{
	"spell": [
		{
			"name": "Forge",
			"level": 1,
			"source": "LOHh",
			"page": 73,
			"traits": [
				"uncommon",
				"evocation",
				"fire"
			],
			"traditions": [
				"arcane",
				"primal"
			],
			"cast": {
				"number": 2,
				"unit": "action"
			},
			"components": [
				[
					"S",
					"V"
				]
			],
			"range": {
				"number": 30,
				"unit": "feet"
			},
			"targets": "1 creature or unattended metal object",
			"savingThrow": {
				"type": [
					"F"
				]
			},
			"entries": [
				"Developed before the introduction of the Iron Lagoon, this cantrip for superheating metal has also found valuable combat use. You superheat the target, dealing {@damage 3d6} fire damage. If the target is a metal object, reduce its Hardness by an amount equal to the damage dealt until the end of your next turn.",
				{
					"type": "successDegree",
					"entries": {
						"Critical Success": "The target is unaffected.",
						"Success": "The target takes half damage.",
						"Failure": "The target takes full damage.",
						"Critical Failure": "The target takes double damage, and if it's a metal creature, it gains weakness 2 to physical damage until the end of your next turn."
					}
				}
			],
			"heightened": {
				"plusX": {
					"1": [
						"The damage increases by {@damage 2d6}, and the weakness on a critical failure increases by 2."
					]
				}
			}
		}
	]
}
