{
	"creature": [
		{
			"name": "Fallen Acolyte",
			"source": "Rust",
			"page": 22,
			"level": 0,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"description": "{@ancestry Human} ex-clerics",
			"perception": {
				"std": 5
			},
			"languages": {
				"languages": [
					"common",
					"dwarven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 2
				},
				"athletics": {
					"std": 6
				},
				"crafting": {
					"std": 2
				},
				"intimidation": {
					"std": 2
				},
				"religion": {
					"std": 2
				},
				"warfare lore": {
					"std": 4
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"rusted ({@condition broken}) {@item full plate}",
				"{@item sickle}"
			],
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 6
					},
					"ref": {
						"std": 2
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 15
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "sickle",
					"attack": 6,
					"traits": [
						"agile",
						"finesse",
						"trip"
					],
					"damage": "{@damage 1d4+4} piercing",
					"types": [
						"piercing"
					]
				}
			]
		},
		{
			"name": "Trygve",
			"source": "Rust",
			"page": 22,
			"level": 2,
			"traits": [
				"unique",
				"cn",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Human smith",
			"perception": {
				"std": 6
			},
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"skald"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"crafting": {
					"std": 9
				},
				"smithing lore": {
					"std": 9
				},
				"society": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 0,
				"con": 1,
				"int": 3,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"{@item breastplate}",
				"{@item light hammer}",
				"secure storage key"
			],
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 7
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 30
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "light hammer",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} bludgeoning plus smith's fury",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "light hammer",
					"attack": 6,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+2} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"Trygve deals an additional {@dice 1d6} bludgeoning damage on a critical hit when he Strikes with his light hammer."
						],
						"name": "Smith's Fury"
					}
				]
			}
		},
		{
			"name": "Severed Head",
			"source": "Rust",
			"page": 30,
			"level": -1,
			"traits": [
				"ne",
				"tiny",
				"mindless",
				"undead"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 6,
					"to Maneuver in Flight": 8
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 2,
				"con": 0,
				"int": -5,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 15,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 6,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The beheaded's previous action was a jaws {@action Strike} that dealt damage to its target",
						"entries": [
							"The severed head makes a second jaws {@action Strike} as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional {@damage 1d4} slashing damage and 1 {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Gnash"
					},
					{
						"entries": [
							"These undead inflict rust creep with their jaws Strikes. A creature damaged by a jaws Strike or a Gnash from one of these severed heads must succeed at a DC 15 Fortitude save or contract {@affliction rust creep|Rust}."
						],
						"name": "Rust Creep"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 15
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 7,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"mental",
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				]
			}
		},
		{
			"name": "Vlorian Cythnigot",
			"source": "Rust",
			"page": 30,
			"level": 3,
			"traits": [
				"rare",
				"ce",
				"medium",
				"fiend",
				"qlippoth"
			],
			"description": "Variant {@creature cythnigot|B2}",
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal"
				],
				"abilities": [
					"telepathy (touch only)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 9
				},
				"athletics": {
					"std": 9
				},
				"occultism": {
					"std": 9
				},
				"stealth": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 3,
				"con": 4,
				"int": 2,
				"wis": 2,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"controlled",
					"fear"
				],
				"weaknesses": [
					{
						"amount": 3,
						"name": "lawful"
					}
				],
				"resistances": [
					{
						"amount": 3,
						"name": "mental"
					},
					{
						"amount": 3,
						"name": "physical",
						"note": "except cold iron"
					}
				]
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 11,
					"traits": [
						"agile",
						"chaotic",
						"magical"
					],
					"effects": [
						"rust creep"
					],
					"damage": "{@damage 1d8+4} piercing plus {@damage 1d4} chaotic and {@disease rust creep|Rust}",
					"types": [
						"chaotic",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 20,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "phantom pain"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "detect alignment",
									"amount": "at will",
									"notes": [
										"lawful only"
									]
								},
								{
									"name": "paranoia"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"occult",
							"visual"
						],
						"entries": [
							"The vlorian cythnigot presents its awful appearance fully, and creatures in a 10-foot emanation must attempt a {@dc 20} Will save. Once a creature attempts this save, it's temporarily immune to further Sickening Displays for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition flat-footed} until its next turn.",
									"Failure": "The creature is {@condition sickened 1}, and is {@condition flat-footed} for as long as it's {@condition sickened}.",
									"Critical Failure": "The creature is {@condition sickened 2} and is {@condition flat-footed} for as long as it's {@condition sickened}."
								}
							}
						],
						"name": "Sickening Display"
					},
					{
						"type": "affliction",
						"name": "Rust Creep",
						"traits": [
							"disease"
						],
						"note": " A creature bitten by the Vlorian cythnigot becomes afflicted by {@disease rust creep|Rust}, but with a {@dc 20} Fortitude save."
					}
				]
			}
		},
		{
			"name": "Rustsworrn Initiates",
			"source": "Rust",
			"page": 31,
			"level": -1,
			"traits": [
				"rare",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Human cultists",
			"perception": {
				"std": 2
			},
			"languages": {
				"languages": [
					"common",
					"thassilonian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 5
				},
				"deception": {
					"std": 3
				},
				"intimidation": {
					"std": 3
				},
				"religion": {
					"std": 2
				},
				"stealth": {
					"std": 5
				},
				"thievery": {
					"std": 5
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 3,
				"con": 2,
				"int": 1,
				"wis": 0,
				"cha": 1
			},
			"items": [
				"{@item dagger||daggers} (5)",
				"{@item leather||leather armor}"
			],
			"defenses": {
				"ac": {
					"std": 14
				},
				"savingThrows": {
					"fort": {
						"std": 4
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 2
					}
				},
				"hp": [
					{
						"hp": 8
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 6,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 6,
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"entries": [
							"An enemy is {@condition flat-footed} against the Rustsworn initiate's melee attacks due to flanking as long as that enemy is within both their reach and their ally's reach."
						],
						"name": "Gang Up"
					}
				]
			}
		},
		{
			"name": "Knurr Ragnulf",
			"source": "Rust",
			"page": 33,
			"level": 2,
			"traits": [
				"unique",
				"ce",
				"medium",
				"dwarf",
				"humanoid"
			],
			"description": "Male dwarf ex-cleric of Gorum",
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"skald"
				]
			},
			"skills": {
				"athletics": {
					"std": 7
				},
				"crafting": {
					"std": 4
				},
				"deception": {
					"std": 7
				},
				"intimidation": {
					"std": 9
				},
				"religion": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 3
			},
			"items": [
				"rusty ({@condition broken}) {@item full plate}",
				"{@runeItem warhammer||+1 weapon potency|}"
			],
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 4
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 35
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "warhmmer",
					"attack": 10,
					"traits": [
						"magical",
						"shove"
					],
					"damage": "{@damage 1d8+5} warhammer",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"Knurr makes a melee {@action Strike} while roaring Xar-Azmak's name. If he hits and deal damage, the target is {@condition frightened 1}, or {@condition frightened 2} on a critical hit."
						],
						"name": "Intimidating Strike"
					}
				]
			}
		},
		{
			"name": "Clockwork Serpent Spy",
			"source": "Rust",
			"page": 44,
			"level": 1,
			"traits": [
				"rare",
				"n",
				"tiny",
				"clockwork",
				"construct",
				"mindless"
			],
			"description": "Variant {@creature clockwork spy|B3}",
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 7
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 0,
				"int": -5,
				"wis": 3,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 3
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 6
					}
				},
				"hp": [
					{
						"hp": 15
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal",
					"paralyzed",
					"poison",
					"poison",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 3
					},
					{
						"name": "orichalcum",
						"amount": 3
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "sharpened gear",
					"attack": 7,
					"traits": [
						"finesse"
					],
					"damage": "{@dice 1d6-1} slashing plus bleeding gash",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 17}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The clockwork serpent spy records all sounds within 25 feet onto a small gemstone worth 1 gp embedded in its body. The clockwork spy can record up to 1 hour of sound on a single gemstone.",
							"Once it begins recording, it can't cease recording early, nor can it record onto a gemstone that already contains a recording. Some clockwork serpent spies contain multiple gemstones to allow for a series of recordings. Since clockwork serpent spies are not intelligent, they must be given simple commands regarding when to start recording sounds. A clockwork serpent spy can differentiate between different kinds of creatures but not between specific individuals.",
							"The spy can start or stop playback of recorded sound by spending a single action.",
							"Removing a gemstone from or installing a gemstone into a clockwork serpent spy requires a successful {@dc 14} {@skill Thievery} check to {@action Disable a Device}; on a failure, the gemstone is undamaged, but any recorded sounds are erased and the gemstone still can't be used to make another recording.",
							"Wind-Up 24 hours, {@dc 17}, standby."
						],
						"name": "Record Audio"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The clockwork serpent spy is reduced to 0 Hit Points;",
						"entries": [
							"A clockwork serpent spy must use this reaction unless specifically programmed otherwise by its creator; The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork serpent spy explodes, dealing {@damage 1d12} piercing damage in a 5-foot radius ({@dc 17} basic Reflex save). Its gemstone is destroyed, along with any information contained inside it. An adjacent creature can cancel the self-destruct sequence by succeeding at a {@dc 17} {@skill Thievery} check to {@action Disable a Device}."
						],
						"name": "Self-Destruct"
					}
				],
				"abilities": {
					"bot": [
						{
							"entries": [
								"On a critical hit with a sharpened gear Strike, the clockwork serpent spy also inflicts {@damage 1d4} persistent bleed damage ({@dc} 17 Fortitude save negates the additional bleed damage)."
							],
							"name": "Bleeding Gash"
						}
					]
				}
			}
		},
		{
			"name": "Clockwork Belimarius",
			"source": "Rust",
			"page": 47,
			"level": 4,
			"traits": [
				"unique",
				"n",
				"medium",
				"clockwork",
				"construct",
				"mindless"
			],
			"description": "Variant {@creature clockwork mage|B3}",
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 3,
				"int": -5,
				"wis": 2,
				"cha": -5
			},
			"items": [
				"clockwork wand",
				"{@runeItem halberd||+1 weapon potency||striking|}"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 45
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal",
					"paralyzed",
					"poison",
					"poison",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "orichalcum"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "physical",
						"note": "(except adamantine, bludgeoning, or orichalcum)"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"abilities": {
				"top": [
					{
						"name": "Wind-Up",
						"entries": [
							"24 hours, {@dc 21}, standby"
						],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"The clockwork Belimarius uses a mechanical wand as a focus to channel magical energy. This wand is built into the clockwork Belimarius's chest, with only the crystal at the end exposed. The clockwork Belimarius can {@action Interact} to the remove the wand, or someone else can remove it with a {@dc 25} {@skill Thievery} check to {@action Disable a Device}. The clockwork Belimarius becomes unable to cast any spells except cantrips while the wand is removed.",
							"When removed, the clockwork wand is a magic wand containing the last 1st-level innate spell the clockwork Belimarius cast ({@spell fear}, if the clockwork Belimarius hasn't yet cast a 1st-level spell in this adventure). The spells are placed within the wand while the clockwork Belimarius is created, and the creator can substitute other arcane spells of the appropriate level."
						],
						"name": "Clockwork Wand"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"frequency": {
							"unit": "minute",
							"interval": 10,
							"number": 1
						},
						"entries": [
							"The clockwork mage regains a spell it has already cast that day. It must spend 1 hour of its operational time, or 2 hours if the spell is 3rd level or higher."
						],
						"name": "Energize Clockwork Wand"
					},
					{
						"entries": [
							"On a critical hit with a halberd {@action Strike}, shards of noqual built into the clockwork Belimarius glow green for a moment. Instead of inflicting additional damage with the critical hit, the clockwork Belimarius instead attempts a counteract check with a +18 bonus against one magical effect active on the target."
						],
						"name": "Dispelling Critical"
					}
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "halberd",
					"attack": 16,
					"traits": [
						"magical",
						"reach",
						"versatile <S>"
					],
					"damage": "{@damage 2d10+4} piercing plus dispelling critical",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "color spray"
								},
								{
									"name": "fear"
								},
								{
									"name": "mage armor"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "magnetic repulsion",
									"source": "SoM"
								},
								{
									"name": "resist energy"
								}
							]
						}
					}
				}
			]
		},
		{
			"name": "Zaiox",
			"source": "Rust",
			"page": 51,
			"level": 4,
			"traits": [
				"unique",
				"ce",
				"small",
				"dero",
				"humanoid"
			],
			"description": "Variant male {@creature dero mage|B1}",
			"perception": {
				"std": 7
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				]
			},
			"skills": {
				"crafting": {
					"std": 9
				},
				"intimidation": {
					"std": 12
				},
				"occultism": {
					"std": 11
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 2,
				"int": 3,
				"wis": -1,
				"cha": 4
			},
			"items": [
				"{@item aklys|b1}",
				"{@item cytillesh oil} (4 doses)"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 7
					}
				},
				"hp": [
					{
						"hp": 50
					}
				],
				"immunities": [
					"confusion"
				],
				"weaknesses": [
					{
						"name": "vulnerable to sunlight"
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "aklys",
					"attack": 9,
					"traits": [
						"trip"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "aklys",
					"attack": 11,
					"traits": [
						"ranged trip",
						"tethered",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "sound burst"
								}
							]
						}
					}
				},
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 21,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "dancing lights"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "forbidding ward"
								},
								{
									"name": "message"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "grim tendrils"
								},
								{
									"name": "phantom pain"
								},
								{
									"name": "soothe"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "hideous laughter"
								},
								{
									"name": "sound burst"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Zaoix takes 10 damage for every hour he's exposed to sunlight."
						],
						"name": "Vulnerable to Sunlight"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"incapacitation",
							"mental",
							"visual"
						],
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"Zaiox focuses their gaze on a creature they can see within 30 feet. The target is {@condition dazzled} for 1 round and must succeed at a {@dc 21} Will saving throw or be {@condition confused} for 1 round."
						],
						"name": "Cytillesh Stare"
					}
				]
			}
		},
		{
			"name": "Glutu",
			"source": "Rust",
			"page": 53,
			"level": 3,
			"traits": [
				"unique",
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"boggard",
					"common",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"intimidation": {
					"std": 8
				},
				"nature": {
					"std": 11
				},
				"religion": {
					"std": 9
				},
				"survival": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"{@item studded leather||studded leather armor}",
				"{@runeItem whip||+1 weapon potency|}"
			],
			"defenses": {
				"ac": {
					"std": 19
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 44
					}
				]
			},
			"speed": {
				"abilities": [
					"swamp stride"
				],
				"walk": 20,
				"swim": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "whip",
					"attack": 10,
					"traits": [
						"disarm",
						"finesse",
						"magical",
						"nonlethal",
						"reach",
						"trip"
					],
					"damage": "{@damage 1d4+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 10,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"tongue grab"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "primal",
					"DC": 21,
					"attack": 11,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "fear"
								},
								{
									"name": "harm"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "sound burst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes {@condition frightened 1} unless they succeed at a {@dc 19} Will save; those who critically succeed are temporarily immune for 1 minute."
						],
						"name": "Terrifying Croak"
					},
					{
						"entries": [
							"A boggard scout ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						],
						"name": "Swamp Stride"
					},
					{
						"entries": [
							"If the boggard scout hits a creature with its tongue, that creature becomes {@condition grabbed} by the boggard. Unlike with a normal grab, the creature isn't {@condition immobilized}, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 4 slashing damage. Though this doesn't deal any damage to the boggard, it prevents it from using its tongue {@action Strike} until it regrows its tongue, which takes a week."
						],
						"name": "Tongue Grab"
					}
				]
			}
		},
		{
			"name": "Theiltemar",
			"source": "Rust",
			"page": 54,
			"level": 4,
			"traits": [
				"unique",
				"ne",
				"medium",
				"skeleton",
				"undead"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"infernal",
					"jotun",
					"thassilonian",
					"varisian"
				]
			},
			"skills": {
				"athletics": {
					"std": 10
				},
				"crafting": {
					"std": 9
				},
				"intimidation": {
					"std": 11
				},
				"occultism": {
					"std": 11
				},
				"religion": {
					"std": 13
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 0,
				"int": 3,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"rusted ({@condition broken}) {@item chain mail}"
			],
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 50,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "cold"
					},
					{
						"amount": 5,
						"name": "electricity"
					},
					{
						"amount": 5,
						"name": "fire"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"abilities": {
				"mid": [
					{
						"entries": [
							"When Theiltemar is destroyed, his bones explode as the necromantic energy holding him together is released. This shreds his rusted chain mail as well, flinging rusty shards of jagged metal in all directions. Adjacent creatures take {@damage 2d6} piercing damage ({@dc 21} basic Reflex save) and are exposed to {@disease rust creep|Rust}. As his remains settled to the floor, the {@spell wall of force} blocking area {@b F14} flickers and fades."
						],
						"name": "Rusting Death"
					}
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 12,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 2d6+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "divine",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "harm"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "blood vendetta",
									"source": "APG"
								},
								{
									"name": "darkness"
								},
								{
									"name": "harm"
								},
								{
									"name": "sudden blight",
									"source": "APG"
								}
							]
						}
					}
				}
			]
		},
		{
			"name": "Meitremar",
			"source": "Rust",
			"page": 56,
			"level": 3,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 7
			},
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"common",
					"thassilonian",
					"varisian"
				]
			},
			"skills": {
				"arcana": {
					"std": 7
				},
				"crafting": {
					"std": 7
				},
				"deception": {
					"std": 9
				},
				"diplomacy": {
					"std": 9
				},
				"intimidation": {
					"std": 9
				},
				"occultism": {
					"std": 7
				},
				"religion": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 1,
				"con": 0,
				"int": 2,
				"wis": 1,
				"cha": 4
			},
			"items": [
				"{@item Horn of Rust|Rust}",
				"rusted ({@condition broken}) {@item breastplate}",
				"tarnished {@item silver religious symbol} (Xar-Azmak)",
				"{@runeItem pick||+1 weapon potency||striking|}",
				"{@item wand of create food}",
				"{@item wand of restoration}",
				"key to chest in area {@b E2}"
			],
			"defenses": {
				"ac": {
					"std": 18
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 6
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 42
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pick",
					"attack": 8,
					"traits": [
						"fatal <d10>"
					],
					"damage": "{@damage 2d6+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "divine",
					"DC": 21,
					"attack": 12,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "shield"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "heal"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "enlarge"
								},
								{
									"name": "ghoulish gravings"
								},
								{
									"name": "harm"
								},
								{
									"name": "sudden blight",
									"source": "APG"
								}
							]
						}
					}
				},
				{
					"name": "Demonic Bloodline Spells",
					"type": "Focus",
					"fp": 1,
					"DC": 20,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "glutton's jaws"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"rituals": [
						{
							"name": "create undead"
						},
						{
							"name": "inveigle"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"When Theiltemar is destroyed, his bones explode as the necromantic energy holding him together is released. This shreds his rusted chain mail as well, flinging rusty shards of jagged metal in all directions. Adjacent creatures take {@damage 2d6} piercing damage ({@dc 21} basic Reflex save) and are exposed to {@disease rust creep|Rust}. As his remains settled to the floor, the {@spell wall of force} blocking area {@b F14} flickers and fades."
						],
						"name": "Rusting Death"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"metamagic"
						],
						"entries": [
							"If Meitremar's next action this turn is to {@action Cast a Spell} that has a range, he increases that spell's range by 30 feet (or increases the range of a touch spell to 30 feet)."
						],
						"name": "Reach Spell"
					},
					{
						"entries": [
							"Meitremar can heighten {@spell heal} spells freely."
						],
						"name": "Signature Spell"
					}
				]
			}
		},
		{
			"name": "Vloriak",
			"source": "Rust",
			"page": 62,
			"level": 5,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"demon",
				"fiend"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"intimidation": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 4,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					},
					{
						"amount": 5,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "acid"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 15,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6+6} slashing plus {@damage 1d6} evil",
					"types": [
						"evil",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tongue",
					"attack": 15,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d6} piercing plus {@damage 1d6} evil and rust",
					"types": [
						"evil",
						"acid"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 22,
					"attack": 14,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "acid splash"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow",
									"amount": 3
								},
								{
									"name": "shatter"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "paralyze"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A vloriak suffers agonizing pain when a creature or object recovers from a debilitating effect in its proximity. The first time in a round in which a creature who is affected by a negative condition and is within sight of the demon reduces that condition's value, the demon takes {@damage 3d6} mental damage and cannot Lick Rust on its next turn."
						],
						"name": "Restoration Vulnerability"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The vloriak rusted a metal item with its tongue this turn;",
						"traits": [
							"attack"
						],
						"entries": [
							"The vloriak attempts a tongue {@action Strike} on the same target it just attacked. If it hits, it deals no damage as it licks away the rust and heals {@dice 2d6} Hit Points (or {@dice 4d6} Hit Points if the {@action Strike} was a critical hit). It can't Lick Rust on its next turn."
						],
						"name": "Lick Rust"
					},
					{
						"entries": [
							"A vloriak's saliva causes metal to rust rapidly. If it succeeds at a tongue {@action Strike} or {@action Disarm} attempt, the vloriak deals {@damage 2d6} damage (doubled on a critical hit) to a metal item the target is wearing or holding, ignoring its Hardness. If the vloriak hits an unattended metal item, the item takes this damage automatically. If a creature uses the {@action Shield Block} reaction with a metal shield against a tongue attack, the shield is automatically {@condition broken}, but no other item is rusted on that attack."
						],
						"name": "Rust"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"evocation"
						],
						"entries": [
							"The vloriak spews a 15-foot cone of acid and rusted metal. Creatures in the area take {@damage 3d6} acid and {@damage 3d6} piercing damage ({@dc 22} basic Reflex save). A creature that takes any piercing damage is exposed to {@disease tetanus|GMG}. The vloriak can't Spew Rusted Shards for {@dice 1d4} rounds."
						],
						"name": "Spew Rusted Shards"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Primordial Envy",
			"source": "Rust",
			"page": 63,
			"level": 3,
			"traits": [
				"rare",
				"n",
				"large",
				"ooze"
			],
			"perception": {
				"std": 6
			},
			"senses": [
				{
					"name": "magic sense",
					"type": "precise",
					"range": 30
				},
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": -4,
				"con": 5,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 12
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 3
					},
					"will": {
						"std": 8
					},
					"abilities": [
						"-2 status vs. evocation and necromancy"
					]
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"immunities": [
					"critical hits",
					"mental",
					"precision",
					"unconscious",
					"visual"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			},
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 9,
					"traits": [
						"reach <10 feet>",
						"magical"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 1d10+4} bludgeoning plus {@damage 1d6} mental and Grab",
					"types": [
						"bludgeoning",
						"mental"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A primordial envy can detect magical auras, items, and spellcasters within 30 feet."
						],
						"name": "Magic Sense"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 30 feet that the primordial envy can sense {@action Casts a Spell};",
						"traits": [
							"abjuration",
							"arcane"
						],
						"entries": [
							"The primordial envy's surface shimmers with a kaleidoscope of color that shines out to illuminate the triggering creature. The primordial envy attempts to counter the spell, with a counteract modifier of +12. On a success, the spell is countered and the primordial envy gains {@dice 2d6} temporary Hit Points."
						],
						"name": "Confiscate Spell"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"abjuration",
							"arcane"
						],
						"entries": [
							"The primordial envy attempts to drain magic from a spellcasting creature that it has grabbed or restrained. The spellcasting creature must attempt a {@dc 20} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected and is temporarily immune to Spell Drain for 24 hours.",
									"Success": "The creature takes {@damage 1d6} mental damage.",
									"Failure": "The creature takes {@damage 2d6} mental damage and becomes {@condition stupefied 1} for 1 hour.",
									"Critical Failure": "As failure, but one of the creature's uncast spells or unused spell slots is lost, as if they had cast it. The spell or slot lost is one of the highest-level spells the creature can cast, determined randomly if multiple prepared spells are available. If a cantrip is drained, the spellcaster loses access to that cantrip for 10 minutes. The primordial envy becomes {@condition quickened 1} for 1 round, and can use the extra action to {@action Stride} or {@action Strike}."
								}
							}
						],
						"name": "Spell Drain"
					}
				]
			},
			"hasImages": true
		}
	]
}
