{
	"creature": [
		{
			"name": "Agile Warrior",
			"source": "FRP1",
			"page": 23,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 24
				},
				"stealth": {
					"std": 26
				},
				"lore": {
					"std": 22,
					"note": "any one terrain"
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 3,
				"int": 1,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"+1 resilient leather armor",
				"+1 striking sai",
				"+1 striking returning shuriken (5)"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "sai",
					"attack": 27,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"magical",
						"monk",
						"versatile <B>"
					],
					"damage": "{@damage 2d4+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shuriken",
					"attack": 27,
					"traits": [
						"agile",
						"magical",
						"reload <0>",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d4+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The agile warrior is targeted with a melee or ranged attack by an attacker they can see",
						"entries": [
							"The agile warrior gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"entries": [
							"The agile warrior deals {@damage 2d6} precision damage to a creature on a successful {@action Disarm} attempt."
						],
						"name": "Deadly Disarm"
					},
					{
						"entries": [
							"The agile warrior's {@action Strike||Strikes} deal an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The agile warrior {@action Stride||Strides} up to their Speed. During this movement, they can move through the space of one creature without triggering reactions. When the agile warrior moves through a creature's space in this way, that creature becomes {@condition flat-footed} until the end of the agile warrior's turn. If the agile warrior ends their movement within melee reach of at least one enemy, they can make a melee {@action Strike} against that enemy."
						],
						"name": "Tumbling Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			}
		},
		{
			"name": "Anugobu Apprentice",
			"source": "FRP1",
			"page": 80,
			"level": 3,
			"traits": [
				"uncommon",
				"cn",
				"tiny",
				"anugobu",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"anugobu",
					"common",
					"sylvan",
					"terran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 6
				},
				"crafting": {
					"std": 13
				},
				"diplomacy": {
					"std": 8
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 1,
				"int": 4,
				"wis": 0,
				"cha": 3
			},
			"items": [
				"artisan's tools"
			],
			"speed": {
				"abilities": [
					"stone step"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hammer",
					"attack": 8,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "chisel",
					"attack": 8,
					"traits": [
						"agile",
						"parry",
						"versatile <B>"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "hammer",
					"attack": 12,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d8+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 20,
					"attack": 12,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "prestidigitation"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "create water"
								},
								{
									"name": "floating disk"
								},
								{
									"name": "unseen servant",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "mending",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"An anugobu is intrinsically connected to small, pocket dimension that they typically refer to as their workshop. The workshop is an extradimensional 10-foot cube. The workshop holds an anugobu's collected tools and materials. An anugobu can enter or leave their planar workshop as an action, which has the {@trait concentrate} and {@trait manipulate} traits. The anugobu gains resistance 5 to all damage (except force) and concealment while within the workshop. The workshop is only visible while the anugobu is inside it."
						],
						"name": "Planar Workshop"
					},
					{
						"entries": [
							"An anugobu can effortlessly stick to any worked or manufactured surface, allowing them to walk up walls and stand on ceilings."
						],
						"name": "Stone Step"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 35
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Anugobu Wondercrafter",
			"source": "FRP1",
			"page": 81,
			"level": 7,
			"traits": [
				"uncommon",
				"cn",
				"tiny",
				"anugobu",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"anugobu",
					"common",
					"sylvan",
					"terran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 12
				},
				"crafting": {
					"std": 20
				},
				"diplomacy": {
					"std": 15
				},
				"stealth": {
					"std": 17
				},
				"survival": {
					"std": 14
				},
				"engineering lore": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 4,
				"con": 2,
				"int": 6,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"sterling artisan tools"
			],
			"speed": {
				"abilities": [
					"stone step"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hammer",
					"attack": 14,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "chisel",
					"attack": 14,
					"traits": [
						"agile",
						"parry",
						"versatile <B>"
					],
					"damage": "{@damage 2d6+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 16,
					"traits": [
						"agile",
						"finesse",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d4+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "hammer",
					"attack": 18,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d8+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "prestidigitation"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "create water"
								},
								{
									"name": "floating disk"
								},
								{
									"name": "unseen servant",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "dispel magic"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mending",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "creation",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"An anugobu is intrinsically connected to small, pocket dimension that they typically refer to as their workshop. The workshop is an extradimensional 10-foot cube. The workshop holds an anugobu's collected tools and materials. An anugobu can enter or leave their planar workshop as an action, which has the {@trait concentrate} and {@trait manipulate} traits. The anugobu gains resistance 5 to all damage (except force) and concealment while within the workshop. The workshop is only visible while the anugobu is inside it."
						],
						"name": "Planar Workshop"
					},
					{
						"entries": [
							"An anugobu can effortlessly stick to any worked or manufactured surface, allowing them to walk up walls and stand on ceilings."
						],
						"name": "Stone Step"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 90
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Archery Specialist",
			"source": "FRP1",
			"page": 24,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 26
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 22
				},
				"stealth": {
					"std": 24
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 4,
				"int": 3,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 24,
					"traits": [
						"agile",
						"finesse",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 1d4+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 27,
					"traits": [
						"deadly <d10>",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 3d8+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The archery specialist makes a longbow {@action Strike}. If the attack hits, it deals no damage and instead imparts the bow critical specialization effect. If the attack is a critical hit, the target must succeed at two separate {@action Interact} actions to pull the missile free."
						],
						"name": "Pinning Shot"
					},
					{
						"entries": [
							"The archery specialist ignores the penalty to their attack rolls from the {@trait volley} trait."
						],
						"name": "Point-Blank Shot"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"The archery specialist fires several arrows at once, each aimed to land in a 10-foot burst within 60 feet. The archery specialist makes a longbow {@action Strike} and compares the attack roll result to."
						],
						"name": "Rain of Arrows"
					},
					{
						"entries": [
							"AC of all creatures in the burst. The specialist rolls damage only once and applies it to each creature hit."
						],
						"name": "the"
					},
					{
						"entries": [
							"Arrows counts as three attacks for the archery specialist's multiple attack penalty."
						],
						"name": "Rain of"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 190
					}
				]
			}
		},
		{
			"name": "Berberoka",
			"source": "FRP1",
			"page": 82,
			"level": 15,
			"traits": [
				"uncommon",
				"ne",
				"huge",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 31
				},
				"deception": {
					"std": 27
				},
				"intimidation": {
					"std": 25
				},
				"nature": {
					"std": 26
				},
				"stealth": {
					"std": 25
				},
				"survival": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 6,
				"int": -1,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"abilities": [
					"15 feet while waterlogged"
				],
				"walk": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 31,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d12+16} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A berberoka can hold their breath for 2 hours."
						],
						"name": "Deep Breath"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"If a berberoka sees a crab or crab-like creature, the berberoka must attempt a {@dc 33} Will save. They then becomes immune to the sight of that creature for 10 minutes.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The berberoka is unaffected.",
									"Success": "The berberoka becomes {@condition frightened|CRB|frightened 2}.",
									"Failure": "The berberoka gains the {@condition fleeing} condition for 1 round and is {@condition frightened|CRB|frightened 4}."
								}
							}
						],
						"name": "Fear of Crabs"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d12+12} bludgeoning, {@dc 33}"
						],
						"name": "Greater Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"manipulate"
						],
						"entries": [
							"The berberoka drinks a prolific amount from an adjacent water source. If the water source is equal to or greater in volume than themself, the berberoka consumes up to 1,500 gallons of water per minute and becomes waterlogged. They can release water at the same rate.",
							"While waterlogged, the berberoka can use Spray Water, their size grows to Gargantuan, and their Speed is reduced to 15 feet."
						],
						"name": "Consume Lake"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The berberoka is waterlogged",
						"entries": [
							"The berberoka sprays a blast of water in a 60-foot line. All creatures in the line take {@damage 6d8} bludgeoning damage ({@dc 35} basic Reflex save). On a failed save, a creature is knocked {@condition prone} and pushed back 5 feet (10 feet on a critically failed save)."
						],
						"name": "Spray Water"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 310
					}
				],
				"weaknesses": [
					{
						"name": "fear of crabs"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Blue Viper",
			"source": "FRP1",
			"page": 63,
			"level": 14,
			"traits": [
				"unique",
				"ne",
				"small",
				"humanoid",
				"ratfolk"
			],
			"description": "Male ysoki poisoner",
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"goblin",
					"taldane",
					"tien",
					"ysoki"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 23
				},
				"diplomacy": {
					"std": 21
				},
				"stealth": {
					"std": 27
				},
				"thievery": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 5,
				"con": 5,
				"int": 5,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"dragon bile (applied to body)",
				"+1 resilient explorer's clothing",
				"+2 striking shortsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 27,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 2d6+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "alchemical bomb",
					"attack": 29,
					"traits": [
						"range increment <20 feet>",
						"splash"
					],
					"damage": [
						"varies by bomb"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Blue Viper carries the following infused items: 2 {@item greater acid flask||greater acid flasks}, 4 {@item greater alchemist's fire||greater alchemist's fires}, 6 {@item blightburn resin||blightburn resins}, 4 {@item greater bottled lightning||greater bottled lightnings}, 3 {@item deathcap powder||deathcap powders}, 4 {@item greater elixir of life||greater elixirs of life}, 2 {@item greater frost vial||greater frost vials}, 3 {@item malyass root paste||malyass root pastes}, 9 {@item purple worm venom||purple worm venoms}, 6 {@item shadow essence||shadow essences}, and 3 {@item spider root||spider roots}. These items last for 24 hours, or until the next time Blue Viper makes his daily preparations."
						],
						"name": "Infused Items"
					},
					{
						"entries": [
							"Blue Viper's infused poisons have a DC of 34."
						],
						"name": "Potent Poisoner"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature adjacent to Blue",
						"entries": [
							"Viper hits him with a melee unarmed {@action Strike}; The triggering creature is exposed to dragon bile. This consumes the poison, and Blue Viper can't use Poisoned Coat again until he spends 10 minutes applying one dose of contact or injury poison to his clothing."
						],
						"name": "Poisoned Coat"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Blue Viper {@action Interact||Interacts} to draw an injury poison and applies it to a weapon he is holding."
						],
						"name": "Quick Application"
					},
					{
						"entries": [
							"When Blue Viper successfully {@action Strike||Strikes} a {@condition flat-footed} creature with a poisoned weapon or exposes a {@condition flat-footed} creature to an inhaled poison, the creature takes a \u20132 circumstance penalty to its initial save against that poison."
						],
						"name": "Pinpoint Poisoner"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Blue Viper is holding a contact or injury poison",
						"entries": [
							"Blue Viper swigs the poison and sprays it out of his mouth, affecting a 15-foot cone. Blue Viper isn't exposed to the poison. All creatures in the cone are immediately exposed to the poison and each creature must attempt a Fortitude save against the poison."
						],
						"name": "Poison Spray"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 260
					}
				]
			}
		},
		{
			"name": "Butterfly Blade Warrior",
			"source": "FRP1",
			"page": 60,
			"level": 13,
			"traits": [
				"uncommon",
				"ln",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Human royal assassins",
			"perception": {
				"std": 23
			},
			"languages": {
				"languages": [
					"elven",
					"goblin",
					"orcish",
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 24
				},
				"society": {
					"std": 23
				},
				"stealth": {
					"std": 24
				},
				"goka lore": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 3,
				"int": 4,
				"wis": 0,
				"cha": 3
			},
			"items": [
				"+1 striking butterfly swords (2)",
				"+1 resilient studded leather"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "butterfly sword",
					"attack": 25,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"magical",
						"parry",
						"twin"
					],
					"damage": "{@damage 2d4+15} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"The warrior can make nonlethal {@action Strike||Strikes} with a butterfly sword without taking a penalty."
						],
						"name": "Butterfly's Kiss"
					},
					{
						"entries": [
							"When the warrior successfully identifies a creature using {@action Recall Knowledge}, that creature is {@condition flat-footed} against their attacks until the start of its next turn; if they critically succeed, it's {@condition flat-footed} against their attacks for 1 minute."
						],
						"name": "Mastermind's Eye"
					},
					{
						"entries": [
							"The warrior's {@action Strike||Strikes} deal an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The warrior makes a telegraphed attack to learn about their foe. They make a melee {@action Strike}. On a hit, they can immediately attempt a check to {@action Recall Knowledge} about the target. On a critical hit, they gain a +2 circumstance bonus to the check to {@action Recall Knowledge}. The target is then temporarily immune to Studied Strike for 1 day."
						],
						"name": "Studied Strike"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 235
					}
				]
			}
		},
		{
			"name": "Caustic Monitor",
			"source": "FRP1",
			"page": 86,
			"level": 13,
			"traits": [
				"rare",
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"athletics": {
					"std": 28
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 5,
				"int": -4,
				"wis": 4,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 27,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+9} piercing plus {@damage 2d8} acid,",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 27,
					"damage": "{@damage 2d8+13} slashing plus {@damage 2d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A creature that touches the caustic monitor takes {@damage 2d8} acid damage ({@dc 32} basic Fortitude save)."
						],
						"name": "Corrosive Flesh"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature {@condition grabbed} by the caustic monitor's jaws fails a check to {@action Escape}",
						"entries": [
							"The caustic monitor's jaws deal {@damage 2d8} piercing damage and the triggering creature is exposed to caustic monitor venom."
						],
						"name": "Gnashing Grip"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Grab, and caustic monitor venom Melee talon +27, Damage {@damage 2d8+13} slashing plus {@damage 2d6} {@condition persistent damage||persistent bleed}."
						],
						"name": "Improved"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid"
						],
						"entries": [
							"The caustic monitor spits a spray of corrosive bile that deals {@damage 5d8} acid damage in a 20-foot cone ({@dc 32} basic Reflex save). It can't use."
						],
						"name": "Caustic Spray"
					},
					{
						"entries": [
							"Spray again for {@dice 1d4} rounds."
						],
						"name": "Caustic"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The caustic monitor {@action Stride||Strides} twice, then makes a jaws {@action Strike}. If the monitor moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll."
						],
						"name": "Lurching Charge"
					},
					{
						"traits": [
							"poison"
						],
						"entries": [
							"Saving Throw {@dc 32} Fortitude;"
						],
						"name": "Caustic Monitor Venom"
					},
					{
						"entries": [
							"6 rounds; Stage 1 {@damage 4d6} poison damage and {@condition enfeebled|CRB|enfeebled 1} (1 round); Stage 2 {@damage 4d6} poison damage and {@condition enfeebled|CRB|enfeebled 2} (1 round)"
						],
						"name": "Maximum Duration"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 235
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Dread Roc",
			"source": "FRP1",
			"page": 30,
			"level": 15,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"athletics": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 3,
				"con": 7,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 30,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+18} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 30,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d8+18} slashing plus {@ability Improved Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 30,
					"traits": [
						"agile",
						"reach <30 feet>"
					],
					"damage": "{@damage 2d6+15} bludgeoning plus Improved Push 15 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As roc."
						],
						"name": "Wing Rebuff",
						"entries_as_xyz": "Ability not found: 'Wing Rebuff As roc.' in Dread Roc, p.30"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The dread roc screeches terrifyingly. Each creature in a 120-foot emanation must attempt a {@dc 32} Will save.",
							"Regardless of the result, creatures are temporarily immune for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition frightened|CRB|frightened 1}.",
									"Failure": "The creature is {@condition frightened|CRB|frightened 2}.",
									"Critical Failure": "The creature is {@condition fleeing} for 1 round and {@condition frightened|CRB|frightened 3}."
								}
							}
						],
						"name": "Dreadful Screech"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As roc."
						],
						"name": "Flying Strafe",
						"entries_as_xyz": "Ability not found: 'Flying Strafe As roc.' in Dread Roc, p.30"
					},
					{
						"entries": [
							"As roc."
						],
						"name": "Snack",
						"entries_as_xyz": "Ability not found: 'Snack As roc.' in Dread Roc, p.30"
					},
					{
						"entries": [
							"As roc."
						],
						"name": "Snatch",
						"entries_as_xyz": "Ability not found: 'Snatch As roc.' in Dread Roc, p.30"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 290
					}
				]
			}
		},
		{
			"name": "Dromornis",
			"source": "FRP1",
			"page": 83,
			"level": 10,
			"traits": [
				"uncommon",
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 14
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 6,
				"con": 4,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 22,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+10} piercing plus {@damage 1d8} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+10} slashing plus {@damage 1d4} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Another dromornis within 10 feet {@action Stride||Strides}",
						"entries": [
							"The dromornis {@action Stride||Strides} up to half its Speed."
						],
						"name": "Pack Ambush"
					}
				],
				"bot": [
					{
						"entries": [
							"Dromornises fight best while among their fellows. A dromornis deals {@damage 1d8} extra damage to any creature that's within reach of at least two of the dromornis's allies."
						],
						"name": "Pack Attack"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dromornis suddenly {@action Stride||Strides} and makes a {@action Strike} at the end of its movement. During the {@action Stride}, it gains a +10-foot circumstance bonus to its Speed."
						],
						"name": "Rushing Attack"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Medium or smaller, talon, {@dc 26}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 150
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Elder Cauthooj",
			"source": "FRP1",
			"page": 49,
			"level": 14,
			"traits": [
				"rare",
				"n",
				"medium",
				"beast"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "thoughtsense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 27
				},
				"stealth": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 7,
				"int": -3,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 29,
					"traits": [
						"agile",
						"deadly <d12>",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+15} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"mental",
							"occult"
						],
						"entries": [
							"As cauthooj."
						],
						"name": "Thoughtsense",
						"entries_as_xyz": "Ability not found: 'Thoughtsense As cauthooj.' in Elder Cauthooj, p.49"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"move"
						],
						"entries": [
							"As cauthooj."
						],
						"name": "Hop-Dodge",
						"entries_as_xyz": "Ability not found: 'Hop-Dodge As cauthooj.' in Elder Cauthooj, p.49"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"mental",
							"primal",
							"sonic"
						],
						"entries": [
							"As cauthooj."
						],
						"name": "Staccato Strike",
						"entries_as_xyz": "Ability not found: 'Staccato {@action Strike} As cauthooj.' in Elder Cauthooj, p.49"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"incapacitation",
							"mental",
							"primal"
						],
						"entries": [
							"As cauthooj, but {@dc 34}."
						],
						"name": "Warbling Song",
						"entries_as_xyz": "Ability not found: 'Warbling Song As cauthooj, but {@dc 34}.' in Elder Cauthooj, p.49"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 255
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "sonic"
					}
				]
			}
		},
		{
			"name": "Ghost Monk",
			"source": "FRP1",
			"page": 15,
			"level": 9,
			"traits": [
				"ln",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"tien"
				]
			},
			"skills": {
				"occultism": {
					"std": 17
				},
				"irori lore": {
					"std": 17
				},
				"temple lore": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 0,
				"int": 2,
				"wis": 6,
				"cha": 6
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly fist",
					"attack": 21,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+12} negative",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"As ghost."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"As ghost. Putting the abbot in A8 to rest brings peace to the ghost monks, allowing them to move on to the Serene Circle in Axis."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"The ghost monk makes two {@action Strike||Strikes} with their ghostly fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Flurry of Blows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"As ghost. {@dc 25}."
						],
						"name": "Frightful Moan",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"As ghost. {@damage 5d6} bludgeoning, {@dc 25}."
						],
						"name": "Telekinetic Assault",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Gomwai",
			"source": "FRP1",
			"page": 48,
			"level": 12,
			"traits": [
				"unique",
				"ln",
				"medium",
				"humanoid",
				"goblin"
			],
			"description": "Male hobgoblin tournament enforcer",
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"goblin",
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 27
				},
				"intimidation": {
					"std": 24
				},
				"stealth": {
					"std": 22
				},
				"underworld lore": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"bracers of armor",
				"+1 striking handwraps of mighty blows"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 25,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d6+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Gomwai makes two {@action Strike||Strikes} with his fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Flurry of Blows"
					},
					{
						"entries": [
							"Gomwai can replace one or both of his attacks during a {@action Flurry of Blows} with {@action Grapple||Grapples}, {@action Shove||Shoves}, or {@action Trip||Trips}."
						],
						"name": "Flurry of Maneuvers"
					},
					{
						"entries": [
							"Gomwai's fist {@action Strike||Strikes} are treated as cold iron and silver and don't take penalties when making lethal attacks."
						],
						"name": "Powerful Fists"
					},
					{
						"traits": [
							"incapacitation"
						],
						"entries": [
							"When Gomwai targets the same creature with two {@action Strike||Strikes} from his {@action Flurry of Blows}, he can try to stun the creature. If either {@action Strike} hits and deals damage, the target must succeed at a {@dc 30} Fortitude save or be {@condition stunned|CRB|stunned 1} (or {@condition stunned|CRB|stunned 3} on a critical failure)."
						],
						"name": "Stunning Fist"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 235
					}
				]
			}
		},
		{
			"name": "Grave Spinosaurus",
			"source": "FRP1",
			"page": 32,
			"level": 15,
			"traits": [
				"unique",
				"n",
				"gargantuan",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 30,
					"to {@action Swim}": 32
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 7,
				"int": -4,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 40,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 30,
					"traits": [
						"deadly <d12>",
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d12+15} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d8+15} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The grave spinosaurus can hold its breath for 4 hours."
						],
						"name": "Deep Breath"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The grave spinosaurus {@action Stride||Strides} and makes a {@action Strike} at the end of its movement. If the {@action Strike} hits, it deals damage as normal and the grave spinosaurus makes an {@skill Athletics} check to {@action Trip} the target. This check counts toward the grave spinosaurus's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes the check."
						],
						"name": "Pouncing Pin"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The grave spinosaurus has a creature {@condition grabbed} in its jaws",
						"entries": [
							"The grave spinosaurus reaches up, slashes the creature it has {@condition grabbed} with its claws, dealing {@damage 6d10} slashing damage ({@dc 36} basic Reflex save) and {@damage 2d6} {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Rip and Tear"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"incapacitation"
						],
						"requirements": "The grave spinosaurus is swimming on the surface of water",
						"entries": [
							"With a powerful lunge to the side, the grave spinosaurus uses its sail to slap the water's surface, creating a crushing wave that deals {@damage 8d6} bludgeoning damage in a 30-foot cone. Each creature in the water in the area must attempt a {@dc 36} Reflex save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature takes half damage.",
									"Failure": "The creature takes full damage and is {@condition slowed|CRB|slowed 1} until the end of its next turn.",
									"Critical Failure": "The creature takes double damage and is {@condition stunned|CRB|stunned 3}."
								}
							}
						],
						"name": "Staggering Sail"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 3d12+12} bludgeoning, Rupture 36."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 280
					}
				]
			}
		},
		{
			"name": "Hana's Hundreds",
			"source": "FRP1",
			"page": 51,
			"level": 15,
			"traits": [
				"unique",
				"ln",
				"medium",
				"human",
				"humanoid",
				"troop"
			],
			"perception": {
				"std": 23
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 30
				},
				"intimidation": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 6,
				"con": 6,
				"int": 1,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 30
			},
			"abilities": {
				"mid": [
					{
						"generic": {
							"tag": "ability",
							"source": "B3"
						},
						"name": "Troop Defenses"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"generic": {
							"tag": "ability",
							"source": "B3"
						},
						"name": "Form Up"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Hana's Hundreds launch a volley of throwing knives in a 10-foot burst within 50 feet that deals {@damage 4d6+13} piercing damage ({@dc 33} basic Reflex save)",
							"When the team is reduced to 8 or fewer squares, this area decreases to a 5-foot burst."
						],
						"name": "Rain of Knives"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Hana's Hundreds attempt to trample all foes in their way. The team Forms Up and {@action Stride||Strides} twice, moving through the space of Medium or smaller creatures. Each creature the team moves through takes {@damage 4d8+14} bludgeoning damage ({@dc 33} basic Reflex save)",
							"On a critical failure, the creature is also knocked {@condition prone}."
						],
						"name": "Run Them Over!"
					},
					{
						"entries": [
							"Whenever Hana's Hundreds {@action Stride||Strides}, the team first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square of the team enters {@quickref difficult terrain||3|terrain}, the extra movement cost applies to the whole team."
						],
						"name": "Troop Movement"
					},
					{
						"activity": {
							"number": 1,
							"unit": "varies",
							"entry": "{@as 1} to {@as 3}"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"Hana's Hundreds flail their swords wildly at each enemy adjacent to the team ({@dc 33} basic Reflex save). The damage depends on the number of actions.",
							"{@as 1} {@damage 2d8} slashing damage",
							"{@as 2} {@damage 3d8+13} slashing damage",
							"{@as 3} {@damage 4d8+16} slashing damage."
						],
						"name": "Whirlwind of Blades"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "area damage"
					},
					{
						"amount": 10,
						"name": "splash damage"
					}
				]
			}
		},
		{
			"name": "Hantu Belian",
			"source": "FRP1",
			"page": 85,
			"level": 11,
			"traits": [
				"uncommon",
				"n",
				"small",
				"beast",
				"hantu",
				"incorporeal",
				"spirit"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"athletics": {
					"std": 20
				},
				"medicine": {
					"std": 22
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 0,
				"wis": 5,
				"cha": 7
			},
			"speed": {
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 22,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "light"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "remove disease"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "remove curse"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "heal"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "possession"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"emotion",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"30 feet. A creature that enters the emanation must attempt a {@dc 27} Will save. On a failure, the creature is {@condition confused} until the end of its next turn (1 minute on a critical failure). During this confusion, the creature attempts to cause turmoil, using its actions to create disarray in its general vicinity by throwing around objects or scaring passersby. A creature that succeeds at its save is immune to all hantu belians' unrest auras for 1 hour. A hantu belian can suppress or resume the effects of this aura as an action, which has the {@trait concentrate} trait."
						],
						"name": "Unrest Aura"
					}
				],
				"bot": [
					{
						"entries": [
							"A hantu belian can use its possession innate spell to possess a creature for up to 1 hour rather than 1 minute. While possessing a creature, the hantu uses its own {@skill Acrobatics}, {@skill Athletics},"
						],
						"name": "Greater Possession"
					},
					{
						"entries": [
							"{@skill Stealth} modifiers unless those of the possessed creature are higher."
						],
						"name": "and"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Hantu Denai",
			"source": "FRP1",
			"page": 84,
			"level": 9,
			"traits": [
				"uncommon",
				"n",
				"large",
				"beast",
				"hantu",
				"incorporeal",
				"spirit"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"deception": {
					"std": 19
				},
				"nature": {
					"std": 21
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 2,
				"int": 0,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 20,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+8} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A hantu denai that succeeds at a {@skill Deception} check."
						],
						"name": "Sound Imitation"
					},
					{
						"entries": [
							"{@action Lie} can mimic the sounds of any animal native to its environment.",
							"It adds a +4 circumstance bonus to this check."
						],
						"name": "to"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The hantu denai unleashes a loud animal cry to scare off nearby creatures. Each creature in a 120-foot emanation must attempt a {@dc 27} Will save and is then immune to the hantu denai's Terrifying Cry for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition frightened|CRB|frightened 1}.",
									"Failure": "The creature is {@condition fleeing} for 1 round and {@condition frightened|CRB|frightened 2}.",
									"Critical Failure": "The creature is {@condition fleeing} for 1 round and {@condition frightened|CRB|frightened 3}."
								}
							}
						],
						"name": "Terrifying Cry"
					},
					{
						"entries": [
							"A hantu denai's {@action Strike||Strikes} deal an additional {@damage 2d6} precision damage to {@condition frightened} and {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed"
				],
				"resistances": [
					{
						"amount": 8,
						"name": "all damage"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Jaiban",
			"source": "FRP1",
			"page": 41,
			"level": 15,
			"traits": [
				"unique",
				"n",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 30
				},
				"stealth": {
					"std": 28
				},
				"survival": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 4,
				"con": 8,
				"int": -4,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 31,
					"traits": [
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d12+14} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 31,
					"traits": [
						"reach <25 feet>"
					],
					"damage": "{@damage 3d6+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 31,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 3d8+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 36}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"frequency": {
							"unit": "minute",
							"number": 1
						},
						"entries": [
							"Jaiban stomps the ground with intense force. It creates a minor earthquake with the effects of the {@spell earthquake} spell, except that the range is only 100 feet and is contained to a 20-foot burst."
						],
						"name": "Quaking Stomp"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"sonic"
						],
						"entries": [
							"Jaiban cracks its tail, creating a sonic boom in a 5-foot burst centered on a corner within reach of its tail {@action Strike}.",
							"Each creature in the burst's area must attempt a {@dc 36} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition stunned|CRB|stunned 1}.",
									"Failure": "The creature is {@condition stunned|CRB|stunned 2}.",
									"Critical Failure": "The creature is {@condition stunned|CRB|stunned 3}."
								}
							}
						],
						"name": "Whip Tail"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 170
					}
				]
			}
		},
		{
			"name": "Kannitri",
			"source": "FRP1",
			"page": 19,
			"level": 13,
			"traits": [
				"unique",
				"ln",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"tien"
				]
			},
			"skills": {
				"intimidation": {
					"std": 26
				},
				"occultism": {
					"std": 24
				},
				"irori lore": {
					"std": 24
				},
				"temple lore": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 0,
				"int": 3,
				"wis": 6,
				"cha": 7
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly fist",
					"attack": 28,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 3d8+13} negative",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"As ghost."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"As ghost. Burying Kannitri's remains in the courtyard or carving her name into the pagoda sculpture there (area A3) permanently puts her spirit to rest."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As ghost. {@damage 7d6} negative damage, {@dc 33}."
						],
						"name": "Corrupting Gaze",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As ghost."
						],
						"name": "Draining Touch",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Kannitri makes two {@action Strike||Strikes} with her ghostly fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Flurry of Blows"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Ki Adept",
			"source": "FRP1",
			"page": 24,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 23
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 26
				},
				"occultism": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": 2,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bo staff",
					"attack": 27,
					"traits": [
						"magical",
						"parry",
						"reach",
						"trip"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 2d8+11} bludgeoning plus Knockdown",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 27,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d6+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "dart",
					"attack": 24,
					"traits": [
						"agile",
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"name": "Monk Focus Spells",
					"type": "Focus",
					"DC": 32,
					"attack": 25,
					"fp": 3,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "abundant step"
								},
								{
									"name": "ki blast"
								},
								{
									"name": "ki rush"
								},
								{
									"name": "ki strike"
								},
								{
									"name": "wholeness of body"
								},
								{
									"name": "wind jump"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"The ki adept makes two {@action Strike||Strikes} with their fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Flurry of Blows"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"The ki adept swings their weapon with a sweeping spin. They attempt separate {@skill Athletics} check to {@action Trip} any number of creatures within their reach. Each attempt counts toward the ki adept's multiple attack penalty, but the multiple attack penalty doesn't increase until after they makes all the attacks."
						],
						"name": "Knocking Sweep"
					},
					{
						"entries": [
							"The ki adept's fist {@action Strike||Strikes} are treated as cold iron and silver and don't take penalties when making lethal attacks."
						],
						"name": "Powerful Fists"
					},
					{
						"entries": [
							"The ki adept deals an extra {@dice 2d10} damage to {@condition prone} creatures."
						],
						"name": "Punch Down"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 230
					}
				]
			}
		},
		{
			"name": "Koto Zekora",
			"source": "FRP1",
			"page": 55,
			"level": 17,
			"traits": [
				"unique",
				"le",
				"large",
				"fiend",
				"giant",
				"humanoid",
				"oni"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"jotun",
					"infernal",
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"arcana": {
					"std": 27
				},
				"athletics": {
					"std": 33
				},
				"deception": {
					"std": 34
				},
				"nature": {
					"std": 26
				},
				"occultism": {
					"std": 30
				},
				"society": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 3,
				"con": 6,
				"int": 4,
				"wis": 2,
				"cha": 9
			},
			"items": [
				"+2 greater striking greatclub",
				"+2 resilient half plate"
			],
			"speed": {
				"walk": 30,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 31,
					"traits": [
						"backswing",
						"magical",
						"reach <10 feet>",
						"shove"
					],
					"damage": "{@damage 3d10+20} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 29,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+16} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 36,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "feather fall"
								},
								{
									"name": "grease"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "see invisibility"
								},
								{
									"name": "spider climb"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "fireball"
								},
								{
									"name": "haste"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "freedom of movement"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "wall of fire"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "cone of cold"
								},
								{
									"name": "fireball"
								},
								{
									"name": "prying eye"
								},
								{
									"name": "wall of stone"
								}
							]
						},
						"6": {
							"slots": 3,
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "disintegrate"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "vampiric exsanguination"
								}
							]
						},
						"7": {
							"slots": 3,
							"spells": [
								{
									"name": "eclipse burst"
								},
								{
									"name": "mask of terror"
								},
								{
									"name": "prismatic spray"
								},
								{
									"name": "reverse gravity"
								}
							]
						},
						"8": {
							"slots": 3,
							"spells": [
								{
									"name": "maze"
								},
								{
									"name": "polar ray"
								},
								{
									"name": "scintillating pattern"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 36,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "gaseous form"
								},
								{
									"name": "sleep"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "cone of cold"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Zekora casts a bloodline spell, dimension door, disintegrate, dispel magic, haste, magic missile, prismatic spray, prying eye, or maze, she gains a +1 status bonus to skill checks for 1 round."
						],
						"name": "Bloodline Magic When Koto"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"Koto Zekora takes on the appearance of an ogre. This doesn't change her Speed or {@action Strike} attack and damage."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 295,
						"abilities": [
							"{@ability regeneration} 15 (deactivated by acid or fire)"
						]
					}
				]
			}
		},
		{
			"name": "Mage of Many Styles",
			"source": "FRP1",
			"page": 25,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"arcana": {
					"std": 28
				},
				"occultism": {
					"std": 26
				},
				"academia lore": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 5,
				"wis": 1,
				"cha": 1
			},
			"items": [
				"bracers of armor I",
				"+1 striking handwraps of mighty blows",
				"+1 striking longsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d6+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 23,
					"traits": [
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 2d8+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"name": "Wizard Prepared Spells",
					"type": "Prepared",
					"DC": 32,
					"attack": 26,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "daze"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "lightning bolt"
								},
								{
									"name": "true strike"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "dimension door"
								},
								{
									"name": "fly"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "shocking grasp"
								},
								{
									"name": "true strike"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "disintegrate"
								},
								{
									"name": "vampiric exsanguination"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "shocking grasp"
								},
								{
									"name": "true target"
								}
							]
						}
					}
				},
				{
					"name": "Wizard School Spells",
					"type": "Focus",
					"fp": 2,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "hand of the apprentice"
								},
								{
									"name": "physical boost"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"flourish"
						],
						"trigger": "The mage of many styles begins to {@action Cast a Spell} that targets at least 1 creature",
						"entries": [
							"The mage channels the spell through their fist. The mage makes a fist {@action Strike} against a target within reach. If the {@action Strike} is successful, the target is subjected to the spell. If the spell required an attack roll, the target is hit automatically upon a successful {@action Strike}. If the spell required a saving throw, the target takes a \u20132 status penalty to its saving throw. If the spell could target multiple creatures, it targets only the creature the mage hit with their fist {@action Strike}."
						],
						"name": "Spell Punch"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Mammoth Turtle",
			"source": "FRP1",
			"page": 31,
			"level": 14,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 0,
				"con": 5,
				"int": -4,
				"wis": 5,
				"cha": -2
			},
			"speed": {
				"walk": 20,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 29,
					"damage": "{@damage 3d12+14} piercing plus",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The mammoth turtle can hold its breath for 4 hours."
						],
						"name": "Deep Breath"
					}
				],
				"bot": [
					{
						"name": "Improved Grab",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack",
							"move"
						],
						"entries": [
							"As giant snapping turtle, but {@dc 43}."
						],
						"name": "Capsize",
						"entries_as_xyz": "Ability not found: 'Capsize As giant snapping turtle, but {@dc 43}.' in Mammoth Turtle, p.31"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The turtle has a creature {@condition grabbed} in its jaws",
						"entries": [
							"The turtle flings the creature into the air from its mouth, sending it up to 10 feet up and 20 feet away. The creature falls 25 feet (assuming the turtle flings it as high as it can) and takes the appropriate amount of bludgeoning damage from the fall."
						],
						"name": "Fling"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As giant snapping turtle, but."
						],
						"name": "Shell Defense"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 270
					}
				]
			}
		},
		{
			"name": "Manananggal",
			"source": "FRP1",
			"page": 87,
			"level": 8,
			"traits": [
				"ce",
				"medium",
				"aberration",
				"tanggal"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"deception": {
					"std": 16
				},
				"religion": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 2,
				"int": 1,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"walk": 30,
				"speedNote": "(or fly 80 feet when body is separated)"
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claws",
					"attack": 18,
					"traits": [
						"agile",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+9} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 18,
					"traits": [
						"magical"
					],
					"damage": "{@damage 2d10+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 26,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "ray of enfeeblement",
									"amount": 3
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": 3
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The manananggal has a creature {@condition grabbed}",
						"entries": [
							"The manananggal drives its tongue into the {@condition grabbed} creature to drink its blood. This deals {@dice 4d6} damage, and the manananggal gains temporary Hit Points equal to the damage dealt. A creature whose blood is {@condition drained} by a manananggal is {@condition drained|CRB|drained 1} until it receives healing (of any kind or amount)."
						],
						"name": "Blood Drain"
					},
					{
						"entries": [
							"A manananggal typically resembles a living humanoid. It doesn't appear as an aberration at first glance and receives a +4 status bonus to its {@skill Deception} DC when Impersonating a humanoid. At any time but especially at night, a manananggal can, as a three-action activity with the {@trait manipulate} trait, rip its upper torso from its bottom half, leaving the lower torso limp and helpless but allowing the upper torso to fly free. A manananggal can separate its body at any time, but it risks further damage if it does so during the day.",
							"The manananggal's upper and lower halves share the same pool of HP.",
							"If its lower half is damaged, the manananggal is immediately aware of the attack. Each minute a manananggal remains separated after sunrise and before sunset, it takes {@dice 2d6} points of damage until it reattaches its upper and lower torsos or is destroyed, whichever comes first."
						],
						"name": "Separated Body"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Muckish Creep",
			"source": "FRP1",
			"page": 88,
			"level": 8,
			"traits": [
				"ne",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 18
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 0,
				"cha": 1
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 18,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+10} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "mud ball",
					"attack": 18,
					"traits": [
						"thrown <30 feet>"
					],
					"effects": [
						"blinding mud"
					],
					"damage": "{@damage 2d6+10} bludgeoning plus blinding mud",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature succeeds at an attempt to {@action Grapple} the muckish creep",
						"entries": [
							"The muckish creep attempts an {@skill Athletics} check to {@action Escape}."
						],
						"name": "Elude Grasp"
					}
				],
				"bot": [
					{
						"entries": [
							"When a muckish creep hits a creature with a mud ball {@action Strike}, that creature becomes {@condition dazzled} (or {@condition blinded} on a critical hit)",
							"The creature can use an {@action Interact} action to wipe away the mud and remove the {@condition dazzled} or {@condition blinded} condition."
						],
						"name": "Blinding Mud"
					},
					{
						"entries": [
							"A muckish creep can move through a gap at least 6 inches wide without Squeezing and can {@action Squeeze} through any gap at least 1 inch wide."
						],
						"name": "Compression"
					},
					{
						"entries": [
							"When a muckish creep {@action Stride||Strides} or {@action Step||Steps}, it leaves behind a slimy mud trail that coats the traversed area. All traversed squares are covered in grease ({@dc 26}) until the start of the muckish creep's next turn."
						],
						"name": "Mud Trail"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"incapacitation"
						],
						"requirements": "The muckish creep has a creature {@condition grabbed}",
						"entries": [
							"The muckish creep fills the {@condition grabbed} creature's mouth and nose with mud. The creature begins to suffocate unless it succeeds at a {@dc 23} Fortitude save. The suffocating creature or any adjacent creatures can clear the suffocating creature's airway with an {@action Interact} action."
						],
						"name": "Overwhelm"
					},
					{
						"entries": [
							"A muckish creep's body allows it to slip away from most restraints. It gains a +4 status bonus to checks to {@action Escape}. On a success, it gets a critical success instead. On a critical failure, it gets a failure instead."
						],
						"name": "Slippery Body"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 160
					}
				],
				"weaknesses": [
					{
						"amount": 8,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 8,
						"name": "bludgeoning"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Nai Yan Fei",
			"source": "FRP1",
			"page": 91,
			"level": 20,
			"traits": [
				"unique",
				"ln",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Female Tian-Shu empress",
			"perception": {
				"std": 36
			},
			"languages": {
				"languages": [
					"celestial",
					"elven",
					"orc",
					"sylvan",
					"taldane",
					"tengu",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 37
				},
				"arcana": {
					"std": 36
				},
				"deception": {
					"std": 36
				},
				"diplomacy": {
					"std": 38
				},
				"intimidation": {
					"std": 36
				},
				"occultism": {
					"std": 38
				},
				"performance": {
					"std": 36
				},
				"religion": {
					"std": 32
				},
				"society": {
					"std": 38
				},
				"stealth": {
					"std": 35
				},
				"thievery": {
					"std": 35
				},
				"goka lore": {
					"std": 38
				},
				"legal lore": {
					"std": 38
				},
				"underworld lore": {
					"std": 36
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": 7,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+3 major striking butterfly sword",
				"greater hat of disguise",
				"+2 greater resilient aristocrat's clothing"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "butterfly sword",
					"attack": 35,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"magical",
						"parry",
						"twin"
					],
					"damage": "{@damage 4d4+13} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "Nai Yan Fei hits a {@condition flat-footed} creature and deals damage",
						"entries": [
							"Nai Yan Fei applies one of the following debilitations, which lasts until the end of her next turn.",
							{
								"type": "list",
								"items": [
									"{@bold Debilitation} The target takes a \u201310-foot status penalty to its Speeds.",
									"{@bold Debilitation} The target becomes {@condition enfeebled|CRB|enfeebled 1}.",
									"{@bold Debilitation} The target can't flank other creatures, and it can't provide flanking for its allies.",
									"{@bold Debilitation} The target doesn't gain a circumstance bonus to AC from {@action Raise a Shield||Raising a Shield}, lesser cover, or standard cover; it gains only a +2 circumstance bonus to AC from greater cover or {@action Take Cover||Taking Cover}."
								]
							}
						],
						"name": "Debilitating Strike"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"incapacitation"
						],
						"trigger": "Nai Yan Fei hits a {@condition flat-footed} creature and deals damage",
						"entries": [
							"The target attempts a {@dc 39} Fortitude save. It then becomes immune to Nai Yan Fei's Master {@action Strike} for 1 day.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target is {@condition enfeebled|CRB|enfeebled 2} until the end of Nai Yan Fei's next turn.",
									"Failure": "The target is {@condition paralyzed} for 4 rounds.",
									"Critical Failure": "The target is {@condition paralyzed} for 4 rounds, knocked {@condition unconscious} for 2 hours, or killed (Nai Yan Fei's choice)."
								}
							}
						],
						"name": "Master Strike"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Nai Yan Fei adopts a mundane disguise, appearing as a nondescript human with a neutral alignment and a mundane occupation such as common laborer, farmer, or peasant.",
							"She can return to her typical persona as empress at any time by using Quick Change again."
						],
						"name": "Quick Change"
					},
					{
						"entries": [
							"Nai Yan Fei's {@action Strike||Strikes} deal an additional {@damage 4d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 44
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 34
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 375
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Old Man Statue",
			"source": "FRP1",
			"page": 21,
			"level": 14,
			"traits": [
				"unique",
				"ln",
				"huge",
				"construct",
				"divine",
				"mindless"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"tien (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": -1,
				"con": 8,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 28,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+14} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "staff",
					"attack": 30,
					"traits": [
						"magical",
						"parry",
						"reach <15 feet>",
						"trip"
					],
					"damage": "{@damage 3d8+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 32,
					"attack": 24,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "divine lance",
									"notes": [
										"lawful"
									]
								}
							]
						}
					}
				},
				{
					"type": "Focus",
					"tradition": "divine",
					"DC": 32,
					"fp": 2,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "athletic rush"
								},
								{
									"name": "enduring might"
								},
								{
									"name": "perfected form"
								},
								{
									"name": "perfected mind"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"positive"
						],
						"entries": [
							"{@damage 14d6} positive, {@dc 32}"
						],
						"name": "Divine Destruction"
					},
					{
						"entries": [
							"As divine warden ({@deity Irori})."
						],
						"name": "Faith Bound"
					}
				],
				"bot": [
					{
						"entries": [
							"As divine warden (staff)."
						],
						"name": "Faithful Weapon"
					},
					{
						"entries": [
							"As divine warden ({@deity Irori})."
						],
						"name": "Instrument of Faith"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 160
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Planar Terra-cotta Soldier",
			"source": "FRP1",
			"page": 52,
			"level": 11,
			"traits": [
				"rare",
				"n",
				"medium",
				"construct"
			],
			"perception": {
				"std": 21
			},
			"languages": {
				"languages": [
					"tien (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"intimidation": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 7,
				"int": 2,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 24,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 3d8+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 23,
					"traits": [
						"deadly <d10>",
						"propulsive",
						"range increment <60 feet>"
					],
					"damage": "{@damage 3d6+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"teleportation"
						],
						"entries": [
							"The planar terra-cotta soldier momentarily moves beneath the."
						],
						"name": "Planar Step"
					},
					{
						"entries": [
							"Plane, instantly transporting itself to a location within 60 feet. The soldier can't use Planar {@action Step} again for {@dice 1d4} rounds."
						],
						"name": "Material"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30,
					"with shield raised": 32
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 250
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"diseased"
				],
				"weaknesses": [
					{
						"amount": 14,
						"name": "bludgeoning"
					}
				]
			}
		},
		{
			"name": "Planar Terra-cotta Squadron",
			"source": "FRP1",
			"page": 53,
			"level": 15,
			"traits": [
				"rare",
				"n",
				"medium",
				"construct",
				"troop"
			],
			"perception": {
				"std": 24
			},
			"languages": {
				"languages": [
					"tien (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 8,
				"int": 1,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"abilities": {
				"mid": [
					{
						"generic": {
							"tag": "ability",
							"source": "B3"
						},
						"name": "Troop Defenses"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"generic": {
							"tag": "ability",
							"source": "B3"
						},
						"name": "Form Up"
					},
					{
						"name": "Aim as One",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The terra-cotta squadron launches a ranged attack in the form of a 10-foot burst within 100 feet that deals {@dice 3d8+13} damage ({@dc 33} basic Reflex save). When the garrison is reduced to 8 or fewer squares, this area decreases to a 5-foot burst."
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"teleportation"
						],
						"entries": [
							"The terra-cotta squadron momentarily moves beyond the Material Plane, instantly transporting itself to a location within 90 feet. The squadron can't use Planar {@action Step} again for {@dice 1d4} rounds."
						],
						"name": "Planar Step"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The troop raises steel shields, with the effects of {@action Raise a Shield}.",
							"{@action Strike} as One {@as 1} to {@as 3} Frequency once per round; The squadron makes a melee attack against each enemy within 5 feet ({@dc 30} basic Reflex save)",
							"The damage depends on the number of actions.",
							"{@as 1} {@damage 2d8} slashing damage {@as 2} {@damage 3d8+13} slashing damage {@as 3} {@damage 4d8+16} slashing damage."
						],
						"name": "Raise Shields"
					},
					{
						"entries": [
							"Whenever a terra-cotta squadron {@action Stride||Strides}, the garrison first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square of the squadron enters {@quickref difficult terrain||3|terrain}, the extra movement cost applies to the whole squadron."
						],
						"name": "Troop Movement"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37,
					"with shields raised": 39
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 300
					}
				],
				"immunities": [
					"bleed",
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "area damage"
					}
				]
			}
		},
		{
			"name": "Ran-to",
			"source": "FRP1",
			"page": 64,
			"level": 14,
			"traits": [
				"unique",
				"le",
				"small",
				"goblin",
				"humanoid"
			],
			"description": "Male frost goblin wrestler",
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"goblin",
					"taldane",
					"tien",
					"ysoki"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"athletics": {
					"std": 30
				},
				"intimidation": {
					"std": 24
				},
				"survival": {
					"std": 23
				},
				"wrestling lore": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 6,
				"int": -1,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"+2 greater striking gauntlet",
				"+2 greater striking halfling sling staff (20 bullets)",
				"+1 resilient studded leather"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "gauntlet",
					"attack": 30,
					"traits": [
						"agile",
						"free-hand",
						"magical"
					],
					"damage": "{@damage 3d4+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "halfling sling staff",
					"attack": 28,
					"traits": [
						"magical",
						"propulsive",
						"range increment <80 feet>",
						"reload <1>"
					],
					"damage": "{@damage 3d10+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"When a creature triggers Ran-to's Attack of Opportunity, he can attempt an {@skill Athletics} check to {@action Grapple} the triggering creature instead of making a melee {@action Strike}. He can still disrupt a triggering manipulate action if he critically succeeds his attempt."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Ran-to has a creature {@condition grabbed}",
						"entries": [
							"Ran-to throws his foe against the ground. The {@condition grabbed} creature takes {@damage 8d6} bludgeoning damage and is knocked {@condition prone}. The grapple ends."
						],
						"name": "Body Slam"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Ran-to makes a mighty leap and attempts to Grab a foe while he soars. He makes a {@action Leap}, {@action High Jump}, or {@action Long Jump}. His maximum distance is 40 feet. He must succeed at an {@skill Athletics} check to perform the leap as usual, but regardless of the type of leap, the DC is equal to the number of feet he moves in the air. Ran-to can attempt an {@skill Athletics} check to {@action Grapple} at any point during the jump. Immediately after the attempt, he (and the creature, if the {@action Grapple} was successful) falls to the ground. Neither creature takes damage from this fall."
						],
						"name": "Leaping Catch"
					},
					{
						"entries": [
							"Ran-to can attempt to {@action Disarm}, {@action Grapple}, {@action Shove}, or {@action Trip} creatures up to two sizes larger than him."
						],
						"name": "Titan Wrestler"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"requirements": "Ran-to has a creature {@condition grabbed}",
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"Ran-to spins the creature he's holding, smashing them against any creatures within his reach, and then throws the creature aside. Ran-to attempts an {@skill Athletics} check against the {@condition grabbed} creature's Fortitude DC.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "Ran-to tosses his foe a great distance. The grapple ends. The {@condition grabbed} creature is thrown into a space within 10 feet, takes {@damage 10d6} bludgeoning damage, and falls {@condition prone}. All creatures adjacent to Ran-to take the same amount of bludgeoning damage ({@dc 34} basic Reflex save).",
									"Success": "As critical success, except the {@condition grabbed} creatures is thrown into a space within 5 feet, and creatures take {@damage 6d6} bludgeoning damage.",
									"Failure": "Ran-to tosses his foe aside. The grapple ends. The {@condition grabbed} creature falls {@condition prone}.",
									"Critical Failure": "Ran-to loses hold of his foe and the grapple ends."
								}
							}
						],
						"name": "Whirlwind Toss"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 330
					}
				]
			}
		},
		{
			"name": "Shino Hakusa",
			"source": "FRP1",
			"page": 63,
			"level": 14,
			"traits": [
				"unique",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Female Tian-Shu assassin",
			"perception": {
				"std": 22
			},
			"languages": {
				"languages": [
					"goblin",
					"taldane",
					"tien",
					"ysoki"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"athletics": {
					"std": 27
				},
				"deception": {
					"std": 24
				},
				"medicine": {
					"std": 26
				},
				"occultism": {
					"std": 21
				},
				"stealth": {
					"std": 26
				},
				"thievery": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 6,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 0
			},
			"items": [
				" +2 greater striking handwraps of mighty blows",
				"+1 striking shurikens (5)"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 30,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 3d6+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "shuriken",
					"attack": 29,
					"traits": [
						"agile",
						"magical",
						"reload <0>",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d4+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Hakusa is targeted with a melee or ranged attack by an attacker she can see",
						"entries": [
							"Hakusa gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"entries": [
							"Hakusa leaps around and over her opponents, disorienting them, to gain the upper hand in combat. When she successfully {@action Tumble Through||Tumbles Through} a creature's space, that creature becomes {@condition flat-footed} until the end of Hakusa's turn."
						],
						"name": "Disorienting Tumble"
					},
					{
						"entries": [
							"Hakusa's fist {@action Strike||Strikes} are treated as cold iron and silver. She doesn't take penalties when making lethal attacks."
						],
						"name": "Powerful Fists"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Hakusa targets a foe's pressure points to debilitate them. Hakusa makes a fist {@action Strike}. On a hit, the target takes damage as normal and must attempt a {@dc 35} Fortitude save. Regardless of the result of the save, the target is temporarily immune to Pressure Point Attack for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target's muscles become temporarily weaker. For 1 round, the target is {@condition enfeebled|CRB|enfeebled 2} and must succeed at a DC {@flatDC 5} flat check when attempting to use actions with the {@trait manipulate} trait or the action is lost.",
									"Failure": "As success, but the duration is 1 minute.",
									"Critical Failure": "As success, but the duration is 1 minute, the flat check is {@dc 11}, and the target also takes \u201310-foot status penalty to their Speed for the duration."
								}
							}
						],
						"name": "Pressure Point Attack"
					},
					{
						"entries": [
							"Hakusa's {@action Strike||Strikes} deal an additional {@damage 3d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 250
					}
				]
			}
		},
		{
			"name": "Sigbin",
			"source": "FRP1",
			"page": 89,
			"level": 5,
			"traits": [
				"ne",
				"small",
				"beast"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 10
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 5,
				"con": 4,
				"int": -1,
				"wis": 1,
				"cha": 2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claws",
					"attack": 14,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 2d4+5} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 14,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 2d6+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 12,
					"traits": [
						"agile",
						"finesse",
						"reach <10 feet>"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 2d4+5} bludgeoning plus Knockdown",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature that enters the emanation must attempt a {@dc 19} Fortitude save. On a failure, the creature is {@condition sickened|CRB|sickened 1}, or {@condition sickened|CRB|sickened 2} on a critical failure. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition. A creature that succeeds at its save is immune to all sigbins' stenches for 1 minute."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The sigbin is {@condition unnoticed} by its target",
						"entries": [
							"The sigbin makes a fangs {@action Strike} (unlike other {@action Strike||Strikes}, this does not end its invisibility if the sigbin is {@condition invisible}). On a hit, the target takes nonlethal damage from the {@action Strike} and becomes {@condition drained|CRB|drained 1} ({@condition drained|CRB|drained 2} on a critical hit). The sigbin gains 15 temporary Hit Points that remain for 1 hour."
						],
						"name": "Shadow Drain"
					},
					{
						"traits": [
							"illusion"
						],
						"entries": [
							"A sigbin becomes almost imperceptible if it stands completely still. If the sigbin does not move or attack during its turn, it becomes {@condition invisible}. It remains {@condition invisible} until it moves or takes a {@condition hostile} action. Children and young creatures, like animal cubs, can see the sigbin normally, even while it's {@condition invisible}."
						],
						"name": "Unassuming Cloak"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Syu Tak-nwa",
			"source": "FRP1",
			"page": 63,
			"level": 14,
			"traits": [
				"unique",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Female Tian-Hwan white-haired witch",
			"perception": {
				"std": 26
			},
			"languages": {
				"languages": [
					"goblin",
					"taldane",
					"tien",
					"ysoki"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"arcana": {
					"std": 25
				},
				"deception": {
					"std": 27
				},
				"medicine": {
					"std": 23
				},
				"nature": {
					"std": 23
				},
				"occultism": {
					"std": 29
				},
				"society": {
					"std": 27
				},
				"thievery": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 1,
				"int": 5,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+2 greater striking jian (as shortsword)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hair",
					"attack": 26,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"grapple",
						"reach <10 feet>",
						"trip",
						"unarmed"
					],
					"damage": "{@damage 3d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jian",
					"attack": 24,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 3d6+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "occult",
					"DC": 35,
					"attack": 27,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "forbidding ward"
								},
								{
									"name": "guidance"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "mirror image"
								},
								{
									"name": "paranoia"
								},
								{
									"name": "silence"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "haste"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "confusion"
								},
								{
									"name": "phantom pain"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "chilling darkness"
								},
								{
									"name": "synesthesia"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "feeblemind"
								},
								{
									"name": "repulsion"
								},
								{
									"name": "true seeing"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "duplicate foe"
								},
								{
									"name": "mask of terror"
								},
								{
									"name": "warp mind"
								}
							]
						}
					}
				},
				{
					"name": "Witch Hexes",
					"type": "Focus",
					"DC": 35,
					"fp": 3,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "evil eye",
									"source": "APG"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "cackle",
									"source": "APG"
								},
								{
									"name": "curse of death",
									"source": "APG"
								},
								{
									"name": "evil eye",
									"source": "APG"
								},
								{
									"name": "malicious shadow",
									"source": "APG"
								},
								{
									"name": "needle of vengeance",
									"source": "APG"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"fate"
						],
						"name": "Witch Patron"
					},
					{
						"entries": [
							"Tak-nwa has mastered using her prehensile hair in combat. She can use her living hair to perform precise tasks such as picking up objects and performing simple {@action Interact} actions, and she can automatically Grab with her hair, as the creature ability. She can also deliver hexes through her hair. Whenever Tak-nwa successfully casts a hex focus spell that requires 2 or more actions to cast and that doesn't require a spell attack roll, if her target is within reach, as part of the spellcasting activity she can make a hair {@action Strike} against the foe before applying any effects of the hex. If this {@action Strike} misses, the hex has no effect."
						],
						"name": "Empowered Hair"
					},
					{
						"entries": [
							"Tak-nwa's familiar is an elephant hawk moth named Yon-so. Yon-so has a fly Speed of 40 feet, darkvision, and scent as an imprecise sense to a range of 30 feet."
						],
						"name": "Familiar"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Takatorra",
			"source": "FRP1",
			"page": 11,
			"level": 9,
			"traits": [
				"unique",
				"cg",
				"medium",
				"humanoid",
				"tengu"
			],
			"description": "Nonbinary tengu sword master (Pathfinder Bestiary 310)",
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"nagaji",
					"taldane",
					"tengu",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 15
				},
				"performance": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"+1 hide armor",
				"+1 striking tengu gale blades (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tengu gale blade",
					"attack": 22,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 21,
					"traits": [
						"finesse",
						"unarmed"
					],
					"damage": "{@damage 1d6+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Takatorra makes three melee {@action Strike||Strikes}. These {@action Strike||Strikes} gain the {@trait forceful} trait. If one target is hit with at least two of these {@action Strike||Strikes}, they also take {@damage 1d6} {@condition persistent damage||persistent bleed damage}. The target is then {@condition flat-footed} until they heal the {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Blade Barrage"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Takatorra spins, striking at their foes' weapons. Takatorra attempts an {@skill Athletics} check to {@action Disarm} against each enemy within melee reach.",
							"Each attempt counts toward Takatorra's multiple attack penalty, but the penalty doesn't increase until they have made all the attempts."
						],
						"name": "Disarming Whirl"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"morph",
							"primal",
							"transmutation"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"Takatorra expands their wings, gaining a 25-foot fly Speed for 5 minutes."
						],
						"name": "Soaring Flight"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 210
					}
				]
			}
		},
		{
			"name": "Tamikan",
			"source": "FRP1",
			"page": 39,
			"level": 16,
			"traits": [
				"unique",
				"n",
				"large",
				"dragon"
			],
			"description": "Variant female kongamato (Pathfinder Bestiary 3 152)",
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"athletics": {
					"std": 33
				},
				"intimidation": {
					"std": 27
				},
				"stealth": {
					"std": 27
				},
				"survival": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 6,
				"int": 1,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"walk": 30,
				"fly": 130,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 32,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Grab",
						"piercing beak"
					],
					"damage": "{@damage 3d12+15} piercing plus Grab and piercing beak",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 32,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 32,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 30,
					"traits": [
						"agile",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d8+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"As kongamato."
						],
						"name": "Boat Breaker",
						"entries_as_xyz": "Ability not found: 'Boat Breaker As kongamato.' in Tamikan, p.39"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As kongamato."
						],
						"name": "Flying Strafe",
						"entries_as_xyz": "Ability not found: 'Flying Strafe As kongamato.' in Tamikan, p.39"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"sonic"
						],
						"entries": [
							"Tamikan unleashes a powerful and deadly blast of sonic force from her maw that deals {@damage 12d6} sonic damage in a 100- foot line ({@dc 37} basic Reflex save). She can't use Sonic Screech again for {@dice 1d4} rounds."
						],
						"name": "Sonic Screech"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As kongamato, but {@dc 37}."
						],
						"name": "Wailing Dive",
						"entries_as_xyz": "Ability not found: 'Wailing Dive As kongamato, but {@dc 37}.' in Tamikan, p.39"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 295
					}
				],
				"immunities": [
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Tino",
			"source": "FRP1",
			"page": 10,
			"level": 9,
			"traits": [
				"unique",
				"lg",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Male Tian-Shu paladin of Irori",
			"perception": {
				"std": 18
			},
			"languages": {
				"languages": [
					"nagaji",
					"taldane",
					"tengu",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 20
				},
				"diplomacy": {
					"std": 18
				},
				"medicine": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 1,
				"cha": 3
			},
			"items": [
				"+1 explorer's clothing, +1 striking handwraps of mighty blows"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d8+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"name": "Focus Spells",
					"type": "Focus",
					"DC": 24,
					"fp": 3,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "ki blast"
								},
								{
									"name": "ki strike"
								},
								{
									"name": "lay on hands"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"If Tino hits with his {@action Retributive Strike}, the target takes 3 {@condition persistent damage||persistent good damage}."
						],
						"name": "Retributive Strike",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Tino makes two {@action Strike||Strikes} with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Flurry of Blows"
					},
					{
						"entries": [
							"Tino's fist {@action Strike||Strikes} don't take penalties when making lethal attacks."
						],
						"name": "Powerful Fists"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. disease"
					]
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Tyrannosaurus Imperator",
			"source": "FRP1",
			"page": 31,
			"level": 14,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 2,
				"con": 5,
				"int": -4,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 28,
					"traits": [
						"deadly <d12>",
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d12+12} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 28,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As tyrannosaurus, but {@dc 29}."
						],
						"name": "Fling",
						"entries_as_xyz": "Ability not found: 'Fling As tyrannosaurus, but {@dc 29}.' in Tyrannosaurus Imperator, p.31"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As tyrannosaurus."
						],
						"name": "Pin Prey",
						"entries_as_xyz": "Ability not found: 'Pin Prey As tyrannosaurus.' in Tyrannosaurus Imperator, p.31"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 4d6+8} bludgeoning, Rupture 34."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The tyrannosaurus sweeps its tail in a 15-foot cone, dealing {@damage 4d8+12} bludgeoning damage to all creatures in the cone. Creatures in the area must attempt a {@dc 34} Reflex save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature takes half damage.",
									"Failure": "The creature takes full damage and falls {@condition prone}.",
									"Critical Failure": "The creature takes double damage, is pushed back 10 feet, and falls {@condition prone}."
								}
							}
						],
						"name": "Tail Swipe"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 34}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 260
					}
				]
			}
		},
		{
			"name": "Watchtower Poltergeist",
			"source": "FRP1",
			"page": 35,
			"level": 14,
			"traits": [
				"unique",
				"le",
				"medium",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"intimidation": {
					"std": 30
				},
				"stealth": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 8,
				"con": 2,
				"int": -1,
				"wis": 4,
				"cha": 7
			},
			"speed": {
				"fly": 20
			},
			"attacks": [
				{
					"range": "Ranged",
					"name": "telekinetic object",
					"attack": 27,
					"traits": [
						"evocation",
						"magical",
						"occult",
						"range increment <60 feet>"
					],
					"effects": [
						"piercing",
						"or slashing (depending on object)"
					],
					"damage": "{@damage 3d12+10} bludgeoning, piercing, or slashing (depending on object)",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 35,
					"attack": 25,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "mage hand"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The poltergeist is tied to its watchtower."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"The poltergeist is naturally {@condition invisible}.",
							"It becomes visible only when it uses Frighten."
						],
						"name": "Natural Invisibility"
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"When the watchtower poltergeist is destroyed, it re-forms, fully healed, at the watchtower after 12 hours. Destroying the poltergeist and lighting its watchtower's brazier permanently destroys it."
						],
						"name": "Rejuvenation"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature approaches within 10 feet of the poltergeist",
						"entries": [
							"The poltergeist makes a telekinetic object {@action Strike} against the triggering creature."
						],
						"name": "Telekinetic Defense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"emotion",
							"fear",
							"incapacitation",
							"mental"
						],
						"requirements": "The poltergeist must be {@condition invisible}.",
						"entries": [
							"The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid. Each creature within 30 feet must attempt a {@dc 33} Will save, becoming {@condition frightened|CRB|frightened 2} on a failure. On a critical failure, it's also {@condition fleeing} for as long as it's {@condition frightened}. On a success, the creature is temporarily immune for 1 minute. At the start of its next turn, the poltergeist becomes {@condition invisible} again."
						],
						"name": "Frighten"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"evocation",
							"occult"
						],
						"entries": [
							"As poltergeist, but when this effect has only one target the damage increases to {@dice 4d12+15}. It deals {@dice 2d12} damage on a failure and no damage on a critical failure."
						],
						"name": "Telekinetic Storm",
						"entries_as_xyz": "Ability not found: 'Telekinetic Storm As poltergeist, but when this effect has only one target the damage increases to {@dice 4d12+15}. It deals {@dice 2d12} damage on a failure and no damage on a critical failure.' in Watchtower Poltergeist, p.35"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 190,
						"abilities": [
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease"
				]
			}
		},
		{
			"name": "Watchtower Shadow",
			"source": "FRP1",
			"page": 36,
			"level": 15,
			"traits": [
				"unique",
				"ce",
				"medium",
				"incorporeal",
				"undead"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"necril",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 7,
				"con": 0,
				"int": 0,
				"wis": 4,
				"cha": 6
			},
			"speed": {
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shadow hand",
					"attack": 30,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 4d10+10} negative",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 36,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The shadow is tied to its watchtower."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"An object shedding magical light (such as from the {@spell light} spell) is treated as magical when used to attack the watchtower shadow."
						],
						"name": "Light Vulnerability"
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"When the watchtower shadow is destroyed, it re-forms, fully healed, at the watchtower after 12 hours. Destroying the shadow and lighting its watchtower's brazier permanently destroys it."
						],
						"name": "Rejuvenation"
					}
				],
				"bot": [
					{
						"entries": [
							"When a creature's shadow is pulled free by Steal Shadow, it becomes a shadow spawn under the command of the watchtower shadow that created it. This shadow spawn doesn't have Steal Shadow and is perpetually and incurably {@condition clumsy 2}. If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its enfeeblement, its shadow returns to it and the shadow spawn is extinguished."
						],
						"name": "Shadow Spawn"
					},
					{
						"entries": [
							"The watchtower shadow can {@action Hide} or end its {@action Sneak} in a creature's or object's shadow."
						],
						"name": "Slink in Shadows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"requirements": "The shadow hit a living creature with a shadow hand {@action Strike} on its previous action",
						"entries": [
							"The watchtower shadow pulls at the target's shadow, making the creature {@condition enfeebled 1}. This is cumulative with other {@condition enfeebled} conditions from shadows, to a maximum of {@condition enfeebled 4}. If this increases a creature's {@condition enfeebled} value to 3 or more, the target's shadow is separated from its body (see shadow spawn). {@condition Enfeebled} from Steal Shadow decreases by 1 every hour."
						],
						"name": "Steal Shadow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 190,
						"abilities": [
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death"
				],
				"weaknesses": [
					{
						"name": "light vulnerability"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "all"
					}
				]
			}
		},
		{
			"name": "Watchtower Wraith",
			"source": "FRP1",
			"page": 36,
			"level": 16,
			"traits": [
				"unique",
				"le",
				"medium",
				"incorporeal",
				"undead",
				"wraith"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"necril",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"intimidation": {
					"std": 32
				},
				"stealth": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 2,
				"wis": 5,
				"cha": 9
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spectral hand",
					"attack": 32,
					"traits": [
						"finesse"
					],
					"effects": [
						"drain life"
					],
					"damage": "{@damage 3d8+14} negative plus drain life",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"Wraiths sense the vital essence of living and undead creatures within the listed range."
						],
						"name": "Lifesense",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The wraith is tied to its watchtower."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"A wraith caught in sunlight is {@condition stunned|CRB|stunned 2} and {@condition clumsy|CRB|clumsy 2}."
						],
						"name": "Sunlight Powerlessness"
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"As watchtower poltergeist (page 35)."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"As wraith, but the watchtower wraith gains 15 temporary Hit Points and."
						],
						"name": "Drain Life",
						"entries_as_xyz": "Ability not found: 'Drain Life As wraith, but the watchtower wraith gains 15 temporary Hit Points and.' in Watchtower Wraith, p.36"
					},
					{
						"entries": [
							"Fortitude save DC is 36."
						],
						"name": "the"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"As wraith."
						],
						"name": "Wraith Spawn",
						"entries_as_xyz": "Ability not found: 'Wraith Spawn As wraith.' in Watchtower Wraith, p.36"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 28
					}
				},
				"hp": [
					{
						"hp": 285,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"weaknesses": [],
				"resistances": [
					{
						"amount": 15,
						"name": "all",
						"note": "except force, {@item ghost touch}, or positive; double resistance against non-magical"
					}
				]
			}
		},
		{
			"name": "Weapon Master",
			"source": "FRP1",
			"page": 23,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 23
			},
			"languages": {
				"languages": [
					"taldane",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"athletics": {
					"std": 26
				},
				"intimidation": {
					"std": 22
				},
				"survival": {
					"std": 24
				},
				"warfare lore": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 2,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"+2 greater striking katana",
				"+1 striking sling",
				"+1 resilient studded leather"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "katana",
					"attack": 28,
					"traits": [
						"deadly <d8>",
						"magical",
						"two-hand <d10>",
						"versatile <P>"
					],
					"damage": "{@damage 3d6+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 22,
					"traits": [
						"magical",
						"propulsive",
						"range increment <50 feet>",
						"reload <1>"
					],
					"damage": "{@damage 2d6+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"The weapon master deals an extra {@dice 2d10} damage to creatures that are not adjacent to any allies or other foes."
						],
						"name": "Dueling Expertise"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"requirements": "The weapon master is not wielding a weapon",
						"entries": [
							"The weapon master {@action Interact||Interacts} to draw a melee weapon without triggering reactions and makes a {@action Strike} with that weapon. The target is {@condition flat-footed} against this {@action Strike}. The weapon master deals an extra {@damage 2d8} {@condition persistent damage||persistent bleed damage} with the {@action Strike}."
						],
						"name": "Swift Blow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 250
					}
				]
			}
		},
		{
			"name": "Yabin the Just",
			"source": "FRP1",
			"page": 11,
			"level": 9,
			"traits": [
				"unique",
				"ng",
				"medium",
				"humanoid",
				"nagaji"
			],
			"description": "Male nagaji dragon sorcerer (Pathfinder Bestiary 3 182)",
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"nagaji",
					"taldane",
					"tengu",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"arcana": {
					"std": 19
				},
				"diplomacy": {
					"std": 19
				},
				"intimidation": {
					"std": 19
				},
				"occultism": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 4,
				"int": 2,
				"wis": 0,
				"cha": 4
			},
			"items": [
				"+1 striking bo staff",
				"+1 explorer's clothing"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bo staff",
					"attack": 17,
					"traits": [
						"magical",
						"parry",
						"reach",
						"trip"
					],
					"damage": "{@damage 2d8+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "venom",
					"attack": 18,
					"traits": [
						"range <10 feet>"
					],
					"effects": [
						"nagaji venom"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 27,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "fear"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "resist energy"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "haste"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "freedom of movement"
								},
								{
									"name": "spell immunity"
								},
								{
									"name": "wall of fire"
								}
							]
						},
						"5": {
							"slots": 2,
							"spells": [
								{
									"name": "chromatic wall"
								},
								{
									"name": "cloak of colors"
								},
								{
									"name": "magic missile"
								}
							]
						}
					}
				},
				{
					"name": "Sorcerer Bloodline Spells",
					"type": "Focus",
					"DC": 27,
					"fp": 2,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "dragon breath"
								},
								{
									"name": "dragon claws"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"draconic (brass dragon)"
						],
						"name": "Sorcerer Bloodline"
					},
					{
						"type": "affliction",
						"name": "Nagaji Venom",
						"traits": [
							"poison"
						],
						"DC": 25,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "2d6 poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "3d6 poison and dazzled",
								"duration": "1 round"
							},
							{
								"stage": 1,
								"entry": "4d6 poison and blinded",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. poison"
					]
				},
				"hp": [
					{
						"hp": 130
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Ji-yook",
			"source": "FRP1",
			"page": 11,
			"level": 9,
			"traits": [
				"unique",
				"cg",
				"medium",
				"humanoid",
				"kitsune"
			],
			"description": "Female kitsune ninja (Pathfinder Bestiary 3 150)",
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"goblin",
					"kitsune",
					"nagaji",
					"taldane",
					"tengu",
					"tien"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"deception": {
					"std": 21
				},
				"thievery": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": 3,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"+1 striking darts (5)",
				"+1 striking returning dart",
				"+1 explorer's clothing",
				"+1 striking handwraps of mighty blows",
				"lesser smokesticks (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"unarmed"
					],
					"damage": "{@damage 2d4+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "dart",
					"attack": 20,
					"traits": [
						"agile",
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d4+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "foxfire",
					"attack": 19,
					"traits": [
						"range <20 feet>"
					],
					"damage": "{@damage 2d4} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 27,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "sanctuary"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Ji-yook transforms into her human form. Using {@ability Change Shape} counts as creating a disguise for the {@action Impersonate} use of {@skill Deception}. Ji-yook can remain in her human form indefinitely, and she can shift back to her true kitsune form by using this action again."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"electricity",
							"evocation",
							"flourish",
							"magical"
						],
						"entries": [
							"Ji-yook makes a fist {@action Strike}. On a hit, the target takes an additional {@damage 2d4} electricity damage and is pushed back 5 feet. On a critical hit, the target is pushed back and then knocked {@condition prone}."
						],
						"name": "Foxfire Blast"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Ji-yook pins a foe's clothing to a wall or floor or the ground. Ji-yook makes a dart {@action Strike}. If the attack hits, it deals no damage and instead pins the target to an adjacent surface. The target is {@condition immobilized} and must spend an {@action Interact} action to attempt a {@dc 10} {@skill Athletics} check to pull the dart free; it can't move from its space until it succeeds. If Ji-yook's dart {@action Strike} was a critical hit, the target must succeed at two separate {@skill Athletics} checks to pull the dart free. The target is flatfooted while it remains {@condition immobilized} in this way."
						],
						"name": "Pinning Shot"
					},
					{
						"entries": [
							"Ji-yook's {@action Strike||Strikes} deal an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 130
					}
				]
			}
		}
	]
}
