{
	"_meta": {
		"internalCopies": [
			"creature"
		]
	},
	"creature": [
		{
			"name": "Belcorra Haruvex",
			"source": "AV3",
			"page": 87,
			"level": 12,
			"traits": [
				"unique",
				"ce",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "magic sense"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"undercommon"
				]
			},
			"skills": {
				"arcana": {
					"std": 23
				},
				"diplomacy": {
					"std": 23
				},
				"intimidation": {
					"std": 25
				},
				"occultism": {
					"std": 26
				},
				"religion": {
					"std": 22
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 0,
				"int": 5,
				"wis": 4,
				"cha": 7
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 20
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"name": "ghostly hand",
					"attack": 24,
					"damage": "{@damage 3d8+12} negative"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Spontaneous",
					"DC": 33,
					"attack": 25,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "mindlink"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "spider sting"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "death knell"
								},
								{
									"name": "see invisibility"
								},
								{
									"name": "telekinetic maneuver"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "mind reading"
								},
								{
									"name": "nondetection"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "globe of invulnerability"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "spell immunity"
								}
							]
						},
						"5": {
							"slots": 4,
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "crushing despair"
								},
								{
									"name": "illusory scene"
								},
								{
									"name": "tongues"
								}
							]
						},
						"6": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "feeblemind"
								},
								{
									"name": "phantasmal calamity"
								},
								{
									"name": "true seeing"
								}
							]
						}
					}
				},
				{
					"name": "Sorcerer Bloodline Spells",
					"type": "Focus",
					"DC": 33,
					"fp": 2,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "aberrant whispers"
								},
								{
									"name": "tentacular limbs"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 33,
					"rituals": [
						{
							"name": "legend lore"
						},
						{
							"name": "planar binding"
						},
						{
							"name": "teleportation circle",
							"source": "APG"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Magic Sense",
						"traits": [
							"detection",
							"divination"
						],
						"entries": [
							"Belcorra can sense the presence of magic auras as though she were always using a 1st-level {@spell detect magic} spell. When she Seeks, she gains the benefits of a 3rd-level {@spell detect magic} spell on things she sees."
						]
					},
					{
						"name": "Site Bound",
						"entries": [
							"(lowest three levels of the Abomination Vaults)"
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"name": "Rejuvenation",
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Belcorra is destroyed, she re-forms in {@dice 2d4} days within the Empty Vault (though she can reduce that time by empowering herself with glimmers of {@deity Nhimbaloth|LOGM}'s essence using the {@item Ebon Fulcrum Lens|av3}). Belcorra can only be permanently destroyed if she enacts her full revenge on Absalom or if {@deity Nhimbaloth|LOGM} devours her soul."
						],
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"name": "Blood Magic",
						"entries": [
							"Each time Belcorra casts a sorcerer bloodline spell or an aberrant bloodline granted spell, she can grant herself or a target of the spell a +2 status bonus to Will saving throws for 1 round."
						]
					},
					{
						"name": "Corrupting Gaze",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Belcorra stares at a creature she can see within 30 feet. The target takes {@damage 9d6} mental damage ({@dc 33} basic Will save). A creature that fails its save is also {@condition stupefied||stupefied 1} for 1 minute."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Haunted Lighthouse",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"recurs": true,
							"interval": 10,
							"unit": "minute"
						},
						"entries": [
							"Belcorra extends her presence throughout the lowest three levels of Gauntlight until the end of her next turn. She can see with the benefits of all-around vision and can make ghostly hand attacks or use special abilities originating from any surface in this area."
						]
					},
					{
						"name": "Quickened Casting",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"If Belcorra's next action is to cast a sorcerer spell of 4th level or lower, she reduces the number of actions to cast it by 1 (minimum 1 action)."
						]
					}
				]
			},
			"description": "Female ghost sorcerer (Pathfinder Bestiary 166)"
		},
		{
			"name": "Klathor",
			"source": "AV3",
			"page": 33,
			"_copy": {
				"name": "Bhazrade",
				"source": "AV3",
				"_preserve": {
					"description": true
				}
			}
		},
		{
			"name": "Bhazrade",
			"source": "AV3",
			"page": 33,
			"level": 9,
			"traits": [
				"unique",
				"cn",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"description": "Male drow cavern seer (Pathfinder Bestiary 136)",
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"nature": {
					"std": 18
				},
				"occultism": {
					"std": 18,
					"underground": 20
				},
				"stealth": {
					"std": 19
				},
				"survival": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 0,
				"int": 1,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"staff",
				"wand of manifold missiles (1st level)"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 19,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 28,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "know direction"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "command"
								},
								{
									"name": "grim tendrils"
								},
								{
									"name": "mending"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "false life"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "paranoia"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "heroism"
								},
								{
									"name": "slow"
								},
								{
									"name": "wanderer's guide"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "globe of invulnerability"
								},
								{
									"name": "outcast's curse"
								},
								{
									"name": "sound burst"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "ectoplasmic expulsion",
									"source": "AV3"
								},
								{
									"name": "prying eyes"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An enemy is about to damage the cavern seer with bludgeoning damage or with a spell that has the {@trait earth} trait",
						"entries": [
							"The cavern seer gains resistance 10 against the triggering damage."
						],
						"name": "Stone Defense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"occult",
							"transmutation"
						],
						"requirements": "The cavern seer is underground",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"Pebbles and dust rise from the stone to impede vision. The cavern seer and their allies within 60 feet become {@condition concealed} for 1 minute. This concealment can't be used to {@action Hide} or {@action Sneak}."
						],
						"name": "Cavern Distortion"
					},
					{
						"entries": [
							"The cavern seer ignores {@quickref difficult terrain||3|terrain} while underground."
						],
						"name": "Underground Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 110
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Bright Walker",
			"source": "AV3",
			"page": 78,
			"level": 9,
			"traits": [
				"rare",
				"ne",
				"medium",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 0,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"abilities": [
					"landbound"
				],
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "radiant touch",
					"attack": 21,
					"traits": [
						"agile",
						"finesse",
						"fire",
						"light",
						"magical"
					],
					"damage": "{@damage 2d8+11} fire",
					"types": [
						"fire"
					]
				},
				{
					"range": "Ranged",
					"name": "radiant ray",
					"attack": 21,
					"traits": [
						"fire",
						"light",
						"magical",
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d6+11} fire",
					"types": [
						"fire"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"+3."
						],
						"name": "Cha"
					}
				],
				"mid": [
					{
						"traits": [
							"fire",
							"light"
						],
						"entries": [
							"When a bright walker is reduced to 0 Hit Points, they flash out in a burst of light, obtaining the blazing end they were denied at death. This blaze deals {@damage 10d6} fire damage ({@dc 25} basic Reflex save) to creatures within 20 feet. Creatures who fail this save are also {@condition dazzled} for 1 minute ({@condition blinded} for 1 minute on a critical failure)."
						],
						"name": "Bright Release"
					},
					{
						"traits": [
							"aura",
							"divine",
							"light"
						],
						"entries": [
							"30 feet. The bright walker sheds bright light. Any creature that starts its turn in the aura must attempt at a {@dc 24} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is temporarily immune for 24 hours.",
									"Success": "The creature is {@condition dazzled} for 1 round.",
									"Failure": "The creature is {@condition blinded} for 1 round.",
									"Critical Failure": "The creature is {@condition blinded} for 1 hour."
								}
							}
						],
						"name": "Light Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The bright walker suppresses their light aura for 1 round, reducing it to a faint, ghostly glow of dim light."
						],
						"name": "Suppress Aura"
					}
				],
				"bot": [
					{
						"entries": [
							"A bright walker can't fly higher than 1 foot above the ground. If they fly higher than this distance, they fall but don't take any damage from falling."
						],
						"name": "Landbound"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire",
							"light"
						],
						"entries": [
							"The bright walker reignites their Light Aura with a burst of brightness that deals {@damage 5d6} fire damage ({@dc 25} basic Reflex save) to creatures within a 20-foot burst. Creatures who are {@condition dazzled} or with light blindness find this flare particularly painful; such a creature's save result is one degree of success worse than the result it rolled."
						],
						"requirements": "The bright walker's Light Aura is suppressed",
						"name": "Light Flare"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"divine",
							"teleportation"
						],
						"requirements": "The bright walker's Light Aura is suppressed",
						"entries": [
							"The bright walker teleports to a square it can see within 60 feet that is not in an area of bright light. The bright walker can't use Shadow Jump again for {@dice 1d4} rounds."
						],
						"name": "Shadow Jump"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"negative healing"
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Caligni Defender",
			"source": "AV3",
			"page": 35,
			"level": 8,
			"traits": [
				"rare",
				"cn",
				"medium",
				"caligni",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 17
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 1,
				"int": -1,
				"wis": 2,
				"cha": 2
			},
			"items": [
				"black smear poison (2 doses; Pathfinder Bestiary 51)",
				"chainmail",
				"shortbow (20 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 19,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"effects": [
						"black smear poison"
					],
					"damage": "{@damage 1d6+8} piercing plus black smear poison",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 19,
					"traits": [
						"deadly <d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"effects": [
						"black smear poison"
					],
					"damage": "{@damage 1d6+8} piercing plus black smear poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 24,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"When the caligni defender rolls a success on a Will save against a {@trait fear} effect, they get a critical success instead. In addition, any time they gain the {@condition frightened} condition, reduce its value by 1."
						],
						"name": "Bravery"
					},
					{
						"traits": [
							"light"
						],
						"entries": [
							"When the caligni defender dies, their body combusts in a flash of white-hot flame. All creatures in a 20-foot burst take {@damage 6d10} fire damage ({@dc 26} basic Reflex save). Their gear and treasure are unaffected by the flames and are left in a pile where they died."
						],
						"name": "Death Flame"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"When adjacent to one or more defenders they can see, the defender deals an additional {@dice 2d6} damage with their {@action Strike||Strikes}."
						],
						"name": "Shoulder to Shoulder"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 125,
						"abilities": [
							"death flame"
						]
					}
				]
			}
		},
		{
			"name": "Deepwater Dhuthorex",
			"source": "AV3",
			"page": 80,
			"level": 9,
			"traits": [
				"uncommon",
				"cn",
				"large",
				"aberration",
				"aquatic"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "wavesense",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 4,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"swim 40 feet"
				],
				"walk": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"deadly <d10>",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+11} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "snout",
					"attack": 21,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Push"
					],
					"damage": "{@damage 2d8+11} bludgeoning plus Push",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 19,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d6+11} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A deepwater dhuthorex deals 7 piercing damage to its target if its jaws {@action Strike} is a failure (but not a critical failure)."
						],
						"name": "Overpowering Jaws"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 2d6+7} bludgeoning plus {@damage 2d6} acid, Rupture 20."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"immunities": [
					"acid"
				]
			},
			"hasImages": true
		},
		{
			"name": "Dragon's Blood Puffball",
			"source": "AV3",
			"page": 79,
			"level": 8,
			"traits": [
				"uncommon",
				"n",
				"large",
				"fungus",
				"mindless"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 10
			},
			"attacks": [
				{
					"range": "Ranged",
					"name": "bloom",
					"attack": 18,
					"damage": "{@damage 2d10+8} bludgeoning plus {@damage 1d6} poison",
					"types": [
						"bludgeoning",
						"poison"
					]
				},
				{
					"range": "Ranged",
					"name": "spore jet",
					"attack": 18,
					"traits": [
						"range increment <30 feet>"
					],
					"damage": "{@damage 3d8} poison",
					"types": [
						"poison"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The puffball senses motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"mid": [
					{
						"entries": [
							"When the dragon's blood puffball dies, it explodes, dealing {@damage 7d8} poison damage to each creature in a 20-foot emanation ({@dc 26} basic Fortitude save)."
						],
						"name": "Spore Explosion"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 170
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"fatigued",
					"sleep",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "piercing"
					}
				]
			}
		},
		{
			"name": "Dread Dhuthorex",
			"source": "AV3",
			"page": 80,
			"level": 11,
			"traits": [
				"uncommon",
				"cn",
				"large",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "wavesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"occultism": {
					"std": 16
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 3,
				"con": 5,
				"int": -1,
				"wis": 4,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"swim 40 feet"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 24,
					"traits": [
						"deadly <d12>",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+12} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "snout",
					"attack": 24,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Push"
					],
					"damage": "{@damage 3d8+12} bludgeoning plus Push",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 22,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d6+12} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 27,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "hypnotic pattern"
								},
								{
									"name": "mind reading"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "mariner's curse"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"60 feet, {@dc 27}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"As deepwater dhuthorex, but 8 piercing damage."
						],
						"name": "Overpowering Jaws",
						"entries_as_xyz": [
							"A deepwater dhuthorex deals 7 piercing damage to its target if its jaws {@action Strike} is a failure (but not a critical failure)."
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 3d6+8} bludgeoning plus {@damage 2d6} acid, Rupture 23."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 195
					}
				],
				"immunities": [
					"acid"
				]
			},
			"hasImages": true
		},
		{
			"name": "Dread Wisp",
			"source": "AV3",
			"page": 81,
			"level": 9,
			"traits": [
				"uncommon",
				"ce",
				"small",
				"aberration"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"deception": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 2,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "draining touch",
					"attack": 17,
					"traits": [
						"magical",
						"negative"
					],
					"effects": [
						"wearying touch"
					],
					"damage": "{@damage 3d8+8} negative plus wearying touch",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"20 feet. A dread wisp, though naturally {@condition invisible}, glows with a grayish illumination, casting dim light in the aura and making them visible. Living creatures that end their turn in the aura must succeed at a {@dc 25} Will saving throw or become {@condition frightened|CRB|frightened 1} (or {@condition frightened|CRB|frightened 2} on a critical failure)",
							"Those that critically succeed are temporarily immune for 10 minutes."
						],
						"name": "Dread Flickering"
					},
					{
						"entries": [
							"A dread wisp is immune to all spells except faerie fire, magic missile, maze, searing light, and spells with the {@trait positive} trait."
						],
						"name": "Magic Immunity"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"necromancy",
							"negative",
							"occult"
						],
						"requirements": "An enemy within 15 feet of the dread wisp is under a {@trait fear} effect, {@condition drained}, or {@condition dying}",
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The dread wisp feeds on the creature's despair. The dread wisp regains {@dice 2d8} Hit Points and deals {@damage 3d8} negative damage to the creature ({@dc 25} basic Fortitude save), and if the dread wisp has Gone Dark, their Dread Flickering reignites."
						],
						"name": "Feed on Despair"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The dread wisp extinguishes their Dread Flickering, becoming {@condition invisible}. They can end this effect with another use of this action. If the dread wisp uses their draining touch {@action Strike} while {@condition invisible}, the arc of pale energy lets any observer determine their location, making them {@condition hidden} to all observers only until the dread wisp moves."
						],
						"name": "Go Dark"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"occult",
							"teleportation"
						],
						"entries": [
							"The dread wisp teleports to a square they can see within 30 feet that isn't in an area of bright light. The dread wisp can't use Shadow Flitter again for {@dice 1d4} rounds."
						],
						"name": "Shadow Flitter"
					},
					{
						"entries": [
							"If the dread wisp critically hits with their draining touch {@action Strike}, the target is {@condition drained|CRB|drained 1}."
						],
						"name": "Wearying Touch"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 90,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"magic"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "positive"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Drow Hunter",
			"source": "AV3",
			"page": 82,
			"level": 7,
			"traits": [
				"uncommon",
				"cn",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"nature": {
					"std": 14
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 16,
					"to {@action Subsist}": 18
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"chain shirt",
				"+1 composite longbow (20 arrows)",
				"longsword"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 16,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 18,
					"traits": [
						"deadly <d10>",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 1d8+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 23,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"When the hunter rolls a success on a Reflex save, they get a critical success instead."
						],
						"name": "Deft Evasion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"prerequisites": "The hunter is wielding a ranged weapon with a reload of 0",
						"entries": [
							"The hunter makes two ranged {@action Strike||Strikes} against their prey. If both hit and deal damage, the target takes an additional {@damage 1d8} {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Hunter's Wound"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The hunter can {@action Step} and then {@action Strike}, or {@action Strike} and then {@action Step}."
						],
						"name": "Skirmish Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					},
					"abilities": [
						"+1 status to all saves vs. magic",
						"+2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Drow Shootist",
			"source": "AV3",
			"page": 83,
			"level": 8,
			"traits": [
				"uncommon",
				"cn",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 16
				},
				"intimidation": {
					"std": 14
				},
				"stealth": {
					"std": 17
				},
				"thievery": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 1,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"+1 repeating hand crossbow (4 magazines; page 73)",
				"rapier",
				"shootist bandolier (page 73)",
				"stupor poison (4; page 74)",
				"studded leather armor"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 18,
					"traits": [
						"deadly <d8>",
						"disarm",
						"finesse"
					],
					"damage": "{@damage 1d6+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "repeating hand crossbow",
					"attack": 20,
					"traits": [
						"range increment <60 feet>",
						"reload <0> [3 to reload magazine]",
						"repeating"
					],
					"effects": [
						"stupor poison"
					],
					"damage": "{@damage 1d6+9} piercing plus stupor poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 24,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fortune"
						],
						"trigger": "The shootist fails a save",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The shootist rerolls the save and uses the better result."
						],
						"name": "Shootist's Luck"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The shootist takes aim and makes a ranged {@action Strike}. If the attack hits and deals damage, the target is {@condition flat-footed} until the end of the shootist's turn, or until the end of the shootist's next turn on a critical hit."
						],
						"name": "Distracting Shot"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The shootist is holding an unloaded repeating hand crossbow",
						"entries": [
							"The shootist {@action Interact||Interacts} to reload the repeating hand crossbow and {@action Strike||Strikes} with it."
						],
						"name": "Reloading Trick"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The shootist {@action Interact||Interacts} to draw a repeating hand crossbow and {@action Strike||Strikes} with it, or {@action Strike||Strikes} with a loaded repeating hand crossbow they're holding then {@action Interact||Interacts} to stow it."
						],
						"name": "Shootist's Draw"
					},
					{
						"entries": [
							"The shootist deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. magic",
						"+2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Drow Warden",
			"source": "AV3",
			"page": 82,
			"level": 4,
			"traits": [
				"uncommon",
				"cn",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 8
				},
				"stealth": {
					"std": 9
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 1,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"chainmail",
				"elven curve blade",
				"hand crossbow (10 bolts)",
				"lethargy poison (3)"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "elven curve blade",
					"attack": 14,
					"traits": [
						"forceful"
					],
					"effects": [
						"hampering slash"
					],
					"damage": "{@damage 1d8+6} slashing plus hampering slash",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 13,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"lethargy poison"
					],
					"damage": "{@damage 1d6+2} piercing plus lethargy poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 19,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"A target damaged by the warden's melee {@action Strike} must succeed at a {@dc 21} Fortitude save or be {@condition slowed|CRB|slowed 1} until the end of the warden's next turn."
						],
						"name": "Hampering Slash"
					},
					{
						"entries": [
							"A warden deals an extra {@dice 1d6} damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Dulac",
			"source": "AV3",
			"page": 9,
			"level": 9,
			"traits": [
				"unique",
				"n",
				"medium",
				"caligni",
				"humanoid"
			],
			"description": "Female caligni cult leader (Pathfinder Bestiary 50)",
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 19
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 16
				},
				"religion": {
					"std": 18
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 0,
				"int": 1,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"chain shirt",
				"+1 striking war flail"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "war flail",
					"attack": 21,
					"traits": [
						"disarm",
						"sweep",
						"trip"
					],
					"damage": "{@damage 2d10+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "ghoulish craving"
								},
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "haste"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "read omens"
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"cold",
							"darkness"
						],
						"entries": [
							"When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a 20-foot burst take {@damage 8d8} cold damage ({@dc 28} basic Reflex save). Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died."
						],
						"name": "Death Shadows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A {@condition dazzled} or {@condition blinded} creature, or a creature with light blindness, ends its move adjacent to Dulac",
						"entries": [
							"Dulac {@action Step||Steps}."
						],
						"name": "Opportune Step"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An ally within Dulac's reach is targeted with a ranged or melee attack by an attacker she can see",
						"entries": [
							"The ally gains a +2 circumstance bonus to AC against the triggering attack, and the ally can {@action Step} after the attack."
						],
						"name": "Warding Shove"
					}
				],
				"bot": [
					{
						"entries": [
							"Attack Dulac deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 155,
						"abilities": [
							"death shadows"
						]
					}
				]
			}
		},
		{
			"name": "Elder Child of Belcorra",
			"source": "AV3",
			"page": 14,
			"level": 9,
			"traits": [
				"rare",
				"le",
				"small",
				"mummy",
				"undead"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"gnome",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"nature": {
					"std": 19
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"burrow 15 feet"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 21,
					"effects": [
						"bog rot"
					],
					"damage": "{@damage 2d10+8} bludgeoning plus bog rot",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "read aura"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "entangle"
								},
								{
									"name": "glitterdust"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "glyph of warding"
								},
								{
									"name": "meld into stone"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "air walk"
								},
								{
									"name": "barkskin"
								},
								{
									"name": "freedom of movement"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 28,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment",
							"mental"
						],
						"entries": [
							"30 feet. A creature that begins its turn within the area feels as if its lungs were filling with water and must succeed at a {@dc 28} Fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new save at the end of its turn. A creature that succeeds is temporarily immune for 24 hours."
						],
						"name": "Breath of the Bog"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature walks on top of a bog mummy that lies buried in the mud or peat below",
						"requirements": "Initiative has not yet been rolled",
						"entries": [
							"The bog mummy automatically notices the creature and Burrows before rolling initiative."
						],
						"name": "Rise Up"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Bog Rot",
						"traits": [
							"curse",
							"disease",
							"divine",
							"necromancy",
							"negative"
						],
						"note": "This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic",
						"DC": 21,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 minute"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d6} negative damage and {@condition clumsy|CRB|clumsy 1}",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 155,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Galudu",
			"source": "AV3",
			"page": 36,
			"level": 11,
			"traits": [
				"unique",
				"cn",
				"medium",
				"caligni",
				"humanoid"
			],
			"description": "Female caligni leader (Pathfinder Bestiary 50)",
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"common",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"arcana": {
					"std": 18
				},
				"deception": {
					"std": 22
				},
				"diplomacy": {
					"std": 20
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 0,
				"int": 1,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"dagger",
				"wand of continuation (stoneskin)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "darkness"
								}
							]
						}
					}
				},
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "daze"
								},
								{
									"name": "message"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "alarm"
								},
								{
									"name": "create water",
									"amount": 3
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "create food"
								},
								{
									"name": "hideous laughter"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "glyph of warding"
								},
								{
									"name": "lightning bolt",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "create food",
									"amount": 2
								},
								{
									"name": "globe of invulnerability"
								},
								{
									"name": "veil"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "banishment"
								},
								{
									"name": "cloudkill"
								},
								{
									"name": "cone of cold",
									"amount": 2
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate"
								},
								{
									"name": "mislead"
								},
								{
									"name": "repulsion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"force",
							"light"
						],
						"entries": [
							"When Galudu dies, her body explodes into brilliant motes of magical energy. All creatures in a 20-foot burst take {@damage 12d6} force damage ({@dc 30} basic Reflex save). Galudu's gear is unaffected by the explosion and is left in a pile where she died."
						],
						"name": "Death Motes"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A {@condition dazzled} or {@condition blinded} creature, or a creature with light blindness, ends its move adjacent to Galudu.",
						"entries": [
							"Galudu {@action Step||Steps}."
						],
						"name": "Opportune Step"
					}
				],
				"bot": [
					{
						"entries": [
							"Galudu deals an additional {@damage 3d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack"
					},
					{
						"traits": [
							"healing"
						],
						"entries": [
							"A creature that eats food conjured by Galudu's {@spell create food} spell regains {@dice 4d4} Hit Points. A creature can only benefit from this healing once per week."
						],
						"name": "Survivor's Nourishment"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 195,
						"abilities": [
							"death motes"
						]
					}
				]
			}
		},
		{
			"name": "Khurfel",
			"source": "AV3",
			"page": 89,
			"level": 10,
			"traits": [
				"unique",
				"ce",
				"medium",
				"humanoid",
				"urdefhan"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"intimidation": {
					"std": 19
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 5,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rhoka sword",
					"attack": 24,
					"traits": [
						"deadly <2d8>",
						"magical",
						"two-hand 2d10"
					],
					"damage": "{@damage 2d8+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"effects": [
						"wicked bite"
					],
					"damage": "{@damage 2d8+11} piercing plus wicked bite",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "heavy crossbow",
					"attack": 22,
					"traits": [
						"range increment <120 feet>",
						"reload <2>"
					],
					"damage": "{@damage 1d10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 28,
					"attack": 20,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "feather fall",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "death knell"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "harm"
								},
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"When Khurfel dies, his {@condition invisible} flesh quickly rots away and sublimates into a foul-smelling gas that fills a 10-foot emanation around his body. The gas deals {@damage 10d6} negative damage to creatures in this area as their flesh too curdles and rots ({@dc 28} basic Fortitude save)."
						],
						"name": "Necrotic Decay"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Khurfel makes one rhoka sword {@action Strike} and two jaws {@action Strike||Strikes} against one or two different creatures (splitting up the attacks any way he wishes)",
							"His multiple attack penalty doesn't increase until after all three attacks."
						],
						"name": "Frenzied Attack"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Khurfel makes a melee weapon {@action Strike}.",
							"On this {@action Strike}, he gains a +2 circumstance bonus to the attack roll and ignores any concealment the target has."
						],
						"name": "Insightful Swing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Khurfel damaged a creature with a jaws {@action Strike} on his last action",
						"entries": [
							"Khurfel maintains contact, turning the creature's flesh translucent around the injury. Khurfel chooses one of two options, each of which requires a {@dc 28} Fortitude save. If the jaws {@action Strike} was a critical hit, the creature suffers both effects, using the same save result for both.",
							{
								"type": "list",
								"items": [
									"{@bold Drain Blood} Khurfel drinks some of the creature's blood. On a failed save, the creature is {@condition drained|CRB|drained 1} and Khurfel regains 10 HP (or, on a critical failure, it's {@condition drained|CRB|drained 2} and Khurfel regains 20 HP).",
									"{@bold Drain Vitality} (necromancy) Khurfel draws out some of the creature's vital essence. The creature becomes {@condition enfeebled|CRB|enfeebled 1} for 1 hour on a failed save (or {@condition enfeebled|CRB|enfeebled 2} for 1 hour on a critical failure)."
								]
							}
						],
						"name": "Wicked Bite"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 200,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "positive"
					}
				]
			}
		},
		{
			"name": "Lady's Whisper",
			"source": "AV3",
			"page": 49,
			"level": 11,
			"traits": [
				"unique",
				"ne",
				"medium",
				"undead"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "see invisibility"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 20
				},
				"deception": {
					"std": 21
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 21
				},
				"occultism": {
					"std": 21
				},
				"religion": {
					"std": 23
				},
				"society": {
					"std": 21
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 3,
				"int": 4,
				"wis": 8,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"unwilling teleportation"
					],
					"damage": "{@damage 2d10+7} slashing plus unwilling teleportation",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 30,
					"attack": 22,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							},
							"3": {
								"spells": [
									{
										"name": "haste"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "illusory disguise"
								},
								{
									"name": "magic missile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "calm emotions"
								},
								{
									"name": "death knell"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "hypercognition"
								},
								{
									"name": "levitate"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "gaseous form"
								},
								{
									"name": "modify memory"
								},
								{
									"name": "phantasmal killer"
								}
							]
						},
						"5": {
							"slots": 4,
							"spells": [
								{
									"name": "crushing despair"
								},
								{
									"name": "mind probe"
								},
								{
									"name": "shadow blast"
								},
								{
									"name": "vampiric touch"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Lady's Whisper can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, Lady's Whisper never counts as a living creature."
						],
						"name": "Death's Grace"
					}
				],
				"mid": [
					{
						"entries": [
							"Lady's Whisper can choose whether or not it takes positive damage."
						],
						"name": "Negative Recovery"
					},
					{
						"traits": [
							"auditory",
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"20 feet. Each creature that begins its turn within the aura and can hear the ominous whispers must succeed at a {@dc 30} Will save or become {@condition frightened|CRB|frightened 2}. On a success, the creature is temporarily immune for 1 minute."
						],
						"name": "Sibilant Whispers"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Lady's Whisper mentally causes any doors or portals within the Gate of Nhimbaloth (areas B60 to B64 and areas C1 through C18) to open or shut. If Lady's Whisper wills a door closed, it must be Forced Open or battered down."
						],
						"name": "Gatekeeper's Will"
					},
					{
						"traits": [
							"conjuration",
							"divine",
							"teleportation"
						],
						"entries": [
							"When Lady's Whisper hits and damages a creature with its claw {@action Strike}, it can choose to teleport that creature to any open space within 15 feet, even if Lady's Whisper can't see the destination. The target can attempt a {@dc 30} Will saving throw to resist this effect."
						],
						"name": "Unwilling Teleportation"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 25
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 195,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				]
			}
		},
		{
			"name": "Padli",
			"source": "AV3",
			"page": 7,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"medium",
				"caligni",
				"humanoid"
			],
			"description": "Male caligni subcommander (Pathfinder Bestiary 50)",
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 14
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 1,
				"int": -1,
				"wis": 1,
				"cha": 5
			},
			"items": [
				"dagger (3)",
				"key to area {@b A7}",
				"leather armor",
				"wand of magic missile (3rd level)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "shield"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "enthrall"
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "phantom pain"
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"light"
						],
						"entries": [
							"When Padli dies, his body combusts in a flash of white-hot flame. All creatures in a 20-foot burst take {@damage 6d10} fire damage ({@dc 28} basic Reflex save)",
							"His gear is unaffected by the flames and is left in a pile where he died."
						],
						"name": "Death Flame"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Padli attempts a saving throw against a spell cast by a creature he can see",
						"entries": [
							"Padli gains a +2 circumstance bonus to the triggering save."
						],
						"name": "Occult Ward"
					}
				],
				"bot": [
					{
						"entries": [
							"Attack Padli deals {@dice 3d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 160,
						"abilities": [
							"death flame"
						]
					}
				]
			}
		},
		{
			"name": "Quara Orshendiel",
			"source": "AV3",
			"page": 91,
			"level": 11,
			"traits": [
				"unique",
				"cn",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"daemonic",
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 20
				},
				"deception": {
					"std": 22
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 22
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "kukri",
					"attack": 24,
					"traits": [
						"agile",
						"finesse",
						"trip"
					],
					"damage": "{@damage 2d6+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "repeating hand crossbow",
					"attack": 24,
					"traits": [
						"range increment <60 feet>",
						"reload <0>",
						"repeating"
					],
					"effects": [
						"stupor poison"
					],
					"damage": "{@damage 2d6+9} piercing plus stupor poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 28,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"+20, {@skill Intimidation} +22, {@skill Stealth} +20"
						],
						"name": "Diplomacy"
					},
					{
						"entries": [
							"+19 Str +3, Dex +5, Con +0, Int +1, Wis +2"
						],
						"name": "Survival"
					},
					{
						"entries": [
							"+5 Items chain shirt, +1 striking repeating hand crossbows (2, with 3 magazines; page 73), shootist bandolier (page 73), +1 striking kukri, stupor poison (4; page 74)"
						],
						"name": "Cha"
					},
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"mental"
						],
						"entries": [
							"30 feet. Drow around Quara are heartened by her presence. Her drow allies in the aura gain a +1 status bonus to attack rolls and skill checks."
						],
						"name": "Commanding Aura"
					},
					{
						"entries": [
							"Quara isn't {@condition flat-footed} to {@condition hidden}, {@condition undetected}, or flanking creatures of 11th level or lower, or to creatures of 11th level or lower using Surprise Attack."
						],
						"name": "Deny Advantage"
					},
					{
						"entries": [
							"When Quara rolls a success on a Reflex saving throw, she gets a critical success instead."
						],
						"name": "Evasion"
					}
				],
				"bot": [
					{
						"entries": [
							"Quara's ranged attacks don't trigger reactions."
						],
						"name": "Defensive Shooter"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"requirements": "Quara is holding a piercing or slashing weapon and has a free hand",
						"entries": [
							"Quara applies poison to the weapon."
						],
						"name": "Poison Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Quara is holding an unloaded repeating hand crossbow",
						"entries": [
							"Quara {@action Interact||Interacts} to reload the repeating hand crossbow and {@action Strike||Strikes} with it."
						],
						"name": "Reloading Trick"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"Quara {@action Interact||Interacts} to draw a loaded repeating hand crossbow and {@action Strike||Strikes} with it, or {@action Strike||Strikes} with a loaded repeating hand crossbow she's holding and then {@action Interact||Interacts} to stow it."
						],
						"name": "Shootist's Draw"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Quara {@action Stride||Strides} or {@action Step||Steps}, then {@action Strike||Strikes}. This {@action Strike} deals an additional {@dice 3d6} damage."
						],
						"name": "Skirmishing Dash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 190
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Reaper Skull Puffball",
			"source": "AV3",
			"page": 79,
			"level": 9,
			"traits": [
				"uncommon",
				"n",
				"large",
				"fungus",
				"mindless"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 3,
				"int": -5,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 10,
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tendril",
					"attack": 21,
					"traits": [
						"finesse",
						"reach <10 feet>"
					],
					"effects": [
						"{@dice 2d12+8}",
						"paralysis"
					],
					"damage": "{@dice 2d12+8} plus paralysis",
					"types": []
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The puffball senses motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"mid": [
					{
						"entries": [
							"As dragon's blood puffball, but {@dc 28} and {@damage 8d8} poison damage.",
							"Creatures that fail the save are exposed to skull rot."
						],
						"name": "Spore Explosion",
						"entries_as_xyz": [
							"When the dragon's blood puffball dies, it explodes, dealing {@damage 7d8} poison damage to each creature in a 20-foot emanation ({@dc 26} basic Fortitude save)."
						]
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"poison"
						],
						"entries": [
							"The puffball releases a 30-foot cone of spores that deals {@damage 4d8} poison damage ({@dc 28} basic Fortitude save) to creatures in the cone. Creatures that fail this save are also exposed to skull rot."
						],
						"name": "Spore Cloud"
					},
					{
						"traits": [
							"incapacitation",
							"poison"
						],
						"entries": [
							"A creature hit by the puffball's tendril must succeed a {@dc 28} Fortitude save or become {@condition paralyzed}. The {@condition paralyzed} creature can attempt a new save at the end of each of its turns."
						],
						"name": "Paralysis"
					},
					{
						"type": "affliction",
						"name": "Skull Rot",
						"traits": [
							"poison"
						],
						"DC": 28,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d8} poison damage plus {@condition enfeebled|CRB|enfeebled 2}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d8} poison damage plus {@condition enfeebled|CRB|enfeebled 2} and {@condition drained|CRB|drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 3d8} poison damage plus {@condition enfeebled|CRB|enfeebled 2} and {@condition drained|CRB|drained 2}",
								"duration": "{@dice 1d4} rounds"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 195
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"fatigued",
					"sleep",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					},
					{
						"amount": 10,
						"name": "piercing"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Salaisa Malthulas",
			"source": "AV3",
			"page": 30,
			"level": 11,
			"traits": [
				"unique",
				"n",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"description": "Female drow head warden (Pathfinder Bestiary 136)",
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 22
				},
				"intimidation": {
					"std": 20
				},
				"stealth": {
					"std": 21
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"breastplate",
				"hand crossbow (10 bolts)",
				"+1 striking corrosive longsword",
				"stupor poison (3; page 74)"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 24,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 2d8+9} slashing plus {@damage 1d6} acid",
					"types": [
						"acid",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 22,
					"effects": [
						"stupor poison"
					],
					"damage": "{@damage 1d6+8} piercing plus stupor poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 28,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Salaisa shouts, and a drow ally within 30 feet that can see or hear Salaisa makes a melee or ranged {@action Strike} as a reaction."
						],
						"name": "Attack Now!"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Salaisa {@action Stride||Strides} up to her Speed. She can make up to three longsword {@action Strike||Strikes} at any point during this movement, each against a different target within reach. These attacks count toward her multiple attack penalty, but the multiple attack penalty doesn't increase until after she makes all of her attacks. If she moves half her speed or less during Storm of Blades, that movement doesn't trigger reactions."
						],
						"name": "Storm of Blades"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic",
						"+2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 200
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Urdefhan Blood Mage",
			"source": "AV3",
			"page": 85,
			"level": 8,
			"traits": [
				"uncommon",
				"ne",
				"medium",
				"humanoid",
				"urdefhan"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"arcana": {
					"std": 16
				},
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"occultism": {
					"std": 18
				},
				"religion": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 6,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"+1 striking kukri"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "kukri",
					"attack": 16,
					"traits": [
						"agile",
						"trip"
					],
					"damage": "{@damage 2d6+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"effects": [
						"{@dice 2d6+8}",
						"Wicked Bite"
					],
					"damage": "{@dice 2d6+8} plus Wicked Bite",
					"types": []
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"attack": 18,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "feather fall",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "death knell"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "paralyze"
								}
							]
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "message"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "fear"
								},
								{
									"name": "grim tendrils"
								},
								{
									"name": "phantom pain"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "ghoulish craving"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "haste"
								},
								{
									"name": "levitate"
								},
								{
									"name": "slow"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "call the blood",
									"source": "AV3"
								},
								{
									"name": "confusion"
								},
								{
									"name": "dimension door"
								},
								{
									"name": "phantasmal killer"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"As urdefhan warrior (Bestiary 2 272), but {@dc 24} and {@damage 8d6} negative damage."
						],
						"name": "Necrotic Decay"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"occult",
							"metamagic",
							"necromancy"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The blood mage cuts themself and takes 8 slashing damage. If the blood mage's next action is to {@action Cast a Spell}, the action can't be disrupted, and if the spell has a range, the blood mage can increase that spell's range by 30 feet."
						],
						"name": "Blood Offering"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As urdefhan warrior (Bestiary 2 272), but {@dc 26} and the urdefhan regains 10 Hit Points when they Drink Blood if the target fails its saving throw (20 Hit Points on a critical failure)."
						],
						"name": "Wicked Bite"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 140,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"fear"
				]
			},
			"hasImages": true
		},
		{
			"name": "Urdefhan Death Scout",
			"source": "AV3",
			"page": 84,
			"level": 6,
			"traits": [
				"ne",
				"medium",
				"humanoid",
				"urdefhan"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 11
				},
				"stealth": {
					"std": 14
				},
				"thievery": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shauth blade",
					"attack": 17,
					"traits": [
						"agile",
						"deadly <d6>",
						"finesse"
					],
					"effects": [
						"Wicked Bite"
					],
					"damage": "{@damage 1d6+4} slashing plus {@damage 1d6} {@condition persistent damage||persistent bleed} and Wicked Bite",
					"types": [
						"persistent",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"effects": [
						"Wicked Bite"
					],
					"damage": "{@damage 2d6+4} piercing plus Wicked Bite",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "necrotic bomb",
					"attack": 16,
					"traits": [
						"range increment <20 feet>",
						"splash"
					],
					"damage": "{@damage 2d6} negative plus 2 negative {@trait splash} damage (and {@condition sickened|CRB|sickened 2} on a critical hit)",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 21,
					"attack": 13,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "feather fall",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "death knell"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"As urdefhan warrior (Bestiary 2 272), but {@dc 23} and {@damage 6d6} negative damage."
						],
						"name": "Necrotic Decay"
					}
				],
				"bot": [
					{
						"entries": [
							"The death scout deals an additional {@damage 1d6} {@condition persistent damage||persistent bleed damage} with shauth blades and can use their Wicked Bite through magical shauth weapon {@action Strike||Strikes}."
						],
						"name": "Shauth Bite"
					},
					{
						"entries": [
							"The death scout deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As urdefhan warrior (Bestiary 2 272) but {@dc 24}."
						],
						"name": "Wicked Bite"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 92,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"fear"
				]
			}
		},
		{
			"name": "Urdefhan Lasher",
			"source": "AV3",
			"page": 84,
			"level": 7,
			"traits": [
				"ne",
				"medium",
				"humanoid",
				"urdefhan"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 13
				},
				"religion": {
					"std": 14
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"chain shirt",
				"+1 striking shauth lash (page 73)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shauth lash",
					"attack": 18,
					"traits": [
						"deadly <d8>",
						"trip"
					],
					"effects": [
						"Grab",
						"Wicked Bite"
					],
					"damage": "{@damage 2d8+7} slashing plus Grab and Wicked Bite",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"effects": [
						"{@dice 2d6+7}",
						"Wicked Bite"
					],
					"damage": "{@dice 2d6+7} plus Wicked Bite",
					"types": []
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 22,
					"attack": 14,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "feather fall",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "death knell"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "paralyze"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"As urdefhan warrior (Bestiary 2 272), but {@dc 24} and {@damage 7d6} negative damage."
						],
						"name": "Necrotic Decay"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+7} slashing, {@dc 25}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The lasher gains the Grab ability with a shauth lash and can use their Wicked Bite through magical shauth weapon {@action Strike||Strikes}."
						],
						"name": "Shauth Seize"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As urdefhan warrior (Bestiary 2 272), but {@dc 25} and the urdefhan regains 10 Hit Points when they Drink Blood if the target fails its saving throw (20 Hit Points on a critical failure)."
						],
						"name": "Wicked Bite"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 120,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"fear"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "positive"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Voidbracken Chuul",
			"source": "AV3",
			"page": 57,
			"level": 9,
			"traits": [
				"rare",
				"ce",
				"large",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"nature": {
					"std": 16
				},
				"stealth": {
					"std": 17
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 30,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 22,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+12} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+12} bludgeoning, {@dc 28} ({@condition grabbed} by claws only)"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"poison"
						],
						"entries": [
							"Saving Throw {@dc 28} Fortitude"
						],
						"name": "Draining Venom"
					},
					{
						"entries": [
							"6 rounds; Stage 1 {@condition drained|CRB|drained 1} (1 round); Stage 2 {@condition drained|CRB|drained 2} (1 round)"
						],
						"name": "Maximum Duration"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A {@condition drained} creature is {@condition grabbed} by the chuul's tentacles",
						"entries": [
							"The creature takes {@damage 3d6} mental damage."
						],
						"name": "Mind Feeding"
					},
					{
						"entries": [
							"The Voidbracken chuul ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} in swamps."
						],
						"name": "Swamp Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The Voidbracken chuul has a creature {@condition grabbed}",
						"entries": [
							"The chuul transfers the {@condition grabbed} creature from its claws to its tentacles, or vice versa. The creature is exposed to the chuul's draining venom when transferred into the tentacles and at the start of each of the chuul's turns if it remains {@condition grabbed} by the tentacles."
						],
						"name": "Tentacle Transfer"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"poison"
				]
			}
		}
	]
}
