{
	"creature": [
		{
			"name": "Aasimar Redeemer",
			"source": "B1",
			"page": 263,
			"level": 5,
			"traits": [
				"ng",
				"medium",
				"aasimar",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"diplomacy": {
					"std": 12
				},
				"medicine": {
					"std": 9
				},
				"religion": {
					"std": 11
				},
				"society": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"crossbow (10 bolts)",
				"half plate",
				"steel shield (Hardness 5, 20 HP, BT 10)",
				"longsword"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 15,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 12,
					"traits": [
						"range increment <120 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d8+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 20,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "light"
								}
							]
						}
					}
				},
				{
					"name": "Champion Devotion Spells",
					"type": "Focus",
					"DC": 20,
					"fp": 1,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "lay on hands"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The angelkin is targeted by a spell that allows a saving throw.",
						"entries": [
							"The scion gains a +2 circumstance bonus to the saving throw."
						],
						"name": "Divine Grace"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An enemy damages one of the angelkin's allies.",
						"entries": [
							"Both the enemy and ally must be within 15 feet of the angelkin. The angelkin causes its foe to hesitate under the weight of its sins as visions of possible redemption play out in its mind's eye. The foe chooses one of two options:",
							{
								"type": "list",
								"items": [
									"The ally is completely unharmed by the triggering damage.",
									"The ally gains resistance 7 to all damage against the triggering damage. After the damaging effect resolves, the enemy becomes {@condition enfeebled 2} until the end of its next turn."
								]
							}
						],
						"name": "Glimpse of Redemption"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23,
					"with shield raised": 25
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 73
					}
				]
			}
		},
		{
			"name": "Adamantine Golem",
			"source": "B1",
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 189,
			"level": 18,
			"traits": [
				"rare",
				"n",
				"huge",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 38
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": -1,
				"con": 9,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 35,
					"traits": [
						"deadly <3d12>",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"destructive strike"
					],
					"damage": "{@damage 3d10+17} bludgeoning plus destructive strike",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"harmed by acid ({@dice 9d10}, {@dice 2d10} from areas or {@condition persistent damage}); healed by fire (area {@dice 2d10} HP); {@condition slowed} by electricity."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When the adamantine golem is at 0 HP, it isn't destroyed. Instead, it enters repair mode, during which it is {@condition slowed 1}, can't take reactions, and can take only the Self-{@action Repair} action. Once it has more than 30 HP, it can use any type of action and can use reactions, though it remains {@condition slowed 1} and can't take any reactions until the start of its next turn. If a critical hit with an adamantine vorpal weapon reduces the golem to 0 HP, or if such a weapon hits it while it's already at 0 HP, then the golem is destroyed."
						],
						"name": "Repair Mode"
					},
					{
						"entries": [
							"The golem can be targeted by disjunction and dispel magic. If targeted by such a spell of 9th level or higher, the golem has its resistance to physical damage lowered to 15 and is {@condition slowed 1} (or {@condition slowed 2} if in repair mode) for {@dice 1d4} rounds. During this time, if the golem is reduced to 0 HP while already in repair mode, it is destroyed."
						],
						"name": "Vulnerable to Dispelling"
					}
				],
				"bot": [
					{
						"entries": [
							"On a critical hit, the adamantine golem's fist {@action Strike} breaks the target's armor, if any, in addition to dealing damage to the target. If the target has a shield raised, the golem breaks the shield instead."
						],
						"name": "Destructive Strike"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The adamantine golem {@action Stride||Strides} up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can try to bar the way by attempting a {@dc 45} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature takes no damage and its armor takes no damage.",
									"Success": "The golem halts its movement and cannot enter the creature's square.",
									"Failure": "The resisting creature is damaged and its armor takes damage as if hit by the adamantine golem's fist."
								}
							}
						],
						"name": "Inexorable March"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The golem repairs itself, regaining 30 Hit Points."
						],
						"name": "Self-Repair"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The golem vents a 30-foot cone of superheated steam from its internal forge. This deals {@damage 15d6} fire damage to all creatures in the cone ({@dc 40} basic Reflex). The golem can't use Vent again for {@dice 1d6} rounds."
						],
						"name": "Vent"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 33
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 255,
						"abilities": [
							"repair mode"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"fire",
					"healing",
					"magic (see below)",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 20,
						"name": "physical",
						"note": "except vorpal adamantine"
					}
				]
			}
		},
		{
			"name": "Adult Black Dragon",
			"source": "B1",
			"page": 105,
			"level": 11,
			"traits": [
				"ce",
				"large",
				"acid",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"arcana": {
					"std": 19
				},
				"athletics": {
					"std": 24
				},
				"deception": {
					"std": 20
				},
				"intimidation": {
					"std": 20
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 5,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 50,
				"fly": 120,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 25,
					"traits": [
						"acid",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+13} piercing plus {@damage 2d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 25,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 2d10+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 23,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 23,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d10+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 30,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 28}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon {@action Strike||Strikes} with its tail at the triggering creature at a \u20132 penalty. If it hits, the creature takes a \u20132 circumstance penalty to the triggering roll."
						],
						"name": "Tail Lash",
						"trigger": "A creature within reach of the dragon's tail takes an action to {@action Strike} or attempt a skill check"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"arcane",
							"evocation"
						],
						"entries": [
							"The dragon breathes a spray of acid that deals {@damage 12d6} acid damage in an 80-foot line ({@dc 30} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"necromancy"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a {@dc 28} Will save to protect liquids in its possession). This doesn't affect the liquids in a creature's body."
						],
						"name": "Corrupt Water"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 21
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Blue Dragon",
			"source": "B1",
			"page": 108,
			"level": 13,
			"traits": [
				"le",
				"huge",
				"dragon",
				"electricity"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"arcana": {
					"std": 25
				},
				"deception": {
					"std": 26
				},
				"diplomacy": {
					"std": 26
				},
				"intimidation": {
					"std": 24
				},
				"society": {
					"std": 23
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": 4,
				"wis": 3,
				"cha": 5
			},
			"speed": {
				"walk": 40,
				"burrow": 20,
				"fly": 150
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 27,
					"traits": [
						"electricity",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d8+12} piercing plus {@damage 1d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 27,
					"traits": [
						"magical",
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 25,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 25,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 33,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "ghost sound"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "create water",
									"amount": "at will",
									"notes": [
										"see desert thirst"
									]
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "illusory creature"
								},
								{
									"name": "illusory object"
								},
								{
									"name": "ventriloquism",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dragon can mimic any sound it has heard. It must succeed at a {@skill Deception} check with a +4 circumstance bonus to do so."
						],
						"name": "Sound Imitation"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 32}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"The dragon breathes lightning that deals {@damage 9d12} electricity damage in a 100-foot line ({@dc 33} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"traits": [
							"arcane",
							"transmutation"
						],
						"entries": [
							"When casting create water, the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a {@dc 32} Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body."
						],
						"name": "Desert Thirst"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 260
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Brass Dragon",
			"source": "B1",
			"page": 118,
			"level": 11,
			"traits": [
				"cg",
				"large",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"gnome",
					"halfling",
					"sylvan"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 23
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 20
				},
				"society": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": 2,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 50,
				"burrow": 30,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 24,
					"traits": [
						"fire",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+12} piercing plus {@damage 2d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 24,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 2d10+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 22,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d12+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 30,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 28}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The brass dragon breathes fire in an 80-foot line that deals {@damage 12d6} fire damage ({@dc 32} basic Reflex save). The dragon can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air",
							"arcane",
							"concentrate",
							"evocation"
						],
						"frequency": {
							"unit": "day",
							"number": 3
						},
						"entries": [
							"The dragon calls upon the desert wind. This has the same effect as gust of wind ({@dc 30} Fortitude) but in a 60-foot cone. A creature that fails its save is also {@condition blinded} until the end of its next turn (or for 1 minute on a critical failure)."
						],
						"name": "Desert Wind"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one jaws {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 21
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Bronze Dragon",
			"source": "B1",
			"page": 120,
			"level": 13,
			"traits": [
				"lg",
				"huge",
				"amphibious",
				"dragon",
				"water"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common",
					"draconic",
					"dwarven",
					"elven",
					"gnomish"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"arcana": {
					"std": 28
				},
				"athletics": {
					"std": 24
				},
				"diplomacy": {
					"std": 23
				},
				"intimidation": {
					"std": 23
				},
				"occultism": {
					"std": 24
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 4,
				"int": 5,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"fly": 140,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 28,
					"traits": [
						"electricity",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+15} piercing plus {@damage 1d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 28,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 26,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 1d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 33,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"electricity"
						],
						"entries": [
							"10 feet, {@damage 1d12} electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the {@trait concentrate} trait, and it can choose to not affect allies with the aura."
						],
						"name": "Electricity Aura"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 31}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Lightning} (arcane, electricity, evocation); The dragon breathes lightning in a 80-foot line that deals {@damage 8d12} electricity damage ({@dc 33} basic Reflex save).",
									"{@bold Repulsion Gas} (abjuration, arcane, incapacitation, mental); The dragon breathes a 80-foot line of repulsive gas. Each creature in the area must succeed at a {@dc 33} Will save or become {@condition fleeing} from the dragon for 1 round (or 2 rounds on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"For up to 60 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water."
						],
						"name": "Water Mastery",
						"traits": [
							"arcane",
							"transmutation",
							"water"
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 260
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Copper Dragon",
			"source": "B1",
			"page": 122,
			"level": 12,
			"traits": [
				"cg",
				"large",
				"dragon",
				"earth"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"gnomish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 24
				},
				"crafting": {
					"std": 22
				},
				"deception": {
					"std": 21
				},
				"performance": {
					"std": 23
				},
				"society": {
					"std": 22
				},
				"stealth": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": 4,
				"wis": 3,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"climb stone 40 feet"
				],
				"walk": 40,
				"fly": 140
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 26,
					"traits": [
						"acid",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+12} piercing plus {@damage 2d8} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 26,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 3d8+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 24,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 33,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "grease",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "hideous laughter",
									"amount": "at will"
								},
								{
									"name": "shape stone"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 29}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the triggering action."
						],
						"name": "Twisting Tail",
						"trigger": "A creature within reach of the copper dragon's tail uses a move action or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The copper dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Acid} (acid, arcane, evocation); The dragon breathes acid in a 80-foot line that deals {@damage 13d6} acid damage ({@dc 32} basic Fortitude save).",
									"{@bold Slowing Gas} (arcane, transmutation); The dragon breathes a 80-foot line of slowing gas. Each creature in the area must succeed at a {@dc 32} Fortitude save or be {@condition slowed 1} for 1 round (or {@condition slowed 2} on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The dragon's climb speed functions only when climbing stone surfaces."
						],
						"name": "Climb Stone"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Gold Dragon",
			"source": "B1",
			"page": 124,
			"level": 15,
			"traits": [
				"lg",
				"huge",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"dwarven",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"arcana": {
					"std": 24
				},
				"athletics": {
					"std": 28
				},
				"diplomacy": {
					"std": 29
				},
				"medicine": {
					"std": 27
				},
				"religion": {
					"std": 29
				},
				"society": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 6,
				"int": 5,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"walk": 50,
				"fly": 180,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 30,
					"traits": [
						"fire",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d12+15} piercing plus {@damage 3d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 28,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d10+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 28,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 35,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "locate",
									"notes": [
										"gems only"
									]
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "sunburst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 33}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The gold dragon fails a saving throw.",
						"entries": [
							"The dragon improves its result by one degree of success, turning a failure into a success or a critical failure into a normal failure. The dragon can't use this ability again for {@dice 1d4} rounds."
						],
						"name": "Golden Luck"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									{
										"type": "ability",
										"name": "Flame",
										"traits": [
											"arcane",
											"evocation",
											"fire"
										],
										"entries": [
											"The dragon breathes a blast of flame in a 40-foot cone that deals {@damage 15d6} fire damage ({@dc 37} basic Reflex save)."
										]
									},
									{
										"type": "ability",
										"name": "Weakening Gas",
										"traits": [
											"arcane",
											"necromancy"
										],
										"entries": [
											"The dragon breathes a blast of weakening gas. Each creature within a 40-foot cone must succeed at a {@dc 37} Fortitude save or become {@condition enfeebled 2} for 1 minute (or {@condition enfeebled 3} on a critical failure)."
										]
									}
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the gold dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 28
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 330
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Adult Green Dragon",
			"source": "B1",
			"page": 110,
			"level": 12,
			"traits": [
				"le",
				"huge",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"arcana": {
					"std": 22
				},
				"athletics": {
					"std": 24
				},
				"deception": {
					"std": 19
				},
				"diplomacy": {
					"std": 23
				},
				"intimidation": {
					"std": 23
				},
				"nature": {
					"std": 20
				},
				"occultism": {
					"std": 24
				},
				"society": {
					"std": 22
				},
				"stealth": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 3,
				"int": 4,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"trackless step",
					"woodland stride"
				],
				"walk": 40,
				"fly": 160,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 26,
					"traits": [
						"magical",
						"poison",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+12} piercing plus {@damage 3d4} poison",
					"types": [
						"piercing",
						"poison"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 26,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 24,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 24,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 32,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "entangle",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 31}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the creature's action."
						],
						"name": "Twisting Tail",
						"trigger": "A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"poison"
						],
						"entries": [
							"The dragon breathes a toxic cloud that deals {@damage 13d6} poison damage in a 50-foot cone ({@dc 31} basic Fortitude save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horn {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"The green dragon always gains the benefits of {@action Cover Tracks} in natural surroundings, even while moving at full speed."
						],
						"name": "Trackless Step"
					},
					{
						"entries": [
							"The green dragon ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from non-magical foliage."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Adult Red Dragon",
			"source": "B1",
			"page": 112,
			"level": 14,
			"traits": [
				"ce",
				"huge",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"dwarven",
					"orcish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"arcana": {
					"std": 25
				},
				"athletics": {
					"std": 29
				},
				"deception": {
					"std": 25
				},
				"diplomacy": {
					"std": 25
				},
				"intimidation": {
					"std": 27
				},
				"stealth": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 6,
				"int": 3,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"walk": 50,
				"fly": 150
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 29,
					"traits": [
						"fire",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d12+15} piercing plus {@damage 2d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 29,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 27,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d12+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 27,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+13} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 35,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "read aura"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Smoke doesn't impair a red dragon's vision; it ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"evocation",
							"fire"
						],
						"entries": [
							"5 feet, {@damage 3d6} fire damage ({@dc 30} basic Reflex)"
						],
						"name": "Dragon Heat"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 33}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The dragon breathes a blast of flame that deals {@damage 15d6} fire damage in a 50-foot cone ({@dc 36} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one wing {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 305
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Adult Silver Dragon",
			"source": "B1",
			"page": 126,
			"level": 14,
			"traits": [
				"lg",
				"huge",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "fog vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"dwarven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 27
				},
				"diplomacy": {
					"std": 25
				},
				"intimidation": {
					"std": 27
				},
				"medicine": {
					"std": 24
				},
				"religion": {
					"std": 24
				},
				"society": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 4,
				"int": 3,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"cloud walk"
				],
				"walk": 50,
				"fly": 140
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 29,
					"traits": [
						"cold",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+13} piercing plus {@damage 3d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 29,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 27,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 33,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The silver dragon ignores the {@condition concealed} condition from fog and clouds."
						],
						"name": "Fog Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 33}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The silver dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Frost} (arcane, cold, evocation); The dragon breathes a cloud of frost in a 40-foot cone that deals {@damage 15d6} cold damage ({@dc 35} basic Reflex save).",
									"{@bold Paralyzing Gas} (arcane, enchantment, incapacitation); The dragon breathes a blast of paralyzing gas. Each creature within a 40-foot cone must succeed at a {@dc 35} Fortitude save or be {@condition slowed 2} for 1 round (or {@condition paralyzed} for 2 round on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The silver dragon can tread on clouds or fog as though on solid ground."
						],
						"name": "Cloud Walk"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the silver dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 28
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 295
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Adult White Dragon",
			"source": "B1",
			"page": 114,
			"level": 10,
			"traits": [
				"ce",
				"large",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "snow vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"arcana": {
					"std": 15
				},
				"athletics": {
					"std": 23
				},
				"intimidation": {
					"std": 19
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 5,
				"int": 1,
				"wis": 2,
				"cha": 1
			},
			"speed": {
				"abilities": [
					"ice climb 30 feet"
				],
				"walk": 30,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"traits": [
						"cold",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+13} piercing plus {@damage 2d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 2d8+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 22,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d6+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 27,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "gust of wind",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall."
						],
						"name": "Snow Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"cold",
							"evocation"
						],
						"entries": [
							"5 feet, {@damage 2d6} cold damage ({@dc 27} basic Reflex)"
						],
						"name": "Dragon Chill"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 27}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"cold"
						],
						"entries": [
							"The dragon's blood sprays on the creature, dealing {@damage 2d6} cold damage. A creature that takes cold damage in this way is {@condition slowed 1} for 1 round."
						],
						"name": "Freezing Blood",
						"trigger": "An adjacent creature deals piercing or slashing damage to the dragon."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"cold",
							"evocation"
						],
						"entries": [
							"The dragon breathes a cloud of frost that deals {@damage 11d6} cold damage in a 40-foot cone ({@dc 29} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The dragon slams into the ground. It can do this if it's on the ground or Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a {@dc 29} Reflex save or fall {@condition prone} and take {@damage 3d6} bludgeoning damage. The dragon can then {@action Step}."
						],
						"name": "Ground Slam"
					},
					{
						"entries": [
							"A white dragon can climb on ice as though it had the listed climb Speed. It ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from ice and snow and doesn't risk falling when crossing ice."
						],
						"name": "Ice Climb"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"transmutation",
							"water"
						],
						"entries": [
							"The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a {@dc 15} Reflex save or {@skill Acrobatics} check. On a failure, the creature falls {@condition prone} atop the ice; on a critical failure, it falls off the ice entirely and is also {@condition prone}."
						],
						"name": "Shape Ice"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 17
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Air Mephit",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 150,
			"level": 1,
			"traits": [
				"n",
				"small",
				"air",
				"elemental"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 0,
				"int": -2,
				"wis": 0,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 9,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d6+1} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 17,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "gust of wind"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "blur"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air",
							"arcane"
						],
						"entries": [
							"The air mephit breathes sand and grit in a 15-foot cone that deals {@damage 2d6} slashing damage to each creature within the area ({@dc 17} basic Reflex save). The air mephit can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 12,
						"abilities": [
							"fast healing 2 (in open air)"
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Alchemical Golem",
			"source": "B1",
			"page": 185,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 9,
			"traits": [
				"uncommon",
				"n",
				"large",
				"alchemical",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "syringe",
					"attack": 22,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"alchemical injection"
					],
					"damage": "{@damage 2d10+6} piercing plus alchemical injection",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "bomb",
					"attack": 20,
					"traits": [
						"magical",
						"thrown <20 feet>"
					],
					"effects": [
						"see Generate Bomb"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"An alchemical golem's body contains six alchemical chambers filled with different substances. When an alchemical golem ability calls upon a randomly determined {@trait alchemical} effect, roll {@dice 1d6} and consult the following (if you roll the result of a chamber that was shattered, there is no {@trait alchemical} effect): 1 acid damage; 2 cold damage; 3 electricity damage; 4 fire damage; 5 poison damage; 6 sickness: {@dc 26} Fortitude save or {@condition sickened 1} ({@condition sickened 2} on a critical failure)"
						],
						"name": "Alchemical Chambers"
					},
					{
						"entries": [
							"When an alchemical golem takes physical damage from a critical hit or is affected by a {@spell shatter} spell, one glass chamber within its body shatters, spewing alchemical liquid in a 5-foot emanation. Roll on the alchemical chambers list (see above) to determine which one shatters\u2014on a roll of 1\u20135, creatures in the area take {@dice 10d6} damage of the appropriate type ({@dc 28} basic Reflex). On a roll of 6, creatures must instead save against the sickness effect."
						],
						"name": "Alchemical Rupture"
					},
					{
						"entries": [
							"harmed by sonic ({@dice 5d8}, {@dice 2d6} from areas or {@condition persistent damage}); healed by acid (area {@dice 2d4} HP); {@condition slowed} by cold."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Casting a {@spell shatter} spell on an alchemical golem affects the golem normally, but also causes an alchemical rupture (see above)."
						],
						"name": "Vulnerable to Shatter"
					}
				],
				"bot": [
					{
						"entries": [
							"When an alchemical golem hits a creature with a syringe {@action Strike}, roll {@dice 1d6} on the alchemical chambers list to determine the additional effect of the attack. The syringe deals an additional {@dice 2d6} damage of the appropriate type (or exposes the target to the sickness effect, as appropriate)."
						],
						"name": "Alchemical Injection"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The golem fills an empty vial from one of its alchemical chambers to create a bomb and then makes a bomb {@action Strike}. Determine the type of bomb created by rolling {@dice 1d6} on the alchemical chambers list above. On a roll of 1\u20134, it creates the corresponding greater alchemical bomb: an acid flask from chamber 1, a frost vial from chamber 2, bottled lightning from chamber 3, or alchemist's fire from chamber 4. On a roll of 5, it creates a poisonous bomb that deals {@damage 3d10} poison damage and 3 poison {@trait splash} damage with no other effects. On a roll of 6, it creates a sickness bomb, which exposes the target and all creatures in the splash radius to the sickness effect; creatures hit by only the splash receive a +2 circumstance bonus to their Fortitude saves."
						],
						"name": "Generate Bomb"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"acid",
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 12,
						"name": "physical",
						"note": "except adamantine or bludgeoning"
					}
				]
			}
		},
		{
			"name": "Alghollthu Master",
			"source": "B1",
			"page": 14,
			"level": 7,
			"traits": [
				"uncommon",
				"le",
				"huge",
				"aberration",
				"aquatic"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"alghollthu",
					"aquan",
					"common",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 15
				},
				"intimidation": {
					"std": 15
				},
				"occultism": {
					"std": 16
				},
				"lore": {
					"std": 14,
					"note": "any one subcategory"
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 6,
				"int": 3,
				"wis": 5,
				"cha": 4
			},
			"speed": {
				"walk": 10,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 16,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"slime"
					],
					"damage": "{@damage 2d8+10} bludgeoning plus slime",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 25,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "hypnotic pattern",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "hallucinatory terrain",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "illusory object",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate",
									"amount": 3
								},
								{
									"name": "illusory scene",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "project image",
									"amount": "at will"
								},
								{
									"name": "veil",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura",
							"disease"
						],
						"entries": [
							"5 feet. While underwater, an aboleth exudes a cloud of transparent slime. An air-breathing creature adjacent to an aboleth must succeed at a {@dc 25} Fortitude save each round or lose the ability to breathe air but gain the ability to breathe water for 3 hours."
						],
						"name": "Mucus Cloud"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"traits": [
							"curse",
							"occult",
							"virulent"
						],
						"note": "A {@spell remove disease} spell can counteract this curse, but immunity to disease offers no protection against it.",
						"DC": 25,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "no ill effect",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "the victim's skin softens, inflicting {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "the victim's skin transforms into a clear, slimy membrane, inflicting {@condition drained 2} until the curse ends; every hour this membrane remains dry, the creature's drained condition increases by 1",
								"duration": "permanent"
							}
						],
						"name": "Slime"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Ancient Black Dragon",
			"source": "B1",
			"page": 106,
			"level": 16,
			"traits": [
				"uncommon",
				"ce",
				"huge",
				"acid",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"goblin",
					"jotun",
					"orcish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"arcana": {
					"std": 26
				},
				"athletics": {
					"std": 32
				},
				"deception": {
					"std": 29
				},
				"intimidation": {
					"std": 29
				},
				"stealth": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 5,
				"con": 6,
				"int": 4,
				"wis": 5,
				"cha": 5
			},
			"speed": {
				"walk": 60,
				"fly": 150,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"acid",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+14} piercing plus {@damage 2d6} acid and {@damage 2d6} {@condition persistent damage||persistent acid}",
					"types": [
						"acid",
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 33,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+14} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 31,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 31,
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 37,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 35}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon {@action Strike||Strikes} with its tail at the triggering creature at a \u20132 penalty. If it hits, the creature takes a \u20132 circumstance penalty to the triggering roll."
						],
						"name": "Tail Lash",
						"trigger": "A creature within reach of the dragon's tail takes an action to {@action Strike} or attempt a skill check"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"arcane",
							"evocation"
						],
						"entries": [
							"The dragon breathes a spray of acid that deals {@damage 17d6} acid damage in a 100-foot line ({@dc 39} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"necromancy"
						],
						"entries": [
							"The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a {@dc 35} Will save to protect liquids in its possession). This doesn't affect the liquids in a creature's body."
						],
						"name": "Corrupt Water",
						"frequency": {
							"unit": "day",
							"number": 1
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 29
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 325
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Blue Dragon",
			"source": "B1",
			"page": 108,
			"level": 18,
			"traits": [
				"uncommon",
				"le",
				"huge",
				"dragon",
				"electricity"
			],
			"perception": {
				"std": 31
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"jotun",
					"ignan",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"arcana": {
					"std": 33
				},
				"deception": {
					"std": 35
				},
				"diplomacy": {
					"std": 35
				},
				"intimidation": {
					"std": 33
				},
				"society": {
					"std": 35
				},
				"stealth": {
					"std": 28
				},
				"survival": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 6,
				"int": 7,
				"wis": 5,
				"cha": 7
			},
			"speed": {
				"walk": 50,
				"burrow": 30,
				"fly": 200
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 35,
					"traits": [
						"electricity",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d10+15} piercing plus {@damage 2d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 35,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 33,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 3d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 33,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 43,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "ghost sound"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "create water",
									"amount": "at will",
									"notes": [
										"see desert thirst"
									]
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "project image",
									"notes": [
										"see mirage"
									]
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "hallucinatory terrain",
									"amount": "at will"
								},
								{
									"name": "illusory creature",
									"amount": "at will"
								},
								{
									"name": "illusory object",
									"amount": "at will"
								},
								{
									"name": "ventriloquism",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dragon can mimic any sound it has heard. To do so, it must succeed at a {@skill Deception} check with a +4 circumstance bonus."
						],
						"name": "Sound Imitation"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 39}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"The dragon breathes lightning that deals {@damage 12d12} electricity damage in a 120-foot line ({@dc 40} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds.",
							"Each time the dragon uses Breath Weapon, a 20-foot-radius storm cloud appears 80 feet above a point of the dragon's choosing along the Breath Weapon's path. Clouds last for 10 minutes and allow the dragon to use Storm Breath."
						],
						"name": "Breath Weapon"
					},
					{
						"traits": [
							"arcane",
							"transmutation"
						],
						"entries": [
							"When casting create water, the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a {@dc 37} Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body."
						],
						"name": "Desert Thirst"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"Whenever the dragon uses Breath Weapon while the illusory image from its innate {@spell project image} spell persists, it can cause the Breath Weapon to originate from itself or the image."
						],
						"name": "Mirage"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"electricity",
							"evocation"
						],
						"requirements": "A storm cloud created by Breath Weapon is within 500 feet, and the dragon can see the cloud.",
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The dragon calls down a lightning bolt from a storm cloud created by its Breath Weapon. This creates a vertical line of lightning to the ground that deals {@damage 6d12} electricity damage to all enemies in its path ({@dc 40} basic Reflex save)."
						],
						"name": "Storm Breath"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 33
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 370
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Brass Dragon",
			"source": "B1",
			"page": 118,
			"level": 16,
			"traits": [
				"uncommon",
				"cg",
				"huge",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"gnome",
					"halfling",
					"sphinx",
					"sylvan"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 31
				},
				"deception": {
					"std": 27
				},
				"diplomacy": {
					"std": 29
				},
				"society": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 6,
				"int": 4,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"walk": 50,
				"burrow": 40,
				"fly": 150
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 32,
					"traits": [
						"fire",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+15} piercing plus {@damage 3d6} fire and {@damage 2d6} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 32,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 37,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 35}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The brass dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Flame} (arcane, evocation, fire) The dragon breathes fire in a 100-foot line that deals {@damage 16d6} fire damage ({@dc 39} basic Reflex save).",
									"{@bold Sleep Gas} (arcane, enchantment, incapacitation, sleep); The dragon breathes an 80-foot cone of sleep gas. Each creature within the cone must succeed at a {@dc 39} Fortitude save or fall {@condition unconscious} for {@dice 1d6} rounds, or 1 minute on a critical failure."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air",
							"arcane",
							"concentrate",
							"evocation"
						],
						"entries": [
							"The dragon calls upon the desert wind. This has the same effect as gust of wind ({@dc 37} Fortitude) but in a 60-foot cone. A creature that fails its save is also {@condition blinded} until the end of its next turn (or for 1 minute on a critical failure)."
						],
						"name": "Desert Wind",
						"frequency": {
							"unit": "day",
							"number": 3
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one jaws {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 30
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 325
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Bronze Dragon",
			"source": "B1",
			"page": 120,
			"level": 18,
			"traits": [
				"uncommon",
				"lg",
				"gargantuan",
				"amphibious",
				"dragon",
				"water"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 100
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common",
					"draconic",
					"dwarven",
					"elven",
					"gnomish"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"arcana": {
					"std": 35
				},
				"athletics": {
					"std": 34
				},
				"diplomacy": {
					"std": 32
				},
				"intimidation": {
					"std": 32
				},
				"occultism": {
					"std": 33
				},
				"society": {
					"std": 33
				},
				"stealth": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 6,
				"int": 7,
				"wis": 6,
				"cha": 6
			},
			"speed": {
				"walk": 60,
				"fly": 200,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 35,
					"traits": [
						"electricity",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d12+16} piercing plus {@damage 2d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 35,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+16} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 33,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 40,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "control water",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"electricity"
						],
						"entries": [
							"15 feet, {@damage 2d12} electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the {@trait concentrate} trait, and it can choose to not affect allies with the aura."
						],
						"name": "Electricity Aura"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 38}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"aura",
							"water"
						],
						"entries": [
							"40 feet. Water in the aura that is also in the same body of water as the dragon is {@quickref difficult terrain||3|terrain} for Swimming creatures that don't have the {@trait water} trait."
						],
						"name": "Vortex"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"water"
						],
						"trigger": "A creature in the dragon's vortex uses a {@action Swim} action.",
						"entries": [
							"The dragon creates a current of water, forcing the triggering creature to attempt a {@dc 40} {@skill Athletics} check to {@action Swim}. If the creature fails, it's pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds, it can {@action Swim} normally (using the result of that roll if it doesn't have a {@action Swim} speed)."
						],
						"name": "Vortex Pull"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Lightning} (arcane, electricity, evocation); The dragon breathes lightning in a 100-foot line that deals {@damage 12d12} electricity damage ({@dc 40} basic Reflex save).",
									"{@bold Repulsion Gas} (abjuration, arcane, incapacitation, mental); The dragon breathes a 100-foot line of repulsive gas. Each creature in the area must succeed at a {@dc 40} Will save or become {@condition fleeing} from the dragon for 1 round (or 2 rounds on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"For up to 120 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water."
						],
						"name": "Water Mastery",
						"traits": [
							"arcane",
							"transmutation",
							"water"
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 43
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 34
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 360
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Copper Dragon",
			"source": "B1",
			"page": 122,
			"level": 17,
			"traits": [
				"uncommon",
				"cg",
				"huge",
				"dragon",
				"earth"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"dwarven",
					"elven",
					"gnomish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"athletics": {
					"std": 31
				},
				"crafting": {
					"std": 31
				},
				"deception": {
					"std": 29
				},
				"performance": {
					"std": 31
				},
				"society": {
					"std": 29
				},
				"stealth": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 5,
				"con": 5,
				"int": 6,
				"wis": 5,
				"cha": 6
			},
			"speed": {
				"abilities": [
					"climb stone 50 feet,"
				],
				"walk": 50,
				"fly": 200
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"acid",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+16} piercing plus {@damage 3d8} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 33,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+16} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 31,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 39,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "grease"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "shape stone",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "hideous laughter",
									"amount": "at will"
								},
								{
									"name": "wall of stone"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 35}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"arcane",
							"aura",
							"enchantment"
						],
						"entries": [
							"10 feet. Each creature that ends its turn in the aura must succeed at a {@dc 37} Will saving throw or be {@condition slowed 1} for 1 round (or {@condition slowed 2} on a critical failure). The copper dragon can turn this aura on or off with a single action, which has the {@trait concentrate} trait, and can choose not to affect allies within the aura."
						],
						"name": "Slow Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the triggering action."
						],
						"name": "Twisting Tail",
						"trigger": "A creature within reach of the copper dragon's tail uses a move action or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The copper dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Acid} (acid, arcane, evocation); The dragon breathes acid in a 100-foot line that deals {@damage 18d6} acid damage ({@dc 38} basic Fortitude save).",
									"{@bold Slowing Gas} (arcane, transmutation); The dragon breathes a 100-foot line of slowing gas. Each creature in the area must succeed at a {@dc 38} Fortitude save or be {@condition slowed 1} for 1 round (or {@condition slowed 2} on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The dragon's climb speed functions only when climbing stone surfaces."
						],
						"name": "Climb Stone"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"emotion",
							"enchantment",
							"mental"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The copper dragon tells a fantastic joke. Each creature in a 100-foot emanation must succeed at a {@dc 39} Will save or suffer the effects of a 9th-level {@spell hideous laughter} spell for 1 minute."
						],
						"name": "Mass Laughter"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 32
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 345
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Gold Dragon",
			"source": "B1",
			"page": 125,
			"level": 20,
			"traits": [
				"uncommon",
				"lg",
				"gargantuan",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 36
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 80
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"dwarven",
					"elven",
					"gnomish",
					"jotun",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"arcana": {
					"std": 31
				},
				"athletics": {
					"std": 35
				},
				"diplomacy": {
					"std": 35
				},
				"medicine": {
					"std": 36
				},
				"religion": {
					"std": 36
				},
				"society": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 8,
				"int": 7,
				"wis": 8,
				"cha": 5
			},
			"speed": {
				"walk": 60,
				"fly": 200,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 38,
					"traits": [
						"fire",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 4d12+17} piercing plus {@damage 4d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 38,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 4d10+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 36,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 4d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 36,
					"traits": [
						"agile",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+15} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 41,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "locate",
									"notes": [
										"gems only"
									]
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "sunburst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 39}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The dragon gains 2 reactions at the start of its turn each round."
						],
						"name": "Extra Reaction"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon improves its result by one degree of success, turning a failure into a success or a critical failure into a normal failure. The dragon can't use this ability again for {@dice 1d4} rounds."
						],
						"name": "Golden Luck",
						"trigger": "The gold dragon fails a saving throw."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									{
										"type": "ability",
										"name": "Flame",
										"traits": [
											"arcane",
											"evocation",
											"fire"
										],
										"entries": [
											"The dragon breathes a blast of flame in a 50-foot cone that deals {@damage 20d6} fire damage ({@dc 44} basic Reflex save)."
										]
									},
									{
										"type": "ability",
										"name": "Weakening Gas",
										"traits": [
											"arcane",
											"necromancy"
										],
										"entries": [
											"The dragon breathes a blast of weakening gas. Each creature within a 50-foot cone must succeed at a {@dc 44} Fortitude save or become {@condition enfeebled 3} for 1 minute (or {@condition enfeebled 4} on a critical failure)."
										]
									}
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the gold dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 46
				},
				"savingThrows": {
					"fort": {
						"std": 37
					},
					"ref": {
						"std": 34
					},
					"will": {
						"std": 39
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 450
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Ancient Green Dragon",
			"source": "B1",
			"page": 110,
			"level": 17,
			"traits": [
				"uncommon",
				"le",
				"gargantuan",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"draconic",
					"elven",
					"jotun",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"arcana": {
					"std": 32
				},
				"athletics": {
					"std": 30
				},
				"deception": {
					"std": 27
				},
				"diplomacy": {
					"std": 31
				},
				"intimidation": {
					"std": 31
				},
				"nature": {
					"std": 28
				},
				"occultism": {
					"std": 34
				},
				"society": {
					"std": 31
				},
				"stealth": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 6,
				"wis": 5,
				"cha": 6
			},
			"speed": {
				"abilities": [
					"trackless step",
					"woodland stride"
				],
				"walk": 50,
				"fly": 200,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"magical",
						"poison",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d12+15} piercing plus {@damage 4d4} poison",
					"types": [
						"piercing",
						"poison"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 33,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 31,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 3d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 31,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 39,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "entangle",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dragon can {@action Hide} in natural environments even if it doesn't have cover."
						],
						"name": "Camouflage"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 37}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"aura",
							"poison"
						],
						"entries": [
							"20 feet. After the dragon uses its Breath Weapon, a cloud of poison gas continues to emanate from its body for 1 round. Any creature that ends its turn in the miasma takes {@damage 4d6} poison damage ({@dc 37} basic Fortitude save). Any creature in the miasma is {@condition concealed} and treats other creatures as {@condition concealed}. The dragon can see through this concealment."
						],
						"name": "Miasma"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the creature's action."
						],
						"name": "Twisting Tail",
						"trigger": "A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"poison"
						],
						"entries": [
							"The dragon breathes a toxic cloud that deals {@damage 18d6} poison damage in a 60-foot cone ({@dc 37} basic Fortitude save). The Breath Weapon also creates a miasma. The dragon can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horn {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"The green dragon always gains the benefits of {@action Cover Tracks} in natural surroundings, even while moving at full speed."
						],
						"name": "Trackless Step"
					},
					{
						"entries": [
							"The green dragon ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from non-magical foliage."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 32
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 315
					}
				],
				"immunities": [
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Ancient Red Dragon",
			"source": "B1",
			"page": 112,
			"level": 19,
			"traits": [
				"uncommon",
				"ce",
				"huge",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 35
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"draconic",
					"dwarven",
					"jotun",
					"orcish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"arcana": {
					"std": 35
				},
				"athletics": {
					"std": 37
				},
				"deception": {
					"std": 35
				},
				"diplomacy": {
					"std": 35
				},
				"intimidation": {
					"std": 37
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 8,
				"int": 5,
				"wis": 6,
				"cha": 7
			},
			"speed": {
				"walk": 60,
				"fly": 180
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 37,
					"traits": [
						"fire",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 4d10+17} piercing plus {@damage 3d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 37,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 4d8+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 35,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 4d10+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 35,
					"traits": [
						"agile",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d8+15} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 42,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "read aura"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Smoke doesn't impair a red dragon's vision; it ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"evocation",
							"fire"
						],
						"entries": [
							"10 feet, {@damage 4d6} fire damage ({@dc 39} basic Reflex)"
						],
						"name": "Dragon Heat"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 40}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"abjuration",
							"arcane"
						],
						"trigger": "A creature within 100 feet casts a fire spell, or a fire spell otherwise comes into effect from a source within 100 feet.",
						"entries": [
							"The dragon makes all the choices to determine the targets, destination, or other effects of the spell, as though it were the caster."
						],
						"name": "Redirect Fire"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The dragon breathes a blast of flame that deals {@damage 20d6} fire damage in a 60-foot cone ({@dc 42} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one wing {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"transmutation"
						],
						"entries": [
							"The red dragon attempts to take control of a magical fire or a fire spell within 100 feet. If it succeeds at a counteract check (counteract level 10, counteract modifier +32), the original caster loses control of the spell or magic fire, control is transferred to the dragon, and the dragon counts as having Sustained the Spell with this action (if applicable). The dragon can choose to end the spell instead of taking control, if it chooses."
						],
						"name": "Manipulate Flames"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 35
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 425
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Ancient Silver Dragon",
			"source": "B1",
			"page": 127,
			"level": 19,
			"traits": [
				"uncommon",
				"lg",
				"gargantuan",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "fog vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"dwarven",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 38
				},
				"diplomacy": {
					"std": 34
				},
				"intimidation": {
					"std": 37
				},
				"medicine": {
					"std": 33
				},
				"religion": {
					"std": 32
				},
				"society": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 4,
				"con": 5,
				"int": 5,
				"wis": 5,
				"cha": 7
			},
			"speed": {
				"abilities": [
					"cloud walk"
				],
				"walk": 60,
				"fly": 180
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 37,
					"traits": [
						"cold",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 4d10+17} piercing plus {@damage 4d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 37,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 4d8+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 35,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 3d10+15} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 40,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The silver dragon ignores the {@condition concealed} condition from fog and clouds."
						],
						"name": "Fog Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 40}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"cold",
							"aura"
						],
						"entries": [
							"15 feet, {@damage 3d6} cold damage. The silver dragon can turn this aura on or off as a single action, which has the {@trait concentrate} trait, and can choose not to affect allies within the aura."
						],
						"name": "Cold Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The spell is reflected back upon the caster, with the effect of spell turning."
						],
						"trigger": "The silver dragon critically succeeds at a saving throw against a spell, or a caster trying to target the dragon critically fails their attack roll.",
						"name": "Reflect Spell"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection",
						"trigger": "The silver dragon is targeted with an attack."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Frost} (arcane, cold, evocation); The dragon breathes a cloud of frost in a 50-foot cone that deals {@damage 20d6} cold damage ({@dc 42} basic Reflex save).",
									"{@bold Paralyzing Gas} (arcane, enchantment, incapacitation); The dragon breathes a blast of paralyzing gas. Each creature within a 50-foot cone must succeed at a {@dc 42} Fortitude save or be {@condition paralyzed} for 1 round (or 3 rounds on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The silver dragon can tread on clouds or fog as though on solid ground."
						],
						"name": "Cloud Walk"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the silver dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 34
					},
					"ref": {
						"std": 31
					},
					"will": {
						"std": 34
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 410
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Ancient White Dragon",
			"source": "B1",
			"page": 115,
			"level": 15,
			"traits": [
				"uncommon",
				"ce",
				"huge",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "snow vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"arcana": {
					"std": 23
				},
				"athletics": {
					"std": 31
				},
				"intimidation": {
					"std": 28
				},
				"stealth": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 3,
				"con": 7,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"abilities": [
					"ice climb 40 feet"
				],
				"walk": 40,
				"fly": 160
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 31,
					"traits": [
						"cold",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d12+16} piercing plus {@damage 3d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 31,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+16} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 29,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 36,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "gust of wind",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "wall of ice",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall."
						],
						"name": "Snow Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"cold"
						],
						"entries": [
							"50 feet. After the dragon uses its Breath Weapon, a fierce blizzard of blinding snow surrounds its body for 1 round. Everything in the aura is {@quickref difficult terrain||3|terrain} for other creatures that are on the ground, climbing, or flying. The blowing snow also makes all creatures in the area {@condition concealed}. While the blizzard rages, the dragon's dragon chill extends to the full area of the blizzard."
						],
						"name": "Blizzard"
					},
					{
						"traits": [
							"arcane",
							"aura",
							"cold",
							"evocation"
						],
						"entries": [
							"10 feet, {@damage 3d6} cold damage ({@dc 34} basic Reflex)"
						],
						"name": "Dragon Chill"
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 34}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"cold"
						],
						"entries": [
							"The dragon's blood sprays on the creature, dealing {@damage 3d6} cold damage. A creature that takes cold damage in this way is {@condition slowed 1} for 1 round."
						],
						"name": "Freezing Blood",
						"trigger": "An adjacent creature deals piercing or slashing damage to the dragon."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"cold",
							"evocation"
						],
						"entries": [
							"The dragon breathes a cloud of frost that deals {@damage 16d6} cold damage in a 50-foot cone ({@dc 36} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The dragon slams into the ground. It can do this if it's on the ground or Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a {@dc 37} Reflex save or fall {@condition prone} and take {@damage 5d6} bludgeoning damage. The dragon can then {@action Step}."
						],
						"name": "Ground Slam"
					},
					{
						"entries": [
							"A white dragon can climb on ice as though it had the listed climb Speed. It ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from ice and snow and doesn't risk falling when crossing ice."
						],
						"name": "Ice Climb"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"transmutation",
							"water"
						],
						"entries": [
							"The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a {@dc 15} Reflex save or {@skill Acrobatics} check. On a failure, the creature falls {@condition prone} atop the ice; on a critical failure, it falls off the ice entirely and is also {@condition prone}."
						],
						"name": "Shape Ice"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 24
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 330
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Animated Armor",
			"source": "B1",
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 20,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": -3,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "glaive",
					"attack": 11,
					"traits": [
						"deadly <1d8>",
						"forceful",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "gauntlet",
					"attack": 9,
					"traits": [
						"agile",
						"free-hand",
						"magical"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Like normal objects, an animated armor has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 13."
						],
						"name": "Construct Armor"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17,
					"when broken": 13,
					"abilities": "construct armor"
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 3
					},
					"will": {
						"std": 4
					}
				},
				"hardness": 9,
				"hp": [
					{
						"hp": 20
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Animated Broom",
			"source": "B1",
			"page": 20,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": -1,
			"traits": [
				"n",
				"small",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 1,
				"con": 0,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bristles",
					"attack": 6,
					"traits": [
						"agile",
						"magical",
						"finesse"
					],
					"effects": [
						"dust"
					],
					"damage": "{@damage 1d4} bludgeoning plus dust",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 14."
						],
						"name": "Construct Armor"
					}
				],
				"bot": [
					{
						"entries": [
							"A creature hit by an animated broom's bristles must succeed at a {@dc 15} Fortitude save or spend its next action coughing. Even if hit by multiple dust attacks, the creature has to spend only 1 action coughing to clear the dust out. A creature that doesn't breathe is immune to this effect."
						],
						"name": "Dust"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16,
					"when broken": 14,
					"abilities": "construct armor"
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 3
					}
				},
				"hardness": 2,
				"hp": [
					{
						"hp": 6
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Animated Statue",
			"source": "B1",
			"page": 21,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				],
				"Reprinted": [
					"DaLl|9"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"medium",
				"construct",
				"earth",
				"mindless"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -2,
				"con": 5,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 11,
					"traits": [
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+6} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Like normal objects, an animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 15."
						],
						"name": "Construct Armor"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19,
					"when broken": 15,
					"abilities": "construct armor"
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 5
					}
				},
				"hardness": 6,
				"hp": [
					{
						"hp": 35
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Ankhrav",
			"source": "B1",
			"page": 22,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": -4,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 25,
				"burrow": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 13,
					"traits": [
						"acid"
					],
					"damage": "{@damage 1d8+4} piercing plus {@damage 1d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "acid spit",
					"attack": 10,
					"traits": [
						"acid",
						"range <30 feet>"
					],
					"damage": "{@damage 3d6} acid",
					"types": [
						"acid"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The ankhrav makes a mandibles {@action Strike}; if the {@action Strike} hits, the target's armor takes the damage and the acid damage bypasses the armor's Hardness."
						],
						"name": "Armor-Rending Bite"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid"
						],
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The ankhrav spews acid in a 30-foot cone, dealing {@damage 3d6} acid damage and {@damage 1d6} {@condition persistent damage||persistent acid damage} ({@dc 20} basic Reflex save)."
						],
						"name": "Spray Acid"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Ankylosaurus",
			"source": "B1",
			"page": 97,
			"level": 6,
			"traits": [
				"n",
				"huge",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tail",
					"attack": 17,
					"traits": [
						"backswing",
						"reach <15 feet>"
					],
					"effects": [
						"punishing tail"
					],
					"damage": "{@damage 2d8+7} bludgeoning plus punishing tail",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A creature struck by the ankylosaurus's tail must attempt a {@dc 24} Fortitude save. On a failure, it's {@condition slowed 1} until the end of its next turn; on a critical failure, it's {@condition stunned} until the end of its next turn."
						],
						"name": "Punishing Tail"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Medium or smaller, foot, {@dc 24}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 90
					}
				]
			}
		},
		{
			"name": "Annis Hag",
			"source": "B1",
			"page": 202,
			"level": 6,
			"traits": [
				"ce",
				"large",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 14,
					"to {@action Grapple}": 16
				},
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 9
				},
				"intimidation": {
					"std": 11
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 1,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile",
						"cold iron",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+6} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"An annis hag adds earthbind, passwall, and spellwrack to her coven's spells."
						],
						"name": "Coven",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack",
							"conjuration",
							"occult"
						],
						"entries": [
							"Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an {@skill Athletics} check to {@action Grapple} against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal {@action Grapple}, the annis hag doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes ({@dc 24}), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points."
						],
						"name": "Bonds of Iron"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her {@action Strike||Strikes} but might change the damage type her {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 14
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 85
					}
				]
			}
		},
		{
			"name": "Arbiter",
			"source": "B1",
			"page": 8,
			"level": 1,
			"traits": [
				"ln",
				"tiny",
				"aeon",
				"inevitable",
				"monitor"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect alignment (chaotic only)"
				},
				{
					"name": "locate inevitable"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"infernal",
					"utopian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"diplomacy": {
					"std": 6
				},
				"stealth": {
					"std": 9
				},
				"axis lore": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"{@item shortsword}"
			],
			"speed": {
				"walk": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"lawful",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+1} piercing plus {@damage 1d4} lawful",
					"types": [
						"lawful",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"chaotic only"
									]
								},
								{
									"name": "mending",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"An arbiter can always sense the direction of the nearest non-arbiter inevitable on the plane, but it cannot sense the range of the inevitable.",
							"Items shortsword."
						],
						"name": "Locate Inevitable"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"electricity",
							"evocation"
						],
						"entries": [
							"The arbiter releases an electrical burst from its body that deals {@damage 3d6} electricity damage ({@dc 17} basic Reflex save). Following such a burst, the arbiter becomes {@condition stunned} for 24 hours."
						],
						"name": "Electrical Burst"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 7
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 22
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"emotion",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "chaotic"
					}
				]
			}
		},
		{
			"name": "Arboreal Regent",
			"source": "B1",
			"page": 25,
			"level": 8,
			"traits": [
				"ng",
				"huge",
				"plant"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"common",
					"sylvan"
				],
				"abilities": [
					"speak with plants"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"nature": {
					"std": 18
				},
				"stealth": {
					"std": 11,
					"in forests": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": -1,
				"con": 6,
				"int": 1,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "branch",
					"attack": 19,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "root",
					"attack": 19,
					"traits": [
						"trip"
					],
					"damage": "{@damage 2d8+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 19,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d10+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 26,
					"entry": {
						"constant": {}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The arboreal regent takes 5 additional damage from axes."
						],
						"name": "Axe Vulnerability"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"primal"
						],
						"entries": [
							"The arboreal regent causes a tree within 180 feet to uproot itself and fight as a minion using the statistics for an awakened tree. The arboreal regent can control up to two awakened trees at a time, and it can issue commands to both trees as a single action, which has the {@trait concentrate} and {@trait auditory} traits."
						],
						"name": "Awaken Tree"
					},
					{
						"entries": [
							"When an arboreal regent damages an item or structure, it deals an additional {@dice 2d10} damage to that item or structure."
						],
						"name": "Sunder Objects"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"weaknesses": [
					{
						"name": "axe vulnerability"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "piercing"
					}
				]
			}
		},
		{
			"name": "Arboreal Warden",
			"source": "B1",
			"page": 24,
			"level": 4,
			"traits": [
				"ng",
				"large",
				"plant"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"common",
					"sylvan"
				]
			},
			"skills": {
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 9,
					"in forests": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": 1,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"large bark shield (Hardness 3, Hit Points 20, BT 10)",
				"stone longsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "stone longsword",
					"attack": 13,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "shield bash",
					"attack": 13,
					"damage": "{@damage 1d6+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"An arboreal warden takes 5 additional damage from axes."
						],
						"name": "Axe Vulnerability"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The arboreal warden {@action Stride||Strides} and then makes a shield bash {@action Strike}. If the attack hits, the target is pushed 10 feet."
						],
						"name": "Shield Push"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20,
					"with shield raised": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"weaknesses": [
					{
						"name": "axe vulnerability"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "piercing"
					}
				]
			}
		},
		{
			"name": "Astradaemon",
			"source": "B1",
			"page": 73,
			"level": 16,
			"traits": [
				"ne",
				"large",
				"daemon",
				"fiend"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 30
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"common",
					"daemonic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"intimidation": {
					"std": 33
				},
				"religion": {
					"std": 26
				},
				"stealth": {
					"std": 28
				},
				"survival": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 6,
				"con": 7,
				"int": 2,
				"wis": 4,
				"cha": 7
			},
			"speed": {
				"walk": 60,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 32,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"essence drain",
						"Grab"
					],
					"damage": "{@damage 3d8+9} piercing plus {@damage 1d6} evil, essence drain, and Grab",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 32,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Essence Drain"
					],
					"damage": "{@damage 3d6+9} slashing plus {@damage 1d6} evil and Essence Drain",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 32,
					"traits": [
						"evil",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Essence Drain"
					],
					"damage": "{@damage 3d10+9} bludgeoning plus {@damage 1d6} evil and Essence Drain",
					"types": [
						"bludgeoning",
						"evil"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 37,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"amount": 2
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "discern location"
								},
								{
									"name": "finger of death"
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"force",
							"necromancy"
						],
						"entries": [
							"30 feet. An astradaemon draws power from the souls of the recently slain. If a Small or larger living creature dies within its aura, the astradaemon gains 5 temporary Hit Points and a +1 status bonus to attack and damage rolls for 1 round, unless the creature was slain by an astradaemon's."
						],
						"name": "Soul Siphon"
					},
					{
						"entries": [
							"Soul ability. Incorporeal undead and living spirits traveling outside the body take {@damage 1d8} force damage each round within the daemon's aura from the spiritual pressure as the astradaemon pulls in fragments of their soul."
						],
						"name": "Devour"
					},
					{
						"traits": [
							"divine",
							"illusion",
							"visual"
						],
						"entries": [
							"An astradaemon bends light, appearing shifted from its true position, though still in the same space. Creatures targeting the astradaemon must attempt a DC {@flatDC 11} flat check, as if the astradaemon were {@condition hidden}, even though it remains {@condition observed}. s such as the Blind-Fight feat and halfling's keen eyes that apply on the flat check against {@condition hidden} creatures also apply against a displaced astradaemon."
						],
						"name": "Displacement"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"incapacitation",
							"necromancy"
						],
						"requirements": "The astradaemon hasn't used an action with the {@trait attack} trait yet this turn.",
						"entries": [
							"The astradaemon draws out and consumes the soul of a living creature it has {@condition grabbed}. The creature must succeed at a {@dc 35} Fortitude save or instantly die. If it dies, the astradaemon gains 10 temporary Hit Points and a +2 status bonus to attack and damage rolls for 1 minute, or for 1 day if the victim was 15th level or higher. A victim slain in this way can be returned to life normally. A creature that survives is temporarily immune for 1 minute."
						],
						"name": "Devour Soul"
					},
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"When an astradaemon hits with its claw, jaws, or tail, it drains the target's spiritual and vital essences. The target takes {@damage 2d10} negative energy damage and the astradaemon regains an equal number of Hit Points. The target must succeed at a {@dc 37} Fortitude save or become {@condition doomed 1} and {@condition drained 1}. If the target was already {@condition drained} or {@condition doomed}, it instead increases both conditions' value by 1, to a maximum of 4."
						],
						"name": "Essence Drain"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 240
					}
				],
				"immunities": [
					"negative",
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Astral Deva",
			"source": "B1",
			"page": 19,
			"level": 14,
			"traits": [
				"ng",
				"medium",
				"angel",
				"celestial"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"diplomacy": {
					"std": 26
				},
				"intimidation": {
					"std": 28
				},
				"religion": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 5,
				"int": 4,
				"wis": 4,
				"cha": 6
			},
			"items": [
				"+2 striking warhammer"
			],
			"speed": {
				"walk": 40,
				"fly": 75
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "holy warhammer",
					"attack": 30,
					"traits": [
						"good",
						"magical",
						"shove"
					],
					"damage": "{@damage 2d8+22} bludgeoning plus {@damage 1d6} good",
					"types": [
						"bludgeoning",
						"good"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 36,
					"attack": 28,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "discern lies",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "blade barrier"
								},
								{
									"name": "divine decree"
								},
								{
									"name": "divine wrath"
								},
								{
									"name": "heal"
								},
								{
									"name": "remove curse"
								},
								{
									"name": "remove disease"
								},
								{
									"name": "remove fear"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 36,
					"rituals": [
						{
							"name": "angelic messenger"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"abjuration",
							"aura",
							"divine"
						],
						"entries": [
							"20 feet. Creatures in the astral deva's aura are protected from ambient environmental damage from any plane, including severe and extreme heat and cold as well as more exotic dangers. The astral deva is never {@condition flat-footed} to creatures within its aura."
						],
						"name": "Traveler's Aura"
					},
					{
						"traits": [
							"abjuration",
							"divine"
						],
						"entries": [
							"An astral deva with a message to deliver is continually protected by the effect of sanctuary ({@dc 32}). If the deva breaks the sanctuary, the effect returns if the deva ceases hostility for 10 minutes."
						],
						"name": "Messenger's Amnesty"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any weapon gains the effect of a holy property rune while an astral deva wields it."
						],
						"name": "Divine Armament"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The astral deva hit a foe earlier this turn with a weapon {@action Strike}.",
						"entries": [
							"The astral deva makes a weapon {@action Strike} against the foe. On a success, the foe must succeed at a {@dc 34} Fortitude save or become {@condition stunned 1}. On a critical failure, the foe is {@condition stunned 2} instead."
						],
						"name": "Stunning Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 285
					}
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Awakened Tree",
			"source": "B1",
			"page": 25,
			"level": 6,
			"traits": [
				"n",
				"huge",
				"plant"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"arboreal (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 9,
					"in forests": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 6,
				"int": -5,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "branch",
					"attack": 16,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "root",
					"attack": 16,
					"traits": [
						"trip"
					],
					"damage": "{@damage 2d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"An awakened tree takes 5 additional damage from axes."
						],
						"name": "Axe Vulnerability"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"weaknesses": [
					{
						"name": "axe vulnerability"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "piercing"
					}
				]
			}
		},
		{
			"name": "Axiomite",
			"source": "B1",
			"page": 9,
			"level": 8,
			"traits": [
				"ln",
				"medium",
				"aeon",
				"monitor"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"common",
					"draconic",
					"infernal",
					"utopian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"diplomacy": {
					"std": 15
				},
				"occultism": {
					"std": 17
				},
				"religion": {
					"std": 17
				},
				"axis lore": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": 5,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"sterling artisan's tools",
				"+1 striking warhammer"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "warhammer",
					"attack": 20,
					"traits": [
						"lawful",
						"magical",
						"shove"
					],
					"damage": "{@damage 2d8+11} bludgeoning plus {@damage 1d6} lawful",
					"types": [
						"bludgeoning",
						"lawful"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 17,
					"traits": [
						"agile",
						"lawful",
						"magical"
					],
					"damage": "{@damage 1d8+5} bludgeoning plus {@damage 1d6} lawful",
					"types": [
						"bludgeoning",
						"lawful"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 27,
					"attack": 17,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "true strike",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "haste",
									"amount": 3
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "divine wrath",
									"notes": [
										"lawful"
									]
								},
								{
									"name": "lightning bolt",
									"amount": 3
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "telekinetic haul"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"polymorph"
						],
						"entries": [
							"The axiomite shifts between its humanoid form and that of a cloud of crystalline dust in which strange symbols and equations flash. In this form it gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly to gaseous form. It can cast spells, but it can't make melee or ranged attacks in this state. It can return to its humanoid form by using this action while in crystalline dust form."
						],
						"name": "Crystalline Dust Form"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"immunities": [
					"disease",
					"emotion",
					"fear"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "chaotic"
					}
				]
			}
		},
		{
			"name": "Azure Worm",
			"source": "B1",
			"page": 57,
			"level": 15,
			"traits": [
				"uncommon",
				"n",
				"gargantuan",
				"amphibious",
				"animal"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 33
				},
				"stealth": {
					"std": 20,
					"in water": 25
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": -1,
				"con": 8,
				"int": -5,
				"wis": -1,
				"cha": -1
			},
			"speed": {
				"walk": 40,
				"burrow": 40,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 31,
					"traits": [
						"deadly <2d10>",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d12+16} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 31,
					"traits": [
						"agile",
						"poison",
						"reach <15 feet>"
					],
					"effects": [
						"azure worm venom"
					],
					"damage": "{@damage 4d6+16} piercing plus azure worm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "body",
					"attack": 29,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The purple worm recovers from the {@condition paralyzed}, {@condition slowed}, and {@condition stunned} conditions at the end of its turn. It's also immune to penalties to its Speeds and the {@condition immobilized} condition, and it ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain}."
						],
						"name": "Inexorable"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The purple worm negates the triggering condition or effect. s from artifacts, deities, or a similarly powerful source can't be avoided in this way."
						],
						"name": "Shake It Off",
						"trigger": "The purple worm would be affected by a condition or adverse effect (such as baleful polymorph).",
						"frequency": {
							"unit": "day",
							"number": 1
						}
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Azure Worm Venom",
						"traits": [
							"poison"
						],
						"DC": 37,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 3d6} poison damage and {@condition clumsy 2}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 4d6} poison damage and {@condition clumsy 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 6d6} poison damage and {@condition clumsy 2}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The azure worm Swims up to its swim Speed, then Leaps vertically out of the water up to 30 feet, making a {@action Strike} against a creature at the apex of the jump (this lets it attack a creature within 45 feet of the water's surface). After the {@action Strike}, the worm splashes back down. It can use {@ability Improved Grab} on this {@action Strike} and follow it up with Fast Swallow."
						],
						"name": "Breach"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The worm Grabs a creature.",
						"entries": [
							"The worm uses Swallow Whole."
						],
						"name": "Fast Swallow"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Huge, {@damage 3d8+10} bludgeoning, Rupture 27."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The worm makes a {@action Strike} once against each creature in its reach. It can {@action Strike} up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks."
						],
						"name": "Thrash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 320
					}
				]
			}
		},
		{
			"name": "Balisse",
			"source": "B1",
			"page": 18,
			"level": 8,
			"traits": [
				"ng",
				"medium",
				"angel",
				"celestial"
			],
			"perception": {
				"std": 18,
				"to detect lies and illusions": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"diplomacy": {
					"std": 17
				},
				"religion": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 1,
				"wis": 6,
				"cha": 5
			},
			"items": [
				"+1 striking scimitar"
			],
			"speed": {
				"walk": 30,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flaming scimitar",
					"attack": 20,
					"traits": [
						"fire",
						"forceful",
						"good",
						"magical",
						"sweep"
					],
					"damage": "{@damage 2d6+8} slashing plus {@damage 1d6} fire and {@damage 1d6} good",
					"types": [
						"fire",
						"good",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "remove fear",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "divine wrath"
								},
								{
									"name": "heal"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "remove curse"
								},
								{
									"name": "remove disease"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 26,
					"rituals": [
						{
							"name": "angelic messenger"
						},
						{
							"name": "atone"
						},
						{
							"name": "geas"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment",
							"mental"
						],
						"entries": [
							"20 feet. Creatures in the balisse's aura are subject to zone of truth ({@dc 23}). Additionally, if these creatures choose to honestly express their own conflicted feelings, the aura makes it easier for them to put words to those feelings."
						],
						"name": "Confessor's Aura"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"curse",
							"divine",
							"evocation"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The balisse marks an evil creature within its confessor's aura as irredeemable. It can only do so after a failed attempt to convince the creature to repent. The touched creature takes a \u20131 status penalty to AC and saves, reduces its resistances by 2, and gains weakness 2 to good damage. The duration depends on the target's {@dc 26} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The duration is 1 round.",
									"Failure": "The duration is 1 day.",
									"Critical Failure": "The duration is permanent."
								}
							}
						],
						"name": "Brand of the Impenitent"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any weapon gains the effect of a flaming property rune while a balisse wields it."
						],
						"name": "Flaming Armament"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"transmutation"
						],
						"entries": [
							"While {@condition invisible}, a balisse can spiritually attach itself to a non-evil mortal. When it does so, it merges with the mortal's body and is unable to use any of its spells and abilities other than to interact with the mortal. It must use Guiding Angel again to leave the mortal. While merged with the mortal, the balisse can take a form of its choice that only the mortal can see, such as a small angel on the mortal's shoulder. Alternatively, it can communicate with the mortal using a bodiless voice only the mortal can hear."
						],
						"name": "Guiding Angel"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Ball Python",
			"source": "B1",
			"page": 302,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+3} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature {@condition grabbed} or {@condition restrained} by the ball python attempts to {@action Escape}.",
						"entries": [
							"The DC of the {@action Escape} check is increased by 2."
						],
						"name": "Tighten Coils"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8} bludgeoning, {@dc 17}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A Medium or smaller creature is {@condition grabbed} or {@condition restrained} in the ball python's jaws.",
						"entries": [
							"The ball python moves the creature into its coils, freeing its jaws to make attacks, then uses Constrict against the creature. The ball python's coils can hold one creature."
						],
						"name": "Wrap in Coils"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Balor",
			"source": "B1",
			"page": 83,
			"level": 20,
			"traits": [
				"ce",
				"large",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 36
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 35
				},
				"athletics": {
					"std": 37
				},
				"deception": {
					"std": 36
				},
				"diplomacy": {
					"std": 32
				},
				"intimidation": {
					"std": 38
				},
				"religion": {
					"std": 32
				},
				"society": {
					"std": 32
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 7,
				"con": 9,
				"int": 6,
				"wis": 6,
				"cha": 8
			},
			"items": [
				"longsword"
			],
			"speed": {
				"walk": 35,
				"fly": 70
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "vorpal cold iron silver longsword",
					"attack": 40,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 4d8+17} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "cold iron silver flame whip",
					"attack": 40,
					"traits": [
						"disarm",
						"evil",
						"fire",
						"magical",
						"reach <20 feet>",
						"trip"
					],
					"effects": [
						"Improved Grab",
						"whip reposition"
					],
					"damage": "{@damage 4d6+17} fire plus {@damage 1d6} evil, {@ability Improved Grab}, and whip reposition",
					"types": [
						"evil",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 44,
					"entry": {
						"0": {
							"level": 10,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": "at will"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "divine decree",
									"amount": 2
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 44,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"20 feet. A foe that starts its turn in the aura takes {@damage 3d6+10} fire damage, or {@damage 6d6+20} fire damage if the balor has {@condition grabbed} or {@condition restrained} it. A creature that hits a balor with an unarmed {@action Strike} takes {@damage 3d6+10} fire damage, and weapons that hit a balor take {@damage 3d6+10} fire damage."
						],
						"name": "Aura of Flame"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The balor can use {@action Attack of Opportunity} when a creature within their reach uses a concentrate action, in addition to its normal trigger. They can disrupt triggering concentrate actions, and they disrupt actions on any hit, not just a critical hit."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"death",
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"When a balor dies, their body explodes in a 100-foot aura of intense demonic flame. All creatures and objects in range take {@damage 16d10} fire damage ({@dc 45} basic Reflex save). Because the flame is infused with Abyssal energy, creatures in the area apply only half their usual fire resistance. Creatures with immunity to fire use an outcome one degree of success better than what they rolled, instead of gaining the usual benefit of immunity. The bodies of creatures reduced to 0 Hit Points by a balor's death throes are completely incinerated into fine ash."
						],
						"name": "Death Throes"
					}
				],
				"bot": [
					{
						"entries": [
							"A balor can cast their 5th-level innate dimension door with only a single action."
						],
						"name": "Dimensional Dervish"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The balor hits a creature, object, or spell effect with a weapon {@action Strike}.",
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The balor casts an innate dispel magic on the target of the triggering {@action Strike}."
						],
						"name": "Dispelling Strike"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any weapon a balor wields becomes a +3 major striking vorpal weapon made of cold iron and silver while the demon holds it. A weapon that isn't eligible for the vorpal rune doesn't gain its effects. The balor can change its evil damage to chaotic whenever it attacks. The demon can conjure a whip made of flames with an {@action Interact} action. This whip gains the same benefits as other weapons the balor wields."
						],
						"name": "Infuse Weapons"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divine",
							"healing",
							"necromancy"
						],
						"trigger": "The balor kills a living creature that is at least 15th level.",
						"entries": [
							"The balor drinks the triggering creature's life force and regains {@dice 10d8+80} Hit Points."
						],
						"name": "Lifedrinker"
					},
					{
						"entries": [
							"When a balor grabs a creature with a whip {@action Strike}, they can move the creature to any space in the whip's reach. The balor can move without ending the grab as long as the creature remains within the whip's reach, and the balor can move the creature to any other space in the whip's reach with an {@action Interact} action."
						],
						"name": "Whip Reposition"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 39
					},
					"ref": {
						"std": 35
					},
					"will": {
						"std": 34
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 480
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "cold"
					},
					{
						"amount": 20,
						"name": "cold iron"
					},
					{
						"amount": 20,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Banshee",
			"source": "B1",
			"page": 34,
			"level": 17,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "hears heartbeats",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 31
				},
				"intimidation": {
					"std": 32
				},
				"occultism": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 2,
				"int": 0,
				"wis": 7,
				"cha": 7
			},
			"speed": {
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hand",
					"attack": 32,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"terrifying touch"
					],
					"damage": "{@damage 4d10+14} negative plus terrifying touch",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The banshee can hear heartbeats within 60 feet (imprecise)."
						],
						"name": "Hears Heartbeats"
					},
					{
						"entries": [
							"If in direct sunlight, the banshee is {@condition slowed 1} and can't use actions that have the {@trait attack} trait."
						],
						"name": "Sunlight Powerlessness"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"evocation",
							"occult"
						],
						"trigger": "A foe critically hits the banshee, or the banshee critically fails their save against a foe's damaging effect.",
						"entries": [
							"The banshee lashes back at their tormentor, dealing {@damage 4d10+14} mental damage ({@dc 38} basic Will save) and applying the effects of terrifying touch based on the results of the same Will save."
						],
						"name": "Vengeful Spite"
					}
				],
				"bot": [
					{
						"entries": [
							"When a banshee {@action Stride||Strides} at least 10 feet, they're {@condition concealed} until the start of their next turn."
						],
						"name": "Spectral Ripple"
					},
					{
						"traits": [
							"emotion",
							"enchantment",
							"fear",
							"occult"
						],
						"entries": [
							"A creature damaged by the banshee's touch that isn't already {@condition frightened} must attempt a {@dc 38} Will save ({@dc 43} if the attack was a critical hit). If the creature fails its save, it's {@condition frightened 2}; on a critical failure, the creature also cowers with fear and is {@condition stunned 4}. If the creature is protected against fear by a spell or magic item, the banshee's touch first attempts to counteract the protection effect, with the effect of a 9th-level {@spell dispel magic} spell."
						],
						"name": "Terrifying Touch"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"death",
							"necromancy",
							"occult"
						],
						"entries": [
							"The banshee unleashes a soul-chilling {@spell wail of the banshee} ({@dc 38}). This Wail overcomes silence and similar effects of 5th level or lower. The banshee can instead use Wail as a three-action activity to overcome such effects of up to 8th level.",
							"The banshee's Wail resonates for 1 round, and any creature that comes within the area during that time must attempt a save against the effect. A creature can't be affected more than once by the same Wail. The banshee can't Wail again for {@dice 1d4} rounds."
						],
						"name": "Wail"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 32
					}
				},
				"hp": [
					{
						"hp": 250,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"precision",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 12,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Baomal",
			"source": "B1",
			"page": 35,
			"level": 20,
			"traits": [
				"cn",
				"gargantuan",
				"aberration",
				"aquatic"
			],
			"perception": {
				"std": 34
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 80
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 41
				},
				"stealth": {
					"std": 31
				},
				"survival": {
					"std": 37
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 2,
				"con": 8,
				"int": -3,
				"wis": 6,
				"cha": 1
			},
			"speed": {
				"walk": 50,
				"swim": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 38,
					"traits": [
						"reach <20 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d12+18} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "tsunami jet",
					"attack": 38,
					"traits": [
						"brutal",
						"range <500 feet>"
					],
					"damage": "{@damage 4d10+18} bludgeoning plus Push 40 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "All-Around Vision",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A baomal gains an extra reaction each round that it can use only to make an {@action Attack of Opportunity}. It must use a different head for each one it attempts, and it can't make more than one {@action Attack of Opportunity} for the same triggering action."
						],
						"name": "Double Opportunity"
					},
					{
						"traits": [
							"aura",
							"divination",
							"mental",
							"occult"
						],
						"entries": [
							"120 feet. All creatures, except aberrations, that begin their turn in the area take {@damage 5d6} mental damage."
						],
						"name": "Psychic Static Aura"
					},
					{
						"entries": [
							"Any ability that would sever a baomal's head (such as a critical hit with a vorpal weapon) severs one head at random. Losing one head doesn't kill a baomal, but it does prevent the baomal from making {@action Strike||Strikes} with the lost head and from using Double Opportunity or Two-Headed {@action Strike}."
						],
						"name": "Two Heads"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"A baomal can inhale tremendous amounts of water, drawing everything in the sea nearby closer. All creatures and objects in the water within 60 feet of the baomal (including ships) are pulled toward it. Creatures must succeed at a {@dc 42} {@skill Athletics} check or be pulled up to 20 feet toward the baomal (40 feet on a critical failure). For ships, use the captain's {@skill Lore||Sailing Lore} in place of {@skill Athletics}. Unattended objects are automatically pulled."
						],
						"name": "Breath of the Sea"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The baomal Swims or {@action Stride||Strides} alongside a creature or the hull of a vessel, dealing damage with the strong spikes on its shell. Each creature or ship the baomal is adjacent to at any point during its movement takes {@damage 6d6+10} slashing and piercing damage ({@dc 42} basic Reflex save). Against vessels, Shell Rake ignores the first 5 Hardness and creates an explosion of splinters that deals {@dice 3d6+5} damage to every creature within 10 feet of the deck's edge ({@dc 42} basic Reflex save)."
						],
						"name": "Shell Rake"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The baomal makes a {@action Strike} with each set of jaws, each against a different creature. These {@action Strike||Strikes} count as one attack for the baomal's multiple attack penalty, and the penalty doesn't increase until after both attacks."
						],
						"name": "Two-Headed Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 48
				},
				"savingThrows": {
					"fort": {
						"std": 36
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 34
					}
				},
				"hp": [
					{
						"hp": 315
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical"
					}
				]
			}
		},
		{
			"name": "Barbazu",
			"otherSources": {
				"Reprinted": [
					"DaLl|11"
				]
			},
			"source": "B1",
			"page": 88,
			"level": 5,
			"traits": [
				"le",
				"medium",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"intimidation": {
					"std": 10
				},
				"religion": {
					"std": 11
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"glaive"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "glaive",
					"attack": 15,
					"traits": [
						"deadly <1d8>",
						"evil",
						"forceful",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"infernal wound"
					],
					"damage": "{@damage 1d8+7} slashing plus {@damage 2d6} evil and infernal wound",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 15,
					"traits": [
						"agile",
						"evil",
						"magical"
					],
					"damage": "{@damage 2d6+7} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "beard",
					"attack": 15,
					"traits": [
						"magical"
					],
					"effects": [
						"Avernal fever"
					],
					"damage": "{@damage 1d6+7} piercing plus Avernal fever",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 19,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Avernal Fever",
						"traits": [
							"disease"
						],
						"DC": 23,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition enfeebled 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition enfeebled 2}",
								"duration": "1 day"
							}
						]
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"A bearded devil's glaive {@action Strike} also deals {@damage 1d6} {@condition persistent damage||persistent bleed damage} that resists attempts to heal it. The flat check to stop the bleeding starts at {@dc 20}. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.",
							"The DC to {@action Administer First Aid} to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a {@dc 21} counteract check or the magic fails to heal the creature."
						],
						"name": "Infernal Wound"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The devil hits a creature with a glaive {@action Strike}.",
						"entries": [
							"The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil's glaive. This movement doesn't trigger reactions."
						],
						"name": "Reposition"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The barbazu makes a beard {@action Strike}. This {@action Strike} ignores their multiple attack penalty and doesn't count toward that penalty."
						],
						"name": "Wriggling Beard"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 11
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "physical",
						"note": "except silver"
					},
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Barghest",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 36,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"fiend"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"deception": {
					"std": 12
				},
				"diplomacy": {
					"std": 9
				},
				"intimidation": {
					"std": 11
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 3,
				"int": 2,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"damage": "{@damage 2d8+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 21,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "levitate",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink",
									"amount": "at will"
								},
								{
									"name": "confusion"
								},
								{
									"name": "dimension door",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The barghest takes on the shape of a goblinoid (a goblin, hobgoblin, or bugbear) or a wolf, or it transforms back into its true form. When the barghest is a goblinoid, it loses its jaws and claw {@action Strike||Strikes}, it becomes Small if it is a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only one goblinoid form and one wolf form."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Once per month, a barghest can spend 1 minute to devour a corpse, gaining a permanent +1 status bonus to its checks and DCs. Each subsequent time it feeds, this bonus increases by 1. The fourth time a barghest feeds, it sheds its skin and mutates into a greater barghest, and the status bonus ends."
						],
						"name": "Feed"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "physical",
						"note": "except magical"
					}
				]
			}
		},
		{
			"name": "Basilisk",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 38,
			"level": 5,
			"traits": [
				"n",
				"medium",
				"beast"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -1,
				"con": 5,
				"int": -3,
				"wis": 2,
				"cha": 1
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"damage": "{@damage 2d8+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"aura",
							"transmutation",
							"visual"
						],
						"trigger": "A creature within 30 feet that the basilisk can see starts its turn.",
						"entries": [
							"The target must attempt a {@dc 20} Fortitude save. If it fails, it's {@condition slowed 1} for 1 minute as its body slowly stiffens."
						],
						"name": "Petrifying Glance"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"incapacitation",
							"transmutation",
							"visual"
						],
						"entries": [
							"The basilisk stares at a creature it can see within 30 feet. That creature must attempt a {@dc 22} Fortitude save. If it fails and has not already been {@condition slowed} by Petrifying Glance or this ability, it becomes {@condition slowed 1}. If the creature was already {@condition slowed} by this ability or Petrifying Glance, a failed save causes the creature to be {@condition petrified} permanently.",
							"A creature {@condition petrified} in this manner that is coated (not just splashed) with fresh basilisk blood (taken from a basilisk that has been dead no longer than 1 hour) is instantly restored to flesh. A single basilisk contains enough blood to coat {@dice 1d3} Medium creatures in this manner."
						],
						"name": "Petrifying Gaze"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Black Pudding",
			"source": "B1",
			"page": 255,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"n",
				"huge",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": -5,
				"con": 7,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"abilities": [
					"suction"
				],
				"walk": 20,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 18,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"corrosive touch",
						"Grab"
					],
					"damage": "{@damage 2d8+7} bludgeoning plus {@damage 2d6} acid, corrosive touch, and Grab",
					"types": [
						"acid",
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sewer ooze can sense nearby motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"mid": [
					{
						"entries": [
							"A creature that hits the pudding with a metal or wooden weapon must succeed at a {@dc 22} Reflex save or the weapon takes {@damage 2d6} acid damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save."
						],
						"name": "Corrosive Mass"
					},
					{
						"entries": [
							"When the black pudding is hit by an attack that would deal slashing or piercing damage and has 10 or more HP, it splits into two identical puddings, each with half the original's HP. One pudding is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push)."
						],
						"name": "Split"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+7} bludgeoning plus {@damage 1d6} acid, {@dc 26}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When the pudding hits a creature with its pseudopod, any acid damage is dealt to the creature's armor or clothing as well as the creature."
						],
						"name": "Corrosive Touch"
					},
					{
						"entries": [
							"The pudding can climb on ceilings and other inverted surfaces, though such surfaces are {@quickref difficult terrain||3|terrain} for it."
						],
						"name": "Suction"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 14
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 165
					}
				],
				"immunities": [
					"acid",
					"mental",
					"piercing",
					"precision",
					"slashing",
					"critical hits",
					"unconscious",
					"visual"
				]
			}
		},
		{
			"name": "Bloodseeker",
			"source": "B1",
			"page": 42,
			"level": -1,
			"traits": [
				"n",
				"tiny",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -4,
				"dex": 3,
				"con": 0,
				"int": -5,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 10,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "barbed leg",
					"attack": 8,
					"traits": [
						"finesse"
					],
					"effects": [
						"attach"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"When a bloodseeker hits a target larger than itself, its barbed legs attach it to that creature. This is similar to grabbing the creature, but the bloodseeker moves with that creature rather than holding it in place. The bloodseeker is flatfooted while attached. If the bloodseeker is killed or pushed away while attached to a creature it has {@condition drained} blood from, that creature takes 1 {@condition persistent damage||persistent bleed damage}. Escaping the attach or removing the bloodseeker in other ways doesn't cause bleed damage."
						],
						"name": "Attach"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The bloodseeker is attached to a creature.",
						"entries": [
							"The bloodseeker uses its proboscis to drain blood from the creature it's attached to. This deals {@dice 1d4} damage, and the bloodseeker gains temporary Hit Points equal to the damage dealt. A creature that has its blood {@condition drained} by a bloodseeker is {@condition drained 1} until it receives healing (of any kind or amount)."
						],
						"name": "Blood Drain"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 6
					}
				]
			}
		},
		{
			"name": "Boar",
			"source": "B1",
			"page": 43,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 8
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -3
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tusk",
					"attack": 10,
					"damage": "{@damage 2d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The boar {@action Stride||Strides} twice and then makes a tusk {@action Strike}. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll."
						],
						"name": "Boar Charge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Boggard Scout",
			"source": "B1",
			"page": 44,
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"boggard",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 7,
					"in water": 9
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"leather armor",
				"morningstar",
				"sling (10 bullets)"
			],
			"speed": {
				"abilities": [
					"swamp stride"
				],
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "morningstar",
					"attack": 8,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 8,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"tongue grab"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 7,
					"traits": [
						"propulsive",
						"reload <1>",
						"range increment <50 feet>"
					],
					"damage": "{@damage 1d6+1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A boggard scout ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						],
						"name": "Swamp Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes {@condition frightened 1} unless they succeed at a {@dc 17} Will save; those who critically succeed are temporarily immune for 1 minute."
						],
						"name": "Terrifying Croak"
					},
					{
						"entries": [
							"If the boggard scout hits a creature with its tongue, that creature becomes {@condition grabbed} by the boggard. Unlike with a normal grab, the creature isn't {@condition immobilized}, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn't deal any damage to the boggard, it prevents it from using its tongue {@action Strike} until it regrows its tongue, which takes a week."
						],
						"name": "Tongue Grab"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 24
					}
				]
			}
		},
		{
			"name": "Boggard Swampseer",
			"source": "B1",
			"page": 45,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"boggard",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 8
				},
				"medicine": {
					"std": 9
				},
				"nature": {
					"std": 11
				},
				"performance": {
					"std": 8
				},
				"religion": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"staff"
			],
			"speed": {
				"abilities": [
					"swamp stride"
				],
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 10,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 10,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"tongue grab"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 21,
					"attack": 11,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "dancing lights"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "jump"
								},
								{
									"name": "shillelagh"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "obscuring mist"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"sonic"
						],
						"entries": [
							"The swampseer utters a powerful croak that deals {@damage 4d6} sonic damage to any non-boggard within a 15-foot emanation ({@dc 19} basic Fortitude save); any creature with the {@condition frightened} condition takes additional sonic damage equal to twice the value of their {@condition frightened} condition. The boggard can't use Destructive Croak again for {@dice 1d4} rounds."
						],
						"name": "Destructive Croak"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"auditory",
							"mental"
						],
						"trigger": "The boggard swampseer or one of its allies within 60 feet attempts a saving throw against an {@trait auditory} or {@trait sonic} effect.",
						"entries": [
							"The swampseer releases a croak that drowns out other sound. It rolls a {@skill Performance} check. It and boggard allies in the area can use the higher result of the swampseer's {@skill Performance} check or their saves to resolve the effects against the {@trait auditory} or {@trait sonic} effect."
						],
						"name": "Drowning Drone"
					},
					{
						"entries": [
							"A boggard scout ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						],
						"name": "Swamp Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"As boggard scout, except {@dc 19}."
						],
						"name": "Terrifying Croak"
					},
					{
						"entries": [
							"As boggard scout, except AC 15 and 4 HP."
						],
						"name": "Tongue Grab"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Boggard Warrior",
			"source": "B1",
			"page": 44,
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"boggard"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 5
				},
				"stealth": {
					"std": 6,
					"in water": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 0,
				"con": 4,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"club",
				"javelin (3)",
				"studded leather armor"
			],
			"speed": {
				"abilities": [
					"swamp stride"
				],
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "club",
					"attack": 10,
					"damage": "{@damage 1d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 10,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"tongue grab"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 6,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "club",
					"attack": 6,
					"traits": [
						"thrown <10 feet>"
					],
					"damage": "{@damage 1d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A boggard scout ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						],
						"name": "Swamp Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"As boggard scout, except {@dc 18}."
						],
						"name": "Terrifying Croak"
					},
					{
						"entries": [
							"As boggard scout, except AC 15 and 3 HP."
						],
						"name": "Tongue Grab"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 38
					}
				]
			}
		},
		{
			"name": "Brain Collector",
			"source": "B1",
			"page": 46,
			"level": 8,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"common",
					"draconic",
					"protean",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 18
				},
				"athletics": {
					"std": 16
				},
				"occultism": {
					"std": 21
				},
				"stealth": {
					"std": 17
				},
				"lore": {
					"std": 18,
					"note": "all subcategories"
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": 4,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 25,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"effects": [
						"brain collector venom"
					],
					"damage": "{@damage 2d12+6} piercing plus brain collector venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+6} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "prestidigitation"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "mindlink"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "true strike"
								},
								{
									"name": "unseen servant"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "humanoid form"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "paranoia"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "haste"
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"slots": 2,
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "phantasmal killer"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A brain collector has seven brain blisters on its back that it uses to house stolen brains. A brain collector without all seven blisters full is {@condition stupefied} with a value equal to the number of empty blisters."
						],
						"name": "Brain Blisters"
					},
					{
						"entries": [
							"If a brain collector takes 30 damage from a critical hit or takes 25 mental damage, it must succeed at a {@dc 26} save (Fortitude for critical damage or Will for mental damage) or one of its brain blisters is destroyed."
						],
						"name": "Brain Loss"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Brain Collector Venom",
						"traits": [
							"poison"
						],
						"DC": 26,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison, {@condition enfeebled 1}, and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} poison, {@condition enfeebled 2}, and {@condition slowed 1}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The brain collector collects a brain of a creature that has been dead for no more than 1 minute. It can then use an {@action Interact} action to secure the brain in one of its empty brain blisters."
						],
						"name": "Collect Brain"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"confused"
				],
				"weaknesses": [
					{
						"name": "brain loss"
					}
				]
			}
		},
		{
			"name": "Brine Shark",
			"source": "B1",
			"page": 152,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"medium",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 10
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"walk": 15,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d12+7} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The brine shark dives straight down into the water, moving up to twice its swim Speed in a straight vertical line. It can use this ability while grabbing a creature."
						],
						"name": "Deep Plunge"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Brontosaurus",
			"source": "B1",
			"page": 100,
			"level": 10,
			"traits": [
				"n",
				"gargantuan",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 0,
				"con": 5,
				"int": -4,
				"wis": 2,
				"cha": 1
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tail",
					"attack": 23,
					"traits": [
						"sweep",
						"reach <20 feet>"
					],
					"effects": [
						"Improved Knockdown"
					],
					"damage": "{@damage 2d10+13} bludgeoning plus Improved Knockdown",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 23,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The brontosaurus makes a tail {@action Strike} and compares the attack roll to the AC of up to three foes, each of whom must be within its tail's melee reach and adjacent to at least one other target. It rolls damage only once and applies it to each creature hit. A Tail Sweep counts as two attacks for its multiple attack penalty."
						],
						"name": "Tail Sweep"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 29}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Bugbear Thug",
			"source": "B1",
			"page": 47,
			"level": 2,
			"traits": [
				"ne",
				"medium",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 7
				},
				"intimidation": {
					"std": 4
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"bastard sword",
				"javelin (3)",
				"leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bastard sword",
					"attack": 10,
					"traits": [
						"two-hand <d12>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 10,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 8,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The bugbear thug {@action Stride||Strides} up to 10 feet and attempts to {@action Grapple} a creature they're {@condition undetected} by. If they succeed, they also deal fist damage to that creature."
						],
						"name": "Bushwhack"
					},
					{
						"entries": [
							"The bugbear thug gains a +3 circumstance bonus to damage rolls against creatures they have {@condition grabbed}."
						],
						"name": "Mauler"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 34
					}
				]
			}
		},
		{
			"name": "Bugbear Tormentor",
			"source": "B1",
			"page": 47,
			"level": 3,
			"traits": [
				"ne",
				"medium",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 9
				},
				"intimidation": {
					"std": 7
				},
				"stealth": {
					"std": 8
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"chain shirt",
				"dagger",
				"sickle (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 11,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "sickle",
					"attack": 11,
					"traits": [
						"agile",
						"finesse",
						"trip"
					],
					"damage": "{@damage 1d4+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 10,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The bugbear tormentor deals {@dice 1d6} extra precision damage to flatfooted creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The bugbear tormentor makes a dazzling series of attacks with two weapons, using the first attack to throw their foe off guard against a second attack at a different angle. They make one {@action Strike} with each of their two melee weapons, both against the same target. The target is automatically {@condition flat-footed} against the second attack. Apply the bugbear tormentor's multiple attack penalty to the {@action Strike||Strikes} normally."
						],
						"name": "Twin Feint"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 44
					}
				]
			}
		},
		{
			"name": "Bulette",
			"source": "B1",
			"page": 48,
			"level": 8,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 6,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"abilities": [
					"powerful jumper"
				],
				"walk": 40,
				"burrow": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"damage": "{@damage 2d10+10} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A bulette gains a +1 circumstance bonus to attack and damage rolls with its jaws against a specific type of creature designated as its favorite food. Unless otherwise stated, a bulette's favored prey is halflings. Elves are never a favored prey for bulettes."
						],
						"name": "Favored Prey"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The bulette attempts a {@action High Jump} or {@action Long Jump}. If it's adjacent to an enemy at the apex of its {@action High Jump} or at the end of its {@action Long Jump}, it can make a claw {@action Strike} against the enemy at that moment. If the bulette jumps at least 5 feet vertically or at least 20 feet horizontally, it can attempt two claw {@action Strike||Strikes} instead of one. The bulette's multiple attack penalty doesn't increase until it has made all the claw {@action Strike||Strikes} that are part of its Leaping Charge."
						],
						"name": "Leaping Charge"
					},
					{
						"entries": [
							"A bulette jumps 10 feet up on a successful {@action High Jump}, or 20 feet up on a critical success."
						],
						"name": "Powerful Jumper"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 120
					}
				]
			}
		},
		{
			"name": "Bunyip",
			"source": "B1",
			"page": 49,
			"level": 3,
			"traits": [
				"n",
				"medium",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "blood scent"
				},
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 10,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"damage": "{@damage 1d10+4} piercing plus {@damage 1d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The bunyip can smell blood in the water from up to 1 mile away."
						],
						"name": "Blood Scent"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As {@action Attack of Opportunity}, but both the bunyip and the triggering creature must be in water."
						],
						"name": "Attack of Opportunity",
						"trigger": "A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The bunyip deals bleed damage to a living creature.",
						"requirements": "The bunyip is not {@condition fatigued} or already in a frenzy.",
						"entries": [
							"The bunyip flies into a frenzy that lasts 1 minute. While frenzied, the bunyip gains a +4 status bonus to damage rolls with its jaws, gains 8 temporary HP that go away at the end of the frenzy, and takes a \u20132 penalty to AC."
						],
						"name": "Blood Frenzy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"primal"
						],
						"entries": [
							"The bunyip lets out a loud and horrifying roar.",
							"Other creatures within 100 feet must succeed at a {@dc 21} Will save or become {@condition frightened 2} ({@condition frightened 3} on a critical failure, {@condition frightened 1} on a success, or unaffected on a critical success)",
							"No matter the result, the creature is temporarily immune to the effect for 1 minute."
						],
						"name": "Roar"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"morph",
							"primal",
							"transmutation"
						],
						"entries": [
							"A bunyip can alter its form slightly to gain an advantage and make it harder to recognize. When it does, its teeth shrink and its jaws {@action Strike} doesn't deal the {@damage 1d6} {@condition persistent damage||persistent bleed damage}. It can choose to gain either a long snake tail, granting its tail {@action Strike} reach <10 feet> and Grab, or squat crocodile legs, increasing its land Speed to 20 feet. If it uses Shift Form again, the bunyip can return to normal or switch between a long tail or crocodile legs."
						],
						"name": "Shift Form"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Cacodaemon",
			"source": "B1",
			"page": 70,
			"level": 1,
			"traits": [
				"ne",
				"tiny",
				"daemon",
				"fiend"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"daemonic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"deception": {
					"std": 5
				},
				"religion": {
					"std": 6
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 2
			},
			"speed": {
				"walk": 5,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"traits": [
						"agile",
						"disease",
						"evil",
						"finesse",
						"magical"
					],
					"effects": [
						"cacodaemonia"
					],
					"damage": "{@damage 1d8} piercing plus {@damage 1d4} evil and cacodaemonia",
					"types": [
						"evil",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic",
									"notes": [
										"at will"
									]
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								},
								{
									"name": "fear"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Cacodaemonia",
						"traits": [
							"disease"
						],
						"note": "The cacodaemon can telepathically communicate with the afflicted creature at any distance on the same plane",
						"DC": 17,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition stupefied 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition stupefied 2}",
								"duration": "1 day"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							{
								"type": "list",
								"items": [
									"{@bold Lizard} Speed 20 feet; Melee jaws +8 (agile, finesse), Damage {@damage 1d8+1} piercing",
									"{@bold Octopus size} Small; Speed 20 feet, swim 30 feet; Melee tentacle +8 (finesse), Damage {@damage 1d8+1} bludgeoning plus Grab; Melee beak +8 (agile, finesse), Damage {@damage 1d6} piercing plus 2 poison",
									"{@bold Scorpion size} Small; Speed 30 feet; Melee pincer +8 (agile, finesse), Damage {@damage 1d6+1} bludgeoning plus Grab; Melee stinger +8 (agile, finesse), Damage {@damage 1d6+1} piercing plus {@damage 1d4} poison"
								]
							}
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"death",
							"divine",
							"necromancy"
						],
						"entries": [
							"Once per day, a cacodaemon can ingest the soul of a sentient creature within 30 feet that died within the last minute. When it does, the cacodaemon grows a fist-sized soul gem (Hardness 2, HP 8) in its gut and can regurgitate it at any time as an {@action Interact} action. Destroying the gem frees the soul within but does not return the deceased creature to life. The caster of a spell to return a creature to life whose soul is trapped within a soul gem must succeed at a {@dc 30} {@skill Religion} check. On a success, the soul gem shatters and the creature is returned to life as normal for the spell.",
							"By using an {@action Interact} action, a fiend can ingest a soul gem it is holding, condemning the soul to the fiend's home plane. The fiend gains fast healing 5 for 1 minute."
						],
						"name": "Soul Lock"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 22
					}
				],
				"immunities": [
					"death effects"
				]
			}
		},
		{
			"name": "Caligni Creeper",
			"source": "B1",
			"page": 50,
			"level": 2,
			"traits": [
				"cn",
				"small",
				"caligni",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "light blindness"
				}
			],
			"languages": {
				"languages": [
					"caligni"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 4
				},
				"stealth": {
					"std": 10
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 3,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"black smear poison (3 doses; see page 50)",
				"dagger"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"effects": [
						"black smear poison (see below)"
					],
					"damage": "{@damage 1d4+4} piercing plus black smear poison (see below)",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 10,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"effects": [
						"black smear poison (see below)"
					],
					"damage": "{@damage 1d4} piercing plus black smear poison (see below)",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 15,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"light"
						],
						"entries": [
							"When the caligni creeper dies, their body combusts in a flash of bright light. All creatures in a 10-foot emanation must succeed at a {@dc 17} Fortitude save or be {@condition blinded} for {@dice 1d6} rounds. Creatures with light blindness who successfully save are still {@condition blinded} for 1 round. The creeper's gear and treasure are left in a pile where they died. As this isn't a {@trait magical} effect, the light has no effect within magical darkness."
						],
						"name": "Death Flash"
					}
				],
				"bot": [
					{
						"entries": [
							"The caligni creeper deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 30,
						"abilities": [
							"death flash"
						]
					}
				]
			}
		},
		{
			"name": "Caligni Dancer",
			"source": "B1",
			"page": 50,
			"level": 1,
			"traits": [
				"cn",
				"small",
				"caligni",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "light blindness"
				}
			],
			"languages": {
				"languages": [
					"caligni"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"performance": {
					"std": 6
				},
				"stealth": {
					"std": 7
				},
				"thievery": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 3
			},
			"items": [
				"baton (light mace)",
				"dagger"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "baton",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"shove"
					],
					"damage": "{@damage 1d4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "counter performance"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fortune",
							"manipulate"
						],
						"trigger": "An ally within 10 feet of the dancer rolls a saving throw against a {@trait mental} or {@trait illusion} effect.",
						"entries": [
							"The target ally can roll the save twice and take the better result."
						],
						"name": "Distracting Frolic"
					},
					{
						"traits": [
							"light"
						],
						"entries": [
							"When the dancer dies, their body combusts in a flare of white light. All creatures in a 10-foot emanation must succeed at a {@dc 17} Fortitude save or be {@condition dazzled} for {@dice 1d4} rounds.",
							"Calignis that fail this save are also {@condition frightened 1}. The dancer's gear and treasure are left in a pile where they died. As this isn't a {@trait magical} effect, the light has no effect within magical darkness."
						],
						"name": "Death Flare"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"curse",
							"enchantment",
							"occult",
							"mental"
						],
						"entries": [
							"The caligni dancer touches a foe and curses it. If the target fails a {@dc 18} Will save, it gains {@condition clumsy 1} and {@condition stupefied 1}. The target is then temporarily immune for 24 hours. These conditions persist until the curse is removed. The victim can attempt a new {@dc 18} Will save once per hour to end the curse."
						],
						"name": "Dancer's Curse"
					},
					{
						"entries": [
							"The caligni dancer deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 18,
						"abilities": [
							"death flare"
						]
					}
				]
			}
		},
		{
			"name": "Caligni Stalker",
			"source": "B1",
			"page": 51,
			"level": 4,
			"traits": [
				"cn",
				"medium",
				"caligni",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "light blindness"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 13
				},
				"thievery": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"black smear poison (6 doses; see below)",
				"leather armor",
				"shortsword (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 13,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"effects": [
						"black smear poison (see below)"
					],
					"damage": "{@damage 1d6+7} piercing plus black smear poison (see below)",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 19,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"light"
						],
						"entries": [
							"When the stalker dies, their body combusts in a flash of white-hot flame. All creatures in a 20-foot burst take {@damage 5d6} fire damage ({@dc 21} basic Reflex save)",
							"The stalker's gear and treasure are unaffected by the flames and are left in a pile where they died."
						],
						"name": "Death Flame"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The caligni stalker makes two {@action Strike||Strikes} against the same target, one with each of their shortswords. The stalker combines the damage of any attacks that hit and applies precision damage, resistances, and weaknesses only once. Both attacks count toward the stalker's multiple attack penalty, but the penalty increases only after both attacks."
						],
						"name": "Double Slice"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory"
						],
						"entries": [
							"Each caligni creeper within 30 feet of the stalker can {@action Step}. Each creeper can benefit from Encircling Command only once per round."
						],
						"name": "Encircling Command"
					},
					{
						"entries": [
							"The caligni stalker deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Many calignis use a debilitating poison crafted from subterranean fungi."
						],
						"name": "Black Smear Poison"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 60,
						"abilities": [
							"death flame"
						]
					}
				]
			}
		},
		{
			"name": "Cassisian",
			"source": "B1",
			"page": 16,
			"level": 1,
			"traits": [
				"ng",
				"tiny",
				"angel",
				"celestial"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"diplomacy": {
					"std": 6
				},
				"religion": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 1,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "headbutt",
					"attack": 6,
					"traits": [
						"agile",
						"finesse",
						"good",
						"magical"
					],
					"damage": "{@dice 1d6-1} bludgeoning plus {@damage 1d4} good",
					"types": [
						"bludgeoning",
						"good"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "know direction"
								},
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								},
								{
									"name": "heal"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action."
						],
						"name": "Transfer Protection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn't change its Speed or the attack and damage bonuses for its {@action Strike||Strikes}, but it might change the damage type {@action Strike||Strikes} deal (typically to bludgeoning). Any further changes for specific forms are noted below.",
							{
								"type": "list",
								"items": [
									"{@bold Dog size} Small; {@ability scent} (imprecise) 30 feet, Speed 40 feet; Melee jaws +7, Damage {@damage 1d6+2} piercing plus Knockdown",
									"{@bold Fish swim} Speed 30 feet"
								]
							}
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"evocation"
						],
						"entries": [
							"The cassisian releases beams of heat or cold from its eyes, dealing {@damage 2d6} cold or fire damage ({@dc 17} basic Reflex save) to all creatures in a 15-foot line. It can't use Eye Beams again for {@dice 1d4} rounds."
						],
						"name": "Eye Beams"
					},
					{
						"entries": [
							"While the cassisian isn't particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt {@skill Lore} checks on any topic, provided (at the GM's discretion) the cassisian has encountered the topic in question before. The cassisian's limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use."
						],
						"name": "Repository of Lore"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20
					}
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 3,
						"name": "cold"
					},
					{
						"amount": 3,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Catfolk Pouncer",
			"source": "B1",
			"page": 54,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 1,
			"traits": [
				"cg",
				"medium",
				"catfolk",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"amurrun",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 6
				},
				"nature": {
					"std": 4
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": -1,
				"wis": 1,
				"cha": 1
			},
			"items": [
				"greataxe",
				"leather armor",
				"spear (3)"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 8,
					"traits": [
						"sweep"
					],
					"damage": "{@damage 1d12+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fortune"
						],
						"trigger": "The catfolk pouncer fails or critically fails a Reflex saving throw.",
						"entries": [
							"Frequency Once per day. Reroll that saving throw and take the better result."
						],
						"name": "Cat's Luck"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The catfolk pouncer {@action Stride||Strides} up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee {@action Strike} against that enemy."
						],
						"name": "Sudden Charge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 19
					}
				]
			}
		},
		{
			"name": "Cauthooj",
			"source": "B1",
			"page": 55,
			"level": 12,
			"traits": [
				"n",
				"medium",
				"beast"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "thoughtsense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 24
				},
				"stealth": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 7,
				"int": -3,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 26,
					"traits": [
						"agile",
						"deadly <1d12>",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"mental",
							"occult"
						],
						"entries": [
							"The cauthooj senses a creatures mental essence at the listed ranged."
						],
						"name": "Thoughtsense"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"move"
						],
						"trigger": "The cauthooj is the target of a melee",
						"entries": [
							"{@action Strike} and is adjacent to another enemy that is also within the reach of the melee {@action Strike}. The cauthooj nimbly hops aside, redirecting the triggering {@action Strike} against the adjacent enemy. The cauthooj {@action Stride||Strides} up to half its Speed, and this movement does not trigger reactions."
						],
						"name": "Hop-Dodge"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"mental",
							"primal",
							"sonic"
						],
						"entries": [
							"With subtle alterations in the pitch and tone of its song, the cauthooj directs one creature {@condition confused} by its Warbling Song to make a {@action Strike}. This works like other {@action Strike||Strikes} made by {@condition confused} creatures, except that the cauthooj chooses the target. If no target is in reach or range, or the creature is unable to {@action Strike} for any other reason, this ability has no effect."
						],
						"name": "Staccato Strike"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"incapacitation",
							"mental",
							"primal"
						],
						"entries": [
							"The cauthooj gives a strange, ululating cry that causes nearby creatures to lash out violently and without control. Each creature within a 120-foot emanation that can hear the cauthooj must attempt a {@dc 32} Will save to resist the effect.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected and is temporarily immune for 1 minute.",
									"Success": "The target is unaffected.",
									"Failure": "The target is {@condition confused} for 1 round.",
									"Critical Failure": "The target is {@condition confused} for 1 round and immediately attacks itself (in the normal fashion for attacking oneself while {@condition confused}). This {@action Strike} doesn't give the creature a flat check to recover from the confusion."
								}
							}
						],
						"name": "Warbling Song"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "sonic"
					}
				]
			}
		},
		{
			"name": "Cave Bear",
			"source": "B1",
			"page": 40,
			"level": 6,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 16
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 6,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"damage": "{@damage 2d10+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+6} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The bear gains a +4 circumstance bonus to damage rolls against creatures it has {@condition grabbed}."
						],
						"name": "Mauler"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The cave bear {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. During the {@action Stride}, it gains a +10-foot circumstance bonus to its Speed."
						],
						"name": "Rush"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Centaur",
			"source": "B1",
			"page": 60,
			"level": 3,
			"traits": [
				"n",
				"large",
				"beast"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"diplomacy": {
					"std": 6
				},
				"intimidation": {
					"std": 6
				},
				"nature": {
					"std": 7
				},
				"survival": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"breastplate",
				"longsword",
				"spear (3)",
				"steel shield (Hardness 5, HP 20, BT 10)"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 9,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d10+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 11,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "spear",
					"attack": 11,
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spear",
					"attack": 9,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Medium or smaller, hoof, {@dc 18}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20,
					"with shield raised": 22
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Centipede Swarm",
			"source": "B1",
			"page": 61,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 7
				},
				"stealth": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": -4
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Centipede Swarm Venom",
						"traits": [
							"poison"
						],
						"DC": 20,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d8} poison damage, {@condition clumsy 1}, and {@condition flat-footed}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 1d8} piercing damage ({@dc 20} basic Reflex save) plus centipede swarm venom."
						],
						"name": "Swarming Bites"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "area damage"
					},
					{
						"amount": 5,
						"name": "splash damage"
					}
				]
			}
		},
		{
			"name": "Ceustodaemon",
			"source": "B1",
			"page": 71,
			"otherSources": {
				"Reprinted": [
					"MotM|19"
				]
			},
			"level": 6,
			"traits": [
				"ne",
				"large",
				"daemon",
				"fiend"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "see invisibility"
				}
			],
			"languages": {
				"languages": [
					"common",
					"daemonic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"deception": {
					"std": 15
				},
				"intimidation": {
					"std": 13
				},
				"stealth": {
					"std": 12
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"traits": [
						"evil",
						"reach <10 feet>"
					],
					"effects": [
						"vicious wounds"
					],
					"damage": "{@damage 2d10+5} piercing plus {@damage 1d6} evil and vicious wounds",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"vicious wounds"
					],
					"damage": "{@damage 2d6+5} slashing plus {@damage 1d6} evil and vicious wounds",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 23,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": 2
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "fly"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"The ceustodaemon breathes flames in a 30-foot cone. Creatures in the cone take {@damage 7d6} fire damage ({@dc 24} basic Reflex save). The ceustodaemon and each creature that fails the save catch fire, taking {@damage 2d6} {@condition persistent damage||persistent fire damage}. The breath weapon can't be used again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"When bringing a ceustodaemon to another plane with effects like a {@ritual planar binding} or {@ritual planar ally} ritual, the primary and secondary skill DCs are reduced by 5, and the ceustodaemon demands only half the normal cost for its service."
						],
						"name": "Drawn to Service"
					},
					{
						"entries": [
							"On a successful jaws or claw {@action Strike}, the ceustodaemon viciously tears into its victim as similar wounds appear on its own body. The target takes an extra {@dice 1d6} amount of damage, and the ceustodaemon takes the same extra damage. If this extra damage to the target is doubled, due to a critical hit, the ceustodaemon takes double damage as well."
						],
						"name": "Vicious Wounds"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 130
					}
				],
				"immunities": [
					"death effects"
				]
			}
		},
		{
			"name": "Changeling Exile",
			"source": "B1",
			"page": 62,
			"level": 3,
			"traits": [
				"cn",
				"medium",
				"changeling",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"druidic"
				]
			},
			"skills": {
				"deception": {
					"std": 9
				},
				"medicine": {
					"std": 9
				},
				"nature": {
					"std": 11
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 0,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"leather armor",
				"staff"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claws",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "staff",
					"attack": 11,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 21,
					"attack": 11,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "read aura"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "burning hands"
								},
								{
									"name": "shillelagh"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "humanoid form"
								}
							]
						}
					}
				},
				{
					"name": "Druid Order Spells",
					"type": "Focus",
					"DC": 21,
					"fp": 1,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "wild morph"
								},
								{
									"name": "wild shape"
								}
							]
						}
					}
				}
			],
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Chimera",
			"source": "B1",
			"page": 63,
			"level": 8,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"beast"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 18
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -3,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dragon jaws",
					"attack": 20,
					"damage": "{@damage 2d6+9} piercing plus {@damage 2d6} energy damage (see draconic bite)",
					"types": [
						"energy",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "lion jaws",
					"attack": 20,
					"damage": "{@damage 2d10+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "goat horns",
					"attack": 20,
					"damage": "{@damage 2d10+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+9} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Any ability that would sever a chimera's head (such as a critical hit with a vorpal weapon) severs one head at random. Losing a head doesn't kill a chimera (as long as it has one head left), but it does prevent it from making {@action Strike||Strikes} with the lost head or using the head's Breath Weapon."
						],
						"name": "Three Headed"
					},
					{
						"entries": [
							"A chimera gains 2 extra reactions each round that it can use only to make Attacks of Opportunity. It must use a different head for each reaction, and it can't use more than one on the same triggering action. If it loses one of its heads, it also loses one of these extra reactions."
						],
						"name": "Triple Opportunity"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation"
						],
						"entries": [
							"The chimera breathes a cone or line that deals {@dice 9d6} damage to all creatures in the area ({@dc 26} basic save of a type indicated below). The color of the chimera's dragon head determines the area of the Breath Weapon, the type of damage it deals, and the type of save to avoid it. The chimera can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"Black 60-foot line of acid (Reflex)",
									"Blue 60-foot line of electricity (Reflex)",
									"Green 30-foot cone of poison (Fortitude)",
									"Red 30-foot cone of fire (Reflex)",
									"White 30-foot cone of cold (Reflex)"
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"A chimera's dragon head deals an extra {@dice 2d6} damage of a type matching the dragon's color (see Breath Weapon)."
						],
						"name": "Draconic Bite"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The chimera makes a {@action Strike} with its dragon jaws, lion jaws, and goat horns, each at a \u20132 penalty and targeting a different creature. These {@action Strike||Strikes} count as only one attack for the chimera's multiple attack penalty, and the penalty doesn't increase until after it has made all three attacks."
						],
						"name": "Three-Headed Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Choral",
			"source": "B1",
			"page": 17,
			"level": 6,
			"traits": [
				"ng",
				"small",
				"angel",
				"celestial"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"diplomacy": {
					"std": 15
				},
				"performance": {
					"std": 17
				},
				"religion": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": 3,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"walk": 30,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 14,
					"traits": [
						"agile",
						"finesse",
						"good",
						"magical"
					],
					"damage": "{@damage 3d6+1} bludgeoning plus {@damage 1d6} good",
					"types": [
						"bludgeoning",
						"good"
					]
				},
				{
					"range": "Ranged",
					"name": "piercing hymn",
					"attack": 17,
					"traits": [
						"good",
						"magical",
						"range <90 feet>",
						"sonic"
					],
					"effects": [
						"deafening aria"
					],
					"damage": "{@damage 4d6} sonic damage plus {@damage 1d6} good and deafening aria",
					"types": [
						"good",
						"sonic"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 23,
					"attack": 13,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "ghost sound"
								},
								{
									"name": "inspire competence"
								},
								{
									"name": "inspire courage"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "counter performance",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "sound burst",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "remove curse"
								},
								{
									"name": "remove disease"
								},
								{
									"name": "remove fear",
									"amount": "at will"
								},
								{
									"name": "sound burst"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 23,
					"rituals": [
						{
							"name": "angelic messenger"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"evocation",
							"sonic"
						],
						"entries": [
							"20 feet. Allies in the area gain a +2 status bonus to sonic damage rolls and a +1 status bonus to AC and all saves against {@trait sonic} and {@trait auditory} effects. Enemies in the area take a \u20132 status penalty to sonic damage rolls and a \u20131 status penalty to AC and all saves against {@trait sonic} and {@trait auditory} effects."
						],
						"name": "Harmonizing Aura"
					}
				],
				"bot": [
					{
						"entries": [
							"On a critical hit with piercing hymn, the target is {@condition deafened} for 1 minute."
						],
						"name": "Deafening Aria"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The choral angel adds its harmony to a choral angel ally within its harmonizing aura. The ally can cast {@spell calm emotions} or heroism on its next turn in place of its 3rd-level {@spell sound burst} or heighten its 3rd-level {@spell sound burst} by 1 level. If five different choral angels use Harmonize on the same choral angel ally, it can instead cast {@spell divine decree} in place of its 3rd-level {@spell sound burst}."
						],
						"name": "Harmonize"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "sonic"
					}
				]
			}
		},
		{
			"name": "Chuul",
			"source": "B1",
			"page": 64,
			"level": 7,
			"traits": [
				"ce",
				"large",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common (or undercommon, for darklands variants)"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"nature": {
					"std": 13
				},
				"stealth": {
					"std": 14
				},
				"survival": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"swim 25 feet"
				],
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claws",
					"attack": 19,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+9} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+9} bludgeoning, {@dc 25} ({@condition grabbed} by claws only)"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A creature is {@condition grabbed} and {@condition paralyzed} by the chuul's tentacles.",
						"entries": [
							"The creature takes {@damage 3d6} piercing damage."
						],
						"name": "Mandibles"
					},
					{
						"type": "affliction",
						"name": "Paralytic Venom",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 25,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition paralyzed}.",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The chuul has a creature {@condition grabbed}.",
						"entries": [
							"The chuul transfers the {@condition grabbed} creature from its claws to its tentacles, or vice versa. A creature is exposed to the chuul's paralytic venom when transferred into the tentacles and at the start of each of the chuul's turns if it remains {@condition grabbed} by the tentacles."
						],
						"name": "Tentacle Transfer"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"poison"
				]
			}
		},
		{
			"name": "Cinder Rat",
			"source": "B1",
			"page": 148,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"small",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 2,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d8+4} fire plus {@damage 1d4} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The cinder rat ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"fire"
						],
						"entries": [
							"5 feet. A creature that enters the aura or begins its turn there must succeed at a {@dc 22} Fortitude save or become {@condition sickened 1}. Everything within the aura, including the cinder rat, is {@condition concealed} by smoke."
						],
						"name": "Fetid Fumes"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Clay Golem",
			"source": "B1",
			"page": 186,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 10,
			"traits": [
				"uncommon",
				"n",
				"large",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 6,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 24,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"cursed wound"
					],
					"damage": "{@damage 2d10+12} bludgeoning plus cursed wound",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A severely damaged clay golem has a chance of going berserk. If it has 50 or fewer Hit Points at the start of its turn, the golem must succeed at a DC {@flatDC 5} flat check or go berserk. A berserk golem wildly attacks the nearest living creature, or the nearest object if no creatures are nearby."
						],
						"name": "Berserk"
					},
					{
						"entries": [
							"harmed by cold and water ({@dice 5d10}, {@dice 2d6} from areas or {@condition persistent damage}); healed by acid (area {@dice 2d6} HP); {@condition slowed} by earth."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A {@spell disintegrate} spell affects the golem but deals half the normal amount of damage and causes the golem to become {@condition slowed 2} for 1 round."
						],
						"name": "Vulnerable to Disintegrate"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divine",
							"transmutation"
						],
						"trigger": "The clay golem's turn begins.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"It can't trigger this free action on the first turn of combat. The clay golem becomes {@condition quickened} for 1 minute."
						],
						"name": "Quicken"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The golem is berserk.",
						"entries": [
							"The clay golem {@action Strike||Strikes} with its fist at a \u20131 circumstance penalty. If its {@action Strike} hits, the clay golem deals an additional {@dice 1d8} damage and knocks the target {@condition prone}."
						],
						"name": "Berserk Slam"
					},
					{
						"traits": [
							"divine",
							"curse",
							"necromancy"
						],
						"entries": [
							"A creature hit by the clay golem's fist must succeed at a {@dc 29} Fortitude save or be cursed until healed to its maximum HP. The cursed creature can't regain HP except via magic, and anyone casting a spell to heal the creature must succeed at a {@dc 29} counteract check or the healing has no effect. The golem's counteract level is equal to its creature level."
						],
						"name": "Cursed Wound"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"acid",
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Cloaker",
			"source": "B1",
			"page": 65,
			"level": 5,
			"traits": [
				"cn",
				"large",
				"aberration"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"deception": {
					"std": 14,
					"to {@action Impersonate} a cloak, sheet, or ray": 16
				},
				"religion": {
					"std": 12
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": 2,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 10,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"damage": "{@damage 1d10+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 14,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+7} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Cloakers are {@condition concealed} in dim light even to creatures with {@ability low-light vision} and {@ability darkvision}."
						],
						"name": "Shadow Shift"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack",
							"incapacitation"
						],
						"entries": [
							"The cloaker makes an attack roll with a +14 bonus against an adjacent creature's Reflex DC. If it succeeds, it envelops the target, who is {@condition restrained}. Attacks that hit an enveloping cloaker deal half their damage to the cloaker and half to the trapped victim. The cloaker can't {@action Fly}, and when it moves using its land Speed it moves the enveloped creature with it. The cloaker can make only jaws {@action Strike||Strikes} against the {@condition restrained} creature but can make tail {@action Strike||Strikes} against other creatures.",
							"A creature that voluntarily puts on the cloaker becomes engulfed automatically. A cloaker can engulf only Large or smaller creatures, and no more than one creature at a time."
						],
						"name": "Envelop"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"mental"
						],
						"entries": [
							"The cloaker lets out an infrasonic moan that has one of the effects below. A creature that succeeds at a {@dc 22} Will save is unaffected. Any creature that attempts this save becomes temporarily immune for 1 hour. Because the moan is infrasonic, most humanoids don't detect the source of their plight if they aren't already aware of the cloaker.",
							{
								"type": "list",
								"items": [
									"{@bold Fear} (fear, incapacitation) Each creature within a 30-foot emanation becomes {@condition frightened 1} (or, on a critical failure, {@condition frightened 2} and {@condition fleeing} until the end of its next turn).",
									"{@bold Nausea} Each creature within a 30-foot emanation falls {@condition prone} and become {@condition sickened 2}.",
									"{@bold Stupor} The cloaker targets a single creature within 30 feet. The creature becomes {@condition clumsy 1} and {@condition stupefied 1} for 1 minute."
								]
							}
						],
						"name": "Infrasonic Moan"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 80
					}
				]
			}
		},
		{
			"name": "Cloud Giant",
			"source": "B1",
			"page": 173,
			"level": 11,
			"traits": [
				"n",
				"huge",
				"air",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 26
				},
				"crafting": {
					"std": 21
				},
				"diplomacy": {
					"std": 24
				},
				"intimidation": {
					"std": 26
				},
				"performance": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 5,
				"int": 1,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"+1 striking ranseur",
				"sack with 5 rocks"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ranseur",
					"attack": 25,
					"traits": [
						"disarm",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+13} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 24,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 24,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 30,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "levitate",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "solid fog"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air",
							"evocation",
							"primal"
						],
						"entries": [
							"The cloud giant {@action Strike||Strikes} a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional {@damage 4d8} bludgeoning damage and is {@condition deafened} for 1 minute. Whether or not the {@action Strike} hits, each non-cloud giant within a 20-foot emanation, including the target of the {@action Strike}, is buffeted by roaring winds and must attempt a {@dc 30} Fortitude saving throw.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature takes {@damage 2d8} sonic damage.",
									"Failure": "The creature takes {@damage 4d8} sonic damage and is {@condition deafened} until the end of its next turn.",
									"Critical Failure": "As failure, but double damage and also knocked {@condition prone}."
								}
							}
						],
						"name": "Wind Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Cockatrice",
			"source": "B1",
			"page": 66,
			"level": 3,
			"traits": [
				"n",
				"small",
				"beast"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 1,
				"int": -3,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 13,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"calcification"
					],
					"damage": "{@dice 1d8} \u20132 piercing plus calcification",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"traits": [
							"incapacitation",
							"primal",
							"transmutation"
						],
						"entries": [
							"A peck from a cockatrice hardens the flesh of the creature struck. The target must succeed at a {@dc 20} Fortitude save or become {@condition slowed 1} (or {@condition slowed 2} on a critical failure). Further failed saves against calcification increase the {@condition slowed} condition. Once a creature's actions are reduced to 0 by calcification, that creature becomes {@condition petrified}.",
							"Every 24 hours after it was {@condition petrified}, the victim can attempt a {@dc 20} Fortitude save to recover. On a success, it becomes flesh again, but is {@condition slowed 1} for the next 24 hours. On a critical success, the creature recovers and isn't {@condition slowed}. On a failure, the creature remains {@condition petrified}, but can try again in 24 hours. On a critical failure, the petrification is permanent, and the creature can't attempt any more saves."
						],
						"name": "Calcification"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Crag Linnorm",
			"source": "B1",
			"page": 224,
			"level": 14,
			"traits": [
				"uncommon",
				"ce",
				"gargantuan",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"draconic",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 6,
				"int": -3,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 35,
				"fly": 100,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 30,
					"traits": [
						"reach <20 feet>",
						"magical"
					],
					"effects": [
						"crag linnorm venom"
					],
					"damage": "{@damage 3d12+14} piercing plus crag linnorm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"reach <20 feet>",
						"magical"
					],
					"damage": "{@damage 3d8+14} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 30,
					"traits": [
						"reach <20 feet>",
						"magical"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d6+14} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 33,
					"entry": {
						"constant": {
							"5": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"curse",
							"fire",
							"primal"
						],
						"entries": [
							"When a creature slays a crag linnorm, it must succeed at a {@dc 35} Will save or permanently gain weakness to fire 15."
						],
						"name": "Curse of Fire"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The crag linnorm breathes out a stream of magma in a 120-foot line that deals {@damage 12d6} fire damage to creatures within the area ({@dc 34} basic Reflex save). Any creature that fails its save also takes {@damage 4d6} {@condition persistent damage||persistent fire damage}. The crag linnorm can't use Breath Weapon again for {@dice 1d4} rounds. The magma remains until the start of the linnorm's next turn. If the linnorm was on the ground, the magma remains as a burning line on the ground directly under the line of the Breath Weapon, and if the linnorm was airborne, the magma rains downward in a sheet 60 feet high. Any creature that moves across or through the magma takes {@damage 6d6} fire damage ({@dc 34} basic Reflex save). At the start of the linnorm's next turn, the magma cools to a thin layer of brittle stone on the ground, or the magma rain finishes falling and turns to harmless pebbles. The cooled magma quickly degrades to powder and sand over the course of several hours."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d6+14} bludgeoning, {@dc 34}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Crag Linnorm Venom",
						"traits": [
							"fire",
							"injury",
							"poison"
						],
						"DC": 34,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 4d6} fire damage and {@condition drained 1}",
								"duration": null
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} fire damage and {@condition drained 2}.",
								"duration": null
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 270,
						"abilities": [
							"{@ability regeneration} 10 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"fire",
					"curse",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Crimson Worm",
			"source": "B1",
			"page": 59,
			"level": 18,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"beast",
				"fire"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 38
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": -1,
				"con": 9,
				"int": -3,
				"wis": -1,
				"cha": -1
			},
			"speed": {
				"walk": 40,
				"burrow": 40,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 36,
					"traits": [
						"deadly <3d10>",
						"fire",
						"reach <20 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d10+18} piercing plus {@damage 2d6} fire and {@ability Improved Grab}",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 36,
					"traits": [
						"agile",
						"fire",
						"poison",
						"reach <20 feet>"
					],
					"effects": [
						"crimson worm venom"
					],
					"damage": "{@damage 2d12+18} piercing plus {@damage 2d6} fire and crimson worm venom",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "body",
					"attack": 34,
					"traits": [
						"fire",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+16} bludgeoning plus {@damage 2d6} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"As long as a crimson worm is in contact with a fire or body of magma at least as large as itself, it gains fast healing 20. When struck by a magical {@trait fire} effect from anything other than itself, a crimson worm regains Hit Points equal to half the fire damage the effect would otherwise deal."
						],
						"name": "Fire Healing"
					},
					{
						"entries": [
							"The crimson worm recovers from the {@condition paralyzed}, {@condition slowed}, and {@condition stunned} conditions at the end of its turn. It's also immune to penalties to its Speeds and the {@condition immobilized} condition, and it ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain}."
						],
						"name": "Inexorable"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The crimson worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way."
						],
						"name": "Shake It Off",
						"trigger": "The crimson worm would be affected by a condition or adverse effect (such as baleful polymorph).",
						"frequency": {
							"unit": "day",
							"number": 1
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The crimson worm breathes a blast of flame in a 60-foot cone that deals {@damage 18d6} fire damage to all creatures in the area ({@dc 41} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"type": "affliction",
						"name": "Crimson Worm Venom",
						"traits": [
							"poison"
						],
						"DC": 41,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition drained 1} ,",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage and {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} poison damage and {@condition drained 2}.",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The worm Grabs a creature.",
						"entries": [
							"The worm uses Swallow Whole."
						],
						"name": "Fast Swallow"
					},
					{
						"entries": [
							"A crimson worm can burrow through solid stone at a Speed of 20 feet. It can leave a tunnel if it desires, and it usually does."
						],
						"name": "Rock Tunneler"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Huge, {@damage 3d10+10} bludgeoning plus {@damage 2d6} fire, Rupture 36."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The worm makes a {@action Strike} once against each creature in its reach. It can {@action Strike} up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks."
						],
						"name": "Thrash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 36
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 410
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Crocodile",
			"source": "B1",
			"page": 67,
			"level": 2,
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 7,
					"in water": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": -5,
				"wis": 1,
				"cha": -4
			},
			"speed": {
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+4} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"35 feet"
						],
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "The crocodile must have a creature {@condition grabbed}.",
						"entries": [
							"The crocodile tucks its legs and rolls rapidly, twisting its victim. It makes a jaws {@action Strike} with a +2 circumstance bonus to the attack roll against the {@condition grabbed} creature. If it hits, it also knocks the creature {@condition prone}. If it fails, it releases the creature."
						],
						"name": "Death Roll"
					},
					{
						"entries": [
							"The crocodile can hold its breath for about 2 hours."
						],
						"name": "Deep Breath"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Cyclops",
			"source": "B1",
			"page": 68,
			"level": 5,
			"traits": [
				"uncommon",
				"ne",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"cyclops",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"intimidation": {
					"std": 10
				},
				"survival": {
					"std": 12
				},
				"fortune-telling lore": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -1,
				"con": 2,
				"int": 0,
				"wis": 3,
				"cha": -1
			},
			"items": [
				"greataxe",
				"heavy crossbow (10 bolts)",
				"hide armor"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 14,
					"traits": [
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d12+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "heavy crossbow",
					"attack": 8,
					"traits": [
						"range increment <120 feet>",
						"reload <2>"
					],
					"damage": "{@damage 1d10+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divination",
							"occult",
							"fortune"
						],
						"trigger": "The cyclops is about to roll a d20.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The cyclops peers into an occluded spectrum of possible futures. It gets a success (but not a critical success) on the roll instead of rolling."
						],
						"name": "Flash of Insight"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"The cyclops makes a melee {@action Strike} and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the cyclops's multiple attack penalty."
						],
						"name": "Swipe"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 80
					}
				]
			}
		},
		{
			"name": "Daeodon",
			"source": "B1",
			"page": 43,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 12
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tusk",
					"attack": 14,
					"damage": "{@damage 2d8+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The daeodon {@action Stride||Strides} twice and then makes a tusk {@action Strike}. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.",
							"A medium or smaller creature struck by this attack must succeed at a {@dc 19} Reflex save or be knocked {@condition prone} by the force of the blow."
						],
						"name": "Daeodon Charge"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Dandasuka",
			"source": "B1",
			"page": 274,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"le",
				"small",
				"fiend",
				"rakshasa"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"infernal",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"deception": {
					"std": 14
				},
				"stealth": {
					"std": 13
				},
				"thievery": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 3,
				"int": 1,
				"wis": 1,
				"cha": 3
			},
			"speed": {
				"walk": 25,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 15,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+4} piercing plus {@damage 1d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d4+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 22,
					"attack": 15,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "ventriloquism"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 19,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "clairaudience"
								},
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "clairvoyance"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The dandasuka takes on the appearance of any Small humanoid. This doesn't change the dandasuka's Speed or its attack and damage modifiers with its {@action Strike||Strikes}, but it might change the damage type its {@action Strike||Strikes} deal (typically to bludgeoning). It typically loses its fangs {@action Strike} unless the humanoid form has fangs or a similar unarmed attack."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The dandasuka deals an extra {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					},
					"abilities": [
						"+2 status to all saves vs. magic, +3 status to all saves vs. divine magic"
					]
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "physical",
						"note": "except piercing"
					}
				]
			}
		},
		{
			"name": "Dark Naga",
			"source": "B1",
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 242,
			"level": 7,
			"traits": [
				"uncommon",
				"le",
				"large",
				"aberration"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "mind reading",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 16
				},
				"athletics": {
					"std": 13
				},
				"deception": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 6,
				"con": 4,
				"int": 3,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 19,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"dark naga venom"
					],
					"damage": "{@damage 2d8+5} piercing plus dark naga venom",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "feather fall"
								},
								{
									"name": "illusory object"
								},
								{
									"name": "longstrider"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "illusory creature"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "magic missile"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "haste"
								},
								{
									"name": "lightning bolt"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "wall of fire"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 25,
					"entry": {
						"constant": {
							"3": {
								"spells": [
									{
										"name": "mind reading"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"abjuration",
							"occult"
						],
						"entries": [
							"Dark nagas are immune to any form of mind reading."
						],
						"name": "Guarded Thoughts"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Dark Naga Venom",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 25,
						"savingThrow": "Fortitude",
						"maxDuration": "5 minutes",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@condition slowed 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition unconscious} with no {@skill Perception} check to wake up",
								"duration": "{@dice 1d4+1} minutes"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 115
					}
				]
			}
		},
		{
			"name": "Deadly Mantis",
			"source": "B1",
			"page": 233,
			"level": 11,
			"traits": [
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 25
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 3,
				"con": 5,
				"int": -5,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 50,
				"climb": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 25,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+14} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "leg",
					"attack": 24,
					"traits": [
						"agile",
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+14} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The deadly mantis flings a {@condition grabbed} creature into the air, up to 30 feet overhead and up to 30 feet away from the mantis (the creature takes damage from the fall as normal). If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a {@dc 31} basic Reflex save."
						],
						"name": "Fling"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The mantis Leaps up to 40 feet vertically and 20 feet horizontally. At any point during the jump, it can make a leg {@action Strike}. If it hits, it automatically Grabs the target, bringing the creature along until the end of the jump."
						],
						"name": "Leaping Grab"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The mantis makes a mandibles {@action Strike} against a creature it has {@condition grabbed}. If that {@action Strike} hits and the creature is wearing armor with Hardness 12 or lower, the armor is {@condition broken}. This {@action Strike} doesn't further damage armor that's already {@condition broken}."
						],
						"name": "Rending Mandibles"
					},
					{
						"entries": [
							"On the first round of combat, creatures that haven't acted are {@condition flat-footed} to the giant mantis."
						],
						"name": "Sudden Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Deep Gnome Rockwarden",
			"source": "B1",
			"page": 75,
			"level": 5,
			"traits": [
				"n",
				"small",
				"gnome",
				"humanoid"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnomish",
					"terran",
					"undercommon"
				]
			},
			"skills": {
				"crafting": {
					"std": 9
				},
				"diplomacy": {
					"std": 11
				},
				"nature": {
					"std": 14
				},
				"stealth": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 2,
				"con": 3,
				"int": 0,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"hide armor",
				"pick",
				"primal focus",
				"scroll of nondetection",
				"sling (10 bullets)"
			],
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pick",
					"attack": 10,
					"traits": [
						"fatal <d10>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 11,
					"traits": [
						"propulsive",
						"range increment <50 feet>"
					],
					"damage": "{@damage 1d6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 24,
					"attack": 14,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "read aura"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "ant haul"
								},
								{
									"name": "shocking grasp"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "deafness"
								},
								{
									"name": "spider climb"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "meld into stone"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 21,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						}
					}
				}
			],
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 63
					}
				]
			}
		},
		{
			"name": "Deep Gnome Scout",
			"source": "B1",
			"page": 74,
			"level": 1,
			"traits": [
				"n",
				"small",
				"gnome",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnomish",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"nature": {
					"std": 5
				},
				"stealth": {
					"std": 7,
					"underground": 10
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"light pick",
				"sling (20 bullets)"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "light pick",
					"attack": 7,
					"traits": [
						"agile",
						"fatal <d8>"
					],
					"damage": "{@damage 1d4+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 9,
					"traits": [
						"propulsive",
						"range increment <50 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d6+1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 14,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"If the deep gnome scout starts its turn {@condition undetected} or {@condition hidden} to a creature, that creature is {@condition flat-footed} against the deep gnome scout's attacks until the end of the turn."
						],
						"name": "Hidden Movement"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 18
					}
				]
			}
		},
		{
			"name": "Deep Gnome Warrior",
			"source": "B1",
			"page": 75,
			"level": 2,
			"traits": [
				"n",
				"small",
				"gnome",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnomish",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 5
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": 0,
				"wis": 1,
				"cha": -1
			},
			"items": [
				"heavy crossbow (20 bolts)",
				"spear",
				"steel shield (Hardness 5, HP 20, BT 10)",
				"studded leather armor"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spear",
					"attack": 10,
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "heavy crossbow",
					"attack": 8,
					"traits": [
						"range increment <120 feet>",
						"reload <2>"
					],
					"damage": "{@damage 1d10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 15,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18,
					"with shield raised": 20
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 34
					}
				]
			}
		},
		{
			"name": "Deinonychus",
			"source": "B1",
			"page": 97,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 9,
					"jumping": 12
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 1,
				"cha": 2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"damage": "{@damage 2d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 9,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+3} slashing plus {@damage 1d4} bleed",
					"types": [
						"bleed",
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The deinonychus {@action Stride||Strides} up to 10 feet and then makes a {@action Strike}, or makes a {@action Strike} and then {@action Stride||Strides} up to 10 feet."
						],
						"name": "Darting Attack"
					},
					{
						"entries": [
							"Bleeding creatures are {@condition flat-footed} to the deinonychus."
						],
						"name": "Predator's Advantage"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Deinosuchus",
			"source": "B1",
			"page": 67,
			"level": 9,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 16,
					"in water": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 5,
				"int": -5,
				"wis": 2,
				"cha": -4
			},
			"speed": {
				"walk": 30,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 22,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+13} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 1d10+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"50 feet"
						],
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A deinosuchus can hold its breath for about 2 hours."
						],
						"name": "Deep Breath"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 2d8+7} bludgeoning, Rupture 18."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Demilich",
			"source": "B1",
			"page": 222,
			"level": 15,
			"traits": [
				"rare",
				"ne",
				"tiny",
				"undead"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"common",
					"draconic",
					"elf",
					"infernal",
					"necril",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"arcana": {
					"std": 32
				},
				"deception": {
					"std": 26
				},
				"occultism": {
					"std": 30
				},
				"religion": {
					"std": 21
				},
				"stealth": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 4,
				"con": 0,
				"int": 7,
				"wis": -2,
				"cha": 5
			},
			"items": [
				"{@item demilich eye gem|B1} (2)"
			],
			"speed": {
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 27,
					"traits": [
						"reach <0 feet>",
						"finesse",
						"magical"
					],
					"damage": "{@dice 1d4-3} piercing plus {@damage 6d6} negative",
					"types": [
						"negative",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 40,
					"attack": 30,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink",
									"amount": "at will"
								},
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "spell turning",
									"amount": "at will"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "wail of the banshee"
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Typically, a demilich is inert when encountered and doesn't take actions until its {@i contingency} reaction has been triggered (see below)."
						],
						"name": "Torpor"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"evocation"
						],
						"entries": [
							"20 feet. Telekinetic whirlwind activates when the demilich ends torpor. Loose debris in the area whip up into a whirling storm. This obscures vision, making any creature in the area {@condition concealed}, and causes creatures in its area (except the demilich) to treat all creatures as {@condition concealed}. Any creature other than the demilich that enters or begins its turn in the aura takes {@damage 2d12} bludgeoning damage."
						],
						"name": "Telekinetic Whirlwind"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"note": "A demilich has one permanent 8th-level {@spell contingency} spell in effect with one of its arcane innate spells of 5th level or lower as the companion spell\u2014typically {@spell dimension door}.",
						"trigger": "While the lich is in torpor, a creature disturbs the demilich's remains, touches its treasure, or casts a spell that would affect the demilich.",
						"entries": [
							"The demilich ends torpor, rolls initiative, and gains the effect of its {@spell contingency}'s companion spell. The {@i contingency} resets after 24 hours."
						],
						"name": "Contingency"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The demilich's turn begins.",
						"entries": [
							"The demilich casts {@spell blink}, {@spell fly}, {@spell spell turning}, or {@spell true seeing} on itself. It usually chooses {@spell spell turning} unless it already has that spell in effect."
						],
						"name": "Countermeasures"
					}
				],
				"bot": [
					{
						"traits": [
							"arcane"
						],
						"entries": [
							"A demilich has gemstone eyes that glow when the demilich is active. Each eye contains an 8th-level spell that targets one creature (usually one eye has {@spell maze} and the other {@spell polar ray}). The demilich can {@action Activate An Item||Activate} an eye. This uses the number of spellcasting actions the spell requires, and also requires command and envision components. When the demilich casts a spell from a gemstone eye, that eye stops glowing for {@dice 1d4} rounds, during which time that eye's spell can't be used. Occasionally, one or both of the two {@item demilich eye gem|B1|demilich eye gems} can be harvested from a destroyed demilich as magic items."
						],
						"name": "Demilich Eye Gems"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"necromancy",
							"negative"
						],
						"requirements": "A soul has been trapped in one of the demilich's blight quartz gems (see Trap Soul) for 24 hours.",
						"entries": [
							"The demilich consumes the soul. The soul is utterly destroyed, and the demilich regains HP equal to double the creature's level."
						],
						"name": "Devour Soul"
					},
					{
						"entries": [
							"A demilich can replace all material and somatic components for casting spells with verbal components, and can replace all {@action Interact} components for activating magic items with envision components."
						],
						"name": "Mental Magic"
					},
					{
						"entries": [
							"A demilich long ago absorbed the spells from a staff into gemstone nodules embedded in its skull, with larger nodules representing higher-level spells. It can cast any of the spells as though it were {@action Activate an Item||Activating} the staff, and regains 1 charge per 4 hours spent in torpor, to a maximum of 8 charges. A typical demilich has the spells from a {@item greater staff of necromancy}, but it could have spells from another staff of 8th level or lower instead."
						],
						"name": "Staff Gems"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"components": [
							"command"
						],
						"frequency": {
							"special": "once per day per gem"
						},
						"entries": [
							"Ten blight quartz gemstones on the demilich's skull can trap the souls of the living. The {@action Activate an Item||Activated} gem casts {@spell bind soul}. This {@spell bind soul} can target and affect a {@condition dying} creature instead of a corpse. The {@condition dying} creature can attempt a {@dc 38} Fortitude save; if it succeeds, it doesn't die and its soul is not trapped but it's enervated 2 (or is unaffected entirely on a critical success). When the soul of a creature gets trapped, the creature's body swiftly turns to dust.",
							"The gemstones work like the black sapphires used in {@spell bind soul}, except that they can hold creatures of up to 17th level and have a value of 200 gp apiece. The demilich can Devour a Soul it has trapped."
						],
						"name": "Trap Soul"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+1 status to all saves vs. positive"
					]
				},
				"hp": [
					{
						"hp": 220,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"disease",
					"paralyzed",
					"polymorph",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "physical",
						"note": "except bludgeoning"
					}
				]
			}
		},
		{
			"name": "Dero Magister",
			"source": "B1",
			"page": 85,
			"level": 5,
			"traits": [
				"uncommon",
				"ce",
				"small",
				"dero",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"crafting": {
					"std": 12
				},
				"medicine": {
					"std": 8
				},
				"occultism": {
					"std": 12
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": 3,
				"wis": -1,
				"cha": 5
			},
			"items": [
				"{@item aklys|b1}"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aklys",
					"attack": 10,
					"traits": [
						"trip"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "aklys",
					"attack": 13,
					"traits": [
						"ranged trip",
						"tethered",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 24,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "sound burst"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "modify memory"
								}
							]
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 24,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "forbidding ward"
								},
								{
									"name": "message"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "grim tendrils"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "phantom pain"
								},
								{
									"name": "soothe"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "hideous laughter"
								},
								{
									"name": "paranoia"
								},
								{
									"name": "spectral hand"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "vampiric touch"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A dero magister takes 10 damage for every hour they're exposed to sunlight."
						],
						"name": "Vulnerable to Sunlight"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"incapacitation",
							"mental",
							"visual"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The magister focuses their gaze on a creature they can see within 30 feet. The target is {@condition dazzled} for 1 round and must succeed at a {@dc 24} Will saving throw or be {@condition confused} for 1 round."
						],
						"name": "Cytillesh Stare"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 65
					}
				],
				"immunities": [
					"confusion"
				],
				"weaknesses": [
					{
						"name": "vulnerable to sunlight"
					}
				]
			}
		},
		{
			"name": "Dero Stalker",
			"source": "B1",
			"page": 84,
			"level": 2,
			"traits": [
				"ce",
				"small",
				"dero",
				"humanoid"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"medicine": {
					"std": 3
				},
				"stealth": {
					"std": 8
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": -1,
				"cha": 1
			},
			"items": [
				"{@item aklys}",
				"{@item giant centipede venom} (4 doses)",
				"{@item hand crossbow} (20 {@item bolt (generic)||bolts}"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aklys",
					"attack": 8,
					"traits": [
						"trip"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "aklys",
					"attack": 10,
					"traits": [
						"ranged trip",
						"tethered",
						"thrown <20 feet>; page 85"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 10,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"giant centipede venom"
					],
					"damage": "{@damage 1d6} piercing plus giant centipede venom",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A dero stalker takes 4 damage for every hour they're exposed to sunlight."
						],
						"name": "Vulnerable to Sunlight"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature targets the dero with an attack and the dero can see the attacker.",
						"requirements": "The dero stalker is not {@condition encumbered}.",
						"entries": [
							"The dero dodges out of the way, gaining a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"entries": [
							"A dero stalker deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 30
					}
				],
				"weaknesses": [
					{
						"name": "vulnerable to sunlight"
					}
				]
			}
		},
		{
			"name": "Dero Strangler",
			"source": "B1",
			"page": 84,
			"level": 3,
			"traits": [
				"ce",
				"small",
				"dero",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"intimidation": {
					"std": 7
				},
				"medicine": {
					"std": 4
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": 0,
				"wis": -1,
				"cha": 2
			},
			"items": [
				"{@item aklys}",
				"{@item hand crossbow} (10 {@item bolt (generic)||bolts})",
				"{@item lethargy poison} (5 doses)",
				"{@item rope (50 feet)}"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aklys",
					"attack": 11,
					"traits": [
						"trip; page 85"
					],
					"damage": "{@damage 1d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "aklys",
					"attack": 10,
					"traits": [
						"ranged trip",
						"tethered",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 10,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"lethargy poison"
					],
					"damage": "{@damage 1d6+2} piercing plus lethargy poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 19,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "sound burst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A dero strangler takes 8 damage for every hour they're exposed to sunlight."
						],
						"name": "Vulnerable to Sunlight"
					}
				],
				"bot": [
					{
						"name": "Strangle",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack",
							"nonlethal"
						],
						"requirement": "The dero must have two free hands, or be wielding an aklys and have one hand free.",
						"entries": [
							"The dero attempts an Athletics check to Grab with a +2 circumstance bonus. On a success, the target takes 1d6+6 bludgeoning damage. Double the damage on a critical success."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"confusion"
				],
				"weaknesses": [
					{
						"name": "vulnerable to sunlight"
					}
				]
			}
		},
		{
			"name": "Desert Drake",
			"source": "B1",
			"page": 135,
			"level": 8,
			"traits": [
				"ne",
				"large",
				"dragon",
				"earth"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 13
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": -1,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"abilities": [
					"burrow 20 feet (sand only)",
					"fly 50 feet"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 20,
					"damage": "{@damage 2d12+8} piercing plus {@damage 1d6} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+8} bludgeoning plus Push 5 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The desert drake is targeted with an attack.",
						"entries": [
							"The desert drake raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the desert drake is flying at the time it is attacked, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The desert drake makes two fangs {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"The desert drake spits a ball of electrically charged sand to a range of 60 feet that explodes into a cloud with a 15-foot-radius burst. Creatures in the area take {@damage 9d6} electricity damage ({@dc 27} basic Reflex save). The cloud remains for {@dice 1d4} rounds, granting concealment to everything within. The desert drake can't use Sandstorm Breath again for {@dice 1d6} rounds."
						],
						"name": "Sandstorm Breath"
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The desert drake {@action Stride||Strides} or {@action Fly||Flies} twice."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 16,
						"name": "electricity"
					}
				]
			}
		},
		{
			"name": "Dezullon",
			"source": "B1",
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 94,
			"level": 10,
			"traits": [
				"n",
				"medium",
				"plant"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 19
				},
				"stealth": {
					"std": 21,
					"in forests or swamps": 24
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 7,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"climb 30 feet"
				],
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "vine",
					"attack": 21,
					"traits": [
						"acid",
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d6+8} bludgeoning plus {@damage 3d6} acid and Grab",
					"types": [
						"acid",
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "acid glob",
					"attack": 23,
					"traits": [
						"acid",
						"range <30 feet>"
					],
					"effects": [
						"amnesia venom"
					],
					"damage": "{@damage 4d8} acid plus amnesia venom",
					"types": [
						"acid"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature entering the emanation must attempt a {@dc 27} Fortitude save. On a failure, the creature is {@condition sickened 1}, and on a critical failure is also {@condition slowed 1}. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition. A creature that succeeds at the save is temporarily immune to this effect for 1 minute."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Amnesia Venom",
						"traits": [
							"mental",
							"poison"
						],
						"DC": 29,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@condition flat-footed} and {@condition clumsy 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition confused}, {@condition flat-footed}, and {@condition clumsy 2}.",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d6+2} bludgeoning."
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Until the next time it acts, the dezullon appears to be a normal pitcher plant. It has an automatic result of 41 (44 in forests or swamps) on {@skill Deception} checks and DCs to pass as a non-creature plant."
						],
						"name": "Root"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 130,
						"abilities": [
							"{@ability regeneration} 15 (deactivated by fire)"
						]
					}
				],
				"resistances": [
					{
						"amount": 20,
						"name": "acid"
					}
				]
			}
		},
		{
			"name": "Dhampir Wizard",
			"source": "B1",
			"page": 95,
			"level": 2,
			"traits": [
				"ne",
				"medium",
				"dhampir",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"arcana": {
					"std": 8
				},
				"deception": {
					"std": 5
				},
				"intimidation": {
					"std": 5
				},
				"society": {
					"std": 8
				},
				"stealth": {
					"std": 7
				},
				"vampire lore": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 0,
				"int": 4,
				"wis": 0,
				"cha": 1
			},
			"items": [
				"dagger",
				"spellbook containing their prepared spells",
				"staff"
			],
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 6
					},
					"abilities": [
						"+2 circumstance to all saves vs. disease"
					]
				},
				"hp": [
					{
						"hp": 22,
						"abilities": [
							"negative healing"
						]
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"versatile S"
					],
					"name": "dagger",
					"attack": 7,
					"damage": "{@damage 1d4+2} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"two-handed d8"
					],
					"name": "staff",
					"attack": 6,
					"damage": "{@damage 1d6+2} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"nonlethal"
					],
					"name": "fist",
					"attack": 7,
					"damage": "{@damage 1d4+2} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 7,
					"damage": "{@damage 1d4+2} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 18,
					"attack": 8,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "grim tendrils",
									"amount": 2
								},
								{
									"name": "magic missile"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Blood of the Night",
						"entries": [
							"The dhampir's penalty and Hit Point reduction from the {@condition drained} condition are reduced as though the condition value were 1 lower."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Dire Wolf",
			"source": "B1",
			"page": 334,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 12,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Knockdown or Grab"
					],
					"damage": "{@damage 1d10+5} piercing plus Knockdown or Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 20}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"The dire wolf's {@action Strike||Strikes} deal {@damage 1d6} extra damage to creatures within reach of at least two of the wolf's allies."
						],
						"name": "Pack Attack"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "The dire wolf has a creature {@condition grabbed} with its jaws.",
						"entries": [
							"The dire wolf fiercely shakes the {@condition grabbed} creature with its teeth, dealing {@dice 1d10+2} damage ({@dc 20} basic Fortitude save)."
						],
						"name": "Worry"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Djinni",
			"source": "B1",
			"page": 163,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"uncommon",
				"cg",
				"large",
				"air",
				"elemental",
				"genie"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect magic"
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"arcana": {
					"std": 11
				},
				"athletics": {
					"std": 11
				},
				"crafting": {
					"std": 9
				},
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 13
				},
				"society": {
					"std": 9
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 2,
				"int": 2,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"scimitar"
			],
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 15,
					"traits": [
						"forceful +1",
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 16,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"nonlethal",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d4+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "crashing wind",
					"attack": 15,
					"traits": [
						"air",
						"arcane",
						"evocation",
						"range increment <20 feet>"
					],
					"damage": "{@damage 1d8+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 23,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enhance victuals",
									"amount": "at will"
								},
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "illusory creature"
								},
								{
									"name": "illusory object"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "creation"
								},
								{
									"name": "gaseous form"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"amount": "at will",
									"notes": [
										"to Astral Plane, Elemental Planes or Material Plane only"
									]
								}
							]
						},
						"constant": {
							"3": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"air",
							"arcane",
							"aura",
							"evocation"
						],
						"entries": [
							"20 feet. All squares in the djinni's aura are {@quickref difficult terrain||3|terrain} for {@action Stride||Striding} and Flying creatures. Creatures with the {@trait air} trait are immune."
						],
						"name": "Whirlwind"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"air",
							"arcane",
							"evocation"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a {@dc 21} Fortitude save. On a success, it avoids being moved, and on a critical failure it falls {@condition prone} in addition to being moved. Creatures with the {@trait air} trait are immune."
						],
						"name": "Hurricane Blast"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 71
					}
				],
				"immunities": [
					"acid"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "mental"
					},
					{
						"amount": 5,
						"name": "sonic"
					}
				]
			}
		},
		{
			"name": "Doppelganger",
			"source": "B1",
			"page": 103,
			"level": 3,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"notes": [
					"two other languages"
				]
			},
			"skills": {
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 11
				},
				"society": {
					"std": 8
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 21,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"attack"
						],
						"trigger": "The doppelganger is transformed with Change Shape and another creature moves adjacent to it or takes a {@condition hostile} action against it.",
						"entries": [
							"The doppelganger reverts to its natural form and can make a {@action Strike} against the triggering creature. If the creature was unaware the doppelganger was in disguise, that creature is {@condition flat-footed} against this attack."
						],
						"name": "End the Charade"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The doppelganger takes on the specific appearance of any Small or Medium humanoid who it has seen and whose appearance it remembers. This doesn't change the doppelganger's Speed or its attack and damage bonuses with its {@action Strike||Strikes} but might change the damage type its {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Dragon Turtle",
			"source": "B1",
			"page": 128,
			"level": 9,
			"traits": [
				"n",
				"huge",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common",
					"draconic"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 20,
				"swim": 30
			},
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature adjacent to the dragon turtle targets it with a melee attack.",
						"entries": [
							"The dragon turtle rolls its shell toward the triggering creature, gaining a +2 circumstance bonus to its AC against the triggering attack."
						],
						"name": "Shell Block"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air",
							"fire",
							"primal"
						],
						"entries": [
							"The dragon turtle breathes a massive blast of steam that deals {@damage 10d6} fire damage to creatures within a 50-foot cone ({@dc 27} basic Reflex save). This steam blast affects creatures within the water, as well as outside. The dragon turtle can't use its Breath Weapon again for {@dice 1d4} rounds or until it takes a critical hit (whichever comes first)."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack",
							"move"
						],
						"entries": [
							"The dragon turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The dragon turtle must succeed at an {@skill Athletics} check with a DC of 30 or the pilot's {@skill Lore||Sailing Lore} DC, whichever is higher."
						],
						"name": "Capsize"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon turtle makes two claw {@action Strike||Strikes} and one jaws {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Drakauthix",
			"source": "B1",
			"page": 129,
			"level": 9,
			"traits": [
				"n",
				"huge",
				"fungus"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "sporesight",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 6,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 20,
					"traits": [
						"reach <30 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d8+9} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The drakauthix exudes a cloud of spores that it uses to see. This is an imprecise sense that functions only in areas without strong wind currents. Sporesight does not function underwater."
						],
						"name": "Sporesight"
					}
				],
				"mid": [
					{
						"entries": [
							"Whenever the drakauthix takes at least 10 slashing damage, it releases a cloud of brown spores that has the effect of obscuring mist for 1 minute, centered around the drakauthix. This cloud of spores does not move with the drakauthix, nor is it displaced by its movement."
						],
						"name": "Obscuring Spores"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The drakauthix pulls all creatures it has {@condition grabbed 15} feet closer to itself."
						],
						"name": "Reel In"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The tendrils that cover the drakauthix's body reach out and infest adjacent creatures, dealing {@damage 4d6} poison damage and {@damage 1d6} {@condition persistent damage||persistent poison damage}. A creature can attempt a basic {@dc 27} Reflex save to reduce this damage, but one {@condition grabbed} by the drakauthix takes a \u20134 circumstance penalty to this save."
						],
						"name": "Spore Tendrils"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"]The drakauthix whirls, whipping creatures around it. The drakauthix makes a tentacle {@action Strike} against every creature within its reach."
						],
						"name": "Whirlwind of Hooks"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 190
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					},
					{
						"amount": 10,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Drider",
			"source": "B1",
			"page": 159,
			"level": 6,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"arcana": {
					"std": 14
				},
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 14
				},
				"religion": {
					"std": 13
				},
				"stealth": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": 2,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+1 composite longbow (20 arrows)",
				"glaive"
			],
			"speed": {
				"walk": 30,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "glaive",
					"attack": 16,
					"traits": [
						"deadly <1d8>",
						"forceful",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 16,
					"effects": [
						"drider venom"
					],
					"damage": "{@damage 1d6+10} piercing plus drider venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 16,
					"traits": [
						"deadly <d10>",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <50 feet>"
					],
					"damage": "{@damage 1d8+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 15,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"web trap"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 20,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "clairaudience"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "levitate"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "clairvoyance"
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				},
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 24,
					"attack": 17,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "ray of frost"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "magic missile",
									"amount": 2
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Drider Venom",
						"traits": [
							"poison"
						],
						"DC": 23,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d8} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"A creature hit by a drider's web attack is {@condition immobilized} and stuck to the nearest surface ({@action Escape} {@dc 21})."
						],
						"name": "Web Trap"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Drow Fighter",
			"source": "B1",
			"page": 136,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 5
				},
				"intimidation": {
					"std": 3
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"hand crossbow (10 bolts)",
				"leather armor",
				"lethargy poison (2 doses)",
				"rapier"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 9,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "main-gauche",
					"attack": 9,
					"traits": [
						"agile",
						"disarm",
						"finesse",
						"parry",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 9,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"lethargy poison"
					],
					"damage": "{@damage 1d6+1} piercing plus lethargy poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 14,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The drow fighter draws a weapon using the {@action Interact} action, then {@action Strike||Strikes} with that weapon."
						],
						"name": "Quick Draw"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The drow fighter {@action Strike||Strikes} with its rapier, and gains a +1 circumstance bonus to the attack roll. A creature damaged by the attack takes {@damage 1d6} {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Skewer"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					},
					"abilities": [
						"+1 status to all saves vs. magic, +2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 18
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Drow Priestess",
			"source": "B1",
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 137,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"deception": {
					"std": 8
				},
				"intimidation": {
					"std": 8
				},
				"religion": {
					"std": 9
				},
				"society": {
					"std": 5
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 2,
				"con": 1,
				"int": 0,
				"wis": 4,
				"cha": 1
			},
			"items": [
				"chain mail",
				"hand crossbow (10 bolts)",
				"steel shield (Hardness 5, HP 20, BT 10)",
				"lethargy poison (4 doses)",
				"rapier",
				"religious symbol"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 9,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 9,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"lethargy poison"
					],
					"damage": "{@damage 1d6} piercing plus lethargy poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "know direction"
								},
								{
									"name": "read aura"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "command"
								},
								{
									"name": "fear"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "harm",
									"amount": 3
								},
								{
									"name": "silence"
								},
								{
									"name": "spiritual weapon"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "levitate",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "darkness"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20,
					"with shield raised": 22
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 11
					},
					"abilities": [
						"+1 status to all saves vs. magic, +2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 39
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Drow Rogue",
			"source": "B1",
			"page": 137,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"drow",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"elven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"deception": {
					"std": 7
				},
				"society": {
					"std": 4
				},
				"stealth": {
					"std": 10
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 0,
				"cha": 1
			},
			"items": [
				"hand crossbow (10 bolts)",
				"lethargy poison (2 doses)",
				"{@item shortsword}",
				"studded leather armor"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 10,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"lethargy poison"
					],
					"damage": "{@damage 1d6} piercing plus lethargy poison",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 16,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "faerie fire",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The drow rogue is hit or critically hit by an attack made by a creature the drow rogue can see.",
						"requirements": "A drow rogue can't use this reaction while {@condition encumbered}.",
						"entries": [
							"The drow rogue gains a +2 circumstance bonus to their Armor Class against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The drow rogue draws a weapon using the {@action Interact} action, then {@action Strike||Strikes} with that weapon."
						],
						"name": "Quick Draw"
					},
					{
						"entries": [
							"The drow rogue deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					},
					"abilities": [
						"+1 status to all saves vs. magic, +2 status to all saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 26
					}
				],
				"immunities": [
					"sleep"
				]
			}
		},
		{
			"name": "Dryad",
			"source": "B1",
			"page": 246,
			"level": 3,
			"traits": [
				"cg",
				"medium",
				"fey",
				"nymph",
				"plant"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan"
				],
				"abilities": [
					"speak with plants"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 5
				},
				"crafting": {
					"std": 7,
					"woodworking": 9
				},
				"diplomacy": {
					"std": 9
				},
				"nature": {
					"std": 13
				},
				"stealth": {
					"std": 9
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 1,
				"int": 2,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "branch",
					"attack": 12,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 1d12+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 21,
					"attack": 11,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "tanglefoot"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "entangle",
									"amount": "at will"
								},
								{
									"name": "tree shape",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "tree stride",
									"amount": 2
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "speak with plants"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dryad can use {@skill Diplomacy} to {@action Make an Impression} on and make very simple Requests of animals and plants."
						],
						"name": "Nature Empathy"
					}
				],
				"mid": [
					{
						"entries": [
							"A dryad is mystically bonded to a single great tree and must remain within 300 feet of it. If she moves beyond that range, she becomes {@condition sickened 1} and is unable to recover. She must attempt a {@dc 18} Fortitude save every hour or increase the {@condition sickened} value by 1 (to a maximum of {@condition sickened 4}). After 24 hours, she becomes {@condition drained 1}, with this value increasing by 1 every additional 24 hours. A dryad can perform a 24-hour ritual to bond herself to a new tree."
						],
						"name": "Tree Dependent"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"entries": [
							"The dryad touches a tree of enough volume to contain her and merges into it for as long as she wishes. She can {@action Cast a Spell} while inside as long as the spell doesn't require a line of effect outside the tree. She can hear, but not see, what's going on outside the tree. She can {@action Dismiss} this effect.",
							"Significant physical damage dealt to the tree expels the dryad from the tree and deals {@dice 3d6} damage to her. Passwall expels the dryad without dealing damage.",
							"If a dryad uses this ability on her bonded tree, she instead enters an extradimensional living space within the tree; Tree Meld gains the {@trait extradimensional} trait. A dryad can bring up to two other creatures with her when entering her home within her bonded tree. The dryad can still be expelled from this space as above."
						],
						"name": "Tree Meld"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 55
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					},
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Dryad Queen",
			"source": "B1",
			"page": 249,
			"level": 13,
			"traits": [
				"uncommon",
				"cg",
				"medium",
				"fey",
				"nymph",
				"plant"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan"
				],
				"abilities": [
					"speak with plants"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"athletics": {
					"std": 19
				},
				"crafting": {
					"std": 23,
					"woodworking": 25
				},
				"deception": {
					"std": 30
				},
				"diplomacy": {
					"std": 30
				},
				"intimidation": {
					"std": 27
				},
				"nature": {
					"std": 24
				},
				"performance": {
					"std": 28
				},
				"stealth": {
					"std": 25
				},
				"survival": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 6,
				"con": 6,
				"int": 4,
				"wis": 4,
				"cha": 8
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "branch",
					"attack": 27,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 3d12+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "leaves",
					"attack": 27,
					"traits": [
						"conjuration",
						"plant",
						"primal",
						"range increment <60 feet>"
					],
					"damage": "{@damage 3d8+6} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 35,
					"attack": 25,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "gust of wind"
								},
								{
									"name": "negate aroma"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "animal messenger"
								},
								{
									"name": "faerie fire"
								},
								{
									"name": "remove fear"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earthbind"
								},
								{
									"name": "haste"
								},
								{
									"name": "wall of thorns"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "fly"
								},
								{
									"name": "resist energy"
								},
								{
									"name": "stoneskin"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "cone of cold"
								},
								{
									"name": "death ward"
								},
								{
									"name": "heal"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "baleful polymorph"
								},
								{
									"name": "chain lightning"
								},
								{
									"name": "tangling creepers"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "regenerate"
								},
								{
									"name": "summon plant or fungus"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 35,
					"attack": 25,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "tanglefoot"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "shape wood",
									"amount": "at will"
								},
								{
									"name": "tree shape",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "entangle",
									"amount": "at will"
								},
								{
									"name": "sleep",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								},
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "tree stride",
									"amount": 3
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "impaling briars"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "speak with plants"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dryad can use {@skill Diplomacy} to {@action Make an Impression} on and make very simple Requests of animals and plants."
						],
						"name": "Nature Empathy"
					},
					{
						"name": "Tied to the Land",
						"entries": [
							"The dryad queen is tied to a forest or other woodland."
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"enchantment",
							"incapacitation",
							"mental",
							"primal",
							"visual"
						],
						"entries": [
							"{@dc 30}. On a failed save, the target is {@condition immobilized} in awe for 1 minute."
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Nymph's Beauty"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability",
							"add_hash": "Nymph Queen"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"enchantment",
							"incapacitation",
							"mental",
							"primal",
							"visual"
						],
						"entries": [
							"On a failed save, if the target was already affected by the dryad queen's beauty, the target suffers the effects of a failed save against charm."
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Focus Beauty"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"enchantment",
							"mental",
							"primal"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Inspiration"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"entries": [
							"As dryad, except the hamadryad can enter and exit her extradimensional domain from any tree in her domain and she can bring up to eight other creatures with her when she does so."
						],
						"name": "Tree Meld"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 220
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Duergar Bombardier",
			"source": "B1",
			"page": 139,
			"level": 1,
			"traits": [
				"le",
				"medium",
				"duergar",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"crafting": {
					"std": 6
				},
				"occultism": {
					"std": 6
				},
				"stealth": {
					"std": 6
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 2,
				"int": 3,
				"wis": 1,
				"cha": -1
			},
			"items": [
				"alchemist's tools",
				"infused lesser acid flask (2)",
				"infused lesser alchemist's fire (2)",
				"infused reagents (2)",
				"studded leather",
				"warhammer"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "warhammer",
					"attack": 4,
					"traits": [
						"shove"
					],
					"damage": "{@damage 1d8+1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "bomb",
					"attack": 8,
					"traits": [
						"range increment <30 feet>",
						"splash"
					],
					"effects": [
						"varies by bomb"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 17,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									]
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A duergar bombardier's items listed as infused last for 24 hours, or until the next time they make their daily preparations."
						],
						"name": "Infused Items"
					}
				],
				"mid": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"{@item lesser acid flask}, {@item lesser alchemist's fire}, {@item lesser tanglefoot bag}."
						],
						"name": "Alchemical Formulas (1st)"
					},
					{
						"entries": [
							"The duergar bombardier has a range increment of 30 feet with their bombs instead of 20 feet."
						],
						"name": "Far Lobber"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The duergar bombardier creates a single alchemical item from their formula book (see Alchemical Formulas). This item has the {@trait infused} trait, but it remains potent only until the start of the duergar bombardier's next turn."
						],
						"name": "Quick Alchemy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The duergar can use {@action Interact} to draw a bomb, then {@action Strike} with it."
						],
						"name": "Quick Bomber"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 4
					},
					"abilities": [
						"+2 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Duergar Sharpshooter",
			"source": "B1",
			"page": 138,
			"level": 0,
			"traits": [
				"le",
				"medium",
				"duergar",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 3
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": -2
			},
			"items": [
				"chain shirt",
				"crossbow (3 bola bolts and 10 bolts)",
				"light mace"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "light mace",
					"attack": 5,
					"traits": [
						"agile",
						"finesse",
						"shove"
					],
					"damage": "{@damage 1d4+1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 7,
					"traits": [
						"range increment <120 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d8} piercing or bola bolt",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 12,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									]
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"This shot deals no damage, but on a hit, the target must succeed at a {@dc 16} Reflex save or be knocked {@condition prone} and {@condition immobilized} until it is freed with a successful {@dc 15} check to {@action Escape}. This check can be attempted either by the target or a creature adjacent to the target."
						],
						"name": "Bola Bolt"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 16
					}
				]
			}
		},
		{
			"name": "Duergar Taskmaster",
			"source": "B1",
			"page": 139,
			"level": 2,
			"traits": [
				"le",
				"medium",
				"duergar",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 7
				},
				"deception": {
					"std": 7
				},
				"intimidation": {
					"std": 7
				},
				"occultism": {
					"std": 5
				},
				"religion": {
					"std": 6
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"chain mail",
				"maul",
				"religious symbol"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "maul",
					"attack": 8,
					"traits": [
						"shove"
					],
					"damage": "{@damage 1d12+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 18,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "harm"
								},
								{
									"name": "magic weapon"
								},
								{
									"name": "Cantrips",
									"notes": [
										"1st"
									]
								},
								{
									"name": "shield"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 18,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									]
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Duergar taskmasters automatically {@quickref disbelieve all illusion|CRB|2|disbelieving illusions|0} of 1st level or lower."
						],
						"name": "Iron Mind"
					},
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The duergar taskmaster smashes their maul into the ground and invokes Droskar's name to rally their allies to action. All allied duergars of equal or lower level that are within 20 feet of the duergar taskmaster gain a +1 status bonus to attack rolls and damage rolls until the end of the duergar taskmaster's next turn."
						],
						"name": "Take Them Down!"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 8
					},
					"abilities": [
						"+2 status to all saves vs. magic, iron mind"
					]
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Dullahan",
			"source": "B1",
			"page": 140,
			"level": 7,
			"traits": [
				"uncommon",
				"le",
				"medium",
				"undead"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 15
				},
				"intimidation": {
					"std": 17
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 2,
				"int": 2,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"full plate",
				"+1 hatchet",
				"+1 longsword"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "keen longsword",
					"attack": 18,
					"traits": [
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "keen returning hatchet",
					"attack": 17,
					"traits": [
						"agile",
						"sweep"
					],
					"damage": "{@damage 1d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 18,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "keen returning hatchet",
					"attack": 14,
					"traits": [
						"agile",
						"thrown <10 feet>"
					],
					"damage": "{@damage 2d8+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"30 feet, {@dc 23}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Any slashing weapon a dullahan wields becomes keen, and any hatchet it wields becomes returning. If the dullahan kills a creature with a critical hit using a slashing weapon, the target is decapitated as though the dullahan had used Reap on the target. These effects remain only while the dullahan holds the weapon."
						],
						"name": "Head Hunter"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dullahan removes the head of a dead creature within reach. Each creature within the area of the dullahan's frightful presence must attempt a new save, even if they are temporarily immune."
						],
						"name": "Reap"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"occult"
						],
						"entries": [
							"The dullahan summons a {@creature war horse} with elite adjustments (page 6) and the {@trait fiend} trait. This steed remains until it is slain, the dullahan Dismisses it, or the dullahan summons another steed."
						],
						"name": "Summon Steed"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 95,
						"abilities": [
							"fast healing 5"
						]
					}
				],
				"immunities": [
					"poison",
					"fear",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Duskwalker Ghost Hunter",
			"source": "B1",
			"page": 262,
			"level": 4,
			"traits": [
				"n",
				"medium",
				"duskwalker",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 8
				},
				"deception": {
					"std": 6
				},
				"intimidation": {
					"std": 6
				},
				"nature": {
					"std": 8
				},
				"stealth": {
					"std": 12
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"composite longbow (20 arrows)",
				"hatchet (2)",
				"leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hatchet",
					"attack": 12,
					"traits": [
						"agile",
						"sweep"
					],
					"damage": "{@damage 1d6+5} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 14,
					"traits": [
						"deadly <1d10>",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hatchet",
					"attack": 14,
					"traits": [
						"agile",
						"sweep",
						"thrown <10 feet>"
					],
					"damage": "{@damage 1d6+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The duskwalker's weapons have the benefits of the {@item ghost touch} property rune on attacks against incorporeal undead."
						],
						"name": "Ghost Hunter"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The duskwalker designates as its prey a single creature that it can see and hear or that it is {@action Track||Tracking}. It gains a +2 circumstance bonus to {@skill Perception} checks when it Seeks its prey and a +2 circumstance bonus to {@skill Survival} checks when it Tracks its prey. It also ignores the penalty for making ranged attacks within its second range increment against its prey.",
							"Lastly, it gains a +2 circumstance bonus to {@skill Deception} checks, {@skill Intimidation} checks, and {@skill Stealth} checks against its prey and to any check to {@action Recall Knowledge} about its prey, as well as a +1 circumstance bonus to AC against its prey's attacks. The duskwalker can have only one prey designated at a time."
						],
						"name": "Hunt Prey"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The duskwalker makes two longbow {@action Strike||Strikes} against its hunted prey. If both {@action Strike||Strikes} hit, combine their damage for the purpose of resistances and weaknesses."
						],
						"name": "Hunted Shot"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21,
					"against prey; see Hunt Prey": 22
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 56
					}
				],
				"immunities": [
					"effects that would transform their body or soul to an undead"
				]
			},
			"hasImages": true
		},
		{
			"name": "Eagle",
			"source": "B1",
			"page": 141,
			"level": -1,
			"traits": [
				"n",
				"small",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 1,
				"int": -4,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"walk": 10,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 6,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 6,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The eagle Flies up to double its fly Speed in a straight line, descending at least 10 feet, and then makes a talon {@action Strike}."
						],
						"name": "Eagle Dive"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 6
					}
				]
			}
		},
		{
			"name": "Earth Mephit",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 150,
			"level": 1,
			"traits": [
				"n",
				"small",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 2
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": -1,
				"con": 2,
				"int": -2,
				"wis": 0,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"burrow": 20,
				"fly": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 8,
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 17,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "meld into stone"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"earth"
						],
						"entries": [
							"The earth mephit breathes rocks in a 15-foot cone that deals {@damage 2d6} bludgeoning damage to each creature within the area ({@dc 17} basic Reflex save). The earth mephit can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 20,
						"abilities": [
							"fast healing 2 (while underground)"
						]
					}
				]
			}
		},
		{
			"name": "Efreeti",
			"source": "B1",
			"page": 164,
			"level": 9,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"uncommon",
				"le",
				"large",
				"elemental",
				"fire",
				"genie"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect magic"
				}
			],
			"languages": {
				"languages": [
					"common",
					"ignan"
				]
			},
			"skills": {
				"arcana": {
					"std": 14
				},
				"athletics": {
					"std": 22
				},
				"crafting": {
					"std": 14
				},
				"deception": {
					"std": 19
				},
				"diplomacy": {
					"std": 17
				},
				"intimidation": {
					"std": 19
				},
				"society": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"breastplate",
				"+1 striking scimitar"
			],
			"speed": {
				"walk": 25,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 21,
					"traits": [
						"fire",
						"forceful +2",
						"magical",
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 2d6+11} slashing plus {@damage 2d6} fire",
					"types": [
						"fire",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d4+11} bludgeoning plus {@damage 2d6} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 29,
					"attack": 19,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "produce flame"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "gaseous form"
								},
								{
									"name": "invisibility",
									"amount": 2
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "illusory object"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"notes": [
										"Elemental Planes, or {@place Material Plane} only"
									]
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"traits": [
							"fire"
						],
						"entries": [
							"When the efreeti grabs a creature, that creature takes {@damage 2d6} fire damage, and takes {@damage 2d6} fire damage at the end of each of its turns as long as it remains {@condition grabbed}."
						],
						"name": "Burning Grasp"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"polymorph",
							"transmutation"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The efreeti changes a creature's size. This works as a 4th-level {@spell enlarge} or {@spell shrink} spell but can target an unwilling creature ({@dc 29} Fortitude save negates)."
						],
						"name": "Change Size"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The efreeti has one hand free.",
						"entries": [
							"The efreeti makes a melee {@action Strike} while keeping one hand free. If the {@action Strike} hits, the target is {@condition grabbed} in the efreeti's free hand."
						],
						"name": "Combat Grab"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"fire"
				]
			}
		},
		{
			"name": "Elananx",
			"source": "B1",
			"page": 143,
			"level": 6,
			"traits": [
				"ne",
				"medium",
				"fey",
				"fire"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 14
				},
				"survival": {
					"std": 14,
					"to {@action Track}": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 2,
				"int": -3,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"traits": [
						"magical"
					],
					"damage": "{@damage 2d6+8} piercing and {@damage 1d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fire",
							"primal",
							"transmutation"
						],
						"trigger": "The elananx takes damage from a {@condition hostile} source.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The elananx disperses into a cloud of smoke and cinders, filling its space and a 20-foot emanation. While in this form, the elananx can't be attacked or targeted, and it doesn't take up space. Anything inside this cloud is {@condition concealed}, and any creature ending its turn there takes {@damage 2d6} fire damage. At the start of its turn, the elananx returns to its normal form in any square the cloud covered. If the elananx {@action Strike||Strikes} a creature using its first action after returning to its normal form, the target is {@condition flat-footed} and the {@action Strike} deals an extra {@damage 1d6} fire damage."
						],
						"name": "Cinder Dispersal"
					}
				],
				"bot": [
					{
						"entries": [
							"The elananx's {@action Strike||Strikes} deal an extra {@dice 1d6} damage to creatures within the reach of at least two of its allies."
						],
						"name": "Pack Attack"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The elananx {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the elananx began this action {@condition hidden}, it remains {@condition hidden} until after the attack."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"Hailing from the Plane of Air, these beings appear in a variety of sizes and shapes."
						],
						"name": "Elemental, Air"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 95
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Electric Eel",
			"source": "B1",
			"page": 142,
			"level": 1,
			"traits": [
				"n",
				"small",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 2,
				"con": 2,
				"int": -5,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 5,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 6,
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 6,
					"traits": [
						"agile"
					],
					"effects": [
						"stunning shock"
					],
					"damage": "{@damage 1d4+1} bludgeoning plus {@damage 1d4} electricity and stunning shock",
					"types": [
						"bludgeoning",
						"electricity"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"traits": [
							"incapacitation"
						],
						"entries": [
							"A creature critically hit by the electric eel's tail must attempt a {@dc 17} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition stunned 1}.",
									"Failure": "The creature is {@condition stunned 2}.",
									"Critical Failure": "The creature is {@condition stunned 3}."
								}
							}
						],
						"name": "Stunning Shock"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 18
					}
				]
			}
		},
		{
			"name": "Elemental Avalanche",
			"source": "B1",
			"page": 147,
			"level": 11,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"n",
				"huge",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 90
				}
			],
			"languages": {
				"languages": [
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 24
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": -1,
				"con": 8,
				"int": 0,
				"wis": 3,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 25,
				"burrow": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 24,
					"traits": [
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 24,
					"traits": [
						"brutal",
						"range increment <80 feet>"
					],
					"damage": "{@damage 2d12+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching solid ground, the elemental avalanche is {@condition slowed 1}, can't use reactions, and can't Trample."
						],
						"name": "Earthbound"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"earth",
							"primal",
							"transmutation"
						],
						"entries": [
							"10 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating {@quickref difficult terrain||3|terrain}. A creature moving in the terrain takes {@damage 2d8} piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the {@trait earth} trait ignore all effects within the area. The elemental avalanche can disable or activate spike stones as a single action, which has the {@trait concentrate} trait."
						],
						"name": "Spike Stones"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The elemental avalanche crumbles into the ground, Burrowing down 10 feet. This Burrowing does not trigger reactions. The elemental avalanche can't Crumble again for {@dice 1d4} rounds."
						],
						"name": "Crumble",
						"trigger": "The elemental avalanche takes damage from a {@condition hostile} source while atop rock or earth."
					}
				],
				"bot": [
					{
						"entries": [
							"The elemental avalanche can {@action Burrow} through any earthen matter, including rock. When it does so, the elemental avalanche moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, fist, {@dc 30}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Elemental Hurricane",
			"source": "B1",
			"page": 145,
			"level": 11,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"n",
				"huge",
				"air",
				"elemental"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 7,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"swiftness"
				],
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "gust",
					"attack": 24,
					"traits": [
						"finesse",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d10+12} bludgeoning plus Push 10 feet",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "lightning lash",
					"attack": 24,
					"traits": [
						"range increment <75 feet>"
					],
					"damage": "{@damage 2d12+6} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"air",
							"aura"
						],
						"entries": [
							"20 feet. Air within the emanation is {@quickref difficult terrain||3|terrain} for Flying creatures that do not have the {@trait air} trait."
						],
						"name": "High Winds"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The elemental hurricane disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the elemental hurricane reforms in any space in which it can fit within 100 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed."
						],
						"name": "Disperse",
						"trigger": "The living whirlwind takes damage from a {@condition hostile} action."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"air"
						],
						"entries": [
							"The elemental breathes a 30-foot cone of air. Creatures in the cone must succeed at a {@dc 29} Fortitude save or be knocked away from the elemental. A creature knocked into a solid object stops moving and takes {@damage 10d6} bludgeoning damage. The elemental hurricane can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is Pushed 20 feet.",
									"Failure": "The creature is Pushed 40 feet.",
									"Critical Failure": "The creature is Pushed 40 feet and knocked {@condition prone}."
								}
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The elemental's movement doesn't trigger reactions."
						],
						"name": "Swiftness"
					},
					{
						"entries": [
							"Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries."
						],
						"name": "Elemental, Earth"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Elemental Inferno",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 149,
			"level": 11,
			"traits": [
				"n",
				"huge",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 6,
				"con": 5,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 70
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tendril",
					"attack": 24,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+12} fire plus {@damage 3d8} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent"
					]
				},
				{
					"range": "Ranged",
					"name": "fire mote",
					"attack": 24,
					"traits": [
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d10+6} fire",
					"types": [
						"fire"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The elemental inferno ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"fire"
						],
						"entries": [
							"When the elemental inferno dies, it explodes, dealing {@damage 7d6} fire damage to each creature in a 10-foot emanation ({@dc 30} basic Reflex save)."
						],
						"name": "Explosion"
					},
					{
						"traits": [
							"aura",
							"fire"
						],
						"entries": [
							"10 feet, {@damage 7d6} fire, {@dc 28} basic Reflex."
						],
						"name": "Intense Heat"
					}
				],
				"bot": [
					{
						"entries": [
							"When the elemental inferno scores a critical hit, its body surges with blue flames, increasing the damage of its intense heat and Inferno {@action Leap} by {@dice 3d6} until the start of its next turn."
						],
						"name": "Blue Flames"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The elemental inferno jumps horizontally and vertically with a maximum height and distance each equal to its Speed. Its intense heat is suppressed until the end of the jump. At any point during the jump, flames explode from the elemental in a 30-foot emanation, dealing {@damage 12d6} fire damage to each creature within the area ({@dc 30} basic Reflex save). The elemental inferno can't Inferno {@action Leap} again for {@dice 1d4} rounds."
						],
						"name": "Inferno Leap"
					},
					{
						"entries": [
							"Mephits\u2014sometimes known as elemental scamps\u2014are little bipedal critters with bat-like wings who serve stronger elementals on the Elemental Planes or neophyte spellcasters who summon them to the Material Plane. All mephits have an inkling of magical power as well as a breath weapon."
						],
						"name": "Elemental, Mephit"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 210,
						"abilities": [
							"explosion"
						]
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Elemental Tsunami",
			"source": "B1",
			"page": 153,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 11,
			"traits": [
				"n",
				"huge",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"stealth": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 6,
				"con": 6,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 35,
				"swim": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "wave",
					"attack": 24,
					"traits": [
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+12} bludgeoning plus Push or Pull 10 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching water, the living waterfall is {@condition slowed 1} and can't use reactions."
						],
						"name": "Water-Bound"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"water"
						],
						"entries": [
							"30 feet. Water in the area that is in the same body of water as the living waterfall is {@quickref difficult terrain||3|terrain} for Swimming creatures that don't have the {@trait water} trait."
						],
						"name": "Vortex"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"primal",
							"water"
						],
						"entries": [
							"The elemental puts out all fires in a 20-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier)."
						],
						"name": "Drench"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The elemental tsunami quickly expands its space to fill the area of its vortex. Creatures within the vortex's emanation take {@damage 5d12+6} bludgeoning damage ({@dc 31} basic Fortitude save). A creature that fails this save is Pushed 20 feet. The elemental tsunami then retracts to its former space. The elemental tsunami can't Surge again for {@dice 1d4} rounds."
						],
						"name": "Surge"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 195
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Elephant",
			"source": "B1",
			"page": 154,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 17
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tusk",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "trunk",
					"attack": 18,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"grabbing trunk"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A Medium or smaller creature hit by the elephant's trunk is {@condition grabbed}. If the elephant moves, it can bring the {@condition grabbed} creature along with it."
						],
						"name": "Grabbing Trunk"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, foot, {@dc 24}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 130
					}
				]
			}
		},
		{
			"name": "Erinys",
			"source": "B1",
			"page": 89,
			"level": 8,
			"traits": [
				"le",
				"medium",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"crafting": {
					"std": 14
				},
				"deception": {
					"std": 19
				},
				"diplomacy": {
					"std": 15
				},
				"intimidation": {
					"std": 19
				},
				"religion": {
					"std": 16
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 5,
				"int": 2,
				"wis": 4,
				"cha": 5
			},
			"items": [
				"breastplate",
				"+1 striking composite longbow (60 arrows)",
				"longsword",
				"100 feet of erinys-hair rope"
			],
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flaming longsword",
					"attack": 19,
					"traits": [
						"evil",
						"fire",
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+8} slashing plus {@damage 1d6} evil and {@damage 1d6} fire",
					"types": [
						"evil",
						"fire",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "flaming composite longbow",
					"attack": 20,
					"traits": [
						"deadly <1d10>",
						"evil",
						"fire",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 2d8+4} piercing plus {@damage 1d6} evil and {@damage 1d6} fire",
					"types": [
						"evil",
						"fire",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "rope",
					"attack": 19,
					"traits": [
						"magical",
						"range increment <30 feet>"
					],
					"effects": [
						"rope snare"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "illusory object"
								},
								{
									"name": "illusory disguise",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "divine wrath"
								},
								{
									"name": "retributive pain"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"Any weapon an erinys holds gains the effects of a flaming rune while they hold it."
						],
						"name": "Flames of Fury"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The erinys hovers in place if they are flying and fires one arrow at any number of creatures in a 30-foot cone. Each attack is rolled separately. This counts as one attack for the purpose of the erinys's multiple attack penalty."
						],
						"name": "Furious Fusillade"
					},
					{
						"entries": [
							"An erinys carries a coil of rope woven of their hair (use the statistics for rope) that animates in their hands. When a creature is hit by the erinys's rope, a segment of the rope tears loose and wraps itself around the creature, imposing a 10\u2013foot circumstance penalty to Speed. The piece that tears off is 10 feet long for a Medium or smaller creature, and doubles in length for each size larger than Medium. When a creature {@action Escape||Escapes} the effect ({@dc 26}), the detached segment of rope withers away into useless black sludge."
						],
						"name": "Rope Snare"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "good"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ether Spider",
			"source": "B1",
			"page": 155,
			"level": 5,
			"traits": [
				"n",
				"large",
				"beast",
				"ethereal"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 3,
				"int": -2,
				"wis": 1,
				"cha": 7
			},
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 15,
					"traits": [
						"magical"
					],
					"effects": [
						"ether spider venom",
						"Grab"
					],
					"damage": "{@damage 1d10+7} piercing plus ether spider venom and Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 14,
					"traits": [
						"magical",
						"range increment <30 feet>"
					],
					"effects": [
						"ethereal web trap"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Ether Spider Venom",
						"traits": [
							"poison"
						],
						"DC": 22,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition clumsy 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage, {@condition clumsy 2} and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 3d6} poison damage, {@condition clumsy 3} and {@condition slowed 2}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The ether spider shifts to either the Ethereal Plane or the Material Plane. The ether spider can remain on the Ethereal Plane indefinitely without ill effect. While there, it can see clearly onto the Material Plane with a range of 60 feet. On its first round in an encounter, the ether spider can use this ability once as a free action."
						],
						"name": "Ethereal Step"
					},
					{
						"entries": [
							"A creature hit by the ether spider's web attack is {@condition immobilized} and stuck to the nearest surface ({@action Escape} {@dc 22})."
						],
						"name": "Ethereal Web Trap"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The ether spider flings a gout of stored webs in a 30-foot cone. These webs can pass between the Material Plane and the Ethereal Plane. Each creature in the area is {@condition immobilized}, as ethereal web trap, unless it succeeds at a {@dc 22} Reflex save."
						],
						"name": "Web Burst"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Ettin",
			"source": "B1",
			"page": 156,
			"level": 6,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"ce",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"pidgin of goblin",
					"jotun",
					"and orcish"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"flail (2)"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flail",
					"attack": 16,
					"traits": [
						"disarm",
						"reach <10 feet>",
						"sweep",
						"trip"
					],
					"damage": "{@damage 2d6+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 16,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d6+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Each of an ettin's heads rolls its own initiative and has its own turn. Neither head can {@action Delay}. At the start of a head's turn, that head gets 2 actions and 1 reaction. Each brain controls one of the ettin's arms, but both can move the legs. Any ability that would sever an ettin's head (such as the vorpal weapon property) doesn't cause the ettin to die if it still has its other head, but does cause it to lose the turns, actions, and reactions of the severed head. {@trait Mental} effects that target a single creature affect only one of the ettin's heads.",
							"Items flail (2)"
						],
						"name": "Independent Brains"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 110
					}
				]
			}
		},
		{
			"name": "Faceless Stalker",
			"source": "B1",
			"page": 13,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"alghollthu",
					"aquan",
					"common"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 12
				},
				"deception": {
					"std": 13
				},
				"stealth": {
					"std": 13
				},
				"thievery": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"longsword",
				"studded leather"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 14,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 12,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d6+6} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 19,
					"entry": {
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The faceless stalker spends 10 minutes reshaping its appearance to take on the shape of any Small or Medium humanoid. It gains a +4 circumstance bonus to {@skill Deception} checks to pass as that creature."
						],
						"name": "Assume Form"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The faceless stalker uses its three-pronged tongue to drink the blood of an adjacent {@condition restrained} or {@condition unconscious} creature. The creature gains {@condition drained 1}."
						],
						"name": "Blood Nourishment"
					},
					{
						"entries": [
							"When the faceless stalker successfully Squeezes, it moves through the tight space at full speed. Narrow confines are not {@quickref difficult terrain||3|terrain} for a faceless stalker."
						],
						"name": "Compression"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"requirements": "The faceless stalker is in an assumed form.",
						"entries": [
							"The faceless stalker resumes its true form. Until the start of its next turn, it gains a +2 status bonus to attack rolls, damage rolls, saving throws, and skill checks."
						],
						"name": "Revert Form"
					},
					{
						"entries": [
							"The faceless stalker deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Faerie Dragon",
			"source": "B1",
			"page": 157,
			"level": 2,
			"traits": [
				"uncommon",
				"cg",
				"tiny",
				"dragon"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"sylvan"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"deception": {
					"std": 8
				},
				"diplomacy": {
					"std": 8
				},
				"nature": {
					"std": 4
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 0,
				"int": 2,
				"wis": 0,
				"cha": 2
			},
			"speed": {
				"walk": 15,
				"fly": 40,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"magical",
						"finesse"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 21,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 18,
					"attack": 10,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "tanglefoot"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "grease"
								},
								{
									"name": "illusory object"
								},
								{
									"name": "sleep"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"poison"
						],
						"entries": [
							"The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area must succeed at a {@dc 18} Fortitude save or become {@condition stupefied 2} and {@condition slowed 1} for {@dice 1d4} rounds; on a critical failure, the duration is 1 minute. The faerie dragon can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Fire Giant",
			"source": "B1",
			"page": 172,
			"level": 10,
			"traits": [
				"le",
				"large",
				"fire",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 25
				},
				"crafting": {
					"std": 22
				},
				"intimidation": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 5,
				"int": 2,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"+1 striking greatsword",
				"+1 half plate",
				"sack with 5 rocks"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatsword",
					"attack": 24,
					"traits": [
						"magical",
						"reach <10 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 2d12+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 23,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 23,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d8+13} bludgeoning plus {@damage 1d6} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The fire giant imbues its blade with flames and makes a greatsword {@action Strike} with a \u20132 circumstance penalty against each creature in a 15-foot line. It makes only one attack roll and compares the result to each creature's AC. This {@action Strike} deals an additional {@damage 1d6} fire damage and counts as one attack for the fire giant's multiple attack penalty."
						],
						"name": "Flaming Stroke"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"A rock thrown by a fire giant deals an additional {@damage 1d6} fire damage on a hit."
						],
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Fire Mephit",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 151,
			"level": 1,
			"traits": [
				"n",
				"small",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"deception": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 0,
				"int": -2,
				"wis": 0,
				"cha": 2
			},
			"speed": {
				"walk": 20,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d6} piercing and {@damage 1d4} fire",
					"types": [
						"fire",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 15,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "light"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The fire mephit ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"fire"
						],
						"entries": [
							"The fire mephit breathes flames in a 15-foot cone that deals {@damage 2d4} fire and {@damage 1d4} {@condition persistent damage||persistent fire damage} to each creature within the area ({@dc 17} basic Reflex save). The fire mephit can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 16,
						"abilities": [
							"fast healing 2 (while touching fire)"
						]
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Firewyrm",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 149,
			"level": 9,
			"traits": [
				"n",
				"huge",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 4,
				"int": -1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+11} fire plus {@damage 2d8} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent"
					]
				},
				{
					"range": "Ranged",
					"name": "fire mote",
					"attack": 20,
					"traits": [
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d8+6} fire",
					"types": [
						"fire"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The firewyrm ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"fire"
						],
						"entries": [
							"When the firewyrm dies, it explodes, dealing {@damage 6d6} fire damage to each creature in a 10-foot emanation ({@dc 28} basic Reflex save)."
						],
						"name": "Explosion"
					},
					{
						"traits": [
							"aura",
							"fire"
						],
						"entries": [
							"10 feet, {@damage 4d6} fire, {@dc 25} basic Reflex."
						],
						"name": "Intense Heat"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The firewyrm breathes a 30-foot cone of fire dealing {@damage 7d6} fire and {@damage 2d8} {@condition persistent damage||persistent fire damage} to every creature within the cone ({@dc 28} basic Reflex save). The firewyrm can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 165,
						"abilities": [
							"explosion"
						]
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Flame Drake",
			"source": "B1",
			"page": 131,
			"level": 5,
			"traits": [
				"ce",
				"large",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 9
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": -1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 14,
					"damage": "{@damage 2d8+5} piercing plus {@damage 1d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 14,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Smoke doesn't impair a flame drake's vision; it ignores concealment from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Fangs only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The flame drake makes two fangs {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The flame drake expels a ball of flame to a range of 180 feet that explodes in a 20-foot burst. Creatures in the burst take {@damage 6d6} fire damage ({@dc 22} basic Reflex save). The flame drake can't use Fireball Breath again for {@dice 1d6} rounds."
						],
						"name": "Fireball Breath"
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The flame drake {@action Stride||Strides} or {@action Fly||Flies} twice."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Flash Beetle",
			"source": "B1",
			"page": 41,
			"level": -1,
			"traits": [
				"n",
				"small",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 2,
				"int": -5,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 20,
				"fly": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 8,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"10 feet. The flash beetle's bioluminescent organs fill the area with bright light."
						],
						"name": "Luminescent Aura"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"light"
						],
						"entries": [
							"The flash beetle creates a brilliant flash of light. All creatures in its luminescent aura must succeed at a {@dc 17} Fortitude save or be {@condition dazzled} for 1 minute. The flash beetle's glow then goes out, disabling its aura for 24 hours, during which time it cannot use Light Flash."
						],
						"name": "Light Flash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 6
					}
				]
			}
		},
		{
			"name": "Flesh Golem",
			"source": "B1",
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 185,
			"level": 8,
			"traits": [
				"uncommon",
				"n",
				"large",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -1,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A severely damaged flesh golem has a chance of going berserk. If it has 40 or fewer HP at the start of its turn, the golem must succeed at a DC {@flatDC 5} flat check or go berserk. A berserk golem wildly attacks the nearest living creature, or the nearest object if no creatures are nearby."
						],
						"name": "Berserk"
					},
					{
						"entries": [
							"harmed by fire ({@dice 5d8}, {@dice 3d4} from areas or {@condition persistent damage}); healed by electricity (area {@dice 2d4} HP); {@condition slowed} by cold."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Casting a {@spell flesh to stone} spell on the flesh golem affects the golem normally."
						],
						"name": "Vulnerable to Flesh to Stone"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The golem takes electricity damage and a creature is adjacent to it.",
						"entries": [
							"The golem lashes out and tries to grab a nearby creature. The golem attempts an {@skill Athletics} check to {@action Grapple} an adjacent creature. The creature also takes {@damage 3d6} electricity damage on a success, or {@damage 6d6} electricity damage on a critical success."
						],
						"name": "Electric Reflexes"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The flesh golem is berserk.",
						"entries": [
							"The flesh golem {@action Strike||Strikes} with its fist at a \u20131 circumstance penalty. If it hits, it deals {@damage 1d6} extra damage and knocks the target {@condition prone}."
						],
						"name": "Berserk Slam"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"bleed",
					"electricity",
					"mental",
					"poison",
					"disease",
					"death effects",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Frost Drake",
			"source": "B1",
			"page": 134,
			"level": 7,
			"traits": [
				"ce",
				"large",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				},
				{
					"name": "snow vision"
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 14
				},
				"stealth": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 20,
				"burrow": 20,
				"fly": 50,
				"ice climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 17,
					"damage": "{@damage 2d12+8} piercing plus {@damage 1d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Snow doesn't impair a frost drake's vision; it ignores concealment from snowfall."
						],
						"name": "Snow Vision"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the frost drake's tail successfully damages the frost drake with a {@action Strike}.",
						"entries": [
							"The frost drake attempts to {@action Strike} with its tail. If the {@action Strike} hits, it deals an additional {@dice 1d6} damage."
						],
						"name": "Retaliatory Strike"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The frost drake makes two gangs {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"cold",
							"evocation"
						],
						"entries": [
							"The frost drake spits a ball of liquid up to 60 feet that explodes into a 20-foot-burst cloud of freezing mist. Those in the burst take {@damage 8d6} cold damage ({@dc 25} basic Reflex save). The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into {@quickref difficult terrain||3|terrain} for {@dice 2d4} rounds. It can't use Freezing Mist Breath again for {@dice 1d6} rounds."
						],
						"name": "Freezing Mist Breath"
					},
					{
						"entries": [
							"A frost drake can climb on ice as though it had the listed climb Speed. It ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from ice and snow and doesn't risk falling when crossing ice."
						],
						"name": "Ice Climb"
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The frost drake {@action Stride||Strides} or {@action Fly||Flies} twice."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Frost Giant",
			"source": "B1",
			"page": 171,
			"level": 9,
			"traits": [
				"ce",
				"large",
				"cold",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"crafting": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 17,
					"in snow": 21
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 5,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"breastplate",
				"+1 striking greataxe",
				"sack with 5 rocks"
			],
			"speed": {
				"abilities": [
					"ice stride"
				],
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 21,
					"traits": [
						"magical",
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 2d12+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 21,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 21,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d10+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"cold",
							"evocation",
							"primal"
						],
						"entries": [
							"The frost giant breathes out a 15-foot cone of freezing moisture that quickly condenses into ice, dealing {@damage 4d6} cold damage. Each creature in the cone must attempt a {@dc 28} basic Reflex save. A creature that fails its save is also {@condition immobilized} and takes {@damage 2d6} cold damage at the end of each of its turns until it gets free ({@action Escape} {@dc 28}). The giant can't use Chill Breath again for {@dice 1d4} rounds."
						],
						"name": "Chill Breath"
					},
					{
						"entries": [
							"A frost giant isn't impeded by {@quickref difficult terrain||3|terrain} caused by snow or ice, nor does it need to attempt {@skill Acrobatics} checks to keep from falling on slippery ice."
						],
						"name": "Ice Stride"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The frost giant makes a single greataxe {@action Strike} and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the frost giant's multiple attack penalty."
						],
						"name": "Wide Swing"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"cold"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Fungus Leshy",
			"source": "B1",
			"page": 219,
			"level": 2,
			"traits": [
				"n",
				"small",
				"fungus",
				"leshy"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"druidic",
					"sylvan"
				],
				"abilities": [
					"speak with plants (fungi only)"
				]
			},
			"skills": {
				"athletics": {
					"std": 6
				},
				"nature": {
					"std": 6
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 10,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "spore pod",
					"attack": 10,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"spores"
					],
					"damage": "{@damage 1d6+2} bludgeoning plus spores",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 16,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "speak with plants"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"healing"
						],
						"entries": [
							"As leaf leshy, except only fungi are healed, they regain {@dice 2d8} Hit Points, and the area sprouts fungi."
						],
						"name": "Verdant Burst"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As leaf leshy, except the fungus leshy transforms into a giant mushroom or patch of fungi."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"poison"
						],
						"entries": [
							"A fungus leshy can unleash a cloud of spores that irritates the eyes and throats of non-fungi creatures in a 15-foot emanation. Each creature must succeed at a {@dc 16} Fortitude save or take 1 {@condition persistent damage||persistent poison damage}. A creature has its vision reduced as long as the {@condition persistent damage} continues and can see only within 20 feet (or 10 feet, on a critical failure)."
						],
						"name": "Spore Cloud"
					},
					{
						"entries": [
							"A creature that takes damage from a fungus leshy's spore pod {@action Strike} must attempt a saving throw with the same DC and effect as its Spore Cloud ability."
						],
						"name": "Spores"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Gancanagh",
			"source": "B1",
			"page": 31,
			"level": 4,
			"traits": [
				"cg",
				"medium",
				"azata",
				"celestial"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"athletics": {
					"std": 9
				},
				"deception": {
					"std": 13
				},
				"diplomacy": {
					"std": 13
				},
				"performance": {
					"std": 14
				},
				"religion": {
					"std": 9
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 5,
				"con": 3,
				"int": 2,
				"wis": 1,
				"cha": 5
			},
			"items": [
				"silver rapier",
				"silver virtuoso flute"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "silver rapier",
					"attack": 13,
					"traits": [
						"deadly <1d10>",
						"disarm",
						"finesse",
						"good",
						"magical"
					],
					"damage": "{@damage 1d6+7} piercing plus {@damage 1d4} good",
					"types": [
						"good",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 23,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "mirror image",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "heroism"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "suggestion"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A gancanagh's lungs can't tolerate smoke. They take a \u20132 circumstance penalty to saving throws against effects that create some form of smoke."
						],
						"name": "Vulnerable to Smoke"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The gancanagh can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or their attack and damage bonuses with their {@action Strike||Strikes}, but might change the damage type their {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"The gancanagh embraces or kisses a willing creature, infusing that creature with their invigorating passion. The creature gains a +1 status bonus to attack rolls and 10 temporary Hit Points for 10 minutes. After that time, the target becomes {@condition fatigued} for 10 minutes unless they succeed at a {@dc 21} Fortitude save."
						],
						"name": "Invigorating Passion"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					},
					{
						"amount": 5,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Gargoyle",
			"source": "B1",
			"page": 161,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"beast",
				"earth"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"terran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 9
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": -2,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"damage": "{@damage 2d8+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+3} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"attack"
						],
						"trigger": "The gargoyle is Flying, and a creature moves into an adjacent square below it.",
						"entries": [
							"The gargoyle makes a claw {@action Strike} against the triggering creature."
						],
						"name": "Clawed Feet"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Until the next time it acts, the gargoyle appears to be a statue. It has an automatic result of 32 on {@skill Deception} checks and DCs to pass as a statue."
						],
						"name": "Statue"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 40
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Gelatinous Cube",
			"source": "B1",
			"page": 254,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"large",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 11,
					"to Shove": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -5,
				"con": 5,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "cube face",
					"attack": 11,
					"effects": [
						"paralysis"
					],
					"damage": "{@damage 1d6} acid plus paralysis",
					"types": [
						"acid"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sewer ooze can sense nearby motion through vibration and air movement."
						],
						"name": "Motion Sense"
					},
					{
						"entries": [
							"A gelatinous cube is so clear that it's difficult to spot. A successful {@dc 23} {@skill Perception} check is required to notice a stationary cube, and a creature must be {@action Search||Searching} to attempt this check. A creature that walks into the cube is automatically Engulfed (this usually causes the GM to call for initiative)."
						],
						"name": "Transparent"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 19}, {@damage 2d6} acid, {@action Escape} {@dc 19}, Rupture 7. A creature Engulfed by the gelatinous cube must also attempt a saving throw against paralysis."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"incapacitation"
						],
						"entries": [
							"A creature Engulfed by the cube or hit by its attack is {@condition paralyzed} unless it succeeds at a {@dc 20} Fortitude save. A victim can attempt a new save to recover at the end of each of its turns."
						],
						"name": "Paralysis"
					},
					{
						"entries": [
							"A gelatinous cube's acid damages only organic material\u2014not metal, stone, or other inorganic substances."
						],
						"name": "Weak Acid"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 10
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 0
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"acid",
					"mental",
					"precision",
					"critical hits",
					"unconscious",
					"visual"
				]
			}
		},
		{
			"name": "Gelugon",
			"source": "B1",
			"page": 91,
			"level": 13,
			"traits": [
				"le",
				"large",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 23
				},
				"deception": {
					"std": 25
				},
				"diplomacy": {
					"std": 25
				},
				"intimidation": {
					"std": 23
				},
				"religion": {
					"std": 26
				},
				"society": {
					"std": 25
				},
				"stealth": {
					"std": 22
				},
				"warfare lore": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 5,
				"int": 8,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"+1 striking longspear"
			],
			"speed": {
				"walk": 35,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "frost longspear",
					"attack": 28,
					"traits": [
						"cold",
						"evil",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"slowing frost"
					],
					"damage": "{@damage 2d8+12} piercing plus {@damage 1d6} cold, {@damage 1d6} evil, and slowing frost",
					"types": [
						"cold",
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 25,
					"traits": [
						"agile",
						"cold",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"slowing frost"
					],
					"damage": "{@damage 2d6+12} bludgeoning plus {@damage 2d6} cold, {@damage 1d6} evil, and slowing frost",
					"types": [
						"bludgeoning",
						"cold",
						"evil"
					]
				},
				{
					"range": "Ranged",
					"name": "frost longspear",
					"attack": 27,
					"traits": [
						"cold",
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d8+12} piercing plus {@damage 1d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 33,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "ray of frost"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "wall of ice",
									"amount": 3
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "illusory scene"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "cone of cold",
									"amount": 2
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "fly"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"10 feet, {@dc 31}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"cold",
					"fire"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except silver"
					},
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Ghaele",
			"source": "B1",
			"page": 33,
			"level": 13,
			"traits": [
				"cg",
				"medium",
				"azata",
				"celestial"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "see invisibility"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 26
				},
				"diplomacy": {
					"std": 26
				},
				"nature": {
					"std": 23
				},
				"religion": {
					"std": 23
				},
				"stealth": {
					"std": 21
				},
				"warfare lore": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 3,
				"wis": 4,
				"cha": 5
			},
			"items": [
				"+1 greatsword"
			],
			"speed": {
				"walk": 35,
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "holy greatsword",
					"attack": 28,
					"traits": [
						"good",
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 2d12+13} slashing plus {@damage 1d6} good and {@dice 1d6} other (see Choose Weakness)",
					"types": [
						"good",
						"other",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "light ray",
					"attack": 25,
					"traits": [
						"chaotic",
						"good",
						"light",
						"range <300 feet>"
					],
					"damage": "{@damage 1d12} chaotic plus {@damage 1d12} good plus {@dice 2d6+6} other (see Choose Weakness)",
					"types": [
						"chaotic",
						"good",
						"other"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 33,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								},
								{
									"name": "illusory disguise",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "continual flame",
									"amount": "at will"
								},
								{
									"name": "dispel magic",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "heal",
									"amount": 4
								},
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "restoration"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "banishment"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "illusory scene"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "chromatic wall"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "heal"
								},
								{
									"name": "prismatic spray"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							},
							"7": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 33,
					"rituals": [
						{
							"name": "resurrect"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The ghaele ends its turn while unable to act or attempts a greatsword {@action Strike} that would take a circumstance or status penalty.",
						"entries": [
							"A ghaele's blade is implacable in the pursuit of freedom, and its energies can overpower any effect that would interfere with its swordplay. The ghaele attempts to counteract each effect that prevents it from making a greatsword {@action Strike}, gives it a penalty to its greatsword {@action Strike}, or prevents it from acting. The ghaele can use this ability even if it's otherwise unable to act."
						],
						"name": "Free Blade"
					},
					{
						"entries": [
							"A ghaele's body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness). It can move through solid objects but can't end its action within a solid object."
						],
						"name": "Light Form"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divination",
							"divine",
							"evocation",
							"manipulate"
						],
						"entries": [
							"A ghaele attempts to {@action Recall Knowledge} about a foe it is facing. If successful, it can change the elemental damage dealt by its greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness. It can also change its energy resistance to any of these energy types (this can be a different type than for its attacks). The choices remain until it next uses Choose Weakness."
						],
						"name": "Choose Weakness"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"visual"
						],
						"entries": [
							"When a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects of divine decree ({@dc 33} Will save). If it survives, the creature is temporarily immune to Ghaele's Gaze for 1 minute."
						],
						"name": "Ghaele's Gaze"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any weapon becomes a +2 holy striking weapon while the ghaele wields it."
						],
						"name": "Holy Blade"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					},
					{
						"amount": 15,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "energy"
					}
				]
			}
		},
		{
			"name": "Ghast",
			"source": "B1",
			"page": 169,
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"ghoul",
				"undead"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 7
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 30,
				"burrow": 5
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"traits": [
						"finesse"
					],
					"effects": [
						"ghast fever",
						"paralysis"
					],
					"damage": "{@damage 1d6+5} piercing plus ghast fever and paralysis",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"paralysis"
					],
					"damage": "{@damage 1d4+5} slashing plus paralysis",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"10 feet. A creature entering the aura or starting its turn in the aura must succeed at a {@dc 16} Fortitude save or become {@condition sickened 1} (plus {@condition slowed 1} as long as it's {@condition sickened} on a critical failure). While within the aura, the creature takes a \u20132 circumstance penalty to saves against {@trait disease} and to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune for 1 minute."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"requirements": "The ghast is adjacent to the corpse of a creature that died within the last hour.",
						"entries": [
							"The ghast regains {@dice 3d6} Hit Points. It can regain Hit Points from any given corpse only once."
						],
						"name": "Consume Flesh"
					},
					{
						"type": "affliction",
						"savingThrow": "Fortitude",
						"DC": 16,
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d8} negative damage and regains half as many Hit Points from all healing",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "as stage 2",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@damage 3d8} negative damage and gains no benefit from healing",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "as stage 4",
								"duration": "1 day"
							},
							{
								"stage": 6,
								"entry": "dead, and rises as a {@creature ghast|b1} the next midnight"
							}
						],
						"name": "Ghast Fever"
					},
					{
						"traits": [
							"incapacitation",
							"occult",
							"necromancy"
						],
						"entries": [
							"Any living creature hit by a ghast's attack must succeed at a {@dc 15} Fortitude save or become {@condition paralyzed}. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save."
						],
						"name": "Paralysis"
					},
					{
						"name": "Swift Leap",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"component": [
							"move"
						],
						"entries": [
							"The ghast jumps up to half its Speed. This movement doesn't trigger reactions."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 30,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Ghost Commoner",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 167,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"stealth": {
					"std": 12
				},
				"dwelling lore": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly hand",
					"attack": 13,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+2} negative",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Setting right the injustice that led to the commoner's death allows it to move on to the afterlife."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"{@dc 21}"
						],
						"name": "Frightful Moan",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 30,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Ghost Mage",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 167,
			"level": 10,
			"traits": [
				"ce",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"arcana": {
					"std": 22
				},
				"intimidation": {
					"std": 22
				},
				"stealth": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 3,
				"con": 0,
				"int": 6,
				"wis": 3,
				"cha": 6
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly hand",
					"attack": 21,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+12} negative",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 29,
					"attack": 23,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "read magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "ray of enfeeblement",
									"amount": 2
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": 2
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "nondetection"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "phantasmal killer"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "cone of cold"
								},
								{
									"name": "hallucination"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Completing the ghost mage's project allows it to move on to the afterlife."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"{@dc 29}"
						],
						"name": "Frightful Moan",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"{@damage 6d6} bludgeoning, {@dc 29}"
						],
						"name": "Telekinetic Assault",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 135,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Ghoul",
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 169,
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"ghoul",
				"undead"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 4
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 30,
				"burrow": 5
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"traits": [
						"finesse"
					],
					"effects": [
						"ghoul fever",
						"paralysis"
					],
					"damage": "{@damage 1d6+1} piercing plus ghoul fever and paralysis",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 9,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"paralysis"
					],
					"damage": "{@damage 1d4+1} slashing plus paralysis",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"requirements": "The ghoul is adjacent to the corpse of a creature that died within the last hour.",
						"entries": [
							"The ghoul regains {@dice 1d6} Hit Points. It can regain Hit Points from any given corpse only once."
						],
						"name": "Consume Flesh"
					},
					{
						"type": "affliction",
						"savingThrow": "Fortitude",
						"DC": 15,
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} negative damage and regains half as many Hit Points from all healing",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "as stage 2",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@damage 2d6} negative damage and gains no benefit from healing",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "as stage 4",
								"duration": "1 day"
							},
							{
								"stage": 6,
								"entry": "dead, and rises as a {@creature ghoul|b1} the next midnight"
							}
						],
						"name": "Ghoul Fever"
					},
					{
						"traits": [
							"incapacitation",
							"occult",
							"necromancy"
						],
						"entries": [
							"Any living, non-elf creature hit by a ghoul's attack must succeed at a {@dc 15} Fortitude save or become {@condition paralyzed}. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save."
						],
						"name": "Paralysis"
					},
					{
						"name": "Swift Leap",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"component": [
							"move"
						],
						"entries": [
							"The ghoul jumps up to half its Speed. This movement doesn't trigger reactions."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 20,
						"abilities": [
							"negative healing"
						]
					}
				]
			}
		},
		{
			"name": "Giant Anaconda",
			"source": "B1",
			"page": 303,
			"level": 8,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 21
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 6,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 30,
				"climb": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+7} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 21,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+7} bludgeoning plus Push 10 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The DC of the {@action Escape} check is increased by 2."
						],
						"name": "Tighten Coils",
						"trigger": "A creature {@condition grabbed} or {@condition restrained} by the ball python attempts to {@action Escape}."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d10+7} bludgeoning, {@dc 26}"
						],
						"name": "Greater Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The giant anaconda {@action Stride||Strides}, Climbs, or Swims up to half its Speed, pulling any creatures it has {@condition grabbed} with it."
						],
						"name": "Slither"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 1d10+7} bludgeoning, Rupture 21."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "A Large or smaller creature is {@condition grabbed} or {@condition restrained} in the giant anaconda's jaws.",
						"entries": [
							"The giant anaconda moves the creature into its coils, freeing its jaws to make attacks, then uses Greater Constrict against the creature. The giant anaconda's coils can hold as many creatures as will fit in its space."
						],
						"name": "Wrap in Coils"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Giant Animated Statue",
			"source": "B1",
			"page": 21,
			"level": 7,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"n",
				"huge",
				"construct",
				"earth",
				"mindless"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 6,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "stone fist",
					"attack": 19,
					"traits": [
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d12+6} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "flaming coal",
					"attack": 12,
					"traits": [
						"fire",
						"magical",
						"range increment <80 feet>"
					],
					"damage": "{@damage 2d6+6} bludgeoning and {@damage 2d8} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Like normal objects, a giant animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a giant animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22."
						],
						"name": "Construct Armor"
					}
				],
				"bot": [
					{
						"entries": [
							"The statue carries a wide brazier full of hot coals. To make flaming coal {@action Strike||Strikes} or use Burn Alive, the statue must have the brazier held in one hand or otherwise have it within reach. Instead of targeting the statue with an attack, a creature can target the brazier directly. The brazier has the same AC and saves as the statue. Dealing 15 cold damage to the brazier or dousing it with at least 2 gallons of water extinguishes the coals. This prevents the statue from using Burn Alive and causes its ranged attacks to no longer deal {@damage 2d8} fire damage."
						],
						"name": "Brazier"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The statue grinds a creature it has {@condition grabbed} into the red-hot coals of its brazier. The target takes {@damage 3d8} fire damage and {@damage 1d8} {@condition persistent damage||persistent fire damage}."
						],
						"name": "Burn Alive"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26,
					"when broken": 22,
					"abilities": "construct armor"
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 9
					}
				},
				"hardness": 10,
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Giant Bat",
			"source": "B1",
			"page": 39,
			"level": 2,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"type": "precise",
					"name": "echolocation",
					"range": 40
				},
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 15,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 10,
					"damage": "{@damage 1d10+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A bat can use its hearing as a precise sense at the listed range."
						],
						"name": "Echolocation"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An adjacent enemy damages the giant bat.",
						"entries": [
							"The bat makes one or two wing {@action Strike||Strikes}\u2014one against the triggering creature and one against another adjacent creature."
						],
						"name": "Wing Thrash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Giant Centipede",
			"source": "B1",
			"page": 61,
			"level": -1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 2
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 1,
				"int": -5,
				"wis": 1,
				"cha": -4
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 6,
					"traits": [
						"finesse"
					],
					"effects": [
						"giant centipede venom"
					],
					"damage": "{@dice 1d4-1} piercing plus giant centipede venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Giant Centipede Venom",
						"traits": [
							"poison"
						],
						"DC": 14,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d8} poison damage and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 1d12} poison damage, {@condition clumsy 1}, and {@condition flat-footed}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			}
		},
		{
			"name": "Giant Eagle",
			"source": "B1",
			"page": 141,
			"level": 3,
			"traits": [
				"ng",
				"large",
				"beast"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"auran",
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 10,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 12,
					"damage": "{@damage 2d8+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 12,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+5} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"When a giant eagle rolls a success on a Reflex save, it gets a critical success instead."
						],
						"name": "Evasion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant eagle Flies up to double its fly Speed in a straight line, descending at least 10 feet, and then makes a talon {@action Strike}."
						],
						"name": "Eagle Dive"
					},
					{
						"entries": [
							"A giant eagle can {@action Fly} at half Speed while it has a creature {@condition grabbed} or {@condition restrained} in its talons, carrying that creature along with it."
						],
						"name": "Snatch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Giant Flytrap",
			"source": "B1",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 160,
			"level": 10,
			"traits": [
				"n",
				"huge",
				"mindless",
				"plant"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 23
				},
				"stealth": {
					"std": 21,
					"in undergrowth": 24
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 5,
				"int": -5,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "leaf",
					"attack": 23,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d8+7} piercing plus {@damage 2d6} acid and {@ability Improved Grab}",
					"types": [
						"acid",
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The flytrap makes a leaf {@action Strike} against the triggering creature. If it hits, the creature is {@condition grabbed} in that leaf."
						],
						"name": "Quick Capture",
						"trigger": "A creature hits or touches the flytrap."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The flytrap attacks a single target all four of its leaves. The flytrap makes one leaf {@action Strike}. On a success, the flytrap deals the damage from one leaf {@action Strike} plus an additional {@dice 1d8} damage for every leaf beyond the first. On a failure, the flytrap deals the damage from one leaf {@action Strike}, but it can't use {@ability Improved Grab}. It deals no damage on a critical failure. This counts toward the flytrap's multiple attack penalty as a number of attacks equal to the number of leaves the flytrap has."
						],
						"name": "Focused Assault"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The flytrap makes four leaf {@action Strike||Strikes} at a \u20132 penalty, each against a different target. These attacks count toward the flytrap's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks."
						],
						"name": "Hungry Flurry"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 2d8+3} bludgeoning plus {@damage 2d6} acid, Rupture 17."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 185
					}
				],
				"immunities": [
					"mental"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "acid"
					}
				]
			}
		},
		{
			"name": "Giant Frilled Lizard",
			"source": "B1",
			"page": 229,
			"level": 5,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 16,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental",
							"visual"
						],
						"entries": [
							"The giant frilled lizard {@action Stride||Strides}. If it ends that {@action Stride} adjacent to at least one other creature, it suddenly displays its colorful neck frills and issues a frightening hiss. Each adjacent creature must succeed at a {@dc 21} Will save or become {@condition frightened 2} (or {@condition frightened 3} on a critical failure). The creature is then temporarily immune to Intimidating Display for 1 minute."
						],
						"name": "Intimidating Display"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Giant Gecko",
			"source": "B1",
			"page": 228,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 5,
					"to {@action Climb}": 9
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 1,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"damage": "{@damage 1d8+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A giant gecko's feet allow it to climb virtually any surface, no matter how slick or sheer. If a giant gecko attempts an {@skill Athletics} check to climb and critically fails, it gets a failure instead."
						],
						"name": "Uncanny Climber"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Giant Mantis",
			"source": "B1",
			"page": 233,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": -5,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25,
				"climb": 25,
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "leg",
					"attack": 12,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+5} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The giant mantis Grabs a creature with its leg.",
						"entries": [
							"The mantis pulls the creature adjacent to it, then makes a mandibles {@action Strike} against the creature."
						],
						"name": "Deadly Mandibles"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant mantis lunges forward, making a leg {@action Strike} with an extended reach of 20 feet."
						],
						"name": "Lunging Strike"
					},
					{
						"entries": [
							"On the first round of combat, creatures that haven't acted are {@condition flat-footed} to the giant mantis."
						],
						"name": "Sudden Strike"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Giant Monitor Lizard",
			"source": "B1",
			"page": 229,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 9
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Grab",
						"monitor lizard venom"
					],
					"damage": "{@damage 1d10+3} piercing plus Grab and monitor lizard venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature {@condition grabbed} by the giant monitor lizard's jaws fails a check to {@action Escape}.",
						"entries": [
							"The giant monitor lizard's jaws deal {@damage 1d6} piercing damage and the triggering creature is exposed to monitor lizard venom."
						],
						"name": "Gnashing Grip"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant monitor lizard {@action Stride||Strides} twice and then makes a jaws {@action Strike}. If the lizard moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll."
						],
						"name": "Lurching Charge"
					},
					{
						"type": "affliction",
						"name": "Monitor Lizard Venom",
						"traits": [
							"poison"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison damage and {@condition enfeebled 2}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Giant Moray Eel",
			"source": "B1",
			"page": 142,
			"level": 5,
			"traits": [
				"n",
				"large",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 10,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d6+8} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A target creature passes within 20 feet of the giant moray eel's hiding place and has not detected the giant moray eel.",
						"entries": [
							"The giant moray eel lunges out of its hiding place, Swims directly toward the triggering creature, and makes a jaws {@action Strike} against it. The target creature is {@condition flat-footed} to this attack."
						],
						"name": "Ambush"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The giant moray eel has a creature {@condition grabbed} in its jaws.",
						"entries": [
							"The giant moray eel uses its second set of jaws to pull the prey into its gullet. The eel deals {@damage 1d6+4} piercing damage to the {@condition grabbed} creature and gains a +2 circumstance bonus to its Swallow Whole attempts and to the DC for the creature to {@action Escape}. This effect ends if the target {@action Escape||Escapes} or the giant moray eel Swallows it Whole."
						],
						"name": "Pharyngeal Jaws"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Small, {@damage 1d6+6} bludgeoning, Rupture 12."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 65
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "piercing"
					}
				]
			}
		},
		{
			"name": "Giant Octopus",
			"source": "B1",
			"page": 250,
			"level": 8,
			"traits": [
				"n",
				"huge",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": -3,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"abilities": [
					"compression"
				],
				"walk": 15,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "arm",
					"attack": 20,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+9} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 20,
					"effects": [
						"giant octopus venom"
					],
					"damage": "{@damage 2d8+9} piercing plus giant octopus venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A giant octopus can move through a gap at least 2 feet wide without {@action Squeeze||Squeezing}, and can {@action Squeeze} through a gap at least 1 foot wide."
						],
						"name": "Compression"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+9} bludgeoning."
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Giant Octopus Venom",
						"traits": [
							"poison"
						],
						"DC": 26,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 2d6} poison damage and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage, {@condition clumsy 1}, and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} poison damage, {@condition clumsy 2}, and {@condition flat-footed}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The octopus emits a cloud of black ink in a 30-foot emanation. This cloud has no effect outside of water. Creatures inside the cloud are {@condition undetected} and can't use their sense of smell. The cloud dissipates after 1 minute. The octopus can't use Ink Cloud again for {@dice 2d6} rounds."
						],
						"name": "Ink Cloud"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The octopus moves up to 200 feet in a straight line through the water without triggering reactions."
						],
						"name": "Jet"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant octopus makes up to four {@action Strike||Strikes} with different arms, each against a different target. Each attack counts separately for the octopus's multiple attack penalty, but the penalty doesn't increase the penalty until the octopus has made all the attacks. If the octopus subsequently uses the Grab action, it can Grab any number of creatures it hit with Writhing Arms."
						],
						"name": "Writhing Arms"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Giant Rat",
			"source": "B1",
			"page": 276,
			"level": -1,
			"traits": [
				"n",
				"small",
				"animal"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 2,
					"to {@action Climb} or {@action Swim}": 4
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": -3
			},
			"speed": {
				"walk": 30,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 7,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"filth fever"
					],
					"damage": "{@damage 1d6+1} piercing plus filth fever",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"traits": [
							"disease"
						],
						"note": "The {@condition sickened} and {@condition unconscious} conditions from filth fever don't improve on their own until the disease is cured.",
						"DC": 14,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "{@dice 1d4} hours"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition sickened 1} and {@condition slowed 1}",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@condition unconscious}",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "dead"
							}
						],
						"name": "Filth Fever"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			}
		},
		{
			"name": "Giant Scorpion",
			"source": "B1",
			"page": 285,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -5,
				"wis": 2,
				"cha": -4
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pincer",
					"attack": 11,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+6} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 11,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"giant scorpion venom"
					],
					"damage": "{@damage 1d6+6} piercing plus giant scorpion venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Stinger only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d6+4} bludgeoning, {@dc 20}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Giant Scorpion Venom",
						"traits": [
							"poison"
						],
						"DC": 18,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d10} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d10} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d10} poison damage and {@condition enfeebled 2}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Giant Stag Beetle",
			"source": "B1",
			"page": 41,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 5,
				"int": -5,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 13,
					"damage": "{@damage 2d8+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 11,
					"damage": "{@damage 1d10+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Medium or smaller, foot, {@dc 21}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 55
					}
				]
			}
		},
		{
			"name": "Giant Tarantula",
			"source": "B1",
			"page": 307,
			"level": 6,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 16
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 5,
				"int": -5,
				"wis": 2,
				"cha": -4
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 17,
					"effects": [
						"giant tarantula venom"
					],
					"damage": "{@damage 2d8+8} piercing plus giant tarantula venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "leg",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d12+8} bludgeoning plus Knockdown",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The tarantula flicks its legs, flinging spiky hairs in a 15-foot cone. This deals {@damage 4d6} piercing damage with a {@dc 25} basic Reflex save."
						],
						"name": "Hair Barrage"
					},
					{
						"type": "affliction",
						"name": "Giant Tarantula Venom",
						"traits": [
							"poison"
						],
						"DC": 23,
						"savingThrow": "Fortitude",
						"maxDuration": "8 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison, {@condition flat-footed}, and {@condition clumsy 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 1d6} poison, {@condition flat-footed}, and {@condition clumsy 2}",
								"duration": null
							},
							{
								"stage": 4,
								"entry": "{@damage 1d6} poison and {@condition paralyzed}.",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Giant Viper",
			"source": "B1",
			"page": 303,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 11,
					"traits": [
						"finesse"
					],
					"effects": [
						"giant viper venom"
					],
					"damage": "{@damage 1d8+3} piercing plus giant viper venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As {@action Attack of Opportunity}, but the snake can use this reaction only if it's Coiled."
						],
						"name": "Coiled Opportunity",
						"trigger": "A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The giant viper uses an action to coil itself, increasing its reach with its fangs from 5 to 10 feet. After the giant viper {@action Strike||Strikes} with its fangs, it becomes uncoiled."
						],
						"name": "Coil"
					},
					{
						"type": "affliction",
						"name": "Giant Viper Venom",
						"traits": [
							"poison"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison and {@condition drained 1}.",
								"duration": null
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 26
					}
				]
			}
		},
		{
			"name": "Giant Wasp",
			"source": "B1",
			"page": 324,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 4,
				"int": -5,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"walk": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 12,
					"traits": [
						"poison"
					],
					"effects": [
						"giant wasp venom"
					],
					"damage": "{@damage 1d12+4} piercing plus giant wasp venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The giant wasp lays eggs in an adjacent creature that is {@condition paralyzed} or {@condition unconscious}, exposing it to the wasp larva disease."
						],
						"name": "Implant Eggs"
					},
					{
						"type": "affliction",
						"name": "Giant Wasp Venom",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 19,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "no effect",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@condition clumsy 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition paralyzed}",
								"duration": "1 round"
							}
						]
					},
					{
						"type": "affliction",
						"name": "Wasp Larva",
						"traits": [
							"disease"
						],
						"DC": 21,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "{@dice 1d6} days"
							},
							{
								"stage": 2,
								"entry": "{@condition drained 1}",
								"duration": "{@dice 1d3} days"
							},
							{
								"stage": 3,
								"entry": "{@dice 5d6} damage, larva emerges",
								"duration": "disease ends"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Gibbering Mouther",
			"source": "B1",
			"page": 176,
			"level": 5,
			"traits": [
				"n",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 4,
				"int": -3,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 10,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"traits": [
						"finesse"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+5} piercing plus {@damage 1d4} {@condition persistent damage||persistent bleed damage} and Grab",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spittle",
					"attack": 14,
					"traits": [
						"range <30 feet>"
					],
					"effects": [
						"burn eyes"
					],
					"damage": "{@damage 4d6} acid and burn eyes",
					"types": [
						"acid"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"auditory",
							"aura",
							"emotion",
							"enchantment",
							"incapacitation",
							"mental",
							"occult"
						],
						"entries": [
							"Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a {@dc 19} Will save. On a failure, they are {@condition confused} for 1 round. On a success, they are temporarily immune for 1 minute."
						],
						"name": "Gibbering"
					},
					{
						"name": "All-Around Vision",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An adjacent creature deals the gibbering mouther slashing damage.",
						"entries": [
							"The gibbering mouther's wound opens into another maw. It makes a jaws {@action Strike} against the triggering creature."
						],
						"name": "Reactive Gnaw"
					}
				],
				"bot": [
					{
						"entries": [
							"A creature that takes damage from a gibbering mouther's spittle must succeed at a {@dc 22} Fortitude save or be {@condition dazzled} for 1 round (or {@condition blinded} for 1 round on a critical failure)."
						],
						"name": "Burn Eyes"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@dc 22}, {@damage 3d8} piercing, {@action Escape} {@dc 22}, Rupture 8."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"occult",
							"transmutation"
						],
						"entries": [
							"The gibbering mouther causes stone and earth under its body to grow soft and muddy, remaining so for 1 minute after the mouther moves off the location. A gibbering mouther can move through these areas with ease, but other creatures treat them as {@quickref difficult terrain||3|terrain}."
						],
						"name": "Ground Manipulation"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21,
					"abilities": "All-Around Vision"
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "bludgeoning"
					}
				]
			}
		},
		{
			"name": "Gimmerling",
			"source": "B1",
			"page": 177,
			"level": 12,
			"traits": [
				"uncommon",
				"le",
				"small",
				"fey"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "hungersense",
					"range": 30
				},
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"sylvan"
				]
			},
			"skills": {
				"crafting": {
					"std": 23
				},
				"deception": {
					"std": 25
				},
				"nature": {
					"std": 21
				},
				"stealth": {
					"std": 25
				},
				"thievery": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 7,
				"con": 4,
				"int": 5,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+1 striking {@item hand crossbow} (20 {@item bolt (generic)||bolts}"
			],
			"speed": {
				"abilities": [
					"trickster's step"
				],
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 26,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"{@action Disarm}"
					],
					"damage": "{@damage 2d8+7} slashing plus {@action Disarm}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 26,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 3d8+7} piercing plus {@damage 2d6} poison",
					"types": [
						"piercing",
						"poison"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 28,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"damage": "{@damage 2d6+3} piercing plus {@damage 2d6} poison",
					"types": [
						"piercing",
						"poison"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Hungersense allows the gimmerling to sense creatures that require food to live."
						],
						"name": "Hungersense"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"primal",
							"transmutation"
						],
						"entries": [
							"15 feet. Tangled roots, jagged divots, sharp rocks and other hazards appear on surfaces in the aura, creating {@quickref difficult terrain||3|terrain}."
						],
						"name": "Treacherous Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature critically fails a melee attack to hit the gimmerling or moves into a space within the gimmerling's treacherous aura.",
						"entries": [
							"The triggering creature must attempt a {@dc 32} Reflex save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target is {@condition flat-footed} until the start of its next turn.",
									"Failure": "The target takes {@damage 2d10} bludgeoning damage and is {@condition flat-footed} until the start of its next turn.",
									"Critical Failure": "As failure, and the target is knocked {@condition prone}."
								}
							}
						],
						"name": "Trip Up"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"The gimmerling changes into its natural form or that of any humanoid. In humanoid form, it loses its treacherous aura, and its equipment appears to be trinkets or toys. As a humanoid that lacks claws or fangs, it loses the matching {@action Strike}. If it loses its claw {@action Strike}, it gains a fist {@action Strike} that is identical except that it deals bludgeoning damage."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The gimmerling's last action was a success with a {@action Strike} that has {@action Disarm} in its damage entry.",
						"entries": [
							"The gimmerling knocks a held or carried weapon to the ground in the target's space."
						],
						"name": "Disarm"
					},
					{
						"entries": [
							"The gimmerling deals {@dice 2d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The gimmerling ignores {@quickref difficult terrain||3|terrain} and doesn't trigger traps with its movement."
						],
						"name": "Trickster's Step"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Simurgh",
			"source": "B1",
			"page": 295,
			"level": 18,
			"traits": [
				"rare",
				"ng",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic"
				],
				"abilities": [
					"{@spell Tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"arcana": {
					"std": 28
				},
				"athletics": {
					"std": 32
				},
				"diplomacy": {
					"std": 34
				},
				"medicine": {
					"std": 35
				},
				"performance": {
					"std": 28
				},
				"religion": {
					"std": 35
				},
				"survival": {
					"std": 32
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 3,
				"con": 6,
				"int": 3,
				"wis": 6,
				"cha": 5
			},
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 32
					},
					"abilities": [
						"+1 status bonus to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 350
					}
				],
				"immunities": [
					"disease",
					"fire",
					"negative energy",
					"sleep"
				]
			},
			"speed": {
				"walk": 40,
				"fly": 90
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach 20 feet"
					],
					"name": "jaws",
					"attack": 34,
					"damage": "{@damage 4d12+12} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach 15 feet"
					],
					"name": "claw",
					"attack": 34,
					"damage": "{@damage 4d8+12} slashing"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach 20 feet"
					],
					"name": "tail",
					"attack": 34,
					"damage": "{@damage 4d8+10} slashing plus banishing swipe"
				},
				{
					"range": "Ranged",
					"traits": [
						"magical",
						"range 100 feet"
					],
					"name": "glaring ray",
					"attack": 34,
					"damage": "{@damage 10d6} fire"
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Innate",
					"DC": 42,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "dazzling flash"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "zone of truth",
									"amount": "at will"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "flame strike"
								},
								{
									"name": "heal"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Aura of Peace",
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"incapacitation",
							"mental"
						],
						"entries": [
							"50 feet. A creature that starts its turn in the aura must attempt a {@dc 37} Will save or be affected by {@spell calm emotions}. Creatures that successfully save are unaffected, but must attempt another save each turn they start in the aura."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Graveknight",
			"source": "B1",
			"page": 191,
			"level": 10,
			"hasImages": true,
			"traits": [
				"le",
				"medium",
				"undead"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"intimidation": {
					"std": 22
				},
				"religion": {
					"std": 19
				},
				"warfare lore": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 4,
				"int": 2,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"{@item composite longbow} (20 {@item arrow (generic)||arrows})",
				"{@runeItem full plate||+1 armor potency||resilient|}",
				"{@item greatsword}"
			],
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"cold",
					"death",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"cold",
						"magical",
						"versatile <P>"
					],
					"name": "frost greatsword",
					"attack": 24,
					"damage": "{@damage 2d12+10} slashing plus {@damage 1d6} cold"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"cold"
					],
					"name": "fist",
					"attack": 23,
					"damage": "{@damage 2d6+10} bludgeoning plus {@damage 1d6} cold"
				},
				{
					"range": "Ranged",
					"traits": [
						"cold",
						"deadly <1d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"name": "frost composite longbow",
					"attack": 21,
					"damage": "{@damage 2d8+6} piercing plus {@damage 1d6} cold"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Sacrilegious Aura",
						"traits": [
							"abjuration",
							"aura",
							"divine",
							"evil"
						],
						"entries": [
							"30 feet. When a creature in the aura uses a positive spell or ability, the graveknight automatically attempts to counteract it, with a +17 counteract modifier."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Devastating Blast",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"cold",
							"evocation"
						],
						"entries": [
							"The graveknight unleases a 30-foot cone of energy. Creatures in the area take {@damage 6d12} cold damage ({@dc 29} basic Reflex save). The graveknight can use this ability once every 1d4 rounds."
						]
					},
					{
						"type": "affliction",
						"name": "Graveknight's Curse",
						"traits": [
							"curse"
						],
						"note": "This curse affects anyone who wears a graveknight's armor for at least 1 hour.",
						"DC": 33,
						"savingThrow": "Will",
						"onset": "1 hour",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition doomed 1} and cannot remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition doomed 2}, hampered 10, and cannot remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "dies and transforms into the armor's graveknight"
							}
						]
					},
					{
						"name": "Phantom Mount",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"conjuration"
						],
						"entries": [
							"The graveknight summons a supernatural mount as per {@spell phantom steed}, heightened to a level equal to half the graveknight's level. Unlike phantom steed, the steed's AC and saving throw bonuses are all 4 lower than the graveknight's, and the steed has one-third the graveknight's Hit Points (rounded down). If the steed is destroyed, the graveknight must wait 1 hour before using this ability again.",
							"HP 58; AC 27, Fort +17, Ref +15, Will +14."
						]
					},
					{
						"name": "Weapon Master",
						"entries": [
							"The graveknight has access to the critical specialization effects of any weapons it wields."
						]
					}
				]
			}
		},
		{
			"name": "Glabrezu",
			"source": "B1",
			"page": 79,
			"level": 13,
			"traits": [
				"ce",
				"huge",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet",
					"tongues"
				]
			},
			"skills": {
				"deception": {
					"std": 28
				},
				"diplomacy": {
					"std": 26
				},
				"intimidation": {
					"std": 26
				},
				"religion": {
					"std": 22
				},
				"society": {
					"std": 22
				},
				"stealth": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 7,
				"int": 3,
				"wis": 3,
				"cha": 7
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pincer",
					"attack": 27,
					"traits": [
						"deadly <2d10>",
						"evil",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+13} bludgeoning plus {@damage 1d6} evil and Grab",
					"types": [
						"bludgeoning",
						"evil"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 27,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d6+13} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 27,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d12+13} piercing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 34,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "mirror image",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion",
									"amount": "at will"
								},
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "reverse gravity"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 34,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A glabrezu's lies sustain them, and the truth can destroy them. Whenever a {@trait revelation} effect counteracts or reveals the glabrezu's illusions or the glabrezu fails a save against an effect that would prevent them from lying (such as zone of truth), the demon takes {@damage 3d6} mental damage. They take this damage only once per effect, even if the effect reveals multiple illusions or prevents multiple lies."
						],
						"name": "Truth Vulnerability"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A creature is {@condition grabbed} in the glabrezu's pincer.",
						"entries": [
							"The glabrezu pulls the {@condition grabbed} creature up to 5 feet closer, then makes two claw {@action Strike||Strikes} against it. Those {@action Strike||Strikes} count as one attack when determining a treachery demon's multiple attack penalty, and the penalty doesn't increase until after both {@action Strike||Strikes}."
						],
						"name": "Captive Rake"
					},
					{
						"entries": [
							"When a reaction would disrupt a glabrezu's spell, the demon can attempt a DC {@flatDC 15} flat check, avoiding the disruption on a success."
						],
						"name": "Steady Spellcasting"
					},
					{
						"entries": [
							"A glabrezu can always use {@skill Deception} when rolling initiative as long as they're aware of at least one opponent before initiative is rolled. When using {@skill Deception} for initiative, the demon gains a +2 circumstance bonus to {@skill Deception}."
						],
						"name": "Sudden Betrayal"
					},
					{
						"entries": [
							"A glabrezu's illusory disguise can allow it to appear as a creature of any size."
						],
						"name": "Treacherous Veil"
					},
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"Once per month, a glabrezu can grant a mortal humanoid the effects of a {@spell miracle} spell granted by an Abyssal patron, though the glabrezu always perverts the miracle according to their own treacherous nature."
						],
						"name": "Twisted Desires"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 24
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 280
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Gnoll Cultist",
			"source": "B1",
			"page": 179,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"gnoll"
				]
			},
			"skills": {
				"intimidation": {
					"std": 7
				},
				"medicine": {
					"std": 7
				},
				"religion": {
					"std": 10
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 2,
				"con": 0,
				"int": 0,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"falchion",
				"hide armor",
				"wooden religious symbol"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "falchion",
					"attack": 10,
					"traits": [
						"forceful",
						"sweep"
					],
					"damage": "{@damage 1d10+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A gnoll hunter deals {@damage 1d4} extra damage to any creature that's within reach of at least two of the gnoll hunter's allies."
						],
						"name": "Pack Attack"
					},
					{
						"entries": [
							"A gnoll ignores the first square of {@quickref difficult terrain||3|terrain} it moves into each time it {@action Step||Steps} or {@action Stride||Strides}."
						],
						"name": "Rugged Travel"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Gnoll Hunter",
			"source": "B1",
			"page": 178,
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnoll"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 4
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"battle axe",
				"leather armor",
				"shortbow (20 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "battle axe",
					"attack": 10,
					"traits": [
						"sweep"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 10,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A gnoll hunter deals {@damage 1d4} extra damage to any creature that's within reach of at least two of the gnoll hunter's allies."
						],
						"name": "Pack Attack"
					},
					{
						"entries": [
							"A gnoll ignores the first square of {@quickref difficult terrain||3|terrain} it moves into each time it {@action Step||Steps} or {@action Stride||Strides}."
						],
						"name": "Rugged Travel"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 29
					}
				]
			}
		},
		{
			"name": "Gnoll Sergeant",
			"source": "B1",
			"page": 179,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"gnoll"
				]
			},
			"skills": {
				"athletics": {
					"std": 13
				},
				"intimidation": {
					"std": 9
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 2,
				"int": 0,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"composite shortbow (20 arrows)",
				"hide armor",
				"scimitar"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 14,
					"traits": [
						"forceful",
						"sweep"
					],
					"damage": "{@damage 1d6+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 12,
					"traits": [
						"deadly <1d10>",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"linguistic"
						],
						"entries": [
							"The gnoll sergeant commands its allies to reposition. Any allies who hear and understand this order can use a reaction to {@action Step}."
						],
						"name": "Bark Orders"
					},
					{
						"entries": [
							"A gnoll hunter deals {@damage 1d4} extra damage to any creature that's within reach of at least two of the gnoll hunter's allies."
						],
						"name": "Pack Attack"
					},
					{
						"entries": [
							"A gnoll ignores the first square of {@quickref difficult terrain||3|terrain} it moves into each time it {@action Step||Steps} or {@action Stride||Strides}."
						],
						"name": "Rugged Travel"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Goblin Commando",
			"source": "B1",
			"page": 180,
			"level": 1,
			"traits": [
				"ce",
				"small",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 6
				},
				"intimidation": {
					"std": 5
				},
				"nature": {
					"std": 5
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 2,
				"int": -1,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"horsechopper",
				"leather armor",
				"shortbow (20 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "horsechopper",
					"attack": 8,
					"traits": [
						"reach <10 feet>",
						"trip",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 8,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The goblin commando {@action Step||Steps}."
						],
						"name": "Goblin Scuttle",
						"trigger": "A goblin ally ends a move action adjacent to the commando."
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 18
					}
				]
			}
		},
		{
			"name": "Goblin Dog",
			"source": "B1",
			"page": 182,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"effects": [
						"goblin pox"
					],
					"damage": "{@damage 1d6+3} piercing plus goblin pox",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 17}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A creature that hits the goblin dog with an unarmed attack, tries to {@action Grapple} it, or otherwise touches it is exposed to goblin pox."
						],
						"name": "Irritating Dander"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The rider issues a command to the goblin dog.",
						"requirements": "A creature must be mounted on the goblin dog.",
						"entries": [
							"The goblin dog {@action Step||Steps} before following the command."
						],
						"name": "Juke"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Goblin Pox",
						"traits": [
							"disease"
						],
						"note": "Goblins and goblin dogs are immune to goblin pox.",
						"DC": 17,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition sickened 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 1} and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition sickened 2} and can't reduce its {@condition sickened} value below 1.",
								"duration": "1 day"
							}
						]
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The goblin dog vigorously scratches itself, exposing all adjacent creatures to goblin pox."
						],
						"name": "Scratch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 17
					}
				]
			}
		},
		{
			"name": "Goblin Pyro",
			"source": "B1",
			"page": 181,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 1,
			"traits": [
				"ce",
				"small",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"stealth": {
					"std": 7
				},
				"fire lore": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": -1,
				"cha": 3
			},
			"items": [
				"torch"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "torch",
					"attack": 7,
					"traits": [
						"fire"
					],
					"damage": "{@damage 1d4} bludgeoning plus 1 fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "light"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "burning hands"
								},
								{
									"name": "grease"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The goblin pyro {@action Step||Steps}."
						],
						"name": "Goblin Scuttle",
						"trigger": "A goblin ally ends a move action adjacent to the pyro."
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 15
					}
				]
			}
		},
		{
			"name": "Goblin War Chanter",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 181,
			"level": 1,
			"traits": [
				"ce",
				"small",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"deception": {
					"std": 7
				},
				"occultism": {
					"std": 4
				},
				"performance": {
					"std": 7
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 2,
				"int": 1,
				"wis": 0,
				"cha": 4
			},
			"items": [
				"dogslicer",
				"leather armor",
				"shortbow (10 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dogslicer",
					"attack": 8,
					"traits": [
						"agile",
						"backstabber",
						"finesse"
					],
					"damage": "{@damage 1d6+2} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 8,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "ghost sound"
								},
								{
									"name": "inspire courage"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 2,
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "soothe"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The goblin war chanter {@action Step||Steps}."
						],
						"name": "Goblin Scuttle",
						"trigger": "A goblin ally ends a move action adjacent to the war chanter."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a {@skill Performance} check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a {@skill Performance} check.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target takes a \u20131 status penalty to {@skill Perception} checks and Will saves for 1 minute.",
									"Success": "As critical success, but the target is affected for only 1 round.",
									"Critical Failure": "The target is temporarily immune to Goblin Song for 1 hour."
								}
							}
						],
						"name": "Goblin Song"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 16
					}
				]
			}
		},
		{
			"name": "Goblin Warrior",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 180,
			"level": -1,
			"traits": [
				"ce",
				"small",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 2
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 2
				},
				"nature": {
					"std": 1
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 1,
				"int": 0,
				"wis": -1,
				"cha": 1
			},
			"items": [
				"dogslicer",
				"leather armor",
				"shortbow (10 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dogslicer",
					"attack": 8,
					"traits": [
						"agile",
						"backstabber",
						"finesse"
					],
					"damage": "{@damage 1d6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 8,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A goblin ally ends a move action adjacent to the warrior.",
						"entries": [
							"The goblin warrior {@action Step||Steps}."
						],
						"name": "Goblin Scuttle"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 6
					}
				]
			}
		},
		{
			"name": "Gogiteth",
			"source": "B1",
			"page": 183,
			"level": 12,
			"traits": [
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"undercommon (can't speak)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"athletics": {
					"std": 24
				},
				"stealth": {
					"std": 21
				},
				"survival": {
					"std": 17,
					"to {@action Track}": 24
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": -2,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"climb 30 feet"
				],
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 26,
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d10+12} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "leg",
					"attack": 26,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d6+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"move"
						],
						"trigger": "A creature that starts its move outside the gogiteth's reach moves into its reach.",
						"entries": [
							"The gogiteth moves 10 feet. This does not trigger reactions."
						],
						"name": "Skittering Reposition"
					}
				],
				"bot": [
					{
						"entries": [
							"The gogiteth can move at its full Speed while it has a creature {@condition grabbed} in its jaws, bringing the {@condition grabbed} creature along."
						],
						"name": "Carry Off Prey"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 3d6+12} bludgeoning, {@dc 32}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gogiteth {@action Stride||Strides} three times. Once per {@action Stride}, it can attempt a leg {@action Strike} against a creature in its reach at any point during the {@action Stride}; it must make each attack against a different creature, but it doesn't apply its multiple attack penalty until after making all its {@action Strike||Strikes}. If any of the {@action Strike||Strikes} result in a critical failure, Skittering Assault ends."
						],
						"name": "Skittering Assault"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 250
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Goliath Spider",
			"source": "B1",
			"page": 307,
			"level": 11,
			"traits": [
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "web sense"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 23
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 5,
				"con": 7,
				"int": -5,
				"wis": 3,
				"cha": -4
			},
			"speed": {
				"walk": 45,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 24,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"goliath spider venom"
					],
					"damage": "{@damage 2d12+12} piercing plus goliath spider venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 22,
					"traits": [
						"range increment <60 feet>"
					],
					"effects": [
						"web tether"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The spider swarm has imprecise {@ability tremorsense} to detect the vibrations of creatures touching its web."
						],
						"name": "Web Sense"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The goliath spider automatically notices the creature and {@action Stride||Strides}, Climbs, or Descends on a Web before it rolls initiative."
						],
						"name": "Spring Upon Prey",
						"trigger": "A creature touches the goliath spider's web while the spider is on it.",
						"requirements": "Initiative has not yet been rolled."
					}
				],
				"bot": [
					{
						"name": "Descend on a Web",
						"traits": [
							"move"
						],
						"entries": [
							"The goliath spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature that successfully {@action Strike||Strikes} the web (AC 20, Hardness 5, 20 HP) severs it, causing the spider to fall."
						]
					},
					{
						"type": "affliction",
						"name": "Goliath Spider Venom",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 30,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 2d6} poison and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison and {@condition slowed 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition paralyzed} for {@dice 2d4} hours.",
								"duration": null
							}
						]
					},
					{
						"entries": [
							"A creature hit by the spider's web {@action Strike} is {@condition restrained} and tethered to the spider, preventing it from moving farther away from the spider. The spider can have one creature tethered at a time. The DC to {@action Escape} or {@action Force Open} the web is 30. The tether can be severed with a {@action Strike} (AC 20, Hardness 5, HP 20), but this doesn't free the {@condition restrained} creature."
						],
						"name": "Web Tether"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			}
		},
		{
			"name": "Gorilla",
			"source": "B1",
			"page": 23,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 11,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"traits": [
						"reach <5 feet>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a {@dc 20} Will save. While a creature is {@condition frightened} by this ability, it is {@condition flat-footed} to the gorilla.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "No effect and temporarily immune for 1 minute.",
									"Success": "The creature is unaffected.",
									"Failure": "The creature is {@condition frightened 1}.",
									"Critical Failure": "The creature is {@condition frightened 2}."
								}
							}
						],
						"name": "Frightening Display"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Gourd Leshy",
			"source": "B1",
			"page": 218,
			"level": 1,
			"traits": [
				"n",
				"small",
				"leshy",
				"plant"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"druidic",
					"sylvan"
				],
				"abilities": [
					"speak with plants (gourds only)"
				]
			},
			"skills": {
				"nature": {
					"std": 5
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 7,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"ensnare"
					],
					"damage": "{@damage 1d4+2} bludgeoning plus ensnare",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "seed",
					"attack": 9,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"ensnare"
					],
					"damage": "{@damage 1d6+2} bludgeoning plus ensnare",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 15,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "speak with plants"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"abjuration",
							"primal"
						],
						"entries": [
							"The leshy can store an item of light Bulk or less in its head, concealing it as nondetection. If stored for 24 hours, the item benefits from mending."
						],
						"name": "Keepsake"
					}
				],
				"mid": [
					{
						"traits": [
							"healing"
						],
						"entries": [
							"As leaf leshy, except plants regain {@dice 1d8} Hit Points and the area sprouts gourds instead of tree saplings."
						],
						"name": "Verdant Burst"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As leaf leshy, except the gourd leshy transforms into a gourd-bearing plant."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When the gourd leshy damages a creature with a fist or seed {@action Strike}, vines lash out from the leshy (or seed) and wrap around the target's limbs. The target must attempt a {@dc 17} Reflex save. On a failure, the target takes a \u201310-foot status penalty to its Speed for 1 round; on a critical failure, the target is {@condition immobilized} for 1 round and the penalty to Speed lasts for 1 minute."
						],
						"name": "Ensnare"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Great Cyclops",
			"source": "B1",
			"page": 69,
			"level": 12,
			"traits": [
				"uncommon",
				"ce",
				"huge",
				"giant",
				"humanoid",
				"mutant"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"cyclops",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 25
				},
				"survival": {
					"std": 22
				},
				"any one lore": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 1,
				"con": 6,
				"int": -2,
				"wis": 4,
				"cha": -1
			},
			"items": [
				"greatclub",
				"hide armor"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 25,
					"traits": [
						"backswing",
						"reach <15 feet>",
						"shove"
					],
					"damage": "{@damage 3d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 25,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+13} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 25,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d4+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 23,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 4d6+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divination",
							"fortune",
							"occult"
						],
						"trigger": "The great cyclops succeeds at an attack roll.",
						"frequency": {
							"special": "once per day, and recharges when the great cyclops uses Ferocity"
						},
						"entries": [
							"The attack becomes a critical success."
						],
						"name": "Flash of Brutality"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The great cyclops {@action Stride||Strides} twice and makes a horn {@action Strike}. If it moved at least 20 feet away from its starting position, the {@action Strike}'s damage is increased to {@dice 3d10+20}."
						],
						"name": "Powerful Charge"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 235
					}
				]
			}
		},
		{
			"name": "Great White Shark",
			"source": "B1",
			"page": 291,
			"level": 4,
			"traits": [
				"n",
				"huge",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "blood scent"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 12
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -4,
				"wis": 1,
				"cha": -4
			},
			"speed": {
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"damage": "{@damage 1d12+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The shark can smell blood in the water from up to 1 mile away."
						],
						"name": "Blood Scent"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a {@action Strike} against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water's surface). After the {@action Strike}, the shark splashes back down into the water."
						],
						"name": "Breach"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The shark hit with a jaws {@action Strike} on its most recent action this turn.",
						"entries": [
							"The creature the shark hit takes {@damage 1d12} slashing damage."
						],
						"name": "Savage"
					},
					{
						"name": "Strafing Chomp",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The shark Swims up to half its swim Speed, makes a jaws {@action Strike}, and then Swims up to half its Speed further. The {@action Strike} deals half damage."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Greater Barghest",
			"source": "B1",
			"page": 37,
			"level": 7,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"fiend",
				"mutant"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 14
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": 3,
				"wis": 3,
				"cha": 5
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"damage": "{@damage 2d10+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+6} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 25,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "levitate",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink",
									"amount": "at will"
								},
								{
									"name": "confusion"
								},
								{
									"name": "dimension door"
								},
								{
									"name": "enlarge"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The barghest takes on the shape of a goblinoid (a goblin, hobgoblin, or bugbear) or a wolf, or it transforms back into its true form. When the barghest is a goblinoid, it loses its jaws and claw {@action Strike||Strikes}, it becomes Small if it is a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only one goblinoid form and one wolf form."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The process of consuming corpses to evolve into a greater barghest results in odd and unpredictable physiological changes. A greater barghest has one mutation, typically chosen from the following options.",
							{
								"type": "list",
								"items": [
									"{@bold Fangs} (poison) The barghest grows elongated fangs that seep poison. Its jaws deal {@damage 1d6} additional poison damage and {@damage 1d6} {@condition persistent damage||persistent poison damage}.",
									"{@bold Toxic Breath} {@as 2} (divine, evocation, poison) The barghest breathes a cloud of toxic gas that deals {@damage 8d6} poison damage to all creatures in a 30-foot cone ({@dc 25} basic Fortitude save). It can't use Toxic Breath again for {@dice 1d4} rounds.",
									"{@bold Vestigial Arm Strike} {@as F} {@b Frequency} once per round; {@b Trigger} The barghest completes a {@action Strike}. {@b Effect} The barghest makes a claw {@action Strike} with a shriveled third arm hanging from its torso. This attack doesn't count for the barghest's multiple attack penalty, nor does that penalty apply on the attack.",
									"{@bold Wings} The barghest has malformed wings extending from its back. It gains a fly Speed of 25 feet."
								]
							}
						],
						"name": "Mutations"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 105
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "good"
					},
					{
						"amount": 5,
						"name": "lawful"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					},
					{
						"amount": 10,
						"name": "physical",
						"note": "except magical"
					}
				]
			}
		},
		{
			"name": "Greater Nightmare",
			"source": "B1",
			"page": 244,
			"level": 11,
			"traits": [
				"ne",
				"huge",
				"beast",
				"fiend"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"daemonic",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"athletics": {
					"std": 24
				},
				"intimidation": {
					"std": 22
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 2,
				"wis": 5,
				"cha": 3
			},
			"speed": {
				"walk": 60,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 24,
					"traits": [
						"evil",
						"magical"
					],
					"damage": "{@damage 2d10+11} piercing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 24,
					"traits": [
						"agile",
						"evil",
						"fire",
						"magical"
					],
					"damage": "{@damage 1d8+11} bludgeoning plus {@damage 1d6} evil and {@damage 2d8} fire",
					"types": [
						"bludgeoning",
						"evil",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 30,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "ethereal jaunt",
									"notes": [
										"self and rider only"
									]
								},
								{
									"name": "plane shift",
									"notes": [
										"self and rider only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura"
						],
						"entries": [
							"20 feet. The nightmare continually exhales black smoke that creates concealment in an aura around it. Nightmares and their riders can see through this smoke. A creature that begins its turn in the area becomes {@condition sickened 2} ({@dc 28} Fortitude negates) and is then temporarily immune sickness from the smoke for 1 minute. The nightmare, its rider, any creature currently holding its breath (or that does not need to breathe), and any creature immune to poison are immune to the aura's {@condition sickened} effect but not the concealment."
						],
						"name": "Smoke"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The nightmare {@action Stride||Strides} or Flies up to triple its Speed. Its hooves burst with intense flame, dealing {@damage 6d6} fire damage ({@dc 30} basic Reflex save) once to each creature other than the nightmare's rider that the nightmare moves adjacent to during its gallop."
						],
						"name": "Flaming Gallop"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, hoof, {@dc 30}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 200
					}
				]
			}
		},
		{
			"name": "Greater Shadow",
			"source": "B1",
			"page": 289,
			"level": 7,
			"traits": [
				"ce",
				"medium",
				"incorporeal",
				"undead"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 0,
				"int": 0,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shadow hand",
					"attack": 18,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d10+6} negative",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 25,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"An object shedding magical light (such as from the {@spell light} spell) is treated as magical when used to attack the shadow."
						],
						"name": "Light Vulnerability"
					}
				],
				"bot": [
					{
						"entries": [
							"When a creature's shadow is pulled free by Steal Shadow, it becomes a shadow spawn under the command of the shadow that created it. This shadow spawn doesn't have Steal Shadow. If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its enfeeblement, its shadow returns to it and the shadow spawn is extinguished."
						],
						"name": "Shadow Spawn"
					},
					{
						"entries": [
							"The shadow can {@action Hide} or end its {@action Sneak} in a creature's or object's shadow."
						],
						"name": "Slink in Shadows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"requirements": "The shadow hit a living creature with a shadow hand {@action Strike} on its previous action",
						"entries": [
							"The shadow pulls at the target's shadow, making the creature {@condition enfeebled 2} (or {@condition enfeebled 3} on a critical hit). This is cumulative with other {@condition enfeebled} conditions from shadows, to a maximum of {@condition enfeebled 4}. If this increases a creature's {@condition enfeebled} value to 3 or more, the target's shadow is separated from its body (see shadow spawn). {@condition Enfeebled} from Steal Shadow decreases by 1 every hour."
						],
						"name": "Steal Shadow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "light vulnerability"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all",
						"note": "except force, {@item ghost touch}, or positive; double resistance against non-magical"
					}
				]
			}
		},
		{
			"name": "Green Hag",
			"source": "B1",
			"page": 201,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"jotun"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 11
				},
				"deception": {
					"std": 10
				},
				"nature": {
					"std": 8
				},
				"occultism": {
					"std": 8
				},
				"stealth": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": 2,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 14,
					"traits": [
						"agile",
						"magical"
					],
					"effects": [
						"enfeebling humors"
					],
					"damage": "{@damage 1d10+5} slashing plus enfeebling humors",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 20,
					"attack": 14,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "dancing lights"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "message"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								},
								{
									"name": "tree shape",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"1": {
								"spells": [
									{
										"name": "pass without trace"
									}
								]
							},
							"2": {
								"spells": [
									{
										"name": "water breathing"
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A green hag adds entangle, outcast's curse, and wall of thorns to her coven's spells."
						],
						"name": "Coven",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"A green hag who succeeds at a {@skill Deception} check to {@action Lie} can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check."
						],
						"name": "Sound Imitation"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The green hag touches a creature that doesn't realize the hag is an enemy. The betrayed creature is affected by the hag's enfeebling humors and takes a \u20134 circumstance penalty to their saving throw against that effect."
						],
						"name": "Betraying Touch"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The green hag can take on the appearance of any Medium humanoid woman. This doesn't change her Speed or her attack and damage bonuses with her {@action Strike||Strikes}, but might change the damage type her {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"A creature damaged by a hag's claw must succeed at a {@dc 20} Fortitude save or be {@condition enfeebled 1} for 1 day. On a critical failure, or if it gets hit again and fails its save a second time, it's {@condition enfeebled 2} for 1 day."
						],
						"name": "Enfeebling Humors"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"The green hag exhales a miasma of green vapors. Each living creature in a 15-foot cone is affected by her enfeebling humors (attempting a save as normal). She can't use Exhale Miasma again for {@dice 1d4} rounds."
						],
						"name": "Exhale Miasma"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Griffon",
			"source": "B1",
			"page": 194,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 12
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"fly 60 feet"
				],
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 14,
					"traits": [
						"deadly <1d10>"
					],
					"damage": "{@damage 2d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 14,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 14,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The griffon Flies up to its fly Speed and makes two talon {@action Strike||Strikes} at any point during that movement. Each {@action Strike} must target a different creature. The attacks take the normal multiple attack penalty."
						],
						"name": "Flying Strafe"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The griffon {@action Stride||Strides} and makes a talon {@action Strike} at the end of that movement. If the griffon began this action {@condition hidden}, it remains {@condition hidden} until after the attack."
						],
						"name": "Pounce"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Grig",
			"source": "B1",
			"page": 308,
			"level": 1,
			"traits": [
				"cn",
				"tiny",
				"fey",
				"sprite"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 2,
					"to {@action High Jump} or Long Jump": 6
				},
				"performance": {
					"std": 7
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 25,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@dice 1d4} \u20132 bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "dissonant note",
					"attack": 9,
					"traits": [
						"evocation",
						"magical",
						"range <30 feet>",
						"sonic"
					],
					"damage": "{@damage 1d8} sonic",
					"types": [
						"sonic"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 18,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "ghost sound"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "glitterdust"
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"enchantment",
							"mental",
							"primal"
						],
						"entries": [
							"A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a {@dc 18} Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "No effect.",
									"Failure": "{@condition Flat-footed} and \u201310-foot status penalty to Speeds.",
									"Critical Failure": "As failure, and also {@condition slowed 1}."
								}
							}
						],
						"name": "Fiddle"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Grikkitog",
			"source": "B1",
			"page": 195,
			"level": 14,
			"traits": [
				"ne",
				"huge",
				"aberration",
				"earth"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "manifold vision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 28
				},
				"deception": {
					"std": 27,
					"to imitate stone": 31
				},
				"survival": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 5,
				"int": 2,
				"wis": 5,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"burrow 20 feet"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 29,
					"traits": [
						"magical"
					],
					"effects": [
						"barbed maw"
					],
					"damage": "{@damage 3d12+14} piercing plus barbed maw",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The grikkitog implants its core into an adjacent section of earth or stone, melding seamlessly and changing its visual appearance to match the surrounding rock. It's {@condition immobilized} but automatically succeeds at its {@skill Deception} check to {@action Impersonate} the stone around it; creatures actively searching for it can still attempt {@skill Perception} checks against its {@skill Deception} DC as normal. A grikkitog can release its implantation as a free action, which has the {@trait manipulate} trait. A grikkitog's infestation aura and manifold vision are only active while implanted."
						],
						"name": "Implant Core"
					},
					{
						"entries": [
							"While its core is implanted, the grikkitog can see through the eyes it creates throughout the area of its infestation aura, gaining the benefits of all-around vision."
						],
						"name": "Manifold Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"earth",
							"occult"
						],
						"entries": [
							"120 feet. While its core is implanted, a grikkitog infests all earth and stone within 120 feet, as long as there is a contiguous physical connection between the earth, including stone objects touching on the ground. This effect spreads even if the grikkitog does not have line of effect, though it can affect earth or stone on the surface and exposed to the air only if at least part of its core is exposed as well. Within the aura, it can grow maws and eyes everywhere. It can make jaws attacks against any creature, originating from any earth or stone in the aura adjacent to that creature. Determine cover from the origin point of the attack, not from the grikkitog's core."
						],
						"name": "Infestation Aura"
					}
				],
				"bot": [
					{
						"entries": [
							"Striking a creature with its jaws, the grikkitog can extend its barbed teeth, immobilizing the target unless it succeeds at a {@dc 34} Reflex save. While {@condition immobilized}, the victim takes {@damage 3d8} {@condition persistent damage||persistent bleed damage} and the grikkitog feeds upon its flesh. The creature is {@condition immobilized} until the grikkitog ends the effect as a free action or the target succeeds at a {@dc 38} check to {@action Escape}. The grikkitog can immobilize any number of creatures with these maws."
						],
						"name": "Barbed Maw Upon"
					},
					{
						"entries": [
							"The grikkitog can {@action Burrow} through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 200
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "all damage",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Grim Reaper",
			"source": "B1",
			"page": 196,
			"level": 21,
			"traits": [
				"unique",
				"ne",
				"medium",
				"undead"
			],
			"perception": {
				"std": 41
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "see invisibility"
				},
				{
					"name": "status sight"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 43
				},
				"athletics": {
					"std": 38
				},
				"deception": {
					"std": 40
				},
				"intimidation": {
					"std": 43
				},
				"religion": {
					"std": 39
				},
				"society": {
					"std": 36
				},
				"stealth": {
					"std": 43
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 10,
				"con": 8,
				"int": 5,
				"wis": 7,
				"cha": 8
			},
			"items": [
				"scythe"
			],
			"speed": {
				"walk": 50,
				"fly": 75
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "keen scythe",
					"attack": 40,
					"traits": [
						"agile",
						"deadly <3d10>",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"effects": [
						"death strike",
						"energy drain"
					],
					"damage": "{@damage 4d10+23} slashing plus death strike and energy drain",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 47,
					"attack": 37,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "plane shift"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "finger of death",
									"amount": 4
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							},
							"3": {
								"spells": [
									{
										"name": "haste"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The grim reaper can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, the grim reaper still never counts as a living creature."
						],
						"name": "Death's Grace"
					},
					{
						"entries": [
							"The grim reaper automatically knows the Hit Points, conditions, afflictions, and emotions of all creatures it can see."
						],
						"name": "Status Sight"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"divination",
							"divine",
							"misfortune"
						],
						"entries": [
							"20 feet. Living creatures in the aura must roll twice on all d20 rolls and use the lower result."
						],
						"name": "Aura of Misfortune"
					},
					{
						"entries": [
							"The grim reaper can choose whether or not it takes positive damage."
						],
						"name": "Negative Healing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"teleportation"
						],
						"trigger": "A creature within 100 feet makes a ranged attack or uses an action that has the concentrate, {@trait manipulate}, or {@trait move} trait.",
						"entries": [
							"The grim reaper teleports to a square adjacent to the triggering creature and makes a melee {@action Strike} against it. If the {@action Strike} hits, the grim reaper disrupts the triggering action."
						],
						"name": "Lurking Death"
					}
				],
				"bot": [
					{
						"traits": [
							"death"
						],
						"entries": [
							"A creature critically hit by any of the grim reaper's attacks or that critically fails against any of its spells must succeed at a {@dc 47} Fortitude save or die."
						],
						"name": "Death Strike"
					},
					{
						"entries": [
							"When the grim reaper hits and deals damage with its scythe, it regains 20 Hit Points, and the target must succeed at a {@dc 43} Fortitude save or become {@condition doomed 1}. If the target is already {@condition doomed}, the {@condition doomed} value increases by 1 (to a maximum of {@condition doomed 3})."
						],
						"name": "Energy Drain"
					},
					{
						"entries": [
							"A creature killed by the grim reaper can't be brought back to life by any means short of divine intervention."
						],
						"name": "Final Death"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any scythe gains the {@trait agile} trait, can't be disarmed, and becomes a +3 major striking keen scythe while the grim reaper wields it. If the grim reaper {@action Strike||Strikes} a creature with a weakness to any specific type of damage, the scythe's damage counts as that type of damage, in addition to slashing."
						],
						"name": "Infuse Weapon"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 47
				},
				"savingThrows": {
					"fort": {
						"std": 37
					},
					"ref": {
						"std": 41
					},
					"will": {
						"std": 38
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 320,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "all damage"
					}
				]
			}
		},
		{
			"name": "Grizzly Bear",
			"source": "B1",
			"page": 40,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 5,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"damage": "{@damage 2d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+4} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The grizzly bear gains a +2 circumstance bonus to damage rolls against creatures it has {@condition grabbed}."
						],
						"name": "Mauler"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The grizzly bear {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. During the {@action Stride}, the grizzly bear gains a +10-foot circumstance bonus to its Speed."
						],
						"name": "Rush"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Grothlut",
			"source": "B1",
			"page": 158,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"medium",
				"aberration",
				"mindless"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -2,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -3
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d10+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "digestive spew",
					"attack": 7,
					"traits": [
						"acid",
						"range increment <15 feet>",
						"splash"
					],
					"damage": "{@damage 2d6} acid damage plus {@dice 1d6} splash acid damage",
					"types": [
						"acid",
						"splash"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"acid",
							"poison"
						],
						"entries": [
							"When the grothlut is reduced to 0 Hit Points, its digestive organs rupture, unleashing alchemical acid and poison upon all creatures in a 30-foot emanation. Each creature in the area must succeed at a {@dc 19} Fortitude save or take {@damage 2d6} acid damage and become {@condition sickened 1} (double damage and {@condition sickened 2} on a critical failure)."
						],
						"name": "Disgusting Demise"
					},
					{
						"traits": [
							"aura",
							"auditory",
							"emotion",
							"mental",
							"occult"
						],
						"entries": [
							"60 feet. Each non-grothlut creature that enters or starts its turn within the area must succeed at a {@dc 17} Will saving throw or become {@condition sickened 1} ({@condition sickened 2} on a critical failure). The creature then becomes temporarily immune for 1 minute. The grothlut can activate or deactivate the aura by using a single free action that has the {@trait concentrate} trait. A grothlut usually does not begin moaning until it senses the presence of a non-grothlut creature, and it usually stops once it doesn't sense any more such creatures."
						],
						"name": "Piteous Moan"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"acid",
					"mental"
				]
			}
		},
		{
			"name": "Guard Dog",
			"source": "B1",
			"page": 102,
			"level": -1,
			"traits": [
				"n",
				"small",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 4
				},
				"stealth": {
					"std": 5
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 2,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 6,
					"damage": "{@damage 1d4+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The dog's {@action Strike||Strikes} deal {@damage 1d4} extra damage to creatures within the reach of at least two of the dog's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			}
		},
		{
			"name": "Guardian Naga",
			"source": "B1",
			"page": 243,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 10,
			"traits": [
				"uncommon",
				"lg",
				"large",
				"aberration"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 21
				},
				"stealth": {
					"std": 20
				},
				"heaven lore": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 6,
				"con": 5,
				"int": 3,
				"wis": 5,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 22,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"guardian naga venom"
					],
					"damage": "{@damage 2d8+8} piercing plus guardian naga venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spit",
					"attack": 22,
					"traits": [
						"agile",
						"poison",
						"range increment <30 feet>"
					],
					"effects": [
						"guardian naga venom"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "divine",
					"DC": 29,
					"attack": 21,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "read aura"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "heal"
								},
								{
									"name": "protection"
								},
								{
									"name": "spirit link"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "calm emotions"
								},
								{
									"name": "restoration"
								},
								{
									"name": "see invisibility"
								},
								{
									"name": "sound burst"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "neutralize poison"
								},
								{
									"name": "remove disease"
								},
								{
									"name": "searing light"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "air walk"
								},
								{
									"name": "freedom of movement"
								},
								{
									"name": "remove curse"
								},
								{
									"name": "restoration"
								}
							]
						},
						"5": {
							"slots": 4,
							"spells": [
								{
									"name": "breath of life"
								},
								{
									"name": "death ward"
								},
								{
									"name": "flame strike"
								},
								{
									"name": "heal"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Guardian Naga Venom",
						"traits": [
							"poison"
						],
						"DC": 29,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 3d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d6} poison and {@condition drained 1}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Gug",
			"source": "B1",
			"page": 198,
			"level": 10,
			"traits": [
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19,
					"to {@action Squeeze}": 23
				},
				"athletics": {
					"std": 23
				},
				"stealth": {
					"std": 19
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 6,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+13} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+13} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Despite its size, the gug's multiple joints allow it to fit through tight spaces as if it were a Medium creature. While {@action Squeeze||Squeezing}, it can move at its full Speed."
						],
						"name": "Eerie Flexibility"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gug makes up to four claw {@action Strike||Strikes}, each against a different target. These attacks all count toward the gug's multiple attack penalty, but the penalty doesn't increase until after the gug makes all its attacks."
						],
						"name": "Furious Claws"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Guthallath",
			"source": "B1",
			"page": 199,
			"level": 19,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"construct"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"athletics": {
					"std": 40
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 2,
				"con": 8,
				"int": -4,
				"wis": 0,
				"cha": -1
			},
			"speed": {
				"walk": 40,
				"burrow": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 38,
					"traits": [
						"deadly <3d12>",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 4d12+18} bludgeoning plus {@ability Improved Grab} or Improved Push 20 feet",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 38,
					"traits": [
						"deadly <3d12>",
						"magical",
						"reach <20 feet>"
					],
					"effects": [
						"Improved Knockdown"
					],
					"damage": "{@damage 4d8+18} bludgeoning plus Improved Knockdown",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 37,
					"entry": {
						"constant": {
							"3": {
								"spells": [
									{
										"name": "haste"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"primal"
						],
						"entries": [
							"120 feet. The guthallath erodes away the physical integrity of all around it. Creatures and objects in the emanation other than the guthallath have their hardness and resistances reduced by 10. At the start of its turn, a creature in the erosion aura's area takes {@damage 6d6} bludgeoning damage (basic Fortitude {@dc 39})."
						],
						"name": "Erosion Aura"
					},
					{
						"entries": [
							"The guthallath is immune to spells of lower than 7th level and the activated effects of magic items of lower than 14th level."
						],
						"name": "Immunity to Magic"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"A guthallath releases two beams of destruction from its eyes. Each beam is a 120-foot line. Everything in either line takes the effect of a hit from a 10th-level {@spell disintegrate} spell ({@dc 41} Fortitude). There is no additional effect on creatures in any area where the beams overlap. The guthallath can't use this ability again for {@dice 1d4} rounds."
						],
						"name": "Annihilation Beams"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The guthallath has a creature {@condition grabbed}.",
						"entries": [
							"The guthallath throws the creature into the air, 100 feet high and 50 feet away. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a {@dc 41} basic Reflex save."
						],
						"name": "Deadly Throw"
					},
					{
						"entries": [
							"If a guthallath hits with an attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure."
						],
						"name": "Powerful Blows"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 45}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 43
				},
				"savingThrows": {
					"fort": {
						"std": 38
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 30
					}
				},
				"hp": [
					{
						"hp": 325
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Harpy",
			"source": "B1",
			"page": 204,
			"level": 5,
			"traits": [
				"ce",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"deception": {
					"std": 13
				},
				"intimidation": {
					"std": 11
				},
				"performance": {
					"std": 14,
					"singing": 16
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 0,
				"int": -1,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"club"
			],
			"speed": {
				"walk": 20,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "club",
					"attack": 12,
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 15,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 2d6+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "club",
					"attack": 15,
					"traits": [
						"thrown <10 feet>"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"enchantment",
							"incapacitation",
							"mental",
							"primal"
						],
						"entries": [
							"The harpy cries out an eerie, compelling melody. Each non-harpy creature within a 300-foot aura must attempt a {@dc 21} Will save to avoid becoming captivated by the harpy's song. The effect lasts for 1 round, but if the harpy uses this ability again on subsequent rounds, it extends the duration by 1 round for all affected creatures. Once a creature succeeds at any save against Captivating Song, that creature is temporarily immune to Captivating Songs for 24 hours.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "The creature is unaffected.",
									"Failure": "The creature is {@condition fascinated}, and it must spend each of its actions to move closer to the harpy as expediently as possible, while avoiding obvious dangers. If a captivated creature is adjacent to the harpy, it stays still and doesn't act. If attacked by the harpy, the creature is freed from captivation at the end of the harpy's turn.",
									"Critical Failure": "As failure, but if attacked by the harpy, the creature can attempt a new save at the start of its next turn, rather than being freed at the end of the harpy's turn."
								}
							}
						],
						"name": "Captivating Song"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 68
					}
				]
			}
		},
		{
			"name": "Hell Hound",
			"source": "B1",
			"page": 205,
			"level": 3,
			"traits": [
				"le",
				"medium",
				"beast",
				"fiend",
				"fire"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"infernal (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 9
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 9,
					"to {@action Track}": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": -2,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"traits": [
						"magical"
					],
					"damage": "{@damage 1d8+4} piercing plus {@damage 1d6} evil and {@damage 1d6} fire",
					"types": [
						"evil",
						"fire",
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"The hell hound breathes flames that deal {@damage 4d6} fire damage to all creatures in a 15-foot cone ({@dc 19} basic Reflex save). The hell hound can't use Breath Weapon again for {@dice 1d4} rounds. If the hell hound would take fire damage or be targeted by a {@trait fire} effect, its Breath Weapon recharges."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 40
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Hill Giant",
			"source": "B1",
			"page": 170,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"ce",
				"large",
				"earth",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"intimidation": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"greatclub",
				"hide armor",
				"sack with 5 rocks"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 19,
					"traits": [
						"backswing",
						"reach <10 feet>",
						"shove"
					],
					"damage": "{@damage 1d10+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 19,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 19,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 1d8+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The hill giant makes a single greatclub {@action Strike} and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant's multiple attack penalty."
						],
						"name": "Wide Swing"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			}
		},
		{
			"name": "Hive Mother",
			"source": "B1",
			"page": 22,
			"level": 8,
			"traits": [
				"uncommon",
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 90
				}
			],
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 25,
				"burrow": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 20,
					"traits": [
						"acid"
					],
					"damage": "{@damage 2d8+6} piercing plus {@damage 2d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "acid spit",
					"attack": 17,
					"traits": [
						"acid",
						"range <30 feet>"
					],
					"damage": "{@damage 5d6} acid",
					"types": [
						"acid"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The hive mother makes a mandibles {@action Strike}; if the {@action Strike} hits, the target's armor takes the damage and the acid damage bypasses the armor's Hardness."
						],
						"name": "Armor-Rending Bite"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The hive mother unleashes a pheromone that causes all other ankhravs within a 100-foot emanation to become {@condition quickened 1} until the start of the hive mother's next turn, and they can use the extra action only for {@action Burrow}, {@action Stride}, or {@action Strike} actions. The hive mother can't unleash the pheromone again for {@dice 1d4} rounds."
						],
						"name": "Frenzy Pheromone"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid"
						],
						"entries": [
							"The hive mother spews acid in a 60-foot cone, dealing {@damage 8d6} acid damage and {@damage 1d6} {@condition persistent damage||persistent acid damage} ({@dc 26} basic Reflex save). It can't spew acid again for {@dice 1d4} rounds."
						],
						"name": "Spray Acid"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 120
					}
				]
			}
		},
		{
			"name": "Hobgoblin Archer",
			"source": "B1",
			"page": 207,
			"level": 4,
			"traits": [
				"le",
				"medium",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"crossbow (20 bolts)",
				"scale mail",
				"{@item shortsword}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 12,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 14,
					"traits": [
						"range increment <120 feet>",
						"reload <1>"
					],
					"effects": [
						"crossbow precision"
					],
					"damage": "{@damage 1d8+2} piercing plus crossbow precision",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"When it's adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects."
						],
						"name": "Formation"
					}
				],
				"bot": [
					{
						"entries": [
							"The first time the archer hits with a crossbow attack in a round, it deals {@dice 1d8} extra precision damage."
						],
						"name": "Crossbow Precision"
					},
					{
						"entries": [
							"The hobgoblin archer ignores the {@condition concealed} condition. Their targets don't benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer's attack."
						],
						"name": "Perfect Aim"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The archer {@action Stride||Strides}, {@action Step||Steps}, or {@action Sneak||Sneaks}, then {@action Interact||Interacts} to reload."
						],
						"name": "Running Reload"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Hobgoblin General",
			"source": "B1",
			"page": 207,
			"level": 6,
			"traits": [
				"le",
				"medium",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 15
				},
				"intimidation": {
					"std": 14
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": 0,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"composite shortbow (20 arrows)",
				"+1 glaive",
				"half plate"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "glaive",
					"attack": 17,
					"traits": [
						"deadly <1d8>",
						"forceful",
						"reach"
					],
					"damage": "{@damage 1d8+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 15,
					"traits": [
						"brutal",
						"deadly <1d10>",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When a hobgoblin general rolls initiative, as long as they can perceive at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts an Intimidate check to {@action Demoralize} a single foe within 60 feet as a free action. If successful, any ally with the {@trait goblin} trait can, as its first action on its first turn of the combat, {@action Stride} up to double its speed as a single action."
						],
						"name": "General's Cry"
					}
				],
				"mid": [
					{
						"entries": [
							"When it's adjacent to at least two other allies, the hobgoblin general gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects."
						],
						"name": "Formation"
					}
				],
				"bot": [
					{
						"entries": [
							"On a critical hit, the target of the critical hit is moved 5 feet in a direction of the hobgoblin general's choice."
						],
						"name": "Polearm Critical Specialization"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 90
					}
				]
			}
		},
		{
			"name": "Hobgoblin Soldier",
			"source": "B1",
			"page": 206,
			"level": 1,
			"traits": [
				"le",
				"medium",
				"goblin",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin"
				]
			},
			"skills": {
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"hide armor",
				"longsword",
				"shortbow (10 arrows)",
				"wooden shield (Hardness 3, HP 12, BT 6)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 8,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 8,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When it's adjacent to at least two other allies, the hobgoblin soldier gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects."
						],
						"name": "Formation"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18,
					"with shield raised": 20
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Homunculus",
			"source": "B1",
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 208,
			"level": 0,
			"traits": [
				"n",
				"tiny",
				"construct"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				],
				"abilities": [
					"master link"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 15,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 7,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"homunculus poison"
					],
					"damage": "{@damage 1d4} piercing plus homunculus poison",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"arcane",
							"divination",
							"mental"
						],
						"entries": [
							"A homunculus can't speak, but it is telepathically linked to its creator. It can share information back and forth, including its master's knowledge and everything the homunculus hears. The range of this link is 1,500 feet. The homunculus adopts the same alignment as its creator and is utterly faithful. If the homunculus is destroyed, the master takes {@damage 2d10} mental damage. If the master is slain, the homunculus becomes mindless, claims its current location as its lair, and instinctively attacks anyone who comes near."
						],
						"name": "Master Link"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Homunculus Poison",
						"traits": [
							"poison"
						],
						"note": "A homunculus has one dose of poison in a reservoir in its head. It can refill this poison from its reserves with an {@action Interact} action.",
						"DC": 15,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison and {@condition enfeebled 1}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 17
					}
				]
			}
		},
		{
			"name": "Horned Archon",
			"source": "B1",
			"page": 27,
			"level": 4,
			"traits": [
				"lg",
				"medium",
				"archon",
				"celestial"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"nature": {
					"std": 11
				},
				"religion": {
					"std": 9
				},
				"stealth": {
					"std": 10
				},
				"survival": {
					"std": 11,
					"to {@action Track}": 15
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 1,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"composite longbow (20 arrows)"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "horn",
					"attack": 11,
					"traits": [
						"magical"
					],
					"effects": [
						"Push"
					],
					"damage": "{@damage 2d8+3} piercing plus {@damage 1d6} good and Push",
					"types": [
						"good",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 14,
					"traits": [
						"deadly <1d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley"
					],
					"damage": "{@damage 1d8+4} piercing plus {@damage 1d6} good",
					"types": [
						"good",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "true strike",
									"amount": 3
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "animal messenger",
									"amount": 3
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment"
						],
						"entries": [
							"30 feet. Enemies that start their turn in the area or enter it must attempt a {@dc 19} Will save. On a failure, they take a \u20131 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can't use {@condition hostile} actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours."
						],
						"name": "Menacing Guardian"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"A horned archon can also make a {@action Retributive Strike} with its composite longbow."
						],
						"name": "Retributive Strike",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Once per day, if an archon sees another creature cast {@spell dimension door}, it can cast an innate dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either used dimension door."
						],
						"name": "Archon's Door"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"healing",
							"manipulate",
							"necromancy"
						],
						"entries": [
							"A horned archon can touch another creature to take on that creature's wounds, transferring up to 30 of the horned archon's HP to the touched creature. The horned archon can't transfer more HP than it currently has."
						],
						"name": "Touch of Charity"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 11
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 65
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Hunting Spider",
			"source": "B1",
			"page": 306,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "web sense"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 5
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": -5,
				"wis": 2,
				"cha": -4
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 9,
					"traits": [
						"finesse"
					],
					"effects": [
						"hunting spider venom"
					],
					"damage": "{@damage 1d6+2} piercing plus hunting spider venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 7,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"web trap"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The spider swarm has imprecise {@ability tremorsense} to detect the vibrations of creatures touching its web."
						],
						"name": "Web Sense"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"attack"
						],
						"trigger": "A creature touches the hunting spider's web while the spider is on it.",
						"requirements": "Initiative has not yet been rolled.",
						"entries": [
							"The hunting spider automatically notices the creature and {@action Stride||Strides}, Climbs, or Descends on a Web before it rolls initiative."
						],
						"name": "Spring Upon Prey"
					}
				],
				"bot": [
					{
						"name": "Descend on a Web",
						"traits": [
							"move"
						],
						"entries": [
							"The hunting spider moves straight down up to 40 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature that successfully {@action Strike||Strikes} the web (AC 20, Hardness 3, 5 HP) severs it, causing the spider to fall."
						]
					},
					{
						"type": "affliction",
						"name": "Hunting Spider Venom",
						"traits": [
							"poison"
						],
						"DC": 16,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d10} poison and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d12} poison, {@condition clumsy 1}, and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} poison, {@condition clumsy 2}, and {@condition flat-footed}.",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"A creature hit by the hunting spider's web attack is {@condition immobilized} and stuck to the nearest surface until it {@action Escape||Escapes} ({@dc 17})."
						],
						"name": "Web Trap"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 16
					}
				]
			}
		},
		{
			"name": "Hyaenodon",
			"source": "B1",
			"page": 211,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 12,
					"effects": [
						"Knockdown",
						"bonecrunching bite"
					],
					"damage": "{@damage 1d10+5} piercing plus Knockdown and bonecrunching bite",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A creature that is critically hit by a hyaenodon must succeed at a {@dc 20} Fortitude save or become {@condition wounded 1} as the creature's bones or cartilage are crushed by the beast's jaws."
						],
						"name": "Bonecrunching Bite"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The hyena makes a jaws {@action Strike} against a {@condition prone} enemy. If it hits, in addition to dealing damage, the hyena {@action Stride||Strides} up to 10 feet, dragging the enemy along."
						],
						"name": "Drag"
					},
					{
						"entries": [
							"The hyaenodon deals an extra {@dice 1d6} damage to any creature within reach of at least two of the hyaenodon's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Hydra",
			"source": "B1",
			"page": 210,
			"level": 6,
			"traits": [
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 17
				},
				"stealth": {
					"std": 12,
					"in water": 15
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": -3,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A hydra ordinarily has five heads. A creature can attempt to sever one of the hydra's heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that is not completely severed returns to full Hit Points at the end of any creature's turn.",
							"A hydra can regrow a severed head using Hydra Regeneration. A creature can prevent this regrowth by dealing acid or fire damage to the stump, cauterizing it. Single-target {@trait acid} or {@trait fire} effects need to be targeted at a specific stump, but effects that deal {@trait splash} damage or affect areas covering the hydra's whole space cauterize all stumps if they deal acid or fire damage. If the attack that severs a head deals any acid or fire damage, the stump is cauterized instantly. If all five heads are cauterized, the hydra dies."
						],
						"name": "Head Regrowth"
					},
					{
						"entries": [
							"The hydra has regeneration equal to 3 × the number of heads it has. If a hydra's body is missing any heads and the remaining stumps have not been cauterized, the hydra attempts a {@dc 25} Fortitude save after it regains Hit Points from regeneration. On a success, one uncauterized stump regrows two heads; on a critical success, two uncauterized stumps regrow into two heads each. The hydra can never grow more than double the number of heads it ordinarily has. The hydra's regeneration only fully deactivates if all its heads are severed and all stumps are cauterized, at which point it dies."
						],
						"name": "Hydra Regeneration"
					},
					{
						"entries": [
							"A hydra gains an extra reaction per round for each of its heads beyond the first, which it can use only to make Attacks of Opportunity. It can't use more than 1 reaction on the same triggering action, even if a creature leaves several squares within its reach, and the hydra must use a different head for each {@action Attack of Opportunity} it makes. Whenever one of the hydra's heads is severed, the hydra loses 1 of its extra reactions per round."
						],
						"name": "Multiple Opportunities"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The hydra attacks a single target with its heads, overwhelming its foe with multiple attacks and leaving almost nowhere to dodge. The hydra {@action Strike||Strikes} with its fangs. On a successful attack, the hydra deals damage from its fangs {@action Strike} to the target, plus an additional {@dice 1d6} damage for every head it has beyond the first. Even on a failed attack, the hydra deals the damage from one fangs {@action Strike} to the target creature, though it still misses completely on a critical failure. This counts toward the hydra's multiple attack penalty as a number of attacks equal to the number of heads the hydra has."
						],
						"name": "Focused Assault"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The hydra makes a number of {@action Strike||Strikes} up to its number of heads, each against a different target. These attacks count toward the hydra's multiple attack penalty, but the multiple attack penalty doesn't increase until after the hydra makes all its attacks."
						],
						"name": "Storm of Jaws"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 90,
						"name": "body",
						"abilities": [
							"hydra regeneration"
						]
					},
					{
						"hp": 15,
						"name": "head",
						"abilities": [
							"head regrowth"
						]
					}
				],
				"immunities": [
					"area damage"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Hyena",
			"source": "B1",
			"page": 211,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 7
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d8+3} piercing plus Knockdown",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The hyena makes a jaws {@action Strike} against a {@condition prone} enemy. If it hits, in addition to dealing damage, the hyena {@action Stride||Strides} up to 10 feet, dragging the enemy along."
						],
						"name": "Drag"
					},
					{
						"entries": [
							"The hyena deals an extra {@dice 1d4} damage to any creature that's within reach of at least two of the hyena's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Ice Linnorm",
			"source": "B1",
			"page": 225,
			"level": 17,
			"traits": [
				"uncommon",
				"ce",
				"gargantuan",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"draconic",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"athletics": {
					"std": 32
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 7,
				"int": -3,
				"wis": 6,
				"cha": 7
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 35,
				"fly": 100,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 34,
					"traits": [
						"reach <25 feet>",
						"magical"
					],
					"effects": [
						"ice linnorm venom"
					],
					"damage": "{@damage 3d12+17} piercing plus ice linnorm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 34,
					"traits": [
						"reach <20 feet>",
						"agile",
						"magical"
					],
					"damage": "{@damage 3d8+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 34,
					"traits": [
						"reach <25 feet>",
						"agile",
						"magical"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d6+17} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 38,
					"entry": {
						"constant": {
							"7": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"cold",
							"curse",
							"primal"
						],
						"entries": [
							"When a creature slays an ice linnorm, it must succeed at a {@dc 40} Will save or permanently gain weakness to cold 15."
						],
						"name": "Curse of Frost"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"cold",
							"evocation",
							"primal"
						],
						"entries": [
							"The ice linnorm spews out a blast of freezing, viscous ooze in a 60-foot cone that deals {@damage 15d6} cold damage to creatures within the area ({@dc 38} basic Reflex save). The freezing ooze clings to those struck and hardens into thick sheets of ice. A creature that fails the saving throw is {@condition immobilized} by the ice until it succeeds at a check to {@action Escape} or it or an ally Forces Open the ice ({@dc 34} for either case). At the start of its turn, a creature still {@condition immobilized} by the ice takes {@damage 4d6} cold damage. Another creature can free a frozen target by dealing a total of 20 fire damage to the frozen target. Left unattended, the ice crumbles away in 1 minute on its own. Creatures with the {@trait fire} trait can't be frozen in place by this breath weapon. Flying creatures fall if frozen, and swimming creatures that are frozen rise toward the surface of the water at a speed of 60 feet per round. An ice linnorm can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d6+18} bludgeoning, {@dc 38}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Ice Linnorm Venom",
						"traits": [
							"cold",
							"injury",
							"poison"
						],
						"DC": 38,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 5d6} cold damage and {@condition drained 1}",
								"duration": null
							},
							{
								"stage": 2,
								"entry": "{@damage 7d6} cold damage and {@condition drained 2}.",
								"duration": null
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 27
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 330,
						"abilities": [
							"{@ability regeneration} 10 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"cold",
					"curse",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Imp",
			"source": "B1",
			"page": 87,
			"level": 1,
			"traits": [
				"le",
				"tiny",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 7
			},
			"otherSources": {
				"Reprinted": [
					"DaLl|10"
				]
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"infernal"
				],
				"abilities": [
					"telepathy (touch)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"arcana": {
					"std": 6
				},
				"deception": {
					"std": 7
				},
				"religion": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 4,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 20,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 9,
					"traits": [
						"agile",
						"evil",
						"finesse",
						"magical"
					],
					"effects": [
						"imp venom"
					],
					"damage": "{@dice 1d4-1} piercing plus {@damage 1d4} evil and imp venom",
					"types": [
						"evil",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							{
								"type": "list",
								"items": [
									"{@b Boar} size Medium; {@ability scent} (imprecise) 30 feet; {@b Speed} 40 feet; {@b Melee} tusk +9 ({@trait finesse}), {@b Damage} {@dice 1d10-1} piercing",
									"{@b Giant Spider} size Medium; {@b Speed} 25 feet, climb 25 feet; {@b Melee} fangs +9 ({@trait finesse}, {@trait poison}), {@b Damage} {@dice 1d6-1} piercing plus {@damage 1d4} poison",
									"{@b Rat} {@ability scent} (imprecise) 30 feet; {@b Speed} 20 feet; {@b Melee} jaws +9 ({@trait agile}, {@trait finesse}), {@b Damage} 1 piercing",
									"{@b Raven} {@ability scent}; {@b Speed} 10 feet, fly 40 feet; {@b Melee} beak +9 ({@trait finesse}), {@b Damage} 1 piercing"
								]
							}
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"healing",
							"necromancy"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The imp regains {@dice 1d6} Hit Points."
						],
						"name": "Diabolic Healing"
					},
					{
						"type": "affliction",
						"name": "Imp Venom",
						"traits": [
							"poison"
						],
						"DC": 16,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison and {@condition clumsy 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison damage, {@condition clumsy 1}, and {@condition slowed 1}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"concentrate",
							"enchantment",
							"evil",
							"fortune"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The imp offers a non-fiend within 15 feet a bargain, granting a boon of good luck if the creature accepts. The boon lasts for 1 hour once accepted. If the creature dies while the boon is in place, its soul travels to Hell, where it is bound for eternity and unable to be raised or resurrected except by {@spell wish} or similar magic. Once during the hour, the creature can roll an attack roll or saving throw twice and use the higher result."
						],
						"name": "Infernal Temptation"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 15
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Invisible Stalker",
			"source": "B1",
			"page": 144,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"n",
				"medium",
				"air",
				"elemental"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 15,
					"to {@action Track}": 19
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 6,
				"con": 3,
				"int": -2,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 18,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d10+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The {@condition invisible} stalker is {@condition invisible} at all times, though when it takes a {@condition hostile} action of any kind, it is {@condition hidden} instead of {@condition undetected} until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time."
						],
						"name": "Naturally Invisible"
					}
				],
				"bot": [
					{
						"entries": [
							"The {@condition invisible} stalker deals {@dice 2d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The {@condition invisible} stalker moves at full Speed while {@action Track||Tracking}."
						],
						"name": "Swift Tracker"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Iron Golem",
			"source": "B1",
			"page": 188,
			"level": 13,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"uncommon",
				"n",
				"large",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": -1,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 28,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"harmed by acid ({@dice 6d10}, {@dice 2d8} from areas and {@condition persistent damage}); healed by fire (area {@dice 2d8} HP); {@condition slowed} by electricity."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Casting neutralize poison on the golem deactivates its Breath Weapon for 1 minute."
						],
						"name": "Vulnerable to Neutralize Poison"
					},
					{
						"entries": [
							"Magical rusting effects, like a rust monster's antennae, affect the iron golem normally."
						],
						"name": "Vulnerable to Rust"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"necromancy",
							"poison"
						],
						"entries": [
							"The iron golem exhales poisonous gas in a 10-foot radius centered on the corner of one of the iron golem's squares. The gas persists for 1 round. Any creature in the area (or that later enters the area) is exposed to the iron golem's poison. The golem can't use its Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The iron golem {@action Stride||Strides} up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a {@dc 37} Fortitude save. On a critical success, the resisting creature takes no damage; otherwise, it is damaged as if hit by the golem's fist."
						],
						"name": "Inexorable March"
					},
					{
						"type": "affliction",
						"name": "Iron Golem Poison",
						"traits": [
							"poison"
						],
						"note": "Any {@condition drained} value from this poison is reduced by 1 every hour.",
						"DC": 33,
						"savingThrow": "Fortitude",
						"maxDuration": "4 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 2d6} poison and {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 4d6} poison and {@condition drained 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison and {@condition drained 3}.",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 190
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Janni",
			"source": "B1",
			"page": 162,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 4,
			"traits": [
				"n",
				"medium",
				"elemental",
				"genie"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"notes": [
					"one elemental language ({@language aquan}, {@language auran}, {@language ignan}, or {@language terran})",
					"one planar language ({@language abyssal}, {@language celestial}, or {@language infernal})"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"arcana": {
					"std": 10
				},
				"crafting": {
					"std": 8
				},
				"deception": {
					"std": 7
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 2,
				"int": 2,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"composite shortbow (20 arrows)",
				"scimitar"
			],
			"speed": {
				"walk": 20,
				"fly": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 14,
					"traits": [
						"forceful +1",
						"sweep"
					],
					"damage": "{@damage 1d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 14,
					"traits": [
						"agile",
						"magical",
						"nonlethal"
					],
					"damage": "{@damage 1d4+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 12,
					"traits": [
						"deadly <1d10>",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+5} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 21,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "create water"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "create food"
								},
								{
									"name": "invisibility",
									"amount": 3
								},
								{
									"name": "speak with animals"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"notes": [
										"to Astral Plane",
										"Elemental Planes",
										"or Material Plane only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A janni can survive on any Elemental Plane for up to 48 hours, after which it takes 1 damage per hour until it leaves or dies."
						],
						"name": "Elemental Endurance"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"polymorph",
							"transmutation"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The janni changes a creature's size. This works as a 4th-level {@spell enlarge} or {@spell shrink} spell but can target an unwilling creature ({@dc 21} Fortitude save negates)."
						],
						"name": "Change Size"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Jinkin",
			"source": "B1",
			"page": 193,
			"level": 1,
			"traits": [
				"ce",
				"tiny",
				"fey",
				"gremlin"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"crafting": {
					"std": 5,
					"traps": 7
				},
				"deception": {
					"std": 5
				},
				"nature": {
					"std": 5
				},
				"stealth": {
					"std": 7
				},
				"thievery": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 0,
				"int": 2,
				"wis": 2,
				"cha": 2
			},
			"items": [
				"{@item shortsword}"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@dice 1d6} \u20132 piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "prestidigitation"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The jinkin deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"curse",
							"primal",
							"transmutation"
						],
						"entries": [
							"A group of six jinkins can work together for an hour to imbue an item with a curse at a range of 60 feet. While this process is lengthy, it's also unobtrusive and can be performed while Hiding. Jinkins prefer to use this ability on magic items. The curse makes the item unreliable (DC {@flatDC 5} flat check or waste any action to {@action Interact} with or Activate the item), adds a bizarre requirement to use the item, or imparts some other curse of a similar caliber."
						],
						"name": "Tinker"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 19
					}
				]
			}
		},
		{
			"name": "Jungle Drake",
			"source": "B1",
			"page": 132,
			"level": 6,
			"traits": [
				"ne",
				"large",
				"dragon",
				"earth"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": -1,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"abilities": [
					"woodland stride"
				],
				"walk": 20,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 17,
					"effects": [
						"predatory grab"
					],
					"damage": "{@damage 2d10+7} piercing plus predatory grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"jungle drake venom"
					],
					"damage": "{@damage 2d6+7} piercing plus jungle drake venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the jungle drake's stinger uses a move action or leaves a square during a move action it's using.",
						"entries": [
							"The jungle drake {@action Strike||Strikes} the target with its stinger. If it hits, the jungle drake disrupts the creature's action."
						],
						"name": "Twisting Tail"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The jungle drake makes one fangs {@action Strike} and two stinger {@action Strike||Strikes} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"type": "affliction",
						"name": "Jungle Drake Venom",
						"traits": [
							"poison"
						],
						"DC": 24,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison and {@condition enfeebled 2}",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"As {@ability Grab}, but the jungle drake's {@ability Grab} does not end if it moves away. Instead, it carries the {@condition grabbed} creature with it. A jungle drake can't {@action Fly} while grabbing a creature unless that creature can also {@action Fly}."
						],
						"name": "Predatory Grab"
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The jungle drake {@action Stride||Strides} or {@action Fly||Flies} twice."
						]
					},
					{
						"name": "Spit Venom",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"poison"
						],
						"entries": [
							"A jungle drake can spit a sticky glob of its venom to a range of 50 feet that explodes in a 10-foot burst. Those in the burst must succeed at a {@dc 24} Reflex save or be exposed to jungle drake venom. The jungle drake can't use Spit Venom again for {@dice 1d6} rounds."
						]
					},
					{
						"name": "Woodland Stride",
						"entries": [
							"The jungle drake ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from non-magical foliage."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"poison",
					"disease",
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Keketar",
			"source": "B1",
			"page": 269,
			"level": 17,
			"traits": [
				"cn",
				"large",
				"monitor",
				"protean"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "entropy sense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"protean"
				],
				"abilities": [
					"telepathy 100 feet",
					"tongues"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 30
				},
				"deception": {
					"std": 33
				},
				"diplomacy": {
					"std": 35
				},
				"intimidation": {
					"std": 35
				},
				"religion": {
					"std": 30
				},
				"stealth": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 7,
				"int": 5,
				"wis": 7,
				"cha": 7
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 40,
				"fly": 50,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"chaotic",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"warpwave strike"
					],
					"damage": "{@damage 3d10+15} piercing plus {@damage 1d6} chaotic and warpwave strike",
					"types": [
						"chaotic",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 33,
					"traits": [
						"agile",
						"chaotic",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"warpwave strike"
					],
					"damage": "{@damage 2d10+15} slashing plus {@damage 1d6} chaotic and warpwave strike",
					"types": [
						"chaotic",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 33,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+15} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 42,
					"attack": 32,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"lawful only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion",
									"amount": "at will"
								},
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "creation",
									"amount": "at will"
								},
								{
									"name": "dimension door"
								},
								{
									"name": "hallucinatory terrain",
									"amount": 2
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "teleport",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "disintegrate"
								},
								{
									"name": "dispel magic",
									"amount": "at will"
								},
								{
									"name": "shatter",
									"amount": "at will"
								},
								{
									"name": "warp mind",
									"amount": 3
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "baleful polymorph"
								},
								{
									"name": "confusion"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "divine wrath",
									"notes": [
										"chaotic only"
									]
								},
								{
									"name": "prismatic sphere"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine",
							"prediction"
						],
						"entries": [
							"A voidworm can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants it the ability to sense creatures within the listed range. A creature under the effects of nondetection or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense."
						],
						"name": "Entropy Sense"
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"transmutation"
						],
						"entries": [
							"A voidworm's vital organs shift and change shape and position constantly. Immediately after the voidworm takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.",
							"The voidworm is immune to {@trait polymorph} effects unless it is a willing target. If {@condition blinded} or {@condition deafened}, the voidworm automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones."
						],
						"name": "Protean Anatomy"
					},
					{
						"traits": [
							"aura",
							"divine",
							"transmutation"
						],
						"entries": [
							"30 feet. A creature using a teleportation ability within the aura or arriving in it via teleportation must succeed at a {@dc 38} Fortitude save or wink out of existence for {@dice 1d4} rounds before completing the teleport. The creature can't act, sense anything, or be targeted. On a successful save, the creature completes the teleport normally but is {@condition stunned 1}. Keketars are immune to this effect."
						],
						"name": "Spatial Riptide"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The keketar can take the appearance of any Huge or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its {@action Strike||Strikes}, but might change the damage type its {@action Strike||Strikes} deal."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d10+15} bludgeoning, {@dc 42}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"When the keketar casts hallucinatory terrain, it infuses the illusion with quasi-real substance. Creatures that do not {@quickref disbelieve the illusion|CRB|2|disbelieving illusions|0} treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on."
						],
						"name": "Reshape Reality"
					},
					{
						"traits": [
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"A creature struck by a keketar's jaws or claw {@action Strike} must succeed at a {@dc 36} Fortitude save or be subject to a warpwave (page 266)."
						],
						"name": "Warpwave Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 34
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 290,
						"abilities": [
							"fast healing 10"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "lawful"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "precision"
					},
					{
						"amount": 25,
						"name": "protean anatomy"
					}
				]
			}
		},
		{
			"name": "Kobold Dragon Mage",
			"source": "B1",
			"page": 213,
			"level": 2,
			"traits": [
				"le",
				"small",
				"humanoid",
				"kobold"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"arcana": {
					"std": 6
				},
				"deception": {
					"std": 8
				},
				"diplomacy": {
					"std": 8
				},
				"intimidation": {
					"std": 8
				},
				"stealth": {
					"std": 7
				},
				"dragon lore": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 0,
				"int": 2,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"staff"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 7,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@dice 1d6-1} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "staff",
					"attack": 3,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@dice 1d4-1} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "arcane",
					"DC": 20,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "illusory object"
								},
								{
									"name": "magic missile"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A kobold dragon mage's resistance depends on the color of its scales: Black acid 5, Blue electricity 5, Green poison 5, Red fire 5, White cold 5."
						],
						"name": "Dragonscaled"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"illusion",
							"manipulate",
							"move"
						],
						"requirements": "The kobold dragon mage is adjacent to at least one enemy.",
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The dragon mage creates an illusion of itself in its square and then becomes {@condition invisible} (with the effects of a 2nd-level {@spell invisibility} spell) for {@dice 1d4} rounds. The dragon mage can move up to half its Speed, but it must end its movement in a space that's not adjacent to any enemies. This is a 1st-level spell that requires a somatic component."
						],
						"name": "Illusory Retreat"
					},
					{
						"entries": [
							"The dragon mage deals an extra {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 25
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "poison",
						"note": "see dragonscaled"
					}
				]
			}
		},
		{
			"name": "Kobold Scout",
			"source": "B1",
			"page": 213,
			"level": 1,
			"traits": [
				"le",
				"small",
				"humanoid",
				"kobold"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"crafting": {
					"std": 3,
					"traps": 5
				},
				"nature": {
					"std": 6
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"crossbow (20 bolts)",
				"leather armor",
				"{@item shortsword}",
				"snare kit"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 9,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 9,
					"traits": [
						"range increment <120 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The kobold scout {@action Stride||Strides} up to its Speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to any enemy."
						],
						"name": "Hurried Retreat",
						"requirements": "The kobold scout is adjacent to at least one enemy."
					},
					{
						"entries": [
							"The kobold scout deals an extra {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 16
					}
				]
			}
		},
		{
			"name": "Kobold Warrior",
			"source": "B1",
			"page": 212,
			"level": -1,
			"traits": [
				"le",
				"small",
				"humanoid",
				"kobold"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 1,
				"cha": -1
			},
			"items": [
				"leather armor",
				"sling (20 bullets)",
				"spear"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spear",
					"attack": 3,
					"damage": "{@damage 1d6+1} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 5,
					"traits": [
						"propulsive",
						"range increment <50 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "spear",
					"attack": 5,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The kobold warrior is adjacent to at least one enemy.",
						"entries": [
							"The kobold warrior {@action Stride||Strides} up to its Speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to any enemy."
						],
						"name": "Hurried Retreat"
					},
					{
						"entries": [
							"The kobold warrior deals an extra {@damage 1d4} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			}
		},
		{
			"name": "Kolyarut",
			"source": "B1",
			"page": 10,
			"level": 12,
			"traits": [
				"ln",
				"medium",
				"aeon",
				"inevitable",
				"monitor"
			],
			"perception": {
				"std": 23,
				"to detect lies": 27
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"infernal",
					"utopian"
				],
				"abilities": [
					"truespeech"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 27
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 20
				},
				"survival": {
					"std": 22
				},
				"axis lore": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 1,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"+1 striking bastard sword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bastard sword",
					"attack": 26,
					"traits": [
						"lawful",
						"magical",
						"two-hand <d12>"
					],
					"damage": "{@damage 2d8+13} slashing plus {@damage 1d6} lawful",
					"types": [
						"lawful",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 23,
					"traits": [
						"agile",
						"lawful",
						"magical"
					],
					"damage": "{@damage 1d10+11} bludgeoning plus {@damage 1d6} lawful",
					"types": [
						"bludgeoning",
						"lawful"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 32,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "command",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "paralyze",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "suggestion",
									"amount": 2
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "command"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "discern location"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A kolyarut can speak with and understand any creature that has a language.",
							"Items +1 striking bastard sword."
						],
						"name": "Truespeech"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215,
						"abilities": [
							"{@ability regeneration} 15 (deactivated by chaotic)"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"emotion",
					"unconscious"
				]
			}
		},
		{
			"name": "Kraken",
			"source": "B1",
			"page": 214,
			"level": 18,
			"traits": [
				"uncommon",
				"ne",
				"gargantuan",
				"aquatic",
				"beast"
			],
			"perception": {
				"std": 34
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 38
				},
				"intimidation": {
					"std": 32
				},
				"nature": {
					"std": 35
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 4,
				"con": 9,
				"int": 5,
				"wis": 6,
				"cha": 5
			},
			"speed": {
				"walk": 10,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "arm",
					"attack": 37,
					"traits": [
						"reach <40 feet>",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 4d10+17} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 37,
					"traits": [
						"reach <60 feet>",
						"agile",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+17} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 37,
					"traits": [
						"reach <20 feet>",
						"magical"
					],
					"damage": "{@damage 3d10+17} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 40,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "resist energy"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "punishing winds"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "dominate",
									"notes": [
										"animals only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"evocation",
							"primal"
						],
						"entries": [
							"A kraken reshapes the weather within 2 miles of it, with the effect of the control weather ritual centered on the kraken and based on its emotional state, at the GM's discretion. If the kraken dies, the weather returns to normal immediately."
						],
						"name": "Altered Weather"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d10+17} bludgeoning, {@dc 40}. On a failed save, a creature that is holding its breath loses {@dice 1d4} rounds worth of air."
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The kraken makes two {@action Strike||Strikes} with two different arms or tentacles, each limb targeting a different creature. Double Attack counts as two attacks toward the kraken's multiple attack penalty for further actions, but the penalty doesn't increase until after both attacks are made. If the kraken subsequently uses the Grab action, it Grabs any number of creatures it hit with Double Attack."
						],
						"name": "Double Attack"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The kraken emits a cloud of black, venomous ink in an 80-foot emanation. This cloud has no effect outside water. Creatures inside the ink cloud are exposed to kraken ink poison and are {@condition undetected} while inside the cloud. The kraken can't use Ink Cloud again for {@dice 2d6} rounds, and the cloud dissipates after 1 minute."
						],
						"name": "Ink Cloud"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The kraken moves through the water up to 280 feet in a straight line without triggering reactions."
						],
						"name": "Jet"
					},
					{
						"type": "affliction",
						"name": "Kraken Ink",
						"traits": [
							"poison"
						],
						"note": "Krakens are immune to this poison.",
						"DC": 39,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 3d6} poison damage and {@condition sickened 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 4d6} poison damage and {@condition sickened 2}.",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 32
					}
				},
				"hp": [
					{
						"hp": 360
					}
				],
				"immunities": [
					"controlled",
					"emotion"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "cold"
					},
					{
						"amount": 20,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Krooth",
			"source": "B1",
			"page": 215,
			"level": 8,
			"traits": [
				"n",
				"large",
				"amphibious",
				"animal"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 18
				},
				"stealth": {
					"std": 18,
					"in water": 20
				},
				"survival": {
					"std": 17,
					"to {@action Track} a bleeding creature": 20
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 6,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 40,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"deadly <1d10>",
						"poison",
						"reach <10 feet>"
					],
					"effects": [
						"Poison Tooth"
					],
					"damage": "{@damage 2d12+9} piercing plus Poison Tooth",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 20,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Whenever the krooth is damaged by a critical hit, it gains a +2 status bonus to attack and damage rolls until the end of its next turn. It can't use reactions while this frenzy lasts."
						],
						"name": "Pain Frenzy"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"poison"
						],
						"requirements": "The krooth damaged a creature with its jaws on its most recent action this turn.",
						"entries": [
							"The krooth snaps off one of its teeth in the creature it hit. The creature takes {@damage 1d6} {@condition persistent damage||persistent bleed damage} and is {@condition drained 1}. Neither can be healed while the tooth remains. Removing the tooth safely requires a successful {@dc 26} check to {@action Administer First Aid}. Instead of ending bleeding or stabilizing, this removes the {@condition drained} condition, but it doesn't automatically end the bleed damage."
						],
						"name": "Poison Tooth"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 14
					},
					"abilities": [
						"+4 status to all saves vs. fear"
					]
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Lamia",
			"source": "B1",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 216,
			"level": 6,
			"traits": [
				"ce",
				"large",
				"beast"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common"
				]
			},
			"skills": {
				"deception": {
					"std": 15
				},
				"diplomacy": {
					"std": 11
				},
				"intimidation": {
					"std": 13
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 11
				},
				"cult lore": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": 1,
				"wis": 3,
				"cha": 3
			},
			"items": [
				"javelin (2)",
				"+1 spear"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spear",
					"attack": 17,
					"damage": "{@damage 1d6+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d6+8} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "spear",
					"attack": 14,
					"traits": [
						"thrown <20 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 15,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 25,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "illusory object",
									"amount": "at will"
								},
								{
									"name": "ventriloquism",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "humanoid form",
									"amount": "at will"
								},
								{
									"name": "mirror image"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"curse",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"The lamia touches a creature, who must succeed at a {@dc 23} Will save or become {@condition stupefied 1}. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of {@condition stupefied 4}). This condition value decreases by 1 every 24 hours."
						],
						"name": "Lamia's Caress"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Lamia Matriarch",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 217,
			"level": 8,
			"traits": [
				"ce",
				"large",
				"beast"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"draconic"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 17
				},
				"stealth": {
					"std": 16
				},
				"survival": {
					"std": 13
				},
				"cult lore": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 3,
				"int": 3,
				"wis": 3,
				"cha": 6
			},
			"items": [
				"+1 striking scimitar"
			],
			"speed": {
				"walk": 30,
				"climb": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 19,
					"traits": [
						"forceful +2",
						"sweep"
					],
					"damage": "{@damage 2d6+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 28,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "read aura"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "phantom pain"
								},
								{
									"name": "soothe"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "death knell"
								},
								{
									"name": "illusory creature"
								},
								{
									"name": "invisibility"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "enthrall"
								},
								{
									"name": "haste"
								},
								{
									"name": "mind reading"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "ventriloquism",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "illusory object",
									"amount": "at will"
								},
								{
									"name": "mirror image"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "suggestion",
									"amount": 3
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The lamia matriarch can take on the appearance of a Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their {@action Strike||Strikes}, but it does prevent them from using their cursed touch. Each lamia matriarch has a fixed humanoid form\u2014they cannot adopt a different appearance each time they use this ability, and the appearance resembles that of their upper torso when in their true form."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The lamia matriarch makes a scimitar attack against each enemy within reach. Each attack counts toward their multiple attack penalty, but the penalty does not increase until after all the attacks. The first enemy she damages is subject to matriarch's caress."
						],
						"name": "Dervish Strike"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"curse",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"The lamia touches a creature, who must succeed at a {@dc 28} Will save or become {@condition stupefied 1} (or {@condition stupefied 2} on a critical failure). If the target fails additional saves against this ability, the condition value increases by 1 (or 2 if it critically fails; to a maximum of {@condition stupefied 4}). This condition value decreases by 1 every 24 hours."
						],
						"name": "Matriarch's Caress"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 17
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"controlled"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "mental"
					}
				]
			}
		},
		{
			"name": "Lantern Archon",
			"source": "B1",
			"page": 26,
			"level": 1,
			"traits": [
				"lg",
				"small",
				"archon",
				"celestial"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"diplomacy": {
					"std": 6
				},
				"religion": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 3,
				"con": 1,
				"int": -1,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Ranged",
					"name": "light ray",
					"attack": 8,
					"traits": [
						"agile",
						"good",
						"fire",
						"magical",
						"range <30 feet>"
					],
					"damage": "{@damage 1d4} fire plus {@damage 1d4} good",
					"types": [
						"fire",
						"good"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								},
								{
									"name": "heal"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"A lantern archon can also make a {@action Retributive Strike} with its light ray."
						],
						"name": "Retributive Strike",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"transmutation"
						],
						"entries": [
							"Nine lantern archons can use this activity, all within 1 round of the first, to merge together to form a composite being for 7 rounds that appears as a glowing warrior of light. The gestalt has the base statistics of a legion archon (AC, saving throws, attacks, skills, Speeds, and so on) but the spells and special abilities of a lantern archon. Additionally, it has a ranged light ray {@action Strike} (+18 attack, Damage {@damage 3d4} fire and {@damage 3d4} good), and the bonus from its Lantern of Hope increases to +3. When the gestalt separates, its remaining Hit Points are divided evenly among the lantern archons, and if the gestalt had fewer than 9 HP, some of the lantern archons die."
						],
						"name": "Gestalt"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"enchantment",
							"mental"
						],
						"entries": [
							"The lantern archon shines as a beacon of hope. Good allies within 30 feet gain a +1 status bonus to damage rolls and to saving throws against crushing despair."
						],
						"name": "Lantern of Hope"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20
					}
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 3,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Leaf Leshy",
			"source": "B1",
			"page": 218,
			"level": 0,
			"traits": [
				"n",
				"small",
				"leshy",
				"plant"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"druidic",
					"sylvan"
				],
				"abilities": [
					"speak with plants (trees only)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 4
				},
				"nature": {
					"std": 4
				},
				"stealth": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 2,
				"con": 2,
				"int": -2,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"longspear"
			],
			"speed": {
				"abilities": [
					"glide"
				],
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longspear",
					"attack": 3,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@dice 1d8-1} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "seedpod",
					"attack": 6,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"deafening blow"
					],
					"damage": "{@damage 1d6} bludgeoning plus deafening blow",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 14,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "speak with plants"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"healing"
						],
						"entries": [
							"When a leaf leshy dies, a burst of primal energy explodes from its body, restoring {@dice 1d4} Hit Points to each plant creature in a 30-foot emanation. This area is filled with tree saplings, becoming {@quickref difficult terrain||3|terrain}. If the terrain is not a viable environment for these trees, they wither after 24 hours."
						],
						"name": "Verdant Burst"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"The leaf leshy transforms into a Small tree. This ability otherwise uses the effects of tree shape."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When a leaf leshy hits with its seedpod {@action Strike}, the target must attempt a {@dc 16} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected and temporarily immune for 24 hours.",
									"Success": "The target is unaffected.",
									"Failure": "The target is {@condition deafened} for 1 round.",
									"Critical Failure": "The target is {@condition deafened} for 1 minute."
								}
							}
						],
						"name": "Deafening Blow"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The leshy glides gently through the air, moving 5 feet toward the ground and up to 25 feet forward. As long as the leshy spends at least 1 action gliding each round, it remains in the air at the end of each turn. For the purpose of determining damage from falls, a leaf leshy always treats falls as if they were 20 feet shorter."
						],
						"name": "Glide"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 15,
						"abilities": [
							"Weaknesses fire 2"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 2,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Legion Archon",
			"source": "B1",
			"page": 28,
			"level": 7,
			"traits": [
				"lg",
				"medium",
				"archon",
				"celestial"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 14
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"religion": {
					"std": 13
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 5
			},
			"items": [
				"full plate"
			],
			"speed": {
				"walk": 30,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flame of justice",
					"attack": 18,
					"traits": [
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 2d10+5} slashing plus {@damage 1d6} fire and {@damage 1d6} good",
					"types": [
						"fire",
						"good",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "flame of justice",
					"attack": 15,
					"traits": [
						"magical",
						"range increment <30 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 2d10+5} slashing plus {@damage 1d6} fire and {@damage 1d6} good",
					"types": [
						"fire",
						"good",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 24,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "light"
								},
								{
									"name": "message"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "true strike",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment"
						],
						"entries": [
							"30 feet. Enemies that start their turn in the area or enter it must attempt a {@dc 23} Will save. On a failure, they take a \u20131 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can't use {@condition hostile} actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours."
						],
						"name": "Menacing Guardian"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"A legion archon can also make a {@action Retributive Strike} by throwing its flame of justice."
						],
						"name": "Retributive Strike",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Once per day, if an archon sees another creature cast {@spell dimension door}, it can cast an innate dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either used dimension door."
						],
						"name": "Archon's Door"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"A legion archon's spirit of righteousness manifests in its hands as a mighty two-handed sword called the flame."
						],
						"name": "Flame of Justice"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "evil"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Lemure",
			"source": "B1",
			"page": 86,
			"level": 0,
			"traits": [
				"le",
				"medium",
				"devil",
				"fiend",
				"mindless"
			],
			"perception": {
				"std": 0
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 0,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": -3
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 7,
					"traits": [
						"evil",
						"magical"
					],
					"damage": "{@damage 1d4+2} slashing plus 1 evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"Lemures have little drive of their own, but other devils can take command of them. A non-lemure devil can issue a command to all lemures within 60 feet of it with a single action, which has the {@trait auditory} and {@trait concentrate} traits. The devil picks one of the following orders lemures can understand, and the lemures follow that order. The command and its effects end once the commander is out of the lemure's sight, a new command is issued by the same or another devil, or the lemure dies.",
							{
								"type": "list",
								"items": [
									"{@bold Kill} The lemure attacks one target the commander singles out and gains a +1 circumstance bonus to attack rolls against the target.",
									"{@bold Defend} The lemure circles the commander and attacks any creature that comes near. It gains a +1 circumstance bonus to AC and saves.",
									"{@bold Fetch} The lemure gains a +10\u2013foot circumstance bonus to its Speed and attempts to get an object or person the commander singles out. It attacks anyone and anything that gets in the way.",
									"{@bold Work} The lemure performs drudge work dictated by the commander."
								]
							}
						],
						"name": "Subservience"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 13
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 20
					}
				],
				"immunities": [
					"fire",
					"mental"
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Leopard",
			"source": "B1",
			"page": 52,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 7
				},
				"stealth": {
					"std": 8,
					"in undergrowth": 11
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 30,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"finesse"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+3} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d6+3} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The leopard makes two claw {@action Strike||Strikes} against a creature it has {@condition grabbed}. Both count toward its multiple attack penalty, but the penalty increases only after both attacks are made."
						],
						"name": "Maul"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The leopard {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the leopard began this action {@condition hidden}, it remains {@condition hidden} until after this ability's {@action Strike}."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"The leopard deals {@dice 1d4} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Lesser Death",
			"source": "B1",
			"page": 197,
			"level": 16,
			"traits": [
				"rare",
				"ne",
				"medium",
				"undead"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "see invisibility"
				},
				{
					"name": "status sight"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 33
				},
				"athletics": {
					"std": 28
				},
				"deception": {
					"std": 30
				},
				"intimidation": {
					"std": 32
				},
				"religion": {
					"std": 30
				},
				"society": {
					"std": 26
				},
				"stealth": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 9,
				"con": 6,
				"int": 4,
				"wis": 6,
				"cha": 6
			},
			"items": [
				"scythe"
			],
			"speed": {
				"walk": 50,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "keen scythe",
					"attack": 32,
					"traits": [
						"agile",
						"deadly <2d10>",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"damage": "{@damage 3d10+14} slashing plus {@damage 1d12} negative",
					"types": [
						"negative",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 38,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							},
							"3": {
								"spells": [
									{
										"name": "haste"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The grim reaper can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, the grim reaper still never counts as a living creature."
						],
						"name": "Death's Grace"
					},
					{
						"entries": [
							"The grim reaper automatically knows the Hit Points, conditions, afflictions, and emotions of all creatures it can see."
						],
						"name": "Status Sight"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"divination",
							"divine",
							"misfortune"
						],
						"entries": [
							"20 feet. Living creatures in the aura must roll twice on all d20 rolls and use the lower result."
						],
						"name": "Aura of Misfortune"
					},
					{
						"entries": [
							"A lesser death can choose whether or not it takes positive damage."
						],
						"name": "Negative Healing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"teleportation"
						],
						"entries": [
							"As grim reaper, except the triggering creature must be within 60 feet."
						],
						"name": "Lurking Death"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any scythe gains the {@trait agile} trait, can't be disarmed, and becomes a +2 greater striking keen scythe while the lesser death wields it."
						],
						"name": "Infuse Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 32
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 255,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Leukodaemon",
			"source": "B1",
			"page": 72,
			"level": 9,
			"traits": [
				"ne",
				"large",
				"daemon",
				"fiend"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "plaguesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"daemonic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"medicine": {
					"std": 20
				},
				"religion": {
					"std": 20
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 1,
				"int": 3,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"+1 striking composite longbow (50 arrows)"
			],
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"disease",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"daemonic pestilence"
					],
					"damage": "{@damage 2d12+9} piercing plus {@damage 1d6} evil and daemonic pestilence",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile",
						"disease",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"daemonic pestilence"
					],
					"damage": "{@damage 2d8+9} slashing plus {@damage 1d6} evil and daemonic pestilence",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 21,
					"traits": [
						"deadly <1d10>",
						"disease",
						"evil",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"effects": [
						"Daemonic Pestilence"
					],
					"damage": "{@damage 2d8+9} piercing plus {@damage 1d6} evil and Daemonic Pestilence",
					"types": [
						"evil",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "dispel magic",
									"amount": 2
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A leukodaemon senses any creature with a disease, and it knows the type and current stage of all diseases carried by any creature within range."
						],
						"name": "Plaguesense"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"disease"
						],
						"entries": [
							"30 feet. Leukodaemons radiate infection. All creatures within 30 feet of a leukodaemon take a \u20132 status penalty to saves against {@trait disease} effects. If a creature within range contracts or progresses a disease, all adjacent creatures are exposed to the same disease, at the same DC."
						],
						"name": "Infectious Aura"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"divine"
						],
						"entries": [
							"The leukodaemon exhales a cloud of corpse-bloated, biting black flies in a 20-foot cone. Creatures within the cone take {@damage 4d8} piercing damage ({@dc 28} basic Reflex save)",
							"A creature that fails the save becomes {@condition sickened 1} (or {@condition sickened 2} on a critical failure)."
						],
						"name": "Breath Weapon"
					},
					{
						"type": "affliction",
						"name": "Daemonic Pestilence",
						"traits": [
							"disease"
						],
						"note": "The leukodaemon can telepathically communicate with the afflicted creature at any distance on the same plane",
						"DC": 28,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition drained 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition drained 2}",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@condition drained 2}",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "{@condition drained 3}",
								"duration": "1 week"
							},
							{
								"stage": 6,
								"entry": "dead.",
								"duration": null
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"manipulate",
							"necromancy"
						],
						"entries": [
							"The leukodaemon coaxes a disease into full bloom. It chooses a target in its aura of pestilence that's currently affected by a disease. That creature must attempt a Fortitude save against the disease as if the interval for the disease's current stage had passed."
						],
						"name": "Quicken Pestilence"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 19
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"immunities": [
					"death effects",
					"disease"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Lich",
			"source": "B1",
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 221,
			"level": 12,
			"traits": [
				"rare",
				"ne",
				"medium",
				"undead"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"common",
					"draconic",
					"elf",
					"infernal",
					"necril",
					"undercommon"
				]
			},
			"skills": {
				"arcana": {
					"std": 28
				},
				"crafting": {
					"std": 24
				},
				"deception": {
					"std": 17
				},
				"diplomacy": {
					"std": 19
				},
				"religion": {
					"std": 22
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 0,
				"int": 6,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"potion of invisibility",
				"scroll of teleport",
				"greater staff of fire"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hand",
					"attack": 24,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"paralyzing touch"
					],
					"damage": "{@damage 4d8} negative plus paralyzing touch",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 36,
					"attack": 26,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "ray of enfeeblement",
									"amount": 2
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "false life"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "resist energy"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "locate"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "fire shield"
								},
								{
									"name": "fly"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "cloudkill"
								},
								{
									"name": "cone of cold",
									"amount": 2
								},
								{
									"name": "wall of ice"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "dominate"
								},
								{
									"name": "vampiric exsanguination"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"60 feet, {@dc 29}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature casts a spell the lich has prepared.",
						"entries": [
							"The lich expends a prepared spell to counter the triggering creature's casting of that same spell. The lich loses its spell slot as if it had cast the triggering spell. The lich then attempts to counteract the triggering spell."
						],
						"name": "Counterspell"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"entries": [
							"6th level."
						],
						"name": "Drain Phylactery"
					},
					{
						"traits": [
							"arcane",
							"curse",
							"incapacitation",
							"necromancy"
						],
						"entries": [
							"{@dc 32}"
						],
						"name": "Paralyzing Touch"
					},
					{
						"entries": [
							"If a reaction would disrupt the lich's spellcasting action, the lich attempts a DC {@flatDC 15} flat check. On a success, the action isn't disrupted."
						],
						"name": "Steady Spellcasting"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 190,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "cold"
					},
					{
						"amount": 10,
						"name": "physical",
						"note": "except magic bludgeoning"
					}
				]
			}
		},
		{
			"name": "Lillend",
			"source": "B1",
			"page": 32,
			"level": 7,
			"traits": [
				"cg",
				"large",
				"azata",
				"celestial"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell speak with animals}",
					"speak with plants",
					"tongues"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"deception": {
					"std": 16
				},
				"diplomacy": {
					"std": 18
				},
				"nature": {
					"std": 14
				},
				"performance": {
					"std": 20
				},
				"religion": {
					"std": 14
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 5,
				"int": 2,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+1 longsword",
				"virtuoso harp"
			],
			"speed": {
				"walk": 25,
				"fly": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 18,
					"traits": [
						"chaotic",
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+10} slashing plus {@damage 1d6} chaotic and {@damage 1d6} good",
					"types": [
						"chaotic",
						"good",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d6+10} bludgeoning plus {@damage 1d6} chaotic, {@damage 1d6} good, and Grab",
					"types": [
						"bludgeoning",
						"chaotic",
						"good"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "inspire competence"
								},
								{
									"name": "inspire courage"
								},
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "counter performance"
								},
								{
									"name": "hallucinatory terrain"
								},
								{
									"name": "heal"
								},
								{
									"name": "inspire heroics"
								},
								{
									"name": "sound burst"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							},
							"4": {
								"spells": [
									{
										"name": "speak with plants"
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A lillend's {@trait auditory} and {@trait sonic} effects attempt to counteract any effect that would directly control, manipulate, or prevent them from expressing themself freely, such as silence. She can also spend an action, which has {@trait concentrate} trait, to speak forcefully and counteract such effects."
						],
						"name": "Free Expression"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Lion",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 52,
			"level": 3,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+6} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+6} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The lion deals {@damage 1d4} extra damage to any creature that's within reach of at least two of the lion's allies."
						],
						"name": "Pack Attack"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The lion {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the lion began this action {@condition hidden}, it remains {@condition hidden} until after the ability's {@action Strike}."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"The lion deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Living Landslide",
			"source": "B1",
			"page": 146,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"n",
				"medium",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -1,
				"con": 4,
				"int": -2,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 25,
				"burrow": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching solid ground, the living landslide is {@condition slowed 1} and can't use reactions."
						],
						"name": "Earthbound"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The living landslide takes damage from a {@condition hostile} source while atop rock or earth.",
						"entries": [
							"The living landslide crumbles into the ground, Burrowing down 10 feet. This Burrowing does not trigger reactions. The living landslide can't Crumble again for {@dice 1d4} rounds."
						],
						"name": "Crumble"
					}
				],
				"bot": [
					{
						"entries": [
							"The living landslide can {@action Burrow} through any earthen matter, including rock. When it does so, the living landslide moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Living Waterfall",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 152,
			"level": 5,
			"traits": [
				"n",
				"large",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan"
				]
			},
			"skills": {
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": -2,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "wave",
					"attack": 15,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+7} bludgeoning plus Push or Pull 5 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching water, the living waterfall is {@condition slowed 1} and can't use reactions."
						],
						"name": "Water-Bound"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"water"
						],
						"entries": [
							"30 feet. Water in the area that is in the same body of water as the living waterfall is {@quickref difficult terrain||3|terrain} for Swimming creatures that don't have the {@trait water} trait."
						],
						"name": "Vortex"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"primal",
							"water"
						],
						"entries": [
							"The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier)."
						],
						"name": "Drench"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Living Whirlwind",
			"source": "B1",
			"page": 144,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"n",
				"medium",
				"air",
				"elemental"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 2,
				"int": -2,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"swiftness"
				],
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "gust",
					"attack": 14,
					"traits": [
						"finesse",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+7} bludgeoning plus Push 5 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The living whirlwind takes damage from a {@condition hostile} action.",
						"entries": [
							"The living whirlwind disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the living whirlwind reforms in any space in which it can fit within 25 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed."
						],
						"name": "Disperse"
					}
				],
				"bot": [
					{
						"entries": [
							"The living whirlwind's movement doesn't trigger reactions."
						],
						"name": "Swiftness"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Living Wildfire",
			"source": "B1",
			"page": 148,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"n",
				"medium",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": -2,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tendril",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+6} fire plus {@damage 2d4} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent"
					]
				},
				{
					"range": "Ranged",
					"name": "fire mote",
					"attack": 15,
					"traits": [
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d6+3} fire",
					"types": [
						"fire"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The living wildfire ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"fire"
						],
						"entries": [
							"When the living wildfire dies, it explodes, dealing {@damage 3d6} fire damage to each creature in a 10-foot emanation ({@dc 19} basic Reflex save)."
						],
						"name": "Explosion"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 80,
						"abilities": [
							"explosion"
						]
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Lizardfolk Defender",
			"source": "B1",
			"page": 230,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 7
			},
			"languages": {
				"languages": [
					"draconic",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 6
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"flail",
				"javelin (3)",
				"wooden shield (Hardness 3, HP 12, BT 6)"
			],
			"speed": {
				"walk": 25,
				"swim": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flail",
					"attack": 8,
					"traits": [
						"disarm",
						"sweep",
						"trip"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 8,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 7,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes)."
						],
						"name": "Deep Breath"
					},
					{
						"entries": [
							"Non-lizardfolk creatures in {@quickref difficult terrain||3|terrain} and non-lizardfolk creatures that are in water and lack a swim Speed are {@condition flat-footed} to the lizardfolk defender."
						],
						"name": "Terrain Advantage"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16,
					"with shield raised": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 21
					}
				]
			}
		},
		{
			"name": "Lizardfolk Scout",
			"source": "B1",
			"page": 231,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 8
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 5
				},
				"diplomacy": {
					"std": 4
				},
				"nature": {
					"std": 6
				},
				"stealth": {
					"std": 6
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 1,
				"int": -1,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"blowgun (10 darts, 1 of which is coated with giant centipede venom)"
			],
			"speed": {
				"walk": 25,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 7,
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 8,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "blowgun",
					"attack": 8,
					"traits": [
						"agile",
						"nonlethal",
						"range increment <20 feet>",
						"reload <1>"
					],
					"effects": [
						"giant centipede venom"
					],
					"damage": "1 piercing plus giant centipede venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A lizardfolk scout can hold their breath for 150 rounds (15 minutes)."
						],
						"name": "Deep Breath"
					},
					{
						"entries": [
							"If the lizardfolk scout starts its turn {@condition undetected} by a creature or {@condition hidden} from it, that creature is {@condition flat-footed} against the scout's attacks until the end of the scout's turn."
						],
						"name": "Hidden Movement"
					},
					{
						"type": "affliction",
						"name": "Giant Centipede Venom",
						"traits": [
							"poison"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d8} poison damage and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 1d12} poison damage, {@condition clumsy 1}, and {@condition flat-footed}",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"The lizardfolk scout deals an extra {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Non-lizardfolk creatures in {@quickref difficult terrain||3|terrain} and non-lizardfolk creatures that are in water and lack a swim Speed are {@condition flat-footed} to the lizardfolk defender."
						],
						"name": "Terrain Advantage"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 17
					}
				]
			}
		},
		{
			"name": "Lizardfolk Stargazer",
			"source": "B1",
			"page": 231,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 8
			},
			"languages": {
				"languages": [
					"draconic",
					"iruxi"
				]
			},
			"skills": {
				"diplomacy": {
					"std": 4
				},
				"nature": {
					"std": 8
				},
				"stealth": {
					"std": 6
				},
				"survival": {
					"std": 8
				},
				"iruxi lore": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 2,
				"con": 1,
				"int": 0,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"staff"
			],
			"speed": {
				"walk": 25,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 8,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 8,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 20,
					"attack": 10,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "guidance"
								},
								{
									"name": "know direction"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "heal"
								},
								{
									"name": "magic fang"
								},
								{
									"name": "shillelagh"
								},
								{
									"name": "summon animal"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A lizardfolk stargazer can hold their breath for 200 rounds (20 minutes)."
						],
						"name": "Deep Breath"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Lyrakien",
			"source": "B1",
			"page": 30,
			"level": 1,
			"traits": [
				"cg",
				"tiny",
				"azata",
				"celestial"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"diplomacy": {
					"std": 6
				},
				"performance": {
					"std": 8
				},
				"religion": {
					"std": 6
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 25,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 9,
					"traits": [
						"agile",
						"chaotic",
						"finesse",
						"good",
						"magical"
					],
					"damage": "{@dice 1d4} \u20132 bludgeoning plus 1 chaotic and 1 good",
					"types": [
						"bludgeoning",
						"chaotic",
						"good"
					]
				},
				{
					"range": "Ranged",
					"name": "starlight ray",
					"attack": 9,
					"traits": [
						"chaotic",
						"good",
						"light",
						"range <10 feet>"
					],
					"damage": "{@damage 1d4} chaotic and {@damage 1d4} good",
					"types": [
						"chaotic",
						"good"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"evil only"
									]
								},
								{
									"name": "heal"
								},
								{
									"name": "illusory object"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"chaotic",
							"good",
							"light"
						],
						"entries": [
							"The lyrakien unleashes a blast of holy starlight in a 5-foot burst centered on itself. Creatures in the area take {@damage 1d6} chaotic damage and {@damage 1d6} good damage ({@dc 17} basic Reflex save). The lyrakien can't use Starlight Blast or its starlight ray ranged attack for {@dice 1d4} rounds."
						],
						"name": "Starlight Blast"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 25
					}
				]
			}
		},
		{
			"name": "Mammoth",
			"source": "B1",
			"page": 154,
			"level": 10,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 22
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 1,
				"con": 5,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tusk",
					"attack": 22,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 3d8+12} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "trunk",
					"attack": 22,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"grabbing trunk"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 22,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The mammoth reduces the effects it suffers from cold environments by one step."
						],
						"name": "Cold Adaptation"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The mammoth makes two tusk {@action Strike||Strikes}, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks."
						],
						"name": "Dual Tusks"
					},
					{
						"entries": [
							"A Medium or smaller creature hit by the elephant's trunk is {@condition grabbed}. If the elephant moves, it can bring the {@condition grabbed} creature along with it."
						],
						"name": "Grabbing Trunk"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, foot, {@dc 28}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 190
					}
				]
			}
		},
		{
			"name": "Manticore",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 232,
			"level": 6,
			"traits": [
				"le",
				"large",
				"beast"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 15
				},
				"intimidation": {
					"std": 11
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"damage": "{@damage 2d8+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "spike",
					"attack": 14,
					"traits": [
						"range increment <40 feet>"
					],
					"damage": "{@damage 1d10+5} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The manticore flings up to two spikes from its tail, targeting either two different creatures or a single creature. If the manticore targets two different creatures, these creatures must be within 20 feet of one another, and the manticore makes a separate {@action Strike} against each; this counts as only one {@action Strike} for the manticore's multiple attack penalty, and the penalty doesn't increase until after both attacks. If the manticore fires both spikes at the same creature, it makes a single {@action Strike}. If the attack hits, it deals the damage of a single spike, but the target is pinned in place, rendering it {@condition immobilized}. A creature that succeeds at a {@dc 23} {@skill Athletics} check (attempted as a single action) can pull the spike free.",
							"A manticore can hurl no more than 12 spikes in 24 hours."
						],
						"name": "Spike Volley"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 90
					}
				]
			}
		},
		{
			"name": "Marid",
			"source": "B1",
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 165,
			"level": 9,
			"traits": [
				"uncommon",
				"cn",
				"large",
				"elemental",
				"genie",
				"water"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect alignment"
				},
				{
					"name": "detect magic"
				},
				{
					"type": "imprecise",
					"name": "wavesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 20,
					"to {@action Swim}": 24
				},
				"crafting": {
					"std": 16
				},
				"diplomacy": {
					"std": 19
				},
				"nature": {
					"std": 18
				},
				"performance": {
					"std": 16
				},
				"society": {
					"std": 14
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 3
			},
			"items": [
				"+1 striking trident"
			],
			"speed": {
				"walk": 20,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "trident",
					"attack": 21,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile",
						"magical",
						"nonlethal",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d4+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "trident",
					"attack": 21,
					"traits": [
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d8+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 28,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "blur",
									"amount": "at will"
								},
								{
									"name": "illusory object"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "hydraulic push",
									"amount": "at will"
								},
								{
									"name": "hydraulic torrent"
								},
								{
									"name": "solid fog"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "control water",
									"amount": "at will"
								},
								{
									"name": "hallucinatory terrain"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"amount": "at will",
									"notes": [
										"to Astral Plane, Elemental Planes or Material Plane only"
									]
								}
							]
						},
						"constant": {
							"1": {
								"spells": [
									{
										"name": "detect alignment",
										"notes": [
											"evil or good only"
										]
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"water"
						],
						"entries": [
							"40 feet. Water in the aura that is also in the same body of water as the marid is {@quickref difficult terrain||3|terrain} for Swimming creatures. Creatures with the {@trait water} trait are immune."
						],
						"name": "Vortex"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The marid can take on the appearance of any water elemental or humanoid. This ability doesn't change the marid's Speed or its attack and damage bonuses with its {@action Strike||Strikes}."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"water"
						],
						"entries": [
							"The marid releases a jet of water in a 60-foot line, dealing {@damage 9d6} bludgeoning damage ({@dc 28} basic Reflex save). A creature that fails its save is also pushed 10 feet (20 feet on a critical failure). The marid can't use Rush of Water again for {@dice 1d4} rounds."
						],
						"name": "Rush of Water"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The marid makes a trident {@action Strike}, dealing an extra {@damage 2d6} {@condition persistent damage||persistent bleed damage} on a hit ({@dice 4d6} on a critical hit)."
						],
						"name": "Skewer"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Marilith",
			"source": "B1",
			"page": 81,
			"level": 17,
			"traits": [
				"ce",
				"large",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 33
				},
				"deception": {
					"std": 30
				},
				"diplomacy": {
					"std": 30
				},
				"intimidation": {
					"std": 32
				},
				"religion": {
					"std": 29
				},
				"stealth": {
					"std": 29
				},
				"warfare lore": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 6,
				"con": 6,
				"int": 4,
				"wis": 4,
				"cha": 7
			},
			"items": [
				"longsword (6)"
			],
			"speed": {
				"walk": 40,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "cold iron silver longsword",
					"attack": 35,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 3d8+16} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 33,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d12+16} bludgeoning plus {@damage 1d6} evil and Grab",
					"types": [
						"bludgeoning",
						"evil"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 38,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "blade barrier",
									"amount": 2
								},
								{
									"name": "weapon storm",
									"amount": 2
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "fly"
									}
								]
							},
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 38,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment"
						],
						"entries": [
							"100 feet. Commanded or allied evil creatures in the aura of lower level than the marilith gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.",
							{
								"type": "successDegree",
								"entries": {
									"Failure": "Vulnerability A marilith's pride feeds their strength, so the sting of failure wounds them. If the marilith uses a damaging spell or makes a {@action Strike} on their turn but doesn't deal any damage that turn, they take {@damage 3d6+10} mental damage at the end of their turn and their commander's aura deactivates until the end of their next turn."
								}
							}
						],
						"name": "Commander's Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"A marilith gains 5 extra reactions per round that they can use only to make Attacks of Opportunity. The demon can't use more than one on the same triggering action, even if a creature leaves several squares in the marilith's reach, and the marilith must use a different weapon for each {@action Attack of Opportunity}."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The marilith makes up to six longsword {@action Strike||Strikes}, each against a different target. These attacks count toward the marilith's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks."
						],
						"name": "Bladestorm"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The marilith makes two {@action Strike||Strikes}, each with a different weapon, and they use the remaining weapons for protection. The demon gains a circumstance bonus to AC for 1 round equal to the number of weapons not used for attacks. If the marilith later uses any of those weapons to attack (including for an {@action Attack of Opportunity}), the bonus to AC decreases by 1 for each weapon used."
						],
						"name": "Defensive Assault"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The marilith attacks a single target with all the weapons they wield in their arms, overwhelming the target with multiple attacks and leaving almost nowhere to dodge. The demon makes a longsword {@action Strike}. On a successful attack, the marilith deals longsword damage to the target, plus an additional {@dice 1d8} damage for every longsword they wield beyond the first (typically {@damage 5d8} extra damage). Even on a failed attack, the marilith deals the damage from one longsword to the target, though they still miss completely on a critical failure. This counts toward the marilith's multiple attack penalty as a number of attacks equal to the number of longswords the pride demon wields."
						],
						"name": "Focused Assault"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d12+13} bludgeoning, {@dc 39}"
						],
						"name": "Greater Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"Any weapon becomes a +2 greater striking weapon made of cold iron and silver while a marilith wields it. The marilith can change its evil damage to chaotic whenever it attacks."
						],
						"name": "Infuse Weapons"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 27
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 380
					}
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					},
					{
						"amount": 15,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Medusa",
			"source": "B1",
			"page": 234,
			"level": 7,
			"traits": [
				"le",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"deception": {
					"std": 16
				},
				"diplomacy": {
					"std": 14
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 4,
				"int": 2,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"+1 composite shortbow (60 arrows)",
				"{@item shortsword}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 18,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"effects": [
						"serpent venom"
					],
					"damage": "{@damage 1d6+8} piercing plus serpent venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "snake fangs",
					"attack": 16,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"serpent venom"
					],
					"damage": "{@damage 1d4+8} piercing plus serpent venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 19,
					"traits": [
						"deadly <1d10>",
						"magical",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"effects": [
						"serpent venom"
					],
					"damage": "{@damage 1d6+7} piercing plus serpent venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"transmutation",
							"visual"
						],
						"entries": [
							"30 feet. When a creature ends its turn in the aura, it must attempt a {@dc 25} Fortitude save. If the creature fails, it becomes {@condition slowed 1} for 1 minute. The medusa can deactivate or activate this aura by using a single action, which has the {@trait concentrate} trait."
						],
						"name": "Petrifying Gaze"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature ends its turn adjacent to the medusa.",
						"entries": [
							"The medusa makes a snake fangs {@action Strike} against the creature."
						],
						"name": "Biting Snakes"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"incapacitation",
							"transmutation",
							"visual"
						],
						"entries": [
							"The medusa fixes their glare at a creature they can see within 30 feet. The target must immediately attempt a Fortitude save against the medusa's petrifying gaze. If the creature was already {@condition slowed} by petrifying gaze before attempting its save, a failed save causes it to be {@condition petrified} permanently. After attempting its save, the creature is then temporarily immune until the start of the medusa's next turn."
						],
						"name": "Focus Gaze"
					},
					{
						"type": "affliction",
						"name": "Serpent Venom",
						"traits": [
							"poison"
						],
						"DC": 25,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage and {@condition enfeebled 2}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 105
					}
				]
			}
		},
		{
			"name": "Megalodon",
			"source": "B1",
			"page": 291,
			"level": 9,
			"traits": [
				"uncommon",
				"n",
				"gargantuan",
				"animal",
				"aquatic"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "blood scent"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 21
				},
				"stealth": {
					"std": 19
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 2,
				"con": 5,
				"int": -4,
				"wis": 3,
				"cha": -2
			},
			"speed": {
				"swim": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 22,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d12+10} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 22,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+10} piercing plus Push 15 feet",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The shark can smell blood in the water from up to 1 mile away."
						],
						"name": "Blood Scent"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack",
							"move"
						],
						"entries": [
							"The megalodon Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a {@action Strike} against a creature at any point during the jump (this lets it attack a creature within 35 feet of the water's surface or 40 feet with its tail). After the {@action Strike}, the shark splashes back down into the water."
						],
						"name": "Breach"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The creature the megalodon hit takes {@damage 2d12} slashing damage."
						],
						"name": "Savage",
						"requirements": "The megalodon hit with a jaws {@action Strike} on its most recent action this turn."
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Huge, {@damage 2d8+5} bludgeoning, Rupture 20."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			}
		},
		{
			"name": "Megaprimatus",
			"source": "B1",
			"page": 23,
			"level": 8,
			"traits": [
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 5,
				"int": -4,
				"wis": 1,
				"cha": 2
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 21,
					"traits": [
						"agile",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"A megaprimatus makes two fist {@action Strike||Strikes} against the same target. If both hit, the attack deals an additional {@damage 2d6} bludgeoning damage, the target is {@condition flat-footed}, and the target takes a \u201320-foot status penalty to all Speeds until the end of its next turn."
						],
						"name": "Mangling Rend"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The megaprimatus beats its chest in a terrifying display. Creatures within 50 feet must attempt a {@dc 27} Will save. While a creature is {@condition frightened} by this ability, it is {@condition flat-footed} to the megaprimatus and to gorillas.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "No effect and temporarily immune for 1 minute.",
									"Success": "The creature is unaffected.",
									"Failure": "The creature is {@condition frightened 1}.",
									"Critical Failure": "The creature is {@condition frightened 2} and {@condition fleeing} until the end of its next turn."
								}
							}
						],
						"name": "Terrifying Display"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Merfolk Warrior",
			"source": "B1",
			"page": 235,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"aquatic",
				"humanoid",
				"merfolk"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 5,
					"to {@action Swim}": 7
				},
				"medicine": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 1,
				"cha": 1
			},
			"items": [
				"trident (2)"
			],
			"speed": {
				"walk": 5,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "trident",
					"attack": 7,
					"damage": "{@damage 1d8+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "trident",
					"attack": 9,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d8+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The merfolk warrior swims and attacks in one of two patterns. They either {@action Swim} twice and {@action Strike} one opponent at the end of their movement, or {@action Swim} once and {@action Strike} at any point during their movement."
						],
						"name": "Aquatic Dash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 19
					}
				]
			}
		},
		{
			"name": "Merfolk Wavecaller",
			"source": "B1",
			"page": 235,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"aquatic",
				"humanoid",
				"merfolk"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 7,
					"to {@action Swim}": 9
				},
				"deception": {
					"std": 6
				},
				"nature": {
					"std": 8
				},
				"religion": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 1,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"dagger"
			],
			"speed": {
				"walk": 5,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 9,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 18,
					"attack": 10,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "heal"
								},
								{
									"name": "hydraulic push"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"water"
						],
						"requirements": "The target is fully submerged in water, within 30 feet of the merfolk wavecaller, and holding its breath.",
						"entries": [
							"The merfolk wavecaller commands the tides to crush their foe's throat, rooting the target in place and forcing it to choke up precious air. The target must succeed at a {@dc 18} Fortitude save or become {@condition immobilized} for 1 round and immediately lose {@dice 1d4} actions' worth of air (or twice that on a critical failure)."
						],
						"name": "Hydraulic Asphyxiation"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Mimic",
			"source": "B1",
			"page": 236,
			"level": 4,
			"traits": [
				"n",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"deception": {
					"std": 8
				},
				"dwelling lore": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"walk": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 14,
					"effects": [
						"adhesive"
					],
					"damage": "{@damage 2d8+4} bludgeoning plus adhesive",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The mimic is coated in an adhesive slime. Any creature that hits the mimic, is hit by the mimic, or otherwise touches the mimic must succeed at a {@dc 23} Reflex save or become {@condition grabbed} ({@action Escape} {@dc 23}). A weapon that hits the mimic is stuck to the mimic and can be removed with a successful {@dc 23} {@skill Athletics} check (made as a single action). A mimic can have any number of objects or creatures stuck to it at a time. The mimic can release a stuck creature or object by using a single action, and the adhesive dissolves 1 minute after the mimic dies, releasing all stuck objects and creatures."
						],
						"name": "Adhesive"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature touches or physically interacts with the mimic while the mimic is transformed using Mimic Object.",
						"entries": [
							"The triggering creature is automatically stuck by the mimic's adhesive (it receives no save). The mimic then makes a pseudopod {@action Strike} against any creature adjacent to the mimic. Object Lesson can't be used again until the mimic escapes and takes on a new disguise."
						],
						"name": "Object Lesson"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph"
						],
						"entries": [
							"The mimic assumes the shape of any Medium object. This doesn't change the mimic's texture or overall size but can alter its coloration and visual appearance. It has an automatic result of 28 on {@skill Deception} checks and DCs to pass as the object that it's mimicking."
						],
						"name": "Mimic Object"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Minotaur",
			"source": "B1",
			"page": 237,
			"level": 4,
			"traits": [
				"ce",
				"large",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"intimidation": {
					"std": 9
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 3,
				"int": -2,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"greataxe"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 14,
					"traits": [
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d12+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 14,
					"damage": "{@damage 1d8+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A minotaur automatically critically succeeds at {@skill Survival} checks to avoid becoming lost or to find its way, including those from the {@spell maze} spell."
						],
						"name": "Natural Cunning"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The minotaur swings its axe in a wide arc, making greataxe {@action Strike||Strikes} against any two foes who are adjacent to each other and within the minotaur's reach. The multiple attack penalty does not increase until after both attacks are resolved."
						],
						"name": "Axe Swipe"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The minotaur snorts and clomps as it hunts its prey, inspiring terror. The minotaur makes an {@skill Intimidation} check to {@action Demoralize} all living creatures within 60 feet that can hear the minotaur but not see it. Roll once and apply the result to all creatures. If the targets are in a maze or similarly difficult-to-navigate structure, the minotaur gains a +4 circumstance bonus to this check. Creatures that become {@condition frightened} as a result also take a \u20132 circumstance penalty to {@skill Survival} checks to avoid getting lost for 1 minute. This use of {@action Demoralize} doesn't have the {@trait visual} trait. Each target is temporarily immune for 1 minute."
						],
						"name": "Hunted Fear"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The minotaur {@action Stride||Strides} twice, then makes a horn {@action Strike}. If it moved at least 20 feet from its starting position, the {@action Strike}'s damage is increased to {@dice 2d8+10}."
						],
						"name": "Powerful Charge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 70
					}
				]
			}
		},
		{
			"name": "Mitflit",
			"source": "B1",
			"page": 192,
			"level": -1,
			"traits": [
				"le",
				"small",
				"fey",
				"gremlin"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"diplomacy": {
					"std": 1,
					"vs. arthropods": 7
				},
				"nature": {
					"std": 3
				},
				"stealth": {
					"std": 5
				},
				"thievery": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 0,
				"int": -1,
				"wis": 1,
				"cha": -1
			},
			"items": [
				"{@item dart} (10)",
				"{@item shortsword}"
			],
			"speed": {
				"abilities": [
					"climb 20 feet"
				],
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 8,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@dice 1d6-1} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dart",
					"attack": 8,
					"traits": [
						"agile",
						"range increment <20 feet>",
						"thrown"
					],
					"damage": "{@dice 1d4-1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "prestidigitation"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bane"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "speak with animals",
									"amount": "at will",
									"notes": [
										"arthropods only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"emotion",
							"mental"
						],
						"entries": [
							"A mitflit's self-loathing makes it easy to influence. It takes a \u20134 penalty to its Will DC against checks to {@action Coerce}, {@action Demoralize}, {@action Make an Impression}, and {@action Request}."
						],
						"name": "Self-Loathing"
					},
					{
						"entries": [
							"Mitflits can use {@skill Diplomacy} to {@action Make an Impression} on and {@action Request} things of arthropods (insects, spiders, scorpions, crabs, and similar invertebrate animals). Most arthropods have a starting attitude of {@condition indifferent} to mitflits."
						],
						"name": "Vermin Empathy"
					}
				],
				"bot": [
					{
						"traits": [
							"emotion",
							"mental"
						],
						"entries": [
							"As long as it isn't {@condition frightened}, a mitflit gains a +2 status bonus to damage rolls against a creature that has previously damaged or tormented it."
						],
						"name": "Vengeful Anger"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 10
					}
				],
				"weaknesses": [
					{
						"amount": 2,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Morrigna",
			"source": "B1",
			"page": 271,
			"level": 15,
			"traits": [
				"n",
				"medium",
				"monitor",
				"psychopomp"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"infernal",
					"necril",
					"requian"
				],
				"abilities": [
					"{@spell speak with animals}",
					"tongues"
				]
			},
			"skills": {
				"athletics": {
					"std": 27
				},
				"diplomacy": {
					"std": 27
				},
				"intimidation": {
					"std": 29
				},
				"religion": {
					"std": 29
				},
				"society": {
					"std": 24
				},
				"stealth": {
					"std": 27
				},
				"boneyard lore": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 4,
				"int": 3,
				"wis": 6,
				"cha": 4
			},
			"items": [
				"+2 striking bo staff"
			],
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bo staff",
					"attack": 31,
					"traits": [
						"magical",
						"parry",
						"reach <10 feet>",
						"trip"
					],
					"effects": [
						"spirit touch"
					],
					"damage": "{@damage 2d8+14} bludgeoning plus spirit touch",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "web wrappings",
					"attack": 29,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab",
						"spirit touch"
					],
					"damage": "{@damage 3d12+14} bludgeoning plus Grab and spirit touch",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "divine",
					"DC": 35,
					"attack": 30,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "disrupt undead"
								},
								{
									"name": "read aura"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "bless"
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "calm emotions"
								},
								{
									"name": "see invisibility"
								},
								{
									"name": "silence"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "crisis of faith"
								},
								{
									"name": "dream message"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "freedom of movement"
								},
								{
									"name": "read omens"
								},
								{
									"name": "spell immunity"
								}
							]
						},
						"5": {
							"slots": 4,
							"spells": [
								{
									"name": "death ward"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "sending"
								}
							]
						},
						"6": {
							"slots": 4,
							"spells": [
								{
									"name": "field of life"
								},
								{
									"name": "heal"
								},
								{
									"name": "spirit blast"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 37,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "talking corpse"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									},
									{
										"name": "2nd) speak with animals"
									},
									{
										"name": "spider climb"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 37,
					"rituals": [
						{
							"name": "call spirit"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"A psychopomp senses the vital essence of living and undead creatures within the listed range."
						],
						"name": "Lifesense",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the morrigna's web wrappings uses an action to {@action Strike} or attempt a skill check.",
						"entries": [
							"The morrigna makes a web wrappings {@action Strike} against the triggering creature. If the strike is a critical hit, the triggering action is disrupted."
						],
						"name": "Wrappings Lash"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"A morrigna can take the appearance of any Small or Medium animal or humanoid. This doesn't change their Speed or their attack and damage modifiers with their {@action Strike||Strikes}, but it might change the damage type their {@action Strike||Strikes} deal. Unless they choose to manifest their web wrappings in their new form, they cannot make web wrappings {@action Strike||Strikes}."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"divine"
						],
						"entries": [
							"The morrigna summons a {@creature giant tarantula} or {@creature spider swarm}. These spiders have the summoned trait and remain for 10 minutes or until reduced to 0 Hit Points, whichever comes first. The morrigna does not need to {@action Sustain a Spell||Sustain the Spell} to direct these summoned creatures, and the morrigna can have any number of summoned spiders in existence at once. The morrigna can see through the eyes of any of their summoned spiders at any time."
						],
						"name": "Spider Minions"
					},
					{
						"entries": [
							"A morrigna's {@action Strike||Strikes} affect incorporeal creatures as though etched with a {@item ghost touch} property rune and deal {@damage 4d6} negative damage to living creatures or {@damage 4d6} positive damage to undead."
						],
						"name": "Spirit Touch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 29
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 240,
						"abilities": [
							"{@ability regeneration} 20 (deactivated by acid or fire)"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "negative"
					},
					{
						"amount": 15,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Mu Spore",
			"source": "B1",
			"page": 238,
			"level": 21,
			"traits": [
				"cn",
				"gargantuan",
				"fungus"
			],
			"perception": {
				"std": 36
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "windsense",
					"range": 240
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"terran",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 41
				},
				"nature": {
					"std": 38
				},
				"occultism": {
					"std": 36
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 3,
				"con": 9,
				"int": 4,
				"wis": 9,
				"cha": 9
			},
			"speed": {
				"walk": 40,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 40,
					"traits": [
						"deadly <3d12>",
						"reach <30 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d12+18} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 40,
					"traits": [
						"agile",
						"reach <100 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d10+18} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The mu spore senses vibrations in the air through its aerial spores."
						],
						"name": "Windsense"
					}
				],
				"mid": [
					{
						"entries": [
							"A mu spore is a massive creature and takes up a space of 10 squares by 10 squares (50 feet by 50 feet)."
						],
						"name": "Enormous"
					},
					{
						"traits": [
							"aura"
						],
						"entries": [
							"60 feet. A living creature that enters the area or ends its turn within it is corrupted by spores. It must succeed at a {@dc 42} Fortitude save or be {@condition clumsy 1}, {@condition enfeebled 1}, and {@condition slowed 1} for 1 round. Fungi and plants are immune."
						],
						"name": "Spores"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "A creature within 10 feet of the mu spore moves or attacks the mu spore.",
						"entries": [
							"The spore uses Grab on the triggering creature. There is no limit to how many creatures it can grab with the sticky tendrils that cover its body."
						],
						"name": "Grasping Tendrils"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The mu spore releases a cloud of burrowing spores in a 400-foot cone. The spores deal {@damage 22d6} piercing damage to all creatures, objects, and wooden structures in the area, but not to plants or fungi ({@dc 46} basic Reflex save). The mu spore can't use this ability again for {@dice 1d4} rounds."
						],
						"name": "Cough Spores"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The mu spore pulls all creatures and objects in a 400-foot cone 400 feet toward its mouth. A successful {@dc 43} Fortitude save halves the distance, or avoids the pull on a critical success. The mu spore automatically attempts to Swallow Whole each creature adjacent to it at the end of the inhalation."
						],
						"name": "Enormous Inhalation"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The mu spore Grabs a creature with its jaws.",
						"entries": [
							"The spore uses Swallow Whole."
						],
						"name": "Fast Swallow"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"15 bludgeoning, {@dc 45}"
						],
						"name": "Greater Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The mu spore still deals 18 piercing damage if its jaws {@action Strike} is a failure (but not on a critical failure)."
						],
						"name": "Overpowering Jaws"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Gargantuan, {@damage 20d6+9} acid, Rupture 37."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 38
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 38
					}
				},
				"hp": [
					{
						"hp": 350,
						"abilities": [
							"{@ability regeneration} 50 (deactivated by sonic)"
						]
					}
				],
				"resistances": [
					{
						"amount": 20,
						"name": "acid"
					},
					{
						"amount": 10,
						"name": "all",
						"note": "except sonic"
					}
				]
			}
		},
		{
			"name": "Mukradi",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 239,
			"level": 15,
			"traits": [
				"n",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 32
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 0,
				"con": 7,
				"int": -3,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 60,
				"burrow": 60,
				"climb": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "acid maw",
					"attack": 32,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+17} piercing plus {@damage 3d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "flame maw",
					"attack": 32,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+17} piercing plus {@damage 3d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "shock maw",
					"attack": 32,
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 2d12+17} piercing plus {@damage 3d6} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "leg",
					"attack": 32,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+17} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail lash",
					"attack": 32,
					"traits": [
						"magical",
						"reach <30 feet>"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 3d10+17} slashing plus Knockdown",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The mukradi would be {@condition confused}, {@condition paralyzed}, {@condition slowed}, or {@condition stunned}.",
						"entries": [
							"The mukradi confines the debilitating effect to a certain portion of its nervous system, ignoring the effect but causing a maw of its choice to go dormant for the effect's duration. That maw can't be used for a {@action Strike} or Breath Weapon during that time. This ability can't be used if all the mukradi's heads are dormant."
						],
						"name": "Partitioned Anatomy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature scores a critical hit on the mukradi.",
						"entries": [
							"The mukradi's Breath Weapon recharges. It can use its Breath Weapon immediately as part of this reaction. It can't use this reaction again until it recharges its Breath Weapon naturally."
						],
						"name": "Spitting Rage"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"primal"
						],
						"entries": [
							"The mukradi breathes a blast of energy from one of its three heads; each creature in the area must attempt a {@dc 36} basic Reflex save. The mukradi can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Acid Maw} (acid) 10-foot-wide, 60-foot line of acid dealing {@damage 16d6} acid damage.",
									"{@bold Flame Maw} (fire) 60-foot cone of fire dealing {@damage 16d6} fire damage.",
									"{@bold Shock Maw} (electricity) 120-foot line of electricity dealing {@damage 16d6} electricity damage."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The mukradi makes two {@action Strike||Strikes} with different maws against the same target. If both hit, the target takes an extra {@damage 2d12+13} slashing damage, with a {@dc 36} basic Fortitude save. On a critical failure, the creature is torn to pieces and dies. The mukradi's multiple attack penalty increases only after all the attacks are made."
						],
						"name": "Pull Apart"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The mukradi {@action Strike||Strikes} once against each creature in its reach. It can {@action Strike} up to once with each maw, once with its tail lash, and any number of times with its legs. Each attack takes a \u20132 circumstance penalty and counts toward the mukradi's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks are made."
						],
						"name": "Thrash"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, leg, {@dc 36}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 37,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 300
					}
				],
				"resistances": [
					{
						"amount": 20,
						"name": "acid"
					},
					{
						"amount": 20,
						"name": "electricity"
					},
					{
						"amount": 20,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Mummy Guardian",
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 240,
			"level": 6,
			"traits": [
				"le",
				"medium",
				"mummy",
				"undead"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"necril"
				],
				"notes": [
					"plus any one ancient language"
				]
			},
			"skills": {
				"athletics": {
					"std": 15
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 0,
				"con": 2,
				"int": -2,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 16,
					"effects": [
						"mummy rot"
					],
					"damage": "{@damage 2d6+7} bludgeoning plus mummy rot",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"incapacitation",
							"mental"
						],
						"entries": [
							"30 feet. Living creatures are {@condition frightened 1} while in a mummy guardian's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a {@dc 22} Will save (after taking the penalty from being {@condition frightened}) or be {@condition paralyzed} for 1 round. The creature is then temporarily immune for 24 hours."
						],
						"name": "Despair"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Mummy Rot",
						"traits": [
							"curse",
							"disease",
							"divine",
							"necromancy",
							"negative"
						],
						"note": "This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-level {@ritual resurrect} ritual or similar magic.",
						"DC": 22,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 minute"
							},
							{
								"stage": 2,
								"entry": "{@damage 4d6} negative damage and {@condition stupefied 1}",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 110,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Mummy Pharaoh",
			"source": "B1",
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 241,
			"level": 9,
			"traits": [
				"rare",
				"le",
				"medium",
				"mummy",
				"undead"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"necril"
				],
				"notes": [
					"plus any two ancient languages"
				]
			},
			"skills": {
				"deception": {
					"std": 18
				},
				"intimidation": {
					"std": 20
				},
				"occultism": {
					"std": 15
				},
				"religion": {
					"std": 20
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 0,
				"wis": 5,
				"cha": 5
			},
			"items": [
				"+1 striking longspear"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile"
					],
					"effects": [
						"insidious mummy rot"
					],
					"damage": "{@damage 1d10+11} bludgeoning plus insidious mummy rot",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "longspear",
					"attack": 21,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"insidious mummy rot"
					],
					"damage": "{@damage 2d8+11} piercing plus insidious mummy rot",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"incapacitation",
							"mental"
						],
						"entries": [
							"30 feet. As the mummy guardian's despair, except the DC is 26 and the paralysis lasts {@dice 1d4} rounds."
						],
						"name": "Great Despair"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When a mummy pharaoh is destroyed, necromantic energies rebuild its body in its tomb over {@dice 1d10} days. If the re-forming body is destroyed during that time, the process starts anew. A slain mummy pharaoh can be destroyed for good with a consecrate ritual."
						],
						"name": "Rejuvenation"
					},
					{
						"traits": [
							"aura",
							"divine",
							"necromancy"
						],
						"entries": [
							"100 feet. Commanded or allied undead in the aura that have a lower level than the mummy pharaoh gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks."
						],
						"name": "Undead Mastery"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The mummy pharaoh can use {@action Attack of Opportunity} when a creature within its reach uses a concentrate action, in addition to its normal trigger. It can disrupt triggering concentrate actions, and it disrupts actions on any hit, not just a critical hit."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"The mummy pharaoh can deliver insidious mummy rot through melee weapons it wields."
						],
						"name": "Channel Rot"
					},
					{
						"type": "affliction",
						"name": "Insidious Mummy Rot",
						"traits": [
							"curse",
							"disease",
							"divine",
							"necromancy"
						],
						"note": "This disease and any damage from it can't be healed until this curse is removed. A creature killed by insidious mummy rot turns to sand and can't be resurrected except by a 7th-level {@ritual resurrect} ritual or similar magic.",
						"DC": 26,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 minute"
							},
							{
								"stage": 2,
								"entry": "{@damage 8d6} negative damage and {@condition stupefied 2}",
								"duration": "1 day"
							}
						]
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"The mummy pharaoh exhales a 60-foot cone of superheated sand that deals {@damage 5d6} fire and {@damage 5d6} slashing damage ({@dc 28} basic Reflex save). The mummy pharaoh can't use Sandstorm Wrath again for {@dice 1d4} rounds."
						],
						"name": "Sandstorm Wrath"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 165,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Naiad",
			"source": "B1",
			"page": 246,
			"level": 1,
			"traits": [
				"cg",
				"medium",
				"amphibious",
				"fey",
				"nymph",
				"water"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 3
				},
				"diplomacy": {
					"std": 7
				},
				"nature": {
					"std": 6
				},
				"stealth": {
					"std": 6
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 0,
				"int": 1,
				"wis": 1,
				"cha": 4
			},
			"speed": {
				"walk": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aqueous fist",
					"attack": 8,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"water"
					],
					"damage": "{@damage 1d6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 17,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "create water"
								},
								{
									"name": "tidal surge"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The naiad can use {@skill Diplomacy} to {@action Make an Impression} on and make very simple Requests of animals."
						],
						"name": "Wild Empathy"
					}
				],
				"mid": [
					{
						"entries": [
							"A naiad bonds to a spring, pool, pond, or similar-sized water feature. While within 300 feet of her bonded body of water, she can use her innate tidal surge at will. She doesn't recover Hit Points or reduce the {@condition drained} condition when resting beyond that range. Unlike most other nymphs, she doesn't suffer penalties from being apart from her bonded body of water. A naiad can perform a 24-hour ritual to bond herself to a new body of water."
						],
						"name": "Water Dependent"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"healing",
							"necromancy",
							"primal"
						],
						"entries": [
							"While within her bonded body of water (see water dependent above), the naiad heals 1 Hit Point every 10 minutes."
						],
						"name": "Water Healing"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 20
					}
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "cold iron"
					}
				],
				"resistances": [
					{
						"amount": 3,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Naiad Queen",
			"source": "B1",
			"page": 248,
			"level": 7,
			"traits": [
				"uncommon",
				"cg",
				"medium",
				"amphibious",
				"fey",
				"nymph",
				"water"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "speak with animals"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 9,
					"to {@action Swim}": 13
				},
				"diplomacy": {
					"std": 20
				},
				"medicine": {
					"std": 15
				},
				"nature": {
					"std": 15
				},
				"performance": {
					"std": 20
				},
				"stealth": {
					"std": 14
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 5,
				"con": 4,
				"int": 3,
				"wis": 4,
				"cha": 7
			},
			"speed": {
				"walk": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aqueous fist",
					"attack": 17,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"water"
					],
					"damage": "{@damage 2d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 28,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "gust of wind"
								},
								{
									"name": "negate aroma"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "animal messenger"
								},
								{
									"name": "faerie fire"
								},
								{
									"name": "tree shape"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earth bind"
								},
								{
									"name": "haste"
								},
								{
									"name": "heal"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "summon animal"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 28,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "create water"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "tidal surge",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Tied to the Land",
						"entries": [
							"The queen is tied to a body of water or area with a great deal of water features."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The naiad can use {@skill Diplomacy} to {@action Make an Impression} on and make very simple Requests of animals."
						],
						"name": "Wild Empathy"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"enchantment",
							"mental",
							"primal",
							"visual"
						],
						"entries": [
							"30 feet. {@dc 23}. On a failed save, the target is {@condition stunned 1} for this turn and whenever it begins its turn within 30 feet of the naiad queen for the next 24 hours, even if it can't see her on subsequent turns."
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Nymph's Beauty"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability",
							"add_hash": "Nymph Queen"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"enchantment",
							"incapacitation",
							"mental",
							"primal",
							"visual"
						],
						"entries": [
							"On a failed save, if the target was already affected by the naiad queen's beauty, the image of the queen sears into the creature's mind, allowing no further sight and effectively blinding the creature until restored via restore senses or a similar effect, or until the naiad queen chooses to remove the effect using a single action, which has the {@trait concentrate} trait."
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Focus Beauty"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"enchantment",
							"mental",
							"primal"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Inspiration"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"healing",
							"necromancy",
							"primal"
						],
						"entries": [
							"As naiad, but the naiad queen can heal in any body of water in her domain and regains 28 HP."
						],
						"name": "Water Healing"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Naunet",
			"source": "B1",
			"page": 267,
			"level": 7,
			"traits": [
				"cn",
				"large",
				"monitor",
				"protean"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "entropy sense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"protean"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 14
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 5,
				"int": 0,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 25,
				"fly": 30,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 18,
					"traits": [
						"chaotic",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+8} piercing plus {@damage 1d6} chaotic",
					"types": [
						"chaotic",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"chaotic",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+8} bludgeoning plus {@damage 1d6} chaotic and Grab",
					"types": [
						"bludgeoning",
						"chaotic"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 18,
					"traits": [
						"agile",
						"chaotic",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"confounding slam"
					],
					"damage": "{@damage 2d8+6} piercing plus {@damage 1d6} chaotic and confounding slam",
					"types": [
						"chaotic",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"attack": 16,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"lawful only"
									]
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "shatter",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "solid fog"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine",
							"prediction"
						],
						"entries": [
							"A voidworm can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants it the ability to sense creatures within the listed range. A creature under the effects of nondetection or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense."
						],
						"name": "Entropy Sense"
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"transmutation"
						],
						"entries": [
							"A voidworm's vital organs shift and change shape and position constantly. Immediately after the voidworm takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.",
							"The voidworm is immune to {@trait polymorph} effects unless it is a willing target. If {@condition blinded} or {@condition deafened}, the voidworm automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones."
						],
						"name": "Protean Anatomy"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The naunet chooses adamantine, cold iron, or silver; its melee {@action Strike||Strikes} count as that type for 1 minute or until it uses Adaptive {@action Strike} again."
						],
						"name": "Adaptive Strike"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The naunet can take the appearance of any Small, Medium, or Large animal, beast, or humanoid. This doesn't change its Speed or its attack and damage bonuses with its {@action Strike||Strikes} but might change the damage type its {@action Strike||Strikes} deal."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"A creature hit by the naunet's tentacle {@action Strike} is {@condition stupefied 2} for {@dice 1d4} rounds ({@dc 24} Will negates). If the creature was already {@condition stupefied} in this way, the duration extends by 1 round instead. A chaotic creature is only {@condition stupefied 1} instead."
						],
						"name": "Confounding Slam"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+8} bludgeoning, {@dc 26}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 120,
						"abilities": [
							"fast healing 2"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "lawful"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "precision"
					},
					{
						"amount": 10,
						"name": "protean anatomy"
					}
				]
			}
		},
		{
			"name": "Nessian Warhound",
			"source": "B1",
			"page": 205,
			"level": 9,
			"traits": [
				"le",
				"large",
				"beast",
				"fiend",
				"fire"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 120
				}
			],
			"languages": {
				"languages": [
					"infernal (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 19
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 20,
					"to {@action Track}": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 5,
				"int": -2,
				"wis": 4,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"magical"
					],
					"damage": "{@damage 2d8+6} piercing plus {@damage 1d6} evil and {@damage 2d6} fire",
					"types": [
						"evil",
						"fire",
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Nessian warhound is critically hit by any {@action Strike}.",
						"entries": [
							"The Nessian warhound's Breath Weapon recharges. It can immediately use it as part of this reaction."
						],
						"name": "Hellish Revenge"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"The warhound breathes flames that deal {@damage 10d6} fire damage to all creatures in a 15-foot cone ({@dc 28} basic Reflex save.) The warhound can't use Breath Weapon again for {@dice 1d4} rounds. If the Nessian warhound would take fire damage or be targeted by a {@trait fire} effect, its Breath Weapon recharges."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Night Hag",
			"source": "B1",
			"page": 202,
			"level": 9,
			"traits": [
				"ne",
				"medium",
				"fiend",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"celestial",
					"common",
					"infernal"
				]
			},
			"skills": {
				"arcana": {
					"std": 18
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 14
				},
				"occultism": {
					"std": 20
				},
				"religion": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 6,
				"int": 4,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"heartstone"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"magical"
					],
					"effects": [
						"Abyssal plague"
					],
					"damage": "{@damage 2d8+8} piercing plus {@damage 1d6} evil and Abyssal plague",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 2d10+8} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "ray of enfeeblement",
									"amount": "at will"
								},
								{
									"name": "sleep",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dream message",
									"amount": "at will"
								},
								{
									"name": "magic missile",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "nightmare"
								},
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"from heartstone"
									]
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dream council"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "bind soul",
									"amount": "at will",
									"notes": [
										"from heartstone"
									]
								},
								{
									"name": "ethereal jaunt",
									"amount": "at will",
									"notes": [
										"from heartstone"
									]
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "detect alignment",
										"notes": [
											"all alignments simultaneously"
										]
									}
								]
							},
							"3": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A night hag adds dominate, nightmare, scrying, and spellwrack to her coven's spells."
						],
						"name": "Coven",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When a night hag rides a {@creature nightmare}, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her heartstone's ethereal jaunt innate spell."
						],
						"name": "Nightmare Rider"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Abyssal Plague",
						"traits": [
							"disease"
						],
						"note": "A creature can't recover from {@condition drained} until abyssal plague is cured.",
						"DC": 28,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition Drained 1}",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition Drained} increases by 2",
								"duration": "1 day"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The night hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her {@action Strike||Strikes}, but might change the damage type her {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"enchantment",
							"occult",
							"mental"
						],
						"entries": [
							"If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim's back until dawn. The creature endures tormenting dreams as the hag casts nightmare on it, and is exposed to abyssal plague. Any {@condition drained} caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting."
						],
						"name": "Dream Haunting"
					},
					{
						"entries": [
							"A creature {@condition flat-footed} to the night hag takes a \u20132 circumstance penalty to checks and DCs to defend against her spells."
						],
						"name": "Spell Ambush"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+2 status to all saves vs. magic, \u20132 to all saves if the night hag does not have her heartstone"
					]
				},
				"hp": [
					{
						"hp": 170
					}
				],
				"immunities": [
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Nightmare",
			"source": "B1",
			"page": 244,
			"level": 6,
			"traits": [
				"ne",
				"large",
				"beast",
				"fiend"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"daemonic",
					"infernal"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 14
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 3,
				"int": 1,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"walk": 40,
				"fly": 90
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 16,
					"traits": [
						"evil",
						"magical"
					],
					"damage": "{@damage 2d10+6} piercing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 16,
					"traits": [
						"agile",
						"evil",
						"fire",
						"magical"
					],
					"damage": "{@damage 1d8+6} bludgeoning plus {@damage 1d6} evil and {@damage 1d8} fire",
					"types": [
						"bludgeoning",
						"evil",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 24,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"notes": [
										"self and rider only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura"
						],
						"entries": [
							"15 feet. The nightmare continually exhales black smoke that creates concealment in an aura around it. Nightmares and their riders can see through this smoke. A creature that begins its turn in the area becomes {@condition sickened 2} ({@dc 23} Fortitude negates) and is then temporarily immune sickness from the smoke for 1 minute. The nightmare, its rider, any creature currently holding its breath (or that does not need to breathe), and any creature immune to poison are immune to the aura's {@condition sickened} effect but not the concealment."
						],
						"name": "Smoke"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"entries": [
							"The nightmare {@action Stride||Strides} or Flies up to triple its Speed. Its hooves burst with intense flame, dealing {@damage 3d6} fire damage ({@dc 24} basic Reflex save) once to each creature other than the nightmare's rider that the nightmare moves adjacent to during its gallop."
						],
						"name": "Flaming Gallop"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 100
					}
				]
			}
		},
		{
			"name": "Nilith",
			"source": "B1",
			"page": 245,
			"level": 10,
			"traits": [
				"ne",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				],
				"abilities": [
					"telepathy 30 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 23
				},
				"occultism": {
					"std": 19
				},
				"stealth": {
					"std": 21
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 4,
				"int": 3,
				"wis": 3,
				"cha": 5
			},
			"speed": {
				"walk": 25,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+9} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 23,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d12+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 29,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "confusion"
								},
								{
									"name": "crushing despair"
								},
								{
									"name": "dream message"
								},
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "nightmare"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "hallucination"
								},
								{
									"name": "mind probe"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"enchantment",
							"mental",
							"occult"
						],
						"requirements": "The nilith has a creature {@condition grabbed}.",
						"entries": [
							"The nilith reaches into the mind of the {@condition grabbed} creature and implants disjointed images of the victim's worst fears and nightmares. The {@condition grabbed} creature takes {@damage 6d6} mental damage ({@dc 31} basic Will save). On a critical failure, the target is also affected as though by feeblemind, and it must attempt a second Will save against that effect."
						],
						"name": "Mind Crush"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Nosoi",
			"source": "B1",
			"page": 270,
			"level": 1,
			"traits": [
				"n",
				"tiny",
				"monitor",
				"psychopomp"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"infernal",
					"requian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"performance": {
					"std": 6
				},
				"religion": {
					"std": 6
				},
				"society": {
					"std": 2
				},
				"stealth": {
					"std": 6
				},
				"boneyard lore": {
					"std": 8
				},
				"library lore": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 3,
				"con": 1,
				"int": 1,
				"wis": 1,
				"cha": 3
			},
			"speed": {
				"walk": 15,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 6,
					"traits": [
						"finesse",
						"magical"
					],
					"effects": [
						"spirit touch"
					],
					"damage": "{@dice 1d4-1} piercing plus spirit touch",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 16,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "sound burst"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								},
								{
									"name": "talking corpse"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"A psychopomp senses the vital essence of living and undead creatures within the listed range."
						],
						"name": "Lifesense",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The nosoi takes the appearance of a raven or songbird. This doesn't change its Speed or its attack and damage modifiers with its {@action Strike||Strikes}."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"divine",
							"enchantment",
							"incapacitation",
							"mental"
						],
						"entries": [
							"The nosoi croons an entrancing song. Each living or undead creature within a 60-foot emanation must attempt a {@dc 18} Will save. The effect lasts for 1 round, but a nosoi can use this ability again on subsequent rounds to extend the duration by 1 round for all affected creatures. A creature that succeeds at any save is temporarily immune for 24 hours. Despite being a {@trait mental} effect, this ability affects mindless undead. Psychopomps are immune to this ability.",
							{
								"type": "successDegree",
								"entries": {
									"Failure": "The creature is {@condition fascinated}.",
									"Critical Failure": "As failure, and the creature must spend each of its actions on its turn to move closer to the nosoi as expediently as possible while avoiding obvious dangers. If a {@condition fascinated} creature is adjacent to the nosoi, it stays still and doesn't act. If the creature is attacked, the fascination ends."
								}
							}
						],
						"name": "Haunting Melody"
					},
					{
						"entries": [
							"A nosoi's {@action Strike||Strikes} affect incorporeal creatures as though etched with a {@item ghost touch} property rune and deal {@damage 1d6} negative damage to living creatures or {@damage 1d6} positive damage to undead."
						],
						"name": "Spirit Touch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 18
					}
				],
				"immunities": [
					"death effects",
					"disease"
				]
			}
		},
		{
			"name": "Ochre Jelly",
			"source": "B1",
			"page": 255,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 5,
			"traits": [
				"n",
				"large",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -5,
				"con": 6,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 15,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 15,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+7} bludgeoning plus {@damage 2d4} acid and Grab",
					"types": [
						"acid",
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sewer ooze can sense nearby motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"mid": [
					{
						"entries": [
							"Whenever an ochre jelly is hit by an attack or effect that would deal slashing, piercing, or electricity damage and the ochre jelly has at least 10 HP, the jelly splits into two identical jellies with half the original's HP. One jelly is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push)."
						],
						"name": "Split"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+3} bludgeoning plus {@damage 1d4} acid, {@dc 23}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"An ochre jelly's acid damages only flesh\u2014not bone, stone, wood, or other materials."
						],
						"name": "Ochre Acid"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 12
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"acid",
					"electricity",
					"mental",
					"piercing",
					"precision",
					"slashing",
					"critical hits",
					"unconscious",
					"visual"
				]
			}
		},
		{
			"name": "Ofalth",
			"source": "B1",
			"page": 251,
			"level": 10,
			"traits": [
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"stealth": {
					"std": 19,
					"in trash and rubbish": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 6,
				"int": -2,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 23,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"wretched weeps"
					],
					"damage": "{@damage 2d12+13} bludgeoning plus wretched weeps",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "fling offal",
					"attack": 19,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"wretched weeps"
					],
					"damage": "{@damage 2d10+7} bludgeoning plus wretched weeps",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura"
						],
						"entries": [
							"30 feet. A creature entering the aura must succeed at a {@dc 28} Fortitude save or become {@condition sickened 1} until the end of its turn (plus {@condition slowed 1} for as long as it is {@condition sickened} on a critical failure). While within the aura, an affected creature takes a \u20132 circumstance penalty to saves against disease and to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune for 1 minute."
						],
						"name": "Putrid Stench"
					},
					{
						"entries": [
							"A ofalth gains fast healing 2 when in an area with a high concentration of debris, junk, or excrement, such as a refuse heap or sewer."
						],
						"name": "Filth Wallow"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Wretched Weeps",
						"traits": [
							"disease"
						],
						"DC": 26,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d8} {@condition persistent damage||persistent bleed damage} every hour and {@condition enfeebled 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d8} {@condition persistent damage||persistent bleed damage} every hour and {@condition enfeebled 2}",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 170,
						"abilities": [
							"filth wallow"
						]
					}
				],
				"immunities": [
					"poison",
					"disease"
				]
			}
		},
		{
			"name": "Ogre Boss",
			"source": "B1",
			"page": 253,
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"ce",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 4,
				"int": 0,
				"wis": 1,
				"cha": 1
			},
			"items": [
				"breastplate",
				"javelin (6)",
				"+1 ogre hook"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ogre hook",
					"attack": 19,
					"traits": [
						"deadly <1d10>",
						"reach <10 feet>",
						"trip"
					],
					"damage": "{@damage 1d10+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 12,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"fear",
							"linguistic"
						],
						"entries": [
							"The ogre boss issues a command to hasten their fellows. Each ogre ally who hears and understands this command becomes {@condition quickened} until the end of that ally's next turn, but can use the extra action only to {@action Step} or {@action Stride}."
						],
						"name": "Bellowing Command"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The ogre boss successfully Trips a creature using an ogre hook.",
						"entries": [
							"The ogre boss makes an ogre hook {@action Strike} against the creature they tripped."
						],
						"name": "Sweeping Hook"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 130
					}
				]
			}
		},
		{
			"name": "Ogre Glutton",
			"source": "B1",
			"page": 253,
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 4,
			"traits": [
				"ce",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 10
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 4,
				"int": -2,
				"wis": 0,
				"cha": -2
			},
			"items": [
				"leather armor",
				"greataxe"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 14,
					"traits": [
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d12+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"effects": [
						"Grab",
						"glutton's feast"
					],
					"damage": "{@damage 1d8+8} piercing plus Grab and glutton's feast",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"If the ogre glutton damages a living creature with their jaws {@action Strike}, they gain {@dice 1d4} temporary Hit Points for 1 minute."
						],
						"name": "Glutton's Feast"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The ogre glutton {@action Stride||Strides} twice and makes a jaws {@action Strike}. If they damage a living creature with this {@action Strike}, the temporary Hit Points they receive from glutton's feast is increased to {@dice 2d4}."
						],
						"name": "Glutton's Rush"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Small, {@damage 2d4+4} bludgeoning, Rupture 14."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 70
					}
				]
			}
		},
		{
			"name": "Ogre Warrior",
			"source": "B1",
			"page": 252,
			"level": 3,
			"traits": [
				"ce",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -1,
				"con": 4,
				"int": -2,
				"wis": 0,
				"cha": -2
			},
			"items": [
				"hide armor",
				"javelins (6)",
				"ogre hook"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ogre hook",
					"attack": 12,
					"traits": [
						"deadly <1d10>",
						"reach <10 feet>",
						"trip"
					],
					"damage": "{@damage 1d10+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 6,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Orc Brute",
			"source": "B1",
			"page": 256,
			"level": 0,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"orc"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"orc"
				]
			},
			"skills": {
				"athletics": {
					"std": 5
				},
				"intimidation": {
					"std": 2
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"shoddy breastplate",
				"javelin (3)",
				"orc knuckle dagger (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "orc knuckle dagger",
					"attack": 7,
					"traits": [
						"agile",
						"disarm"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 7,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 4,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 15
					}
				]
			}
		},
		{
			"name": "Orc Warchief",
			"source": "B1",
			"page": 257,
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"orc"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"orc"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 6
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 1,
				"int": -1,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"greatclub",
				"hide armor",
				"javelin (6)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 10,
					"traits": [
						"backswing",
						"shove"
					],
					"damage": "{@damage 1d10+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 10,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 8,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"emotion",
							"mental"
						],
						"entries": [
							"Bellowing mightily, the warchief gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the orc warchief's next turn."
						],
						"name": "Battle Cry"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 32
					}
				]
			}
		},
		{
			"name": "Orc Warrior",
			"source": "B1",
			"page": 257,
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"orc"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"orc"
				]
			},
			"skills": {
				"athletics": {
					"std": 7
				},
				"intimidation": {
					"std": 4
				},
				"survival": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"breastplate",
				"javelin (4)",
				"orc necksplitter",
				"shortsword (2)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "orc necksplitter",
					"attack": 7,
					"traits": [
						"forceful",
						"sweep"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 7,
					"traits": [
						"agile",
						"versatile <P>"
					],
					"damage": "{@damage 1d6+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 7,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 5,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 23
					}
				]
			}
		},
		{
			"name": "Otyugh",
			"source": "B1",
			"page": 258,
			"level": 4,
			"traits": [
				"n",
				"large",
				"aberration"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 8,
					"in lair": 11
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"effects": [
						"filth fever"
					],
					"damage": "{@damage 2d6+6} piercing plus filth fever",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 14,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d6+6} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"40 feet. A creature entering the aura must succeed at a {@dc 20} Fortitude save or be {@condition sickened 1} (plus {@condition slowed 1} for the same duration on a critical failure). On a success, the creature is temporarily immune to the {@condition sickened} and {@condition slowed} effects of this stench for 1 hour. Regardless of the save, while within the aura, creatures take a \u20132 circumstance penalty to saves against diseases. An otyugh's stench is due to the offal and refuse that it wallows in, so cleaning the creature thoroughly (with create water and sufficient scrubbing, for example) deactivates the aura, while a sufficiently plugged nose allows an individual to avoid exposure to the stench."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d6+6} bludgeoning, {@dc 22}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The otyugh attempts to move all creatures that it has {@condition grabbed} into other spaces within the reach of its tentacles, rolling a single {@skill Athletics} check and comparing the result against each creature's Fortitude DC. On a failure, the creature remains in place, and on a critical failure, the creature is no longer {@condition grabbed}."
						],
						"name": "Reposition"
					},
					{
						"type": "affliction",
						"name": "Filth Fever",
						"traits": [
							"disease"
						],
						"note": "The {@condition sickened} and {@condition unconscious} conditions from filth fever don't improve on their own until the disease is cured.",
						"DC": 20,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "{@dice 1d4} hours"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition sickened 1} and {@condition slowed 1} as long as it remains {@condition sickened}",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@condition unconscious} ;",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"immunities": [
					"disease"
				]
			}
		},
		{
			"name": "Owlbear",
			"source": "B1",
			"page": 259,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 14
				},
				"intimidation": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 5,
				"int": -4,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "talon",
					"attack": 14,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+6} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 14,
					"damage": "{@damage 1d12+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The owlbear unleashes a loud screech that terrifies its prey. Each creature in an 80-foot emanation must attempt a {@dc 20} Will save. Regardless of the result, creatures are temporarily immune for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition frightened 1}.",
									"Failure": "The creature is {@condition frightened 2}.",
									"Critical Failure": "The creature is {@condition fleeing} for 1 round and {@condition frightened 3}."
								}
							}
						],
						"name": "Bloodcurdling Screech"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The owlbear has a creature {@condition grabbed} with its talons.",
						"entries": [
							"The owlbear attempts to disembowel the creature with a beak {@action Strike}. If the {@action Strike} hits, the target must attempt a {@dc 22} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target is {@condition sickened 1}.",
									"Failure": "The target is {@condition sickened 1} and {@condition slowed 1} as long as it remains {@condition sickened}."
								}
							}
						],
						"name": "Gnaw"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The owlbear makes a Bloodcurdling Screech and {@action Stride||Strides} twice. All creatures within 80 feet of the owlbear at any point during this movement are subjected to the effects of Bloodcurdling Screech."
						],
						"name": "Screeching Advance"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 70
					}
				]
			}
		},
		{
			"name": "Pegasus",
			"source": "B1",
			"page": 260,
			"level": 3,
			"traits": [
				"ng",
				"large",
				"beast"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 40,
				"fly": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 10,
					"damage": "{@damage 1d8+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 19}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The pegasus is Flying without a rider.",
						"entries": [
							"The pegasus Flies. At any point during the movement, it can allow a willing adjacent creature to {@action Mount} it. That creature must use a reaction to do so."
						],
						"name": "Assisted Mount"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The pegasus uses 2 move actions, each of which can be either {@action Stride} or {@action Fly}. It gains a +20-foot circumstance bonus to its Speeds during a Gallop."
						],
						"name": "Gallop"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 55
					}
				]
			}
		},
		{
			"name": "Phistophilus",
			"source": "B1",
			"page": 90,
			"level": 10,
			"traits": [
				"le",
				"medium",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"celestial",
					"common",
					"draconic",
					"infernal",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet",
					"tongues"
				]
			},
			"skills": {
				"arcana": {
					"std": 19
				},
				"deception": {
					"std": 23
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 21
				},
				"religion": {
					"std": 19
				},
				"society": {
					"std": 19
				},
				"stealth": {
					"std": 18
				},
				"legal lore": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 4,
				"int": 7,
				"wis": 5,
				"cha": 5
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "binding contract",
					"attack": 23,
					"traits": [
						"agile",
						"disarm",
						"evil",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"effects": [
						"Grab",
						"infernal wound"
					],
					"damage": "{@damage 3d6+11} slashing plus {@damage 1d6} evil, Grab, and infernal wound",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 21,
					"traits": [
						"magical"
					],
					"effects": [
						"infernal wound"
					],
					"damage": "{@damage 3d10+11} piercing and infernal wound",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 31,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "private sanctum"
								},
								{
									"name": "silence"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "fireball"
								},
								{
									"name": "illusory scene"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "locate",
									"amount": "at will"
								},
								{
									"name": "mind probe"
								},
								{
									"name": "sending",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "scrying",
									"amount": "at will",
									"notes": [
										"see infernal investment"
									]
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A signed contract carried by a living contract devil (including draped over its horns) is immune to damage from all creatures other than that contract devil. A contract devil is immune to {@trait mental} effects that would make it destroy, nullify, or alter a contract."
						],
						"name": "Ward Contract"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"divine",
							"manipulate"
						],
						"entries": [
							"The contract devil produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a {@spell wish} spell but fulfilled to the letter by the contract devil. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal's soul is bound to the contract devil and Hell.",
							"While the contract is in effect, the victim can't be restored to life except by {@spell wish} or similar magic. If the mortal is restored to life by those means, the contract devil knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a {@spell locate} spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous."
						],
						"name": "Draft Contract"
					},
					{
						"entries": [
							"A contract devil can cast a 10th-level innate {@spell scrying} spell at will, but only to target a creature with which it has a contract. The target automatically critically fails its save."
						],
						"name": "Infernal Investment"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"A contract devil's glaive {@action Strike} also deals {@damage 3d6} {@condition persistent damage||persistent bleed damage} that resists attempts to heal it. The flat check to stop the bleeding starts at {@dc 20}. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.",
							"The DC to {@action Administer First Aid} to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a {@dc 29} counteract check or the magic fails to heal the creature."
						],
						"name": "Infernal Wound"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"fire",
					"ward contract"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except silver"
					},
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Phoenix",
			"source": "B1",
			"page": 261,
			"level": 15,
			"traits": [
				"rare",
				"ng",
				"gargantuan",
				"beast",
				"fire"
			],
			"perception": {
				"std": 27
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect magic"
				},
				{
					"name": "see invisibility"
				}
			],
			"languages": {
				"languages": [
					"auran",
					"celestial",
					"common",
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"athletics": {
					"std": 27
				},
				"diplomacy": {
					"std": 31
				},
				"intimidation": {
					"std": 27
				},
				"nature": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 7,
				"con": 5,
				"int": 7,
				"wis": 6,
				"cha": 6
			},
			"speed": {
				"walk": 25,
				"fly": 70
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 30,
					"traits": [
						"finesse",
						"fire",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 1d12+9} piercing plus {@damage 3d8} fire and {@damage 2d10} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 30,
					"traits": [
						"agile",
						"finesse",
						"fire",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 1d6+6} piercing plus {@damage 3d8} fire and {@damage 2d10} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "flame jet",
					"attack": 30,
					"traits": [
						"fire",
						"range increment <40 feet>"
					],
					"damage": "{@damage 6d6} fire plus {@damage 2d10} {@condition persistent damage||persistent fire}",
					"types": [
						"fire",
						"persistent"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 39,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "light"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "restoration",
									"amount": 3
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "continual flame",
									"amount": "at will"
								},
								{
									"name": "dispel magic",
									"amount": 3
								},
								{
									"name": "flame strike"
								},
								{
									"name": "heal",
									"amount": 3
								},
								{
									"name": "remove curse"
								},
								{
									"name": "wall of fire",
									"amount": 3
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"healing",
							"necromancy",
							"primal"
						],
						"entries": [
							"When a phoenix dies, it collapses into a pile of smoldering ashes before returning to life fully healed {@dice 1d4} rounds later, as if subject to a 7th-level resurrect ritual. Self-resurrection happens only if there are some remains to resurrect; for instance, a phoenix killed by a {@spell disintegrate} spell can't use this ability. A phoenix whose remains rest within an area devoted to an evil deity by consecrate can't self-resurrect until its remains are no longer in that area. A phoenix can self-resurrect only once per year."
						],
						"name": "Self-Resurrection"
					},
					{
						"traits": [
							"aura",
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"20 feet. {@damage 4d6} fire, {@dc 37} basic Reflex save. While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches it takes {@damage 2d6} fire damage. The phoenix can activate or deactivate the aura with a single action, which has the {@trait concentrate} trait."
						],
						"name": "Shroud of Flame"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The phoenix blazes with superheated flame and Flies up to its Speed. It deals {@damage 6d6} fire damage to each creature within 20 feet of each square it moves through ({@dc 37} basic Reflex save)."
						],
						"name": "Flaming Strafe"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 31
					},
					"will": {
						"std": 28
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 300,
						"abilities": [
							"{@ability regeneration} 20 (deactivated by cold or evil)",
							"self-resurrection"
						]
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					},
					{
						"amount": 10,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Pit Fiend",
			"source": "B1",
			"page": 92,
			"level": 20,
			"traits": [
				"le",
				"large",
				"devil",
				"fiend"
			],
			"perception": {
				"std": 37
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"draconic",
					"infernal"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 34
				},
				"arcana": {
					"std": 32
				},
				"athletics": {
					"std": 33
				},
				"deception": {
					"std": 39
				},
				"diplomacy": {
					"std": 34
				},
				"intimidation": {
					"std": 39
				},
				"religion": {
					"std": 37
				},
				"society": {
					"std": 36
				},
				"stealth": {
					"std": 34
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 8,
				"con": 9,
				"int": 8,
				"wis": 9,
				"cha": 8
			},
			"speed": {
				"walk": 35,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 40,
					"traits": [
						"evil",
						"magical",
						"poison",
						"reach <10 feet>"
					],
					"effects": [
						"pit fiend venom"
					],
					"damage": "{@damage 4d10+17} piercing plus {@damage 2d6} evil and pit fiend venom",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 38,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 4d6+17} slashing plus {@damage 2d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 36,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d10+17} bludgeoning plus {@damage 2d6} evil and {@ability Improved Grab}",
					"types": [
						"bludgeoning",
						"evil"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 36,
					"traits": [
						"evil",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 4d6+17} slashing plus {@damage 2d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 42,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": "at will"
								},
								{
									"name": "divine decree",
									"amount": "at will"
								},
								{
									"name": "fireball",
									"amount": "at will"
								},
								{
									"name": "scrying"
								},
								{
									"name": "wall of fire",
									"amount": "at will"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "bind soul",
									"amount": "at will"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "meteor swarm"
								},
								{
									"name": "miracle",
									"notes": [
										"once per year"
									]
								},
								{
									"name": "power word stun"
								}
							]
						},
						"constant": {
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment"
						],
						"entries": [
							"100 feet. Commanded or allied evil creatures in the aura of lower level than the pit fiend gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks."
						],
						"name": "Commander's Aura"
					},
					{
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"20 feet, {@dc 42}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The pit fiend can make an {@action Attack of Opportunity} when a creature within reach uses a concentrate action, in addition to the usual trigger. The devil can disrupt triggering concentrate actions, and they disrupt actions on any hit, not only a critical hit."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d10+17} bludgeoning plus {@damage 2d6} evil, {@dc 43}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"downtime",
							"transmutation"
						],
						"entries": [
							"The pit fiend reshapes a large number of lemures within a 600-foot radius into more powerful devils to swell Hell's legions. The pit fiend must have available the number of lemures listed on the table in the sidebar on page 92. The pit fiend can shape 100 lemures per day, to a maximum of 1,100 lemures in 11 days. Devils created in this way are in thrall to the pit fiend and follow its orders, with the exception of created pit fiends or other devils of similar power, which are always independent. As a result, few pit fiends choose to create peers. At the end of the Devil Shaping activity, the pit fiend attempts an incredibly hard {@skill Religion} check of the desired devil's level, with results as follows.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The pit fiend shapes two devils from the massed lemures instead of one.",
									"Success": "The pit fiend shapes a devil of the desired type and level.",
									"Failure": "The devil shaped from the lemures is 2 levels lower than the intended devil.",
									"Critical Failure": "The pit fiend fails to shape any devils and draws the ire of an archdevil for its waste of resources."
								}
							}
						],
						"name": "Devil Shaping"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The pit fiend Flies and makes a wing {@action Strike} at any point during its movement."
						],
						"name": "Fast Swoop"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"concentrate"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"If the pit fiend's next action is to cast an 8th-level or lower innate spell, reduce the number of actions to cast it by 1 (minimum 1 action)."
						],
						"name": "Masterful Quickened Casting"
					},
					{
						"type": "affliction",
						"name": "Pit Fiend Venom",
						"traits": [
							"poison"
						],
						"DC": 43,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 6d6} poison damage and {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 7d6} poison damage and {@condition drained 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison damage and {@condition drained 3}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 46
				},
				"savingThrows": {
					"fort": {
						"std": 37
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 35
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 335,
						"abilities": [
							"{@ability regeneration} 30 (deactivated by good)"
						]
					}
				],
				"immunities": [
					"fire"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "physical",
						"note": "except silver"
					},
					{
						"amount": 15,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Pixie",
			"source": "B1",
			"page": 309,
			"level": 4,
			"traits": [
				"cn",
				"small",
				"fey",
				"sprite"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"deception": {
					"std": 11
				},
				"nature": {
					"std": 10
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 5,
				"con": 1,
				"int": 3,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"longbow (60 arrows)",
				"{@item shortsword}"
			],
			"speed": {
				"walk": 15,
				"fly": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 13,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "longbow",
					"attack": 13,
					"traits": [
						"deadly <1d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <20 feet>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "entangle"
								},
								{
									"name": "faerie fire"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The pixie sprinkles pixie dust onto one of its arrows. If the pixie hits a creature with that arrow before the pixie's next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target's {@dc 21} Will save. On a critical hit, the target treats its save result as one degree worse.",
							{
								"type": "list",
								"items": [
									"{@bold Charm} (emotion, enchantment, incapacitation, mental) The target suffers the effects of a {@spell charm} spell, except it doesn't gain a bonus to its save if the only {@condition hostile} act was the pixie firing its bow, and the pixie can choose to direct the target's adoration toward another creature rather than itself.",
									"{@bold Memory Loss} (divination, mental) On a failed Will save, the target loses the last 5 minutes of its memory.",
									"{@bold Sleep} (enchantment, incapacitation, mental, sleep) The target suffers the effects of a 3rd-level {@spell sleep} spell.",
									"{@bold Subdual} (enchantment, mental, nonlethal) The target takes {@damage 4d6} mental damage, depending on its basic Will save."
								]
							}
						],
						"name": "Sprinkle Pixie Dust"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Plague Zombie",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				],
				"Reprinted": [
					"HStR|8",
					"HStR|9"
				]
			},
			"source": "B1",
			"page": 340,
			"level": 1,
			"traits": [
				"ne",
				"medium",
				"mindless",
				"undead",
				"zombie"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -2,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 9,
					"effects": [
						"Grab",
						"zombie rot"
					],
					"damage": "{@damage 1d8+4} bludgeoning plus Grab and zombie rot",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A zombie is permanently {@condition slowed 1} and can't use reactions."
						],
						"name": "Slow"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The zombie makes a jaws unarmed melee {@action Strike} against the {@condition grabbed} or {@condition restrained} creature with an attack modifier of +9 that deals {@damage 1d12+4} piercing damage. A creature damaged by the jaws is exposed to zombie rot."
						],
						"name": "Jaws",
						"requirements": "The zombie has a creature {@condition grabbed} or {@condition restrained}."
					},
					{
						"type": "affliction",
						"name": "Zombie Rot",
						"traits": [
							"disease",
							"necromancy"
						],
						"note": "An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease.",
						"DC": 18,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} negative damage",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@damage 1d6} negative damage",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@damage 1d6} negative damage",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "dead, rising as a plague zombie immediately"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 13
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 3
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 50,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "positive",
						"amount": 10
					},
					{
						"name": "slashing",
						"amount": 10
					}
				]
			}
		},
		{
			"name": "Pleroma",
			"source": "B1",
			"page": 10,
			"level": 20,
			"traits": [
				"ln",
				"large",
				"aeon",
				"monitor"
			],
			"perception": {
				"std": 37
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 120
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [],
				"abilities": [
					"envisioning"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 33
				},
				"arcana": {
					"std": 38
				},
				"deception": {
					"std": 34
				},
				"diplomacy": {
					"std": 34
				},
				"occultism": {
					"std": 38
				},
				"religion": {
					"std": 39
				},
				"stealth": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 7,
				"con": 6,
				"int": 8,
				"wis": 9,
				"cha": 6
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "energy touch (agile, lawful, magical)",
					"attack": 36,
					"damage": "{@damage 5d8+18} positive or negative damage plus {@damage 1d6} lawful",
					"types": [
						"lawful",
						"positive"
					]
				},
				{
					"range": "Ranged",
					"name": "Sphere of Oblivion",
					"attack": 37,
					"traits": [
						"magical"
					],
					"effects": [
						"see Sphere of Oblivion"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 47,
					"attack": 37,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "create water",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will"
								},
								{
									"name": "shape wood",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "hypercognition",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "create food",
									"amount": "at will"
								},
								{
									"name": "shape stone",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "creation",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift"
								},
								{
									"name": "retrocognition"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "disintegrate",
									"amount": 2
								},
								{
									"name": "unrelenting observation"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "banishment"
								},
								{
									"name": "blade barrier"
								},
								{
									"name": "disjunction"
								},
								{
									"name": "overwhelming presence"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "alter reality"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Pleromas care little for communication with other creatures, but when they do convey information, they do so wordlessly through a series of psychic projections. This acts as telepathy with a range of 100 feet but is understandable to all creatures regardless of whether they have a language, though the aeon's meaning to non-aeons can be vague and is often mysterious. An aeon can use this ability to communicate flawlessly with any other aeon on the same plane as itself."
						],
						"name": "Envisioning"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The pleroma critically fails the saving throw.",
						"entries": [
							"The critical failure becomes a normal failure."
						],
						"name": "Reality Twist"
					}
				],
				"bot": [
					{
						"entries": [
							"A pleroma's touch deals its choice of positive or negative damage, but neither energy can be used to heal a creature."
						],
						"name": "Energy Touch"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"incapacitation",
							"magical"
						],
						"entries": [
							"Three times per day, a pleroma can manifest a 2-foot-diameter sphere of white energy that hovers above its left hand. By using a single action, which has the {@trait concentrate} trait, the pleroma can cause the sphere to fly 10 feet. The sphere can move in any direction, ignoring {@quickref difficult terrain||3|terrain}, but it can't move farther than 300 feet away from the pleroma. Wherever the sphere travels, it leaves behind a 5-foot-wide path of new matter, creating either new terrain (the pleroma's choice of normal, difficult, or {@quickref greater difficult terrain||3|terrain}) or a 5-foot-square solid barrier of a single natural substance (such as clay, wood, or stone). The sphere can enter the space of a creature; when it does, the creature must succeed at a {@dc 43} Fortitude save or be absorbed into the sphere. On a successful save, the creature is pushed to a space of the GM's choice away from the sphere. Those who fail take {@damage 20d6} positive damage (even if they are living) and are pushed away as a success. Those who critically fail, or are reduced to 0 HP by the damage from a failure, become one with the new material and can be restored only via a 10th-level spell. A pleroma can have only one Sphere of Creation in existence at a time, and the sphere automatically vanishes in a flash of blinding light after {@dice 1d4} minutes. All creatures within 30 feet of the sphere of creation when it vanishes must succeed at a {@dc 43} Fortitude save or be permanently {@condition blinded}."
						],
						"name": "Sphere of Creation"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"incapacitation",
							"magical"
						],
						"entries": [
							"Three times per day, a pleroma can manifest a 2-foot-diameter sphere of complete and utter darkness that hovers above its right hand. It can move and control the sphere in the same manner as its Sphere of Creation. The sphere is an empty void that lasts for 1 minute before collapsing in on itself and winking out of existence. Once manifested, the sphere can be used as a ranged attack, but it blinks out of existence immediately after that attack is resolved. Any unattended object that touches the void is sucked in and completely destroyed. Larger objects (such as ships or buildings) are destroyed at a rate of one 10-foot cube per round of contact. The sphere can enter the space of a creature, with effects similar to the Sphere of Creation except that it deals negative damage (even to undead) on a failure and annihilates rather than incorporating the creature into material. Such a destroyed creature can be restored only by a 10th-level spell."
						],
						"name": "Sphere of Oblivion"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 31
					},
					"will": {
						"std": 37
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 335,
						"abilities": [
							"{@ability regeneration} 20 (deactivated by chaotic)"
						]
					}
				],
				"immunities": [
					"negative",
					"positive"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "chaotic"
					}
				]
			}
		},
		{
			"name": "Poltergeist",
			"source": "B1",
			"page": 264,
			"level": 5,
			"traits": [
				"le",
				"medium",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"intimidation": {
					"std": 15
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 0,
				"int": -1,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"fly": 20
			},
			"attacks": [
				{
					"range": "Ranged",
					"name": "telekinetic object",
					"attack": 13,
					"traits": [
						"evocation",
						"magical",
						"occult",
						"range increment <60 feet>"
					],
					"effects": [
						"piercing",
						"or slashing (depending on object)"
					],
					"damage": "{@damage 2d12} bludgeoning, piercing, or slashing (depending on object)",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 23,
					"attack": 13,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "mage hand"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A poltergeist is tied to a location and can't travel more than 120 feet from the place where it was created or formed. Some poltergeists are instead bound to a specific room, building, or similar area."
						],
						"name": "Site Bound",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"A poltergeist is naturally {@condition invisible}. It becomes visible only when it uses Frighten."
						],
						"name": "Natural Invisibility"
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"When a poltergeist is destroyed, it re-forms, fully healed, where it was destroyed after {@dice 2d4} days. A poltergeist can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature approaches within 10 feet of the poltergeist.",
						"entries": [
							"The poltergeist makes a telekinetic object {@action Strike} against the triggering creature."
						],
						"name": "Telekinetic Defense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"emotion",
							"fear",
							"incapacitation",
							"mental"
						],
						"requirements": "The poltergeist must be {@condition invisible}.",
						"entries": [
							"The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid. Each creature within 30 feet must attempt a {@dc 21} Will save, becoming {@condition frightened 2} on a failure. On a critical failure, it's also {@condition fleeing} for as long as it's {@condition frightened}. On a success, the creature is temporarily immune for 1 minute. At the start of its next turn, the poltergeist becomes {@condition invisible} again."
						],
						"name": "Frighten"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"evocation",
							"occult"
						],
						"entries": [
							"The poltergeist telekinetically throws numerous small objects, such as dozens of pieces of silverware or books, either spreading them out among multiple foes or directing them at one target.",
							{
								"type": "list",
								"items": [
									"When this effect is spread out among multiple foes, the poltergeist makes a telekinetic object {@action Strike} at a \u20132 penalty against each creature within 30 feet. These count as one attack for the poltergeist's multiple attack penalty, and the penalty doesn't increase until after all the attacks.",
									"When this effect has only one target, the poltergeist makes a telekinetic object {@action Strike} against the target, and the damage increases to {@dice 3d12}. It deals {@dice 1d12} damage on a failure, and no damage on a critical failure."
								]
							}
						],
						"name": "Telekinetic Storm"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 55,
						"abilities": [
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance against non-magical"
					}
				]
			}
		},
		{
			"name": "Poracha",
			"source": "B1",
			"page": 265,
			"level": 4,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"beast"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 10
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 9
				},
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 11
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d4+7} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"move",
							"primal",
							"teleportation"
						],
						"entries": [
							"The poracha teleports up to 40 feet. It must have line of sight to the space it teleports to. It can't use Jaunt again for {@dice 1d4} rounds."
						],
						"name": "Jaunt"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"entries": [
							"The poracha touches an adjacent object of enough volume to contain it. It merges into the object indefinitely, and while it's inside, time moves exceptionally slowly for it and it has only limited perception of the outside world. The poracha can sense what's going on outside the object only using {@ability tremorsense}. The poracha can use only mental actions or Jaunt; if it Jaunts, it leaves the object and appears where it chooses. If a creature {@action Strike||Strikes} the object, the poracha is expelled unharmed."
						],
						"name": "Object Meld"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 50
					}
				]
			}
		},
		{
			"name": "Pteranodon",
			"source": "B1",
			"page": 272,
			"level": 2,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 10,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 10,
					"damage": "{@damage 1d10+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The pteranodon Flies up to its Speed and makes one beak {@action Strike} at any point during that movement."
						],
						"name": "Swoop"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 35
					}
				]
			}
		},
		{
			"name": "Pugwampi",
			"source": "B1",
			"page": 193,
			"level": 0,
			"traits": [
				"ne",
				"tiny",
				"fey",
				"gremlin"
			],
			"perception": {
				"std": 6,
				"to hear things": -2
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"gnoll",
					"undercommon"
				]
			},
			"skills": {
				"crafting": {
					"std": 2
				},
				"deception": {
					"std": 2
				},
				"nature": {
					"std": 4
				},
				"stealth": {
					"std": 5
				},
				"thievery": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 2,
				"cha": -2
			},
			"items": [
				"shortbow (60 arrows)",
				"{@item shortsword}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 8,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@dice 1d6-3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 8,
					"traits": [
						"deadly <1d10>",
						"magical",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "prestidigitation"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "speak with animals",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divination",
							"mental",
							"misfortune",
							"primal"
						],
						"entries": [
							"20 feet. Creatures other than animals, gremlins, and gnolls in the aura become extremely unlucky ({@dc 16} Will save; creature must roll this Will save twice and take the worse result). On a successful save, the creature is temporarily immune to pugwampi unluck auras for 24 hours. On a failure, the creature must roll twice and take the worse result on all checks as long as it is within the aura."
						],
						"name": "Unluck Aura"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 17
					}
				],
				"weaknesses": [
					{
						"amount": 2,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Purple Worm",
			"source": "B1",
			"page": 56,
			"level": 13,
			"traits": [
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": -1,
				"con": 7,
				"int": -5,
				"wis": -1,
				"cha": -1
			},
			"speed": {
				"walk": 40,
				"burrow": 40,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 28,
					"traits": [
						"deadly <2d10>",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d10+15} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 28,
					"traits": [
						"agile",
						"poison",
						"reach <15 feet>"
					],
					"effects": [
						"purple worm venom"
					],
					"damage": "{@damage 2d12+15} piercing plus purple worm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "body",
					"attack": 26,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 1d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "regurgitate",
					"attack": 26,
					"traits": [
						"brutal",
						"range increment <60 feet>"
					],
					"effects": [
						"varies (see ability)"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The purple worm recovers from the {@condition paralyzed}, {@condition slowed}, and {@condition stunned} conditions at the end of its turn. It's also immune to penalties to its Speeds and the {@condition immobilized} condition, and it ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain}."
						],
						"name": "Inexorable"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The purple worm would be affected by a condition or adverse effect (such as baleful polymorph).",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The purple worm negates the triggering condition or effect. s from artifacts, deities, or a similarly powerful source can't be avoided in this way."
						],
						"name": "Shake It Off"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The purple worm Grabs a creature.",
						"entries": [
							"The worm uses Swallow Whole."
						],
						"name": "Fast Swallow"
					},
					{
						"type": "affliction",
						"name": "Purple Worm Venom",
						"traits": [
							"poison"
						],
						"DC": 32,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 5d6} poison damage and {@condition enfeebled 2} ,",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} poison damage, and {@condition enfeebled 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison damage and {@condition enfeebled 2}.",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"The purple worm can violently regurgitate a creature or boulder it has swallowed to make a ranged {@action Strike}. The {@action Strike} deals bludgeoning damage depending on the size of the projectile: Tiny deals {@dice 2d6+13}, Small {@dice 3d6+13}, Medium {@dice 4d6+13}, Large {@dice 5d6+13}, and Huge {@dice 6d6+13}. A regurgitated creature takes falling damage from the height of the target or from 20 feet, whichever is greater.",
							"Boulders occupy space in the worm's stomach as a creature of equivalent size, and purple worms often have several boulders swallowed. A purple worm can use a single action to swallow a new boulder."
						],
						"name": "Regurgitate"
					},
					{
						"entries": [
							"A purple worm can burrow through solid stone at a Speed of 20 feet. It can leave a tunnel if it desires, and it usually does."
						],
						"name": "Rock Tunneler"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Huge, {@damage 3d6+9} bludgeoning, Rupture 24."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The worm makes a {@action Strike} once against each creature in its reach. It can {@action Strike} up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks."
						],
						"name": "Thrash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 270
					}
				]
			}
		},
		{
			"name": "Quasit",
			"source": "B1",
			"page": 76,
			"level": 1,
			"traits": [
				"ce",
				"tiny",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common"
				],
				"abilities": [
					"telepathy (touch)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"arcana": {
					"std": 4
				},
				"deception": {
					"std": 7
				},
				"intimidation": {
					"std": 5
				},
				"religion": {
					"std": 5
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 4,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 15,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 9,
					"traits": [
						"agile",
						"evil",
						"finesse",
						"magical",
						"poison"
					],
					"effects": [
						"quasit venom"
					],
					"damage": "{@dice 1d6-1} slashing plus {@damage 1d4} evil and quasit venom",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								},
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When a quasit offers {@action Aid} for an {@skill Arcana} or {@skill Religion} check, it gets the critical success result on any success and gets the critical failure result on any failure."
						],
						"name": "Abyssal Knowledge"
					}
				],
				"mid": [
					{
						"entries": [
							"The quasit's link to a mortal soul gave it birth, but it presents a vulnerability. Once per round, a creature can present an object related to something virtuous or good in the life of the quasit's creator (such as a beloved daughter's doll) as an {@action Interact} action to automatically deal the quasit {@damage 2d6} mental damage."
						],
						"name": "Virtue Aversion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"healing",
							"necromancy"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The quasit restores {@dice 1d6} HP to itself."
						],
						"name": "Abyssal Healing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							{
								"type": "list",
								"items": [
									"{@bold Bat} echolocation 40 feet; Speed 15 feet, fly Speed 30 feet; Melee fangs +7, Damage {@dice 1d4-1} piercing; Melee wing +7 (agile), Damage {@dice 1d4-1} bludgeoning",
									"{@bold Centipede} Speed 10 feet, climb 10 feet; Melee mandibles +7 (poison), Damage 1 piercing plus {@damage 1d4} poison",
									"{@bold Toad} scent (imprecise) 30 feet; Speed 5 feet; Melee jaws +7, Damage 1 bludgeoning",
									"{@bold Wolf} size Medium; {@ability scent} (imprecise) 30 feet; Speed 40 feet, climb 10 feet; Melee jaws +7, Damage {@dice 1d10-1} piercing plus Knockdown"
								]
							}
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Quasit Venom",
						"traits": [
							"poison"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "As stage 1",
								"duration": null
							},
							{
								"stage": 3,
								"entry": "{@damage 1d6} poison and {@condition slowed 1}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 25
					}
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "cold iron"
					},
					{
						"amount": 3,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Quatoid",
			"source": "B1",
			"page": 153,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"ln",
				"small",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 15
				},
				"diplomacy": {
					"std": 12
				},
				"occultism": {
					"std": 17
				},
				"society": {
					"std": 17
				},
				"stealth": {
					"std": 13
				},
				"elemental lore": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 0,
				"int": 4,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 16,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d12+6} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 27,
					"attack": 17,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "hydraulic push",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"mental",
							"visual"
						],
						"entries": [
							"30 feet. The aura sheds dim light. Creatures in the emanation gain a +2 circumstance bonus to saving throws against {@trait emotion} effects. The quatoid can activate or deactivate its calming bioluminescence as a single action, which has the {@trait concentrate} trait."
						],
						"name": "Calming Bioluminescence"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d12+6} bludgeoning, {@dc 25}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Quelaunt",
			"source": "B1",
			"page": 273,
			"level": 15,
			"traits": [
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo (can't speak any language)"
				],
				"abilities": [
					"telepathy"
				]
			},
			"skills": {
				"deception": {
					"std": 30
				},
				"intimidation": {
					"std": 30
				},
				"occultism": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 4,
				"int": 5,
				"wis": 6,
				"cha": 8
			},
			"speed": {
				"abilities": [
					"air walk"
				],
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+12} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 39,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "hideous laughter"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "crushing despair",
									"amount": 3
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "air walk"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The quelaunt can cast the following cleric domain spells as 8th-level occult innate spells at will without spending Focus Points: {@spell blind ambition}, {@spell captivating adoration}, and {@spell delusional pride}."
						],
						"name": "Emotional Focus"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The quelaunt casts up to three spells chosen from its at-will innate spells and its emotional focus spells."
						],
						"name": "Emotional Frenzy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack",
							"emotion",
							"incapacitation",
							"mental"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The quelaunt feeds on the emotional unrest of a single creature within 30 feet that's under a harmful {@trait emotion} effect. The target must succeed at a {@dc 37} Will save or take {@damage 4d10} mental damage and be {@condition stunned} for 1 round. If the target fails its saving throw, the quelaunt regains the same number of Hit Points and Feed on Emotion does not cost the quelaunt an action, allowing it to use another action this turn."
						],
						"name": "Feed on Emotion"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The quelaunt makes three melee {@action Strike||Strikes}, each against a different target within reach. The multiple attack penalty applies to each attack, but increases only after all the attacks have been made."
						],
						"name": "Rapid Strikes"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"emotion",
							"mental"
						],
						"trigger": "A creature fails a saving throw to resist one of the quelaunt's innate spells or emotional focus spells.",
						"entries": [
							"As the quelaunt invades the triggering creature's mind and plants the seeds of negative emotions, it also strips away the target's feelings of hope or positivity. The quelaunt can immediately end a single {@trait emotion} effect from which the triggering creature is benefiting."
						],
						"name": "Spiral of Despair"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 31,
						"vs. emotion": 33
					}
				},
				"hp": [
					{
						"hp": 305
					}
				]
			}
		},
		{
			"name": "Quetzalcoatlus",
			"source": "B1",
			"page": 272,
			"level": 7,
			"traits": [
				"n",
				"huge",
				"animal"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 15,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 17,
					"traits": [
						"deadly <1d10>",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+10} piercing plus {@damage 1d8} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 17,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+10} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"A quetzalcoatlus can move at half."
						],
						"name": "Snatch"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 110
					}
				]
			}
		},
		{
			"name": "Raja Rakshasa",
			"source": "B1",
			"page": 275,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 10,
			"traits": [
				"le",
				"medium",
				"fiend",
				"rakshasa"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"infernal",
					"undercommon"
				]
			},
			"skills": {
				"deception": {
					"std": 23
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 21
				},
				"occultism": {
					"std": 18
				},
				"performance": {
					"std": 19
				},
				"stealth": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 4,
				"int": 2,
				"wis": 1,
				"cha": 5
			},
			"items": [
				"{@runeItem kukri||+1 weapon potency||striking|}"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "kukri",
					"attack": 23,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"trip"
					],
					"damage": "{@damage 2d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 20,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 2d12+10} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 31,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "read aura"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "illusory object"
								},
								{
									"name": "item facade"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "hideous laughter"
								},
								{
									"name": "invisibility"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "clairaudience"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "nondetection"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "clairvoyance"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "fly"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "hallucination"
								},
								{
									"name": "shadow blast"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 31,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Scoff at the Divine",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 30 feet casts a divine spell or uses a divine ability.",
						"requirements": "The raja rakshasa has an unexpended spell slot that can be used to cast {@spell dispel magic}.",
						"entries": [
							"The raja rakshasa expends a spell slot that could be used to cast {@spell dispel magic} and attempts to counteract the triggering spell or ability. The raja rakshasa can't Scoff at the Divine for {@dice 1d4} rounds."
						]
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The raja rakshasa takes on the appearance of any Medium humanoid. This doesn't change the raja rakshasa's Speed or its attack and damage modifiers with its {@action Strike||Strikes} but might change the damage type its {@action Strike||Strikes} deal (typically to bludgeoning). It typically loses its fangs {@action Strike} unless the humanoid form has fangs or a similar unarmed attack."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"The raja rakshasa's eyes flash green as it projects a telepathic wave in a 30-foot emanation. All creatures in the area are assailed by a vision of evil decadence from one of the rakshasa's past lives. Each non-evil creature in the area must succeed at a {@dc 29} Will save or become {@condition sickened 1} (and {@condition stunned 1} on a critical failure). The visions last {@dice 1d4} rounds, and while they do, the raja rakshasa and all evil creatures in the area gain a +1 status bonus to all checks. The raja rakshasa can use this ability again only once the previous visions end."
						],
						"name": "Disturbing Vision"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 18
					},
					"abilities": [
						"+2 status to all saves vs. magic",
						"+3 status to all saves vs. divine magic"
					]
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except piercing"
					}
				]
			}
		},
		{
			"name": "Rat Swarm",
			"source": "B1",
			"page": 276,
			"level": 1,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 4,
					"to {@action Climb} or {@action Swim}": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 3,
				"con": 1,
				"int": -4,
				"wis": 1,
				"cha": -3
			},
			"speed": {
				"walk": 30,
				"climb": 10
			},
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 1d6} piercing damage and must attempt a {@dc 17} basic Reflex save. A creature that fails its save is exposed to filth fever."
						],
						"name": "Swarming Bites"
					},
					{
						"type": "affliction",
						"traits": [
							"disease"
						],
						"note": "The {@condition sickened} and {@condition unconscious} conditions from filth fever don't improve on their own until the disease is cured.",
						"DC": 14,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "{@dice 1d4} hours"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition sickened 1} and {@condition slowed 1}",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@condition unconscious}",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "dead"
							}
						],
						"name": "Filth Fever"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 14
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 14
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				]
			}
		},
		{
			"name": "Ratfolk Grenadier",
			"source": "B1",
			"page": 277,
			"level": 4,
			"traits": [
				"ln",
				"small",
				"humanoid",
				"ratfolk"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"crafting": {
					"std": 12
				},
				"deception": {
					"std": 7
				},
				"society": {
					"std": 10
				},
				"stealth": {
					"std": 12
				},
				"thievery": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": 4,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"alchemist's tools",
				"{@item hand crossbow} (20 {@item bolt (generic)||bolts})",
				"studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 12,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 12,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "alchemical bomb",
					"attack": 13,
					"traits": [
						"range increment <20 feet>",
						"splash"
					],
					"effects": [
						"varies by bomb"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused moderate alchemist's fires, and 2 infused moderate frost vials. These items last for 24 hours, or until the next time they make their daily preparations."
						],
						"name": "Infused Items"
					}
				],
				"bot": [
					{
						"entries": [
							"A ratfolk grenadier has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). The ratfolk can remove or store an item using the {@action Interact} action. As long as the ratfolk has at least one object in its cheek pouches, its speech is noticeably difficult to understand."
						],
						"name": "Cheek Pouches"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The ratfolk grenadier draws an alchemical bomb with an {@action Interact} action and throws it as a ranged {@action Strike}."
						],
						"name": "Quick Bomber"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The ratfolk grenadier stores one held item of light or negligible Bulk in its cheek pouches."
						],
						"name": "Quick Stow"
					},
					{
						"entries": [
							"A ratfolk grenadier can end its movement in the same square as an ally that also has this ability. Only two such creatures can share the same space."
						],
						"name": "Swarming"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Redcap",
			"source": "B1",
			"page": 278,
			"level": 5,
			"traits": [
				"ce",
				"small",
				"fey"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 15
				},
				"deception": {
					"std": 11
				},
				"intimidation": {
					"std": 13
				},
				"nature": {
					"std": 10
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"iron boots",
				"red cap",
				"scythe"
			],
			"speed": {
				"walk": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scythe",
					"attack": 15,
					"traits": [
						"deadly <1d10>",
						"trip"
					],
					"damage": "{@damage 1d10+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "boot",
					"attack": 13,
					"traits": [
						"agile",
						"versatile <B>"
					],
					"damage": "{@damage 1d6+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"necromancy",
							"primal"
						],
						"entries": [
							"A redcap's woolen hat is dyed with the blood of its victims.",
							"If the redcap loses its cap, it no longer benefits from fast healing and takes a \u20134 status penalty to its damage rolls. It can create a new cap in 10 minutes, but that cap doesn't grant its powers until the redcap has turned it red with Blood Soak. A cap has no benefit for creatures other than the redcap who made it."
						],
						"name": "Red Cap"
					}
				],
				"mid": [
					{
						"traits": [
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"If a redcap sees a creature brandish a religious symbol of a good deity (which requires an interact action by that creature) or use one to cast a divine spell, the redcap must attempt a {@dc 19} Will save. It then becomes temporarily immune to all brandished religious symbols for 10 minutes.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The redcap is unaffected.",
									"Success": "The redcap is {@condition frightened 2}.",
									"Failure": "The redcap gains the {@condition fleeing} condition for 1 round and is {@condition frightened 4}."
								}
							}
						],
						"name": "Divine Revulsion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The redcap dips its cap in the blood of a slain foe. The foe must have died in the last minute, and the redcap must have helped kill it. The redcap gains a +4 status bonus to damage rolls for 1 minute."
						],
						"name": "Blood Soak"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The redcap reduces a creature to 0 Hit",
						"entries": [
							"Points with a scythe {@action Strike}. The redcap makes another scythe {@action Strike} against a different creature, using the same multiple attack penalty as the scythe {@action Strike} that triggered this reaction. This counts toward its multiple attack penalty."
						],
						"name": "Deadly Cleave"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The redcap {@action Stride||Strides} up to half its Speed and makes a boot {@action Strike} at any point during that movement. If the boot {@action Strike} hits a {@condition prone} creature, it deals an extra {@damage 2d6} {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Stomp"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 60,
						"abilities": [
							"fast healing 10"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					},
					{
						"name": "divine revulsion"
					}
				]
			}
		},
		{
			"name": "Reefclaw",
			"source": "B1",
			"page": 279,
			"level": 1,
			"traits": [
				"cn",
				"small",
				"aberration",
				"aquatic"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 4,
					"to {@action Swim}": 8
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 2,
				"int": -3,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"walk": 5,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 9,
					"traits": [
						"finesse"
					],
					"effects": [
						"reefclaw venom",
						"Grab"
					],
					"damage": "{@damage 1d6+1} slashing plus reefclaw venom and Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The reefclaw is reduced to 0 Hit Points.",
						"entries": [
							"The reefclaw makes a claw {@action Strike} before {@condition dying}."
						],
						"name": "Death Frenzy"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d6} bludgeoning, {@dc 17}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"traits": [
							"poison"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"maxDuration": "4 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison damage and {@condition enfeebled 2}",
								"duration": "1 round"
							}
						],
						"name": "Reefclaw Venom"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 17
					}
				]
			}
		},
		{
			"name": "Remorhaz",
			"source": "B1",
			"page": 280,
			"level": 7,
			"traits": [
				"uncommon",
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"jotun (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 5,
				"int": -3,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 35,
				"burrow": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 18,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+9} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"fire",
						"reach <15 feet>"
					],
					"damage": "{@damage 1d10+3} bludgeoning plus {@damage 2d6} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"5 feet. A creature that starts its turn in the aura takes {@damage 1d6} fire damage. Whenever the remorhaz takes damage from an enemy, this damage increases to {@dice 2d6} until the start of its next turn. Any creature that hits a remorhaz with an unarmed {@action Strike} takes {@damage 2d6} fire damage, and a weapon that hits a remorhaz takes {@damage 2d6} fire damage."
						],
						"name": "Heat"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The remorhaz unleashes a gout of flame that deals {@damage 8d6} fire damage in a 30-foot cone ({@dc 26} basic Reflex save). It can't use."
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath"
					},
					{
						"entries": [
							"A remorhaz can leave a tunnel when it burrows through ice or snow, and it usually does."
						],
						"name": "Ice Tunneler"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Large, {@damage 2d8+5} bludgeoning plus {@damage 2d6} fire, Rupture 12."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The remorhaz {@action Strike||Strikes} once with its jaws and once with its tail, each targeting a different creature.",
							"Each attack counts toward the remorhaz's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks have been made."
						],
						"name": "Thrash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"cold",
					"fire"
				]
			}
		},
		{
			"name": "Riding Dog",
			"source": "B1",
			"page": 102,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 7
				},
				"survival": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 2,
				"con": 2,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 35
			},
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 17}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"The dog's {@action Strike||Strikes} deal {@damage 1d4} extra damage to creatures within the reach of at least two of the dog's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 5
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Riding Horse",
			"source": "B1",
			"page": 209,
			"level": 1,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 7,
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 16}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The riding pony {@action Stride||Strides} twice. It has a +10-foot circumstance bonus to its Speed during these {@action Stride||Strides}."
						],
						"name": "Gallop"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 22
					}
				]
			}
		},
		{
			"name": "Riding Pony",
			"source": "B1",
			"page": 209,
			"level": 0,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 4
				},
				"athletics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 5,
					"damage": "{@damage 1d4+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 15}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The riding pony {@action Stride||Strides} twice. It has a +10-foot circumstance bonus to its Speed during these {@action Stride||Strides}."
						],
						"name": "Gallop"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 14
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 16
					}
				]
			}
		},
		{
			"name": "River Drake",
			"source": "B1",
			"page": 131,
			"level": 3,
			"traits": [
				"ne",
				"medium",
				"amphibious",
				"dragon",
				"water"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 10
				},
				"intimidation": {
					"std": 6
				},
				"stealth": {
					"std": 9
				},
				"survival": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"fly": 50,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 12,
					"damage": "{@damage 2d8+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 12,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the river drake's tail uses an action to {@action Strike} or attempt a skill check.",
						"entries": [
							"The river drake attempts to {@action Strike} the triggering creature with its tail. If it hits, the creature takes a \u20132 circumstance penalty to the triggering roll."
						],
						"name": "Tail Lash"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"arcane",
							"evocation"
						],
						"entries": [
							"The river drake spits a ball of caustic mucus up to a range of 50 feet that explodes in a 10-foot burst. Creatures within the burst take {@damage 4d6} acid damage ({@dc 19} basic Reflex save). Those that fail this save also take {@damage 1d6} {@condition persistent damage||persistent acid damage} and take a \u20135-foot status penalty to their Speed. This Speed reduction ends with the {@condition persistent damage||persistent acid damage}. The river drake can't use Caustic Mucus again for {@dice 1d6} rounds."
						],
						"name": "Caustic Mucus"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The river drake makes one fangs {@action Strike} and two tail {@action Strike||Strikes} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"name": "Speed Surge",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The river drake {@action Stride||Strides} or {@action Fly||Flies} twice."
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "acid"
					}
				]
			}
		},
		{
			"name": "Roc",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 281,
			"level": 9,
			"traits": [
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 2,
				"con": 5,
				"int": -4,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 21,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+12} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 21,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d8+12} slashing plus {@ability Improved Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 21,
					"traits": [
						"agile",
						"reach <30 feet>"
					],
					"damage": "{@damage 2d6+10} bludgeoning plus Improved Push 10 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature moves from beyond the reach of the roc's wing to within the reach of the roc's wing.",
						"entries": [
							"The roc makes a wing {@action Strike} against the triggering creature. If the roc Pushes the creature, it disrupts the triggering move action."
						],
						"name": "Wing Rebuff"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The roc Flies up to its Speed and makes two talon {@action Strike||Strikes} at any point during that movement. Each {@action Strike} must target a different creature. Each attack takes the normal multiple attack penalty."
						],
						"name": "Flying Strafe"
					},
					{
						"entries": [
							"A roc gains a +2 circumstance bonus to hit with its beak {@action Strike} if the target is {@condition grabbed} or {@condition restrained} in its talon."
						],
						"name": "Snack"
					},
					{
						"entries": [
							"A roc can {@action Fly} at half Speed while it has a creature {@condition grabbed} or {@condition restrained} in either or both of its talons, carrying that creature along with it."
						],
						"name": "Snatch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			}
		},
		{
			"name": "Roper",
			"source": "B1",
			"page": 282,
			"level": 10,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"nature": {
					"std": 17,
					"about caves": 21
				},
				"religion": {
					"std": 19
				},
				"stealth": {
					"std": 17,
					"in stony or icy areas": 25
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 6,
				"int": 1,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 10,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"damage": "{@damage 2d12+12} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "strand",
					"attack": 23,
					"traits": [
						"reach <50 feet>"
					],
					"effects": [
						"sticky strand"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the roper's strand leaves a square during a move action it's using.",
						"entries": [
							"The roper makes a strand {@action Strike} against the triggering creature."
						],
						"name": "Reactive Lash"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The roper extends or retracts six thin, sticky tendrils from its body. While the strands are extended, the roper takes a \u20134 circumstance penalty to {@skill Stealth} checks, and while they're retracted, it can't use its strand {@action Strike||Strikes}."
						],
						"name": "Extend Strands"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The roper makes a strand {@action Strike} with each of its strands (except those that are immobilizing creatures). Each attack must be against a different target. These attacks count toward the roper's multiple attack penalty, but its multiple attack penalty doesn't increase until after all the attacks."
						],
						"name": "Flurry of Strands"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The roper pulls every creature {@condition grabbed} by its strands toward itself. The roper rolls a single {@skill Athletics} check and compares the result to each {@condition immobilized} creature's Fortitude DC. The roper pulls each creature it succeeds against up to 25 feet closer and each creature it critically succeeds against up to 50 feet closer."
						],
						"name": "Pull the Strands"
					},
					{
						"entries": [
							"Any creature hit by a roper's strand is {@condition enfeebled 1} and {@condition grabbed}. Each additional hit from a strand increases the {@condition enfeebled} condition value by 1 (to a maximum of {@condition enfeebled 4}). This {@condition enfeebled} value decreases by 1 every 8 hours. The roper can move while it has a creature {@condition grabbed} with a strand, but it automatically releases the creature if it moves beyond the strand's reach. The roper can release an {@condition grabbed} creature as a free action. A creature can sever a strand with a target attack that hits AC 27 and deals at least 18 slashing damage. This doesn't deal any damage to the roper itself, though it can no longer attack with a severed strand."
						],
						"name": "Sticky Strand"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 21
					},
					"abilities": [
						"+2 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "electricity"
					}
				]
			}
		},
		{
			"name": "Rune Giant",
			"source": "B1",
			"page": 175,
			"level": 16,
			"traits": [
				"uncommon",
				"le",
				"gargantuan",
				"evil",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun",
					"terran"
				]
			},
			"skills": {
				"arcana": {
					"std": 28
				},
				"athletics": {
					"std": 32
				},
				"crafting": {
					"std": 28
				},
				"intimidation": {
					"std": 28
				},
				"society": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 2,
				"con": 7,
				"int": 2,
				"wis": 6,
				"cha": 4
			},
			"items": [
				"+2 greater striking greatsword",
				"+1 striking longspear",
				"+1 splint mail"
			],
			"speed": {
				"abilities": [
					"air walk"
				],
				"walk": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatsword",
					"attack": 33,
					"traits": [
						"magical",
						"reach <20 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 3d12+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "longspear",
					"attack": 32,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 2d8+17} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 31,
					"traits": [
						"agile",
						"reach <20 feet>"
					],
					"damage": "{@damage 3d8+17} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 31,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d12+17} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 35,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								},
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "sending"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate",
									"amount": 3
								},
								{
									"name": "true seeing"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "air walk"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The rune giant gains an additional reaction at the beginning of each of its turns that it can only use for an {@action Attack of Opportunity}."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"When a rune giant casts a mental spell against another giant, the DC is 39, rather than 35."
						],
						"name": "Command Giants"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"arcane",
							"enchantment",
							"mental"
						],
						"entries": [
							"When a rune giant casts its innate {@spell sending} spell, it can also cast {@spell suggestion} on the target."
						],
						"name": "Demand"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"arcane",
							"evocation",
							"light"
						],
						"trigger": "The rune giant uses an arcane ability or casts an arcane spell.",
						"entries": [
							"The runes on the giant's body flash as they produce magical energy. Each creature within a 10-foot emanation must attempt a {@dc 35} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition dazzled} for 1 round.",
									"Failure": "The creature is {@condition blinded} for 1 round."
								}
							}
						],
						"name": "Flashing Runes"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"electricity",
							"evocation"
						],
						"entries": [
							"The rune giant invokes one of the runes on its body, causing the rune to spray forth a 30-foot cone of sparks that deals {@damage 6d12} electricity damage to all creatures in the cone ({@dc 37} basic Reflex save)",
							"A glowing copy of the invoked rune appears on a single weapon the giant holds, granting the weapon one effect listed below of the giant's choice. The giant can't use Invoke Rune again for {@dice 1d4} rounds. The effect on the weapon lasts for 1 minute. If the giant places a new rune on a weapon, any previously placed rune immediately vanishes, ending its effect.",
							{
								"type": "list",
								"items": [
									"{@bold Rune of Destruction} The weapon gains the {@trait deadly} trait with three weapon damage dice of the same die size as for the base weapon, and a creature hit with the weapon is {@condition drained 1} unless it succeeds at a {@dc 35} Fortitude save.",
									"{@bold Rune of Flames} The weapon deals an additional {@damage 3d6} fire damage on all attacks.",
									"{@bold Rune of Smiting} When the weapon hits, the giant can Push the target back 10 feet, or 20 feet on a critical hit."
								]
							}
						],
						"name": "Invoke Rune"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The rune giant makes a single greatsword {@action Strike} and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the giant's multiple attack penalty."
						],
						"name": "Wide Swing"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 33
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 28
					}
				},
				"hp": [
					{
						"hp": 330
					}
				],
				"immunities": [
					"fire"
				]
			}
		},
		{
			"name": "Rust Monster",
			"source": "B1",
			"page": 283,
			"level": 3,
			"traits": [
				"n",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "metal scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 7,
					"to {@action Disarm} a metal item": 13
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 1,
				"int": -4,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"walk": 35,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "antenna",
					"attack": 10,
					"traits": [
						"finesse"
					],
					"effects": [
						"rust"
					]
				},
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 8,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d10+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 8,
					"traits": [
						"finesse"
					],
					"effects": [
						"Improved Knockdown"
					],
					"damage": "{@damage 1d4+2} bludgeoning plus Improved Knockdown",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A rust monster can smell metal as a precise sense."
						],
						"name": "Metal Scent"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature carrying a metal item attempts to move out of a square within reach of the rust monster's tail.",
						"entries": [
							"The rust monster makes a tail {@action Strike} against the triggering creature."
						],
						"name": "Tail Trip"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The rust monster attempts to {@action Disarm} a metal item a creature is holding using its antenna (with the same modifier as an antenna {@action Strike}). On a success, the item is subject to the rust monster's rust ability (see below) in addition to the effects of the {@action Disarm}, and if the check to {@action Disarm} is a critical success, the rust monster drops the item on the ground in its own space."
						],
						"name": "Antenna Disarm"
					},
					{
						"entries": [
							"A rust monster's antenna causes metal to rapidly rust and corrode. If it succeeds at an antenna {@action Strike} or {@action Disarm} attempt with its antenna, the rust monster deals {@dice 2d6} damage (doubled on a critical hit) to a metal item the target is wearing or holding, ignoring its."
						],
						"name": "Rust"
					},
					{
						"entries": [
							"If the rust monster hits an unattended metal item, the item takes this damage automatically. If a creature uses the {@feat Shield Block} reaction with a metal shield against an antenna attack, the shield is automatically {@condition broken}, but no other item is rusted on that attack."
						],
						"name": "Hardness."
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Salamander",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 148,
			"level": 7,
			"traits": [
				"ce",
				"medium",
				"elemental",
				"fire"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"ignan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 17
				},
				"crafting": {
					"std": 15,
					"for blacksmithing": 17
				},
				"deception": {
					"std": 12
				},
				"intimidation": {
					"std": 14
				},
				"society": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": 2,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"+1 ranseur"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ranseur",
					"attack": 18,
					"traits": [
						"disarm",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 17,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+7} bludgeoning plus {@damage 1d6} fire and Grab",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The salamander stokes its internal flames. Until the start of its next turn, it gains a +2 circumstance bonus to AC, and when an adjacent creature touches it or hits it with a physical attack, that creature takes {@damage 2d6} {@condition persistent damage||persistent fire damage} unless it succeeds at a {@dc 25} Reflex save."
						],
						"name": "Armor of Flames"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+4} bludgeoning plus {@damage 1d6} fire, {@dc 25}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"immunities": [
					"bleed",
					"fire",
					"poison",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Satyr",
			"source": "B1",
			"page": 284,
			"level": 4,
			"traits": [
				"cn",
				"medium",
				"fey"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"deception": {
					"std": 13
				},
				"diplomacy": {
					"std": 13
				},
				"intimidation": {
					"std": 11
				},
				"nature": {
					"std": 9
				},
				"performance": {
					"std": 13
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 2,
				"cha": 5
			},
			"items": [
				"dagger",
				"panpipes",
				"shortbow (20 arrows)",
				"wineskin"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 14,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 14,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 14,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "inspire competence"
								},
								{
									"name": "inspire courage"
								},
								{
									"name": "triple time"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "fear"
								},
								{
									"name": "sleep"
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"enchantment",
							"mental",
							"primal"
						],
						"entries": [
							"A satyr's wineskin magically enchants any alcohol inside. With an {@action Interact} action, a living creature can imbibe the alcohol and gain a +1 item bonus to Will saves and a +3 item bonus to Will saves against {@trait fear} effects for the following hour. When the wineskin is removed from a satyr's person, the magic remains only until the wine spoils. The wineskin holds up to eight drafts of wine."
						],
						"name": "Sylvan Wine"
					}
				],
				"bot": [
					{
						"entries": [
							"When the satyr Plays the Pipes to cast a spell, he can {@action Step} or {@action Stride} as part of the activity."
						],
						"name": "Fleet Performer"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"primal"
						],
						"requirements": "The satyr is holding a musical instrument.",
						"entries": [
							"The satyr plays a melody on his instrument to cast {@spell charm}, {@spell fear}, {@spell sleep}, or {@spell suggestion} without expending the spell slot and using his music in place of providing the spell's component actions. The spell gains the {@trait auditory} trait and targets all creatures in a 60-foot emanation instead of its usual targets. A creature that succeeds at its Will save against any spell is then temporarily immune from spells played from that satyr's pipes for 1 minute. Satyrs are immune to this music."
						],
						"name": "Play the Pipes"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 80
					}
				]
			}
		},
		{
			"name": "Scorpion Swarm",
			"source": "B1",
			"page": 285,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 5,
				"con": 2,
				"int": -5,
				"wis": 0,
				"cha": -4
			},
			"speed": {
				"walk": 25
			},
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Scorpion Venom",
						"traits": [
							"poison"
						],
						"DC": 18,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison damage and {@condition enfeebled 1}",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 2d8} piercing damage ({@dc 21} basic Reflex save) and is exposed to scorpion venom."
						],
						"name": "Swarming Stings"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 55
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				]
			}
		},
		{
			"name": "Sea Devil Baron",
			"source": "B1",
			"page": 287,
			"level": 6,
			"traits": [
				"le",
				"medium",
				"amphibious",
				"humanoid",
				"mutant",
				"sea devil"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "wavesense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aquan"
				],
				"abilities": [
					"shark commune 150 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 15,
					"to {@action Swim}": 18
				},
				"intimidation": {
					"std": 12
				},
				"stealth": {
					"std": 12
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"longspear",
				"spear (2)"
			],
			"speed": {
				"walk": 25,
				"swim": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longspear",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"damage": "{@damage 1d6+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spear",
					"attack": 17,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d8+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"mental",
							"telepathy"
						],
						"entries": [
							"The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like \"come,\" \"guard,\" or \"attack.\""
						],
						"name": "Shark Commune"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"rage"
						],
						"entries": [
							"As sea devil scout, 15 temporary HP."
						],
						"name": "Blood Frenzy"
					},
					{
						"entries": [
							"When the sea devil deals piercing or slashing damage, it also deals {@damage 1d4} {@condition persistent damage||persistent bleed damage} if the target was {@condition flat-footed} or if the attack was a critical hit."
						],
						"name": "Bloodletting"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"rage"
						],
						"requirements": "The sea devil baron is in a blood frenzy.",
						"entries": [
							"The sea devil baron unleashes a whirlwind of attacks against its foes, making a single melee {@action Strike} with its claws or jaws against each opponent within reach."
						],
						"name": "Hateful Tide"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Sea Devil Brute",
			"source": "B1",
			"page": 287,
			"level": 4,
			"traits": [
				"le",
				"medium",
				"amphibious",
				"humanoid",
				"sea devil"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "wavesense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aquan"
				],
				"abilities": [
					"shark commune 150 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 12,
					"to {@action Swim}": 15
				},
				"intimidation": {
					"std": 9
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"trident"
			],
			"speed": {
				"walk": 25,
				"swim": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "trident",
					"attack": 14,
					"damage": "{@damage 1d8+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 14,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"damage": "{@damage 1d8+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "trident",
					"attack": 11,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d8+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"mental",
							"telepathy"
						],
						"entries": [
							"The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like \"come,\" \"guard,\" or \"attack.\""
						],
						"name": "Shark Commune"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"rage"
						],
						"entries": [
							"As sea devil scout, 11 temporary HP."
						],
						"name": "Blood Frenzy"
					},
					{
						"entries": [
							"When the sea devil deals piercing or slashing damage, it also deals {@damage 1d4} {@condition persistent damage||persistent bleed damage} if the target was {@condition flat-footed} or if the attack was a critical hit."
						],
						"name": "Bloodletting"
					},
					{
						"entries": [
							"A sea devil brute can use thrown ranged weapons underwater with no penalty due to range increment."
						],
						"name": "Unimpeded Throw"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Sea Devil Scout",
			"source": "B1",
			"page": 286,
			"level": 2,
			"traits": [
				"le",
				"medium",
				"amphibious",
				"humanoid",
				"sea devil"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "wavesense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aquan"
				],
				"abilities": [
					"shark commune 150 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 9,
					"to {@action Swim}": 11
				},
				"intimidation": {
					"std": 5
				},
				"survival": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 3,
				"cha": -1
			},
			"items": [
				"longspear",
				"spear"
			],
			"speed": {
				"walk": 25,
				"swim": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longspear",
					"attack": 11,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"damage": "{@damage 1d8+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"mental",
							"telepathy"
						],
						"entries": [
							"The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like \"come,\" \"guard,\" or \"attack.\""
						],
						"name": "Shark Commune"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"rage"
						],
						"trigger": "The sea devil deals bleed damage to a living creature.",
						"requirements": "The sea devil is not {@condition fatigued} or already in a frenzy.",
						"entries": [
							"The sea devil flies into a frenzy that lasts 1 minute. While frenzied, the sea devil gains a +1 status bonus to attack rolls with its claws and jaws, gains a +4 status bonus to damage rolls with its claws and jaws, gains 7 temporary HP until the end of the frenzy, and takes a \u20132 status penalty to AC. The sea devil can't voluntarily stop its frenzy. After its frenzy, the sea devil is {@condition fatigued}."
						],
						"name": "Blood Frenzy"
					},
					{
						"entries": [
							"When the sea devil deals piercing or slashing damage, it also deals {@damage 1d4} {@condition persistent damage||persistent bleed damage} if the target was {@condition flat-footed} or if the attack was a critical hit."
						],
						"name": "Bloodletting"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			}
		},
		{
			"name": "Sea Hag",
			"source": "B1",
			"page": 200,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"amphibious",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 11
				},
				"deception": {
					"std": 10
				},
				"occultism": {
					"std": 8
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 25,
				"swim": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 12,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 1d10+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sea hag adds acid arrow, mariner's curse, and water walk to her coven's spells."
						],
						"name": "Coven",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"The sea hag can make a bargain with a willing creature, who must be of sound mind. The creature gives away a special or cherished quality\u2014such as its courage, its beauty, or its voice\u2014in exchange for a boon or a promise from the sea hag. As long as the sea hag keeps her end of the bargain, the only way to restore the lost quality is to defeat the sea hag or make another bargain for its return."
						],
						"name": "Sea Hag's Bargain"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"curse",
							"emotion",
							"fear",
							"mental",
							"occult"
						],
						"entries": [
							"The hag gazes upon a creature, afflicting it with intense distress and a gnawing sense of impending doom, with a result depending on its Will save ({@dc 20}). The target does not need to be able to see the sea hag.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "No effect.",
									"Success": "{@condition Frightened 1}.",
									"Failure": "{@condition Frightened 1} and {@condition slowed 1} for 1 round. If the target was {@condition dying}, it remains {@condition unconscious} for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.",
									"Critical Failure": "{@condition Frightened 2} and {@condition slowed 1} for 1 minute. If the target was {@condition dying}, it remains {@condition unconscious} for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies."
								}
							}
						],
						"name": "Dread Gaze"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 10
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Sea Serpent",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 288,
			"level": 12,
			"traits": [
				"uncommon",
				"n",
				"gargantuan",
				"animal"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"athletics": {
					"std": 26,
					"to {@action Swim}": 28
				},
				"stealth": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 6,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 27,
					"traits": [
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+14} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 27,
					"traits": [
						"agile",
						"reach <30 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+14} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "water spout",
					"attack": 25,
					"traits": [
						"brutal",
						"range increment <100 feet>",
						"water"
					],
					"effects": [
						"sea serpent algae"
					],
					"damage": "{@damage 2d6+12} bludgeoning plus sea serpent algae",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"abjuration",
							"primal"
						],
						"entries": [
							"A sea serpent automatically tries to counteract any detection, revelation, or scrying divination attempted against it, using its {@skill Stealth} modifier for its counteract modifier."
						],
						"name": "Undetectable"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it's adjacent to. It must succeed at an {@skill Athletics} check with a DC of 35 or the pilot's {@skill Lore||Sailing Lore} DC, whichever is higher."
						],
						"name": "Capsize"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d10+14} bludgeoning."
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 34,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition confused} and, if flying, spends its first action each turn to descend 20 feet",
								"duration": "1 round"
							},
							{
								"stage": 1,
								"entry": "{@condition confused} and, if flying, descends until reaching the ground or water below",
								"duration": "1 round"
							}
						],
						"name": "Sea Serpent Algae"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack",
							"move"
						],
						"entries": [
							"The sea serpent extends the spines along its back and Swims or {@action Stride||Strides}. Each creature the serpent is adjacent to at any point during its movement takes {@damage 4d6+8} slashing damage ({@dc 32} basic Reflex save)."
						],
						"name": "Spine Rake"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Huge, {@damage 2d10+6} bludgeoning, Rupture 20."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 210
					}
				]
			}
		},
		{
			"name": "Sewer Ooze",
			"source": "B1",
			"page": 254,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 1,
			"traits": [
				"n",
				"medium",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"stealth": {
					"std": 1,
					"in sewers": 4
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": -5,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 9,
					"damage": "{@damage 1d6+1} bludgeoning plus {@damage 1d4} acid",
					"types": [
						"acid",
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sewer ooze can sense nearby motion through vibration and air movement."
						],
						"name": "Motion Sense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "minute",
							"number": 1
						},
						"entries": [
							"The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot emanation. Each creature in the area must succeed at a {@dc 17} Reflex save or take {@damage 1d4} acid damage and take a \u201310-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls {@condition prone}). A creature can spend an {@action Interact} action to clean someone off, decreasing the Speed penalty by 5 feet with each action."
						],
						"name": "Filth Wave"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 8
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 1
					},
					"will": {
						"std": 3
					}
				},
				"hp": [
					{
						"hp": 40
					}
				],
				"immunities": [
					"acid",
					"critical hits",
					"mental",
					"precision",
					"unconscious",
					"visual"
				]
			}
		},
		{
			"name": "Shadow",
			"source": "B1",
			"page": 289,
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"incorporeal",
				"undead"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 0,
				"int": -2,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shadow hand",
					"attack": 15,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+3} negative",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"An object shedding magical light (such as from the {@spell light} spell) is treated as magical when used to attack the shadow."
						],
						"name": "Light Vulnerability"
					}
				],
				"bot": [
					{
						"entries": [
							"When a creature's shadow is pulled free by Steal Shadow, it becomes a shadow spawn under the command of the shadow that created it. This shadow spawn doesn't have Steal Shadow and is perpetually and incurably {@condition clumsy 2}. If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its enfeeblement, its shadow returns to it and the shadow spawn is extinguished."
						],
						"name": "Shadow Spawn"
					},
					{
						"entries": [
							"The shadow can {@action Hide} or end its {@action Sneak} in a creature's or object's shadow."
						],
						"name": "Slink in Shadows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"requirements": "The shadow hit a living creature with a shadow hand {@action Strike} on its previous action",
						"entries": [
							"The shadow pulls at the target's shadow, making the creature {@condition enfeebled 1}. This is cumulative with other {@condition enfeebled} conditions from shadows, to a maximum of {@condition enfeebled 4}. If this increases a creature's {@condition enfeebled} value to 3 or more, the target's shadow is separated from its body (see shadow spawn). {@condition Enfeebled} from Steal Shadow decreases by 1 every hour."
						],
						"name": "Steal Shadow"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 40
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "light vulnerability"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all",
						"note": "except force, {@item ghost touch}, or positive; double resistance against non-magical"
					}
				]
			}
		},
		{
			"name": "Shaitan",
			"source": "B1",
			"page": 164,
			"foundIn": [
				"Jalmeray"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"uncommon",
				"ln",
				"large",
				"earth",
				"elemental",
				"genie"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect magic"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"crafting": {
					"std": 14
				},
				"deception": {
					"std": 16
				},
				"nature": {
					"std": 15
				},
				"society": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 4,
				"int": 3,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"+1 falchion"
			],
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 20,
				"burrow": 45,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "falchion",
					"attack": 20,
					"traits": [
						"forceful +1",
						"magical",
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d10+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 19,
					"traits": [
						"agile",
						"magical",
						"nonlethal",
						"reach <10 feet>"
					],
					"effects": [
						"shove into stone"
					],
					"damage": "{@damage 1d4+12} bludgeoning plus Push 10 feet and shove into stone",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 24,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "glitterdust",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "shape stone",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "veil",
									"notes": [
										"self only"
									]
								},
								{
									"name": "wall of stone"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "plane shift",
									"notes": [
										"to Astral Plane",
										"Elemental Planes",
										"or Material Plane only"
									]
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "detect magic"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The shaitan can {@action Burrow} through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					},
					{
						"traits": [
							"arcane",
							"earth",
							"transmutation"
						],
						"entries": [
							"When the shaitan Pushes a creature into a stone barrier, the target must succeed at a {@dc 22} Reflex save or become merged with the barrier (as meld with stone). The victim can attempt to {@action Escape} ({@dc 28})."
						],
						"name": "Shove into Stone"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 110
					}
				]
			}
		},
		{
			"name": "Shambler",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				],
				"Reprinted": [
					"MotM|12"
				]
			},
			"page": 290,
			"level": 6,
			"traits": [
				"n",
				"large",
				"plant"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"stealth": {
					"std": 12,
					"in forests or swamps": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 5,
				"int": -2,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "vine",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+8} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When it's not in danger, the shambler spends 1 minute settling into a pile that looks like a lump of loose vegetation. While it is in this form, creatures must actively {@action Seek} and succeed at a {@dc 22} {@skill Perception} check ({@dc 28} in forests or swamps) to detect the shambler's true nature."
						],
						"name": "Mound"
					}
				],
				"mid": [
					{
						"entries": [
							"Whenever the shambler would take electricity damage or is targeted with an {@trait electricity} effect, it gains 12 temporary HP and is {@condition quickened} until the end of its next turn. It can use its extra action to {@action Stride}, {@action Strike}, or {@action Swim}."
						],
						"name": "Electric Surge"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature unaware of the shambler's true nature comes within 10 feet.",
						"requirements": "The shambler is in mound form.",
						"entries": [
							"The shambler makes a vine {@action Strike} against the creature. Then roll initiative."
						],
						"name": "Shamble"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The shambler makes a vine {@action Strike} against each creature within reach. Its multiple attack penalty increases only after all the attacks."
						],
						"name": "Vine Lash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"electricity"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Shemhazian",
			"source": "B1",
			"page": 80,
			"level": 16,
			"traits": [
				"ce",
				"gargantuan",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 31
				},
				"deception": {
					"std": 25
				},
				"intimidation": {
					"std": 27
				},
				"medicine": {
					"std": 28
				},
				"religion": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 7,
				"int": 0,
				"wis": 6,
				"cha": 3
			},
			"speed": {
				"walk": 35,
				"climb": 20,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws (evil, magical, reach <20 feet>)",
					"attack": 33,
					"effects": [
						"enfeebling bite"
					],
					"damage": "{@damage 3d12+17} piercing plus {@damage 1d6} evil and enfeebling bite",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw (agile, evil, magical, reach <20 feet>)",
					"attack": 33,
					"damage": "{@damage 3d8+17} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "pincer (evil, magical, reach <20 feet>)",
					"attack": 33,
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d8+17} bludgeoning plus {@damage 1d6} evil and {@ability Improved Grab}",
					"types": [
						"bludgeoning",
						"evil"
					]
				},
				{
					"range": "Melee",
					"name": "tail (evil, magical, reach <30 feet>)",
					"attack": 33,
					"damage": "{@damage 3d6+17} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 37,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "clairvoyance",
									"amount": 3
								},
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "prying eye",
									"amount": 3
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "divine decree",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"constant": {
							"7": {
								"spells": [
									{
										"name": "fly"
									},
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 36,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment",
							"visual"
						],
						"entries": [
							"30 feet. A non-evil creature that ends its turn in the aura must attempt a {@dc 35} Fortitude save. If it fails, it's {@condition slowed 1} for 1 round, and if it critically fails, it is instead {@condition paralyzed} for 1 round."
						],
						"name": "Paralyzing Gaze"
					},
					{
						"entries": [
							"A shemhazian's mutilation is a part of them, and they can't bear to see it reversed. The first time each round that a creature heals from damage the shemhazian dealt on their last turn, the demon takes {@damage 3d6} mental damage."
						],
						"name": "Succor Vulnerability"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the shemhazian's tail leaves a square during a move action it's using.",
						"entries": [
							"The shemhazian attempts to {@action Trip} the triggering creature. On a success, the creature also takes damage as if the shemhazian had hit with a tail {@action Strike}, and if the creature was flying, it falls 30 feet."
						],
						"name": "Tail Whip"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"If the shemhazian's jaws {@action Strike} damages a creature, the target is {@condition enfeebled 3}. The target can attempt a {@dc 37} Fortitude save to reduce this to {@condition enfeebled 1} (or be unaffected on a critical success)."
						],
						"name": "Enfeebling Bite"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"enchantment",
							"incapacitation",
							"visual"
						],
						"entries": [
							"The shemhazian focuses their gaze on a non-evil creature they can see within 30 feet. If that creature isn't already {@condition slowed} by the shemhazian's paralyzing gaze, it must attempt a save against the shemhazian's paralyzing gaze. If that creature is {@condition slowed}, it must succeed at a {@dc 35} Fortitude save or be {@condition paralyzed} for 1 round. A shemhazian can't use this ability against the same creature more than once per round."
						],
						"name": "Focused Gaze"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 27
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 350
					}
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					},
					{
						"amount": 15,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Shield Archon",
			"source": "B1",
			"page": 29,
			"level": 10,
			"traits": [
				"lg",
				"large",
				"archon",
				"celestial"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"draconic",
					"infernal"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"diplomacy": {
					"std": 19
				},
				"intimidation": {
					"std": 19
				},
				"religion": {
					"std": 19
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 7,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"items": [
				"+1 full plate"
			],
			"speed": {
				"walk": 30,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "holy striking spear",
					"attack": 22,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+10} piercing plus {@damage 1d6} good",
					"types": [
						"good",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 27,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "message"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "true strike",
									"amount": 3
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "shield other",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"transmutation"
						],
						"entries": [
							"A shield archon's hands can change into a +1 holy striking spear and a lesser sturdy shield or back into hands. Transforming does not restore any HP to the items, and if either the weapon or shield is fully destroyed, the archon loses that hand until it receives a {@spell regenerate} spell or similar magic. If a shield archon is slain, its weapon and shield can be taken, but they fade into nothingness after 24 hours."
						],
						"name": "Morphic Hands"
					}
				],
				"mid": [
					{
						"entries": [
							"A shield archon's shield is the focal point of its courage and soul. It always has its shield raised without needing to {@action Raise a Shield}, and it can use {@feat Shield Block} as a free action instead of a reaction (Hardness 10, HP 80). A shield archon can trigger its {@feat Shield Block} free action when an ally within 10 feet is the target of an attack, reducing damage to that ally instead of itself but otherwise following the normal rules of {@feat Shield Block}."
						],
						"name": "Living Shield"
					},
					{
						"traits": [
							"aura",
							"divine",
							"enchantment"
						],
						"entries": [
							"30 feet. Enemies that start their turn in the area or enter it must attempt a {@dc 27} Will save. On a failure, they take a \u20131 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can't use {@condition hostile} actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours."
						],
						"name": "Menacing Guardian"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Retributive Strike",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Once per day, if an archon sees another creature cast {@spell dimension door}, it can cast an innate dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either used dimension door."
						],
						"name": "Archon's Door"
					},
					{
						"entries": [
							"When a shield archon uses its dimension door innate spell, it can choose to move into the space of a willing ally it can see within range. If it does so, the ally switches places with the archon, appearing in the space the archon just vacated, as if it too had cast {@spell dimension door}."
						],
						"name": "Courageous Switch"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 31,
					"with shield raised": 33
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 19
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "evil"
					}
				]
			}
		},
		{
			"name": "Shining Child",
			"source": "B1",
			"page": 292,
			"level": 12,
			"traits": [
				"ce",
				"medium",
				"astral"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo"
				],
				"abilities": [
					"telepathy 120 feet"
				]
			},
			"skills": {
				"arcana": {
					"std": 18
				},
				"deception": {
					"std": 23
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 21
				},
				"occultism": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 6,
				"int": 2,
				"wis": 5,
				"cha": 7
			},
			"speed": {
				"walk": 30,
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 25,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 3d4+5} bludgeoning plus {@damage 4d6} fire and {@damage 2d4} {@condition persistent damage||persistent fire}",
					"types": [
						"bludgeoning",
						"fire",
						"persistent"
					]
				},
				{
					"range": "Melee",
					"name": "fire ray",
					"attack": 25,
					"traits": [
						"arcane",
						"evocation",
						"magical",
						"range <100 feet>"
					],
					"damage": "{@damage 3d10+3} fire, plus {@damage 2d10} positive damage if the target is undead",
					"types": [
						"fire",
						"positive"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 33,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "light"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "illusory object",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will",
									"notes": [
										"self only"
									]
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "false vision"
								},
								{
									"name": "hallucinatory terrain"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "vibrant pattern"
								},
								{
									"name": "wall of force"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "spell turning"
								},
								{
									"name": "sunburst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The shining child is {@condition flat-footed} while in areas of darkness."
						],
						"name": "Radiance Dependence"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"incapacitation",
							"light"
						],
						"entries": [
							"60 feet. The shining child sheds bright light. Any creature that starts its turn in the aura must succeed at a Fortitude {@dc 29} save. If it fails, it is {@condition blinded} for 1 minute, and if it critically fails, it's permanently {@condition blinded}. A creature that succeeds at its save is temporarily immune to this effect for 24 hours."
						],
						"name": "Blinding Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"light"
						],
						"trigger": "The shining child enters an area of magical darkness or begins its turn in an area of magical darkness.",
						"entries": [
							"The shining child attempts to counteract the magical darkness (as a 7th-level spell)."
						],
						"name": "Overwhelming Light"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"fire",
					"blinded",
					"dazzled"
				]
			}
		},
		{
			"name": "Shoggoth",
			"source": "B1",
			"page": 293,
			"level": 18,
			"traits": [
				"rare",
				"cn",
				"huge",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 34
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 36
				},
				"intimidation": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 6,
				"con": 9,
				"int": -3,
				"wis": 6,
				"cha": 1
			},
			"speed": {
				"walk": 40,
				"climb": 25,
				"swim": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 35,
					"traits": [
						"magical",
						"reach <30 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 4d10+18} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"auditory",
							"aura",
							"incapacitation",
							"mental"
						],
						"entries": [
							"60 feet. A shoggoth constantly voices syllables and mutterings that mortals were not meant to hear. A creature entering the aura or starting its turn in the aura must succeed at a {@dc 38} Will save or become {@condition confused} for 1 round ({@dice 2d4} rounds on a critical failure). A creature that successfully saves is temporarily immune for 24 hours."
						],
						"name": "Maddening Cacophony"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d10+15} bludgeoning."
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A creature that begins its turn inside the shoggoth takes {@damage 9d6} acid damage."
						],
						"name": "Eat Away"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 40}, {@damage 6d6} acid, {@action Escape} {@dc 40}, Rupture 40."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 33
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 30
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 275,
						"abilities": [
							"fast healing 20"
						]
					}
				],
				"immunities": [
					"precision",
					"blinded",
					"controlled",
					"critical hits",
					"deafened",
					"sleep"
				],
				"resistances": [
					{
						"amount": 20,
						"name": "acid"
					},
					{
						"amount": 20,
						"name": "cold"
					},
					{
						"amount": 20,
						"name": "sonic"
					}
				]
			}
		},
		{
			"name": "Shuln",
			"source": "B1",
			"page": 294,
			"level": 12,
			"traits": [
				"rare",
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "scent",
					"range": 30
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 25
				},
				"survival": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 6,
				"int": -3,
				"wis": 4,
				"cha": 1
			},
			"speed": {
				"abilities": [
					"unstoppable burrow"
				],
				"walk": 40,
				"burrow": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "adamantine claw",
					"attack": 25,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 3d8+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "adamantine fangs",
					"attack": 25,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"shuln saliva"
					],
					"damage": "{@damage 3d10+10} piercing plus shuln saliva",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"Any time the shuln scores a critical hit with a melee {@action Strike}, it also deals the same amount of damage to the target's armor, bypassing any Hardness lower than 10, like adamantine."
						],
						"name": "Armor-Rending"
					},
					{
						"type": "affliction",
						"name": "Shuln Saliva",
						"traits": [
							"incapacitation",
							"poison"
						],
						"DC": 32,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 2d6} poison damage and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d6} poison damage, and {@condition slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 4d6} poison damage and {@condition paralyzed} for {@dice 2d6} hours.",
								"duration": null
							}
						]
					},
					{
						"entries": [
							"Shulns can burrow into solid rock and any metal with a hardness less than that of adamantine like it is soil or loose rubble, leaving a tunnel 10 feet in diameter."
						],
						"name": "Unstoppable Burrow"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 195
					}
				]
			}
		},
		{
			"name": "Sinspawn",
			"source": "B1",
			"page": 297,
			"level": 2,
			"traits": [
				"ne",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "sin scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 9
				},
				"survival": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"one weapon determined by its sin"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"agile"
					],
					"effects": [
						"sinful bite"
					],
					"damage": "{@damage 1d8+4} piercing plus sinful bite",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"damage": "{@damage 1d6+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sinspawn can smell creatures that reflect its sin, as the {@ability scent} ability. The GM determines which creatures are appropriately sinful."
						],
						"name": "Sin Scent"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"traits": [
							"arcane",
							"emotion",
							"mental"
						],
						"entries": [
							"A creature hit by the jaws of a sinspawn must attempt a {@dc 18} Will save as it is assailed by sinful thoughts.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "{@condition Sickened 1}.",
									"Critical Success": "Unaffected.",
									"Failure": "{@condition Sickened 2}.",
									"Critical Failure": "{@condition Sickened 2} plus an additional penalty, determined by the sinspawn's sin, while it remains {@condition sickened}."
								}
							}
						],
						"name": "Sinful Bite"
					},
					{
						"entries": [
							"A sinspawn gains an additional skill based on its sin, as well as a weapon that reflects the preferences of its kinds' ancient creators. The seven sins and the benefits they confer upon a sinspawn are noted in the Sinspawn Sins section."
						],
						"name": "Sin"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					},
					"abilities": [
						"+1 status to saves vs. magic, +4 status to saves vs. mental"
					]
				},
				"hp": [
					{
						"hp": 30
					}
				],
				"immunities": [
					"controlled"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "mental"
					}
				]
			}
		},
		{
			"name": "Skeletal Champion",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 298,
			"level": 2,
			"traits": [
				"ne",
				"medium",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 1,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"chain mail",
				"steel shield (Hardness 5, HP 20, BT 10)",
				"lance",
				"longsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 10,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "lance",
					"attack": 10,
					"traits": [
						"deadly <d8>",
						"jousting <d6>",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19,
					"with shield raised": 21
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 25,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skeletal Giant",
			"source": "B1",
			"page": 299,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"ne",
				"large",
				"mindless",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": -5,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"glaive",
				"half plate"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "glaive",
					"attack": 12,
					"traits": [
						"deadly <d8>",
						"forceful",
						"reach <15 feet>"
					],
					"damage": "{@damage 1d8+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 12,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d10+5} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant makes two {@action Strike||Strikes} with its glaive against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved."
						],
						"name": "Broad Swipe"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The giant {@action Stride||Strides} and makes a horns {@action Strike} with a +4 circumstance bonus to damage. If the strike hits, the giant attempts to {@action Demoralize} the target."
						],
						"name": "Terrifying Charge"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 50,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skeletal Horse",
			"source": "B1",
			"page": 299,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"ne",
				"large",
				"mindless",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": -5,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 9,
					"damage": "{@damage 1d8+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The horse {@action Stride||Strides} twice, with its Speed increased by 10 feet."
						],
						"name": "Gallop"
					},
					{
						"entries": [
							"Undead and creatures allied with them can Command a skeletal steed without needing to attempt a skill check."
						],
						"name": "Undead Steed"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 33,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skeletal Hulk",
			"source": "B1",
			"page": 299,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"ne",
				"huge",
				"mindless",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 20
				},
				"intimidation": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 4,
				"int": -5,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 18,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+11} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 105,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skeleton Guard",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 298,
			"level": -1,
			"traits": [
				"ne",
				"medium",
				"mindless",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 2
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"athletics": {
					"std": 3
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 0,
				"int": -5,
				"wis": 0,
				"cha": 0
			},
			"items": [
				"scimitar",
				"shortbow (20 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 6,
					"traits": [
						"forceful",
						"sweep"
					],
					"damage": "{@damage 1d6+2} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 6,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+2} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 6,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 4,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skulltaker",
			"source": "B1",
			"page": 300,
			"level": 18,
			"traits": [
				"uncommon",
				"ne",
				"huge",
				"undead"
			],
			"perception": {
				"std": 33
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"necril"
				],
				"abilities": [
					"{@skill Lore||Skeletal Lore} languages"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 34
				},
				"intimidation": {
					"std": 35
				},
				"religion": {
					"std": 30
				},
				"stealth": {
					"std": 32
				},
				"skeletal lore": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 6,
				"con": 6,
				"int": 2,
				"wis": 8,
				"cha": 7
			},
			"speed": {
				"walk": 30,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 35,
					"traits": [
						"deadly <2d12>",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"energy drain"
					],
					"damage": "{@damage 3d10+14} piercing plus {@damage 3d6} negative and energy drain",
					"types": [
						"negative",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 35,
					"traits": [
						"agile",
						"deadly <2d12>",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"energy drain"
					],
					"damage": "{@damage 3d6+14} slashing plus {@damage 3d6} negative and energy drain",
					"types": [
						"negative",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "bone javelin",
					"attack": 33,
					"traits": [
						"magical",
						"thrown <100 feet>"
					],
					"damage": "{@damage 3d8+6} piercing plus {@damage 3d6} negative",
					"types": [
						"negative",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 40,
					"entry": {
						"8": {
							"spells": [
								{
									"name": "finger of death",
									"amount": 2
								},
								{
									"name": "horrid wilting",
									"amount": 2
								},
								{
									"name": "punishing winds",
									"amount": 2
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 40,
					"rituals": [
						{
							"name": "legend lore"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"A skulltaker taps into the memories of the creatures whose bones make up its body. This gives it the {@skill Lore||Skeletal Lore} skill, which it can use to {@action Recall Knowledge} of any kind. In addition, it can speak and understand all the languages known by the creatures whose bones make up its body (typically including Common and the regional language of the skulltaker's home region). The skulltaker can use {@skill Lore||Skeletal Lore} as the primary skill check for the legend lore ritual (Core Rulebook 413), and it can cast legend lore without secondary casters."
						],
						"name": "Skeletal Lore"
					}
				],
				"mid": [
					{
						"traits": [
							"air",
							"aura",
							"divine",
							"necromancy"
						],
						"entries": [
							"10 feet. A cloud of bone shards surrounds the skulltaker. When a creature moves into the emanation or begins its turn there, shard storm attempts to counteract any death ward effect on the creature (+30 counteract modifier) and then deals {@damage 4d6} slashing damage and {@damage 4d6} negative damage to the creature, with a {@dc 40} basic Reflex save."
						],
						"name": "Shard Storm"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Whenever a creature dies within 60 feet of a skulltaker, the skulltaker draws a portion of the creature's bones into its shard storm. The creature must succeed at a {@dc 40} Will save or rise as a {@creature skeletal champion} in {@dice 1d4} rounds. These skeletal champions are {@condition controlled} by the skulltaker."
						],
						"name": "Bonetaker"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When a skulltaker hits with a melee {@action Strike}, the target must succeed at a {@dc 40} Fortitude save or become {@condition drained 2} and {@condition doomed 1}."
						],
						"name": "Energy Drain"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The skulltaker causes splintered bones to erupt from all solid surfaces in a 100-foot emanation, except for surfaces of worked stone. A creature moving through the bones takes 10 piercing damage and 10 negative damage for every 5 feet of movement. The first time each round a creature takes piercing damage from these splintered bones, it must succeed at a Reflex save or take a \u201310-foot circumstance penalty to all Speeds for 10 minutes, or a \u201315-foot circumstance penalty for 24 hours on a critical failure. The bones remain in place until the skulltaker uses this action again or the bones are manually removed, which takes 10 minutes for each 5-foot square."
						],
						"name": "Splintered Ground"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 300
					}
				],
				"immunities": [
					"cold",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "piercing"
					},
					{
						"amount": 15,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Skum",
			"source": "B1",
			"page": 12,
			"level": 2,
			"traits": [
				"le",
				"medium",
				"amphibious",
				"humanoid"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"alghollthu",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 4
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 0,
				"cha": -2
			},
			"items": [
				"trident"
			],
			"speed": {
				"walk": 20,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "trident",
					"attack": 10,
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 10,
					"damage": "{@damage 2d4+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "trident",
					"attack": 7,
					"traits": [
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d8+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 40
					}
				]
			}
		},
		{
			"name": "Slurk",
			"source": "B1",
			"page": 301,
			"level": 2,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6,
					"to {@action Escape}": 8
				},
				"athletics": {
					"std": 8
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": -4,
				"wis": 0,
				"cha": 0
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tusks",
					"attack": 11,
					"traits": [
						"deadly <1d10>"
					],
					"damage": "{@damage 1d8+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "slime squirt",
					"attack": 9,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"entangling slime"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The slurk extrudes a slippery grease from its ventral glands to coat the floor under it and in a 5-foot emanation, turning the affected area into uneven ground for 10 minutes, after which it dries to a putrid crust. The DC to {@action Balance} across the slime is 18."
						],
						"name": "Belly Grease"
					},
					{
						"entries": [
							"A creature struck by a slurk's slime squirt becomes {@condition clumsy 1} and takes a \u20135-foot penalty to Speed for 1 hour or until the slime is removed. The slime can be removed with a total of three {@action Interact} actions by the entangled creature or creatures adjacent to the creature. These actions don't need to be consecutive or made by the same creature."
						],
						"name": "Entangling Slime"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 10,
						"vs. Grapple or Shove": 12
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 35
					}
				]
			}
		},
		{
			"name": "Smilodon",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 53,
			"level": 6,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"skills": {
				"acrobatics": {
					"std": 12
				},
				"athletics": {
					"std": 16
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 16,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+6} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+6} slashing plus",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Grab",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The smilodon makes a fangs {@action Strike} against a creature it is grabbing. If the attack hits, the creature is knocked {@condition prone}; if the creature is wearing armor with hardness 10 or lower, the armor is {@condition broken}. If this {@action Strike} breaks a creature's armor or damages a creature who is unarmored or wearing {@condition broken} armor, the creature also takes {@damage 2d6} {@condition persistent damage||persistent bleed damage}. This {@action Strike} doesn't further damage armor that's already {@condition broken}."
						],
						"name": "Pierce Armor"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The smilodon {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the smilodon began this action {@condition hidden}, it remains {@condition hidden} until after this ability's {@action Strike}."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"The smilodon deals {@dice 1d6} extra precision damage to creatures that are {@condition flat-footed}."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 110
					}
				]
			}
		},
		{
			"name": "Snapping Flytrap",
			"source": "B1",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 160,
			"level": 3,
			"traits": [
				"n",
				"large",
				"mindless",
				"plant"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				},
				"stealth": {
					"std": 10,
					"in undergrowth": 13
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 5,
				"int": -5,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "leaf",
					"attack": 11,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 1d8+2} piercing plus {@damage 1d6} acid and {@ability Improved Grab}",
					"types": [
						"acid",
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature hits or touches the flytrap.",
						"entries": [
							"The flytrap makes a leaf {@action Strike} against the triggering creature. If it hits, the creature is {@condition grabbed} in that leaf."
						],
						"name": "Quick Capture"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The flytrap attacks a single target with both its leaves. The flytrap makes one leaf {@action Strike}. On a success, the flytrap deals the damage from one leaf {@action Strike} plus an additional {@dice 1d8} damage for every leaf beyond the first. On a failure, the flytrap deals the damage from one leaf {@action Strike}, but it can't use {@ability Improved Grab}. It deals no damage on a critical failure. This counts toward the flytrap's multiple attack penalty as a number of attacks equal to the number of leaves the flytrap has."
						],
						"name": "Focused Assault"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The flytrap makes two leaf {@action Strike||Strikes} at a \u20132 penalty, each against a different target. These attacks count toward the flytrap's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks."
						],
						"name": "Hungry Flurry"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 1d8+1} bludgeoning plus {@damage 1d6} acid, Rupture 5."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"mental"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "fire"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "acid"
					}
				]
			}
		},
		{
			"name": "Sod Hound",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"source": "B1",
			"page": 146,
			"level": 3,
			"traits": [
				"n",
				"small",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "crystal sense",
					"range": 60
				},
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 11
				},
				"survival": {
					"std": 9,
					"to {@action Track}": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": -1,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 30,
				"burrow": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d10+6} piercing plus Knockdown",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A sod hound can sense crystals or gems within 60 feet as if using the {@ability scent} ability."
						],
						"name": "Crystal Sense"
					}
				],
				"bot": [
					{
						"entries": [
							"The sod hound can {@action Burrow} through any earthen matter, including rock. When it does so, the sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 44
					}
				],
				"immunities": [
					"bleed",
					"paralyzed",
					"poison",
					"sleep"
				]
			}
		},
		{
			"name": "Soulbound Doll",
			"source": "B1",
			"page": 304,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"any",
				"tiny",
				"construct",
				"soulbound"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"notes": [
					"one spoken by its creator (typically Common)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"occultism": {
					"std": 4
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 18,
					"attack": 8,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "light"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "prestidigitation"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "levitate"
								},
								{
									"name": "one additional spell depending on the donor soul's alignment",
									"notes": [
										"{@b Lawful Good:} {@spell zone of truth}; {@b Neutral Good:} {@spell heroism}; {@b Chaotic Good:} {@spell heal}; {@b Lawful Neutral:} {@spell nondetection}; {@b Neutral:} {@spell wall of thorns}; {@b Chaotic Neutral:} {@spell grease}; {@b Lawful Evil:} {@spell chilling darkness}; {@b Neutral Evil:} {@spell harm}; {@b Chaotic Evil:} {@spell vampiric touch}"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A soulbound doll shares fragments of its donor soul's personality, though none of that creature's memories. This causes a soulbound doll to match the donor soul's alignment and gain the corresponding alignment traits."
						],
						"name": "Personality Fragments"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 23
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Sphinx",
			"source": "B1",
			"page": 305,
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 8,
			"traits": [
				"n",
				"large",
				"beast"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				},
				{
					"name": "{@spell detect magic}"
				},
				{
					"name": "{@spell see invisibility}"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"sphinx"
				],
				"abilities": [
					"comprehend language"
				]
			},
			"skills": {
				"arcana": {
					"std": 17
				},
				"athletics": {
					"std": 18
				},
				"deception": {
					"std": 16
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 17
				},
				"bardic lore": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 3,
				"int": 5,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"walk": 35,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+9} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 27,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "locate"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "clairaudience",
									"amount": "at will"
								},
								{
									"name": "clairvoyance",
									"amount": "at will"
								},
								{
									"name": "read omens"
								},
								{
									"name": "remove curse"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Sphinxes are naturally curious, and their love of puzzles and mysteries leads them to gather information on a broad range of topics. Sphinxes have the {@skill Lore||Bardic Lore} bard feat, allowing them to {@action Recall Knowledge} on any topic."
						],
						"name": "Bardic Lore"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The sphinx rears back on their hind legs and makes two claw {@action Strike||Strikes} at the same target, using the same attack bonus as their highest melee attack. If both attacks deal damage, the target takes extra damage equal to one claw {@action Strike}."
						],
						"name": "Claw Rake"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The sphinx {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the sphinx began this action {@condition hidden}, they remain {@condition hidden} until after the attack."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"Once per week, a Sphinx can create a magical symbol as though casting a heightened {@spell glyph of warding} spell. The sphinx usually shapes the glyph to take the form of a written riddle, and sets the password to the answer. A creature that gives the wrong answer or tries to pass without answering must succeed at a {@dc 26} Will save or suffer one of the following spell effects, chosen by the sphinx when creating the symbol: synaptic pulse (5th), charm (4th), fear (3rd), phantom pain (3rd), sleep (3rd). The sphinx learns the identity of any creature that answers the riddle and tends to be {@condition friendly} to them."
						],
						"name": "Warding Glyph"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Spider Swarm",
			"source": "B1",
			"page": 306,
			"level": 0,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "web sense"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 2
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": -2,
				"dex": 3,
				"con": 0,
				"int": -5,
				"wis": 0,
				"cha": -4
			},
			"speed": {
				"walk": 20,
				"climb": 20
			},
			"abilities": {
				"top": [
					{
						"entries": [
							"The spider swarm has imprecise {@ability tremorsense} to detect the vibrations of creatures touching its web."
						],
						"name": "Web Sense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the spider swarm's space takes {@damage 1d4} piercing damage with a {@dc 14} basic Reflex save. A creature that fails its save is exposed to spider swarm venom."
						],
						"name": "Swarming Bites"
					},
					{
						"type": "affliction",
						"name": "Spider Swarm Venom",
						"traits": [
							"poison"
						],
						"DC": 14,
						"savingThrow": "Fortitude",
						"maxDuration": "4 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "1 poison and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d4} poison and {@condition enfeebled 1}.",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 12
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "area damage"
					},
					{
						"amount": 5,
						"name": "splash damage"
					}
				]
			}
		},
		{
			"name": "Sprite",
			"source": "B1",
			"page": 308,
			"level": -1,
			"traits": [
				"cn",
				"tiny",
				"fey",
				"sprite"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 4,
				"con": 0,
				"int": -2,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"rapier"
			],
			"speed": {
				"walk": 10,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 8,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse",
						"fire",
						"magical"
					],
					"damage": "{@dice 1d6-3} piercing plus 1 fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "luminous spark",
					"attack": 8,
					"traits": [
						"fire",
						"light",
						"range <20 feet>"
					],
					"damage": "{@damage 1d4} fire",
					"types": [
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 16,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "color spray"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"evocation",
							"light",
							"primal"
						],
						"entries": [
							"A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the {@trait concentrate} trait. While this light is extinguished, the sprite's {@action Strike||Strikes} don't deal fire damage and they can't use their luminous spark {@action Strike}."
						],
						"name": "Luminous Fire"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 11
					}
				]
			}
		},
		{
			"name": "Stegosaurus",
			"source": "B1",
			"page": 98,
			"level": 7,
			"traits": [
				"n",
				"huge",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"sweep",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 18,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The stegosaurus is targeted with a melee attack.",
						"entries": [
							"The stegosaurus leans its dorsal plates into the attack, gaining a +2 circumstance bonus to its AC against the triggering attack. If the attack misses, the stegosaurus {@action Step||Steps} after the attack."
						],
						"name": "Dorsal Deflection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, foot, {@dc 25}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 125
					}
				]
			}
		},
		{
			"name": "Stone Giant",
			"source": "B1",
			"page": 170,
			"level": 8,
			"traits": [
				"n",
				"large",
				"earth",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 20
				},
				"intimidation": {
					"std": 14
				},
				"stealth": {
					"std": 14,
					"in rocky terrain": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": 0,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"+1 striking greatclub",
				"sack with 5 rocks"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 21,
					"traits": [
						"backswing",
						"magical",
						"reach <10 feet>",
						"shove"
					],
					"damage": "{@damage 2d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+14} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 18,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d6+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The stone giant makes a greatclub {@action Strike}. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical hit. If the target collides with a solid object or lands on the ground, it takes bludgeoning damage as though it had fallen the distance it moved."
						],
						"name": "Big Swing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Stone Golem",
			"source": "B1",
			"page": 187,
			"foundIn": [
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 11,
			"traits": [
				"uncommon",
				"n",
				"large",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": -1,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 24,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"harmed by cold and water ({@dice 5d10}, {@dice 2d8} from areas and {@condition persistent damage}); healed by acid (area {@dice 2d8} HP); {@condition slowed} by earth."
						],
						"name": "Golem Antimagic",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A {@spell stone to flesh} spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A {@spell flesh to stone} spell reverses this effect immediately."
						],
						"name": "Vulnerable to Stone to Flesh"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"incapacitation"
						],
						"trigger": "The stone golem hits a {@condition slowed} creature.",
						"entries": [
							"The creature must succeed at a {@dc 30} Fortitude save or become {@condition paralyzed} for 1 round."
						],
						"name": "Impose Paralysis"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The stone golem {@action Stride||Strides} up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a {@dc 34} Fortitude save. On a critical success, the resisting creature takes no damage; otherwise it is damaged as if hit by the golem's fist."
						],
						"name": "Inexorable March"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"concentrate",
							"transmutation"
						],
						"entries": [
							"Each creature in a 10-foot emanation must succeed at a {@dc 30} Fortitude save or be {@condition slowed 1} for 1 minute. The golem can't use Slowing Pulse again for {@dice 1d4} rounds."
						],
						"name": "Slowing Pulse"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"acid",
					"bleed",
					"mental",
					"poison",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Stone Mauler",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 147,
			"level": 9,
			"traits": [
				"n",
				"large",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 80
				}
			],
			"languages": {
				"languages": [
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -1,
				"con": 7,
				"int": -1,
				"wis": 3,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 35,
				"burrow": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 21,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+10} bludgeoning plus Push 10 feet",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 21,
					"traits": [
						"brutal",
						"range increment <80 feet>"
					],
					"damage": "{@damage 2d12+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching solid ground, a stone mauler is {@condition slowed 1} and can't use reactions."
						],
						"name": "Earthbound"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"earth",
							"primal",
							"transmutation"
						],
						"entries": [
							"5 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating {@quickref difficult terrain||3|terrain}. A creature moving in the terrain takes {@damage 2d6} piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the {@trait earth} trait ignore all effects within the area. The stone mauler can disable or activate spike stones as a single action, which has the {@trait concentrate} trait."
						],
						"name": "Spike Stones"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The stone mauler crumbles into the ground, Burrowing down 15 feet. This Burrowing does not trigger reactions. The stone mauler can't Crumble again for {@dice 1d4} rounds."
						],
						"name": "Crumble",
						"trigger": "The stone mauler takes damage from a {@condition hostile} source while atop rock or earth."
					}
				],
				"bot": [
					{
						"entries": [
							"The stone mauler can {@action Burrow} through any earthen matter, including rock. When it does so, the stone mauler moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 180
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Storm Giant",
			"source": "B1",
			"page": 174,
			"level": 13,
			"traits": [
				"cg",
				"huge",
				"amphibious",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 27
				},
				"crafting": {
					"std": 24
				},
				"intimidation": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 1,
				"con": 6,
				"int": 3,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"+1 striking greatsword",
				"sack with 5 rocks"
			],
			"speed": {
				"walk": 35,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatsword",
					"attack": 28,
					"traits": [
						"magical",
						"reach <15 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 2d12+16} slashing plus {@damage 1d6} electricity",
					"types": [
						"electricity",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 27,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+16} bludgeoning plus {@damage 1d6} electricity",
					"types": [
						"bludgeoning",
						"electricity"
					]
				},
				{
					"range": "Ranged",
					"name": "rock",
					"attack": 37,
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d10+16} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 33,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "levitate",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "control weather",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning",
									"amount": 3
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Catch Rock",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Blade three (electricity, evocation, primal) The storm giant raises one hand to the sky, channeling a bolt of lightning into the blade held in the other. The giant makes a greatsword {@action Strike} with a \u20132 circumstance penalty against each creature within its reach. It makes only one attack roll and compares the result against each creature's AC. This {@action Strike} deals an additional {@damage 3d12} electricity damage and counts as two attacks for the giant's multiple attack penalty."
						],
						"name": "Lightning"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"name": "Throw Rock",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The storm giant makes a single greatsword {@action Strike} and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the giant's multiple attack penalty."
						],
						"name": "Wide Swing"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"immunities": [
					"electricity"
				]
			}
		},
		{
			"name": "Storm Lord",
			"source": "B1",
			"page": 145,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 9,
			"traits": [
				"n",
				"large",
				"air",
				"elemental"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 7,
				"con": 4,
				"int": -1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"swiftness"
				],
				"fly": 75
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "gust",
					"attack": 20,
					"traits": [
						"finesse",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+10} bludgeoning plus Push 5 feet",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "lightning lash",
					"attack": 20,
					"traits": [
						"range increment <50 feet>"
					],
					"damage": "{@damage 2d12+4} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"air",
							"aura"
						],
						"entries": [
							"20 feet. Air within the emanation is {@quickref difficult terrain||3|terrain} for Flying creatures that do not have the {@trait air} trait."
						],
						"name": "High Winds"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The storm lord disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the storm lord reforms in any space in which it can fit within 50 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed."
						],
						"name": "Disperse",
						"trigger": "The living whirlwind takes damage from a {@condition hostile} action."
					}
				],
				"bot": [
					{
						"entries": [
							"The storm lord's movement doesn't trigger reactions."
						],
						"name": "Swiftness"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Succubus",
			"source": "B1",
			"page": 77,
			"level": 7,
			"traits": [
				"ce",
				"medium",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"common",
					"draconic"
				],
				"notes": [
					"three additional mortal languages"
				],
				"abilities": [
					"telepathy 100 feet",
					"tongues"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 16
				},
				"religion": {
					"std": 13
				},
				"society": {
					"std": 15
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 4,
				"int": 4,
				"wis": 2,
				"cha": 7
			},
			"speed": {
				"walk": 25,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 16,
					"traits": [
						"agile",
						"evil",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+8} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 26,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"As succubi are beings of pure lust, creatures that reject their lust can metaphysically harm them. When a succubus fails a {@skill Diplomacy} check to Embrace or {@action Request}, or when a creature succeeds at its save against a succubus's mental spell or ability, the succubus takes {@damage 2d6} mental damage. For one hour after causing mental damage to a succubus in this way, a creature can deal {@damage 2d6} mental damage to the succubus with a successful {@action Demoralize} incorporating its rejection."
						],
						"name": "Rejection Vulnerability"
					},
					{
						"traits": [
							"aura",
							"charm",
							"emotion",
							"mental"
						],
						"entries": [
							"10 feet. Any creature in the aura that could be sexually attracted to a succubus takes a \u20132 circumstance penalty to checks and DCs to oppose the succubus's mental spells, {@skill Deception}, and {@skill Diplomacy}."
						],
						"name": "Seductive Presence"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The succubus can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their {@action Strike||Strikes}, but it might change the damage type their {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"The succubus attempts to {@action Grapple} a creature using their {@skill Diplomacy} bonus instead of {@skill Athletics}. If the creature is willing, the succubus grapples it automatically."
						],
						"name": "Embrace"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The succubus engages a creature they have {@condition grabbed} in an embrace or other act of passion to drain its vital essence. The kiss makes the creature {@condition drained 1} or increases its {@condition drained} condition by 1, to a maximum of 4. The creature takes {@damage 3d6} negative damage and the succubus regains Hit Points equal to the damage dealt. The target must succeed at a {@dc 26} Will save or be affected by a suggestion to submit to more actions of passion rather than trying to {@action Escape}."
						],
						"name": "Passionate Kiss"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divine",
							"enchantment",
							"mental"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The succubus on can give a willing humanoid a profane gift. That creature gains a +1 status bonus to attack rolls, skill checks, and saving throws. As long as the gift persists, the succubus can communicate telepathically with the target at any distance, see through the creature's senses, and target the creature with suggestion through the telepathic link. In addition, the creature uses an outcome one degree of success worse than it rolls on saving throws against the lust demon's suggestions. A humanoid can't have more than one profane gift at a time, and a succubus can't grant more than one profane gift at a time. Removing the gift requires an {@ritual atone} ritual. The succubus can remove the gift as a free action to give the recipient a permanent {@condition stupefied 3} condition. A 4th-level {@spell restoration} spell is required to reduce this {@condition stupefied} condition by 1. A summoned succubus can't grant a profane gift."
						],
						"name": "Profane Gift"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 17
					},
					"abilities": [
						"+1 status to all saves vs. {@trait magic}"
					]
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					},
					{
						"amount": 5,
						"name": "good"
					}
				]
			}
		},
		{
			"name": "Tarn Linnorm",
			"source": "B1",
			"page": 226,
			"level": 20,
			"traits": [
				"uncommon",
				"ce",
				"gargantuan",
				"acid",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 35
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"draconic",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 32
				},
				"athletics": {
					"std": 38
				},
				"stealth": {
					"std": 34
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 6,
				"con": 8,
				"int": -1,
				"wis": 7,
				"cha": 8
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 35,
				"fly": 100,
				"swim": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 38,
					"traits": [
						"reach <30 feet>",
						"magical"
					],
					"effects": [
						"tarn linnorm venom"
					],
					"damage": "{@damage 4d12+18} piercing plus tarn linnorm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 38,
					"traits": [
						"reach <30 feet>",
						"agile",
						"magical"
					],
					"damage": "{@damage 4d8+18} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 38,
					"traits": [
						"reach <30 feet>",
						"agile",
						"magical"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d6+18} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 42,
					"entry": {
						"constant": {
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							},
							"9": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"curse",
							"death",
							"primal"
						],
						"entries": [
							"When a creature slays a tarn linnorm, it must succeed at a {@dc 46} Will save or it can no longer recover Hit Points via any means, such as healing spells, the {@skill Medicine} skill, or natural healing from rest."
						],
						"name": "Curse of Death"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"evocation",
							"poison",
							"primal"
						],
						"entries": [
							"The tarn linnorm can expel either a 120-foot line or a 60-foot cone of acid dealing {@damage 20d6} acid damage to creatures within the area ({@dc 44} basic Reflex save). The acid creates toxic fumes. At the beginning of the linnorm's next turn, those who failed the breath weapon's Reflex save must succeed at a {@dc 42} Fortitude save or gain {@condition sickened 4} from the poisonous fumes. A tarn linnorm can't use Breath Weapon or Overwhelming Breath again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 3d6+18} bludgeoning, {@dc 44}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The tarn linnorm {@action Stride||Strides} and then makes a jaws {@action Strike} with each of its heads, each against a different target. These attacks count toward the tarn linnorm's multiple attack penalty, and the multiple attack penalty doesn't increase until after the tarn linnorm makes all of these attacks."
						],
						"name": "Double Bite"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"A tarn linnorm uses its Breath Weapon twice. A creature attempts only one save and can take damage only once. The tarn linnorm can't use Breath Weapon or Overwhelming Breath again for {@dice 2d4} rounds."
						],
						"name": "Overwhelming Breath"
					},
					{
						"type": "affliction",
						"name": "Tarn Linnorm Venom",
						"traits": [
							"acid",
							"injury",
							"poison"
						],
						"DC": 44,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 7d6} acid damage and {@condition drained 1}",
								"duration": null
							},
							{
								"stage": 2,
								"entry": "{@damage 11d6} acid damage and {@condition drained 2}.",
								"duration": null
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 46
				},
				"savingThrows": {
					"fort": {
						"std": 36
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 31
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 400,
						"abilities": [
							"{@ability regeneration} 15 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"acid",
					"curse",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Tengu Sneak",
			"source": "B1",
			"page": 310,
			"level": 2,
			"traits": [
				"cn",
				"medium",
				"humanoid",
				"tengu"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"tengu"
				],
				"abilities": [
					"plus two others"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 6
				},
				"deception": {
					"std": 7
				},
				"diplomacy": {
					"std": 5
				},
				"society": {
					"std": 5
				},
				"stealth": {
					"std": 8
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": 1,
				"wis": 0,
				"cha": 1
			},
			"items": [
				"rapier",
				"shortbow",
				"studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 10,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "beak",
					"attack": 10,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d4+2} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 10,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The tengu deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"On the first round of combat, creatures that haven't acted yet are {@condition flat-footed} to the tengu."
						],
						"name": "Surprise Attacker"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 27
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Terotricus",
			"source": "B1",
			"page": 311,
			"level": 19,
			"traits": [
				"rare",
				"ce",
				"gargantuan",
				"fungus"
			],
			"perception": {
				"std": 31
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 120
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"athletics": {
					"std": 37
				},
				"deception": {
					"std": 32
				},
				"intimidation": {
					"std": 35
				},
				"nature": {
					"std": 31
				},
				"survival": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 5,
				"con": 9,
				"int": -1,
				"wis": 6,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"burrow 25 feet",
					"climb 25 feet",
					"swim 35 feet"
				],
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 37,
					"traits": [
						"chaotic",
						"evil",
						"magical",
						"reach <20 feet>"
					],
					"damage": "{@damage 4d10+16} bludgeoning plus {@damage 2d6} chaotic, {@damage 2d6} evil, and {@ability Improved Grab} or Improved Push 20 feet (40 feet on a critical hit)",
					"types": [
						"bludgeoning",
						"chaotic",
						"evil"
					]
				},
				{
					"range": "Ranged",
					"name": "spores",
					"attack": 37,
					"traits": [
						"chaotic",
						"evil",
						"magical",
						"range increment <80 feet>"
					],
					"effects": [
						"spore blight",
						"sticky spores"
					],
					"damage": "{@damage 4d8+6} poison plus {@damage 2d6} chaotic, {@damage 2d6} evil, spore blight, and sticky spores",
					"types": [
						"chaotic",
						"evil",
						"poison"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"disease"
						],
						"entries": [
							"30 feet. A creature entering the aura or starting its turn there is exposed to spore blight."
						],
						"name": "Spore Cloud"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"healing",
							"necromancy",
							"primal"
						],
						"requirements": "The terotricus is in a swamp or forested area.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The terotricus drains nutrients from nearby trees and undergrowth while simultaneously infesting them with fungal growth. All non-magical plant life (though not plant creatures) within a 60-foot emanation withers and sprouts foul mold and slimy mushrooms, removing any cover and concealment provided by trees and undergrowth. The terotricus is healed 200 Hit Points."
						],
						"name": "Infest Environs"
					},
					{
						"type": "affliction",
						"name": "Spore Blight",
						"traits": [
							"disease"
						],
						"note": "Plants and fungi are immune.",
						"DC": 40,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition enfeebled 2}",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition enfeebled 4} and {@condition slowed 1}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition controlled} by the terotricus (as dominate;",
								"duration": null
							}
						]
					},
					{
						"entries": [
							"A creature hit by a terotricus's spores must succeed at a {@dc 40} Reflex save or take a \u201310-foot status penalty to all its Speeds for 1 minute. On a critical failure, the creature is {@condition immobilized} until it {@action Escape||Escapes} ({@dc 40})."
						],
						"name": "Sticky Spores"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 34
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 33
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 370,
						"abilities": [
							"{@ability regeneration} 25 (deactivated by cold)"
						]
					}
				],
				"immunities": [
					"controlled",
					"disease",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold"
					},
					{
						"amount": 15,
						"name": "cold iron"
					},
					{
						"amount": 15,
						"name": "good"
					},
					{
						"amount": 10,
						"name": "slashing"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Tidal Master",
			"source": "B1",
			"page": 153,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 9,
			"traits": [
				"n",
				"large",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan"
				]
			},
			"skills": {
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 5,
				"int": -1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 30,
				"swim": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "wave",
					"attack": 21,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+11} bludgeoning plus Push or Pull 10 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"When not touching water, the living waterfall is {@condition slowed 1} and can't use reactions."
						],
						"name": "Water-Bound"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"water"
						],
						"entries": [
							"30 feet. Water in the area that is in the same body of water as the living waterfall is {@quickref difficult terrain||3|terrain} for Swimming creatures that don't have the {@trait water} trait."
						],
						"name": "Vortex"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"primal",
							"water"
						],
						"entries": [
							"The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier)."
						],
						"name": "Drench"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Tiefling Adept",
			"source": "B1",
			"page": 262,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"human",
				"humanoid",
				"tiefling"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"arcana": {
					"std": 9
				},
				"deception": {
					"std": 9
				},
				"intimidation": {
					"std": 7
				},
				"occultism": {
					"std": 9
				},
				"religion": {
					"std": 6
				},
				"society": {
					"std": 9
				},
				"stealth": {
					"std": 7
				},
				"abyss lore": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 2,
				"con": 0,
				"int": 4,
				"wis": 1,
				"cha": 2
			},
			"items": [
				"dagger",
				"explorer's clothing",
				"spellbook",
				"staff"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "staff",
					"attack": 6,
					"traits": [
						"two-handed 1d8"
					],
					"damage": "{@damage 1d6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 7,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 7,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 21,
					"attack": 11,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "flaming sphere"
								},
								{
									"name": "invisibility"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 17,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"requirements": "The adept hasn't acted yet on this turn.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The adept expends the power stored in its staff. This gives the adept the ability to cast one prepared spell it had already previously cast today (choosing a different spell level each time), without spending a spell slot. The adept must still {@action Cast a Spell||Cast the Spell} and meet the spell's other requirements."
						],
						"name": "Drain Bonded Item",
						"generic": {
							"tag": "action"
						}
					},
					{
						"entries": [
							"Duskwalkers are infused with the same energies as psychopomps. These ashen scions are reborn on the Material Plane to serve as guardians of the cycle of life and death."
						],
						"name": "Duskwalker"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 29
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Tiger",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 53,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+7} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+7} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The tiger {@action Stride||Strides} and makes a {@action Strike} at the end of that movement. If the tiger began this action {@condition hidden}, it remains {@condition hidden} until after this ability's {@action Strike}."
						],
						"name": "Pounce"
					},
					{
						"entries": [
							"The tiger deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The tiger makes a claw {@action Strike} against a creature it is grabbing. If the attack hits, that creature is knocked {@condition prone}."
						],
						"name": "Wrestle"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Tor Linnorm",
			"source": "B1",
			"page": 227,
			"level": 21,
			"traits": [
				"uncommon",
				"ce",
				"gargantuan",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 37
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"draconic",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 35
				},
				"athletics": {
					"std": 40
				},
				"stealth": {
					"std": 37
				}
			},
			"abilityMods": {
				"str": 11,
				"dex": 8,
				"con": 9,
				"int": -1,
				"wis": 8,
				"cha": 9
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 35,
				"climb": 35,
				"fly": 100,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 40,
					"traits": [
						"reach <30 feet>",
						"magical"
					],
					"effects": [
						"tor linnorm venom"
					],
					"damage": "{@damage 4d12+19} piercing plus tor linnorm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 40,
					"traits": [
						"reach <30 feet>",
						"agile",
						"magical"
					],
					"damage": "{@damage 4d8+19} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 40,
					"traits": [
						"reach <30 feet>",
						"agile",
						"magical"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d6+19} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 44,
					"entry": {
						"constant": {
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							},
							"9": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"curse",
							"fire",
							"primal"
						],
						"entries": [
							"When a creature slays a tor linnorm, it must succeed at a {@dc 48} Will save or permanently gain weakness to fire 20 and {@condition slowed 1} from the agonizing pain it now endures at all times. As long as a character continues to suffer this curse, its {@condition slowed} condition can never be reduced below {@condition slowed 1}."
						],
						"name": "Curse of Boiling Blood"
					},
					{
						"entries": [
							"A tor linnorm can breathe and swim freely while submerged in lava and magma."
						],
						"name": "Lava Affinity"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tail only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"fire",
							"primal"
						],
						"entries": [
							"The tor linnorm expels a 60-foot cone of flame and ash dealing {@damage 20d6} fire damage to creatures within the area ({@dc 46} basic Reflex save). At the start of the tor linnorm's next turn, the area affected by the breath weapon is covered in thick, scorching smoke that burns both the lungs and eyes, dealing an additional {@damage 10d6} fire damage to all creatures in the area ({@dc 46} basic Reflex save). A creature that spends an entire round in the smoke with open eyes must succeed at a {@dc 44} Fortitude save or is {@condition blinded} for 1 minute. The smoke dissipates after 1 minute; in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds, it may clear even more quickly. The tor linnorm can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 3d6+21} bludgeoning, {@dc 46}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"A tor linnorm makes four {@action Strike||Strikes} with its claws, each against a different target. These attacks count toward the tor linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tor linnorm makes all its attacks."
						],
						"name": "Slashing Claws"
					},
					{
						"type": "affliction",
						"name": "Tor Linnorm Venom",
						"traits": [
							"fire",
							"injury",
							"poison"
						],
						"DC": 44,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 8d6} fire damage and {@condition drained 1}",
								"duration": null
							},
							{
								"stage": 2,
								"entry": "{@damage 12d6} fire damage and {@condition drained 2}.",
								"duration": null
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 47
				},
				"savingThrows": {
					"fort": {
						"std": 38
					},
					"ref": {
						"std": 35
					},
					"will": {
						"std": 33
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 440,
						"abilities": [
							"{@ability regeneration} 20 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"fire",
					"curse",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "cold iron"
					}
				]
			}
		},
		{
			"name": "Treerazer",
			"source": "B1",
			"page": 312,
			"level": 25,
			"traits": [
				"unique",
				"ce",
				"huge",
				"amphibious",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 46
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"elven",
					"sylvan"
				],
				"abilities": [
					"telepathy 300 ft."
				]
			},
			"skills": {
				"acrobatics": {
					"std": 40
				},
				"arcana": {
					"std": 38
				},
				"athletics": {
					"std": 45
				},
				"intimidation": {
					"std": 46
				},
				"nature": {
					"std": 49
				},
				"occultism": {
					"std": 38
				},
				"religion": {
					"std": 45
				},
				"stealth": {
					"std": 40
				}
			},
			"abilityMods": {
				"str": 12,
				"dex": 9,
				"con": 11,
				"int": 7,
				"wis": 8,
				"cha": 8
			},
			"items": [
				"{@item Blackaxe|B1}"
			],
			"speed": {
				"abilities": [
					"{@spell freedom of movement}"
				],
				"walk": 60,
				"fly": 60,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "Blackaxe",
					"attack": 47,
					"traits": [
						"acid",
						"chaotic",
						"evil",
						"magical",
						"reach <15 feet>",
						"sweep"
					],
					"damage": "{@damage 4d12+15} slashing plus {@damage 1d6} acid, {@damage 1d6} chaotic, and {@damage 1d6} evil, and {@damage 2d6} slashing vs. plants",
					"types": [
						"acid",
						"chaotic",
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 45,
					"traits": [
						"agile",
						"chaotic",
						"evil",
						"magical",
						"reach <15 feet>"
					],
					"damage": "{@damage 4d10+18} slashing plus {@damage 2d6} chaotic and {@damage 2d6} evil",
					"types": [
						"chaotic",
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 49,
					"attack": 43,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earthbind",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "Abyssal plague",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "tangling creepers",
									"amount": "at will"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "Abyssal wrath",
									"amount": "at will"
								},
								{
									"name": "dispel magic",
									"amount": "at will"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "horrid wilting"
								},
								{
									"name": "time stop"
								},
								{
									"name": "wall of thorns"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "primal",
					"DC": 49,
					"rituals": [
						{
							"name": "Abyssal pact",
							"source": "B1"
						},
						{
							"name": "planar ally"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"plant",
							"primal",
							"transmutation"
						],
						"entries": [
							"120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a {@dc 47} Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter."
						],
						"name": "Aura of Corruption"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"necromancy",
							"plant"
						],
						"entries": [
							"Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take {@damage 20d8} negative damage with a {@dc 49} basic Fortitude save. A creature that fails its save is {@condition doomed 1} for 1 minute and {@condition sickened 3}. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can't use Defoliation for {@dice 1d4} rounds."
						],
						"name": "Defoliation"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"abjuration",
							"primal"
						],
						"trigger": "Treerazer hits a creature, object, or spell effect with a weapon {@action Strike} or a defoliation attack.",
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"Treerazer casts his innate dispel magic, targeting the creature he hit with his {@action Strike} or one spell affecting that creature."
						],
						"name": "Dispelling Strike"
					},
					{
						"entries": [
							"When Treerazer scores a critical hit with a melee attack, the target is {@condition stunned 2}."
						],
						"name": "Staggering Strike"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 54
				},
				"savingThrows": {
					"fort": {
						"std": 42
					},
					"ref": {
						"std": 40
					},
					"will": {
						"std": 43
					},
					"abilities": [
						"+2 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 550,
						"abilities": [
							"{@ability regeneration} 50 (deactivated by good)"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 20,
						"name": "acid"
					},
					{
						"amount": 15,
						"name": "cold"
					},
					{
						"amount": 15,
						"name": "fire"
					},
					{
						"amount": 20,
						"name": "physical",
						"note": "except cold iron"
					}
				]
			}
		},
		{
			"name": "Triceratops",
			"source": "B1",
			"page": 99,
			"level": 8,
			"traits": [
				"n",
				"huge",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "horns",
					"attack": 19,
					"traits": [
						"reach <15 feet>"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 2d8+9} piercing plus Knockdown",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 19,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The rider is targeted with an attack.",
						"entries": [
							"Requirements A creature must be mounted on the triceratops. The triceratops intercepts the attack with its bony frill. The rider gains a +2 circumstance bonus to its AC against the triggering attack."
						],
						"name": "Frill Defense"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The triceratops {@action Stride||Strides} up to 10 feet and then makes a {@action Strike}."
						],
						"name": "Lumbering Charge"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Large or smaller, foot, {@dc 26}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A triceratops deals {@dice 2d6} extra {@condition persistent damage||persistent bleed damage} to {@condition prone} targets it hits with its horns."
						],
						"name": "Vicious Gore"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			}
		},
		{
			"name": "Troll",
			"source": "B1",
			"page": 314,
			"level": 5,
			"traits": [
				"ce",
				"large",
				"giant",
				"troll"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 6,
				"int": -2,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 14,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 14,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"{@ability regeneration} 20 (deactivated by acid or fire)"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Troll King",
			"source": "B1",
			"page": 315,
			"level": 10,
			"traits": [
				"ce",
				"large",
				"giant",
				"troll"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 22
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 7,
				"int": -1,
				"wis": 1,
				"cha": 4
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+13} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+13} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The troll king takes {@condition persistent damage||persistent acid} or fire damage.",
						"entries": [
							"The troll king shakes itself to remove persistent {@trait acid} or {@trait fire} effects. The troll king immediately attempts a DC {@flatDC 15} flat check to end the {@condition persistent damage} that triggered this reaction. If the troll king succeeds at this check, it can immediately use Primordial Roar as part of this reaction."
						],
						"name": "Vigorous Shake"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"requirements": "The troll king's regeneration is not currently deactivated.",
						"entries": [
							"The troll king regains 15 HP."
						],
						"name": "Forced Regeneration"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The troll king unleashes a bestial roar. Each non-troll creature within 100 feet must attempt a {@dc 29} Will save. The creature is then temporarily immune for 10 minutes.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition frightened 1}.",
									"Failure": "The creature is {@condition frightened 2}.",
									"Critical Failure": "The creature is {@condition frightened 3}."
								}
							}
						],
						"name": "Primordial Roar"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The troll king {@action Stride||Strides} twice in a straight line. It can make up to two claw {@action Strike||Strikes} during this movement and one jaws {@action Strike} at the end of its movement. It can't {@action Strike} the same creature more than once."
						],
						"name": "Unstoppable Charge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 220,
						"abilities": [
							"{@ability regeneration} 30 (deactivated by acid or fire)"
						]
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Tyrannosaurus",
			"source": "B1",
			"page": 101,
			"level": 10,
			"traits": [
				"n",
				"gargantuan",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 1,
				"con": 5,
				"int": -4,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 22,
					"traits": [
						"deadly <1d12>",
						"reach <20 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d12+12} piercing plus Grab",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 22,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+12} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "A creature is {@condition Grabbed} in the tyrannosaurus's jaws.",
						"entries": [
							"The tyrannosaurus flings the creature into the air up to 10 feet up from its mouth and 20 feet away. The creature falls 25 feet (assuming the tyrannosaurus flings it as high as it can) and takes falling damage accordingly. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a {@dc 23} basic Reflex save."
						],
						"name": "Fling"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The tyrannosaurus critically hits a Large or smaller foe with its foot.",
						"entries": [
							"The creature struck by the foot is knocked {@condition prone} and the tyrannosaurus uses its foot to hold the creature in place. As long as the tyrannosaurus doesn't move from its position, the pinned creature is {@condition Grabbed}. A tyrannosaurus gains a +2 circumstance bonus to attack a creature it has pinned in this manner, but it cannot use Swallow Whole on the target unless it uses its jaws to Grab the victim first."
						],
						"name": "Pin Prey"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Medium, {@damage 3d6+8} bludgeoning, Rupture 26."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 29}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Rabies",
						"traits": [
							"disease"
						],
						"DC": 17,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition sickened 1}",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 2}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "confusion ;",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			}
		},
		{
			"name": "Unicorn",
			"source": "B1",
			"foundIn": [
				"Impossible Lands"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 316,
			"level": 3,
			"traits": [
				"cg",
				"large",
				"beast",
				"fey"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"diplomacy": {
					"std": 11
				},
				"stealth": {
					"std": 8
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": 0,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"walk": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "horn",
					"attack": 12,
					"traits": [
						"good",
						"magical"
					],
					"effects": [
						"ghost touch"
					],
					"damage": "{@damage 1d10+4} piercing plus {@damage 1d6} good and {@item ghost touch}",
					"types": [
						"good",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 12,
					"traits": [
						"agile",
						"magical"
					],
					"effects": [
						"ghost touch"
					],
					"damage": "{@damage 1d8+4} bludgeoning and {@item ghost touch}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "light"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"good only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "heal",
									"amount": 2
								},
								{
									"name": "neutralize poison"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "tree stride"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The unicorn has a connection to the creatures of the natural world that allows it to communicate with them. The unicorn can use {@skill Diplomacy} to {@action Make an Impression} on animals and to make very simple Requests of them."
						],
						"name": "Wild Empathy"
					}
				],
				"bot": [
					{
						"entries": [
							"A unicorn's {@action Strike||Strikes} have the effects of a {@item ghost touch} property rune."
						],
						"name": "Ghost Touch"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The unicorn {@action Stride||Strides} up to double its Speed in a straight line and then makes a horn {@action Strike}. If the unicorn moved at least 20 feet, it deals an additional {@dice 2d6} damage on a hit."
						],
						"name": "Powerful Charge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 11,
						"vs. mental": 2
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Uthul",
			"source": "B1",
			"page": 317,
			"level": 14,
			"traits": [
				"ce",
				"huge",
				"air",
				"elemental"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"auran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"athletics": {
					"std": 27
				},
				"intimidation": {
					"std": 23
				},
				"stealth": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 7,
				"con": 4,
				"int": -1,
				"wis": -2,
				"cha": 3
			},
			"speed": {
				"abilities": [
					"swiftness"
				],
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 29,
					"traits": [
						"agile"
					],
					"damage": "{@damage 3d12+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "debris",
					"attack": 29,
					"traits": [
						"range increment <60 feet>"
					],
					"damage": "{@damage 5d8+15} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"air",
							"aura"
						],
						"entries": [
							"40 feet. Air in the aura is {@quickref difficult terrain||3|terrain} for Flying creatures without the {@trait air} trait."
						],
						"name": "High Winds"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"electricity",
							"incapacitation",
							"sonic"
						],
						"entries": [
							"The uthul unleashes a powerful bolt of lightning and a stunning thunderclap. The bolt deals {@damage 6d12} electricity damage to all creatures in a 30-foot line, with a {@dc 34} basic Reflex save, and every creature in a 20-foot emanation must attempt a {@dc 34} Fortitude save. The uthul can't use Lightning Crash again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition stunned 1}.",
									"Failure": "The creature is {@condition stunned} for 1 round.",
									"Critical Failure": "The creature is {@condition stunned} for {@dice 1d4} rounds."
								}
							}
						],
						"name": "Lightning Crash"
					},
					{
						"entries": [
							"An uthul's movement doesn't trigger reactions."
						],
						"name": "Swiftness"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The uthul transforms itself into a swirling vortex of storm and fury 10 feet wide and up to 40 feet tall. It stays in this form for 3 rounds or until it Dismisses the effect. While in this form, the uthul gains resistance 10 to physical damage and can move through other creatures. Its aura remains active, but it can't make debris {@action Strike||Strikes} nor use Lightning Crash. Instead, any creature the uthul moves through takes {@damage 4d6} bludgeoning damage and {@damage 2d12} electricity damage. A creature can take this damage only once per round. A Large or smaller creature must also succeed at a {@dc 32} Reflex save or be picked up and held suspended within the vortex. Suspended creatures move with the uthul. A creature can attempt to escape by spending an action to attempt a {@dc 32} Reflex save (or a {@dc 32} {@skill Acrobatics} check to maneuver in flight if it has a fly Speed). Upon escaping, or when the uthul transforms back into its storm cloud form, a suspended creature is hurled {@dice 1d4} × 10 feet in a random direction, then falls unless it can fly or otherwise remain aloft. After returning to its normal form, the uthul must wait 1 minute before it can use Whirlwind Form again."
						],
						"name": "Whirlwind Form"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 250
					}
				],
				"immunities": [
					"electricity",
					"poison",
					"paralyze",
					"sleep"
				]
			}
		},
		{
			"name": "Vampire Bat Swarm",
			"source": "B1",
			"page": 39,
			"level": 1,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"type": "precise",
					"name": "echolocation",
					"range": 20
				},
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 4,
					"to {@action Climb}": 7
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 1,
				"int": -4,
				"wis": 3,
				"cha": -3
			},
			"speed": {
				"walk": 5,
				"fly": 30
			},
			"abilities": {
				"top": [
					{
						"entries": [
							"A bat swarm can use its hearing as a precise sense at the listed range."
						],
						"name": "Echolocation"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the bat swarm's space takes {@damage 1d4} piercing damage ({@dc 16} basic Reflex save). Creatures that fail this save also take 1 {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Blood Feast"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 11
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "area damage"
					},
					{
						"amount": 3,
						"name": "splash damage"
					}
				]
			}
		},
		{
			"name": "Vampire Count",
			"source": "B1",
			"page": 320,
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 6,
			"traits": [
				"ce",
				"medium",
				"undead",
				"vampire"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				],
				"notes": [
					"plus one regional language"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 15
				},
				"deception": {
					"std": 14
				},
				"diplomacy": {
					"std": 14
				},
				"intimidation": {
					"std": 16
				},
				"society": {
					"std": 14
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": 2,
				"wis": 4,
				"cha": 4
			},
			"items": [
				"leather armor",
				"+1 rapier"
			],
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 17,
					"traits": [
						"deadly <1d8>",
						"disarm +1"
					],
					"damage": "{@damage 1d6+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+8} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divine",
							"enchantment",
							"mental"
						],
						"generic": {
							"tag": "ability",
							"source": "B1"
						},
						"name": "Children of the Night"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"generic": {
							"tag": "ability"
						},
						"name": "Mist Escape"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Giant bat with fangs +15 for {@damage 1d8+9} piercing."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"downtime",
							"necromancy"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Create Spawn"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"enchantment",
							"incapacitation",
							"mental",
							"visual"
						],
						"entries": [
							"{@dc 22}"
						],
						"name": "Dominate",
						"generic": {
							"source": "B1",
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Drinking Blood, the vampire regains 10 HP."
						],
						"name": "Drink Blood",
						"generic": {
							"source": "B1",
							"tag": "ability",
							"add_hash": "True Vampire"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"transmutation"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Turn to Mist"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 65,
						"abilities": [
							"coffin restoration",
							"fast healing 7",
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyze",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "vampire weaknesses"
					}
				],
				"resistances": [
					{
						"amount": 7,
						"name": "physical",
						"note": "except magical silver"
					}
				]
			}
		},
		{
			"name": "Vampire Mastermind",
			"source": "B1",
			"page": 321,
			"level": 9,
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"undead",
				"vampire"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				],
				"notes": [
					"plus one regional language"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 21
				},
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 22
				},
				"society": {
					"std": 19
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 1,
				"int": 6,
				"wis": 4,
				"cha": 5
			},
			"items": [
				"signet ring"
			],
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 18,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+9} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 29,
					"attack": 19,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "message"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "color spray",
									"amount": 2
								},
								{
									"name": "fleet step"
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "flaming sphere"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "fireball"
								},
								{
									"name": "haste"
								},
								{
									"name": "lightning bolt"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "fire shield"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "veil"
								},
								{
									"name": "wall of fire"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divine",
							"enchantment",
							"mental"
						],
						"generic": {
							"tag": "ability",
							"source": "B1"
						},
						"name": "Children of the Night"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"generic": {
							"tag": "ability"
						},
						"name": "Mist Escape"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Giant bat with fangs +19 for {@damage 2d8+9} piercing."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"downtime",
							"necromancy"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Create Spawn"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"enchantment",
							"incapacitation",
							"mental",
							"visual"
						],
						"entries": [
							"{@dc 26}"
						],
						"name": "Dominate",
						"generic": {
							"source": "B1",
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"arcane",
							"wizard"
						],
						"requirements": "The vampire hasn't acted yet on this turn.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"The vampire expends the power stored in its signet ring. This gives the vampire the ability to cast one prepared spell it had already previously cast today, without spending a spell slot. The vampire must still {@action Cast a Spell||Cast the Spell} and meet the spell's other requirements."
						],
						"name": "Drain Bonded Item",
						"generic": {
							"tag": "action"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Drinking Blood, the vampire regains 10 HP."
						],
						"name": "Drink Blood",
						"generic": {
							"source": "B1",
							"tag": "ability",
							"add_hash": "True Vampire"
						}
					},
					{
						"entries": [
							"If another creature's reaction would disrupt the vampire mastermind's spellcasting action, the vampire attempts a DC {@flatDC 15} flat check. If the vampire succeeds, its action isn't disrupted."
						],
						"name": "Steady Spellcasting"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"transmutation"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Turn to Mist"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"coffin restoration",
							"fast healing 10",
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyze",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "vampire weaknesses"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except magical silver"
					}
				]
			}
		},
		{
			"name": "Vampire Spawn Rogue",
			"source": "B1",
			"page": 320,
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 4,
			"traits": [
				"ce",
				"medium",
				"undead",
				"vampire"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"notes": [
					"plus one regional language"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 9
				},
				"intimidation": {
					"std": 8
				},
				"society": {
					"std": 5
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 5,
				"con": 1,
				"int": -1,
				"wis": 3,
				"cha": 2
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 14,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+6} slashing plus Grab",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Drinking Blood, the spawn regains 5 HP."
						],
						"name": "Drink Blood",
						"generic": {
							"source": "B1",
							"tag": "ability",
							"add_hash": "Vampire"
						}
					},
					{
						"entries": [
							"The vampire spawn deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 40,
						"abilities": [
							"coffin restoration",
							"fast healing 5",
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyze",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "vampire weaknesses"
					}
				]
			}
		},
		{
			"name": "Veiled Master",
			"source": "B1",
			"page": 15,
			"level": 14,
			"traits": [
				"rare",
				"le",
				"large",
				"aberration",
				"aquatic"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"alghollthu",
					"aquan",
					"common",
					"undercommon"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"arcana": {
					"std": 27
				},
				"athletics": {
					"std": 24
				},
				"deception": {
					"std": 28
				},
				"intimidation": {
					"std": 26
				},
				"occultism": {
					"std": 29
				},
				"society": {
					"std": 27
				},
				"stealth": {
					"std": 24
				},
				"lore": {
					"std": 29,
					"note": "any one subcategory"
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 6,
				"con": 8,
				"int": 7,
				"wis": 5,
				"cha": 6
			},
			"speed": {
				"walk": 10,
				"swim": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"agile",
						"magical",
						"reach <20 feet>"
					],
					"effects": [
						"slime"
					],
					"damage": "{@damage 3d10+12} slashing plus slime",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 28,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>",
						"versatile <S>"
					],
					"effects": [
						"slime",
						"consume memories"
					],
					"damage": "{@damage 3d8+12} piercing plus slime and consume memories",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tentacle",
					"attack": 28,
					"traits": [
						"agile",
						"electricity",
						"magical",
						"reach <20 feet>"
					],
					"effects": [
						"thoughtlance"
					],
					"damage": "{@damage 7d6} electricity plus thoughtlance",
					"types": [
						"electricity"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 37,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "hypnotic pattern",
									"amount": "at will"
								},
								{
									"name": "levitate",
									"amount": "at will"
								},
								{
									"name": "mind reading",
									"amount": "at will"
								},
								{
									"name": "secret page",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door",
									"amount": 3
								},
								{
									"name": "hallucinatory terrain",
									"amount": "at will"
								},
								{
									"name": "illusory object",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate",
									"amount": 3
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "veil",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "illusory scene",
									"amount": "at will"
								},
								{
									"name": "suggestion",
									"amount": 3
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "project image",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "occult",
					"DC": 37,
					"rituals": [
						{
							"name": "geas",
							"level": 5
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura",
							"disease"
						],
						"entries": [
							"30 feet. While underwater, a vidileth exudes a cloud of transparent slime. An air-breathing creature adjacent to a vidileth must succeed at a {@dc 36} Fortitude save each round or lose the ability to breathe air but gain the ability to breathe water for 24 hours."
						],
						"name": "Mucus Cloud"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Once per round, a veiled master can take on the appearance of a humanoid of Large, Medium, or Small size or resume its true form. While in humanoid form, the veiled master's Speed is 30 feet, and it loses its mucus cloud aura and swim Speed. If the humanoid form assumed lacks the {@trait aquatic} trait, the veiled master loses its own {@trait aquatic} trait as well. In humanoid form, the veiled master can use weapons, or it can make {@action Strike||Strikes} that work like its tentacle attack but use the reach of its current form. If the assumed form has fangs or claws, the veiled master can also make such {@action Strike||Strikes}, but these attacks lack the veiled master's slime."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"mental",
							"occult"
						],
						"entries": [
							"When a veiled master makes a fangs {@action Strike} against a creature, it can consume some of that creature's memories. The target must succeed at a {@dc 37} Fortitude saving throw or become {@condition stupefied 1}. A veiled master regains 5 Hit Points each time it successfully consumes memories. When a veiled master consumes memories, it learns some of the creature's memories (subject to the GM's discretion)."
						],
						"name": "Consume Memories"
					},
					{
						"traits": [
							"enchantment",
							"occult"
						],
						"entries": [
							"When a veiled master successfully casts dominate on a creature, a {@spell suggestion} spell triggers when the {@spell dominate} spell ends. This suggestion usually causes the target to return to the veiled master, so the creature can cast {@spell dominate} again, but a veiled master can set the suggestion to different orders if it wishes."
						],
						"name": "Delayed Suggestion"
					},
					{
						"type": "affliction",
						"traits": [
							"curse",
							"occult",
							"virulent"
						],
						"note": "A {@spell remove disease} spell can counteract this curse, but immunity to disease offers no protection against it.",
						"DC": 36,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "no ill effect",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "the victim's skin softens, inflicting {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "the victim's skin transforms into a clear, slimy membrane, inflicting {@condition drained 2} until the curse ends; every hour this membrane remains dry, the creature's drained condition increases by 1",
								"duration": "permanent"
							}
						],
						"name": "Slime"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The veiled master thrashes about with its tentacles. Make a tentacle {@action Strike} against each creature within its reach. Roll only one attack roll, and roll the damage only once for all targets."
						],
						"name": "Tentacle Flurry"
					},
					{
						"traits": [
							"curse",
							"enchantment",
							"occult"
						],
						"entries": [
							"A creature touched by the veiled master's tentacles, whether those tentacles deal damage or not, must attempt a {@dc 34} Will save, becoming {@condition slowed 1} on a failure or {@condition slowed 2} on a critical failure. Each time the affected creature ends its turn, its {@condition slowed} value decreases by 1."
						],
						"name": "Thoughtlance"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 24
					},
					"abilities": [
						"+2 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"immunities": [
					"electricity",
					"mental",
					"controlled"
				]
			}
		},
		{
			"name": "Velociraptor",
			"source": "B1",
			"page": 96,
			"level": 1,
			"traits": [
				"n",
				"small",
				"animal",
				"dinosaur"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 5,
					"jumping": 8
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 2,
				"int": -4,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 8,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 8,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+3} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The velociraptor {@action Stride||Strides} up to 10 feet, ignoring {@quickref difficult terrain||3|terrain} as it leaps over obstacles. It then makes a {@action Strike} with its talons, gaining a +1 circumstance bonus to its attack roll."
						],
						"name": "Leaping Charge"
					},
					{
						"entries": [
							"The velociraptor deals {@damage 1d4} extra damage to any creature that's within reach of at least two of the velociraptor's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Viper",
			"source": "B1",
			"page": 302,
			"level": -1,
			"traits": [
				"n",
				"tiny",
				"animal"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"athletics": {
					"std": 1,
					"to {@action Climb}": 4
				},
				"stealth": {
					"std": 5
				},
				"survival": {
					"std": 3
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 4,
				"con": 0,
				"int": -4,
				"wis": 1,
				"cha": -2
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 8,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"viper venom"
					],
					"damage": "{@dice 1d8-3} piercing plus viper venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature ends its movement adjacent to the viper or within the viper's space.",
						"entries": [
							"The viper {@action Stride||Strides}, Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is less than 10 feet). It must end its movement in a location that isn't within 5 feet of a foe. This movement doesn't trigger reactions."
						],
						"name": "Slink"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Viper Venom",
						"traits": [
							"poison"
						],
						"DC": 16,
						"savingThrow": "Fortitude",
						"maxDuration": "4 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d8} poison.",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 2
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			}
		},
		{
			"name": "Voidworm",
			"source": "B1",
			"page": 266,
			"level": 1,
			"traits": [
				"cn",
				"tiny",
				"monitor",
				"protean"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "entropy sense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"protean"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"deception": {
					"std": 6
				},
				"religion": {
					"std": 4
				},
				"stealth": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 4,
				"con": 0,
				"int": -1,
				"wis": -1,
				"cha": 1
			},
			"speed": {
				"abilities": [
					"freedom of movement"
				],
				"walk": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"traits": [
						"chaotic",
						"finesse",
						"magical"
					],
					"damage": "{@dice 1d8-1} piercing plus {@damage 1d4} chaotic",
					"types": [
						"chaotic",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 9,
					"traits": [
						"chaotic",
						"finesse",
						"magical"
					],
					"effects": [
						"confounding lash"
					],
					"damage": "{@dice 1d4-1} slashing plus {@damage 1d4} chaotic and confounding lash",
					"types": [
						"chaotic",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 16,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "prestidigitation"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"lawful only"
									]
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "blur",
									"notes": [
										"self only"
									]
								},
								{
									"name": "obscuring mist"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine",
							"prediction"
						],
						"entries": [
							"A voidworm can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants it the ability to sense creatures within the listed range. A creature under the effects of nondetection or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense."
						],
						"name": "Entropy Sense"
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"transmutation"
						],
						"entries": [
							"A voidworm's vital organs shift and change shape and position constantly. Immediately after the voidworm takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.",
							"The voidworm is immune to {@trait polymorph} effects unless it is a willing target. If {@condition blinded} or {@condition deafened}, the voidworm automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones."
						],
						"name": "Protean Anatomy"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The voidworm takes on the appearance of a Tiny animal. This doesn't change its Speed or its attack and damage bonuses with its {@action Strike||Strikes}, but might change the damage type its {@action Strike||Strikes} deal."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"A creature hit by the voidworm's tail {@action Strike} is {@condition stupefied 1} for 1 round ({@condition stupefied 2} on a critical hit). A successful {@dc 16} Will save negates this effect and grants temporary immunity to confounding lash for 1 minute."
						],
						"name": "Confounding Lash"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 16,
						"abilities": [
							"fast healing 1"
						]
					}
				],
				"resistances": [
					{
						"amount": 3,
						"name": "precision"
					},
					{
						"amount": 5,
						"name": "protean anatomy"
					}
				]
			}
		},
		{
			"name": "Vrock",
			"source": "B1",
			"page": 78,
			"level": 9,
			"traits": [
				"ce",
				"large",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"performance": {
					"std": 18
				},
				"religion": {
					"std": 18
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 25,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 21,
					"traits": [
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d8+9} piercing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d6+9} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 19,
					"traits": [
						"agile",
						"evil",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+8} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 26,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "mirror image"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 26,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"If the vrock is flying and a creature triggers an attack of opportunity, the vrock can make 2 {@action Strike||Strikes} with its talons against that creature instead of 1 {@action Strike}."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A vrock's wrath is the heart of their essence, and forcing peace upon them wrenches at their soul. If they fail a save against calm emotions or a similar effect forcing them to be peaceful, a vrock takes {@damage 4d6} mental damage."
						],
						"name": "Peace Vulnerability"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divine",
							"electricity",
							"evocation",
							"manipulate",
							"move"
						],
						"entries": [
							"The vrock dances in flight and chants to create a ruinous explosion of electricity. If more vrocks within 30 feet want to join the dance, the vrock can delay the dance to wait for more vrocks; in that case, the effect occurs after the last vrock uses Dance of Ruin or one of the vrocks chooses to complete that round of the dance. Each non-demon creature in a 20-foot emanation from any of the dancing vrocks takes {@damage 2d12} electricity damage ({@dc 28} basic Reflex save). For each additional vrock that joins the dance, the damage increases by {@damage 1d12} and the save DC increases by 1 (to a maximum of four vrocks dealing {@dice 5d12} damage with a {@dc 31} save). The vrocks can continue dancing by using Dance of Ruin each round, for up to 3 rounds in total. The emanation's size increases by 20 feet each round, and the damage increases by {@damage 1d12} per vrock each round."
						],
						"name": "Dance of Ruin"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"disease",
							"poison"
						],
						"entries": [
							"The vrock emits a cloud of spores from their body, dealing {@damage 2d8} poison damage to all adjacent creatures. Each creature damaged this way must succeed at a {@dc 28} Fortitude save or take {@damage 2d8} {@condition persistent damage||persistent piercing damage} as the spores penetrate its skin and grow into thick, green vines. The vines cease growing after 10 rounds, and they wither away in {@dice 1d4} days if not shaved off before then. The vines can be destroyed if the creature is affected by a good spell or if holy water is applied to the vines (with an {@action Interact} action). Once the vrock uses Spore Cloud, the ability can't be used for {@dice 1d6} rounds."
						],
						"name": "Spore Cloud"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"incapacitation",
							"sonic"
						],
						"frequency": {
							"unit": "minute",
							"number": 1
						},
						"entries": [
							"The vrock emits a shrill screech. Each non-demon creature within a 30-foot burst must attempt a {@dc 28} Fortitude save. On a failure, the creature is {@condition stunned 2}, and on a critical failure, it's {@condition stunned 3}."
						],
						"name": "Stunning Screech"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 185
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "electricity"
					}
				]
			}
		},
		{
			"name": "War Horse",
			"source": "B1",
			"page": 209,
			"level": 2,
			"traits": [
				"n",
				"large",
				"animal"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 9,
					"damage": "{@damage 1d6+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 17}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The riding pony {@action Stride||Strides} twice. It has a +10-foot circumstance bonus to its Speed during these {@action Stride||Strides}."
						],
						"name": "Gallop"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 36
					}
				]
			}
		},
		{
			"name": "War Pony",
			"source": "B1",
			"page": 209,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 5
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hoof",
					"attack": 7,
					"damage": "{@damage 1d4+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 16}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The riding pony {@action Stride||Strides} twice. It has a +10-foot circumstance bonus to its Speed during these {@action Stride||Strides}."
						],
						"name": "Gallop"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 20
					}
				]
			}
		},
		{
			"name": "Warg",
			"source": "B1",
			"page": 322,
			"level": 2,
			"traits": [
				"ne",
				"medium",
				"beast"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"goblin",
					"orcish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 8
				},
				"deception": {
					"std": 6
				},
				"intimidation": {
					"std": 6
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 3,
				"int": -1,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d8+4} piercing plus Grab",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the warg's jaws attacks one of the warg's allies.",
						"entries": [
							"The warg makes a jaws {@action Strike} against the triggering creature."
						],
						"name": "Avenging Bite"
					}
				],
				"bot": [
					{
						"entries": [
							"The warg's {@action Strike||Strikes} deal {@damage 1d4} extra damage to creatures within the reach of at least two of the warg's allies."
						],
						"name": "Pack Attack"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Small, {@damage 1d6+2} bludgeoning, Rupture 9."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 36
					}
				]
			}
		},
		{
			"name": "Warsworn",
			"source": "B1",
			"foundIn": [
				"Alkenstar",
				"Mana Wastes"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 323,
			"level": 16,
			"traits": [
				"uncommon",
				"ne",
				"gargantuan",
				"undead"
			],
			"perception": {
				"std": 27
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 7,
				"int": -1,
				"wis": 5,
				"cha": 5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "corpse wave",
					"attack": 32,
					"traits": [
						"magical"
					],
					"effects": [
						"energy drain"
					],
					"damage": "{@damage 4d12+9} bludgeoning plus energy drain",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "animated weapon",
					"attack": 30,
					"traits": [
						"agile",
						"magical",
						"reach <100 feet>",
						"versatile <B>",
						"versatile <P>"
					],
					"damage": "four of the weapon's damage dice +9 of the weapon's damage type",
					"types": [
						"of"
					]
				},
				{
					"range": "Ranged",
					"name": "scrap ball",
					"attack": 28,
					"traits": [
						"magical",
						"range increment <100 feet>"
					],
					"effects": [
						"plummet"
					],
					"damage": "{@damage 4d12+9} bludgeoning plus plummet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"100 feet, {@dc 35}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"death",
							"divine",
							"necromancy"
						],
						"trigger": "The warsworn moves into a {@condition dying} creature's space.",
						"entries": [
							"The warsworn absorbs the {@condition dying} creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature's level. As long as the warsworn still exists, absorbed creatures can't be resurrected except by {@spell wish} or a similarly powerful effect."
						],
						"name": "Absorb"
					},
					{
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"The warsworn assumes control of unattended weapons within 100 feet, forcing them to levitate around it. The warsworn can telekinetically wield these weapons to make melee {@action Strike||Strikes} with a reach of 100 feet."
						],
						"name": "Animated Weapons"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When a warsworn hits with a corpse wave {@action Strike} or damages a creature with Trample, the target must succeed at a {@dc 35} Fortitude save or become {@condition drained 2} and {@condition doomed 1}. On a critical success, the target becomes temporarily immune to the warsworn's energy drain for 24 hours."
						],
						"name": "Energy Drain"
					},
					{
						"entries": [
							"A creature hit by a warsworn's scrap ball {@action Strike} must attempt a {@dc 37} Reflex save. On a failure, the target falls {@condition prone}; if the target was airborne, it falls up to 120 feet, taking damage from the fall and landing {@condition prone} if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap ({@dc 37} to {@action Escape})."
						],
						"name": "Plummet"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, corpse wave, {@dc 37}"
						],
						"name": "Trample",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 350,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyze",
					"unconscious"
				]
			}
		},
		{
			"name": "Wasp Swarm",
			"source": "B1",
			"page": 324,
			"level": 4,
			"traits": [
				"n",
				"large",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": -4,
				"dex": 4,
				"con": 2,
				"int": -5,
				"wis": 2,
				"cha": -1
			},
			"speed": {
				"walk": 20,
				"fly": 40
			},
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 2d8} piercing damage ({@dc 21} basic Reflex save) and is exposed to wasp venom. A successful save negates the poison exposure."
						],
						"name": "Swarming Stings"
					},
					{
						"type": "affliction",
						"name": "Wasp Venom",
						"traits": [
							"poison"
						],
						"DC": 21,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison and {@condition clumsy 2}",
								"duration": "2 rounds"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "area damage"
					},
					{
						"amount": 5,
						"name": "splash damage"
					}
				]
			}
		},
		{
			"name": "Water Mephit",
			"source": "B1",
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"page": 151,
			"level": 1,
			"traits": [
				"n",
				"small",
				"aquatic",
				"elemental",
				"water"
			],
			"perception": {
				"std": 3
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aquan"
				]
			},
			"skills": {
				"athletics": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 1,
				"int": -2,
				"wis": 0,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 25,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 8,
					"traits": [
						"finesse"
					],
					"damage": "{@damage 1d6+1} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"arcane"
						],
						"entries": [
							"The water mephit breathes acid in a 15-foot cone that deals {@damage 2d6} acid damage to each creature within the area ({@dc 17} basic Reflex save). The water mephit can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"arcane",
							"water"
						],
						"entries": [
							"The water mephit puts out all fires in a 5-foot emanation. The mephit extinguishes all non-magical fires automatically and attempts to {@quickref counteract||3|counteracting} magical fires (+7 counteract modifier)."
						],
						"name": "Drench"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 20,
						"abilities": [
							"fast healing 2 (while underwater)"
						]
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Web Lurker",
			"source": "B1",
			"page": 325,
			"level": 3,
			"traits": [
				"ne",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo"
				],
				"abilities": [
					"spider speak"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 9
				},
				"crafting": {
					"std": 8,
					"to {@action craft} traps and snares": 12
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 3,
				"int": 1,
				"wis": 3,
				"cha": -1
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 11,
					"traits": [
						"poison"
					],
					"effects": [
						"web lurker venom"
					],
					"damage": "{@damage 1d8+6} piercing plus web lurker venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "web",
					"attack": 11,
					"effects": [
						"web trap"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The web lurker can speak with spiders, with the same effects and limitations as speak with animals."
						],
						"name": "Spider Speak"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature touches the web lurker's web while the web lurker is on it.",
						"entries": [
							"Requirement Initiative has not yet been rolled. The web lurker automatically notices the creature and {@action Stride||Strides} or Climbs before rolling initiative."
						],
						"name": "Spring upon Prey"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Web Lurker Venom",
						"traits": [
							"poison"
						],
						"DC": 19,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison and {@condition flat-footed}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 1d6} poison, {@condition flat-footed}, and {@condition slowed 1}",
								"duration": "1 round"
							}
						]
					},
					{
						"entries": [
							"A creature hit by the web lurker's web attack is {@condition immobilized} and stuck to the nearest surface until it succeeds at {@dc 20} {@skill Acrobatics} check to {@action Escape}."
						],
						"name": "Web Trap"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 45
					}
				]
			}
		},
		{
			"name": "Wemmuth",
			"source": "B1",
			"page": 326,
			"level": 15,
			"traits": [
				"ne",
				"huge",
				"plant"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 30
				},
				"deception": {
					"std": 28
				},
				"stealth": {
					"std": 30
				},
				"survival": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 6,
				"con": 6,
				"int": -2,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"walk": 25,
				"burrow": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pummel",
					"attack": 29,
					"traits": [
						"fatal <d12>",
						"reach <15 feet>",
						"sweep"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d12+10} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "boulder",
					"attack": 27,
					"traits": [
						"fatal <d12>",
						"range increment <60 feet>"
					],
					"damage": "{@damage 4d10+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The wemmuth deals damage to a creature with Constrict.",
						"entries": [
							"The wemmuth heals a number of Hit Points equal to half the total damage dealt by Constrict."
						],
						"name": "Blood Leech"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@dice 2d12+10}, {@dc 37}"
						],
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 37}, {@damage 4d8} bludgeoning, {@action Escape} {@dc 35}, Rupture 36."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Whenever a creature within 10 feet attempts a melee attack against a wemmuth or uses {@skill Acrobatics} to {@action Tumble Through} its space, that creature takes {@damage 1d12+10} piercing damage."
						],
						"name": "Thorny Mass"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 335,
						"abilities": [
							"blood leech"
						]
					}
				]
			}
		},
		{
			"name": "Wendigo",
			"source": "B1",
			"page": 327,
			"level": 17,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"beast",
				"cold"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "heatsight",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"jotun"
				],
				"abilities": [
					"telepathy 1 mile"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 32
				},
				"deception": {
					"std": 29
				},
				"intimidation": {
					"std": 33
				},
				"nature": {
					"std": 28
				},
				"occultism": {
					"std": 29
				},
				"religion": {
					"std": 28
				},
				"stealth": {
					"std": 30
				},
				"survival": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 7,
				"con": 9,
				"int": 6,
				"wis": 5,
				"cha": 6
			},
			"speed": {
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"cold",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 3d10+12} piercing plus {@damage 2d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 33,
					"traits": [
						"cold",
						"magical",
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d8+12} slashing plus {@damage 2d6} cold and Grab",
					"types": [
						"cold",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 38,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "nightmare",
									"notes": [
										"see dream haunting"
									]
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "wind walk",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "primal",
					"DC": 38,
					"rituals": [
						{
							"name": "control weather"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"Heatsight is a precise sense that sees heat signatures."
						],
						"name": "Heatsight"
					}
				],
				"bot": [
					{
						"entries": [
							"A target that fails its save against the wendigo's nightmare is exposed to wendigo torment."
						],
						"name": "Dream Haunting"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"enchantment",
							"fear",
							"incapacitation",
							"mental",
							"primal"
						],
						"frequency": {
							"unit": "day",
							"number": 3
						},
						"entries": [
							"The wendigo unleashes a forlorn howl that can be heard up to 1 mile away. Any creature that hears the howl must succeed at a {@dc 38} Will save or be {@condition frightened 1}. Any creature that critically fails and is within 120 feet of the wendigo is instead {@condition frightened 3}, and is also {@condition fleeing} for {@dice 1d4} rounds (or until it's no longer {@condition frightened}, whichever comes first). A creature {@condition frightened} by a wendigo's howl still naturally recovers from its fright but can't reduce it below {@condition frightened 1} in this way until 1 hour has passed or magic is used. Whether it succeeds or fails its save, a creature is then temporarily immune to that wendigo's Howl for 24 hours."
						],
						"name": "Howl"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"air",
							"concentrate",
							"primal",
							"transmutation"
						],
						"trigger": "The wendigo casts wind walk while it has {@condition Grabbed} a foe.",
						"entries": [
							"The wendigo attempts to turn the {@condition grabbed} creature into wind and carry it along as part of the action. If the target succeeds at a {@dc 38} Will save, it prevents itself from being transformed; in this case, the wendigo still transforms, automatically releasing the victim. A creature forced to Ride the Wind along with the wendigo is exposed to wendigo torment. The target can attempt a new Will save each round to return to normal, though it immediately becomes corporeal and begins falling if it succeeds."
						],
						"name": "Ride the Wind"
					},
					{
						"type": "affliction",
						"name": "Wendigo Torment",
						"traits": [
							"curse",
							"enchantment",
							"mental",
							"primal"
						],
						"note": "A creature affected by wendigo torment can't recover beyond stage 1 until it has been restored to full HP.",
						"DC": 38,
						"savingThrow": "Will",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition Stupefied 4}",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "As stage 1",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "The creature searches for an individual of its own ancestry to kill and devour.",
								"duration": null
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 315,
						"abilities": [
							"{@ability regeneration} 30 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"cold",
					"fear"
				]
			}
		},
		{
			"name": "Werebear",
			"source": "B1",
			"page": 331,
			"level": 4,
			"traits": [
				"uncommon",
				"lg",
				"large",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"bear empathy"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"medicine": {
					"std": 9
				},
				"nature": {
					"std": 11
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": -1
			},
			"items": [
				"chain shirt",
				"greataxe",
				"hatchet (8)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+7} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 13,
					"traits": [
						"reach <10 feet>",
						"sweep"
					],
					"damage": "{@damage 1d12+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "hatchet",
					"attack": 13,
					"traits": [
						"agile",
						"sweep"
					],
					"damage": "{@damage 1d6+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"curse of the werebear"
					],
					"damage": "{@damage 1d12+7} piercing plus curse of the werebear",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hatchet",
					"attack": 10,
					"traits": [
						"agile",
						"sweep",
						"thrown <10 feet>"
					],
					"damage": "{@damage 1d6+7} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"The werebear can communicate with ursines."
						],
						"name": "Bear Empathy"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"Medium human with fist +13 for {@damage 1d4+7} bludgeoning, or grizzly bear with Speed 35 feet."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"{@b Saving Throw} {@dc 22} Fortitude."
						],
						"name": "Curse of the Werebear"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"requirements": "The werebear can see or hear the target or is {@action Track||Tracking} it in exploration mode.",
						"entries": [
							"The werebear gains a +2 circumstance bonus to {@skill Perception} checks when it Seeks its prey and a +2 circumstance bonus to {@skill Survival} checks when it Tracks its prey. The werebear also ignores the penalty for making ranged attacks within its second range increment against the prey it's hunting. The werebear can designate only one creature as its hunted prey at a time. If it uses {@action Hunt Prey} against a different creature, the prior creature loses the designation and the new prey gains the designation. In any case, this designation lasts until the werebear's next daily preparation."
						],
						"name": "Hunt Prey"
					},
					{
						"entries": [
							"The werebear gains a +2 circumstance bonus to damage rolls against creatures it has {@condition grabbed}."
						],
						"name": "Mauler"
					},
					{
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Moon Frenzy"
					},
					{
						"entries": [
							"The werebear deals {@dice 1d8} additional precision damage on its first successful {@action Strike} against its hunted target on each of its turns."
						],
						"name": "Precision Edge"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Wererat",
			"source": "B1",
			"page": 329,
			"level": 2,
			"traits": [
				"le",
				"medium",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"rat empathy"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"athletics": {
					"std": 6,
					"to {@action Climb} or {@action Swim}": 8
				},
				"deception": {
					"std": 5
				},
				"society": {
					"std": 4
				},
				"stealth": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"{@item hand crossbow} (20 {@item bolt (generic)||bolts})",
				"{@item leather armor}",
				"{@item shortsword}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d6+2} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 10,
					"traits": [
						"finesse"
					],
					"effects": [
						"curse of the wererat"
					],
					"damage": "{@damage 1d8+2} piercing plus curse of the wererat",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 10,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"The wererat can communicate with rodents."
						],
						"name": "Rat Empathy"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The wererat is targeted with a melee or ranged attack by an attacker it can see.",
						"entries": [
							"The wererat gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"Human with fist +10 for {@damage 1d4+2} bludgeoning, or Small rat with Speed 30 feet, climb 10 feet."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"{@b Saving Throw} {@dc 18} Fortitude."
						],
						"generic": {
							"tag": "ability"
						},
						"title": "Curse of the Wererat",
						"name": "Curse of the Werecreature"
					},
					{
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"generic": {
							"tag": "ability"
						},
						"name": "Moon Frenzy"
					},
					{
						"entries": [
							"The wererat deals {@dice 1d6} extra precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				]
			}
		},
		{
			"name": "Werewolf",
			"source": "B1",
			"page": 330,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"wolf empathy"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 9
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"battle axe",
				"composite shortbow (20 arrows)",
				"studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "battle axe",
					"attack": 11,
					"traits": [
						"sweep"
					],
					"damage": "{@damage 1d8+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"curse of the werewolf"
					],
					"damage": "{@damage 1d8+8} piercing plus curse of the werewolf",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 9,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"The werewolf can communicate with lupines."
						],
						"name": "Wolf Empathy"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"Human with fist +11 for {@damage 1d4+8} bludgeoning, or wolf with Speed 40 feet and jaws with Knockdown."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"{@b Saving Throw} {@dc 19} Fortitude."
						],
						"generic": {
							"tag": "ability",
							"name": "Curse of the Werecreature",
							"source": "B1"
						},
						"name": "Curse of the Werewolf"
					},
					{
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"When a full moon appears in the night sky, the werewolf must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases its reach by 5 feet, and increases the damage of its jaws by 2. When the moon sets or the sun rises, the werewolf returns to humanoid form and is fatigued for {@dice 2d4} hours."
						],
						"name": "Moon Frenzy"
					},
					{
						"entries": [
							"The werewolf's {@action Strike||Strikes} deal {@damage 1d6} extra damage to creatures within reach of at least two of the werewolf's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 63
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				]
			}
		},
		{
			"name": "Wight",
			"source": "B1",
			"page": 332,
			"level": 3,
			"traits": [
				"le",
				"medium",
				"undead",
				"wight"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"intimidation": {
					"std": 9
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 4,
				"int": 0,
				"wis": 3,
				"cha": 2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 12,
					"effects": [
						"drain life"
					],
					"damage": "{@damage 1d6+4} slashing plus drain life",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The wight is reduced to 0 Hit Points.",
						"entries": [
							"The wight makes a {@action Strike} before being destroyed. It doesn't gain any temporary HP from drain life on this {@action Strike}."
						],
						"name": "Final Spite"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When the wight damages a living creature with its claw {@action Strike}, the wight gains 3 temporary Hit Points and the creature must succeed at a {@dc 17} Fortitude save or become {@condition drained 1}. Further damage dealt by the wraith increases the amount of drain by 1 on a failed save to a maximum of {@condition drained 4}."
						],
						"name": "Drain Life"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"A living humanoid slain by a wight's claw {@action Strike} rises as a wight after {@dice 1d4} rounds. This wight spawn is under the command of the wight that killed it. It doesn't have Drain Life or Wight Spawn and becomes {@condition clumsy 2} for as long as it is a wight spawn. If the creator of the wight spawn dies, the wight spawn becomes a full-fledged, autonomous wight; it regains its free will, gains Drain Life and Wight Spawn, and is no longer {@condition clumsy}."
						],
						"name": "Wight Spawn"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 50,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyze",
					"unconscious"
				]
			}
		},
		{
			"name": "Will-o'-wisp",
			"source": "B1",
			"page": 333,
			"level": 6,
			"traits": [
				"ce",
				"small",
				"aberration",
				"air"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"deception": {
					"std": 12
				},
				"intimidation": {
					"std": 12
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 2,
				"wis": 4,
				"cha": 2
			},
			"speed": {
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shock",
					"attack": 17,
					"traits": [
						"electricity",
						"magical"
					],
					"damage": "{@damage 2d8+4} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"20 feet. A will-o'-wisp is itself naturally {@condition invisible}, but glows with a colored light, casting bright light in the aura and making it visible."
						],
						"name": "Glow"
					},
					{
						"entries": [
							"A will-o'-wisp is immune to all spells except faerie fire, glitterdust, magic missile, and maze."
						],
						"name": "Magic Immunity"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"requirements": "An enemy is under a {@trait fear} effect or {@condition dying} within 15 feet of the will-o'-wisp.",
						"entries": [
							"The will-o'-wisp feeds on the creature's terror. It regains {@dice 2d4} Hit Points, and if it has Gone Dark, its glow reignites. A will-o'-wisp can take this action only once per round."
						],
						"name": "Feed on Fear"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The will-o'-wisp extinguishes its glow, becoming {@condition invisible}. It can end this effect with another use of this action. If it uses its shock attack while {@condition invisible}, the arc of electricity lets any observer determine its location, making the will-o'-wisp only {@condition hidden} to all observers until it moves."
						],
						"name": "Go Dark"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"magic"
				]
			}
		},
		{
			"name": "Winter Wolf",
			"source": "B1",
			"page": 322,
			"level": 5,
			"traits": [
				"ne",
				"large",
				"beast"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 13
				},
				"deception": {
					"std": 11
				},
				"intimidation": {
					"std": 11
				},
				"stealth": {
					"std": 13,
					"in snow": 16
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 2,
				"wis": 3,
				"cha": 2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"traits": [
						"cold"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d10+6} piercing plus {@damage 1d6} cold and Knockdown",
					"types": [
						"cold",
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"{@dc 21}"
						],
						"name": "Buck",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The warg makes a jaws {@action Strike} against the triggering creature."
						],
						"name": "Avenging Bite",
						"trigger": "A creature within reach of the warg's jaws attacks one of the warg's allies."
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"cold",
							"evocation",
							"primal"
						],
						"entries": [
							"The winter wolf breathes a cloud of frost in a 15-foot cone that deals {@damage 5d8} cold damage ({@dc 23} basic Reflex save). The winter wolf can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The winter wolf's {@action Strike||Strikes} deal {@damage 1d6} extra damage to creatures within the reach of at least two of the winter wolf's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"immunities": [
					"cold"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Wolf",
			"source": "B1",
			"page": 334,
			"level": 1,
			"traits": [
				"n",
				"medium",
				"animal"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				},
				"athletics": {
					"std": 5
				},
				"stealth": {
					"std": 7
				},
				"survival": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d6+2} piercing plus Knockdown",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"The wolf's {@action Strike||Strikes} deal {@damage 1d4} extra damage to creatures within reach of at least two of the wolf's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 24
					}
				]
			}
		},
		{
			"name": "Wraith",
			"source": "B1",
			"page": 335,
			"foundIn": [
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 6,
			"traits": [
				"le",
				"medium",
				"incorporeal",
				"undead",
				"wraith"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"intimidation": {
					"std": 15
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 0,
				"int": 2,
				"wis": 2,
				"cha": 5
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spectral hand",
					"attack": 17,
					"traits": [
						"finesse"
					],
					"effects": [
						"drain life"
					],
					"damage": "{@damage 2d8+5} negative plus drain life",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"Wraiths sense the vital essence of living and undead creatures within the listed range."
						],
						"name": "Lifesense",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"A wraith caught in sunlight is {@condition stunned 2} and {@condition clumsy 2}."
						],
						"name": "Sunlight Powerlessness"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When the wraith damages a living creature with its spectral hand {@action Strike}, the wraith gains 5 temporary Hit Points and the creature must succeed at a {@dc 23} Fortitude save or become {@condition drained 1}. Further damage dealt by the wraith increases the amount of drain by 1 on a failed save to a maximum of {@condition drained 4}."
						],
						"name": "Drain Life"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"A living humanoid slain by a wraith's spectral hand {@action Strike} rises as a wraith spawn after {@dice 1d4} rounds. This wraith spawn is under the command of the wraith that killed it. It doesn't have drain life or wraith spawn and becomes {@condition clumsy 2} for as long as it is a wraith spawn. If the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free will, gains Wraith Spawn, and is no longer {@condition clumsy}."
						],
						"name": "Wraith Spawn"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 80,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"precision",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "Wyvern",
			"source": "B1",
			"page": 133,
			"level": 6,
			"traits": [
				"ne",
				"large",
				"dragon"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 15
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -2,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 17,
					"damage": "{@damage 2d12+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+5} slashing plus Grab",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 15,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"wyvern venom"
					],
					"damage": "{@damage 2d6+5} piercing plus wyvern venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature {@condition grabbed} by the wyvern critically fails a skill check to {@action Escape}.",
						"entries": [
							"The wyvern makes a stinger {@action Strike} against the triggering creature."
						],
						"name": "Savage"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw {@action Strike} against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it {@condition prone}."
						],
						"name": "Powerful Dive"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The wyvern {@condition grabbed} a creature this turn using Powerful Dive.",
						"entries": [
							"The wyvern can {@action Fly} at half Speed while holding the creature in its claws, carrying that creature along with it and dropping it at the end of its movement. Alternatively, the wyvern can {@action Strike} the creature with its stinger with a +2 circumstance bonus."
						],
						"name": "Punishing Momentum"
					},
					{
						"type": "affliction",
						"name": "Wyvern Venom",
						"traits": [
							"poison"
						],
						"DC": 22,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 5d6} poison damage",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} poison damage",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison damage",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 95
					}
				],
				"immunities": [
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Xorn",
			"source": "B1",
			"page": 146,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 7,
			"traits": [
				"n",
				"medium",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 15
				},
				"geology lore": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 5,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"earth glide"
				],
				"walk": 20,
				"burrow": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaw",
					"attack": 18,
					"traits": [
						"deadly <1d10>"
					],
					"damage": "{@damage 2d10+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 18,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The xorn makes three claw {@action Strike||Strikes}; no more than two can be against the same target. These attacks count toward the xorn's multiple attack penalty, but the penalty doesn't increase until after all the attacks have been made."
						],
						"name": "Claw Frenzy"
					},
					{
						"entries": [
							"The xorn can {@action Burrow} through any earthen matter, including rock. When it does so, the xorn moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						],
						"name": "Earth Glide"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"bleed",
					"poison",
					"paralyzed",
					"sleep"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Xulgath Leader",
			"source": "B1",
			"page": 337,
			"level": 3,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"xulgath"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"intimidation": {
					"std": 6
				},
				"stealth": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 1,
				"con": 2,
				"int": -1,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"breastplate",
				"greataxe",
				"javelin (4)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 11,
					"traits": [
						"sweep"
					],
					"effects": [
						"Weakening {@action Strike}"
					],
					"damage": "{@damage 1d10+6} slashing plus Weakening {@action Strike}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 11,
					"effects": [
						"Weakening {@action Strike}"
					],
					"damage": "{@damage 1d6+6} piercing plus Weakening {@action Strike}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 11,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 8,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature that enters the area must attempt a {@dc 19} Fortitude save. On a failure, the creature is {@condition sickened 1}, and on a critical failure, the creature also takes a \u20135-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The target must succeed at a {@dc 20} Fortitude save or become {@condition enfeebled 1} (or {@condition enfeebled 2} on a critical hit) for 1 round.",
							"Lone exiles of yeti clans have little use for treasure and leave the gear of their slain victims behind where it is quickly covered by snowfall. Clan-based yetis, on the other hand, create beautifully carved stonework, some of which they shape into protective talismans of rare beauty."
						],
						"name": "Weakening Strike"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 44
					}
				]
			}
		},
		{
			"name": "Xulgath Skulker",
			"source": "B1",
			"page": 337,
			"level": 2,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"xulgath"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 8
				},
				"stealth": {
					"std": 8
				},
				"thievery": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"dagger (4)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+3} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 10,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature that enters the area must attempt a {@dc 16} Fortitude save. On a failure, the creature is {@condition sickened 1}, and on a critical failure, the creature also takes a \u20135-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute."
						],
						"name": "Stench"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"entries": [
							"A xulgath skulker can suppress its stench aura as a free action to better hide its presence. The skulker can resume its stench aura as a free action."
						],
						"name": "Stench Suppression"
					}
				],
				"bot": [
					{
						"entries": [
							"If a xulgath skulker starts its turn {@condition undetected} by a creature or merely {@condition hidden} from it, that creature is {@condition flat-footed} against the skulker's attacks until the end of the skulker's turn."
						],
						"name": "Hidden Movement"
					},
					{
						"entries": [
							"A xulgath skulker deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 5
					}
				},
				"hp": [
					{
						"hp": 28
					}
				]
			}
		},
		{
			"name": "Xulgath Warrior",
			"source": "B1",
			"page": 336,
			"level": 1,
			"traits": [
				"ce",
				"medium",
				"humanoid",
				"xulgath"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"draconic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 7
				},
				"stealth": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"items": [
				"club",
				"javelin (3)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "club",
					"attack": 9,
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 9,
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 9,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "club",
					"attack": 7,
					"traits": [
						"thrown <10 feet>"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 7,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature that enters the area must attempt a {@dc 16} Fortitude save. On a failure, the creature is {@condition sickened 1}, and on a critical failure, the creature also takes a \u20135-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute."
						],
						"name": "Stench"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 16
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 21
					}
				]
			}
		},
		{
			"name": "Yeti",
			"source": "B1",
			"page": 338,
			"level": 5,
			"traits": [
				"uncommon",
				"n",
				"large",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 12,
					"in snow": 15
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 4,
				"cha": -1
			},
			"speed": {
				"walk": 35,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 15,
					"damage": "{@damage 2d10+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Hiding, the yeti is {@condition concealed} by any snowfall, even if it's not thick enough to make other creatures {@condition concealed}."
						],
						"name": "Snowblind When"
					}
				],
				"mid": [
					{
						"entries": [
							"Yetis gain a +4 status bonus to saves against fear and against spells and abilities that affect dreams. A yeti that falls prey to a supernatural nightmare loses this ability and becomes permanently enraged, gaining a +1 status bonus to attack and damage rolls and a \u20131 status penalty to AC."
						],
						"name": "Nightmare Guardian"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The yeti is {@condition hidden} or {@condition undetected} while not in combat, and a creature would observe it.",
						"entries": [
							"The yeti {@action Stride||Strides} or Climbs up to half its Speed to a location where it can {@action Hide}, then Hides. If its new {@skill Stealth} check result meets or exceeds the triggering creature's {@skill Perception} DC, the yeti remains {@condition hidden}."
						],
						"name": "Vanish"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"emotion",
							"fear",
							"mental"
						],
						"trigger": "The yeti hits a creature in the first round of combat and the yeti was {@condition hidden} from that creature at the start of combat.",
						"entries": [
							"Each enemy within 30 feet that witnesses the attack (including the target of the attack) must attempt a {@dc 23} Will save. On a failure, the creature is {@condition frightened 2}; on a critical failure, it's {@condition frightened 4}."
						],
						"name": "Grisly Arrival"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"cold"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Young Black Dragon",
			"source": "B1",
			"page": 105,
			"level": 7,
			"traits": [
				"ce",
				"large",
				"acid",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"arcana": {
					"std": 12
				},
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 15
				},
				"intimidation": {
					"std": 15
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 40,
				"fly": 100,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 19,
					"traits": [
						"acid",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+9} piercing plus {@damage 1d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 19,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 17,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 23}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the dragon's tail takes an action to {@action Strike} or attempt a skill check",
						"entries": [
							"The dragon {@action Strike||Strikes} with its tail at the triggering creature at a \u20132 penalty. If it hits, the creature takes a \u20132 circumstance penalty to the triggering roll."
						],
						"name": "Tail Lash"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"arcane",
							"evocation"
						],
						"entries": [
							"The dragon breathes a spray of acid that deals {@damage 8d6} acid damage in a 60-foot line ({@dc 25} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Blue Dragon",
			"source": "B1",
			"page": 107,
			"level": 9,
			"traits": [
				"le",
				"large",
				"dragon",
				"electricity"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"arcana": {
					"std": 16
				},
				"deception": {
					"std": 18
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"society": {
					"std": 16
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 3,
				"int": 1,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 30,
				"burrow": 15,
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"electricity",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+11} piercing plus {@damage 1d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 19,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 19,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 28,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "ghost sound"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "create water",
									"amount": "at will",
									"notes": [
										"see desert thirst"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The dragon can mimic any sound it has heard. It must succeed at a {@skill Deception} check with a +4 circumstance bonus to do so."
						],
						"name": "Sound Imitation"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 26}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The dragon is targeted with an attack.",
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"The dragon breathes lightning that deals {@damage 5d12} electricity damage in an 80-foot line ({@dc 28} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"traits": [
							"arcane",
							"transmutation"
						],
						"entries": [
							"When casting create water, the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a {@dc 26} Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body."
						],
						"name": "Desert Thirst"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 170
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Brass Dragon",
			"source": "B1",
			"page": 117,
			"level": 7,
			"traits": [
				"cg",
				"large",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"gnome",
					"halfling",
					"sylvan"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 18
				},
				"deception": {
					"std": 15
				},
				"diplomacy": {
					"std": 15
				},
				"society": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 3,
				"int": 1,
				"wis": 1,
				"cha": 2
			},
			"speed": {
				"walk": 40,
				"burrow": 30,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 19,
					"traits": [
						"fire",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+8} piercing plus {@damage 1d8} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 19,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 17,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+7} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 25,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 23}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The dragon is targeted with an attack.",
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The brass dragon breathes fire in a 60-foot line that deals {@damage 8d6} fire damage ({@dc 26} basic Reflex save). The dragon can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one jaws {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Bronze Dragon",
			"source": "B1",
			"page": 119,
			"level": 9,
			"traits": [
				"lg",
				"large",
				"amphibious",
				"dragon",
				"water"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aquan",
					"common",
					"draconic",
					"dwarven",
					"elven"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"arcana": {
					"std": 20
				},
				"athletics": {
					"std": 18
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 18
				},
				"society": {
					"std": 16
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": 3,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 30,
				"fly": 120,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"traits": [
						"electricity",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+11} piercing plus {@damage 1d12} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+11} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 19,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 28,
					"entry": {
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 26}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Lightning} (arcane, electricity, evocation); The dragon breathes lightning in a 60-foot line that deals {@damage 6d12} electricity damage ({@dc 28} basic Reflex save).",
									"{@bold Repulsion Gas} (abjuration, arcane, incapacitation, mental); The dragon breathes a 60-foot line of repulsive gas. Each creature in the area must succeed at a {@dc 28} Will save or become {@condition fleeing} from the dragon for 1 round (or 2 rounds on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"traits": [
							"arcane",
							"transmutation",
							"water"
						],
						"entries": [
							"For up to 30 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water."
						],
						"name": "Water Mastery"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 19
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 170
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Copper Dragon",
			"source": "B1",
			"page": 121,
			"level": 8,
			"traits": [
				"cg",
				"large",
				"dragon",
				"earth"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"gnomish"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 17
				},
				"crafting": {
					"std": 14
				},
				"deception": {
					"std": 15
				},
				"performance": {
					"std": 16
				},
				"society": {
					"std": 16
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": 2,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"abilities": [
					"climb stone 30 feet"
				],
				"walk": 30,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"acid",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+8} piercing plus {@damage 1d8} acid",
					"types": [
						"acid",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 1d8+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 27,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "grease",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 23}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the copper dragon's tail uses a move action or leaves a square during a move action it's using.",
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the triggering action."
						],
						"name": "Twisting Tail"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The copper dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Acid} (acid, arcane, evocation); The dragon breathes acid in a 60-foot line that deals {@damage 8d6} acid damage ({@dc 26} basic Fortitude save).",
									"{@bold Slowing Gas} (arcane, transmutation); The dragon breathes a 60-foot line of slowing gas. Each creature in the area must succeed at a {@dc 26} Fortitude save or be {@condition slowed 1} for 1 round (or {@condition slowed 2} on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The dragon's climb speed functions only when climbing stone surfaces."
						],
						"name": "Climb Stone"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"immunities": [
					"acid",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Gold Dragon",
			"source": "B1",
			"page": 124,
			"level": 11,
			"traits": [
				"lg",
				"large",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 18
				},
				"athletics": {
					"std": 23
				},
				"diplomacy": {
					"std": 23
				},
				"medicine": {
					"std": 21
				},
				"religion": {
					"std": 21
				},
				"society": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": 3,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"fly": 140,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 24,
					"traits": [
						"fire",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+12} piercing plus {@damage 2d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 24,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d10+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 22,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 22,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d12+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 29,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "locate",
									"notes": [
										"gems only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 27}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									{
										"type": "ability",
										"name": "Flame",
										"traits": [
											"arcane",
											"evocation",
											"fire"
										],
										"entries": [
											"The dragon breathes a blast of flame in a 30-foot cone that deals {@damage 11d6} fire damage ({@dc 31} basic Reflex save)."
										]
									},
									{
										"type": "ability",
										"name": "Weakening Gas",
										"traits": [
											"arcane",
											"necromancy"
										],
										"entries": [
											"The dragon breathes a blast of weakening gas. Each creature within a 30-foot cone must succeed at a {@dc 31} Fortitude save or become {@condition enfeebled 1} for 1 minute (or {@condition enfeebled 2} on a critical failure)."
										]
									}
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gold dragon makes two claw {@action Strike||Strikes} and one horns {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the gold dragon scores a critical hit with a {@action Strike}, it recharges Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 230
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Young Green Dragon",
			"source": "B1",
			"page": 109,
			"level": 8,
			"traits": [
				"le",
				"large",
				"amphibious",
				"dragon"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"arcana": {
					"std": 16
				},
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 14
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"nature": {
					"std": 14
				},
				"occultism": {
					"std": 17
				},
				"society": {
					"std": 14
				},
				"stealth": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": 2,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"abilities": [
					"woodland stride"
				],
				"walk": 30,
				"fly": 120,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"poison",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+8} piercing plus {@damage 2d4} poison",
					"types": [
						"piercing",
						"poison"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d8+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 18,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d12+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 26,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": 2
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "entangle"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 24}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using.",
						"entries": [
							"The dragon makes a tail {@action Strike} at the creature with a \u20132 penalty. If it hits, the dragon disrupts the creature's action."
						],
						"name": "Twisting Tail"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"poison"
						],
						"entries": [
							"The dragon breathes a toxic cloud that deals {@damage 9d6} poison damage in a 40-foot cone ({@dc 25} basic Fortitude save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one horn {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"The green dragon ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from non-magical foliage."
						],
						"name": "Woodland Stride"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Young Red Dragon",
			"source": "B1",
			"page": 112,
			"level": 10,
			"traits": [
				"ce",
				"large",
				"dragon",
				"fire"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"arcana": {
					"std": 17
				},
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 19
				},
				"diplomacy": {
					"std": 19
				},
				"intimidation": {
					"std": 21
				},
				"stealth": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 40,
				"fly": 120
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"traits": [
						"fire",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+12} piercing plus {@damage 2d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d10+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 21,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d12+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "wing",
					"attack": 21,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d10+10} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 27,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "read aura"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Smoke doesn't impair a red dragon's vision; it ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 27}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Jaws only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The dragon breathes a blast of flame that deals {@damage 11d6} fire damage in a 40-foot cone ({@dc 30} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one wing {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"The dragon recharges its Breath Weapon whenever it scores a critical hit with a {@action Strike}."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 210
					}
				],
				"immunities": [
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold"
					}
				]
			}
		},
		{
			"name": "Young Silver Dragon",
			"source": "B1",
			"page": 126,
			"level": 10,
			"traits": [
				"lg",
				"large",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "fog vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 22
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 20
				},
				"medicine": {
					"std": 20
				},
				"religion": {
					"std": 18
				},
				"society": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 3,
				"int": 2,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"abilities": [
					"cloud walk"
				],
				"walk": 40,
				"fly": 100
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"traits": [
						"cold",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+12} piercing plus {@damage 2d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 21,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 1d10+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 28,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "detect alignment",
									"notes": [
										"evil only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The silver dragon ignores the {@condition concealed} condition from fog and clouds."
						],
						"name": "Fog Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 28}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The silver dragon is targeted with an attack.",
						"entries": [
							"The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete."
						],
						"name": "Wing Deflection"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon breathes in one of two ways. The dragon can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"{@bold Frost} (arcane, cold, evocation); The dragon breathes a cloud of frost in a 30-foot cone that deals {@damage 10d6} cold damage ({@dc 29} basic Reflex save).",
									"{@bold Paralyzing Gas} (arcane, enchantment, incapacitation); The dragon breathes a blast of paralyzing gas. Each creature within a 30-foot cone must succeed at a {@dc 29} Fortitude save or be {@condition slowed 1} for 1 round (or {@condition paralyzed} for 1 round on a critical failure)."
								]
							}
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"The silver dragon can tread on clouds or fog as though on solid ground."
						],
						"name": "Cloud Walk"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The silver dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the silver dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 200
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Young White Dragon",
			"source": "B1",
			"page": 113,
			"level": 6,
			"traits": [
				"ce",
				"large",
				"cold",
				"dragon"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "snow vision"
				}
			],
			"languages": {
				"languages": [
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"arcana": {
					"std": 7
				},
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 12
				},
				"stealth": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 1,
				"cha": 0
			},
			"speed": {
				"abilities": [
					"ice climb 30 feet"
				],
				"walk": 30,
				"fly": 80
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"traits": [
						"cold",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+9} piercing plus {@damage 1d6} cold",
					"types": [
						"cold",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 17,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 15,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 1d8+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall."
						],
						"name": "Snow Vision"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 20}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"arcane",
							"cold"
						],
						"trigger": "An adjacent creature deals piercing or slashing damage to the dragon.",
						"entries": [
							"The dragon's blood sprays on the creature, dealing {@damage 1d6} cold damage. A creature that takes cold damage in this way is {@condition slowed 1} for 1 round."
						],
						"name": "Freezing Blood"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"cold",
							"evocation"
						],
						"entries": [
							"The dragon breathes a cloud of frost that deals {@damage 7d6} cold damage in a 30-foot cone ({@dc 24} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The dragon makes two claw {@action Strike||Strikes} and one tail {@action Strike} in any order."
						],
						"name": "Draconic Frenzy"
					},
					{
						"entries": [
							"When the dragon scores a critical hit with a {@action Strike}, it recharges its Breath Weapon."
						],
						"name": "Draconic Momentum"
					},
					{
						"entries": [
							"A white dragon can climb on ice as though it had the listed climb Speed. It ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain} from ice and snow and doesn't risk falling when crossing ice."
						],
						"name": "Ice Climb"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The dragon slams into the ground. It can do this if it's on the ground or Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a {@dc 24} Reflex save or fall {@condition prone} and take {@damage 2d6} bludgeoning damage. The dragon can then {@action Step}."
						],
						"name": "Ground Slam"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"transmutation",
							"water"
						],
						"entries": [
							"The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a {@dc 15} Reflex save or {@skill Acrobatics} check. On a failure, the creature falls {@condition prone} atop the ice; on a critical failure, it falls off the ice entirely and is also {@condition prone}."
						],
						"name": "Shape Ice"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"cold",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Zaramuun",
			"source": "B1",
			"page": 339,
			"level": 16,
			"traits": [
				"ce",
				"large",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"terran"
				]
			},
			"skills": {
				"athletics": {
					"std": 31,
					"to {@action Disarm} stone or metal objects": 35
				},
				"religion": {
					"std": 26
				},
				"stealth": {
					"std": 27,
					"in sandy terrain": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 6,
				"int": 0,
				"wis": 5,
				"cha": -1
			},
			"speed": {
				"abilities": [
					"sand glide"
				],
				"walk": 35,
				"burrow": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 33,
					"damage": "{@damage 4d12+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "rock or metal debris",
					"attack": 29,
					"traits": [
						"range increment <120 feet>"
					],
					"damage": "{@damage 4d8+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 37,
					"attack": 31,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "disintegrate"
								},
								{
									"name": "spirit blast"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dimensional anchor",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"8": {
								"spells": [
									{
										"name": "dimensional anchor"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 37,
					"rituals": [
						{
							"name": "planar ally"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Until the next time it acts, the zaramuun appears to be a sand dune. It has an automatic result of 47 (50 in sandy terrain) on {@skill Deception} and {@skill Stealth} checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun moves into its body and is Engulfed."
						],
						"name": "Dune"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 35}, {@damage 4d12} bludgeoning damage and dimensional anchor, {@action Escape} {@dc 32}, Rupture 28."
						],
						"name": "Engulf",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The zaramuun hit with a melee {@action Strike} with its last action, or it has a creature Engulfed.",
						"entries": [
							"The zaramuun attempts to {@action Disarm} one primarily metal or stone object from the Struck or Engulfed creature and casts its innate dimensional anchor on the target creature."
						],
						"name": "Raking Sand"
					},
					{
						"entries": [
							"The zaramuun can {@action Burrow} through sand and dirt (but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are not {@quickref difficult terrain||3|terrain} for a zaramuun."
						],
						"name": "Sand Glide"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"earth"
						],
						"entries": [
							"The zaramuun sprays a blast of sand that deals {@damage 11d10} slashing damage to all creatures in a 60-foot line (Reflex {@dc 38}). It can't Sandblast again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "No effect.",
									"Success": "Half damage.",
									"Failure": "Full damage.",
									"Critical Failure": "Full damage and {@condition blinded} for 1 round."
								}
							}
						],
						"name": "Sandblast"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 34
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 291
					}
				],
				"immunities": [
					"poison",
					"paralyzed",
					"sleep"
				]
			}
		},
		{
			"name": "Zephyr Hawk",
			"source": "B1",
			"page": 144,
			"foundIn": [
				"Jalmeray",
				"Nex"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 3,
			"traits": [
				"n",
				"small",
				"air",
				"elemental"
			],
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": -4,
				"wis": 0,
				"cha": 0
			},
			"speed": {
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "wing",
					"attack": 11,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d8+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The zephyr hawk Flies up to half its Speed, makes two wing {@action Strike||Strikes}, then Flies up to half its Speed again to return to its original location. The second half of this movement doesn't trigger reactions. Both attacks count toward the zephyr hawk's multiple attack penalty, but the penalty doesn't increase until after it makes both attacks."
						],
						"name": "Circling Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 36
					}
				],
				"immunities": [
					"bleed",
					"paralyzed",
					"poison",
					"sleep"
				]
			}
		},
		{
			"name": "Zombie Brute",
			"source": "B1",
			"page": 341,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 2,
			"traits": [
				"ne",
				"large",
				"mindless",
				"undead",
				"zombie"
			],
			"perception": {
				"std": 4
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": -3,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 11,
					"traits": [
						"reach <10 feet>"
					],
					"damage": "{@damage 1d12+5} bludgeoning plus Improved Push 5 feet",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A zombie is permanently {@condition slowed 1} and can't use reactions."
						],
						"name": "Slow"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 3
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 70,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "positive",
						"amount": 10
					},
					{
						"name": "slashing",
						"amount": 10
					}
				]
			}
		},
		{
			"name": "Zombie Hulk",
			"source": "B1",
			"page": 341,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				]
			},
			"level": 6,
			"traits": [
				"ne",
				"huge",
				"mindless",
				"undead",
				"zombie"
			],
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": -1,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "hunk of meat",
					"attack": 17,
					"traits": [
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "hunk of meat",
					"attack": 9,
					"traits": [
						"thrown <10 feet>"
					],
					"damage": "{@damage 2d10+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "corpse",
					"attack": 17,
					"traits": [
						"brutal",
						"range increment <30 feet>"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A zombie is permanently {@condition slowed 1} and can't use reactions."
						],
						"name": "Slow"
					}
				],
				"bot": [
					{
						"entries": [
							"A zombie hulk can throw corpses at foes. While any Medium dead body will do, they sometimes throw {@creature zombie shambler|b1|zombie shamblers}, who take just as much damage from being thrown as the target they hit. A thrown shambler lands {@condition prone}, but if it's not destroyed, it can rise and use other actions normally."
						],
						"name": "Corpse Throwing"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The zombie hulk makes a hunk of meat {@action Strike} and compares the attack roll result to the AC of up to two foes, each of whom must be within the {@action Strike}'s reach. This attack counts as two attacks for the zombie hulk's multiple attack penalty."
						],
						"name": "Wide Swing"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 160,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Zombie Shambler",
			"source": "B1",
			"page": 340,
			"level": -1,
			"foundIn": [
				"Alkenstar",
				"Mana Wastes",
				"Geb"
			],
			"otherSources": {
				"Expanded": [
					"LOIL|323"
				],
				"Reprinted": [
					"HStR|4",
					"HStR|8",
					"HStR|10"
				]
			},
			"traits": [
				"ne",
				"medium",
				"mindless",
				"undead",
				"zombie"
			],
			"perception": {
				"std": 0
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": -2,
				"con": 2,
				"int": -5,
				"wis": 0,
				"cha": -2
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 7,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d6+3} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A zombie is permanently {@condition slowed 1} and can't use reactions."
						],
						"name": "Slow"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "The zombie has a creature {@condition grabbed} or {@condition restrained}.",
						"entries": [
							"The zombie makes a jaws unarmed melee {@action Strike} against the {@condition grabbed} or {@condition restrained} creature with an attack modifier of +7 that deals {@damage 1d8+3} piercing damage."
						],
						"name": "Jaws"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 12
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 0
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 20,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "positive",
						"amount": 5
					},
					{
						"name": "slashing",
						"amount": 5
					}
				]
			}
		}
	]
}
