{
	"creature": [
		{
			"name": "Carman Rajani",
			"source": "AV2",
			"page": 87,
			"level": 6,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Male {@ancestry human} scoundrel",
			"perception": {
				"std": 12
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 14
				},
				"deception": {
					"std": 12
				},
				"intimidation": {
					"std": 14
				},
				"society": {
					"std": 10
				},
				"stealth": {
					"std": 15
				},
				"thievery": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 1,
				"int": 0,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"Cooperative Blade (page 71)",
				"light hammer (4)",
				"+1 studded leather armor",
				"thieves' tools",
				"110 gp"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 17,
					"traits": [
						"magical",
						"versatile <P>"
					],
					"damage": "{@damage 2d8+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "light hammer",
					"attack": 16,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "light hammer",
					"attack": 17,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Carman is targeted with a ranged attack by a thrown weapon and has a hand free",
						"entries": [
							"Carman gains a +2 circumstance bonus to his AC against the triggering attack. If the attack misses, Carman catches the weapon and can immediately make a ranged {@action Strike} with it."
						],
						"name": "Skillful Catch"
					}
				],
				"bot": [
					{
						"entries": [
							"Carman deals an extra {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Carman quickly draws a thrown weapon and makes a ranged {@action Strike} with it. His target must succeed at a {@dc 22} {@skill Perception} check or be caught {@condition flat-footed} by the attack."
						],
						"name": "Sudden Throw"
					},
					{
						"entries": [
							"On the first round of combat, creatures that haven't acted yet are {@condition flat-footed} to Carman."
						],
						"name": "Surprise Attacker"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Chafkhem",
			"source": "AV2",
			"page": 19,
			"level": 8,
			"traits": [
				"unique",
				"le",
				"medium",
				"mummy",
				"undead"
			],
			"description": "Male mummy ritualist 8",
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"arcana": {
					"std": 19
				},
				"athletics": {
					"std": 15
				},
				"diplomacy": {
					"std": 16
				},
				"intimidation": {
					"std": 16
				},
				"occultism": {
					"std": 17
				},
				"religion": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 7,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"staff of abjuration"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 19,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"mummy rot"
					],
					"damage": "{@damage 2d6+7} bludgeoning plus mummy rot",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "staff",
					"attack": 18,
					"traits": [
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "shield"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "mending"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "unseen servant"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "blur"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "hideous laughter"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "glyph of warding"
								},
								{
									"name": "grim tendrils"
								},
								{
									"name": "haste"
								},
								{
									"name": "mind reading"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "freedom of movement"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "spell immunity"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 29,
					"rituals": [
						{
							"name": "awaken portal",
							"source": "AV1"
						},
						{
							"name": "create undead"
						},
						{
							"name": "inveigle"
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"incapacitation",
							"mental"
						],
						"entries": [
							"30 feet. Living creatures are {@condition frightened|CRB|frightened 1} while in Chafkhem's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a {@dc 24} Will save (after taking the penalty from being {@condition frightened}) or be {@condition paralyzed} for 1 round. The creature is then temporarily immune for 24 hours."
						],
						"name": "Despair"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Chafkhem is destroyed, necromantic energies rebuild his body in the magic circle in his room over {@dice 1d10} days. If the re-forming body is destroyed during that time, the process starts anew. Chafkhem can be destroyed for good with a consecrate ritual, or if the magic circle is destroyed."
						],
						"name": "Rejuvenation"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"abjuration",
							"arcane",
							"manipulation"
						],
						"trigger": "A creature Chafkhem can see makes a melee {@action Strike} against Chafkhem",
						"entries": [
							"Chafkhem traces a magical glyph in the air that glows and fades. The triggering creature must attempt a {@dc 25} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "The target is unaffected.",
									"Failure": "The target is {@condition blinded} until the start of its next turn.",
									"Critical Failure": "The target is {@condition blinded} for 1 minute."
								}
							}
						],
						"name": "Warding Script"
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Mummy Rot",
						"traits": [
							"curse",
							"disease",
							"divine",
							"necromancy",
							"negative"
						],
						"note": "This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-level {@ritual resurrect} ritual or similar magic.",
						"DC": 24,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 minute"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} negative damage and {@condition stupefied|CRB|stupefied 1}",
								"duration": "1 day"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 17
					},
					"abilities": [
						"+1 status to all saves vs. positive"
					]
				},
				"hp": [
					{
						"hp": 135,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Dreshkan",
			"source": "AV2",
			"page": 78,
			"level": 4,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"aberration",
				"construct"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 12,
					"to {@action Climb}": 14
				},
				"intimidation": {
					"std": 10
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 2,
				"int": -2,
				"wis": 3,
				"cha": 2
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 2d6+4} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "needle",
					"attack": 13,
					"traits": [
						"range increment <30 feet>"
					],
					"damage": "{@damage 1d4} piercing plus {@damage 2d8} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"+10, {@skill Stealth} +13 Str +4, Dex +5, Con +2, Int \u20132, Wis +3"
						],
						"name": "Intimidation"
					},
					{
						"entries": [
							"+2."
						],
						"name": "Cha"
					},
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"entries": [
							"A dreshkan is partially technological. Positive {@trait healing} effects only heal a dreshkan half as much as normal."
						],
						"name": "Partially Technological"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature critically fails a melee {@action Strike} against the dreshkan",
						"entries": [
							"The dreshkan makes a needle {@action Strike} against that creature."
						],
						"name": "Defensive Needle"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The dreshkan braces itself on all four limbs and sprays needles at as many creatures as it would like in a 30-foot cone, dealing {@damage 2d4} piercing plus {@damage 2d8} electricity damage. Each targeted creature in the area must attempt a basic Reflex save."
						],
						"name": "Needle Spray"
					},
					{
						"entries": [
							"A dreshkan can share the same space as a morlock or another dreshkan, but no more than two such creatures can occupy the same space. When these creatures share the same space, they gain a +1 circumstance bonus to attack rolls."
						],
						"name": "Swarming Stance"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 10
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 72
					}
				],
				"immunities": [
					"electricity"
				]
			},
			"hasImages": true
		},
		{
			"name": "Gibtanius",
			"source": "AV2",
			"page": 81,
			"level": 8,
			"traits": [
				"uncommon",
				"cn",
				"large",
				"aberration"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo (can't speak any language)"
				]
			},
			"skills": {
				"athletics": {
					"std": 18,
					"to {@action High Jump} or Long Jump": 22
				},
				"intimidation": {
					"std": 15
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 6,
				"int": -3,
				"wis": 2,
				"cha": 3
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"traits": [
						"deadly <1d12>",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d10+10} piercing plus {@damage 1d4} {@condition persistent damage||persistent acid}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spit",
					"attack": 17,
					"traits": [
						"range increment <30 feet>",
						"splash"
					],
					"damage": "{@damage 2d6} acid plus {@damage 1d6} {@condition persistent damage||persistent acid} and {@damage 1d6} acid splash",
					"types": [
						"acid",
						"persistent"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"20 feet. A creature that enters the aura must succeed at a {@dc 26} Fortitude save.",
							"On a failure, the creature is {@condition sickened|CRB|sickened 2}; on a critical failure, the creature is also {@condition slowed|CRB|slowed 1} for as long as it is {@condition sickened}. A creature that succeeds at its save is temporarily immune for 1 minute."
						],
						"name": "Powerful Stench"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The gibtanius Leaps and can end this {@action Leap} occupying the same space as other creatures. It deals {@damage 5d6} bludgeoning damage to each creature in the space it Leaps to ({@dc 26} basic Reflex save), then Shoves each of those creatures. If it fails to {@action Shove} any creature out of its space, it bounces to the closest available space of its choosing that does not contain any creatures. Bouncing Crush counts as one attack when determining the gibtanius's multiple attack penalty."
						],
						"name": "Bouncing Crush"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"acid",
							"evocation",
							"primal"
						],
						"entries": [
							"The gibtanius vomits a stream of acid that deals {@damage 9d6} acid damage to all creatures in a 60-foot line ({@dc 26} basic Reflex save). It can't use Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 140
					}
				],
				"immunities": [
					"acid"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "bludgeoning"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Gibtas Bounder",
			"source": "AV2",
			"page": 80,
			"level": 5,
			"traits": [
				"uncommon",
				"cn",
				"small",
				"aberration"
			],
			"perception": {
				"std": 13
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 12,
					"to {@action High Jump} or Long Jump": 16
				},
				"survival": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 2,
				"int": -3,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"traits": [
						"deadly <1d12>"
					],
					"damage": "{@damage 1d8+7} piercing plus {@damage 1d6} {@condition persistent damage||persistent acid}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spit",
					"attack": 14,
					"traits": [
						"range increment <30 feet>",
						"splash"
					],
					"damage": "{@damage 1d6} acid plus {@damage 1d6} {@condition persistent damage||persistent acid} and {@damage 1d6} acid {@trait splash} damage",
					"types": [
						"acid",
						"persistent"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The gibtas Leaps toward a Medium or smaller creature, landing in the creature's space and Shoving the creature. If the {@action Shove} fails, the gibtas bounces out of the target's square to an adjacent square of the target's choosing."
						],
						"name": "Bouncing Slam"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The gibtas's last action was a Bouncing Slam and the gibtas successfully Shoved the target",
						"entries": [
							"The gibtas attempts to {@action Trip} the target of its Bouncing Slam, then makes a jaws {@action Strike} against the target. The {@action Trip} and {@action Strike} both count against the gibtas's multiple attack penalty, but the penalty doesn't increase until after both attacks."
						],
						"name": "Pinning Chomp"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 76
					}
				],
				"immunities": [
					"acid"
				]
			},
			"hasImages": true
		},
		{
			"name": "Gibtas Spawn Swarm",
			"source": "AV2",
			"page": 80,
			"level": 6,
			"traits": [
				"uncommon",
				"cn",
				"large",
				"aberration",
				"swarm"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"survival": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": -4,
				"dex": 5,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": 2
			},
			"speed": {
				"walk": 20
			},
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature that the gibtas spawn swarm can see targets the swarm with an attack",
						"entries": [
							"The swarm bounces to the side and gains a +2 circumstance bonus to AC against the triggering attack. After the attack, the swarm can {@action Stride} up to its Speed in a straight line as part of the reaction."
						],
						"name": "Bounce"
					}
				],
				"bot": [
					{
						"entries": [
							"The gibtas spawn swarm moves in loping bounces. The swarm ignores {@quickref difficult terrain||3|terrain}."
						],
						"name": "Bounding Swarm"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 2d8} piercing damage and {@damage 1d6} acid damage ({@dc 22} basic Reflex save). A creature that fails its save against Swarming Bites also takes {@damage 1d4} {@condition persistent damage||persistent acid damage}."
						],
						"name": "Swarming Bites"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 70
					}
				],
				"immunities": [
					"acid",
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "area damage"
					}
				],
				"resistances": [
					{
						"amount": 9,
						"name": "bludgeoning"
					},
					{
						"amount": 5,
						"name": "piercing"
					},
					{
						"amount": 5,
						"name": "slashing"
					}
				]
			}
		},
		{
			"name": "Gulzash",
			"source": "AV2",
			"page": 35,
			"level": 4,
			"traits": [
				"unique",
				"ce",
				"medium",
				"humanoid",
				"xulgath"
			],
			"description": "Male xulgath lutenist (Pathfinder Bestiary 336)",
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"draconic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 12
				},
				"intimidation": {
					"std": 10
				},
				"performance": {
					"std": 12
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 2
			},
			"items": [
				"+1 striking battle lute (page 73)",
				"daggers (4)",
				"leather armor"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "battle lute",
					"attack": 14,
					"traits": [
						"shove",
						"two-hand <d8>"
					],
					"damage": "{@damage 1d4+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 13,
					"damage": "{@damage 1d6+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 13,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+6} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 13,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 11,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"30 feet. A creature that enters the area must attempt a {@dc 20} Fortitude save. On a failure, the creature is {@condition sickened|CRB|sickened 1}, and on a critical failure, the creature also takes a \u20135-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a \u20132 circumstance penalty to saves to recover from the {@condition sickened} condition.",
							"A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute."
						],
						"name": "Stench"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"entries": [
							"Gulzash can suppress or resume his stench as a free action."
						],
						"name": "Stench Suppression"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Gulzash Leaps to a square adjacent to a creature, then Shoves that creature. If Gulzash rolls a success on the {@action Shove}, he gets a critical success instead."
						],
						"name": "Mosh"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 72
					}
				]
			}
		},
		{
			"name": "Jafaki",
			"source": "AV2",
			"page": 88,
			"level": 8,
			"traits": [
				"unique",
				"ce",
				"large",
				"aberration",
				"seugathi"
			],
			"description": "Seugathi fleshwarper (page 82)",
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"crafting": {
					"std": 18
				},
				"diplomacy": {
					"std": 15
				},
				"intimidation": {
					"std": 17
				},
				"medicine": {
					"std": 16
				},
				"nature": {
					"std": 16
				},
				"occultism": {
					"std": 18
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 6,
				"con": 4,
				"int": 4,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"+1 striking rapier",
				"wand of gentle repose",
				"wand of 2nd-level magic missile",
				"expanded alchemist's tools",
				"keys to areas {@b B11} and {@b C7}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 18,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"seugathi venom"
					],
					"damage": "{@damage 2d6+5} piercing plus seugathi venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 19,
					"traits": [
						"deadly <1d8>",
						"disarm",
						"finesse",
						"reach <10 feet>"
					],
					"effects": [
						"wyvern poison"
					],
					"damage": "{@damage 2d6+5} piercing plus wyvern poison",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "acid flask",
					"attack": 19,
					"traits": [
						"bomb",
						"range increment <20 feet>",
						"splash"
					],
					"damage": "5 acid plus {@damage 2d6+2} {@condition persistent damage||persistent acid} and 6 acid {@trait splash}",
					"types": [
						"acid",
						"persistent"
					]
				},
				{
					"range": "Ranged",
					"name": "bottled lightning",
					"attack": 19,
					"traits": [
						"bomb",
						"range increment <20 feet>",
						"splash"
					],
					"damage": "{@damage 2d6+2} electricity plus 6 electricity {@trait splash}",
					"types": [
						"electricity"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "hypercognition"
								},
								{
									"name": "levitate"
								},
								{
									"name": "mind reading",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion",
									"amount": 3
								},
								{
									"name": "phantasmal killer"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Jafaki carries these infused items: 2 {@item moderate acid flask||moderate acid flasks}, 2 {@item moderate bottled lightning||moderate bottled lightnings}, 2 {@item moderate cognitive mutagen||moderate cognitive mutagens}, 2 {@item lesser elixir of life||lesser elixirs of life}, 2 {@item moderate mistform elixir||moderate mistform elixirs}, and 2 doses of {@item wyvern poison} (one of which they have already applied to their rapier). These items last for 24 hours, or until the next time Jafaki makes their daily preparations."
						],
						"name": "Infused Items"
					}
				],
				"mid": [
					{
						"traits": [
							"enchantment",
							"mental"
						],
						"entries": [
							"20 feet. A creature that starts its turn in the aura must succeed at a {@dc 23} Will save or become {@condition confused} for 1 round; on a success, that creature is temporarily immune for 1 minute. Jafaki can suppress or activate this aura as a single action with the {@trait concentrate} trait."
						],
						"name": "Mindfog Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature fails its save against Jafaki's mindfog aura",
						"entries": [
							"Jafaki determines who the {@condition confused} creature attacks for that round, instead of the target being randomly determined by the GM. If the chosen target is the {@condition confused} creature's ally, the creature can immediately attempt a {@dc 21} Will save; on a success, its target is determined randomly as normal, and on a critical success the target is no longer {@condition confused}."
						],
						"name": "Command Confusion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"Jafaki applies their innate seugathi venom to one weapon they wield."
						],
						"name": "Envenom Weapon"
					},
					{
						"entries": [
							"Jafaki can {@action Cast a Spell} from magic items even if the spell isn't on their spell list. All such spells are occult spells and use Jafaki's innate spell DC and attack modifier."
						],
						"name": "Magic Item Mastery"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"flourish"
						],
						"entries": [
							"Jafaki {@action Interact||Interacts} to draw an elixir or mutagen, then drinks it."
						],
						"name": "Quick Consumption"
					},
					{
						"type": "affliction",
						"traits": [
							"poison"
						],
						"DC": 24,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition stupefied|CRB|stupefied 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage and {@condition deafened} and {@condition stupefied|CRB|stupefied 2}",
								"duration": "1 round"
							}
						],
						"name": "Seugathi Venom"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 16
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"mental",
					"poison"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "bludgeoning"
					}
				]
			}
		},
		{
			"name": "Kragala",
			"source": "AV2",
			"page": 35,
			"level": 4,
			"traits": [
				"unique",
				"le",
				"medium",
				"duergar",
				"dwarf",
				"humanoid"
			],
			"description": "Female duergar drummer (Pathfinder Bestiary 138)",
			"perception": {
				"std": 8
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 11
				},
				"crafting": {
					"std": 8
				},
				"intimidation": {
					"std": 12
				},
				"occultism": {
					"std": 10
				},
				"performance": {
					"std": 12
				},
				"survival": {
					"std": 8
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 0,
				"con": 4,
				"int": 2,
				"wis": 0,
				"cha": 2
			},
			"items": [
				"drumstick (2; as light hammer)",
				"folding drums (page 72)"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "drumstick",
					"attack": 13,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "drumstick",
					"attack": 10,
					"traits": [
						"agile",
						"thrown <20 feet>"
					],
					"damage": "{@damage 2d6+3} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "guidance"
								},
								{
									"name": "mending"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "bless"
								},
								{
									"name": "magic missile"
								},
								{
									"name": "protection"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "death knell"
								},
								{
									"name": "sound burst"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 21,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									]
								},
								{
									"name": "invisibility",
									"notes": [
										"self only"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Kragala is holding a drumstick and is targeted with a ranged weapon attack by an attacker she can see",
						"entries": [
							"Kragala gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Knock It Away"
					}
				],
				"bot": [
					{
						"entries": [
							"When Kragala casts {@spell guidance} while using a percussive instrument, her targets don't become temporarily immune to her guidance."
						],
						"name": "Guiding Rhythm"
					},
					{
						"entries": [
							"Kragala deals an additional {@dice 1d6} damage with hammers, including drumsticks (already included in the {@action Strike||Strikes}' damage)."
						],
						"name": "Percussive Reverberation"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 8
					},
					"will": {
						"std": 11
					},
					"abilities": [
						"+2 status to saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 62
					}
				]
			}
		},
		{
			"name": "Mulventok",
			"source": "AV2",
			"page": 79,
			"level": 7,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 17
				},
				"survival": {
					"std": 15
				},
				"purpose lore": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 4,
				"int": 2,
				"wis": 4,
				"cha": 6
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "tamchal chakram",
					"attack": 18,
					"traits": [
						"agile",
						"deadly <1d6>",
						"finesse",
						"magical"
					],
					"damage": "{@damage 1d6+8} slashing plus {@damage 1d6} mental",
					"types": [
						"mental",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "fist",
					"attack": 17,
					"damage": "{@damage 2d8+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "tamchal chakram",
					"attack": 13,
					"traits": [
						"agile",
						"deadly <1d6>",
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 1d6+8} slashing plus {@damage 1d6} mental",
					"types": [
						"mental",
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"emotion",
							"mental"
						],
						"entries": [
							"A mulventok's fervor inspires its allies. Allies within 30 feet that can see or hear the mulventok gain a +1 status bonus to attack rolls and skill checks as long as their actions don't impede the mulventok's imprinted purpose.",
							"Items +1 tamchal chakram (page 73), steel shield (Hardness 5, HP 20, BT 10)"
						],
						"name": "War Leader"
					}
				],
				"mid": [
					{
						"traits": [
							"necromancy",
							"negative",
							"occult"
						],
						"entries": [
							"When a mulventok dies, its mirrored flesh ruptures and explodes in a 20-foot radius. Creatures caught in the blast are covered with viscera and take {@damage 8d6} negative damage ({@dc 22} basic Reflex save)."
						],
						"name": "Explosive Decay"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"healing",
							"necromancy",
							"occult"
						],
						"trigger": "An allied creature within 30 feet reaches 0 HP",
						"entries": [
							"The mulventok imparts some of its own energy to keep the ally fighting. The target creature gains 1 Hit Point, and the mulventok takes {@damage 2d6} mental damage."
						],
						"name": "Stay in the Fight"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"mental"
						],
						"entries": [
							"The mulventok shouts an order to one of its allies within 30 feet. That ally immediately takes a {@action Raise a Shield} or {@action Step} action. A creature can benefit from Fervent Command only once per round."
						],
						"name": "Fervent Command"
					},
					{
						"traits": [
							"occult",
							"transmutation"
						],
						"entries": [
							"A thrown weapon gains the effects of a returning rune when a mulventok throws it. Thrown weapons the mulventok uses deal an additional {@damage 1d6} mental damage, whether used in melee or thrown."
						],
						"name": "Psychokinetic Honing"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24,
					"with shield raised": 26
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects"
				]
			},
			"hasImages": true
		},
		{
			"name": "Murschen",
			"source": "AV2",
			"page": 39,
			"level": 8,
			"traits": [
				"unique",
				"ce",
				"medium",
				"humanoid",
				"skulk"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 13
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 0,
				"wis": 3,
				"cha": 1
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 20,
					"traits": [
						"agile",
						"finesse",
						"unarmed"
					],
					"damage": "{@damage 2d6+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "red claw",
					"attack": 20,
					"traits": [
						"finesse",
						"sweep",
						"unarmed"
					],
					"damage": "{@damage 2d10+7} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "shuriken",
					"attack": 20,
					"traits": [
						"agile",
						"range increment <20 feet>"
					],
					"damage": "{@damage 1d4+7} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"{@action Step} Murschen gains the benefit of the {@action Cover Tracks} action in forests and subterranean settings without moving at half Speed."
						],
						"name": "Camouflaged"
					},
					{
						"entries": [
							"Murschen's skin shifts and changes to match the surroundings. As long as most of his body isn't covered by clothing or armor, he gains a +2 circumstance bonus to {@skill Stealth} checks to {@action Hide}."
						],
						"name": "Chameleon Skin"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "turn",
							"number": 1
						},
						"entries": [
							"Murschen makes two unarmed {@action Strike||Strikes}. If both hit the same creature, combine their damage for the purposes of resistances and weaknesses. Murschen's multiple attack penalty applies normally to these {@action Strike||Strikes}."
						],
						"name": "Flurry of Blows"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"stance"
						],
						"requirements": "Murschen is unarmored",
						"entries": [
							"Murschen takes the stance of the red ruin, designed to tear away chunks of flesh like a ferocious beast. Murschen can make red claw unarmed attacks. These attacks deal {@damage 1d10} slashing damage; are in the {@group brawling}; and have the finesse, {@trait sweep}, and {@trait unarmed} traits. While in this stance, when Murschen would reduce his {@condition frightened} condition value by 1, he reduces it to 0."
						],
						"name": "Red Ruin Stance"
					},
					{
						"entries": [
							"{@action Strike||Strikes} deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack Murschen's"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			}
		},
		{
			"name": "Nox",
			"source": "AV2",
			"page": 36,
			"level": 4,
			"traits": [
				"unique",
				"n",
				"medium",
				"caligni",
				"humanoid"
			],
			"description": "Nonbinary caligni lutenist (Pathfinder Bestiary 50)",
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"caligni",
					"common",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"deception": {
					"std": 10
				},
				"performance": {
					"std": 12
				},
				"society": {
					"std": 8
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 0,
				"int": 0,
				"wis": 3,
				"cha": 4
			},
			"items": [
				"hand crossbow (10 bolts)",
				"kukri",
				"leather armor",
				"virtuoso handheld musical instrument (theorbo)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "kukri",
					"attack": 14,
					"traits": [
						"agile",
						"finesse",
						"trip"
					],
					"damage": "{@damage 1d6+5} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 14,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"damage": "{@damage 1d6+2} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 20,
					"attack": 12,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "ghost sound"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness",
									"amount": "at will"
								},
								{
									"name": "sound burst",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"light"
						],
						"entries": [
							"When Nox dies, their body combusts in a flash of white-hot flame that deals {@damage 5d6} fire damage to creatures in a 20-foot burst ({@dc 21} basic Reflex save)",
							"Nox's gear and treasure are unaffected by the flames and are left in a pile where they died."
						],
						"name": "Death Flame"
					}
				],
				"bot": [
					{
						"entries": [
							"When Nox has a musical instrument in hand, they can use {@skill Performance} to {@action Feint} or {@action Demoralize}."
						],
						"name": "Intense Performer"
					},
					{
						"entries": [
							"Attack Nox deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 60,
						"abilities": [
							"death flame"
						]
					}
				]
			}
		},
		{
			"name": "Ryta",
			"source": "AV2",
			"page": 36,
			"level": 4,
			"traits": [
				"unique",
				"ln",
				"small",
				"humanoid",
				"ratfolk"
			],
			"description": "Female ratfolk vocalist (Pathfinder Bestiary 277)",
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"diplomacy": {
					"std": 12
				},
				"intimidation": {
					"std": 12
				},
				"performance": {
					"std": 12
				},
				"society": {
					"std": 9
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 0,
				"int": 1,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 13,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d4+1} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "occult",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "shield"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "charm"
								},
								{
									"name": "command"
								},
								{
									"name": "soothe"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "deafness"
								},
								{
									"name": "shatter"
								},
								{
									"name": "soothe"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Ryta is targeted with a melee or ranged attack by an attacker she can see",
						"entries": [
							"Ryta {@action Step||Steps} and gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Dance Moves"
					}
				],
				"bot": [
					{
						"entries": [
							"Ryta has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than four light items). She can remove or store an item using. the {@action Interact} action. As long as she has at least one object in her cheek pouches, her speech is noticeably difficult to understand."
						],
						"name": "Cheek Pouches"
					},
					{
						"entries": [
							"Ryta can end her movement in the same square as an ally that also has this ability. Only two such creatures can share the same space."
						],
						"name": "Swarming"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Ryta sets up devastating vibrations that echo in her throat and her cheek pouches. Until the start of her next turn, her fangs {@action Strike||Strikes} deal an additional {@damage 2d8} sonic damage. Ryta can't use Vocal Warm-up if she has an object in her cheek pouches."
						],
						"name": "Vocal Warm-Up"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 60
					}
				]
			}
		},
		{
			"name": "Sacuishu",
			"source": "AV2",
			"page": 57,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"small",
				"aberration",
				"air"
			],
			"description": "Female will-o'-wisp spy",
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"infernal",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"deception": {
					"std": 17
				},
				"intimidation": {
					"std": 17
				},
				"religion": {
					"std": 19
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 0,
				"int": 3,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shock",
					"attack": 21,
					"traits": [
						"electricity",
						"magical"
					],
					"damage": "{@damage 2d8+8} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "sigil"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "fear"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "darkness"
								},
								{
									"name": "grim tendrils"
								},
								{
									"name": "see invisibility"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "chilling darkness"
								},
								{
									"name": "fear",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "crisis of faith"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "divine wrath"
								},
								{
									"name": "read omens"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"20 feet. Sacuishu is naturally {@condition invisible} but glows with a sickly green light, casting bright light in the aura and making her visible."
						],
						"name": "Glow"
					},
					{
						"entries": [
							"Sacuishu is immune to all spells except {@spell faerie fire}, {@spell glitterdust}, {@spell magic missile}, and {@spell maze}."
						],
						"name": "Magic Immunity"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"As spellvoid (page 62), but {@dc 28}."
						],
						"name": "Feed on Magic"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Sacuishu extinguishes her glow, becoming {@condition invisible}.",
							"She can end this effect with another use of this action. If she uses her shock attack while {@condition invisible}, the arc of electricity lets any observer determine her location, making Sacuishu {@condition hidden} to observers only until she moves."
						],
						"name": "Go Dark"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 80
					}
				],
				"immunities": [
					"magic"
				]
			}
		},
		{
			"name": "Seugathi Reality Warper",
			"source": "AV2",
			"page": 83,
			"level": 9,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"aberration",
				"seugathi"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"arcana": {
					"std": 19
				},
				"crafting": {
					"std": 19
				},
				"deception": {
					"std": 20
				},
				"intimidation": {
					"std": 18
				},
				"nature": {
					"std": 17
				},
				"occultism": {
					"std": 19
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 3,
				"int": 4,
				"wis": 2,
				"cha": 5
			},
			"items": [
				"+1 battle axe"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 19,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"seugathi venom"
					],
					"damage": "{@damage 2d6+8} piercing plus {@damage 1d10} chaotic plus seugathi venom",
					"types": [
						"chaotic",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "battle axe",
					"attack": 18,
					"traits": [
						"magical",
						"sweep",
						"reach <10 feet>"
					],
					"damage": "{@damage 1d8+8} bludgeoning plus {@damage 1d10} chaotic",
					"types": [
						"bludgeoning",
						"chaotic"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "hypercognition",
									"amount": 3
								},
								{
									"name": "levitate",
									"amount": 3
								},
								{
									"name": "mind reading",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "confusion",
									"amount": 3
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "crushing despair"
								},
								{
									"name": "hallucination"
								},
								{
									"name": "synesthesia"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"enchantment",
							"mental"
						],
						"entries": [
							"20 feet. As seugathi servant, but {@dc 25}."
						],
						"name": "Mindfog Aura",
						"entries_as_xyz": [
							"20 feet. A creature that starts its turn in the aura must succeed at a {@dc 21} Will save or become {@condition confused} for 1 round; on a success, that creature is temporarily immune for 1 minute. A seugathi can suppress or activate this aura as a single action with the {@trait concentrate} trait."
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"As seugathi servant, but {@dc 25}."
						],
						"name": "Command Confusion",
						"trigger": "A creature fails its save against the seugathi's mindfog aura",
						"entries_as_xyz": [
							"The seugathi determines who the {@condition confused} creature attacks for that round, instead of the target being randomly determined by the GM. If the chosen target is the {@condition confused} creature's ally, the creature can immediately attempt a {@dc 21} Will save; on a success, its target is determined randomly as normal for confusion, and on a critical success the target is no longer {@condition confused}."
						]
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The seugathi applies their seugathi venom to one weapon they wield."
						],
						"name": "Envenom Weapon"
					},
					{
						"entries": [
							"A seugathi can {@action Cast a Spell} from a magic item even if the spell isn't on their spell list. All such spells are occult spells and use the seugathi's innate spell DC and attack modifier."
						],
						"name": "Magic Item Mastery"
					},
					{
						"traits": [
							"poison"
						],
						"entries": [
							"As seugathi servant, but {@dc 25}."
						],
						"name": "Seugathi Venom",
						"entries_as_xyz": [
							{
								"type": "affliction",
								"name": "",
								"traits": [
									"poison"
								],
								"DC": 21,
								"savingThrow": "Fortitude",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 1d6} poison damage and {@condition stupefied|CRB|stupefied 1}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 2d6} poison damage and {@condition deafened} and {@condition stupefied|CRB|stupefied 2}",
										"duration": "1 round"
									}
								]
							}
						]
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"transmutation"
						],
						"entries": [
							"The seugathi bends reality in their choice of a 10-foot emanation or a 60-foot line, altering the terrain of the area. The terrain becomes a different type of terrain (such as aquatic, arctic, or desert) and becomes normal or {@quickref difficult terrain||3|terrain}, as the seugathi chooses. Structures, general geographic features, and creatures in the area aren't transformed, but creatures in the area take {@damage 5d6} chaotic damage ({@dc 28} basic Fortitude save) as reality tries to bend them along with the terrain. Though changes to the area are permanent, the natural environment might eventually revert the land back to its original state (aquatic areas drain, arctic areas thaw, and so on)."
						],
						"name": "Warp Reality"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"mental",
					"poison"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "bludgeoning"
					}
				]
			}
		},
		{
			"name": "Seugathi Servant",
			"source": "AV2",
			"page": 82,
			"level": 6,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"aberration",
				"seugathi"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"crafting": {
					"std": 12
				},
				"intimidation": {
					"std": 15
				},
				"occultism": {
					"std": 12
				},
				"stealth": {
					"std": 13
				},
				"survival": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 2,
				"int": 2,
				"wis": 4,
				"cha": 5
			},
			"items": [
				"longsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 17,
					"traits": [
						"agile",
						"finesse"
					],
					"effects": [
						"seugathi venom"
					],
					"damage": "{@damage 2d6+5} piercing plus seugathi venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 14,
					"traits": [
						"reach <10 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+5} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 24,
					"attack": 16,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "hypercognition"
								},
								{
									"name": "levitate"
								},
								{
									"name": "mind reading",
									"amount": 3
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"enchantment",
							"mental"
						],
						"entries": [
							"20 feet. A creature that starts its turn in the aura must succeed at a {@dc 21} Will save or become {@condition confused} for 1 round; on a success, that creature is temporarily immune for 1 minute. A seugathi can suppress or activate this aura as a single action with the {@trait concentrate} trait."
						],
						"name": "Mindfog Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature fails its save against the seugathi's mindfog aura",
						"entries": [
							"The seugathi determines who the {@condition confused} creature attacks for that round, instead of the target being randomly determined by the GM. If the chosen target is the {@condition confused} creature's ally, the creature can immediately attempt a {@dc 21} Will save; on a success, its target is determined randomly as normal for confusion, and on a critical success the target is no longer {@condition confused}."
						],
						"name": "Command Confusion"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The seugathi applies their seugathi venom to one weapon they wield."
						],
						"name": "Envenom Weapon"
					},
					{
						"entries": [
							"A seugathi can {@action Cast a Spell} from a magic item even if the spell isn't on their spell list. All such spells are occult spells and use the seugathi's innate spell DC and attack modifier."
						],
						"name": "Magic Item Mastery"
					},
					{
						"type": "affliction",
						"name": "Seugathi Venom",
						"traits": [
							"poison"
						],
						"DC": 21,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 1d6} poison damage and {@condition stupefied|CRB|stupefied 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} poison damage and {@condition deafened} and {@condition stupefied|CRB|stupefied 2}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"immunities": [
					"mental",
					"poison"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "bludgeoning"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Shanrigol Behemoth",
			"source": "AV2",
			"page": 85,
			"level": 9,
			"traits": [
				"uncommon",
				"n",
				"gargantuan",
				"aberration",
				"undead"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 20
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 3,
				"int": -4,
				"wis": 3,
				"cha": -5
			},
			"speed": {
				"walk": 30,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fleshy slap",
					"attack": 21,
					"traits": [
						"forceful",
						"reach <15 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+11} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "bone shard",
					"attack": 18,
					"traits": [
						"agile",
						"range increment <30 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 1d12+11} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 18,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"web trap"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"When the shanrigol behemoth dies, its flesh rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals {@damage 9d6} negative damage to creatures in this area as their flesh curdles and rots as well ({@dc 27} basic Fortitude save)."
						],
						"name": "Necrotic Decay"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"As shanrigol heap, but {@damage 1d10+11} bludgeoning and {@damage 1d6} {@condition persistent damage||persistent bleed}, {@dc 25}."
						],
						"name": "Sapping Squeeze",
						"requirements": "The shanrigol has a creature {@condition grabbed}",
						"entries_as_xyz": [
							"The shanrigol squeezes the life essence from its target, dealing {@damage 1d6+5} bludgeoning and {@damage 1d4} {@condition persistent damage||persistent bleed damage} ({@dc 18} basic Fortitude save). The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute."
						]
					},
					{
						"entries": [
							"A shanrigol behemoth's attacks brutally rend its foes. Creatures critically hit by the shanrigol's fleshy slap {@action Strike} take an additional {@damage 2d6} {@condition persistent damage||persistent bleed damage} and are {@condition enfeebled|CRB|enfeebled 1} for as long as they are bleeding."
						],
						"name": "Shred Flesh"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The shanrigol separates its flesh from its bones to fit through small spaces. It {@action Stride||Strides}, ignoring {@quickref difficult terrain||3|terrain} and fitting through tight spaces as though it were a Tiny creature.",
							"It can't use any actions other than Undulating {@action Step} until it occupies an area large enough for its normal form."
						],
						"name": "Undulating Step"
					},
					{
						"entries": [
							"A creature hit by the shanrigol behemoth's web attack is {@condition immobilized} and stuck to the nearest surface until it can {@action Escape} ({@dc 25})."
						],
						"name": "Web Trap"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 140,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "positive"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "slashing"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Shanrigol Heap",
			"source": "AV2",
			"page": 84,
			"level": 4,
			"traits": [
				"n",
				"medium",
				"aberration",
				"undead"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 30
				}
			],
			"skills": {
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 3,
				"int": -4,
				"wis": 1,
				"cha": -5
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fleshy slap",
					"attack": 14,
					"traits": [
						"forceful"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d6+8} bludgeoning plus Grab",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "bone shard",
					"attack": 11,
					"traits": [
						"agile",
						"range increment <20 feet>",
						"versatile <P>"
					],
					"damage": "{@damage 1d8+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The shanrigol has a creature {@condition grabbed}",
						"entries": [
							"The shanrigol squeezes the life essence from its target, dealing {@damage 1d6+5} bludgeoning and {@damage 1d4} {@condition persistent damage||persistent bleed damage} ({@dc 18} basic Fortitude save). The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute."
						],
						"name": "Sapping Squeeze"
					},
					{
						"entries": [
							"A shanrigol rips flesh away from targets in great chunks. Creatures critically hit by the shanrigol's fleshy slap {@action Strike} take an additional {@damage 1d6} {@condition persistent damage||persistent bleed damage} and are {@condition enfeebled|CRB|enfeebled 1} for as long as they are bleeding."
						],
						"name": "Shred Flesh"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The shanrigol separates its flesh from its bones to fit through small spaces. It {@action Stride||Strides}, ignoring {@quickref difficult terrain||3|terrain} and fitting through tight spaces as though it were a Tiny creature.",
							"It can't use any actions other than Undulating {@action Step} until it occupies an area large enough for its normal form."
						],
						"name": "Undulating Step"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 20,
					"abilities": "all-around vision"
				},
				"savingThrows": {
					"fort": {
						"std": 14
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 55,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "slashing"
					},
					{
						"amount": 5,
						"name": "piercing"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Urevian",
			"source": "AV2",
			"page": 90,
			"level": 9,
			"traits": [
				"unique",
				"le",
				"medium",
				"devil",
				"fiend"
			],
			"description": "Male phistophilus field commander (Pathfinder Bestiary 90)",
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"celestial",
					"common",
					"infernal",
					"necril",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet",
					"tongues"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"deception": {
					"std": 21
				},
				"diplomacy": {
					"std": 19
				},
				"intimidation": {
					"std": 19
				},
				"religion": {
					"std": 19
				},
				"society": {
					"std": 19
				},
				"thievery": {
					"std": 18
				},
				"legal lore": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": 6,
				"wis": 4,
				"cha": 6
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "diabolic quill",
					"attack": 21,
					"traits": [
						"agile",
						"evil",
						"fatal 1d12",
						"finesse",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"infernal wound"
					],
					"damage": "{@damage 2d6+9} piercing plus {@damage 1d6} evil and infernal wound",
					"types": [
						"evil",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 20,
					"traits": [
						"magical"
					],
					"effects": [
						"infernal wound"
					],
					"damage": "{@damage 3d10+9} piercing and infernal wound",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 30,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "enthrall"
								},
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "private sanctum"
								},
								{
									"name": "silence"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "flame strike"
								},
								{
									"name": "locate",
									"amount": "at will"
								},
								{
									"name": "mind probe"
								},
								{
									"name": "sending",
									"amount": 3
								},
								{
									"name": "wall of force"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "scrying",
									"amount": "at will",
									"notes": [
										"see right of inspection"
									]
								}
							]
						},
						"constant": {
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Urevian keeps a few sly words at the ready to distract enemies. He always uses {@skill Deception} for initiative."
						],
						"name": "Distracting Declaration"
					},
					{
						"entries": [
							"Any signed contract Urevian carries (including any draped over his horns) is immune to damage from creatures other than Urevian. In addition, Urevian is immune to {@trait mental} effects that would make him alter, nullify, or destroy a contract."
						],
						"name": "Ward Contract"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"divine",
							"manipulate"
						],
						"entries": [
							"Urevian produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a {@spell wish} spell but fulfilled to the letter by Urevian. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal's soul is bound to Urevian and to Hell.",
							"While the contract is in effect, the mortal can't be restored to life except by wish or similar magic. If the mortal is restored to life by those means, Urevian knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a {@spell locate} spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous."
						],
						"name": "Draft Contract"
					},
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Urevian's {@action Strike||Strikes} also deal {@damage 2d6} {@condition persistent damage||persistent bleed damage} that resists attempts to heal them. The flat check to stop the bleeding starts at {@dc 20}. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.",
							"The DC to {@action Administer First Aid} to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a {@dc 28} counteract check or the magic fails to heal the creature."
						],
						"name": "Infernal Wound"
					},
					{
						"entries": [
							"Urevian can cast his innate {@spell scrying} spell at will, but only to target a creature with which he has a contract, a specific creature named in a contract he has, or a descendant of any of those creatures. The outcome of the target's saving throw is one step worse than the result it rolled."
						],
						"name": "Right of Inspection"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"fire",
					"ward contract"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except silver"
					},
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Vischari",
			"source": "AV2",
			"page": 34,
			"level": 7,
			"traits": [
				"unique",
				"ne",
				"medium",
				"humanoid",
				"urdefhan"
			],
			"description": "Female urdefhan pugilist (Pathfinder Bestiary 2 272)",
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"daemonic",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 17,
					"to {@action Grapple} or Shove": 19
				},
				"intimidation": {
					"std": 15
				},
				"medicine": {
					"std": 13
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 18,
					"traits": [
						"deadly <d8>"
					],
					"damage": "{@damage 2d8+10} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 17,
					"effects": [
						"wicked bite"
					],
					"damage": "{@damage 2d6+10} piercing plus wicked bite",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 22,
					"attack": 14,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "feather fall",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "death knell"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fear"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"When Vischari dies, her {@condition invisible} flesh rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around her body. This gas deals {@damage 7d6} negative damage to creatures in this area as their flesh curdles and rots ({@dc 24} basic Fortitude save)."
						],
						"name": "Necrotic Decay"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"incapacitation"
						],
						"entries": [
							"Vischari makes a fist {@action Strike} that shuts down her target's motor control.",
							"The target must make a {@dc 25} Fortitude save. If the {@action Strike} was a critical hit, treat the target's save result as one degree worse. The target is then temporarily immune for 1 hour.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The target is unaffected.",
									"Success": "The target is {@condition stunned|CRB|stunned 1}.",
									"Failure": "The target is {@condition paralyzed} for 1 round.",
									"Critical Failure": "The target is {@condition paralyzed} for 1 minute. At the end of each of its turns, it can attempt a new Fortitude save to reduce the remaining duration by 1 round or end it entirely on a critical success."
								}
							}
						],
						"name": "Immobilizing Blow"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Vischari damaged a creature with a jaws {@action Strike} on her last action",
						"entries": [
							"Vischari maintains contact, turning the creature's flesh translucent around the site of the injury. Vischari chooses one of two options, each of which requires the target to attempt a {@dc 25} Fortitude save. If her jaws {@action Strike} was a critical hit, the creature suffers both effects, using the same save result for both.",
							{
								"type": "list",
								"items": [
									"{@bold Drain Blood} Vischari drinks some of the creature's blood. On a failed save, the creature is {@condition drained|CRB|drained 1} and Vischari regains 10 HP (on a critical failure, it's {@condition drained|CRB|drained 2} and Vischari regains 20 HP).",
									"{@bold Drain Vitality} (necromancy) Vischari draws out some of the creature's vital essence. The creature becomes {@condition enfeebled|CRB|enfeebled 1} for 1 hour on a failed save (or {@condition enfeebled|CRB|enfeebled 2} for 1 hour on a critical failure)."
								]
							}
						],
						"name": "Wicked Bite"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"fear"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "positive"
					}
				]
			}
		}
	]
}
