{
	"spell": [
		{
			"name": "Call the Blood",
			"source": "AV3",
			"page": 75,
			"level": 4,
			"traits": [
				"uncommon",
				"death",
				"necromancy",
				"negative"
			],
			"traditions": [
				"arcane",
				"occult",
				"primal"
			],
			"cast": {
				"number": 2,
				"unit": "action"
			},
			"components": [
				[
					"S",
					"V"
				]
			],
			"range": {
				"number": 60,
				"unit": "feet"
			},
			"targets": "1 living creature",
			"savingThrow": {
				"type": [
					"F"
				],
				"basic": true
			},
			"entries": [
				"With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth. You deal {@damage 8d4} negative damage to the target.",
				"If the target takes damage, its blood flows into your mouth. If you're a living creature and don't have negative healing, you're {@condition sickened|CRB|sickened 2}. If you're undead (or living but have negative healing), you can choose to either gain temporary Hit Points equal to half of the negative damage the target takes (after applying resistance and the like) and become {@condition quickened} for 1 round, or forgo the temporary Hit Points and become {@condition quickened} for 1 minute. You can use this extra action only to {@action Step}, {@action Stride}, or {@action Strike}. You lose any remaining temporary Hit Points after 1 minute."
			],
			"heightened": {
				"plusX": {
					"1": [
						"The damage increases by {@damage 2d4}."
					]
				}
			}
		},
		{
			"name": "Ectoplasmic Expulsion",
			"source": "AV3",
			"page": 75,
			"level": 5,
			"traits": [
				"uncommon",
				"mental",
				"necromancy"
			],
			"traditions": [
				"occult"
			],
			"cast": {
				"number": 3,
				"unit": "action"
			},
			"components": [
				[
					"M",
					"S",
					"V"
				]
			],
			"range": {
				"number": 30,
				"unit": "feet"
			},
			"targets": "1 creature",
			"entries": [
				"You call upon tendrils of ephemeral ectoplasm to pass through the target and carry away a harmful psychic affliction.",
				"You immediately attempt to counteract a single effect on the target with the {@trait emotion} or {@trait possession} trait, or an effect giving the target the {@condition controlled} or {@condition fascinated} condition. If you fail to counteract the effect, you nevertheless set up a resonance that allows the target to more ably escape the effect on its own; for the next hour, the target gains a +2 status bonus to Will saves to shrug off the effect you failed to counteract (such as Will saves to shake off control by the {@spell possession} spell)."
			]
		},
		{
			"name": "Fearful Feast",
			"source": "AV3",
			"page": 65,
			"focus": true,
			"level": 4,
			"traits": [
				"uncommon",
				"fear",
				"mental",
				"necromancy"
			],
			"cast": {
				"number": 1,
				"unit": "reaction"
			},
			"components": [
				[
					"S"
				]
			],
			"trigger": "A creature within range becomes {@condition frightened}.",
			"range": {
				"number": 30,
				"unit": "feet"
			},
			"targets": "the triggering creature",
			"savingThrow": {
				"type": [
					"W"
				]
			},
			"duration": {
				"entry": "varies",
				"unit": "special"
			},
			"entries": [
				"You open your mouth wide and inhale sharply; you draw in the bravery, self-confidence, and hope to which the {@condition frightened} target clings and then strip away the target's false assumption that these fragile emotions can save them from the oblivion of terror.",
				"You deal {@damage 6d4} mental damage to the creature, which must attempt a Will saving throw.",
				{
					"type": "successDegree",
					"entries": {
						"Critical Success": "The creature is unaffected.",
						"Success": "The creature's {@condition frightened} condition increases by 1, and it takes half damage.",
						"Failure": "The creature's {@condition frightened} condition increases by 2, and it takes full damage; you regain Hit Points equal to half the damage the target takes.",
						"Critical Failure": "The creature's {@condition frightened} condition increases by 3 and it takes double damage; you regain Hit Points equal to half the damage the target takes."
					}
				}
			],
			"heightened": {
				"plusX": {
					"1": [
						"The damage increases by {@damage 2d4}."
					]
				}
			},
			"domains": [
				"abomination"
			]
		},
		{
			"name": "Lift Nature's Caul",
			"source": "AV3",
			"page": 65,
			"focus": true,
			"level": 1,
			"traits": [
				"uncommon",
				"fear",
				"illusion",
				"visual"
			],
			"cast": {
				"number": 2,
				"unit": "action"
			},
			"components": [
				[
					"S",
					"V"
				]
			],
			"area": {
				"types": [
					"Emanation"
				],
				"entry": "5-foot emanation"
			},
			"targets": "creatures in the area",
			"savingThrow": {
				"type": [
					"W"
				]
			},
			"duration": {
				"entry": "varies",
				"unit": "special"
			},
			"entries": [
				"With a wave of the hand, you cause the targets to see the world around them as if a gauzy film had been lifted away to expose the truth that lies below their perceived reality. Natural features they can see grow twisted and horrendous, structures appear distorted and ruined, and objects seem warped and alien. This alternate vision fades quickly, but the glimpse beyond the natural world lingers for the spell's duration.",
				"Aberrations or worshippers of Outer Gods or Great Old Ones are bolstered by this vision of warped reality and gain a +1 status bonus to Will saving throws and attack rolls for 1 minute, while all other creatures must attempt a Will saving throw.",
				{
					"type": "successDegree",
					"entries": {
						"Critical Success": "The creature is unaffected and temporarily immune for 1 hour.",
						"Success": "The creature is {@condition sickened|CRB|sickened 1}.",
						"Failure": "The creature is {@condition stupefied|CRB|stupefied 1} for 1 minute and {@condition frightened|CRB|frightened 1}.",
						"Critical Failure": "The creature is {@condition stupefied|CRB|stupefied 1} for 1 minute and {@condition frightened|CRB|frightened 2}. It can't reduce the value of its {@condition frightened} condition below 1 as long as it remains {@condition stupefied} by this spell."
					}
				}
			],
			"heightened": {
				"plusX": {
					"2": [
						"You increase the area by 5 feet and the duration of the {@condition stupefied} condition by 1 minute."
					]
				}
			},
			"domains": [
				"abomination"
			]
		}
	]
}
