{
	"background": [
		{
			"name": "Alkenstar Tinker",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"Your dedication to the scientific inquiry of your native Alkenstar provides great insight into mechanical and chemical innovation.",
				"Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Engineering Lore} skill. You gain the {@feat Alchemical Crafting} skill feat."
			],
			"boosts": [
				"dexterity",
				"intelligence",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Engineering"
			],
			"feats": [
				"Alchemical Crafting"
			]
		},
		{
			"name": "Aspiring Free Captain",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"You seek to join the Free Captains of the Shackles and have learned everything you need to know about sailing and bossing people around. Now you just need a crew and a ship.",
				"Choose two ability boosts. One must be to Wisdom or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Sailing Lore} skill.",
				"You gain the {@feat Group Coercion} skill feat."
			],
			"boosts": [
				"wisdom",
				"charisma",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Sailing"
			],
			"feats": [
				"Group Coercion"
			]
		},
		{
			"name": "Aspiring River Monarch",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"New realms rise constantly in the River Kingdoms, and you intend to lead one of them. Making your reign last, however, will require both strength and grace.",
				"Choose two ability boosts. One must be to Wisdom or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Politics Lore} skill. You gain the {@feat Courtly Graces} skill feat."
			],
			"boosts": [
				"wisdom",
				"charisma",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Courtly Graces"
			]
		},
		{
			"name": "Atteran Rancher",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"You grew up breeding and training the famous horses of the Atteran Ranches in northern Nidal. You may even be sympathetic to the Desnan dissidents who hide there from the Umbral Court.",
				"Choose two ability boosts. One must be to Strength or Dexterity, and one is a free ability boost.",
				"You're trained in the {@skill Nature} skill and the {@skill Lore||Animal Lore} skill. You gain the {@feat Train Animal} skill feat."
			],
			"boosts": [
				"strength",
				"dexterity",
				"free"
			],
			"skills": [
				"nature"
			],
			"lore": [
				"Animal"
			],
			"feats": [
				"Train Animal"
			]
		},
		{
			"name": "Bekyar Restorer",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"Though many Bekyars worship demons, you seek to pave a different path for yourself and your kindred, while also attempting to change other Mwangi's treatment of your culture.",
				"Choose two ability boosts. One must be to Wisdom or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Abyss Lore} skill.",
				"You gain the {@feat Group Impression} skill feat."
			],
			"boosts": [
				"wisdom",
				"charisma",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Abyss"
			],
			"feats": [
				"Group Impression"
			]
		},
		{
			"name": "Belkzen Slayer",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"You are a fearsome warrior from the Hold of Belkzen, and your clan counts on you for support, counsel, and defense. With the rising threat of the Whispering Tyrant threatening the safety of your home, you must not let your people down.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Orc Lore} skill.",
				"You gain the {@feat Intimidating Glare} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Orc"
			],
			"feats": [
				"Intimidating Glare"
			]
		},
		{
			"name": "Bellflower Agent",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"You joined a secret society dedicated to freeing halfling slaves, most likely from the cruelty of Chelish reign. You know how to smuggle people in and out of countries.",
				"Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Stealth} skill and the {@skill Lore||Underworld Lore} skill. You gain the {@feat Experienced Smuggler} skill feat."
			],
			"boosts": [
				"dexterity",
				"charisma",
				"free"
			],
			"skills": [
				"stealth"
			],
			"lore": [
				"Underworld"
			],
			"feats": [
				"Experienced Smuggler"
			]
		},
		{
			"name": "Black Market Smuggler",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"You know how to work the less-than-legal side of the region's markets and know how to slip contraband past the authorities.",
				"Choose two ability boosts. One must be to Wisdom or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Stealth} skill and the {@skill Lore||Underworld Lore} skill.",
				"You gain the {@feat Experienced Smuggler} skill feat."
			],
			"boosts": [
				"wisdom",
				"charisma",
				"free"
			],
			"skills": [
				"stealth"
			],
			"lore": [
				"Underworld"
			],
			"feats": [
				"Experienced Smuggler"
			]
		},
		{
			"name": "Bonuwat Wavetouched",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You are a child of the Bonuwat people, and the sea's salt flows through your veins. You've taken to sailing and swimming gracefully and with ease, earning you the honorific \"wavetouched.\" Choose two ability boosts. One must be to Strength or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Ocean Lore} skill.",
				"You gain the {@feat Underwater Marauder} skill feat."
			],
			"boosts": [
				"strength",
				"wisdom",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Ocean"
			],
			"feats": [
				"Underwater Marauder"
			]
		},
		{
			"name": "Bright Lion",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You are a member of the Bright Lions and seek to overthrow the tyrannical reign of Walkena and free Mzali from his cruel whims.",
				"You're experienced operating undercover and have had to be cautious of what you say and who you trust, lest you fall afoul of the god-king's terrible punishments.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Deception} skill and the {@skill Lore||Mzali Lore} skill.",
				"You gain the {@feat Lie to Me} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"deception"
			],
			"lore": [
				"Mzali"
			],
			"feats": [
				"Lie to Me"
			]
		},
		{
			"name": "Chelish Rebel",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"You joined the fight against House Thrune. You may have helped liberate the nation of Ravounel, or you might be involved in another rebellion, such as Pezzack's, that studied Ravounel's successes.",
				"Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Kintargo Lore} skill. You gain the {@feat Streetwise} skill feat."
			],
			"boosts": [
				"dexterity",
				"charisma",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Kintargo"
			],
			"feats": [
				"Streetwise"
			]
		},
		{
			"name": "Child of the Puddles",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"You grew up in the soggy, squalid quarter of Absalom known as the Puddles. You're at home in tightly packed urban environments.",
				"Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Acrobatics} skill and the {@skill Lore||Absalom Lore} skill. You gain the {@feat Steady Balance} skill feat."
			],
			"boosts": [
				"dexterity",
				"intelligence",
				"free"
			],
			"skills": [
				"acrobatics"
			],
			"lore": [
				"Absalom"
			],
			"feats": [
				"Steady Balance"
			]
		},
		{
			"name": "Child of Westcrown",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"Whether you come from Westcrown or elsewhere, you hold the values of pre-Thrune Cheliax dear. You disdain the infernal government, but you are proud of your country and do not consider yourself a rebel.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Westcrown Lore} skill. You gain the {@feat Group Impression} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Westcrown"
			],
			"feats": [
				"Group Impression"
			]
		},
		{
			"name": "Cursed Family",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"Rumors abound that your family is cursed. While that would explain several unfortunate events in your family history, you may or may not believe it. Regardless, odd coincidences plague your lineage, and perhaps even appear in your own life, and you have become used to spotting strangeness around you.",
				"Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Occultism} skill and the {@skill Lore||Curse Lore} skill. You gain the {@feat Oddity Identification} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"occultism"
			],
			"lore": [
				"Curse"
			]
		},
		{
			"name": "Desert Tracker",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"You're at home blazing trails in the burning sands, and you made a living guiding or following creatures in the desert. You might be a native nomad, an experienced desert guide, a naturalist, a bandit driven into the dunes by the law\u2014or all of the above.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Survival} skill and the {@skill Lore||Desert Lore} skill. You gain the {@feat Experienced Tracker} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"Desert"
			],
			"feats": [
				"Experienced Tracker"
			]
		},
		{
			"name": "Diobel Pearl Diver",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"You spent a portion of your youth diving and gathering precious pearls under the attentive eyes of Kortos Consortium merchants.",
				"Choose two ability boosts. One must be to Constitution or Dexterity, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Ocean Lore} skill.",
				"You gain the {@feat Underwater Marauder} skill feat."
			],
			"boosts": [
				"constitution",
				"dexterity",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Ocean"
			],
			"feats": [
				"Underwater Marauder"
			]
		},
		{
			"name": "Final Blade Survivor",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You fell prey to the whims of the Galtan mob and were scheduled for execution by final blade, but through skill\u2014or sheer luck\u2014you managed to talk your way out of it.",
				"Choose two ability boosts. One must be to Charisma or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Deception} skill and the {@skill Lore||Revolution Lore} skill. You gain the {@feat Charming Liar} skill feat."
			],
			"boosts": [
				"charisma",
				"wisdom",
				"free"
			],
			"skills": [
				"deception"
			],
			"lore": [
				"Revolution"
			],
			"feats": [
				"Charming Liar"
			]
		},
		{
			"name": "Freed Slave of Absalom",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"As a recently freed slave in Absalom, you belong to a new, closeknit social class at the heart of the city's most important trades.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Absalom Lore} skill.",
				"You gain the {@feat Streetwise} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Absalom"
			],
			"feats": [
				"Streetwise"
			]
		},
		{
			"name": "Geb Crusader",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"You grew up considering the existence of the undead nation of Geb an atrocity and trained to one day take part in destroying it and putting its vile inhabitants to their final rest. Key to your preparations is a thorough study of Pharasma, Urgathoa, and other undead-related deities and their philosophies.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Religion} skill and the {@skill Lore||Undead Lore} skill.",
				"You gain the {@feat Student of the Canon} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"religion"
			],
			"lore": [
				"Undead"
			],
			"feats": [
				"Student of the Canon"
			]
		},
		{
			"name": "Goblinblood Orphan",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"Your family, whether goblin, hobgoblin, or human, died in the Goblinblood Wars. Though you were marked by these losses, you managed to survive through your own resilience and resourcefulness.",
				"Choose two ability boosts. One must be to Dexterity or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Survival} skill and the {@skill Lore||Goblin Lore} skill. You gain the {@feat Assurance} skill feat with {@skill Survival}."
			],
			"boosts": [
				"dexterity",
				"constitution",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"Goblin"
			],
			"feats": [
				"Assurance"
			]
		},
		{
			"name": "Grand Council Bureaucrat",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"You spent years working as a clerk to a functionary in Absalom's government. Your service taught you a thing or two about rousing speeches and manipulating the city's bureaucracy.",
				"Choose two ability boosts. One must be to Charisma or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Government Lore} skill. You gain the {@feat Group Impression} skill feat."
			],
			"boosts": [
				"charisma",
				"intelligence",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Government"
			],
			"feats": [
				"Group Impression"
			]
		},
		{
			"name": "Hermean Expatriate",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"You have been exiled from Hermea, perhaps of your own accord or perhaps because you didn't measure up. However, you take with you some of the benefits of the excellent education afforded to its citizenry.",
				"Choose two ability boosts.",
				"One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Dragon Lore} skill. You gain the {@feat Skill Training} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Dragon"
			],
			"feats": [
				"Skill Training"
			]
		},
		{
			"name": "Inlander",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"You grew up in an untamed region of the Isle of Kortos, and you know how to survive in the wild.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Survival} skill and a {@skill Lore} skill related to the terrain type associated with your home region (such as {@skill Lore||Hills Lore} or {@skill Lore||Mountains Lore}). You gain the {@feat Survey Wildlife} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"Hills",
				"Mountains"
			],
			"feats": [
				"Survey Wildlife"
			]
		},
		{
			"name": "Issian Partisan",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"You grew up among the northern houses of Brevoy in old Issia.",
				"Steeped in the cultural legacy of pirates and smugglers, you rely on your cleverness and charm as you make your way throughout the world.",
				"Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Deception} skill and the {@skill Lore||Underworld Lore} skill. You gain the {@feat Charming Liar} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"deception"
			],
			"lore": [
				"Underworld"
			],
			"feats": [
				"Charming Liar"
			]
		},
		{
			"name": "Kalistrade Follower",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You follow the philosophy of the Prophecies of Kalistrade, seeking to build up your wealth in this life so that you might meet the next world on your own terms.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Kalistrade Lore} skill. You gain the {@feat Bargain Hunter} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Kalistrade"
			],
			"feats": [
				"Bargain Hunter"
			]
		},
		{
			"name": "Kyonin Emissary",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You were trained to be an ambassador of the elven land of Kyonin, and you have now been sent out into the wider world to build alliances between Kyonin and the neighboring kingdoms.",
				"Choose two ability boosts. One must be to Charisma or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Politics Lore} skill. You gain the {@feat Multilingual} skill feat."
			],
			"boosts": [
				"charisma",
				"intelligence",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Multilingual"
			]
		},
		{
			"name": "Lastwall Survivor",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"You managed to escape the devastation that the Whispering Tyrant brought to your nation, but you lost everything to the lich-king's minions, including your home and many friends and family.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Medicine} skill and the {@skill Lore||Undead Lore} skill. You gain the {@feat Battle Medicine} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"medicine"
			],
			"lore": [
				"Undead"
			]
		},
		{
			"name": "Lumber Consortium Laborer",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You have suffered as a worker for the unscrupulous Lumber Consortium, laboring under harsh conditions in dangerous wooded regions of Andoran.",
				"Choose two ability boosts. One must be to Strength or Dexterity, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Forest Lore} skill.",
				"You gain the {@feat Assurance} skill feat with {@skill Athletics}."
			],
			"boosts": [
				"strength",
				"dexterity",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Forest"
			],
			"feats": [
				"Assurance"
			]
		},
		{
			"name": "Magaambya Academic",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You studied magic at the prestigious Magaambya academy in Nantambu, learning magical traditions dating back to Old-Mage Jatembe and earning a pedigree respected by magical scholars almost everywhere.",
				"Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in your choice of either the {@skill Arcana} or {@skill Nature} skill, as well as the {@skill Lore||Academia Lore} skill. You gain the {@feat Recognize Spell} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"nature",
				"arcana"
			],
			"lore": [
				"Academia"
			]
		},
		{
			"name": "Mammoth Speaker",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You have learned the secrets of taming the mighty mammoths and other megafauna of the far north. Perhaps these talents are a part of your people's traditional customs, or perhaps you sought out these massive animals of your own accord.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Nature} skill and the {@skill Lore||Animal Lore} skill. You gain the {@feat Train Animal} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"nature"
			],
			"lore": [
				"Animal"
			],
			"feats": [
				"Train Animal"
			]
		},
		{
			"name": "Mana Wastes Refugee",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"Exposure to the corrupting influence of the Mana Wastes' strange energies has warped your inner essence, resulting in unpredictable interactions with magic items and more than a little know-how about surviving under bizarre and adverse natural conditions.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and the {@skill Lore||Wilderness Lore} skill. You gain the {@feat Trick Magic Item} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"arcana"
			],
			"lore": [
				"Wilderness"
			],
			"feats": [
				"Trick Magic Item"
			]
		},
		{
			"name": "Mantis Scion",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"At least one of your parents is a member of the notorious Red Mantis assassins, merciless killers for hire who rarely fail to claim their marks. Whether on purpose or by simple exposure, you were trained from a young age in the art of stalking and killing people.",
				"Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Stealth} skill and the {@skill Lore||Assassin Lore} skill. You gain the {@feat Assurance} skill feat with {@skill Stealth}."
			],
			"boosts": [
				"dexterity",
				"wisdom",
				"free"
			],
			"skills": [
				"stealth"
			],
			"lore": [
				"Assassin"
			],
			"feats": [
				"Assurance"
			]
		},
		{
			"name": "Menagerie Dung Sweeper",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"Whether you washed warrior beasts below the Irorium's arena floor or tended to the mutated animals of a Puddle sideshow, you are experienced with all manner of weird wildlife.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Nature} skill and the {@skill Lore||Animal Lore} skill. You gain the {@feat Train Animal} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"nature"
			],
			"lore": [
				"Animal"
			],
			"feats": [
				"Train Animal"
			]
		},
		{
			"name": "Merabite Prodigy",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"Even in a city renowned for its alchemy, you were able to rise above the competition.",
				"Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Alchemical Lore} skill. You gain the {@feat Specialty Crafting} skill feat with alchemy."
			],
			"boosts": [
				"dexterity",
				"intelligence",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Alchemical"
			],
			"feats": [
				"Specialty Crafting"
			]
		},
		{
			"name": "Molthuni Mercenary",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"Whether you sought citizenship or simply needed a steady paycheck, you spent some of your time as a paid mercenary in the armed forces of Molthune, where you fought against Molthune's enemies such as Nirmathas or the Ironfang Legion. Alternatively, you might have worked at sea, protecting Molthune's military and trading ships against pirates on Lake Encarthan.",
				"Choose two ability boosts. One must be to Strength or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Mercenary Lore} skill. You gain the {@feat Experienced Professional} skill feat."
			],
			"boosts": [
				"strength",
				"constitution",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Mercenary"
			]
		},
		{
			"name": "Nexian Mystic",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"Your initiations into the Nexian mysteries and the philosophies of the Arclords of Nex grant you a preternatural comprehension of the arcane underpinnings of existence.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and a {@skill Lore} skill related to one plane of your choice (other than the Material Plane). You gain the {@feat Arcane Sense} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"arcana"
			],
			"feats": [
				"Arcane Sense"
			]
		},
		{
			"name": "Nirmathi Guerrilla",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"Woodcraft comes naturally to you, and you have learned how to use the forest to your tactical advantage against superior forces in skirmishes against the Molthuni army or the Ironfang Legion.",
				"Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Stealth} skill and the {@skill Lore||Forest Lore} skill. You gain the {@feat Terrain Stalker|CRB|Terrain Stalker (underbrush)} skill feat."
			],
			"boosts": [
				"dexterity",
				"wisdom",
				"free"
			],
			"skills": [
				"stealth"
			],
			"lore": [
				"Forest"
			],
			"feats": [
				"Terrain Stalker"
			]
		},
		{
			"name": "Oenopion Ooze-tender",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"Your apprenticeship in one of Oenopion's unorthodox arcane and alchemical academies instilled in you a deep reservoir of mostly reliable esoteric knowledge, not to mention a deep resentment born of countless hours spent mucking ooze pens and feeding helpless creatures to ravenous, belching jellies and gelatinous puddings.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Ooze Lore} skill. You gain the {@feat Dubious Knowledge} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Ooze"
			],
			"feats": [
				"Dubious Knowledge"
			]
		},
		{
			"name": "Onyx Trader",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"Oprak doesn't share the secrets of the Onyx Vault with many, but you are one of the lucky few to be permitted into the heart of the nation. You have traveled the extradimensional paths of the Stone Roads and traded goods across a wide variety of lands. You've learned to step lively in foreign markets of all types.",
				"Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Mercantile Lore} skill. You gain the {@feat Multilingual} skill feat."
			],
			"boosts": [
				"dexterity",
				"charisma",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Mercantile"
			],
			"feats": [
				"Multilingual"
			]
		},
		{
			"name": "Osirionologist",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"Whether you're a fascinated outsider or a local proud of your nation's storied past, you're a devoted student of Osirion's history.",
				"You might be a traveling professor, a member of a society like the Pathfinders or the Esoteric Order of the Palatine Eye, or even a simple tomb robber cashing in on the glories of the past.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Occultism} skill and the {@skill Lore||Ancient Osirion Lore} skill. You gain the {@feat Oddity Identification} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"occultism"
			],
			"lore": [
				"Osirion"
			],
			"feats": [
				"Oddity Identification"
			]
		},
		{
			"name": "Pathfinder Hopeful",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"You've long wanted to join the adventurous Pathfinder Society.",
				"You have taken up the dangerous life of an adventurer in hopes of earning a spot among the Pathfinders.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Pathfinder Society Lore} skill. You gain the {@feat Additional Lore} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Pathfinder Society"
			],
			"feats": [
				"Additional Lore"
			]
		},
		{
			"name": "Perfection Seeker",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"You aspire to perfect your body and mind in the tradition of Jalmeray's Houses of Perfection, honing your acrobatic skills and mental faculties in preparation for a lifetime pushing the edge of what most consider possible.",
				"Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Acrobatics} skill as well as the {@skill Lore||Warfare Lore} skill. You gain the {@feat Cat Fall} skill feat."
			],
			"boosts": [
				"dexterity",
				"wisdom",
				"free"
			],
			"skills": [
				"acrobatics"
			],
			"lore": [
				"Warfare"
			],
			"feats": [
				"Cat Fall"
			]
		},
		{
			"name": "Press-ganged",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"You were forced into service as a sailor against your will.",
				"Perhaps you were punished for a crime, were drafted into military service, are repaying a debt, or simply were abducted.",
				"Though you were initially trained as a simple deckhand, you may have subsequently studied a trade under one of the vessel's specialists.",
				"Choose two ability boosts. One must be to Strength or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Sailing Lore} skill. You gain the {@feat Experienced Professional} skill feat."
			],
			"boosts": [
				"strength",
				"wisdom",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Sailing"
			],
			"feats": [
				"Experienced Professional"
			]
		},
		{
			"name": "Purveyor of the Bizarre",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"Whether in Katapesh or one of the bustling markets along the Path of Salt, you've spent enough time buying and selling ancient or unusual items to give you an instinctive ability to quickly sort valuable trinkets from worthless baubles.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and the {@skill Lore||Mercantile Lore} skill.",
				"You gain the {@feat Quick Identification} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"arcana"
			],
			"lore": [
				"Mercantile"
			],
			"feats": [
				"Quick Identification"
			]
		},
		{
			"name": "Quick",
			"source": "LOWG",
			"page": 82,
			"entries": [
				"Staying alive among the scheming, ravenous undead of Geb required a deep knowledge of their motivations, capabilities, and weaknesses. More often than not, it also required the ability to weave alibis and life-preserving half-truths capable of swaying a stilled heart.",
				"Choose two ability boosts. One must be to Charisma or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Deception} skill and the {@skill Lore||Undead Lore} skill.",
				"You gain the {@feat Charming Liar} skill feat."
			],
			"boosts": [
				"charisma",
				"constitution",
				"free"
			],
			"skills": [
				"deception"
			],
			"lore": [
				"Undead"
			],
			"feats": [
				"Charming Liar"
			]
		},
		{
			"name": "Razmiran Faithful",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"You serve a living god who rules upon the face of Golarion, and this gives your actions a divine mandate not to be trifled with.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Razmir Lore} skill. You gain the {@feat Group Coercion} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Razmir"
			]
		},
		{
			"name": "Rivethun Adherent",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You have spent time learning the practices and traditions of the ancient Rivethun dwarven shamans and can recognize all sorts of magic. You may have chosen your own road since then, or you may remain an adherent of the philosophy.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Occultism} skill and the {@skill Lore||Spirit Lore} skill.",
				"You gain the {@feat Recognize Spell} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"occultism"
			],
			"lore": [
				"Spirit"
			],
			"feats": [
				"Recognize Spell"
			]
		},
		{
			"name": "Rostland Partisan",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"You grew up among the southern houses of Brevoy in old Rostland. You're accustomed to arguing from a position of underappreciated worth.",
				"Choose two ability boosts. One must be to Constitution or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Politics Lore} skill.",
				"You gain the {@feat Group Impression} skill feat."
			],
			"boosts": [
				"constitution",
				"charisma",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Group Impression"
			]
		},
		{
			"name": "Sarkorian Reclaimer",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"Whether you trace your heritage to lost Sarkoris or are a crusader trying to atone for past fanatics' wrongs, you seek to liberate the Sarkorian homeland from the demons who have defiled it.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free boost.",
				"You're trained in the {@skill Medicine} skill and the {@skill Lore||Abyssal Lore} skill.",
				"You gain the {@feat Battle Medicine} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"medicine"
			],
			"lore": [
				"Abyssal"
			],
			"feats": [
				"Battle Medicine"
			]
		},
		{
			"name": "Sarkorian Survivor",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"The devastation and carnage of the Worldwound were nearly complete, but you somehow managed to survive it.",
				"Choose two ability boosts. One must be to Strength or Constitution, and one is a free boost.",
				"You're trained in the {@skill Survival} skill and the {@skill Lore||Sarkorian History Lore} skill. You gain the {@feat Forager} skill feat."
			],
			"boosts": [
				"strength",
				"constitution",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"History"
			],
			"feats": [
				"Forager"
			]
		},
		{
			"name": "Scholar of the Ancients",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"You're fascinated by the lost Azlanti Empire and have dedicated yourself to seeking out and studying every broken artifact or scrap of knowledge that remains, whether as an academic pursuit or simply for the joy of treasure hunting.",
				"Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and the {@skill Lore||Azlant Lore} skills. You gain the {@feat Quick Identification} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"arcana"
			],
			"lore": [
				"Azlant"
			],
			"feats": [
				"Quick Identification"
			]
		},
		{
			"name": "Secular Medic",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"You're from Rahadoum, where the Laws of Mortality taught you to reject the gods, yet you've seen firsthand how dangerous it can be to go without healing magic. As a result, you've thrown yourself into the study of medicine, so you can save lives without saving souls.",
				"Choose two ability boosts. One must be to Wisdom or Dexterity, and one is a free ability boost.",
				"You're trained in the {@skill Medicine} skill and the {@skill Lore||Anatomy Lore} skill.",
				"You gain the {@feat Battle Medicine} skill feat."
			],
			"boosts": [
				"wisdom",
				"dexterity",
				"free"
			],
			"skills": [
				"medicine"
			],
			"lore": [
				"Anatomy"
			],
			"feats": [
				"Battle Medicine"
			]
		},
		{
			"name": "Senghor Sailor",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"As an experienced sailor from Senghor, you know that the only thing saving you from disaster on the high seas is a properly maintained ship. You know boat-building inside and out and you can quickly cobble together a solution in the event that something breaks.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Sailing Lore} skill. You gain the {@feat Quick Repair} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Sailing"
			],
			"feats": [
				"Quick Repair"
			]
		},
		{
			"name": "Shadow Haunted",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"You are from Nidal, and regardless of your personal values, Zon-Kuthon has a claim on your soul due to an ancient pact. The Midnight Lord's unsettling influence is bred deep into your bones.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Shadow Plane Lore} skill. You gain the {@feat Quick Coercion} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Plane"
			],
			"feats": [
				"Quick Coercion"
			]
		},
		{
			"name": "Shoanti Name-bearer",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You are a member of a Shoanti quah and have gone through its coming of age ceremony, gaining the traditional tattoo of your quah and earning your adult name.",
				"Choose two ability boosts. One must be to Strength or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Quah Lore} skill. You gain the {@feat Combat Climber} skill feat."
			],
			"boosts": [
				"strength",
				"wisdom",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Quah"
			],
			"feats": [
				"Combat Climber"
			]
		},
		{
			"name": "Shory Seeker",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You've dedicated your life to unraveling the secrets of the ancient Shory Empire, either through meticulous research or by traveling into dangerous and distant ruins to track down longlost artifacts.",
				"Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Shory Lore} skill. You gain the {@feat Specialty Crafting} skill feat."
			],
			"boosts": [
				"dexterity",
				"intelligence",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Shory"
			],
			"feats": [
				"Specialty Crafting"
			]
		},
		{
			"name": "Sodden Scavenger",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You've managed to eke out an existence in the storm-wracked Sodden Lands and have become an expert at scavenging food and tools.",
				"Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Survival} skill and the {@skill Lore||Swamp Lore} skill.",
				"You gain the {@feat Forager} skill feat."
			],
			"boosts": [
				"constitution",
				"wisdom",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"Swamp"
			],
			"feats": [
				"Forager"
			]
		},
		{
			"name": "Storm Survivor",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"Through luck or through skill, you managed to survive a catastrophic maritime disaster, such as a shipwreck or being thrown overboard. You have a keen sense for weather or situations that are similar to the one you escaped.",
				"Choose two ability boosts. One must be to Strength or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Survival} skill and the {@skill Lore||Weather Lore} skill.",
				"You gain the {@feat Forager} skill feat."
			],
			"boosts": [
				"strength",
				"wisdom",
				"free"
			],
			"skills": [
				"survival"
			],
			"lore": [
				"Weather"
			],
			"feats": [
				"Forager"
			]
		},
		{
			"name": "Taldan Schemer",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"Whether willing or unwilling, you have been involved in the many cutthroat political intrigues within Taldor. You might have been born into it as a member of the aristocracy, or you might have taken an active role in the recent events of the War for the Crown.",
				"Choose two ability boosts. One must be to Charisma or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Politics Lore} skill. You gain the {@feat Hobnobber} skill feat."
			],
			"boosts": [
				"charisma",
				"constitution",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Hobnobber"
			]
		},
		{
			"name": "Thassilonian Traveler",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You come from ancient Thassilon, one of the citizens that appeared out of time alongside the city of Xin-Edasseril. You know many things that have been long forgotten... along with many things that are no longer correct.",
				"Choose two ability boosts. One must be to Constitution or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and the {@skill Lore||Thassilon Lore} skill.",
				"You gain the {@feat Dubious Knowledge} skill feat."
			],
			"boosts": [
				"constitution",
				"intelligence",
				"free"
			],
			"skills": [
				"arcana"
			],
			"lore": [
				"Thassilon"
			],
			"feats": [
				"Dubious Knowledge"
			]
		},
		{
			"name": "Thrune Loyalist",
			"source": "LOWG",
			"page": 106,
			"entries": [
				"Despite the setbacks Cheliax has suffered recently, your loyalties lie with the devil-backed House Thrune. You consider the current queen to be the rightful ruler of your homeland, and you are willing to act against her enemies.",
				"Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Religion} skill and the {@skill Lore||Hell Lore} skill You gain the {@feat Student of the Canon} skill feat."
			],
			"boosts": [
				"intelligence",
				"charisma",
				"free"
			],
			"skills": [
				"religion"
			],
			"lore": [
				"Hell"
			],
			"feats": [
				"Student of the Canon"
			]
		},
		{
			"name": "Thuvian Unifier",
			"source": "LOWG",
			"page": 58,
			"entries": [
				"You believe the city-states of Thuvia should be united into one nation under the rule of your home city (most commonly Aspenthar), and you're willing to do whatever it takes to make it happen.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Politics Lore} skill. You gain the {@feat Quick Coercion} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Quick Coercion"
			]
		},
		{
			"name": "Trade Consortium Underling",
			"source": "LOWG",
			"page": 22,
			"entries": [
				"Your experience as a ledger-keeper for one of Absalom's trade guilds has made you a canny investor and shrewd entrepreneur.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Society} skill and the {@skill Lore||Business Lore} skill.",
				"You gain the {@feat Experienced Professional} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"society"
			],
			"lore": [
				"Business"
			],
			"feats": [
				"Experienced Professional"
			]
		},
		{
			"name": "Ulfen Raider",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You are an Ulfen warrior, feared among Avistan for the merciless and devastating raids your people once conducted along the shores. Though the days of these Ulfen raids are largely past, you have been trained to strike terror into the hearts of those who face you.",
				"Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Intimidation} skill and the {@skill Lore||Sailing Lore} skill.",
				"You gain the {@feat Intimidating Glare} skill feat."
			],
			"boosts": [
				"strength",
				"charisma",
				"free"
			],
			"skills": [
				"intimidation"
			],
			"lore": [
				"Sailing"
			],
			"feats": [
				"Intimidating Glare"
			]
		},
		{
			"name": "Undersea Enthusiast",
			"source": "LOWG",
			"page": 70,
			"entries": [
				"You love diving and exploring the world beneath the waves, and long periods of swimming have trained you to move easily through the water. You're also fascinated by undersea creatures and cultures\u2014and may even have a trace of one of them in your own lineage.",
				"Choose two ability boosts. One must be to Strength or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Athletics} skill and the {@skill Lore||Ocean Lore} skill.",
				"You gain the {@feat Underwater Marauder} skill feat."
			],
			"boosts": [
				"strength",
				"constitution",
				"free"
			],
			"skills": [
				"athletics"
			],
			"lore": [
				"Ocean"
			],
			"feats": [
				"Underwater Marauder"
			]
		},
		{
			"name": "Ustalavic Academic",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"You were educated at a famed Ustalavic academy, such as the University of Lepidstadt or the Sincomakti School of Sciences, and received quality instruction in advanced concepts of mathematics, science, and engineering.",
				"Choose two ability boosts. One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Academia Lore} skill. You gain the {@feat Skill Training} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Academia"
			],
			"feats": [
				"Skill Training"
			]
		},
		{
			"name": "Varisian Wanderer",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You have spent your youth wandering the lands of Varisia and beyond among the brightly painted wagons of a Varisian caravan. You have heard endless tales of your people's history and lore, and have learned many songs and stories from the disparate people you have met.",
				"Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Performance} skill and the {@skill Lore||Circus Lore} skill. You gain the {@feat Fascinating Performance} skill feat."
			],
			"boosts": [
				"dexterity",
				"charisma",
				"free"
			],
			"skills": [
				"performance"
			],
			"lore": [
				"Circus"
			],
			"feats": [
				"Fascinating Performance"
			]
		},
		{
			"name": "Vidrian Reformer",
			"source": "LOWG",
			"page": 94,
			"entries": [
				"You know that the only way your homeland of Vidrian can remain free from outside conquerors is by forging a strong and unified government. As such, you seek to bind your fellow citizens together through careful diplomacy and force of personality\u2014or, if necessary, subterfuge and intrigue.",
				"Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Diplomacy} skill and the {@skill Lore||Politics Lore} skill.",
				"You gain the {@feat Hobnobber} skill feat."
			],
			"boosts": [
				"dexterity",
				"charisma",
				"free"
			],
			"skills": [
				"diplomacy"
			],
			"lore": [
				"Politics"
			],
			"feats": [
				"Hobnobber"
			]
		},
		{
			"name": "Whispering Way Scion",
			"source": "LOWG",
			"page": 46,
			"entries": [
				"Your family has long been associated with the enigmatic death cult known as the Whispering Way, which was recently responsible for the terrible devastation in the nation of Lastwall. Whether or not you have followed in their footsteps, you know many of the philosophy's secrets.",
				"Choose two ability boosts.",
				"One must be to Intelligence or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Religion} skill and the {@skill Lore||Undead Lore} skill. You gain the {@feat Student of the Canon} skill feat."
			],
			"boosts": [
				"intelligence",
				"wisdom",
				"free"
			],
			"skills": [
				"religion"
			],
			"lore": [
				"Undead"
			],
			"feats": [
				"Canon"
			]
		},
		{
			"name": "Wildwood Local",
			"source": "LOWG",
			"page": 130,
			"entries": [
				"You might have been born and raised among the druids of the Verduran Forest, or you may have spent time among them as an adult and come to know their ways.",
				"Choose two ability boosts.",
				"One must be to Dexterity or Wisdom, and one is a free ability boost.",
				"You're trained in the {@skill Nature} skill as well as the {@skill Lore||Forest Lore} skill. You gain the {@feat Natural Medicine} skill feat."
			],
			"boosts": [
				"dexterity",
				"wisdom",
				"free"
			],
			"skills": [
				"nature",
				"medicine"
			],
			"lore": [
				"Forest"
			],
			"feats": [
				"Natural Medicine"
			]
		},
		{
			"name": "Winter's Child",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"Your or one of your ancestors hails from Irrisen, and some spark of the icy region's magic has manifested itself within your bones. The blood of Baba Yaga's legacy runs in your veins, and you are at one with the mysteries and dangers of the frozen land.",
				"Choose two ability boosts. One must be to Constitution or Charisma, and one is a free ability boost.",
				"You're trained in the {@skill Arcana} skill and the {@skill Lore||Weather Lore} skill. You gain the {@feat Arcane Sense} skill feat."
			],
			"boosts": [
				"constitution",
				"charisma",
				"free"
			],
			"skills": [
				"arcana"
			],
			"lore": [
				"Weather"
			],
			"feats": [
				"Arcane Sense"
			]
		},
		{
			"name": "Witch Wary",
			"source": "LOWG",
			"page": 118,
			"entries": [
				"You have little love or trust for spellcraft and those who practice it, and have developed a paranoid knack for recognizing such tricks. You are constantly on guard for the magic of witches and have been trained to spot the signs of those with minds affected by magic.",
				"Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.",
				"You're trained in the {@skill Occultism} skill and the {@skill Lore||Curse Lore} skill. You gain the {@feat Oddity Identification} skill feat."
			],
			"boosts": [
				"dexterity",
				"intelligence",
				"free"
			],
			"skills": [
				"occultism"
			],
			"lore": [
				"Curse"
			],
			"feats": [
				"Oddity Identification"
			]
		},
		{
			"name": "Wonder Taster",
			"source": "LOWG",
			"page": 34,
			"entries": [
				"Having once sampled Numerian fluids, you've tasted knowledge beyond comprehension. You are driven to recapture that astounding experience.",
				"Choose two ability boosts. One must be to Intelligence or Constitution, and one is a free ability boost.",
				"You're trained in the {@skill Crafting} skill and the {@skill Lore||Alchemical Lore} skill. You gain the {@feat Alchemical Crafting} skill feat."
			],
			"boosts": [
				"intelligence",
				"constitution",
				"free"
			],
			"skills": [
				"crafting"
			],
			"lore": [
				"Alchemical"
			],
			"feats": [
				"Alchemical Crafting"
			]
		}
	]
}
