{
	"creature": [
		{
			"name": "Jaggaki",
			"source": "AoA2",
			"page": 52,
			"level": 13,
			"traits": [
				"uncommon",
				"ne",
				"large",
				"undead"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"arcana": {
					"std": 27
				},
				"athletics": {
					"std": 25
				},
				"intimidation": {
					"std": 23
				},
				"stealth": {
					"std": 21,
					"in rocky terrain": 25
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 4,
				"int": 5,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+1 striking greater staff of necromancy"
			],
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. positive"
					]
				},
				"hp": [
					{
						"hp": 200,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"resistances": [
					{
						"name": "cold",
						"amount": 20
					},
					{
						"name": "physical",
						"amount": 15,
						"note": "except magic bludgeoning"
					}
				]
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"two-hand <d8>"
					],
					"name": "staff",
					"attack": 26,
					"damage": "{@damage 2d4+12} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"magical"
					],
					"name": "hand",
					"attack": 25,
					"damage": "{@damage 4d8} negative plus paralyzing touch"
				},
				{
					"range": "Ranged",
					"traits": [
						"brutal",
						"range increment <120 feet>"
					],
					"name": "rock",
					"attack": 25,
					"damage": "{@damage 2d6+12} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 34,
					"attack": 26,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "grim tendrils"
								},
								{
									"name": "ray of enfeeblement",
									"amount": 2
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "magic missile"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "paralyze"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "fly"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "phantasmal killer"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "cloudkill"
								},
								{
									"name": "fireball"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "flesh to stone"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "cone of cold"
								},
								{
									"name": "eclipse burst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Catch Rock",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Bones of Stone",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"earth",
							"necromancy"
						],
						"requirements": "The target is standing on or adjacent to a stone surface.",
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"Jaggaki calls upon unquiet spirits within the land, causing a giant skeletal arm made of jagged stone to reach out of a stone surface adjacent to a creature within 60 feet. Jaggaki makes a hand {@action Strike} against the target via this stone arm rather than using his own hand. If the {@action Strike} hits, it deals {@dice 4d6} additional bludgeoning damage."
						]
					},
					{
						"name": "Drain Phylactery",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"Jaggaki taps into his phylactery's power to cast any arcane spell up to the highest level he can cast, even if the spell being cast is not one of his prepared spells. His phylactery doesn't need to be present for him to use this ability."
						]
					},
					{
						"name": "Paralyzing Touch",
						"traits": [
							"arcane",
							"curse",
							"incapacitation",
							"necromancy"
						],
						"entries": [
							"A creature damaged by Jaggaki's hand {@action Strike} must succeed at a {@dc 29} Fortitude save. The creature becomes {@condition paralyzed} for 1 round on a failure. On a critical failure, the creature is {@condition paralyzed} permanently, falls {@condition prone}, and seems dead. A {@dc 25} {@skill Medicine} check reveals the victim is alive."
						]
					},
					{
						"name": "Steady Spellcasting",
						"entries": [
							"If another creature's reaction would disrupt Jaggaki's spellcasting action, Jaggaki attempts a DC {@flatDC 15} flat check. If he succeeds, his action isn't disrupted."
						]
					}
				]
			}
		},
		{
			"name": "Barushak Il-varashma",
			"source": "AoA3",
			"page": 44,
			"level": 11,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"common",
					"draconic",
					"gnoll",
					"infernal",
					"shadowtongue"
				]
			},
			"skills": {
				"arcana": {
					"std": 22
				},
				"athletics": {
					"std": 15
				},
				"deception": {
					"std": 21
				},
				"intimidation": {
					"std": 19
				},
				"religion": {
					"std": 15
				},
				"thievery": {
					"std": 19
				},
				"shadow plane lore": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 5,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"dagger",
				"+1 explorer's clothing",
				"The Extraplanar Registry (his arcane focus; see page 45 for more on this book)",
				"keys to each dormitory door and slave manacles",
				"good manacles (marked with the symbol of the Scarlet Triad)",
				"+1 striking morningstar"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "morningstar",
					"attack": 20,
					"traits": [
						"versatile <P>"
					],
					"damage": "{@damage 2d6+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 21,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 21,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 32,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "floating disk"
								},
								{
									"name": "magic missile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "summon fiend",
									"amount": 2
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "fireball"
								},
								{
									"name": "locate"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "fly"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "summon fiend"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "cone of cold"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "summon fiend"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "collective transposition"
								},
								{
									"name": "summon fiend"
								},
								{
									"name": "wall of force"
								}
							]
						}
					}
				},
				{
					"name": "Wizard School Spells",
					"type": "Focus",
					"DC": 22,
					"fp": 2,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "augment summoning"
								},
								{
									"name": "dimensional steps"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"rituals": [
						{
							"name": "planar binding"
						}
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"requirements": "Barushak hasn't acted yet on this turn.",
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"This turn, Barushak can cast one prepared spell he has already cast today without spending a spell slot. He must still {@action Cast a Spell||Cast the Spell} and meet the spell's other requirements."
						],
						"name": "Drain Bonded Item",
						"generic": {
							"tag": "action"
						}
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"requirements": "Barushak has manacles in hand and is adjacent to a creature.",
						"entries": [
							"Barushak attempts to bind the creature's wrists or ankles with the manacles. He must succeed at an attack roll with a +21 modifier against the target's AC."
						],
						"name": "Efficient Capture"
					},
					{
						"entries": [
							"Barushak can cast {@spell summon fiend} spells as arcane spells. Each time he does so, sinister energies flow through his body, causing his eyes to glow red and making him {@condition quickened} for 3 rounds. He can use the extra action only to {@action Sustain a Spell||Sustain the Spell}."
						],
						"name": "Fiend Summoner"
					},
					{
						"entries": [
							"If another creature's reaction would disrupt Barushak's spellcasting action, Barushak attempts a DC {@flatDC 15} flat check. If he succeeds, his action isn't disrupted."
						],
						"name": "Superlative Summoner"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 170
					}
				]
			}
		},
		{
			"name": "Blood Boar",
			"source": "AoA3",
			"page": 76,
			"level": 6,
			"traits": [
				"ne",
				"medium",
				"animal"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "bloodsense",
					"range": 60
				},
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"athletics": {
					"std": 15
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"damage": "{@damage 2d8+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The blood boar can precisely sense bleeding creatures within 60 feet."
						],
						"name": "Bloodsense"
					},
					{
						"entries": [
							"On smelling a creature's blood, the blood boar can designate that creature as its quarry. The blood boar can smell its quarry from up to a mile away.",
							"A blood boar can have only one quarry at a time."
						],
						"name": "Blood Quarry"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Ferocity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The blood boar {@action Stride||Strides} toward its quarry, ignoring {@quickref difficult terrain||3|terrain} and gaining a +10-foot circumstance bonus to its Speed during the movement."
						],
						"name": "Chase Down"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The blood boar lets forth a hair-raising squeal. Each creature within 30 feet must succeed at a {@dc 23} Will save or become {@condition frightened|CRB|frightened 1} ({@condition frightened|CRB|frightened 2} on a critical failure). If the blood boar uses Terrifying Squeal on the same turn after using Chase Down, the Will save DC is instead 25."
						],
						"name": "Terrifying Squeal"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 98
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ghastly Bear",
			"source": "AoA3",
			"page": 50,
			"level": 9,
			"traits": [
				"rare",
				"ne",
				"large",
				"ghoul",
				"undead"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 19
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 6,
				"int": -4,
				"wis": 1,
				"cha": -1
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"effects": [
						"ghast fever",
						"paralysis"
					],
					"damage": "{@damage 2d10+9} piercing plus ghast fever and paralysis",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+9} slashing plus Grab and paralysis",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"10 feet. A creature entering the aura or starting its turn in the aura must succeed at a {@dc 26} Fortitude save or become {@condition sickened|CRB|sickened 1} (plus, on a critical failure, {@condition slowed|CRB|slowed 1} as long as it's {@condition sickened}). While within the aura, the creature takes a \u20132 circumstance penalty to saves against disease and to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune for 1 minute."
						],
						"name": "Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"requirements": "The ghastly bear is adjacent to the corpse of a creature that died within the last hour.",
						"entries": [
							"The ghastly bear devours a chunk of the corpse and regains {@dice 6d6} Hit Points. It can regain Hit Points from any given corpse only once."
						],
						"name": "Consume Flesh"
					},
					{
						"type": "affliction",
						"name": "Ghast Fever",
						"traits": [
							"disease"
						],
						"DC": 26,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d8} negative damage and regains half as many Hit Points from all healing",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "as stage 2",
								"duration": "1 day"
							},
							{
								"stage": 4,
								"entry": "{@damage 3d8} negative damage and gains no benefit from healing",
								"duration": "1 day"
							},
							{
								"stage": 5,
								"entry": "as stage 4",
								"duration": "1 day"
							},
							{
								"stage": 6,
								"entry": "dead, and rises as a ghast the next midnight.",
								"duration": null
							}
						]
					},
					{
						"entries": [
							"A ghastly bear gains a +4 circumstance bonus to damage rolls against creatures it has {@condition grabbed}."
						],
						"name": "Mauler"
					},
					{
						"traits": [
							"incapacitation",
							"necromancy",
							"occult"
						],
						"entries": [
							"Any living creature hit by a ghastly bear's attack must succeed at a {@dc 26} Fortitude save or become {@condition paralyzed}. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save."
						],
						"name": "Paralysis"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 135,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				]
			}
		},
		{
			"name": "Heuberk Thropp",
			"source": "AoA3",
			"page": 7,
			"level": 9,
			"traits": [
				"unique",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 14
			},
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"elven",
					"gnoll",
					"halfling"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 21
				},
				"diplomacy": {
					"std": 15
				},
				"intimidation": {
					"std": 19
				},
				"society": {
					"std": 16
				},
				"thievery": {
					"std": 16
				},
				"mercantile lore": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 2,
				"con": 3,
				"int": 1,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"dagger (3)",
				"keys to manacles",
				"leather armor",
				"+1 striking",
				"mace",
				"average manacles (marked with the symbol of the Scarlet Triad)",
				"spellbook",
				"infiltrator's thieves tools"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mace",
					"attack": 19,
					"traits": [
						"shove"
					],
					"damage": "{@damage 2d6+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 18,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 17,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "occult",
					"DC": 27,
					"attack": 19,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "message"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "paranoia"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dream message"
								},
								{
									"name": "enthrall"
								},
								{
									"name": "hypnotic pattern"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "discern lies"
								},
								{
									"name": "fly"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "crushing despair"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature Heuberk can see within his melee reach misses him with a melee {@action Strike}.",
						"entries": [
							"Heuberk attempts to {@action Feint} the creature. If it's not Heuberk's turn and he gets a success, the effect applies on his next turn."
						],
						"name": "Timely Distraction"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"linguistic"
						],
						"requirements": "A creature is {@condition flat-footed} against Heuberk's next melee attack.",
						"entries": [
							"Heuberk points out a lapse in the creature's defenses. The creature is {@condition flat-footed} against all melee attacks attempted by any of Heuberk's allies who hear and understand this instruction until the start of Heuberk's next turn."
						],
						"name": "Identify an Opening"
					},
					{
						"entries": [
							"{@dice 2d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 155
					}
				]
			}
		},
		{
			"name": "Kalavakus",
			"source": "AoA3",
			"page": 77,
			"level": 10,
			"traits": [
				"ce",
				"medium",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"draconic"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 23
				},
				"intimidation": {
					"std": 22
				},
				"religion": {
					"std": 17
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 1,
				"con": 5,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "horns",
					"attack": 23,
					"traits": [
						"deadly <1d8>"
					],
					"damage": "{@damage 2d10+13} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 23,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+13} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 23,
					"damage": "{@damage 2d6+13} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 27,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "command",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "haste"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "air walk",
									"amount": 2
								},
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 27,
					"rituals": [
						{
							"name": "Abyssal pact"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The first time each round that a creature escapes from the slaver demon's Enslave Soul or the slaver demon witnesses a creature being freed from captivity or mental enslavement, the demon takes {@damage 3d6} mental damage."
						],
						"name": "Liberation Vulnerability"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature misses the slaver demon with a melee weapon",
						"entries": [
							"{@action Strike}. The slaver demon attempts to {@action Disarm} the weapon used in the triggering {@action Strike} with a \u20132 penalty. If it rolls a success, it gets a critical success instead. The demon doesn't need a free hand to use this ability."
						],
						"name": "Horn Snare"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"enchantment",
							"mental"
						],
						"entries": [
							"The demon enslaves the soul of a living creature within 60 feet.",
							"The target can attempt to resist this enslavement with a {@dc 29} Will save. A slaver demon can have only one living soul enslaved with this ability at a time, and no more than one slaver demon can enslave the same soul.",
							"If a slaver demon kills a creature whose soul it has enslaved, the demon regains 20 HP and the soul is consigned to an eternity of toil in the Abyss, adding to the slaver demon's tally of souls and allowing the demon to enslave another.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "The target avoids being enslaved and is temporarily immune for 24 hours.",
									"Failure": "The target is enslaved and is {@condition enfeebled|CRB|enfeebled 2} for 24 hours or until the slaver demon is slain, whichever comes first.",
									"Critical Failure": "As failure, and the target also suffers the effects of a failed saving throw against {@spell dominate}."
								}
							}
						],
						"name": "Enslave Soul"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 19
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 200
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					},
					{
						"amount": 10,
						"name": "good"
					},
					{
						"name": "liberation vulnerability"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Laslunn",
			"source": "AoA3",
			"page": 87,
			"level": 13,
			"traits": [
				"unique",
				"ne",
				"medium",
				"gnoll",
				"humanoid"
			],
			"perception": {
				"std": 24
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"gnoll"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 26
				},
				"intimidation": {
					"std": 26
				},
				"society": {
					"std": 20
				},
				"stealth": {
					"std": 22
				},
				"survival": {
					"std": 22
				},
				"thievery": {
					"std": 22
				},
				"slaver lore": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 3,
				"int": 1,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+1 flaming striking composite longbow (40 arrows)",
				"key ring (opens locks in Summershade Quarry)",
				"+1 resilient leather armor",
				"average manacles (3)",
				"ring of fire resistance",
				"+1 striking scimitar"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 26,
					"traits": [
						"forceful",
						"magical",
						"sweep"
					],
					"damage": "{@damage 2d6+12} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "bite",
					"attack": 25,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+12} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 27,
					"traits": [
						"deadly <1d10>",
						"magical",
						"range increment <100 feet>",
						"volley <30 feet>"
					],
					"damage": "{@damage 2d8+10} piercing plus {@damage 1d6} fire",
					"types": [
						"fire",
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Laslunn can use Attack of Opportunity with ranged weapons if the triggering creature is within 5 feet."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Laslunn doesn't take the penalty from the {@trait volley} trait, and her ranged {@action Strike||Strikes} don't trigger reactions."
						],
						"name": "Archery Expertise"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"linguistic"
						],
						"entries": [
							"Laslunn issues a command to reposition her allies. Allies who hear and understand this order can use a reaction to {@action Step}."
						],
						"name": "Bark Orders"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"requirements": "Laslunn has manacles in hand and is adjacent to a creature.",
						"entries": [
							"Laslunn attempts to bind the creature's wrists or ankles with the manacles. If she succeeds at an attack roll with a +28 modifier against the target's AC, she applies the manacles to the creature's wrists or legs."
						],
						"name": "Efficient Capture"
					},
					{
						"entries": [
							"Laslunn deals an extra {@dice 2d8} damage to any creature that's within reach of at least one of her allies."
						],
						"name": "Superior Pack Attack"
					},
					{
						"entries": [
							"Laslunn ignores the first square of {@quickref difficult terrain||3|terrain} she moves into each time she {@action Step||Steps} or {@action Stride||Strides}."
						],
						"name": "Rugged Travel"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Laslunn makes two {@action Strike||Strikes} with her bow using her current multiple attack penalty. If both attacks hit the same creature, combine the damage and apply resistances and weaknesses only once. This counts as two attacks when calculating Laslunn's multiple attack penalty."
						],
						"name": "Twin Shot"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Mercenary Sailor",
			"source": "AoA3",
			"page": 18,
			"level": 5,
			"traits": [
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"survival": {
					"std": 11
				},
				"thievery": {
					"std": 11
				},
				"sailing lore": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": -1
			},
			"items": [
				"leather armor",
				"scimitar",
				"shortbow (20 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 15,
					"traits": [
						"forceful",
						"sweep"
					],
					"damage": "{@damage 1d6+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 15,
					"traits": [
						"deadly <1d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+3} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The mercenary sailor is not {@condition flat-footed} while {@action Balance||Balancing} or {@action Climb||Climbing} while on a watercraft."
						],
						"name": "Shipboard Grace"
					}
				],
				"bot": [
					{
						"entries": [
							"When the sailor takes a {@action Stride} action to move half their Speed or less, that movement does not trigger reactions."
						],
						"name": "Mobility"
					},
					{
						"entries": [
							"The sailor's melee {@action Strike||Strikes} deal {@dice 2d6} extra precision damage if both the sailor and the target are on watercraft."
						],
						"name": "Shipboard Savvy"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Mialari Docur",
			"source": "AoA3",
			"page": 89,
			"level": 10,
			"traits": [
				"unique",
				"cn",
				"medium",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"halfling",
					"infernal",
					"shadowtongue"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 18
				},
				"deception": {
					"std": 22
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 16
				},
				"society": {
					"std": 20
				},
				"stealth": {
					"std": 19
				},
				"thievery": {
					"std": 22
				},
				"kintargo lore": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 5,
				"con": 1,
				"int": 4,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"+1 hand crossbow (20 bolts)",
				"+1 leather armor",
				"+1 striking rapier",
				"infiltrator thieves' tools"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 22,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"magical",
						"finesse"
					],
					"damage": "{@damage 2d6+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 22,
					"traits": [
						"magical"
					],
					"damage": "{@damage 1d6+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 29,
					"attack": 23,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "soothe"
								},
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "calm emotions"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "enthrall"
								},
								{
									"name": "haste"
								},
								{
									"name": "mind reading"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Mialari isn't {@condition flat-footed} to flanking creatures of 10th level or lower, or creatures of 10th level or lower using surprise attack."
						],
						"name": "Deny Advantage"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Mialari is targeted with a melee or ranged attack by an attacker she can see.",
						"entries": [
							"Mialari gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"entries": [
							"Mialari can use telekinesis to perform manipulate actions that use the {@skill Thievery} skill at a range of 30 feet, but she takes a \u22122 circumstance penalty to her check when doing so."
						],
						"name": "Ranged Legerdemain"
					},
					{
						"traits": [
							"precision"
						],
						"entries": [
							"Mialari deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When a reaction would disrupt Mialari's spell, she can attempt a DC {@flatDC 15} flat check, avoiding the disruption on a success."
						],
						"name": "Steady Spellcasting"
					},
					{
						"entries": [
							"On the first round of combat, creatures that haven't acted yet are {@condition flat-footed} to Mialari."
						],
						"name": "Surprise Attack"
					},
					{
						"entries": [
							"Creatures Mialari hits with a critical hit are {@condition flat-footed} against her attacks until the end of her next turn."
						],
						"name": "Unbalancing Blow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 160
					}
				]
			}
		},
		{
			"name": "Nolly Peltry",
			"source": "AoA3",
			"page": 91,
			"level": 11,
			"traits": [
				"unique",
				"cg",
				"small",
				"halfling",
				"humanoid"
			],
			"perception": {
				"std": 21
			},
			"languages": {
				"languages": [
					"common",
					"elven",
					"infernal",
					"halfling"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 19
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 18
				},
				"society": {
					"std": 22
				},
				"stealth": {
					"std": 22
				},
				"thievery": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 1,
				"int": 1,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"dagger (2)",
				"+1 leather armor",
				"Nolly's hoe (+1 anarchic striking halfling sling staff; 10 bullets)",
				"infiltrator thieves' tools"
			],
			"speed": {
				"abilities": [
					"quick movements"
				],
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "Nolly's hoe",
					"attack": 23,
					"traits": [
						"magical",
						"propulsive",
						"range increment <80 feet>",
						"reload <1>"
					],
					"damage": "{@damage 2d10+7} bludgeoning plus {@damage 1d6} chaotic",
					"types": [
						"bludgeoning",
						"chaotic"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"mental"
						],
						"entries": [
							"Allies within 30 feet of Nolly gain a +2 circumstance bonus to saves against {@trait fear} effects."
						],
						"name": "Inspiring Presence"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"fortune"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"trigger": "Nolly fails a skill check or a saving throw.",
						"entries": [
							"Nolly rerolls the triggering check, but she must use the new result, even if it's worse."
						],
						"name": "Halfling Luck"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Nolly designates an ally within 30 feet as a member of her Bellflower crop. Nolly can have up to 10 members in her crop at once; any member added in excess of this number automatically removes a crop member of Nolly's choice. When Nolly or a member of her crop Aids a crop member and rolls a success, they get a critical success to {@action Aid} instead.",
							"When a crop member within 60 feet of Nolly fails a saving throw against an effect that would impose the {@condition confused} or {@condition paralyzed} condition, the crop member can use a reaction to reroll the saving throw and use the better of the two results. This is a {@trait fortune} effect."
						],
						"name": "Designate Bellflower Crop"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Nolly frees herself or a creature within her reach from the {@condition grabbed} condition."
						],
						"name": "Liberating Trick"
					},
					{
						"entries": [
							"Nolly doesn't trigger reactions with her movement or with any use of the {@skill Thievery} skill."
						],
						"name": "Quick Movements"
					},
					{
						"traits": [
							"precision"
						],
						"entries": [
							"Nolly deals an extra {@damage 3d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 185
					}
				]
			}
		},
		{
			"name": "One-eye Amnin",
			"source": "AoA3",
			"page": 23,
			"level": 10,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Scarlet Triad bruiser",
			"perception": {
				"std": 19
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 19
				},
				"sailing lore": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 5,
				"int": 0,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"chain shirt",
				"+1 striking greatclub",
				"keys to manacles",
				"average manacles (3, marked with the symbol of the Scarlet Triad)",
				"+1 shortbow (10 arrows)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greatclub",
					"attack": 22,
					"traits": [
						"backswing",
						"shove"
					],
					"effects": [
						"knockdown"
					],
					"damage": "{@damage 2d10+1} bludgeoning plus knockdown",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "kick",
					"attack": 21,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "shortbow",
					"attack": 21,
					"traits": [
						"deadly <d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 2d6+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Amnin's kick {@action Strike||Strikes} deal {@damage 2d6} extra damage to {@condition prone} creatures."
						],
						"name": "Batter the Fallen"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Amnin's melee {@action Strike} kills a creature or knocks it {@condition unconscious}, and another foe is adjacent to that creature.",
						"entries": [
							"Amnin makes another melee {@action Strike} against the second foe at the same multiple attack penalty as the triggering {@action Strike}."
						],
						"name": "Brutal Cleave"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"requirements": "Amnin has manacles in hand and is adjacent to a creature.",
						"entries": [
							"Amnin attempts to bind the creature's wrists or ankles with the manacles. He must succeed at an attack roll with a +23 modifier against the target's AC."
						],
						"name": "Efficient Capture"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "turn",
							"number": 1
						},
						"entries": [
							"Amnin makes a greatclub {@action Strike} and a kick {@action Strike}. If both hit the same creature, combine their damage for the purposes of resistances and weaknesses."
						],
						"name": "Pummeling Flurry"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 180
					}
				]
			}
		},
		{
			"name": "Precentor",
			"source": "AoA3",
			"page": 85,
			"level": 16,
			"traits": [
				"uncommon",
				"le",
				"medium",
				"fiend",
				"velstrac"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect magic"
				},
				{
					"name": "painsight"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"common",
					"infernal",
					"shadowtongue"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 28
				},
				"deception": {
					"std": 32
				},
				"diplomacy": {
					"std": 34
				},
				"performance": {
					"std": 34
				},
				"religion": {
					"std": 30
				},
				"stealth": {
					"std": 29
				},
				"torture lore": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 7,
				"con": 3,
				"int": 6,
				"wis": 6,
				"cha": 8
			},
			"speed": {
				"walk": 30,
				"fly": 30,
				"speedNote": "(from fly)"
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 31,
					"traits": [
						"agile",
						"finesse",
						"reach <10 feet>"
					],
					"damage": "{@damage 4d10+6} slashing plus {@damage 1d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 38,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "sigil"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "sound burst",
									"amount": "at will"
								},
								{
									"name": "synesthesia",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "harm"
								},
								{
									"name": "plane shift",
									"amount": "at will",
									"notes": [
										"self only",
										"to the Material or Shadow Plane only"
									]
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "wail of the banshee"
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "fly"
									},
									{
										"name": "true seeing"
									}
								]
							},
							"8": {
								"spells": [
									{
										"name": "detect magic"
									},
									{
										"name": "mind blank"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"A velstrac automatically knows whether a creature it sees has any of the {@condition doomed}, {@condition dying}, and {@condition wounded} conditions, as well as the value of those conditions."
						],
						"name": "Painsight"
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"enchantment",
							"mental",
							"visual"
						],
						"entries": [
							"30 feet. When a creature ends its turn in the aura, it must succeed at a {@dc 38} Will save or become {@condition doomed|CRB|doomed 1}."
						],
						"name": "Unnerving Gaze"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The precentor adds a creature that is affected by its Tormenting Touch and is within 100 feet to its choir of screams. A precentor can have any number of creatures in its choir, although a creature no longer affected by Tormenting Touch leaves the choir immediately. Creatures in a precentor's choir of screams are {@condition fascinated} by each other and the precentor, and they can't use {@condition hostile} actions toward each other or the precentor. When the precentor casts an innate divine spell, it can cause the effect to originate from any member of its choir instead of itself, using the precentor's saving throw DC and attack bonus."
						],
						"name": "Assemble Choir"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"enchantment",
							"mental",
							"visual"
						],
						"entries": [
							"The precentor stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against feel the blades. After attempting this save, the creature is then temporarily immune until the start of the precentor's next turn.",
							"In addition, if the creature was already {@condition doomed}, on a failed save it sees the skin of its own body peel back, making it {@condition confused} for as long as it remains {@condition doomed}."
						],
						"name": "Focus Gaze"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"emotion",
							"enchantment",
							"mental"
						],
						"entries": [
							"The precentor touches a creature within 10 feet, causing it to constantly scream in agony.",
							"The target must attempt a {@dc 38} Will save. While the target is {@condition stupefied} by this effect, its continual screams cause it to automatically fail {@skill Stealth} checks.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target is {@condition stupefied|CRB|stupefied 1}.",
									"Failure": "The target is {@condition stupefied|CRB|stupefied 3}.",
									"Critical Failure": "The target is {@condition stupefied|CRB|stupefied 4}. The target can attempt a new Will save at the start of each of its turns, reducing the {@condition stupefied} condition by 1 on each successful save. If the target reduces its {@condition stupefied} condition to 0 in this way, the target is no longer affected."
								}
							}
						],
						"name": "Tormenting Touch"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 30
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 295,
						"abilities": [
							"{@ability regeneration} 25 (deactivated by good or silver)"
						]
					}
				],
				"immunities": [
					"cold"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "good"
					},
					{
						"amount": 20,
						"name": "silver"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Remnant of Barzillai",
			"source": "AoA3",
			"page": 80,
			"level": 10,
			"traits": [
				"rare",
				"le",
				"medium",
				"incorporeal",
				"undead"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"azlanti",
					"common",
					"draconic",
					"elven",
					"gnomish",
					"halfling",
					"infernal",
					"jotun",
					"shadowtongue",
					"strix",
					"varisian"
				]
			},
			"skills": {
				"arcana": {
					"std": 21
				},
				"deception": {
					"std": 23
				},
				"religion": {
					"std": 21
				},
				"society": {
					"std": 19
				},
				"torture lore": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 3,
				"con": 0,
				"int": 3,
				"wis": 7,
				"cha": 5
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "burning mace",
					"attack": 22,
					"traits": [
						"magical",
						"fire",
						"shove"
					],
					"damage": "{@damage 2d6+8} bludgeoning plus {@damage 2d6} fire",
					"types": [
						"bludgeoning",
						"fire"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"The remnant of Barzillai draws on the power of haunts, reinforcing his form when they are nearby. His resistance to all damage increases to 12 while he's within 60 feet of a haunt. When a haunt within 60 feet of Barzillai is disabled, he takes 20 force damage from the backlash."
						],
						"name": "Haunted Form"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"requirements": "The remnant of Barzillai is within Ravounel",
						"frequency": {
							"unit": "day",
							"number": 3
						},
						"entries": [
							"The remnant of Barzillai stirs up and amplifies unsettled spirits in the area to create a single haunt of 6th level or lower at his present location. This haunt is permanent until it is disabled or the remnant of Barzillai is destroyed."
						],
						"name": "Create Haunt"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 8,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					},
					{
						"name": "haunted form"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Rusty Mae",
			"source": "AoA3",
			"page": 14,
			"level": 10,
			"traits": [
				"unique",
				"le",
				"large",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"infernal",
					"jotun"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 21,
					"to {@action Grapple}": 23
				},
				"deception": {
					"std": 19
				},
				"diplomacy": {
					"std": 21
				},
				"intimidation": {
					"std": 17
				},
				"religion": {
					"std": 22
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 5,
				"int": 4,
				"wis": 6,
				"cha": 5
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claws",
					"attack": 23,
					"traits": [
						"agile",
						"cold iron",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Grab",
						"rust"
					],
					"damage": "{@damage 2d8+13} slashing plus Grab and rust",
					"types": [
						"slashing"
					]
				}
			],
			"rituals": [
				{
					"tradition": "divine",
					"DC": 29,
					"rituals": [
						{
							"name": "planar ally"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Rusty Mae adds {@spell earthbind}, {@spell passwall}, and {@spell spellwrack} to her coven's spells."
						],
						"name": "Coven"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack",
							"conjuration",
							"occult"
						],
						"entries": [
							"Once per day, Rusty Mae can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an {@skill Athletics} check to {@action Grapple} against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal {@action Grapple}, Rusty Mae doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes ({@dc 29}), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 25, Hardness 14, and 56 Hit Points."
						],
						"name": "Bonds of Iron"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Rusty Mae can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her {@action Strike||Strikes} but might change the damage type her {@action Strike||Strikes} deal (typically to bludgeoning)."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"claw"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Rusty Mae's claws cause metal to rapidly rust and corrode. If she succeeds at a claws {@action Strike} or {@action Disarm} attempt, she deals {@dice 2d6} damage (doubled on a critical hit) to a metal item the target is wearing or holding, ignoring its Hardness, in addition to the damage she deals to the target with her claws. If she hits an unattended metal item, the item takes {@dice 2d6} damage automatically.",
							"If a creature uses the {@action Shield Block} reaction with a metal shield against Rusty Mae's claw attack, the shield is automatically {@condition broken}, but no other item is affected on that attack."
						],
						"name": "Rust"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 19
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except bludgeoning"
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Poisoner",
			"source": "AoA3",
			"page": 41,
			"level": 8,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"languages": {
				"languages": [
					"common",
					"gnoll"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 14
				},
				"crafting": {
					"std": 18
				},
				"deception": {
					"std": 15
				},
				"medicine": {
					"std": 16
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 3,
				"int": 4,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"addlebrain (2 doses, page 71)",
				"expanded alchemist's tools",
				"greater antidote",
				"+1 striking crossbow (10 bolts poisoned with giant scorpion venom)",
				"keys to manacles",
				"leather armor",
				"good manacles (marked with the symbol of the Scarlet Triad)",
				"+1 shortsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 19,
					"traits": [
						"agile",
						"finesse",
						"versatile <P>"
					],
					"damage": "{@damage 1d6+10} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "crossbow",
					"attack": 19,
					"traits": [
						"range increment 120",
						"reload <1>"
					],
					"effects": [
						"giant scorpion venom"
					],
					"damage": "{@damage 2d8+6} piercing plus giant scorpion venom",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"entries": [
							"The poisoner {@action Stride||Strides}, poisoning their weapon as they move. The poisoner moves up to their Speed and makes a melee {@action Strike} that deals {@dice 2d8} extra poison damage. This has no effect on a {@action Strike} that already deals poison damage."
						],
						"name": "Running Poison Strike"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 14
					},
					"abilities": [
						"+1 status to all saves vs. poison"
					]
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Sneak",
			"source": "AoA3",
			"page": 8,
			"level": 6,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 12
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 10
				},
				"deception": {
					"std": 12
				},
				"intimidation": {
					"std": 10
				},
				"stealth": {
					"std": 16
				},
				"thievery": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"bloodseeker beak (affixed to rapier)",
				"dagger (3)",
				"keys to manacles",
				"leather armor",
				"average manacles (marked with the symbol of the Scarlet Triad)",
				"+1 rapier",
				"thieves' tools"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 17,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse"
					],
					"damage": "{@damage 1d6+5} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 16,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 16,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The sneak is hit by an attack made by a creature the sneak can see.",
						"requirements": "A sneak can't use this reaction while {@condition encumbered}.",
						"entries": [
							"The sneak gains a +2 circumstance bonus to their Armor Class against the triggering attack."
						],
						"name": "Nimble Dodge"
					},
					{
						"entries": [
							"The sneak isn't {@condition flat-footed} to {@condition hidden}, {@condition undetected}, or flanking creatures of 6th level or lower, or creatures of 6th level or lower using surprise attack."
						],
						"name": "Deny Advantage"
					},
					{
						"entries": [
							"When the sneak takes a {@action Stride} action to move half their Speed or less, that movement does not trigger reactions."
						],
						"name": "Mobility"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"requirements": "The sneak has manacles in hand and is adjacent to a creature.",
						"entries": [
							"The sneak attempts to bind the creature's wrists or ankles with the manacles. If the sneak succeeds at an attack roll with a +16 modifier against the target's AC, they apply the manacles."
						],
						"name": "Efficient Capture"
					},
					{
						"entries": [
							"{@dice 2d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"In the first round of combat, creatures that haven't acted yet are {@condition flat-footed} to the sneak."
						],
						"name": "Surprise Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Sniper",
			"source": "AoA3",
			"page": 56,
			"level": 11,
			"traits": [
				"rare",
				"ne",
				"medium",
				"elf",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 19
				},
				"stealth": {
					"std": 23
				},
				"thievery": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 3,
				"int": 1,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"+1 striking composite longbow (40 arrows)",
				"keys to manacles",
				"+1 leather armor",
				"good manacles",
				"+1 pick"
			],
			"speed": {
				"abilities": [
					"swiftness"
				],
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pick",
					"attack": 22,
					"traits": [
						"fatal <d10>",
						"magical"
					],
					"damage": "{@damage 1d6+10} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite longbow",
					"attack": 23,
					"traits": [
						"deadly <1d10>",
						"magical",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"damage": "{@damage 2d8+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature the sniper can see misses it with a ranged weapon {@action Strike}.",
						"entries": [
							"The sniper attempts a ranged {@action Strike} against the triggering creature with a \u20132 penalty."
						],
						"name": "Backshot"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The sniper fires one arrow at each creature they choose within a 15-foot burst. The center of the burst must be within 100 feet of the sniper, but can't be within 30 feet. The sniper makes each attack roll separately. All attacks count toward the sniper's multiple attack penalty, but the penalty increases only after all the attacks are made."
						],
						"name": "Rain of Arrows"
					},
					{
						"entries": [
							"{@dice 2d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The sniper's movement doesn't trigger reactions."
						],
						"name": "Swiftness"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 195
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Thug",
			"source": "AoA3",
			"page": 16,
			"level": 7,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 16
				},
				"survival": {
					"std": 13
				},
				"thievery": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 3,
				"int": 0,
				"wis": 2,
				"cha": 2
			},
			"items": [
				"chain mail",
				"+1 flail",
				"keys to manacles",
				"javelin (3)",
				"average manacles (marked with the symbol of the Scarlet Triad)"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "flail",
					"attack": 18,
					"traits": [
						"disarm",
						"sweep",
						"trip"
					],
					"damage": "{@damage 2d6+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 15,
					"traits": [
						"thrown <30 feet>"
					],
					"damage": "{@damage 1d6+10} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"When forced to move 10 feet or more, the thug is moved only half the distance."
						],
						"name": "Rock Dwarf"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within the thug's reach misses the thug with a melee {@action Strike}.",
						"entries": [
							"The thug attempts to {@action Shove} the triggering creature at a \u20132 penalty. If the thug rolls a critical failure, it gets a failure instead."
						],
						"name": "Bully's Push"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"requirements": "The thug has manacles in hand and is next to a creature.",
						"entries": [
							"The thug attempts to bind the creature's wrists or ankles with the manacles. The thug must succeed at an attack roll with a +18 modifier against the target's AC."
						],
						"name": "Efficient Capture"
					},
					{
						"entries": [
							"The thug deals an extra {@dice 1d8} damage to any creature that's within reach of at least two of the thug's allies."
						],
						"name": "Pack Attack"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+2 circumstance on saves vs. {@action Shove}, {@action Trip}, or being knocked prone"
					]
				},
				"hp": [
					{
						"hp": 120
					}
				]
			}
		},
		{
			"name": "Vaklish",
			"source": "AoA3",
			"page": 54,
			"level": 12,
			"traits": [
				"unique",
				"le",
				"medium",
				"fiend",
				"rakshasa"
			],
			"description": "Male {@creature raja rakshasa}",
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"infernal",
					"vudrani"
				]
			},
			"skills": {
				"crafting": {
					"std": 23
				},
				"deception": {
					"std": 26
				},
				"diplomacy": {
					"std": 22
				},
				"intimidation": {
					"std": 22
				},
				"performance": {
					"std": 20
				},
				"occultism": {
					"std": 25
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 6,
				"con": 4,
				"int": 5,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"wand of vampiric exsanguination"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 23,
					"traits": [
						"agile",
						"magical"
					],
					"damage": "{@damage 3d10+11} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 24,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 3d8+11} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 32,
					"attack": 24,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "hideous laughter"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "silence"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "dream message"
								},
								{
									"name": "hypnotic pattern"
								},
								{
									"name": "slow"
								}
							]
						},
						"4": {
							"slots": 4,
							"spells": [
								{
									"name": "fly"
								},
								{
									"name": "soothe"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "shadow blast"
								},
								{
									"name": "synaptic pulse"
								}
							]
						},
						"6": {
							"slots": 3,
							"spells": [
								{
									"name": "dominate"
								},
								{
									"name": "feeblemind"
								},
								{
									"name": "spirit blast"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 32,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "occult",
					"DC": 32,
					"rituals": [
						{
							"name": "create undead"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Scoff at the Divine",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 30 feet casts a divine spell or uses a divine ability.",
						"requirements": "Vaklish has an unexpended spell slot that can be used to cast {@spell dispel magic}.",
						"entries": [
							"Vaklish expends a spell slot that could be used to cast {@spell dispel magic} and attempts to counteract the triggering spell or ability. Vaklish can't Scoff at the Divine for {@dice 1d4} rounds."
						]
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"Vaklish takes on the appearance of any Medium humanoid. This doesn't change Vaklish's Speed or his attack and damage modifiers with his {@action Strike||Strikes} but might change the damage type his {@action Strike||Strikes} deal (typically to bludgeoning). He typically loses his fangs {@action Strike} unless the humanoid form has fangs or a similar unarmed attack."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"Vaklish's eyes flash green as he projects a telepathic wave in a 30-foot emanation. All creatures in the area are assailed by a vision of evil decadence from one of Vaklish's past lives. Each non-evil creature in the area must succeed at a {@dc 32} Will save or become {@condition sickened 1} (and {@condition stunned 1} on a critical failure). The visions last {@dice 1d4} rounds, and while they do, Vaklish and all evil creatures in the area gain a +1 status bonus to all checks. Vaklish can use this ability again only once the previous visions end."
						],
						"name": "Disturbing Vision"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+2 status to all saves vs. {@trait magical||magic}",
						"+3 status to all saves vs. {@trait divine||divine magic}"
					]
				},
				"hp": [
					{
						"hp": 185
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 12,
						"name": "physical",
						"note": "except piercing"
					}
				]
			}
		}
	]
}
