{
	"item": [
		{
			"name": "Conundrum Spectacles",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": "5+",
			"traits": [
				"uncommon",
				"divination",
				"invested",
				"magical"
			],
			"usage": "worn eyepiece",
			"category": "Worn",
			"entries": [
				"These wire spectacles have been fitted with circular glass lenses. While wearing the spectacles, you gain a +1 item bonus to {@action Decipher Writing}.",
				{
					"type": "ability",
					"components": [
						"{@action Interact}"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"requirements": "You are attempting to read something in a language you don't understand",
					"entries": [
						"You flick a small toggle on the side of the spectacles, flipping the lenses over in the frames. You can understand the meaning of the language you are reading. This doesn't let you understand codes, riddles, or metaphors (subject to the GM's discretion). This effect lasts 1 hour."
					]
				}
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "Conundrum Spectacles",
					"level": 5,
					"price": {
						"coin": "gp",
						"amount": 150
					}
				},
				{
					"variantType": "Greater",
					"level": 10,
					"price": {
						"coin": "gp",
						"amount": 850
					},
					"entries": [
						"The item bonus is +2, and the activated effect can be used up to three times per day."
					],
					"_mod": {
						"entriesMode": "generic",
						"entries": [
							{
								"mode": "replaceTxt",
								"replace": "\\+1",
								"with": "+2"
							},
							{
								"mode": "replaceArr",
								"replace": {
									"index": 1
								},
								"items": {
									"type": "ability",
									"components": [
										"{@action Interact}"
									],
									"frequency": {
										"number": 3,
										"unit": "day"
									},
									"requirements": "You are attempting to read something in a language you don't understand",
									"entries": [
										"You flick a small toggle on the side of the spectacles, flipping the lenses over in the frames. You can understand the meaning of the language you are reading. This doesn't let you understand codes, riddles, or metaphors (subject to the GM's discretion). This effect lasts 1 hour."
									]
								}
							}
						]
					}
				}
			]
		},
		{
			"name": "Junk Bomb",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": "1+",
			"traits": [
				"uncommon",
				"alchemical",
				"bomb",
				"consumable",
				"splash"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "action"
				},
				"components": [
					"{@action Strike}"
				]
			},
			"category": "Bomb",
			"entries": [
				"This volatile-looking bomb is cobbled together from jagged metal scrap, broken glass, and other bits of razor-sharp fragments, lashed around a core of explosive alchemical slag. A junk bomb deals the listed slashing damage, {@condition persistent damage||persistent bleed damage}, and piercing {@trait splash} damage. Many types grant an item bonus to attack rolls."
			],
			"generic": "G",
			"_vmod": {
				"entriesMode": "generic",
				"entries": {
					"mode": "replaceTxt",
					"replaceTags": true,
					"replace": "A junk bomb deals the listed slashing damage, \\{@condition persistent damage\\|\\|persistent bleed damage\\}, and piercing {@trait splash} damage. Many types grant an item bonus to attack rolls."
				}
			},
			"variants": [
				{
					"variantType": "lesser",
					"level": 1,
					"price": {
						"coin": "gp",
						"amount": 4
					},
					"_mod": {
						"entries": {
							"with": "A lesser junk bomb deals {@damage 1d8} slashing damage, 1 {@condition persistent damage||persistent bleed damage}, and 1 piercing {@trait splash} damage."
						}
					},
					"entries": [
						"The bomb deals {@damage 1d8} slashing damage, 1 {@condition persistent damage||persistent bleed damage}, and 1 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "moderate",
					"level": 3,
					"price": {
						"coin": "gp",
						"amount": 12
					},
					"_mod": {
						"entries": {
							"with": "A moderate junk bomb deals {@damage 2d8} slashing damage, 2 {@condition persistent damage||persistent bleed damage}, and 2 piercing {@trait splash} damage. You gain a +1 item bonus to attack rolls."
						}
					},
					"entries": [
						"You gain a +1 item bonus to attack rolls. The bomb deals {@damage 2d8} slashing damage, 2 {@condition persistent damage||persistent bleed damage}, and 2 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "greater",
					"level": 11,
					"price": {
						"coin": "gp",
						"amount": 275
					},
					"_mod": {
						"entries": {
							"with": "A greater junk bomb deals {@damage 3d8} slashing damage, 3 {@condition persistent damage||persistent bleed damage}, and 3 piercing {@trait splash} damage. You gain a +2 item bonus to attack rolls."
						}
					},
					"entries": [
						"You gain a +2 item bonus to attack rolls. The bomb deals {@damage 3d8} slashing damage, 3 {@condition persistent damage||persistent bleed damage}, and 3 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "major",
					"level": 17,
					"price": {
						"coin": "gp",
						"amount": 2750
					},
					"_mod": {
						"entries": {
							"with": "A greater junk bomb deals {@damage 4d8} slashing damage, 4 {@condition persistent damage||persistent bleed damage}, and 4 piercing {@trait splash} damage. You gain a +3 item bonus to attack rolls."
						}
					},
					"entries": [
						"You gain a +3 item bonus to attack rolls. The bomb deals {@damage 4d8} slashing damage, 4 {@condition persistent damage||persistent bleed damage}, and 4 piercing {@trait splash} damage."
					]
				}
			]
		},
		{
			"name": "Pressure Bomb",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": "1+",
			"traits": [
				"uncommon",
				"alchemical",
				"bomb",
				"consumable",
				"force",
				"splash"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "action"
				},
				"components": [
					"{@action Strike}"
				]
			},
			"category": "Bomb",
			"entries": [
				"This tightly sealed metal container is filled with highly pressurized gas that can explode to release a powerful shockwave. A pressure bomb deals the listed bludgeoning damage and {@trait splash} damage. On a critical hit, the target is knocked {@condition prone}. Many types grant an item bonus to attack rolls, and more powerful pressure bombs can knock creatures back."
			],
			"generic": "G",
			"_vmod": {
				"entriesMode": "generic",
				"entries": {
					"mode": "replaceTxt",
					"replaceTags": true,
					"replace": "A pressure bomb deals the listed bludgeoning damage and {@trait splash} damage. On a critical hit, the target is knocked \\{@condition prone\\}. Many types grant an item bonus to attack rolls, and more powerful pressure bombs can knock creatures back."
				}
			},
			"variants": [
				{
					"variantType": "lesser",
					"level": 1,
					"price": {
						"coin": "gp",
						"amount": 4
					},
					"_mod": {
						"entries": {
							"with": "A lesser pressure bomb deals {@damage 1d4} bludgeoning damage and 1 bludgeoning {@trait splash} damage. On a critical hit, the target is knocked {@condition prone}. Tiny or smaller targets are pushed 5 feet away from you."
						}
					},
					"entries": [
						"The bomb deals {@damage 1d4} bludgeoning damage and 1 bludgeoning {@trait splash} damage. Tiny or smaller targets are pushed 5 feet away from you."
					]
				},
				{
					"variantType": "moderate",
					"level": 3,
					"price": {
						"coin": "gp",
						"amount": 12
					},
					"_mod": {
						"entries": {
							"with": "A moderate pressure bomb deals {@damage 2d4} bludgeoning damage and 2 bludgeoning {@trait splash} damage. On a critical hit, the target is knocked {@condition prone}. You gain a +1 item bonus to attack rolls, and Small or smaller targets are pushed 5 feet away from you."
						}
					},
					"entries": [
						"You gain a +1 item bonus to attack rolls. The bomb deals {@damage 2d4} bludgeoning damage and 2 bludgeoning {@trait splash} damage. Small or smaller targets are pushed 5 feet away from you."
					]
				},
				{
					"variantType": "greater",
					"level": 11,
					"price": {
						"coin": "gp",
						"amount": 275
					},
					"_mod": {
						"entries": {
							"with": "A greater pressure bomb deals {@damage 3d4} bludgeoning damage and 3 bludgeoning {@trait splash} damage. On a critical hit, the target is knocked {@condition prone}. You gain a +2 item bonus to attack rolls, and Medium or smaller targets are pushed 5 feet away from you."
						}
					},
					"entries": [
						"You gain a +2 item bonus to attack rolls. The bomb deals {@damage 3d4} bludgeoning damage and 3 bludgeoning {@trait splash} damage. Medium or smaller targets are pushed 5 feet away from you."
					]
				},
				{
					"variantType": "major",
					"level": 17,
					"price": {
						"coin": "gp",
						"amount": 2750
					},
					"_mod": {
						"entries": {
							"with": "A major pressure bomb deals {@damage 4d4} bludgeoning damage and 4 bludgeoning {@trait splash} damage. On a critical hit, the target is knocked {@condition prone}. You gain a +3 item bonus to attack rolls, and Medium or smaller creatures who take {@trait splash} damage are pushed 5 feet away from the target, and then, if the target is Large or smaller, it is pushed 5 feet away from you."
						}
					},
					"entries": [
						"You gain a +3 item bonus to attack rolls. The bomb deals {@damage 4d4} bludgeoning damage and 4 bludgeoning {@trait splash} damage. Medium or smaller creatures who take {@trait splash} damage are pushed 5 feet away from the target, and then, if the target is Large or smaller, it is pushed 5 feet away from you."
					]
				}
			]
		},
		{
			"name": "Spiderfoot Brew",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"alchemical",
				"consumable",
				"elixir",
				"polymorph"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "action"
				},
				"components": [
					"{@action Interact}"
				]
			},
			"category": "Elixir",
			"entries": [
				"This gelatinous, sticky fluid is made from the silk glands of giant spiders. When you drink a spiderfoot brew, tiny clinging hairs grow on your hands and feet, granting you a climb Speed and an item bonus to {@skill Athletics} checks made to climb for the listed duration."
			],
			"generic": "G",
			"_vmod": {
				"entriesMode": "generic",
				"entries": {
					"mode": "replaceTxt",
					"replaceTags": true,
					"replace": "granting you a climb Speed and an item bonus to \\{@skill Athletics\\} checks made to climb for the listed duration"
				}
			},
			"variants": [
				{
					"variantType": "lesser",
					"level": 3,
					"price": {
						"coin": "gp",
						"amount": 12
					},
					"_mod": {
						"entries": {
							"with": "granting you a 15 feet climb Speed and a +1 item bonus to {@skill Athletics} checks made to climb for 1 minute"
						}
					},
					"entries": [
						"The climb speed is 15 feet, the item bonus is +1, and the duration is 1 minute."
					]
				},
				{
					"variantType": "greater",
					"level": 9,
					"price": {
						"coin": "gp",
						"amount": 150
					},
					"_mod": {
						"entries": {
							"with": "granting you a 20 feet climb Speed and a +2 item bonus to {@skill Athletics} checks made to climb for 10 minutes"
						}
					},
					"entries": [
						"The climb speed is 20 feet, the item bonus is +2, and the duration is 10 minutes."
					]
				},
				{
					"variantType": "major",
					"level": 17,
					"price": {
						"coin": "gp",
						"amount": 2500
					},
					"_mod": {
						"entries": {
							"with": "granting you a 25 feet climb Speed and a +3 item bonus to {@skill Athletics} checks made to climb for 1 hour"
						}
					},
					"entries": [
						"The climb speed is 25 feet, the item bonus is +3, and the duration is 1 hour."
					]
				}
			]
		},
		{
			"name": "Communication Pendants",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 13,
			"traits": [
				"rare",
				"auditory",
				"divination",
				"invested",
				"magical"
			],
			"price": {
				"amount": 3000,
				"coin": "gp"
			},
			"usage": "worn",
			"bulk": "L",
			"category": "Worn",
			"entries": [
				"Each of these matching necklaces has been constructed using one half of a purple teardrop-shaped gem, split in two. These pendants function only with the other pendant in their pair and must be crafted together. If one pendant becomes {@condition broken}, the other shatters into non-magical shards. The Price listed above is for a pair of pendants.",
				{
					"type": "ability",
					"components": [
						"{@action Interact}"
					],
					"entries": [
						"You speak, audibly projecting your voice from the pendant you're wearing to the other. Your voice can be heard by whoever is wearing the other pendant no matter how far away the pendants are from each other, as long as the wearer has invested the other pendant and is on the same plane as you. Continued activation allows you to communicate with the other pendant's wearer whenever and for as long as your desire."
					]
				}
			]
		},
		{
			"name": "Clinging Ooze Snare",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 4,
			"traits": [
				"rare",
				"acid",
				"consumable",
				"mechanical",
				"snare",
				"trap"
			],
			"price": {
				"amount": 25,
				"coin": "gp"
			},
			"category": "Snare",
			"entries": [
				"Complex traps that incorporate ooze monsters into their ingenious construction have long been a favorite of those who seek devious ways to protect their {@condition hidden} laboratories, and it is from this tradition that the clinging ooze snare takes its inspiration. With its ingenious mixture of rare reagents, dried protoplasm harvested from ooze creatures, and a little pinch of alchemy, this snare triggers into an ooze-like hazard that temporarily mimics the dangers presented by a creature like a sewer ooze or other carnivorous protoplasmic monster. When a creature triggers a clinging ooze snare, the snare creates a short lived protoplasmic mass that lashes out in all directions, dealing {@damage 2d6} bludgeoning damage and {@damage 2d6} acid damage. The triggering creature must attempt a DC 21 Relfex save.",
				{
					"type": "successDegree",
					"entries": {
						"Critical Success": [
							"The creature is unaffected"
						],
						"Success": [
							"The creature takes half damage"
						],
						"Failure": [
							"The target takes full damage and is {@condition flat-footed} until the start of their next turn as the ooze impedes their movement."
						],
						"Critical Failure": [
							"The target takes double damage and is both {@condition flat-footed} and {@condition immobilized} for 1 round. The target can {@action Escape} (DC 21) to end this effect early."
						]
					}
				}
			]
		},
		{
			"name": "Boom Snare",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 4,
			"traits": [
				"uncommon",
				"consumable",
				"mechanical",
				"snare",
				"trap"
			],
			"price": {
				"amount": 18,
				"coin": "gp"
			},
			"category": "Snare",
			"entries": [
				"By combining a {@item lesser alchemist's fire}, a {@item lesser thunderstone}, and other catalysts with a pressure sensitive trigger, you create a snare that creates a fiery and thunderous explosion when triggered. The target and all creatures in adjacent squares take {@damage 2d6} fire damage and {@damage 2d6} sonic damage with a basic DC 19 Reflex save. On a failure, they are {@condition deafened} for {@dice 1d4} rounds and take {@damage 1d4} {@condition persistent damage||persistent fire damage}."
			],
			"craftReq": [
				"Supply a {@item lesser alchemist's fire} and a {@item lesser thunderstone}."
			]
		},
		{
			"name": "Wand of Caustic Effluence",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 5,
			"traits": [
				"rare",
				"acid",
				"conjuration",
				"magical",
				"wand"
			],
			"price": {
				"amount": 160,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": "L",
			"category": "Wand",
			"entries": [
				"This dirty metal wand is covered in an oily acrid smelling film.",
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"frequency": {
						"number": 1,
						"unit": "day",
						"overcharge": true
					},
					"entries": [
						"You cast {@spell grease}, but the grease is caustic. If you cast this spell on an area, any creature that fails their Reflex save and falls {@condition prone}, or that begins their turn {@condition prone}, takes {@damage 1d6} acid damage. If you cast this spell on an unattended object, the first creature to pick up the object during the duration takes {@damage 1d6} {@condition persistent damage||persistent acid damage}. If you cast this spell on an attended object and the holder or wielder fails their {@skill Acrobatics} or Reflex save, the holder or wielder takes {@damage 1d6} {@condition persistent damage||persistent acid damage}. If you cast this spell on a worn object, any creature who Grapples or Grabs the wearer takes {@damage 1d6} acid damage."
					]
				}
			],
			"craftReq": [
				"Supply a casting of grease"
			]
		},
		{
			"name": "Librarian's Baton",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 9,
			"traits": [
				"rare",
				"detection",
				"divination",
				"magical"
			],
			"price": {
				"amount": 650,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": "L",
			"category": "Held",
			"entries": [
				"A crystal pendulum hangs loosely from a delicate cord connecting the tips of this Y-shaped wooden baton. Such batons are often used by librarians who have problems with customers (or thieves) who can't be trusted to return the books they borrow, but they're equally valuable to wizards who are particularly worried about having ther spellbooks stolen.",
				{
					"type": "ability",
					"activity": {
						"number": 10,
						"unit": "minute"
					},
					"components": [
						"envision",
						"{@action Interact}"
					],
					"frequency": {
						"number": 1,
						"unit": "month"
					},
					"entries": [
						"You focus your attention on the crystal pendulum, repeatedly passing it over the covers of up to 10 Bulk of books. Doing so causes the librarian's baton to permanently attune itself to those books, while simultaneously removing any attunement it may have had to previous books. If an attuned book is damage significantly, the librarian's baton loses attunement to it (although it can be reattuned at a later date to the damaged book as long as it retains some of its functionality). The librarian's baton grants a +2 item bonus to perception checks to {@action Search} for attuned books {@condition hidden} within 60 feet of you."
					]
				},
				{
					"type": "ability",
					"components": [
						"envision",
						"{@action Interact}"
					],
					"frequency": {
						"number": 1,
						"unit": "hour"
					},
					"entries": [
						"When you activate the librarian's baton, concentrate on one of the books to which the baton is attuned. The crystal pendulum moves of its own volition, pointing directly toward the location of the book you were concentrating on as a long as the book is within 25 miles of you. If the book is further away than this, or if the book has been damaged enough that it's no longer attuned, you learn only that the book is out of range or damaged, as appropriate. You can Sustain this activation up to 1 minute, during which time you can sense whether the target book is in motion, is in a creature's possession, or enters the possession of a different creature. However, you can't determine the identities of such creatures"
					]
				}
			]
		},
		{
			"name": "Overloaded Brain Grenade",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 10,
			"traits": [
				"unique",
				"alchemical",
				"consumable",
				"fire",
				"mental",
				"splash"
			],
			"price": {
				"amount": 200,
				"coin": "gp"
			},
			"usage": "held in 2 hands",
			"bulk": 1,
			"activate": {
				"components": [
					"{@action Interact}"
				]
			},
			"category": "Consumable",
			"entries": [
				"It's possible for a desperate alchemist to rig the brain container of a defeated alchemical golem to create a volatile (if unusual) explosive. You throw the grenade up to 60 feet, and it explodes, dealing {@damage 3d6} fire damage and {@damage 3d6} mental damage in a 10-foot burst (DC 27 basic Reflex save). On a critical failure, a creature takes {@damage 2d6} {@condition persistent damage||persistent fire damage}."
			],
			"craftReq": [
				"Supply a brain case harvested from alchemical golem"
			]
		},
		{
			"name": "Ice Slick Snare",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 4,
			"traits": [
				"uncommon",
				"cold",
				"consumable",
				"mechanical",
				"snare",
				"trap"
			],
			"price": {
				"amount": 40,
				"coin": "gp"
			},
			"category": "Snare",
			"entries": [
				"Using a moderate frost vial as a catalyst, this snare spills out over the ground when triggered to create a slippery patch of ice on the ground. When a creature triggers this snare, it takes {@damage 2d6} cold damage and must attempt a DC 22 Reflex saving throw."
			]
		},
		{
			"name": "Demolishing",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 6,
			"traits": [
				"rare",
				"evocation",
				"magical"
			],
			"price": {
				"amount": 225,
				"coin": "gp"
			},
			"usage": "etched onto a weapon",
			"category": "Rune",
			"appliesTo": [
				"Weapon"
			],
			"entries": [
				"A demolishing weapon is made to destroy constructs. Damage inflicted on a construct with a demolishing weapon continues to spread throughout the creature\u2014cracks form, linkages fail, surfaces erode\u2014and otherwise dismantle its body. When you damage a construct using a demolishing weapon, you deal an extra {@damage 1d6} {@condition persistent damage||persistent force damage}. On a critical hit, you deal an extra {@damage 1d12} {@condition persistent damage||persistent force damage} instead."
			]
		},
		{
			"name": "Empathic Cords",
			"source": "PFUM",
			"page": 0,
			"type": "Item",
			"level": 8,
			"traits": [
				"rare",
				"divination",
				"invested",
				"magical",
				"mental"
			],
			"price": {
				"amount": 450,
				"coin": "gp"
			},
			"usage": "worn",
			"category": "Worn",
			"entries": [
				"These intracately braided lenghts of leather, twince, and ribbon can be worn around the neck. Empathic cords function only with the other cord in their pair and must be crafted together. If one cord becomes {@condition broken}, the other dissolves in to non-magical dust. The Price listed above is for a pair of cords. The creatures wearing a pair of empathic cords can sense each other's feelings and communicate empathically, no matter how far away they are, as long as the creatures are on the same planet.",
				{
					"type": "ability",
					"components": [
						"command",
						"{@action Interact}"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"entries": [
						"You cast {@spell message}, targeting the creature wearing the matching cord. The range of this message is planetary."
					]
				}
			]
		}
	]
}
