "thunderstone",
					"attack": 15,
					"damage": "{@damage 2d4} sonic damage plus 2 sonic {@trait splash} and {@condition deafened} ({@dc 20})"
				},
				{
					"range": "Ranged",
					"traits": [
						"concealable",
						"concussive",
						"fatal <d10>",
						"range increment <60 feet>",
						"reload <1>"
					],
					"name": "dueling pistol",
					"attack": 15,
					"damage": "{@damage 1d6+6} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shot of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"requirements": "The Gilded Gunner has a loaded firearm in hand",
						"trigger": "A creature within 30 feet uses a manipulate action, uses a move action, or makes a ranged attack",
						"entries": [
							"The Gilded Gunner makes a ranged {@action Strike} against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the Gilded Gunner disrupts that action. This {@action Strike} doesn't count toward the Gilded Gunner's multiple attack penalty, and its multiple attack penalty doesn't apply to this {@action Strike}."
						]
					}
				],
				"bot": [
					{
						"name": "Sneak Attack The Gilded",
						"entries": [
							"Gunner assassin deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						]
					}
				]
			},
			"description": "Veteran Gilded Gunners"
		},
		{
			"name": "Gilded Gunner Safecrackers",
			"source": "OoA2",
			"page": 57,
			"level": 4,
			"traits": [
				"rare",
				"ne",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 12
				},
				"thievery": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 0,
				"int": 3,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"alchemical fuse (page 75)",
				"{@condition concealed} holster (Guns & Gears 179)",
				"dagger",
				"dueling pistol (Guns & Gears 152; 10 rounds)",
				"golden silencer (page 76; affixed to dueling pistol)",
				"invisibility potion",
				"pyronite (page 75)"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 65
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 14,
					"damage": "{@damage 1d4+5} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"concealable",
						"concussive",
						"fatal <d10>",
						"range increment <60 feet>",
						"reload <1>"
					],
					"name": "dueling pistol",
					"attack": 14,
					"damage": "{@damage 1d6+4} piercing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Sneak Attack",
						"entries": [
							"The safecracker deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Locks experts"
		},
		{
			"name": "Clockwork Gunner",
			"source": "OoA2",
			"page": 61,
			"level": 8,
			"traits": [
				"unique",
				"n",
				"medium",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 16,
					"to {@action Disarm}": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 2,
				"int": -5,
				"wis": 4,
				"cha": -5
			},
			"items": [
				"integrated dragon-mouth pistol (Guns & Gears 152)",
				"integrated +1 striking mace multipistol (Guns & Gears 159)"
			],
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 10
					},
					{
						"name": "orichalcum",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 10,
						"note": "except adamantine or orichalcum"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"critical fusion",
						"magical",
						"shove"
					],
					"name": "mace multipistol",
					"attack": 19,
					"damage": "{@damage 2d6+7} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"concussive",
						"range increment <20 feet>",
						"reload <1>",
						"scatter <5 feet>"
					],
					"name": "dragon-mouth pistol",
					"attack": 20,
					"damage": "{@damage 1d6+3} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"capacity <3>",
						"concussive",
						"fatal <d8>",
						"magical",
						"range increment <20 feet>",
						"reload <1>"
					],
					"name": "mace multipistol",
					"attack": 21,
					"damage": "{@damage 2d4+3} piercing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 24}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"bot": [
					{
						"name": "Integrated Weapons",
						"entries": [
							"An integrated weapon is built into the limb of the clockwork gunner. They can't be disarmed, and they take 10 minutes to attach or remove. Each of a clockwork gunner's firearms can be loaded with 10 shots before they must be reloaded. Reloading a single round into either of these firearms takes 3 actions, or 10 minutes to fully reload a weapon. A clockwork gunner can't reload its own weapons."
						]
					}
				]
			},
			"description": "Custom-built clockwork prototype"
		},
		{
			"name": "Clockwork Disposer",
			"source": "OoA2",
			"page": 81,
			"level": 5,
			"traits": [
				"uncommon",
				"n",
				"small",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 5
					},
					{
						"name": "orichalcum",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 5,
						"note": "except adamantine or orichalcum"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "gripper",
					"attack": 15,
					"damage": "{@damage 2d8+4} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "spike",
					"attack": 15,
					"damage": "{@damage 2d8+4} piercing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 20}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"bot": [
					{
						"name": "Furnace Belch",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The clockwork disposer coughs up a cloud of hot ash and embers that deals {@damage 6d6} fire damage in a 15-foot cone ({@dc 22} basic Reflex save). The clockwork disposer can't use Furnace Belch again for {@dice 1d4} rounds."
						]
					}
				]
			}
		},
		{
			"name": "Clockwork Sphinx",
			"source": "OoA2",
			"page": 81,
			"level": 8,
			"traits": [
				"rare",
				"n",
				"large",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": -5,
				"wis": 3,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 130
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 10
					},
					{
						"name": "orichalcum",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 10,
						"note": "except adamantine or orichalcum"
					}
				]
			},
			"speed": {
				"walk": 25,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"damage": "{@damage 2d12+9} slashing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 24}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"mid": [
					{
						"name": "Self-Destruct",
						"traits": [
							"arcane",
							"aura",
							"evocation"
						],
						"entries": [
							"When a clockwork sphinx is reduced to 0 Hit Points, it collapses and emits a steady ticking sound.",
							"At the beginning of what would've been its next turn, the sphinx explodes into a 20-foot emanation of shrapnel, dealing {@damage 6d10} piercing damage ({@dc 26} basic Reflex save). An adjacent creature can cancel the self-destruct sequence by succeeding at a {@dc 26} {@skill Thievery} check to {@action Disable a Device} at any point before the sphinx explodes, but on a critical failure, it explodes immediately."
						]
					}
				],
				"bot": [
					{
						"name": "Pounce",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The sphinx Strides and makes a {@action Strike} at the end of that movement.",
							"If the sphinx began this action {@condition hidden}, it remains {@condition hidden} until after the attack."
						]
					}
				]
			}
		},
		{
			"name": "Daelum",
			"source": "OoA2",
			"page": 82,
			"level": 4,
			"traits": [
				"rare",
				"n",
				"large",
				"construct"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"kelish",
					"osiriani"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"mining lore": {
					"std": 10
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 5,
				"int": 2,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"pick"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 76
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"fatal <d10>",
						"reach <10 feet>"
					],
					"name": "pick",
					"attack": 13,
					"damage": "{@damage 1d6+7} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "claw",
					"attack": 13,
					"damage": "{@damage 2d4+7} slashing"
				},
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 13,
					"damage": "{@damage 2d6+7} bludgeoning"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Belly Hatch",
						"entries": [
							"The daelum can {@action Interact} to stow or remove an item from their belly hatch, which can hold up to 10 Bulk."
						]
					},
					{
						"name": "Gallop",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The daelum is in quadruped form",
						"entries": [
							"The daelum Strides twice. They have a +10-foot circumstance bonus to their Speed during these Strides."
						]
					},
					{
						"name": "Shift Form",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The daelum transforms into a quadruped. While in this form, their Speed increases by 10 feet and they don't count the contents of their belly hatch against the total amount they can carry. The daelum can make hoof Strikes in quadruped form, but not pick or claw Strikes. Using this ability again returns the daelum to their bipedal form."
						]
					},
					{
						"name": "Smog Cloud",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"poison"
						],
						"entries": [
							"The daelum unleashes a cloud of smog in a 10-foot emanation. The cloud persists for 3 rounds, but doesn't move with the daelum. All creatures within the cloud are {@condition concealed}. A creature that begins its turn in the smog cloud must attempt a {@dc 18} Fortitude save (creatures that must breathe and don't hold their breath take a \u20132 circumstance penalty on their save).",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"No effect and temporarily immune for 1 hour."
									],
									"Success": [
										"The creature is {@condition sickened||sickened 1}."
									],
									"Failure": [
										"The creature is {@condition sickened||sickened 2}."
									],
									"Critical Failure": [
										"The creature is {@condition sickened||sickened 2} and {@condition slowed||slowed 1}."
									]
								}
							}
						]
					}
				]
			}
		},
		{
			"name": "Smog Giant",
			"source": "OoA2",
			"page": 83,
			"level": 7,
			"traits": [
				"rare",
				"ce",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun",
					"kelish"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 15
				},
				"survival": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"immunities": [
					"ingested poisons"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "poison",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "headbutt",
					"attack": 18,
					"damage": "{@damage 2d10+8} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "fist",
					"attack": 18,
					"damage": "{@damage 2d8+8} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"range <30 feet>",
						"versatile <P>"
					],
					"name": "shrapnel",
					"attack": 16,
					"damage": "{@damage 2d4+8} bludgeoning"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Catch Rock",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Explosive Headbutt",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The smog giant cracks their neck, triggering pockets of black powder at the base of their skull to impart additional power to their attack. The giant then attempts a headbutt {@action Strike}. This counts as two attacks when calculating the giant's attack penalty. If this {@action Strike} hits, it deals {@damage 2d10+8} bludgeoning damage and the creature struck must attempt a"
						]
					},
					{
						"name": "{@dc 25}",
						"entries": [
							"Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature suffers no additional effect."
									],
									"Success": [
										"The creature takes an additional {@damage 1d10} bludgeoning damage."
									],
									"Failure": [
										"The creature takes an additional {@damage 2d10} bludgeoning damage and is knocked {@condition prone} if it's Large or smaller."
									],
									"Critical Failure": [
										"As failure, but without a size limit."
									]
								}
							}
						]
					},
					{
						"name": "Shrapnel",
						"entries": [
							"A smog giant has a dozen implanted knives, rocks, chunks of metal, spikes, and other adornments that they can fire from their body with great force to make ranged shrapnel Strikes. Once a smog giant has used all 12 shots, they must replace them one at a time using a 1-minute {@action Interact} activity."
						]
					}
				]
			}
		},
		{
			"name": "Mutant Giant Toad",
			"source": "OoA2",
			"page": 85,
			"level": 3,
			"traits": [
				"rare",
				"n",
				"large",
				"animal",
				"mutant"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"skills": {
				"athletics": {
					"std": 10,
					"to {@action High Jump} or Long Jump": 12
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 44
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 12,
					"damage": "{@damage 1d8+7} piercing plus Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tongue",
					"attack": 12,
					"damage": "tongue grab"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Poisonous Warts",
						"entries": [
							"As giant toad."
						]
					}
				],
				"bot": [
					{
						"name": "Giant Toad Poison",
						"traits": [
							"poison"
						],
						"entries": [
							"As giant toad, but {@dc 20}."
						]
					},
					{
						"name": "Squirt Acid",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"evocation",
							"primal"
						],
						"entries": [
							"The mutant giant toad squirts a 60-foot line of acid from the pustules on its back. Creatures in the area take {@damage 3d6} acid damage ({@dc 20} basic Reflex save). The mutant giant toad can't Squirt Acid for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Swallow Whole",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 1d8+3} bludgeoning, Rupture 8"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Tongue Grab",
						"entries": [
							"As giant toad."
						]
					}
				]
			},
			"description": "Mana Wastes mutated giant toad (Pathfinder Bestiary 2 261)"
		},
		{
			"name": "Mutant Desert Drake",
			"source": "OoA2",
			"page": 85,
			"level": 9,
			"traits": [
				"rare",
				"ne",
				"large",
				"dragon",
				"earth",
				"mutant"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 19
				},
				"intimidation": {
					"std": 14
				},
				"stealth": {
					"std": 16
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": -1,
				"wis": 3,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"disease",
					"paralyzed",
					"poisoned",
					"unconscious"
				],
				"resistances": [
					{
						"name": "electricity",
						"amount": 18
					}
				]
			},
			"speed": {
				"walk": 20,
				"burrow": 40,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 21,
					"damage": "{@damage 2d12+9} piercing plus {@damage 1d6} electricity"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tail",
					"attack": 21,
					"damage": "{@damage 2d10+9} bludgeoning plus Push 5 feet"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Sensitive Eyes",
						"entries": [
							"The mutant desert drake's cluster of extra eyes are connected to a gland that, when punctured, causes the drake to rush into a fury. When a desert drake takes damage from a critical hit, it becomes {@condition dazzled} and {@condition quickened} for 1 round."
						]
					},
					{
						"name": "Wing Deflection",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As desert drake."
						]
					}
				],
				"bot": [
					{
						"name": "Draconic Frenzy",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As desert drake."
						]
					},
					{
						"name": "Sandstorm Breath",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"As desert drake, but {@dc 28}."
						]
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"As desert drake."
						]
					},
					{
						"name": "Surprise Attacker",
						"entries": [
							"As desert drake."
						]
					}
				]
			},
			"description": "Mana Wastes mutated desert drake (Pathfinder Bestiary 135)"
		},
		{
			"name": "Scarecophagus",
			"source": "OoA2",
			"page": 86,
			"level": 6,
			"traits": [
				"rare",
				"le",
				"large",
				"construct"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "magic sense",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril",
					"osiriani"
				]
			},
			"skills": {
				"athletics": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 4,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"sickened",
					"unconscious"
				]
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"name": "tentacle",
					"attack": 15,
					"damage": "{@damage 2d6+7} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 24,
					"attack": 16,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "magic missile",
									"amount": 2
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "dispel magic",
									"amount": 2
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "wall of wind"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Magic Sense",
						"traits": [
							"magical"
						],
						"entries": [
							"The scarecophagus detects the presence of magic items and spell effects within 30 feet as an imprecise sense."
						]
					}
				],
				"mid": [
					{
						"name": "Despair",
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"incapacitation",
							"mental"
						],
						"entries": [
							"30 feet. Living creatures are {@condition frightened||frightened 1} while in a scarecophagus' despair aura. They can't naturally recover from this fear while in the emanation but recover instantly once they leave it. When a creature first enters the emanation, it must succeed at a {@dc 22} Will save (after taking the penalty from being {@condition frightened||frightened 1}) or be {@condition paralyzed} for 1 round. The creature is then temporarily immune to this paralysis for 24 hours."
						]
					},
					{
						"name": "Disgorge Mummy",
						"entries": [
							"If a scarecophagus is reduced to 0 Hit Points by any damage other than positive energy, it cracks open as it's destroyed, allowing the undead mummy trapped for eons within its core to rise. This is a weak mummy guardian (Pathfinder Bestiary 6, 240); if the mummy guardian survives on its own for a month, it loses the weak adjustment. If the scarecophagus is reduced to 0 Hit Points by positive energy, it cracks open as it's destroyed and the mummy within turns to dust, destroyed as well."
						]
					},
					{
						"name": "Vulnerable to Positive Energy",
						"entries": [
							"A scarecophagus takes damage from positive energy as if it were an undead creature."
						]
					}
				],
				"bot": [
					{
						"name": "Sarcophagus",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Until the next time it acts, the scarecophagus appears to be a normal stone sarcophagus. It has an automatic result of 34 on {@skill Deception} checks and DCs to pass as a sarcophagus."
						]
					},
					{
						"name": "Shifting Scuttle",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"number": 1,
							"unit": "turn"
						},
						"entries": [
							"The scarecophagus Steps up to 10 feet."
						]
					}
				]
			}
		},
		{
			"name": "Trapjaw Tangle",
			"source": "OoA2",
			"page": 87,
			"level": 5,
			"traits": [
				"rare",
				"n",
				"large",
				"construct",
				"swarm"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 6,
					"to {@action Trip} and Tangle": 10
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 5,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 58
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poisoned",
					"precision",
					"sickened",
					"swarm mind",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 4
					},
					{
						"name": "electricity",
						"amount": 8
					},
					{
						"name": "splash damage",
						"amount": 4
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 4
					},
					{
						"name": "piercing",
						"amount": 8
					},
					{
						"name": "slashing",
						"amount": 8
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"abilities": {
				"mid": [
					{
						"name": "Cling",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature leaves the trapjaw tangle's space",
						"entries": [
							"The swarm takes {@dice 1d6} damage as individual traps cling to the creature and continue chewing, dealing {@damage 2d10} {@condition persistent damage||persistent slashing damage}.",
							"High winds or electricity damage reduces the DC of the flat check to end this {@condition persistent damage} by 5. Any area damage dealt to the creature destroys these clinging trapjaws."
						]
					}
				],
				"bot": [
					{
						"name": "Snapping Jaws",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 2d10} slashing damage ({@dc 22} basic Reflex save). Creatures that fail this save become {@condition sickened||sickened 1} from the numerous painful wounds caused by the swarm."
						]
					},
					{
						"name": "Trip and Tangle",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A creature in the trapjaw tangle's space took damage from the swarm during this round",
						"entries": [
							"The trapjaw tangle attempts an {@skill Athletics} check with a +10 modifier against the creature's Fortitude DC. On a success, the creature is {@condition flat-footed} until the start of the trapjaw tangle's next turn. On a critical success, the creature also falls {@condition prone}."
						]
					}
				]
			}
		},
		{
			"name": "Ambrost Mugland",
			"source": "OoA2",
			"page": 89,
			"level": 8,
			"traits": [
				"unique",
				"ne",
				"small",
				"halfling",
				"humanoid"
			],
			"perception": {
				"std": 14
			},
			"languages": {
				"languages": [
					"common",
					"halfling",
					"osiriani"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"alkenstar lore": {
					"std": 16
				},
				"athletics": {
					"std": 14
				},
				"deception": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"society": {
					"std": 18
				},
				"stealth": {
					"std": 18
				},
				"thievery": {
					"std": 18
				},
				"underworld lore": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 3,
				"int": 2,
				"wis": 0,
				"cha": 4
			},
			"items": [
				"cane pistol (10 rounds; Guns & Gears 159)",
				"+1 striking dueling pistol (10 rounds; Guns & Gears 152)",
				"eroding bullet (5; Guns & Gears 169)"
			],
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"critical fusion",
						"thrown <10 feet>"
					],
					"name": "cane pistol",
					"attack": 15,
					"damage": "{@damage 1d6+4} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"concealable",
						"concussive",
						"fatal <d10>",
						"magical",
						"range increment <60 feet>",
						"reload <1>"
					],
					"name": "dueling pistol",
					"attack": 19,
					"damage": "{@damage 2d6+6} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"combination",
						"concussive",
						"fatal <d8>",
						"range increment <30 feet>",
						"reload <1>"
					],
					"name": "cane pistol",
					"attack": 18,
					"damage": "{@damage 1d4+6} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Deny Advantage",
						"entries": [
							"Mugland isn't {@condition flat-footed} to creatures of 8th level or lower that are {@condition hidden}, {@condition undetected}, flanking, or using Surprise Attack (Advanced Player's Guide 158)."
						]
					},
					{
						"name": "Evasion When",
						"entries": [
							"Mugland rolls a success on a Reflex save, he gets a critical success instead."
						]
					},
					{
						"name": "Exploit Blunder",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 30 feet rolls a critical failure to {@action Strike} Mugland",
						"entries": [
							"With a sneer, Mugland takes advantage of the opening. He makes a ranged dueling pistol or cane pistol {@action Strike} against the triggering creature. The creature is {@condition flat-footed} to Mugland's attacks (including this one) until the beginning of its next turn. This attack doesn't count toward Mugland's multiple attack penalty, and his multiple attack penalty doesn't apply to this attack."
						]
					},
					{
						"name": "Slippery Dodge",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Mugland is hit by a {@action Strike}, but wouldn't be hit with a +2 circumstance bonus to AC",
						"entries": [
							"Mugland gains a +2 circumstance bonus to AC against the triggering attack and the attack misses."
						]
					}
				],
				"bot": [
					{
						"name": "Quick Draw",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Mugland {@action Interact||Interacts} to draw a weapon, then Strikes with that weapon."
						],
						"generic": {
							"tag": "feat",
							"add_hash": "Ranger"
						}
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"Mugland deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Male {@ancestry halfling} criminal mogul"
		},
		{
			"name": "Sabora Sharkosa",
			"source": "OoA2",
			"page": 91,
			"level": 7,
			"traits": [
				"unique",
				"le",
				"medium",
				"elf",
				"half-elf",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"kelish",
					"osiriani"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"alkenstar lore": {
					"std": 11
				},
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 15
				},
				"diplomacy": {
					"std": 15
				},
				"society": {
					"std": 11
				},
				"stealth": {
					"std": 17
				},
				"thievery": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"+1 striking knuckle dusters (Guns & Gears 152)",
				"+1 striking dueling pistol (Guns & Gears 152; 10 rounds)",
				"meteor shot (Guns & Gears 171)"
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 120
					}
				]
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"free-hand",
						"magical"
					],
					"name": "knuckle duster",
					"attack": 16,
					"damage": "{@damage 2d4+10} bludgeoning plus concussive fist"
				},
				{
					"range": "Ranged",
					"traits": [
						"concealable",
						"concussive",
						"fatal <d10>",
						"magical",
						"range increment <60 feet>",
						"reload <1>"
					],
					"name": "[one-action]dueling pistol",
					"attack": 16,
					"damage": "{@damage 2d6+6} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Quickest Draw",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"requirements": "Sharkosa is aware of at least one of her enemies and not {@condition flat-footed}",
						"trigger": "Sharkosa rolls for initiative",
						"entries": [
							"Sharkosa makes two melee Strikes, or draws her pistol and makes a ranged {@action Strike}, against an enemy she is aware of."
						]
					}
				],
				"bot": [
					{
						"name": "Concussive Fist",
						"traits": [
							"incapacitation"
						],
						"entries": [
							"A living creature hit by Sharkosa's knuckle duster must attempt a {@dc 23} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is immune to this ability for the next 24 hours."
									],
									"Success": [
										"The creature is unaffected."
									],
									"Failure": [
										"The creature is {@condition confused} for 1 round."
									],
									"Critical Failure": [
										"The creature is {@condition confused} for 1 round and falls {@condition prone}."
									]
								}
							}
						]
					},
					{
						"name": "Golden Bullets",
						"traits": [
							"arcane",
							"transmutation"
						],
						"entries": [
							"Sharkosa's supernatural connection to gold allows her to alter the trajectory of her gold-cased bullets in flight. As long as her target is within 120 feet, Sharkosa gains a +1 circumstance bonus to ranged Strikes against targets with lesser cover and a +2 circumstance bonus to ranged Strikes against targets with standard or greater cover."
						]
					},
					{
						"name": "One-Two Punch",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Sharkosa makes three melee Strikes with her knuckle duster. Each {@action Strike} counts against her multiple attack penalty as usual."
						]
					},
					{
						"name": "Reload Trick",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"requirements": "No enemies are within 60 feet of Sharkosa and her dueling pistol is loaded",
						"frequency": {
							"number": 1,
							"unit": "minute"
						},
						"entries": [
							"Sharkosa makes two dueling pistol Strikes, reloading after each shot."
						]
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"Sharkosa deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Female half-elf martial artist gang leader"
		}
	]
}
