{
	"_meta": {
		"dependencies": {
			"creature": [
				"B1"
			]
		},
		"internalCopies": [
			"creature"
		],
		"otherSources": {
			"creature": {
				"B1": "SoT6"
			}
		}
	},
	"creature": [
		{
			"name": "Alapolo",
			"source": "SoT6",
			"page": 80,
			"level": 17,
			"traits": [
				"rare",
				"cn",
				"medium",
				"fey",
				"shadow"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"deception": {
					"std": 30
				},
				"diplomacy": {
					"std": 30
				},
				"performance": {
					"std": 30,
					"dancing": 36
				},
				"shadow lore": {
					"std": 30
				},
				"stealth": {
					"std": 36
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 9,
				"con": 5,
				"int": 0,
				"wis": 6,
				"cha": 9
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <10 feet>"
					],
					"name": "shadow claw",
					"attack": 33,
					"damage": "{@damage 3d10+15} slashing damage"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "One with Shadows",
						"entries": [
							"The alapolo isn't affected by darkness, {@trait light}, or {@trait shadow} effects that target it unless it chooses to be. It can choose the degree of its saving throw result against darkness, {@trait light}, or {@trait shadow} effects that require it to make a saving throw."
						]
					},
					{
						"name": "Cloying Pull",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within the alapolo's reach attempts to move away from the alapolo",
						"entries": [
							"The triggering creature must succeed at a {@dc 36} Reflex save or its movement ends before it leaves the alopolo's reach."
						]
					}
				],
				"bot": [
					{
						"name": "Enticing Invitation",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"enchantment",
							"incapacitation",
							"mental",
							"primal"
						],
						"entries": [
							"The alapolo whispers an invitation to a creature within 30 feet. The creature must attempt a {@dc 38} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and temporarily immune to all Enticing Invitations for 24 hours."
									],
									"Success": [
										"The target must spend 1 action on its next turn dancing in place."
									],
									"Failure": [
										"The target becomes {@condition drained||drained 1}. It is also {@condition fascinated} by the alapolo for 1 minute and can't attack the alapolo as long as it's {@condition fascinated}. While {@condition fascinated}, the target must spend 2 actions on each of its turns dancing in place."
									],
									"Critical Failure": [
										"As failure, except the target is {@condition drained||drained 3} and must spend 3 actions on each of its turns dancing in place."
									]
								}
							}
						]
					},
					{
						"name": "Shifting Shadows",
						"entries": [
							"An alapolo's movement doesn't trigger reactions."
						]
					},
					{
						"name": "Weighty Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"requirements": "The alapolo is adjacent to a target creature, or the GM determines the alapolo is adjacent to that creature's shadow",
						"entries": [
							"The alapolo petulantly stomps on a target's shadow, making it incredibly heavy to drag around. The creature takes a \u201320-foot penalty to its Speeds for 1 minute. As normal, this penalty can't reduce a creature's Speed below 5 feet. Any creatures {@condition fascinated} by the alapolo due to its Enticing Invitation are freed from their fascination when the alapolo uses this ability, jarred by the graceless stomping."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 34
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 310
					}
				],
				"immunities": [
					"darkness",
					"light",
					"shadow (see one with shadows)"
				]
			},
			"hasImages": true
		},
		{
			"name": "Alate Ant",
			"source": "SoT6",
			"page": 72,
			"level": 16,
			"traits": [
				"rare",
				"n",
				"medium",
				"beast"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 32
				},
				"intimidation": {
					"std": 28
				},
				"survival": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 8,
				"con": 6,
				"int": -1,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"climb": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"finesse"
					],
					"name": "mandibles",
					"attack": 32,
					"damage": "{@damage 3d8+10} slashing plus Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "stinger",
					"attack": 32,
					"damage": "{@damage 3d4+10} piercing plus red ant venom"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Darting Flight",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"requirements": "The alate ant is flying",
						"trigger": "The ant is targeted with an attack by an attacker it can see",
						"entries": [
							"The ant gains a +2 circumstance bonus to AC against the triggering attack."
						]
					}
				],
				"bot": [
					{
						"name": "Pheromone Spray",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"The alate ant sprays a cloud of pheromones in a 15-foot cone. Non-ant creatures in the cone must succeed at a {@dc 37} Will save or become {@condition confused} for {@dice 1d4} rounds (1 minute on a critical failure). It can't use Pheromone Spray again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Frenzy",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"The alate ant enters a state of jittery agitation. It becomes {@condition quickened} for 3 rounds and can use the extra action only to {@action Fly} or {@action Strike}."
						]
					},
					{
						"name": "Pack Attack",
						"entries": [
							"The alate ant deals an additional {@damage 3d6} precision damage to any creature within reach of at least two of the ant's allies."
						]
					},
					{
						"name": "Red Ant Venom",
						"traits": [
							"poison"
						],
						"entries": [
							"As {@creature red guard ant|SoT6}, but {@dc 37}. While a creature is {@condition enfeebled} from this poison, it is {@condition confused} (this confusion is an {@trait emotion}, {@trait enchantment}, and {@trait mental} effect)."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 28
					}
				},
				"hp": [
					{
						"hp": 295
					}
				]
			}
		},
		{
			"name": "Apocalypse Ant Swarm",
			"source": "SoT6",
			"page": 56,
			"level": 18,
			"traits": [
				"uncommon",
				"n",
				"gargantuan",
				"animal",
				"swarm"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"skills": {
				"athletics": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": -1,
				"dex": 9,
				"con": 7,
				"int": -5,
				"wis": 6,
				"cha": -4
			},
			"speed": {
				"walk": 30,
				"fly": 30
			},
			"abilities": {
				"mid": [
					{
						"name": "Inexorable",
						"entries": [
							"The apocalypse ant swarm recovers from the {@condition slowed} and {@condition stunned} conditions at the end of its turn. It's immune to penalties to its Speeds and ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain}."
						]
					},
					{
						"name": "Cling",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature leaves the swarm's space",
						"entries": [
							"The swarm loses {@dice 2d8} HP as ants cling to the creature and continue biting, dealing {@damage 7d8} {@condition persistent damage||persistent piercing damage}. High winds or immersion in water reduces the DC of the flat check to end this {@condition persistent damage} to 5. Any area damage dealt to the creature destroys these clinging ants."
						]
					}
				],
				"bot": [
					{
						"name": "Swarming Bites",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 7d8} piercing damage ({@dc 39} basic Fortitude save). A creature that fails its save against Swarming Bites becomes {@condition clumsy||clumsy 1} for 1 round (1 minute on a critical failure). If the creature attempts a concentrate or manipulate action while affected, it must succeed at a DC {@flatDC 5} flat check or the action is lost; roll the check after spending the action, but before any effects are applied."
						]
					}
				]
			},
			"description": "Variant army ant swarm (Pathfinder Bestiary 2 20)",
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 260
					}
				],
				"immunities": [
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 20
					},
					{
						"name": "splash damage",
						"amount": 20
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 10
					},
					{
						"name": "piercing",
						"amount": 20
					},
					{
						"name": "slashing",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Aspect of Hunger",
			"source": "SoT6",
			"page": 58,
			"level": 19,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 100
				}
			],
			"skills": {
				"athletics": {
					"std": 38
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": -1,
				"con": 9,
				"int": -3,
				"wis": -1,
				"cha": -1
			},
			"speed": {
				"walk": 40,
				"burrow": 40,
				"fly": 40,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 36,
					"traits": [
						"deadly <3d10>",
						"mental",
						"reach <20 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d10+18} piercing plus {@damage 2d6} mental and {@ability Improved Grab}",
					"types": [
						"mental",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 36,
					"traits": [
						"agile",
						"mental",
						"poison",
						"reach <20 feet>"
					],
					"effects": [
						"aspect of hunger venom"
					],
					"damage": "{@damage 2d12+18} piercing plus {@damage 2d6} mental and aspect of hunger venom",
					"types": [
						"mental",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "body",
					"attack": 34,
					"traits": [
						"mental",
						"reach <15 feet>"
					],
					"damage": "{@damage 2d10+16} bludgeoning plus {@damage 2d6} mental",
					"types": [
						"bludgeoning",
						"mental"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Key Weakness",
						"entries": [
							"The Aspect of Hunger is foiled by the bounty of natural magic. It has a weakness to divine spells and primal spells."
						]
					},
					{
						"entries": [
							"The Aspect of Hunger recovers from the {@condition paralyzed}, {@condition slowed}, and {@condition stunned} conditions at the end of its turn. It's also immune to penalties to its Speeds and the {@condition immobilized} condition, and it ignores {@quickref difficult terrain||3|terrain} and {@quickref greater difficult terrain||3|terrain}."
						],
						"name": "Inexorable"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"The Aspect of Hunger negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way."
						],
						"name": "Shake It Off",
						"trigger": "The Aspect of Hunger would be affected by a condition or adverse effect (such as baleful polymorph).",
						"frequency": {
							"unit": "day",
							"number": 1
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"mental",
							"primal"
						],
						"entries": [
							"The Aspect of Hunger breathes a blast in a 60-foot cone that deals {@damage 18d6} mental damage to all creatures in the area ({@dc 41} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"type": "affliction",
						"name": "Aspect of Hunger Venom",
						"traits": [
							"poison"
						],
						"DC": 41,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition drained 1} ,",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage and {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} poison damage and {@condition drained 2}.",
								"duration": "1 round"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Aspect of Hunger Grabs a creature.",
						"entries": [
							"The Aspect of Hunger uses Swallow Whole."
						],
						"name": "Fast Swallow"
					},
					{
						"entries": [
							"The Aspect of Hunger can burrow through solid stone at a Speed of 20 feet. It can leave a tunnel if it desires, and it usually does."
						],
						"name": "Rock Tunneler"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Huge, {@damage 3d10+10} bludgeoning plus {@damage 2d6} mental, Rupture 36."
						],
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Aspect of Hunger makes a {@action Strike} once against each creature in its reach. It can {@action Strike} up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the aspect's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks."
						],
						"name": "Thrash"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 36
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 410
					}
				],
				"immunities": [
					"mental effects"
				]
			}
		},
		{
			"name": "Aspect of Hunger",
			"source": "SoT6",
			"page": 58,
			"_copy": {
				"name": "crimson worm",
				"source": "B1",
				"_mod": {
					"*": [
						{
							"mode": "replaceTxt",
							"replace": "crimson worm",
							"with": "Aspect of Hunger"
						},
						{
							"mode": "replaceTxt",
							"replace": "purple worm",
							"with": "Aspect of Hunger"
						}
					],
					"traits": [
						{
							"mode": "removeArr",
							"items": [
								"fire"
							]
						}
					],
					"weaknesses": "remove",
					"attacks": [
						{
							"mode": "replaceTxt",
							"replace": "fire",
							"with": "mental"
						}
					],
					"abilities.mid": [
						{
							"mode": "insertArr",
							"items": [
								{
									"name": "Key Weakness",
									"entries": [
										"The Aspect of Hunger is foiled by the bounty of natural magic. It has a weakness to divine spells and primal spells."
									]
								}
							]
						},
						{
							"mode": "removeArr",
							"names": [
								"Fire Healing"
							]
						}
					]
				}
			},
			"level": 19,
			"speed": {
				"walk": 40,
				"burrow": 40,
				"fly": 40,
				"swim": 20
			},
			"defenses": {
				"immunities": [
					"mental effects"
				]
			}
		},
		{
			"name": "Aspect of Immortality",
			"source": "SoT6",
			"page": 58,
			"_copy": {
				"name": "grim reaper",
				"source": "B1",
				"_mod": {
					"abilities.mid": [
						{
							"mode": "insertArr",
							"items": [
								{
									"name": "Key Weakness",
									"entries": [
										"Jatembe's history of vanquishing the King of Biting Ants survives in the halcyon legacy of the Magaambya. The Aspect of Immortality has a key weakness to both arcane spells and primal spells."
									]
								}
							]
						}
					]
				}
			},
			"level": 21
		},
		{
			"name": "Aspect of Insects",
			"source": "SoT6",
			"page": 58,
			"level": 20,
			"traits": [
				"unique",
				"n",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 31
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"range": 60,
					"type": "precise"
				}
			],
			"skills": {
				"athletics": {
					"std": 41
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 0,
				"con": 10,
				"int": -3,
				"wis": 7,
				"cha": 0
			},
			"speed": {
				"walk": 60,
				"burrow": 60,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"name": "acid maw",
					"attack": 40,
					"damage": "{@damage 3d12+20} piercing plus {@damage 3d6} acid"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"name": "flame maw",
					"attack": 40,
					"damage": "{@damage 3d12+20} piercing plus {@damage 3d6} fire"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"name": "shock maw",
					"attack": 40,
					"damage": "{@damage 3d12+20} piercing plus {@dice 3d6} electric"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"name": "leg",
					"attack": 40,
					"damage": "{@damage 3d10+20} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <30 feet>"
					],
					"name": "tail lash",
					"attack": 40,
					"damage": "{@damage 4d10+20} slashing plus Knockdown"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Key Weakness The King of Biting",
						"entries": [
							"Ants has long used his force of will to keep his insectile form under control. It has a weakness to arcane spells and occult spells."
						]
					},
					{
						"name": "Partitioned Anatomy",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"entries": [
							"As mukradi."
						]
					},
					{
						"name": "Spitting Rage",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As mukradi."
						]
					}
				],
				"bot": [
					{
						"name": "Breath Weapon",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"primal"
						],
						"entries": [
							"The Aspect of Insects breathes a blast of energy from one of its three heads; each creature in the area must attempt a {@dc 42} basic Reflex save. The Aspect of Insects can't use Breath Weapon again for {@dice 1d4} rounds.",
							{
								"type": "list",
								"items": [
									"Acid Maw (acid) 10-foot-wide, 60-foot line of acid dealing {@damage 16d8} acid damage.",
									"Flame Maw (fire)"
								]
							},
							"60-foot cone of fire dealing {@damage 16d8} fire damage.",
							{
								"type": "list",
								"items": [
									"Shock Maw (electricity) 120-foot line of electricity dealing {@damage 16d8} electricity damage."
								]
							}
						]
					},
					{
						"name": "Pull Apart",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Aspect of Insects makes two {@action Strike||Strikes} with different maws against the same target. If both hit, the target takes an extra {@damage 2d12+13} slashing damage ({@dc 42} basic Fortitude save). On a critical failure, the creature is torn to pieces and dies. The Aspect of Insect's multiple attack penalty increases only after all the attacks are made."
						]
					},
					{
						"name": "Thrash",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As mukradi."
						],
						"generic": {
							"tag": "feat"
						}
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, leg, {@dc 42}"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Variant mukradi (Pathfinder Bestiary 239)",
			"defenses": {
				"ac": {
					"std": null
				},
				"savingThrows": {
					"fort": {
						"std": 39
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 420
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					},
					{
						"name": "electric",
						"amount": 20
					},
					{
						"name": "fire",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Cataclysm Beetle",
			"source": "SoT6",
			"page": 40,
			"level": 18,
			"traits": [
				"rare",
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 36
				},
				"intimidation": {
					"std": 31
				},
				"survival": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 2,
				"con": 9,
				"int": -3,
				"wis": 6,
				"cha": 5
			},
			"speed": {
				"walk": 30,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "mandibles",
					"attack": 35,
					"damage": "{@damage 3d12+16} slashing plus {@ability Grab}"
				},
				{
					"range": "Ranged",
					"traits": [
						"acid",
						"brutal",
						"range increment <120 feet>"
					],
					"name": "acid glob",
					"attack": 35,
					"damage": "{@damage 2d8+16} bludgeoning plus {@damage 4d6} {@condition persistent damage||persistent acid}"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Bombadier's Spray",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"primal"
						],
						"entries": [
							"The cataclysm beetle sprays a 60-foot cone of acid from its abdomen that deals {@damage 12d10} acid damage ({@dc 40} basic Reflex save). It can't use Bombardier's Spray or Burning Pool for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Burning Pool",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"primal"
						],
						"entries": [
							"The cataclysm beetle spills acid directly from its abdomen, creating a wave of acid that deals {@damage 10d12} acid damage to all creatures in a 30-foot emanation ({@dc 40} basic Fortitude save). Creatures that fail this save are pushed back 10 feet from the cataclysm beetle (30 feet on a critical failure). It can't use Bombardier's Spray or Burning Pool for {@dice 1d4} rounds."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 44
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 30
					}
				},
				"hp": [
					{
						"hp": 340
					}
				],
				"immunities": [
					"acid"
				]
			}
		},
		{
			"name": "Chromatic Ooze",
			"source": "SoT6",
			"page": 83,
			"level": 18,
			"traits": [
				"rare",
				"n",
				"large",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "motion sense ",
					"range": 240
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": -5,
				"con": 10,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "pseudopod",
					"attack": 35,
					"damage": "{@damage 3d10+17} bludgeoning plus chromatic slam and Improved Grab"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Motion Sense",
						"entries": [
							"A chromatic ooze can sense nearby motion through vibration and air movement."
						]
					}
				],
				"mid": [
					{
						"name": "Caustic Aura",
						"traits": [
							"alchemical",
							"aura",
							"olfactory"
						],
						"entries": [
							"90 feet. The chromatic ooze emanates noxious chemicals into the environment. A creature that enters the aura or starts its turn within it is {@condition sickened||sickened 1} unless it succeeds at a {@dc 37} Fortitude save. Creatures with the scent ability or a particularly heightened sense of smell are {@condition sickened||sickened 2}, or {@condition sickened||sickened 1} on a successful Fortitude save. Creatures in the aura can't recover from the {@condition sickened} condition."
						]
					},
					{
						"name": "Chromatic Shift",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The chromatic ooze takes acid, cold, electricity, fire, or poison damage",
						"entries": [
							"The chromatic ooze changes its color based on the triggering damage (to dark green, pale blue, dark blue, red, or light green, respectively) and gains resistance 20 to the triggering damage. If it already had resistance to another damage type from this ability, it loses the resistance to that damage type and gains weakness 20 to it. If it already had weakness to another damage type from this ability, it loses that weakness.",
							"After 1 minute, the chromatic ooze returns to its usual rippling, multicolored hue and loses the resistance and weakness from this ability."
						]
					}
				],
				"bot": [
					{
						"name": "Chromatic Slam",
						"entries": [
							"The ooze's pseudopod {@action Strike||Strikes} deal an additional {@dice 2d10} damage of the same type it resists from its Chromatic Shift ability, if any."
						]
					},
					{
						"name": "Greater Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 3d10+13} bludgeoning, {@dc 40}"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Pseudopod Eruption",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The chromatic ooze concentrates its mass into several pseudopods, increasing its reach to 30 feet until the end of its turn. It then {@action Strike||Strikes} at up to four different creatures within its reach. This counts as two attacks for the ooze's multiple attack penalty, but the penalty doesn't increase until after it makes all the attacks."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 33
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 550
					}
				],
				"immunities": [
					"critical hits",
					"mental",
					"precision",
					"unconscious",
					"visual"
				]
			},
			"hasImages": true
		},
		{
			"name": "Clockwork Clock Tower",
			"source": "SoT6",
			"page": 81,
			"level": 20,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 34
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 38
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 6,
				"con": 7,
				"int": -5,
				"wis": 6,
				"cha": -5
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <30 feet>"
					],
					"name": "fist",
					"attack": 36,
					"damage": "{@damage 4d12+18} bludgeoning plus stutter time"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <20 feet>"
					],
					"name": "foot",
					"attack": 36,
					"damage": "{@damage 4d8+18} bludgeoning"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"1 week, {@dc 40} (Bestiary 3 48)"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"mid": [
					{
						"name": "Durable Exterior",
						"entries": [
							"When a clockwork clock tower is reduced to fewer than 200 HP or is damaged by a critical hit, its exterior shatters to reveal internal mechanisms, reducing its AC to 44 until it recovers enough HP to reach 200 HP or more."
						]
					},
					{
						"name": "Doleful Tolling",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"arcane",
							"auditory",
							"incapacitation"
						],
						"trigger": "The clockwork clock tower rolls initiative",
						"entries": [
							"The clock tower chimes, and all non-clockwork creatures within 300 feet who can hear it must succeed at a {@dc 42} Will save or be {@condition slowed||slowed 1} for 1 round ({@condition slowed||slowed 2} on a critical failure)."
						]
					}
				],
				"bot": [
					{
						"name": "Overclock",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The clockwork clock tower loses 1 day from its winding time and becomes {@condition quickened} for 3 rounds. It can use this extra action to {@action Step}, {@action Stride}, or {@action Strike}. This {@condition quickened} condition ends immediately if the clock tower is damaged by orichalcum."
						]
					},
					{
						"name": "Stutter Time",
						"traits": [
							"arcane",
							"incapacitation",
							"transmutation"
						],
						"entries": [
							"A creature struck by a clockwork clock tower's fist must make a {@dc 40} Will save as time flows unevenly around it.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is {@condition quickened} for 1 round and can use this extra action to {@action Step}, {@action Stride}, or {@action Strike}."
									],
									"Success": [
										"The creature is unaffected."
									],
									"Failure": [
										"The creature is {@condition stunned||stunned 3}."
									],
									"Critical Failure": [
										"The creature is knocked out of time, which ceases to flow around the creature for 1 round.",
										"It is invulnerable to all damage, it can't be targeted or affected by anything, and no rounds elapse for any timed durations, conditions, afflictions, and other effects it has. The target can't act and remains fixed in place, defying gravity if applicable. After time begins to flow again for it, the creature is {@condition stunned||stunned 3}."
									]
								}
							}
						]
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Huge or smaller, foot, {@dc 42}"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 48
				},
				"savingThrows": {
					"fort": {
						"std": 36
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 31
					}
				},
				"hp": [
					{
						"hp": 325
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 20
					},
					{
						"name": "orichalcum",
						"amount": 20
					}
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 20,
						"note": "except adamantine or orichalcum"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Crawling Slurry",
			"source": "SoT6",
			"page": 82,
			"level": 16,
			"traits": [
				"rare",
				"n",
				"medium",
				"acid",
				"mindless",
				"ooze"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "motion sense ",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"skills": {
				"athletics": {
					"std": 35
				},
				"stealth": {
					"std": 30,
					"in acidic surroundings": 34
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 9,
				"con": 6,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 32,
					"damage": "{@damage 3d10+11} bludgeoning plus {@damage 2d8} acid and Grab"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Motion Sense",
						"entries": [
							"A crawling slurry can sense nearby motion through vibration and air movement."
						]
					}
				],
				"mid": [
					{
						"name": "Splatter",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The crawling slurry takes bludgeoning damage from a creature it can sense within 10 feet",
						"entries": [
							"The crawling slurry ejects a splash of acid onto the creature, dealing acid damage equal to the bludgeoning damage dealt to the crawling slurry ({@dc 37} basic Reflex)."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d10+3} bludgeoning plus {@damage 2d8} acid, {@dc 37}"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Crawling Slurry Acid",
						"entries": [
							"A crawling slurry's acid damages metals and organic materials but not stone."
						]
					},
					{
						"name": "Engulf",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"{@dc 37}, {@damage 5d10} acid, {@action Escape} {@dc 37}, Rupture 20. A crawling slurry regains 30 Hit Points if a living creature it is engulfing dies."
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 31
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 300
					}
				],
				"immunities": [
					"acid",
					"critical hits",
					"mental",
					"poison",
					"precision",
					"unconscious",
					"visual"
				]
			},
			"hasImages": true
		},
		{
			"name": "Hivebound Arboreal",
			"source": "SoT6",
			"page": 52,
			"level": 19,
			"traits": [
				"rare",
				"ne",
				"huge",
				"plant"
			],
			"perception": {
				"std": 33
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "tremorsense",
					"range": 120,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"common",
					"sylvan"
				],
				"abilities": [
					"speak with plants"
				]
			},
			"skills": {
				"athletics": {
					"std": 39
				},
				"intimidation": {
					"std": 32
				},
				"nature": {
					"std": 33
				},
				"stealth": {
					"std": 24,
					"in forests": 34
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": -1,
				"con": 10,
				"int": 0,
				"wis": 6,
				"cha": 5
			},
			"speed": {
				"walk": 25,
				"abilities": [
					"freedom of movement"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <15 feet>"
					],
					"name": "branch",
					"attack": 36,
					"damage": "{@damage 4d12+16} bludgeoning plus Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"trip",
						"reach <20 feet>"
					],
					"name": "root",
					"attack": 36,
					"damage": "{@damage 4d8+16} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"name": "rock",
					"attack": 36,
					"damage": "{@damage 4d10+16} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 41,
					"attack": 33,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "entangle"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earthbind",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "tangling creepers"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "horrid wilting"
								},
								{
									"name": "nature's enmity"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									},
									{
										"name": "speak with plants"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Axe Vulnerability",
						"entries": [
							"The hivebound arboreal takes 15 additional damage from axes."
						]
					},
					{
						"name": "Swarm Host",
						"traits": [
							"aura",
							"primal"
						],
						"entries": [
							"20 feet. The hivebound arboreal is host to a cloud of flying ants that swarm around it and gnaw at any creature within the aura. Non-arboreal creatures that enter the aura or start their turn within it take {@damage 7d8} piercing damage from the bites ({@dc 38} basic Fortitude save). If the hivebound arboreal fails a saving throw against an area effect, the biting ants die off, and the aura is deactivated until new ants swarm out at the end of the hivebound arboreal's next turn (or after 1 minute, if the hivebound arboreal critically fails it saving throw)."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 4d6+16} bludgeoning, {@dc 41}"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Offered to the Swarm",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The arboreal Grabs or Constricts a foe",
						"requirements": "The hivebound arboreal's swarm host is active",
						"entries": [
							"The arboreal offers up the triggering creature to its ants to feed. The triggering creature takes damage as from the swarm host aura, but thereafter gains a +4 circumstance bonus to {@action Escape} the Grab until it Escapes."
						]
					},
					{
						"name": "Throw Rock",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"description": "Variant arboreal regent (Pathfinder Bestiary 25)",
			"defenses": {
				"ac": {
					"std": 44
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 400
					}
				],
				"weaknesses": [
					{
						"name": "axe vulnerability"
					},
					{
						"name": "fire",
						"amount": 20
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 15
					},
					{
						"name": "piercing",
						"amount": 15
					}
				]
			}
		},
		{
			"name": "Ironclad Annihilator Beetle",
			"source": "SoT6",
			"page": 49,
			"level": 21,
			"traits": [
				"rare",
				"n",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 36
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 36
				},
				"athletics": {
					"std": 42
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 6,
				"con": 10,
				"int": -5,
				"wis": 5,
				"cha": -1
			},
			"speed": {
				"walk": 30,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <20 feet>"
					],
					"name": "mandible",
					"attack": 39,
					"damage": "{@damage 4d12+20} piercing plus Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <15 feet>"
					],
					"name": "foot",
					"attack": 37,
					"damage": "{@damage 4d8+20} bludgeoning"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Carapace Deflection",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The ironclad annihilator beetle is targeted with an attack from an attacker it can see",
						"entries": [
							"The ironclad annihilator pivots to place its tough carapace in the way of the attack, gaining a +2 circumstance bonus to its AC against the triggering attack. If the attack misses, the ironclad annihilator can {@action Step} after the attack."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 4d6+20} bludgeoning, {@dc 44}"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Earthquake Stomp",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The ironclad annihilator beetle stomps the ground. All creatures within a 30-foot emanation must succeed at a {@dc 44} Fortitude saving throw or fall {@condition prone} and become {@condition stunned||stunned 1} ({@condition stunned} for 1 round on a critical failure)."
						]
					},
					{
						"name": "Oviposit",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The ironclad annihilator beetle has a creature {@condition grabbed}",
						"entries": [
							"The ironclad annihilator injects its ovipositor under the {@condition grabbed} creature's skin.",
							"The creature takes {@damage 4d6+20} bludgeoning damage ({@dc 44} basic Fortitude save). On a failed save, the beetle implants an egg, and the target creature takes {@damage 4d6} {@condition persistent damage||persistent bleed damage} that is unusually tenacious. The DC to stop the bleeding using {@action Administer First Aid} is 40, and healing the creature to full Hit Points doesn't automatically stop the bleeding. If the target creature dies from this bleed damage, its body is destroyed and unrecoverable except with powerful magic such as miracle or wish, and an immature ironclad annihilator beetle (with statistics as a giant stag beetle; Pathfinder Bestiary 41) bursts forth."
						]
					},
					{
						"name": "Sunder Objects",
						"entries": [
							"When an ironclad annihilator damages an item or structure, it deals an additional {@dice 2d10} damage to that item or structure."
						]
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Huge or smaller, foot, {@dc 44}"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 49
				},
				"savingThrows": {
					"fort": {
						"std": 38
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 400
					}
				]
			}
		},
		{
			"name": "Lignified Adamantine Golem",
			"source": "SoT6",
			"page": 16,
			"level": 17,
			"traits": [
				"rare",
				"n",
				"large",
				"construct",
				"golem",
				"mindless"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 36
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": -1,
				"con": 9,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"deadly <3d12>",
						"magical",
						"reach <15 feet>"
					],
					"name": "staff",
					"attack": 33,
					"damage": "{@damage 3d10+15} bludgeoning plus destructive strike"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Golem",
						"entries": [
							"Antimagic harmed by acid ({@dice 9d10}, {@dice 2d10} from areas or {@condition persistent damage}); healed by plant (area {@dice 2d10} HP); {@condition slowed} by electricity"
						]
					},
					{
						"name": "Repair Mode",
						"entries": [
							"When the golem is at 0 HP, it isn't destroyed. Instead, it enters repair mode, during which it is {@condition slowed||slowed 1}, can't take reactions, and can take only the Self-{@action Repair} action. Once it has more than 30 HP, it can use any type of action and can use reactions, though it remains {@condition slowed||slowed 1} and can't take any reactions until the start of its next turn. If a critical hit with an adamantine weapon reduces the golem to 0 HP, or if such a weapon hits it while it's already at 0 HP, then the golem is destroyed."
						]
					},
					{
						"name": "Vulnerable to Dispelling and Shape Wood",
						"entries": [
							"The golem can be targeted by disjunction, dispel magic, and shape wood. If targeted by such a spell of 9th level or higher, the golem has its resistance to physical damage lowered to 10 and is {@condition slowed||slowed 1} (or {@condition slowed||slowed 2} if in repair mode) for {@dice 1d4} rounds. During this time, if the golem is reduced to 0 HP while already in repair mode, it is destroyed."
						]
					}
				],
				"bot": [
					{
						"name": "Destructive Strike",
						"entries": [
							"On a critical hit, the golem's staff {@action Strike} breaks the target's armor, if any, in addition to dealing damage to the target. If the target has a shield raised, the golem breaks the shield instead."
						]
					},
					{
						"name": "Inexorable March",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The golem Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can try to bar the way by attempting a {@dc 43} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature takes no damage and its armor takes no damage."
									],
									"Success": [
										"The golem halts its movement and cannot enter the creature's square."
									],
									"Failure": [
										"The resisting creature is damaged and its armor takes damage as if hit by the golem's staff."
									]
								}
							}
						]
					},
					{
						"name": "Self-Repair",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The golem repairs itself, regaining 30 Hit Points."
						]
					},
					{
						"name": "Vent Splinters",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The golem vents a 30-foot cone of fiery splinters from its internal forge. This deals {@damage 13d6} piercing damage to all creatures in the cone ({@dc 38} basic Reflex save). Creatures who fail the save also take {@damage 2d6} {@condition persistent damage||persistent fire damage} ({@damage 4d6} {@condition persistent damage||persistent fire damage} on a critical failure). The golem can't use Vent Splinters again for {@dice 1d4} rounds."
						]
					}
				]
			},
			"description": "Variant adamantine golem (Pathfinder Bestiary 189)",
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 255,
						"abilities": [
							"repair mode"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"magic (see below)",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 15,
						"note": "except adamantine"
					}
				]
			}
		},
		{
			"name": "Red Commander Ant",
			"source": "SoT6",
			"page": 73,
			"level": 17,
			"traits": [
				"rare",
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 30
				},
				"diplomacy": {
					"std": 32
				},
				"intimidation": {
					"std": 32
				},
				"nature": {
					"std": 29
				},
				"survival": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 6,
				"int": 0,
				"wis": 6,
				"cha": 9
			},
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "mandibles",
					"attack": 33,
					"damage": "{@damage 3d10+17} slashing plus Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "stinger",
					"attack": 33,
					"damage": "{@damage 3d6+17} piercing plus red ant venom"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@dice 5d10}, {@dc 38}. Before using Constrict, the ant can choose to smash one creature that it has {@condition Grabbed} or {@condition restrained} against the ground. That creature uses the result one degree of success worse than its Fortitude save result against Constrict, but it is then no longer {@condition grabbed} or {@condition restrained} by the ant."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "For the Queen!",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"olfactory"
						],
						"entries": [
							"The red commander ant gives a pheromone signal to spur other ants into a fury.",
							"All ants within 30 feet who can smell this signal gain a +1 status bonus to attack rolls, reduce their {@condition frightened} condition to 0, and are immune to the {@condition frightened} condition for 1 minute."
						]
					},
					{
						"name": "Red Ant Venom",
						"traits": [
							"poison"
						],
						"entries": [
							"As {@creature red guard ant|SoT6}, but {@dc 38}."
						]
					},
					{
						"name": "The Queen's Enemy",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The red commander ant designates a single creature within 60 feet that it can see as its queen's enemy. All ants within 120 feet of the red commander ant deal an additional {@damage 1d8} bleed damage when they hit the target with mandibles {@action Strike||Strikes}. These effects last for 1 minute, or until the red commander ant uses The Queen's Enemy on a different creature."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 31
					}
				},
				"hp": [
					{
						"hp": 315
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Red Guard Ant",
			"source": "SoT6",
			"page": 72,
			"level": 15,
			"traits": [
				"rare",
				"n",
				"large",
				"beast"
			],
			"perception": {
				"std": 27
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 31
				},
				"intimidation": {
					"std": 27
				},
				"survival": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 6,
				"int": -2,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 30,
					"damage": "{@damage 3d10+14} slashing plus"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "stinger",
					"attack": 30,
					"damage": "{@damage 3d6+14} piercing plus red ant venom"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Stinger only."
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Grab",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Formic Acid Spray",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"primal"
						],
						"entries": [
							"The red guard ant sprays a 15-foot cone of acid from its abdomen that deals {@damage 10d10} acid damage ({@dc 34} basic Reflex save). It can't use Formic Acid Spray again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Haul Away",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The red guard ant has a Huge or smaller creature {@condition grabbed}",
						"entries": [
							"The ant Strides up to its full Speed, carrying the {@condition grabbed} creature with it. It's {@condition encumbered} if the {@condition grabbed} creature is Large or larger."
						]
					},
					{
						"name": "Pack Attack",
						"entries": [
							"A red guard ant deals an additional {@damage 2d6} precision damage to any creature within reach of at least two of the ant's allies.",
							{
								"type": "affliction",
								"name": "Red Ant Venom",
								"traits": [
									"poison"
								],
								"DC": 36,
								"savingThrow": "Fortitude",
								"maxDuration": "4 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 3d6} poison and {@condition enfeebled||enfeebled 1}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 4d6} poison and {@condition enfeebled||enfeebled 2}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@damage 6d6} poison and {@condition enfeebled||enfeebled 3}",
										"duration": "1 round"
									}
								]
							}
						]
					},
					{
						"name": "Swarming Flank",
						"entries": [
							"If at least three red guard ants have a creature within their reach, they flank the creature, even if they can't draw a line to each other that passes through opposite sides of the creature's space."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 275
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Red Queen",
			"source": "SoT6",
			"page": 41,
			"level": 18,
			"traits": [
				"unique",
				"n",
				"huge",
				"beast"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 31
				},
				"deception": {
					"std": 37
				},
				"diplomacy": {
					"std": 33
				},
				"intimidation": {
					"std": 33
				},
				"society": {
					"std": 28
				},
				"survival": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 6,
				"con": 5,
				"int": 2,
				"wis": 6,
				"cha": 9
			},
			"items": [
				"ornate platinum and ruby jewelry worth 12,000 gp"
			],
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"name": "mandible",
					"attack": 35,
					"damage": "{@damage 3d12+19} slashing plus Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical"
					],
					"name": "stinger",
					"attack": 35,
					"damage": "{@damage 3d8+19} piercing plus red ant venom"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Stinger only."
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Lead by Example",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"visual"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"The Red Queen {@action Strike||Strikes} a creature with a vicious display that inspires her allies. Allies who can see the"
						]
					},
					{
						"name": "Red",
						"entries": [
							"Queen can use a reaction to {@action Step} or {@action Stride} to a space adjacent to an enemy, or to {@action Strike}."
						]
					},
					{
						"name": "Practiced Subterfuge When the Red",
						"entries": [
							"Queen makes a {@skill Deception} check to {@action Feint}, she compares her result to the Will DC of each enemy within 30 feet to determine the effect against that enemy. On a critical success, the creature is {@condition flat-footed} to all melee attacks, not just melee attacks from the Red Queen, until the end of her next turn."
						]
					},
					{
						"name": "Red Ant Venom",
						"traits": [
							"poison"
						],
						"entries": [
							"As {@creature red guard ant|SoT6}, but {@dc 40}."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 335
					}
				]
			}
		},
		{
			"name": "Shianshi Waymaker",
			"source": "SoT6",
			"page": 21,
			"level": 18,
			"traits": [
				"unique",
				"le",
				"large",
				"humanoid",
				"negative"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"arcana": {
					"std": 35
				},
				"athletics": {
					"std": 34
				},
				"intimidation": {
					"std": 32
				},
				"occultism": {
					"std": 31
				},
				"stealth": {
					"std": 38
				},
				"survival": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 8,
				"con": 3,
				"int": 9,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"+3 greater striking orichalcum greatsword"
			],
			"speed": {
				"walk": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"death",
						"magical",
						"versatile <P>"
					],
					"name": "greatsword",
					"attack": 36,
					"damage": "{@damage 3d12+14} slashing plus huntblade brutality"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"death",
						"disarm",
						"finesse",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"name": "shadow whip",
					"attack": 36,
					"damage": "{@damage 3d4+14} bludgeoning plus Improved Grab"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 40,
					"attack": 32,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "read aura"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "sending"
								},
								{
									"name": "shadow walk"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "collective transposition"
								},
								{
									"name": "disintegrate"
								},
								{
									"name": "teleport"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "dimensional lock"
								},
								{
									"name": "plane shift"
								},
								{
									"name": "true target"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "eclipse burst"
								},
								{
									"name": "maze"
								},
								{
									"name": "unrelenting observation"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "foresight"
								},
								{
									"name": "telepathic demand"
								}
							]
						}
					}
				},
				{
					"tradition": "arcane",
					"type": "Innate",
					"DC": 40,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "earthbind"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 40,
					"rituals": [
						{
							"name": "imprisonment"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Claim Trophy",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Shianshi claims the soul of a creature she killed within the last minute. This works like bind soul, except that no black sapphire is required and the soul is turned into a glowing blue light called a soul trophy. Anyone who kills Shianshi can then free the soul from any soul trophy by touching it and speaking the word for \"freedom\" in any language."
						]
					},
					{
						"name": "Huntblade Brutality",
						"entries": [
							"Shianshi's greatsword {@action Strike||Strikes} have the {@trait death} trait and deal an additional {@dice 2d8} damage to {@condition drained}, {@condition flat-footed}, or {@condition frightened} creatures."
						]
					},
					{
						"name": "Hunter's Leap",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"occult",
							"conjuration",
							"teleportation"
						],
						"trigger": "Shianshi kills a creature",
						"entries": [
							"Shianshi teleports up to 30 feet and makes a greatsword {@action Strike}; on a hit, the target of the {@action Strike} is {@condition frightened||frightened 1} ({@condition frightened||frightened 3} on a critical hit)."
						]
					},
					{
						"name": "Whip Drain",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"death",
							"necromancy"
						],
						"requirements": "Shianshi has a creature {@condition grabbed} with her shadow whip",
						"entries": [
							"The {@condition grabbed} creature must succeed at a {@dc 41} Fortitude save or become {@condition drained||drained 2} ({@condition drained||drained 3} on a critical failure). If the creature is already {@condition drained}, this increases its {@condition drained} value instead, to a maximum of {@condition drained||drained 4}."
						]
					}
				]
			},
			"description": "Female variant sumbreiva (Pathfinder Bestiary 3 260)",
			"defenses": {
				"ac": {
					"std": 42
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 35
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 330,
						"abilities": [
							"(negative healing)"
						]
					}
				],
				"immunities": [
					"death effects",
					"drained"
				]
			}
		},
		{
			"name": "Slana",
			"source": "SoT6",
			"page": 84,
			"level": 20,
			"traits": [
				"rare",
				"cn",
				"gargantuan",
				"humanoid"
			],
			"perception": {
				"std": 36
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "scent",
					"range": 120,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 35
				},
				"athletics": {
					"std": 38
				},
				"nature": {
					"std": 35
				},
				"stealth": {
					"std": 33
				},
				"survival": {
					"std": 37
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 7,
				"con": 7,
				"int": 2,
				"wis": 7,
				"cha": 6
			},
			"speed": {
				"walk": 60,
				"climb": 30,
				"swim": 30,
				"abilities": [
					"freedom of movement"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <20 feet>",
						"sonic"
					],
					"name": "jaws",
					"attack": 38,
					"damage": "{@damage 4d10+20} piercing plus {@damage 2d8} sonic and Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach <20 feet>",
						"sonic"
					],
					"name": "claw",
					"attack": 38,
					"damage": "{@damage 4d6+20} piercing plus {@damage 2d8} sonic"
				},
				{
					"range": "Ranged",
					"traits": [
						"magical",
						"range <120 feet>",
						"sonic"
					],
					"name": "thunderclap",
					"attack": 35,
					"damage": "thunder trap"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 40,
					"attack": 32,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "obscuring mist",
									"amount": "at will"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "storm lord",
									"amount": 3
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "earthquake"
								},
								{
									"name": "storm of vengeance"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Great Roar",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"primal",
							"sonic"
						],
						"entries": [
							"The slana emits a deafening roar. All creatures within a 100-foot cone take {@damage 16d8} sonic damage ({@dc 44} basic Reflex saving throw). On a failed save, a creature is also {@condition deafened} for 1 minute and {@condition stunned||stunned 1} (or {@condition deafened} permanently and {@condition stunned||stunned 3} on a critical failure). The slana can't use Great Roar again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Pounce",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The slana Strides and makes a {@action Strike} at the end of that movement. If the slana began this action {@condition hidden}, they remain {@condition hidden} until after the ability's {@action Strike}."
						]
					},
					{
						"name": "Thunder Trap",
						"entries": [
							"A creature hit by the slana's thunderclap attack is {@condition immobilized} and held in place by reverberations of sound until it Escapes or Forces Open the bonds of thunder that constrain it ({@dc 44}). The target is {@condition deafened} as long as it is {@condition immobilized} by a thunder trap."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 380,
						"abilities": [
							"fast healing 20"
						]
					}
				],
				"immunities": [
					"frightened"
				],
				"resistances": [
					{
						"name": "sonic",
						"amount": 30
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ta'apundo",
			"source": "SoT6",
			"page": 85,
			"level": 19,
			"traits": [
				"rare",
				"cn",
				"huge",
				"fey",
				"plant"
			],
			"perception": {
				"std": 35
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "greensight"
				}
			],
			"languages": {
				"languages": [
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 35
				},
				"nature": {
					"std": 33
				},
				"stealth": {
					"std": 35
				},
				"survival": {
					"std": 37
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 10,
				"con": 5,
				"int": 0,
				"wis": 10,
				"cha": 6
			},
			"speed": {
				"walk": 20,
				"abilities": [
					"woodland stride"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <10 feet>"
					],
					"name": "branch",
					"attack": 24,
					"damage": "{@damage 4d8+12} bludgeoning"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Greensight",
						"entries": [
							"Vegetation doesn't impair a ta'apundo's vision and doesn't provide a creature cover or concealment from a ta'apundo."
						]
					}
				],
				"mid": [
					{
						"name": "Wood Resistance",
						"traits": [
							"abjuration",
							"primal"
						],
						"entries": [
							"A ta'apundo has resistance 20 against wooden objects and unarmed attacks from creatures made mostly of wood (such as arboreals)."
						]
					},
					{
						"name": "Lignification",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"primal",
							"transmutation"
						],
						"trigger": "a non\u2013cold iron metal object damages the ta'apundo",
						"entries": [
							"The ta'apundo emits a jolt of magic into the object, transforming it into wood with an unlimited duration.",
							"A thrown weapon, ammunition, or other unattended item automatically transforms; the wielder of an attended object can resist this effect with a successful {@dc 41} Fortitude save. Dispel magic can end the effect. While a weapon is wood, the ta'apundo's resistance applies. Once transformed, a formerly metal item's Hardness and HP change to those of wood. This typically inflicts a \u20132 circumstance penalty to attack rolls made with metal weapons and a \u20132 circumstance penalty to AC for those wearing metal armor; the GM might determine a different penalty for a specific weapon or armor."
						]
					}
				],
				"bot": [
					{
						"name": "Branch Whip",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The ta'apundo makes four branch {@action Strike||Strikes} against different targets, increasing its reach to 20 feet for these {@action Strike||Strikes}. These attacks count toward its multiple attack penalty, but this penalty doesn't increase until after all four attacks."
						]
					},
					{
						"name": "Woodland Stride",
						"entries": [
							"The ta'apundo ignores difficult and {@quickref greater difficult terrain||3|terrain} from foliage."
						],
						"generic": {
							"tag": "feat"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 45
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 35
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 440
					}
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 20
					},
					{
						"name": "fire",
						"amount": 20
					}
				],
				"resistances": [
					{
						"name": "wood",
						"amount": 20
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Tatterthread",
			"source": "SoT6",
			"page": 88,
			"level": 20,
			"traits": [
				"unique",
				"ce",
				"large",
				"fey"
			],
			"perception": {
				"std": 39
			},
			"senses": [
				{
					"name": "detect magic"
				},
				{
					"name": "greater darkvision"
				},
				{
					"name": "lifesense",
					"range": 120
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun",
					"sylvan"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"deception": {
					"std": 35
				},
				"intimidation": {
					"std": 37
				},
				"lore": {
					"note": "all",
					"std": 32
				},
				"occultism": {
					"std": 38
				},
				"religion": {
					"std": 32
				},
				"stealth": {
					"std": 36
				},
				"thievery": {
					"std": 34
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 6,
				"con": 7,
				"int": 10,
				"wis": 6,
				"cha": 7
			},
			"speed": {
				"walk": 35,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"deadly <2d12>",
						"magical",
						"reach <10 feet>",
						"versatile <P>"
					],
					"name": "caustic shears",
					"attack": 38,
					"damage": "{@damage 4d6+15} slashing plus {@damage 5d6} acid and shadow corrosion"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"name": "acid stream",
					"attack": 38,
					"damage": "{@damage 4d10+15} acid plus shadow corrosion"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 42,
					"entry": {
						"7": {
							"spells": [
								{
									"name": "dispel magic",
									"amount": "at will"
								},
								{
									"name": "read omens",
									"amount": "at will"
								},
								{
									"name": "spellwrack",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "maze"
								},
								{
									"name": "wind walk"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "power word kill"
								},
								{
									"name": "weird"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "shadow blast",
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon"
								},
								{
									"name": "time stop"
								}
							]
						},
						"constant": {
							"10": {
								"spells": [
									{
										"name": "detect magic"
									},
									{
										"name": "mind blank"
									},
									{
										"name": "tongues"
									},
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 42,
					"rituals": [
						{
							"name": "geas"
						},
						{
							"name": "legend lore"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Deny Fate",
						"traits": [
							"misfortune"
						],
						"entries": [
							"When Tatterthread rolls initiative, enemies she can see within 120 feet that are also rolling initiative automatically roll a 1."
						]
					}
				],
				"bot": [
					{
						"name": "Fated",
						"entries": [
							"When a creature is subject to a {@trait fortune} effect from a norn and a {@trait misfortune} effect from any source other than a norn (or vice versa), the norn's effect automatically counteracts the other effect and then takes place normally, rather than the two effects canceling each other out. If both the {@trait fortune} and {@trait misfortune} effect are from a norn, then the two cancel each other out as normal. At the GM's discretion, powerful entities related to fate or luck, like {@deity Desna}, {@deity Magdh|LOGM}, or {@deity Pharasma}, count as a norn for the purpose of this ability."
						]
					},
					{
						"name": "Shadow Corrosion",
						"traits": [
							"acid",
							"necromancy",
							"occult"
						],
						"entries": [
							"When Tatterthread deals acid damage with a {@action Strike}, she regains 10 Hit Points. The target must succeed at a {@dc 39} Fortitude save or become {@condition doomed||doomed 1} ({@condition doomed||doomed 2} on a critical failure)."
						]
					},
					{
						"name": "Shadow Snip",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"death",
							"manipulate",
							"necromancy",
							"occult"
						],
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"Tatterthread produces a scrap of shadow linked to the fate of a creature within 100 feet of her, then snips it with her caustic shears. The target takes 100 acid damage ({@dc 42} basic Fortitude save). If the target is reduced to 0 Hit Points from this damage, it melts into a puddle of fetid acid and dies immediately.",
							"If the target failed the saving throw, it loses any acid resistance it has for 1 minute (1 day on a critical failure). A creature slain by Shadow Snip can't be restored to life except by miracle, wish, or similarly powerful magic, or by divine intervention.",
							"Regardless of the outcome of its save, a creature targeted by Shadow Snip becomes temporarily immune for 24 hours. The norn can't use Shadow Snip again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Shift Fate",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divination",
							"occult"
						],
						"trigger": "A creature within 120 feet attempts a saving throw",
						"entries": [
							"The creature rolls the save twice, and then Tatterthread decides which result applies. If she chooses the lower roll, this is a {@trait misfortune} effect; if she chooses the higher roll, it's a {@trait fortune} effect; if they're the same, she decides which trait to apply."
						]
					}
				]
			},
			"description": "Variant norn (Pathfinder Bestiary 2 184)",
			"defenses": {
				"ac": {
					"std": 46
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 36
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 400,
						"abilities": [
							"regeneration 15 (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"flat-footed",
					"negative"
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 20
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Thorn Guardian",
			"source": "SoT6",
			"page": 19,
			"level": 16,
			"traits": [
				"rare",
				"n",
				"small",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 27
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 9,
				"con": 6,
				"int": -5,
				"wis": 5,
				"cha": 2
			},
			"speed": {
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "briar",
					"attack": 30,
					"damage": "{@dice 3d12+12}"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Extra Reaction",
						"entries": [
							"A thorn guardian gains an additional reaction each turn but can use this extra reaction only to Retaliate."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Retaliate",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within the thorn guardian's reach attacks the guardian's ward",
						"entries": [
							"The thorn guardian makes a briar {@action Strike} against the triggering creature. If it hits, it deals an additional {@damage 2d6} {@condition persistent damage||persistent bleed}."
						]
					}
				],
				"bot": [
					{
						"name": "Bond with Ward",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"move"
						],
						"requirements": "The thorn guardian is Bonded with its Ward",
						"entries": [
							"The thorn guardian removes itself from the ward and enters an adjacent space."
						],
						"area": {
							"entry": "effects apply to both the thorn guardian and the ward, as normal for an area effect. {@action Fly} Free {@as 1} (concentrate, move)",
							"types": [
								"Misc."
							]
						}
					},
					{
						"name": "Interpose",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The thorn guardian is Bonded with or adjacent to its ward",
						"entries": [
							"The thorn guardian interposes itself between the ward and its foes, granting its ward a +2 circumstance bonus to AC until the start of the thorn guardian's next turn."
						]
					}
				]
			},
			"description": "Variant tattoo guardian (Pathfinder Bestiary 3 262)",
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 330
					}
				],
				"immunities": [
					"critical hits",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"grabbed",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"precision",
					"prone",
					"sickened",
					"unconscious"
				]
			}
		},
		{
			"name": "Unshadowed Anchor Root",
			"source": "SoT6",
			"page": 23,
			"level": 18,
			"traits": [
				"unique",
				"ce",
				"small",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 33
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"amurrun",
					"common",
					"gnoll",
					"iruxi",
					"necril",
					"sylvan"
				]
			},
			"skills": {
				"academia lore": {
					"std": 31
				},
				"deception": {
					"std": 35
				},
				"nature": {
					"std": 35
				},
				"occultism": {
					"std": 35
				},
				"religion": {
					"std": 31
				},
				"stealth": {
					"std": 31
				},
				"survival": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 4,
				"int": 5,
				"wis": 5,
				"cha": -1
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 28,
					"damage": "{@damage 3d6+5} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Prepared",
					"DC": 40,
					"attack": 32,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "disrupt undead"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "stabilize"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "grease"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "spider climb"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "stinking cloud"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "fly"
								},
								{
									"name": "wall of fire"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "cloudkill"
								},
								{
									"name": "fireball"
								},
								{
									"name": "wall of thorns"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "true seeing"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "eclipse burst"
								},
								{
									"name": "fireball"
								},
								{
									"name": "volcanic eruption"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "earthquake"
								},
								{
									"name": "horrid wilting"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "lightning bolt"
								},
								{
									"name": "nature's enmity"
								},
								{
									"name": "storm of vengeance"
								}
							]
						}
					}
				},
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 40,
					"attack": 32,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "augury",
									"amount": 2
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "animal form",
									"notes": [
										"canine form only"
									]
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon",
									"amount": 2
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shadow's Displeasure",
						"entries": [
							"When Anchor Root has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. She looks pained and confused, and she becomes {@condition clumsy||clumsy 1} and {@condition stupefied||stupefied 1} until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, she falls {@condition unconscious}."
						]
					},
					{
						"name": "Vesicated Shadow",
						"entries": [
							"Anchor Root's shadow has become corrupted via the power of the Vesicant Egg. Her shredded shadow grants him some control over acid and shadows. She gains a +4 status bonus to resist {@trait acid} and {@trait shadow} effects."
						]
					}
				],
				"bot": [
					{
						"name": "Rupture Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"conjuration",
							"occult",
							"shadow"
						],
						"entries": [
							"Okoro can create immense blisters on a creature's shadow, which immediately burst, dealing {@damage 20d6} acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a {@dc 37} Will save.",
							"Okoro can't use Rupture Shadow again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and becomes temporarily immune for 1 day."
									],
									"Success": [
										"The target takes half damage. The bursting shadow deals 5 acid {@trait splash} damage to all creatures within 5 feet of the target."
									],
									"Failure": [
										"The target takes full damage, and the bursting shadow deals 10 acid {@trait splash} damage."
									],
									"Critical Failure": [
										"The target takes double damage, the bursting shadow deals 20 acid {@trait splash} damage, and the target also takes {@damage 4d6} {@condition persistent damage||persistent acid damage}."
									]
								}
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Unshadowed Haibram",
			"source": "SoT6",
			"page": 24,
			"level": 18,
			"traits": [
				"unique",
				"ce",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven"
				]
			},
			"skills": {
				"academia lore": {
					"std": 31
				},
				"acrobatics": {
					"std": 33
				},
				"arcana": {
					"std": 33
				},
				"athletics": {
					"std": 35
				},
				"deception": {
					"std": 29
				},
				"intimidation": {
					"std": 31
				},
				"performance": {
					"std": 31
				},
				"stealth": {
					"std": 29
				},
				"survival": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 4,
				"int": 4,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"+3 greater striking mambele (Pathfinder Lost Omens Gods & Magic 120)"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"disarm",
						"deadly <d8>",
						"magical"
					],
					"name": "mambele",
					"attack": 33,
					"damage": "{@damage 3d6+16} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"disarm",
						"deadly <d8>",
						"magical",
						"thrown <20 feet>"
					],
					"name": "mambele",
					"attack": 33,
					"damage": "{@damage 3d6+16} slashing"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 37,
					"attack": 29,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "gust of wind"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "endure elements"
								},
								{
									"name": "flaming sphere"
								},
								{
									"name": "obscuring mist"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "wall of wind"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "fly"
								},
								{
									"name": "gaseous form"
								},
								{
									"name": "wall of fire"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "mantle of the magma heart",
									"source": "som"
								},
								{
									"name": "telekinetic haul"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "flame vortex",
									"source": "som"
								},
								{
									"name": "repulsion"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "energy aegis"
								},
								{
									"name": "fly"
								},
								{
									"name": "true target"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "boil blood",
									"source": "som"
								},
								{
									"name": "disappearance"
								},
								{
									"name": "lightning bolt"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "implosion"
								},
								{
									"name": "meteor swarm"
								}
							]
						}
					}
				},
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 40,
					"attack": 32,
					"entry": {
						"9": {
							"spells": [
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon",
									"amount": 2
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shadow's Displeasure",
						"entries": [
							"When Haibram has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. He looks pained and confused, and he becomes {@condition clumsy||clumsy 1} and {@condition stupefied||stupefied 1} until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, he falls {@condition unconscious}."
						]
					},
					{
						"name": "Vesicated Shadow",
						"entries": [
							"Haibram's shadow has become corrupted via the power of the Vesicant Egg. His shredded shadow grants him some control over acid and shadows. He gains a +4 status bonus to resist {@trait acid} and {@trait shadow} effects."
						]
					}
				],
				"bot": [
					{
						"name": "Rupture Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"conjuration",
							"occult",
							"shadow"
						],
						"entries": [
							"Haibram can create immense blisters on a creature's shadow, which immediately burst, dealing {@damage 20d6} acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a {@dc 37} Will save.",
							"Haibram can't use Rupture Shadow again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and becomes temporarily immune for 1 day."
									],
									"Success": [
										"The target takes half damage. The bursting shadow deals 5 acid {@trait splash} damage to all creatures within 5 feet of the target."
									],
									"Failure": [
										"The target takes full damage, and the bursting shadow deals 10 acid {@trait splash} damage."
									],
									"Critical Failure": [
										"The target takes double damage, the bursting shadow deals 20 acid {@trait splash} damage, and the target also takes {@damage 4d6} {@condition persistent damage||persistent acid damage}."
									]
								}
							}
						]
					},
					{
						"name": "Wind Step",
						"activity": {
							"number": 1,
							"unit": "varies",
							"entry": "{@as 2} to {@as 3}"
						},
						"traits": [
							"air",
							"arcane",
							"transmutation"
						],
						"entries": [
							"Haibram draws air around him to aid his movement. He Strides up to his Speed, gaining the effects of air walk and ignoring {@quickref difficult terrain||3|terrain} while moving. He can increase the number of actions to 3 to {@action Stride} up to three times his Speed instead. Haibram begins to fall immediately after using Wind {@action Step} but treats the fall as 60 feet shorter thanks to the supporting winds."
						]
					},
					{
						"name": "Wind Touch",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"air",
							"arcane",
							"evocation"
						],
						"entries": [
							"Haibram imbues a weapon he's holding with the power of the wind until the start of his next turn. The wind's power allows Haibram to swing and hurl the weapon with great force, causing the weapon to deal an additional {@dice 2d10} damage. If the weapon does not have the {@trait thrown} trait, it also gains the thrown <10 feet> trait during this attack."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 33
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 330
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Unshadowed Koride",
			"source": "SoT6",
			"page": 91,
			"level": 19,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 33
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"gnoll",
					"iruxi",
					"necril",
					"orc",
					"sylvan"
				]
			},
			"skills": {
				"academia lore": {
					"std": 37
				},
				"crafting": {
					"std": 37
				},
				"deception": {
					"std": 33
				},
				"diplomacy": {
					"std": 33
				},
				"medicine": {
					"std": 35
				},
				"nature": {
					"std": 33
				},
				"stealth": {
					"std": 31
				},
				"survival": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 4,
				"int": 6,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+3 major striking major staff of nature's vengeance (Advanced Player's Guide 263)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"two-hand <d8>"
					],
					"name": "staff",
					"attack": 30,
					"damage": "{@damage 4d6+20} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Prepared",
					"DC": 41,
					"attack": 33,
					"entry": {
						"0": {
							"level": 10,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "electric arc"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "feather fall"
								},
								{
									"name": "fear"
								},
								{
									"name": "gust of wind"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkvision"
								},
								{
									"name": "entangle"
								},
								{
									"name": "web"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "slow"
								},
								{
									"name": "wall of wind"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "fly"
								},
								{
									"name": "freedom of movement"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "banishment"
								},
								{
									"name": "blazing fissure",
									"source": "som"
								},
								{
									"name": "healing well",
									"source": "som"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "flesh to stone"
								},
								{
									"name": "nature's reprisal",
									"source": "som"
								},
								{
									"name": "true seeing"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "finger of death"
								},
								{
									"name": "regenerate"
								},
								{
									"name": "sunburst"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "moment of renewal"
								},
								{
									"name": "polar ray"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "implosion"
								},
								{
									"name": "shapechange"
								},
								{
									"name": "chain lightning"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "fated confrontation",
									"source": "som"
								}
							]
						}
					}
				},
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 41,
					"attack": 33,
					"entry": {
						"10": {
							"spells": [
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon",
									"amount": 2
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shadow's Displeasure",
						"entries": [
							"When Koride has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. She looks pained and confused, and she becomes {@condition clumsy||clumsy 1} and {@condition stupefied||stupefied 1} until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, she falls {@condition unconscious}."
						]
					},
					{
						"name": "Vesicated Shadow",
						"entries": [
							"Koride's shadow has become corrupted via the power of the Vesicant Egg. Her shredded shadow grants him some control over acid and shadows. She gains a +4 status bonus to resist {@trait acid} and {@trait shadow} effects."
						]
					}
				],
				"bot": [
					{
						"name": "Rupture Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"conjuration",
							"occult",
							"shadow"
						],
						"entries": [
							"Koride can create immense blisters on a creature's shadow, which immediately burst, dealing {@damage 20d6} acid damage. She targets a creature within 60 feet that is casting a shadow, which must attempt a {@dc 37} Will save.",
							"Koride can't use Rupture Shadow again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and becomes temporarily immune for 1 day."
									],
									"Success": [
										"The target takes half damage. The bursting shadow deals 5 acid {@trait splash} damage to all creatures within 5 feet of the target."
									],
									"Failure": [
										"The target takes full damage, and the bursting shadow deals 10 acid {@trait splash} damage."
									],
									"Critical Failure": [
										"The target takes double damage, the bursting shadow deals 20 acid {@trait splash} damage, and the target also takes {@damage 4d6} {@condition persistent damage||persistent acid damage}."
									]
								}
							}
						]
					}
				]
			},
			"description": "Female {@ancestry human} naturalist",
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 290
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Unshadowed Mariama",
			"source": "SoT6",
			"page": 20,
			"level": 18,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 30
			},
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"gnoll",
					"sylvan"
				]
			},
			"skills": {
				"academia lore": {
					"std": 35
				},
				"deception": {
					"std": 31
				},
				"intimidation": {
					"std": 29
				},
				"occultism": {
					"std": 35
				},
				"religion": {
					"std": 31
				},
				"stealth": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 4,
				"int": 5,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"nonlethal"
					],
					"name": "fist",
					"attack": 28,
					"damage": "{@damage 3d4+4} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Prepared",
					"DC": 40,
					"attack": 32,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "forbidding ward"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "read aura"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "fear"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "death knell"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "paranoia"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "chilling darkness"
								},
								{
									"name": "hypnotic pattern"
								},
								{
									"name": "paralyze"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "dimension door"
								},
								{
									"name": "fly"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "hallucination"
								},
								{
									"name": "synaptic pulse"
								},
								{
									"name": "synesthesia"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "feeblemind"
								},
								{
									"name": "spellwrack"
								},
								{
									"name": "vibrant pattern"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "duplicate foe"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "warp mind"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "disappearance"
								},
								{
									"name": "spiritual epidemic"
								},
								{
									"name": "uncontrollable dance"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "foresight"
								},
								{
									"name": "synesthesia"
								},
								{
									"name": "unfathomable song"
								}
							]
						}
					}
				},
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 40,
					"attack": 32,
					"entry": {
						"9": {
							"spells": [
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon",
									"amount": 2
								}
							]
						}
					}
				},
				{
					"name": "Witch Hexes",
					"type": "Focus",
					"fp": 3,
					"DC": 40,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "nudge fate",
									"source": "APG"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "blood ward",
									"source": "APG"
								},
								{
									"name": "cackle",
									"source": "APG"
								},
								{
									"name": "curse of death",
									"source": "APG"
								},
								{
									"name": "malicious shadow",
									"source": "APG"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shadow's Displeasure",
						"entries": [
							"When Mariama has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. She looks pained and confused, and she becomes {@condition clumsy||clumsy 1} and {@condition stupefied||stupefied 1} until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, she falls {@condition unconscious}."
						]
					},
					{
						"name": "Vesicated Shadow",
						"entries": [
							"Mariama's shadow has become corrupted via the power of the Vesicant Egg. Her shredded shadow grants him some control over acid and shadows. She gains a +4 status bonus to resist {@trait acid} and {@trait shadow} effects."
						]
					},
					{
						"name": "Weird Astrology",
						"entries": [
							"Perhaps because of Mariama's quirky nature, she has received all the effects of the astrological evaluator. When she gains any of the {@condition clumsy||clumsy 1}, {@condition drained}, {@condition enfeebled}, or {@condition stupefied} conditions, she reduces the value by 1. This means her Shadow's Displeasure doesn't affect her until she has fewer than 50 Hit Points, when she falls {@condition unconscious}."
						]
					}
				],
				"bot": [
					{
						"name": "Bind Destinies",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"curse",
							"occult"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"Mariama ties her fate with that of another creature within 30 feet. The creature must attempt a {@dc 40} Will save. Regardless of the result of its save, the creature is temporarily immune for 1 day.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected."
									],
									"Success": [
										"The two fates are bound. Whenever Mariama takes damage, the creature takes damage of the same type equal to half the damage Mariama took ({@dc 37} basic Fortitude save). Immunities, resistances, and weaknesses still apply as normal. The creature can attempt to sever the bond by spending an action, which has the {@trait concentrate} trait, to attempt another {@dc 40} Will save. On a success, the bond is severed, and the effect ends. The bond also ends when Mariama falls {@condition unconscious}, or if she actively ends the effect herself as a free action."
									],
									"Failure": [
										"As success, but the creature takes damage equal to the full amount Mariama took. Severing the bond requires a 2-action activity, which has the {@trait concentrate} trait."
									],
									"Critical Failure": [
										"As failure, but the basic Fortitude save is {@dc 40}. Severing the bond requires a 3-action activity, which has the {@trait concentrate} trait."
									]
								}
							}
						]
					},
					{
						"name": "Rupture Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"conjuration",
							"occult",
							"shadow"
						],
						"entries": [
							"Mariama can create immense blisters on a creature's shadow, which immediately burst, dealing {@damage 20d6} acid damage. She targets a creature within 60 feet that is casting a shadow, which must attempt a {@dc 37} Will save.",
							"Mariama can't use Rupture Shadow again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and becomes temporarily immune for 1 day."
									],
									"Success": [
										"The target takes half damage. The bursting shadow deals 5 acid {@trait splash} damage to all creatures within 5 feet of the target."
									],
									"Failure": [
										"The target takes full damage, and the bursting shadow deals 10 acid {@trait splash} damage."
									],
									"Critical Failure": [
										"The target takes double damage, the bursting shadow deals 20 acid {@trait splash} damage, and the target also takes {@damage 4d6} {@condition persistent damage||persistent acid damage}."
									]
								}
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Unshadowed Okoro",
			"source": "SoT6",
			"page": 18,
			"level": 18,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 30
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"terran"
				]
			},
			"skills": {
				"academia lore": {
					"std": 33
				},
				"athletics": {
					"std": 31
				},
				"deception": {
					"std": 35
				},
				"diplomacy": {
					"std": 35
				},
				"games lore": {
					"std": 31
				},
				"performance": {
					"std": 31
				},
				"occultism": {
					"std": 35
				},
				"stealth": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 3,
				"int": 4,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+3 greater striking composite shortbow (30 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"nonlethal",
						"unarmed"
					],
					"name": "fist",
					"attack": 28,
					"damage": "{@damage 3d4+6} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <2d10>",
						"magical",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"name": "composite shortbow",
					"attack": 28,
					"damage": "{@damage 3d6+22} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Spontaneous",
					"DC": 40,
					"attack": 32,
					"entry": {
						"0": {
							"level": 9,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "grim tendrils"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "unseen servant"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "hideous laughter"
								},
								{
									"name": "sound burst"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "blink"
								},
								{
									"name": "fly"
								},
								{
									"name": "grim tendrils"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "synaptic pulse"
								}
							]
						},
						"6": {
							"slots": 3,
							"spells": [
								{
									"name": "collective transposition"
								},
								{
									"name": "phantasmal calamity"
								},
								{
									"name": "vampiric exsanguination"
								}
							]
						},
						"7": {
							"slots": 3,
							"spells": [
								{
									"name": "grim tendrils"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "prismatic spray"
								}
							]
						},
						"8": {
							"slots": 3,
							"spells": [
								{
									"name": "maze"
								},
								{
									"name": "prismatic wall"
								},
								{
									"name": "spirit song"
								}
							]
						},
						"9": {
							"slots": 3,
							"spells": [
								{
									"name": "magic missile"
								},
								{
									"name": "prismatic sphere"
								},
								{
									"name": "telepathic demand"
								}
							]
						}
					}
				},
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 40,
					"attack": 32,
					"entry": {
						"9": {
							"spells": [
								{
									"name": "shadow blast",
									"amount": 2,
									"notes": [
										"acid only"
									]
								},
								{
									"name": "shadow siphon",
									"amount": 2
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shadow's Displeasure",
						"entries": [
							"When Okoro has fewer than 150 Hit Points, his shadow pulls at his essence to show the Vesicant Egg's displeasure. He looks pained and confused, and he becomes {@condition clumsy||clumsy 1} and {@condition stupefied||stupefied 1} until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, he falls {@condition unconscious}."
						]
					},
					{
						"name": "Vesicated Shadow",
						"entries": [
							"Okoro's shadow has become corrupted via the power of the Vesicant Egg. His shredded shadow grants him some control over acid and shadows. He gains a +4 status bonus to resist {@trait acid} and {@trait shadow} effects."
						]
					}
				],
				"bot": [
					{
						"name": "Observe Weakness",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divination",
							"fortune",
							"occult"
						],
						"entries": [
							"Okoro studies a creature within 30 feet to find an opening to attack. On his next attack roll against the creature this turn, he rolls twice and uses the higher result, and his attack gains the {@trait fortune} trait. The target becomes temporarily immune for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Push My Luck",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Okoro targets a creature with an attack",
						"requirements": "The triggering creature was the target of Observe Weakness this turn",
						"entries": [
							"Okoro draws upon his future luck to guarantee his attack. When he makes his attack roll, if he rolls lower than 10 on the die, he treats that attack roll as a 10 instead. This is in addition to rolling twice and taking the higher result from Observe Weakness. Afterward, Okoro's luck is temporarily spent, and he must roll twice and use the lower result of his next 3 checks; this is a {@trait misfortune} effect. He can't use Push My Luck again until he's completed these 3 checks."
						]
					},
					{
						"name": "Rupture Shadow",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"conjuration",
							"occult",
							"shadow"
						],
						"entries": [
							"Okoro can create immense blisters on a creature's shadow, which immediately burst, dealing {@damage 20d6} acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a {@dc 37} Will save.",
							"Okoro can't use Rupture Shadow again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and becomes temporarily immune for 1 day."
									],
									"Success": [
										"The target takes half damage. The bursting shadow deals 5 acid {@trait splash} damage to all creatures within 5 feet of the target."
									],
									"Failure": [
										"The target takes full damage, and the bursting shadow deals 10 acid {@trait splash} damage."
									],
									"Critical Failure": [
										"The target takes double damage, the bursting shadow deals 20 acid {@trait splash} damage, and the target also takes {@damage 4d6} {@condition persistent damage||persistent acid damage}."
									]
								}
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 33
					}
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 20
					}
				]
			}
		},
		{
			"name": "Wereant Disciple",
			"source": "SoT6",
			"page": 86,
			"level": 16,
			"traits": [
				"rare",
				"le",
				"medium",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"insect empathy",
					"telepathy 120 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 31
				},
				"athletics": {
					"std": 28
				},
				"stealth": {
					"std": 29
				},
				"survival": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 9,
				"con": 5,
				"int": 0,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"fly": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 29,
					"damage": "{@damage 3d10+14} slashing plus curse of the wereant"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "carapace fist",
					"attack": 32,
					"damage": "{@damage 3d8+14} bludgeoning plus staggering blow (page 87)"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Hive Mind",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"Wereants operate with a shared hive intelligence.",
							"While within telepathic range of at least one other wereant, a wereant disciple gains a +2 circumstance bonus to initiative checks, {@skill Perception} checks, and saving throws against {@trait mental} effects. If one wereant is aware of a combatant, all members of the hive mind within telepathic range are aware of it."
						]
					},
					{
						"name": "Insect Empathy",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"The wereant can communicate with insects."
						]
					}
				],
				"mid": [
					{
						"name": "Gnawing Retort",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature adjacent to the wereant critically misses the wereant with a melee {@action Strike}",
						"entries": [
							"The wereant makes a mandibles {@action Strike} against the triggering creature."
						]
					}
				],
				"bot": [
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"The wereant changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true wereant's natural form is their hybrid shape. In humanoid shape, they use their original humanoid size, lose their jaws and claw {@action Strike||Strikes}, and gain a melee fist {@action Strike} that deals bludgeoning damage equal to the slashing damage dealt by their mandibles. In animal shape, they take the form of a Medium giant ant, gain a climb Speed of 20 feet, gain Grab on their mandibles {@action Strike}, and lose their weapon {@action Strike||Strikes}."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Curse of the Wereant",
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"This curse affects only humanoids; On each full moon, the cursed creature must succeed at another Fortitude save or turn into a wereant until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling {@condition unconscious} until dawn.",
							{
								"type": "affliction",
								"DC": 34,
								"savingThrow": "Fortitude",
								"stages": []
							}
						]
					},
					{
						"name": "Flying Leap",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The wereant disciple Flies and makes two {@action Strike||Strikes} against different targets at any point during that movement. These {@action Strike||Strikes} deal an additional {@damage 2d6} precision damage if the disciple is above the target. If the wereant began this action {@condition hidden}, they remain {@condition hidden} until after this ability's {@action Strike||Strikes}. Both attacks count toward the disciple's multiple attack penalty, but the penalty doesn't increase until after both {@action Strike||Strikes}."
						]
					},
					{
						"name": "Moon Frenzy",
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"When a full moon appears in the night sky, the wereant must enter hybrid form, can't {@action Change Shape|LOAG}, becomes one size larger, increases their reach by 5 feet, and increases the damage of their mandibles {@action Strike} by 2. When the moon sets or the sun rises, the wereant returns to humanoid form and is {@condition fatigued} for {@dice 2d4} hours."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Staggering Blow",
						"entries": [
							"A creature damaged by the wereant disciple's carapace fist {@action Strike} must succeed at a {@dc 35} Fortitude save or become {@condition stunned||stunned 1} ({@condition stunned||stunned 2} on a critical failure). If the {@action Strike} is a critical hit, a creature that fails the save is also {@condition paralyzed} for 1 round."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 305
					}
				],
				"weaknesses": [
					{
						"name": "silver",
						"amount": 15
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Wereant Poisoner",
			"source": "SoT6",
			"page": 87,
			"level": 17,
			"traits": [
				"rare",
				"le",
				"medium",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"insect empathy",
					"telepathy 120 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 33
				},
				"athletics": {
					"std": 30
				},
				"intimidation": {
					"std": 30
				},
				"society": {
					"std": 25
				},
				"stealth": {
					"std": 32
				},
				"survival": {
					"std": 30
				},
				"thievery": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 9,
				"con": 3,
				"int": 0,
				"wis": 6,
				"cha": 5
			},
			"items": [
				"+2 greater striking kukri (2)"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 31,
					"damage": "{@damage 3d10+12} slashing plus {@damage 2d6} {@condition persistent damage||persistent poison} and curse of the wereant"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"trip"
					],
					"name": "kukri",
					"attack": 33,
					"damage": "{@damage 3d6+12} slashing plus {@damage 2d6} {@condition persistent damage||persistent poison}"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Hive Mind",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"As wereant disciple."
						]
					},
					{
						"name": "Insect Empathy",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"As wereant disciple."
						]
					}
				],
				"mid": [
					{
						"name": "Gnawing Retort",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As wereant disciple."
						]
					}
				],
				"bot": [
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As wereant disciple."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Curse of the Wereant",
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"As wereant disciple."
						]
					},
					{
						"name": "Envenomed Weapons",
						"entries": [
							"Weapons the wereant poisoner holds deal an additional {@damage 2d6} {@condition persistent damage||persistent poison damage} as poison seeps from the wereant's hands onto the weapon. Weapons cease to deal this {@condition persistent damage||persistent poison damage} once the wereant lets them go. The kukri {@action Strike||Strikes} above include this {@condition persistent damage||persistent poison damage}."
						]
					},
					{
						"name": "Moon Frenzy",
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As wereant disciple."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Poisonous Flurry",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The wereant poisoner makes two kukri {@action Strike||Strikes} and a mandibles {@action Strike} in any order."
						]
					},
					{
						"name": "Vitriolic Strikes",
						"entries": [
							"If the wereant critically hits a creature with a melee {@action Strike}, that creature can't recover from {@condition persistent damage||persistent poison damage} for 1 round."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 350
					}
				],
				"weaknesses": [
					{
						"name": "silver",
						"amount": 15
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Wereant Sentinel",
			"source": "SoT6",
			"page": 50,
			"level": 19,
			"traits": [
				"rare",
				"le",
				"medium",
				"beast",
				"human",
				"humanoid",
				"werecreature"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"insect empathy",
					"telepathy 120 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 37
				},
				"intimidation": {
					"std": 33
				},
				"society": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 5,
				"con": 5,
				"int": 0,
				"wis": 5,
				"cha": 6
			},
			"items": [
				"+2 greater striking khopesh (Pathfinder Lost Omens Gods & Magic 120)",
				"major sturdy shield (Hardness 17",
				"HP 136",
				"BT 68)"
			],
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 36,
					"damage": "{@damage 3d10+20} slashing plus Knockdown and curse of the wereant"
				},
				{
					"range": "Melee",
					"traits": [
						"magical",
						"trip"
					],
					"name": "khopesh",
					"attack": 38,
					"damage": "{@damage 3d8+20} slashing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Hive Mind",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"As wereant disciple (page 86)."
						]
					},
					{
						"name": "Insect Empathy",
						"traits": [
							"divination",
							"primal"
						],
						"entries": [
							"The wereant can communicate with insects."
						]
					}
				],
				"mid": [
					{
						"name": "Gnawing Retort",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As wereant disciple."
						]
					},
					{
						"name": "Retributive Strike",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An enemy damages the wereant sentinel's ally, and both are within 15 feet of the wereant sentinel",
						"entries": [
							"The ally gains resistance 20 against the triggering damage. If the foe is within reach, the wereant sentinel makes a melee {@action Strike} against it."
						]
					}
				],
				"bot": [
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As wereant disciple."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Curse of the Wereant",
						"traits": [
							"curse",
							"necromancy",
							"primal"
						],
						"entries": [
							"As wereant disciple."
						]
					},
					{
						"name": "Hasty Reposition",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The wereant sentinel Steps, moving up to 15 feet."
						]
					},
					{
						"name": "Moon Frenzy",
						"traits": [
							"polymorph",
							"primal",
							"transmutation"
						],
						"entries": [
							"As wereant disciple."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Sentinel's Focus",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The wereant sentinel plants its feet in defiance of those who would move it. It gains a +2 circumstance bonus to defenses against being"
						]
					},
					{
						"name": "Shoved or",
						"entries": [
							"Tripped, and its melee {@action Strike||Strikes} deal an additional {@damage 2d8} mental damage. These effects end when it moves from its square using anything other than Hasty Reposition."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 43,
					"with shield raised);": 5
				},
				"savingThrows": {
					"fort": {
						"std": 35
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 32
					}
				},
				"hp": [
					{
						"hp": 400
					}
				],
				"weaknesses": [
					{
						"name": "silver",
						"amount": 20
					}
				]
			}
		}
	]
}
