{
	"class": [
		{
			"name": "Alchemist",
			"source": "CRB",
			"page": 71,
			"keyAbility": "Intelligence",
			"hp": 8,
			"initialProficiencies": {
				"perception": "T",
				"fort": "E",
				"ref": "E",
				"will": "T",
				"skills": {
					"t": [
						{
							"skill": [
								"Crafting"
							]
						}
					],
					"add": 3
				},
				"attacks": {
					"t": [
						"simple weapons",
						"alchemical bombs",
						"unarmed attacks"
					]
				},
				"defenses": {
					"t": [
						"light armor",
						"medium armor",
						"unarmored defense"
					]
				},
				"classDc": {
					"prof": "t",
					"entry": "Trained in alchemist class DC"
				}
			},
			"advancement": {
				"classFeats": [
					1,
					2,
					4,
					6,
					8,
					10,
					12,
					14,
					16,
					18,
					20
				],
				"skillFeats": [
					2,
					4,
					6,
					8,
					10,
					12,
					14,
					16,
					18,
					20
				],
				"generalFeats": [
					3,
					7,
					11,
					15,
					19
				],
				"ancestryFeats": [
					5,
					9,
					13,
					17
				],
				"skillIncrease": [
					3,
					5,
					7,
					9,
					11,
					13,
					15,
					17,
					19
				],
				"abilityBoosts": [
					5,
					10,
					15,
					20
				]
			},
			"classFeatures": [
				"Ancestry and Background|Alchemist|CRB|1",
				"Initial Proficiencies|Alchemist|CRB|1",
				"Alchemy|Alchemist|CRB|1",
				"Formula Book|Alchemist|CRB|1",
				{
					"classFeature": "Research Field|Alchemist|CRB|1",
					"gainSubclassFeature": true
				},
				"Alchemist Feats|Alchemist|CRB|1",
				"Skill Feats|Alchemist|CRB|2",
				"General Feats|Alchemist|CRB|3",
				"Skill Increases|Alchemist|CRB|3",
				"Ability Boosts|Alchemist|CRB|5",
				"Powerful Alchemy|Alchemist|CRB|5",
				"Ancestry Feats|Alchemist|CRB|5",
				{
					"classFeature": "Field Discovery|Alchemist|CRB|5",
					"gainSubclassFeature": true
				},
				"Alchemical Weapon Expertise|Alchemist|CRB|7",
				"Iron Will|Alchemist|CRB|7",
				{
					"classFeature": "Perpetual Infusions|Alchemist|CRB|7",
					"gainSubclassFeature": true
				},
				"Alchemical Expertise|Alchemist|CRB|9",
				"Alertness|Alchemist|CRB|9",
				"Double Brew|Alchemist|CRB|9",
				"Juggernaut|Alchemist|CRB|11",
				{
					"classFeature": "Perpetual Potency|Alchemist|CRB|11",
					"gainSubclassFeature": true
				},
				{
					"classFeature": "Greater Field Discovery|Alchemist|CRB|13",
					"gainSubclassFeature": true
				},
				"Light Armor Expertise|Alchemist|CRB|13",
				"Weapon Specialization|Alchemist|CRB|13",
				"Alchemical Alacrity|Alchemist|CRB|15",
				"Evasion|Alchemist|CRB|15",
				"Alchemical Mastery|Alchemist|CRB|17",
				{
					"classFeature": "Perpetual Perfection|Alchemist|CRB|17",
					"gainSubclassFeature": true
				},
				"Light Armor Mastery|Alchemist|CRB|19"
			],
			"subclasses": [
				{
					"name": "Bomber",
					"type": "Research Field",
					"shortName": "Bomber",
					"source": "CRB",
					"page": 73,
					"subclassFeatures": [
						"Research Field|Alchemist|CRB|Bomber|CRB|1",
						"Field Discovery|Alchemist|CRB|Bomber|CRB|5",
						"Perpetual Infusions|Alchemist|CRB|Bomber|CRB|7",
						"Perpetual Potency|Alchemist|CRB|Bomber|CRB|11",
						"Greater Field Discovery|Alchemist|CRB|Bomber|CRB|13",
						"Perpetual Perfection|Alchemist|CRB|Bomber|CRB|17"
					]
				},
				{
					"name": "Chirurgeon",
					"type": "Research Field",
					"shortName": "Chirurgeon",
					"source": "CRB",
					"page": 73,
					"subclassFeatures": [
						"Research Field|Alchemist|CRB|Chirurgeon|CRB|1",
						"Field Discovery|Alchemist|CRB|Chirurgeon|CRB|5",
						"Perpetual Infusions|Alchemist|CRB|Chirurgeon|CRB|7",
						"Perpetual Potency|Alchemist|CRB|Chirurgeon|CRB|11",
						"Greater Field Discovery|Alchemist|CRB|Chirurgeon|CRB|13",
						"Perpetual Perfection|Alchemist|CRB|Chirurgeon|CRB|17"
					]
				},
				{
					"name": "Mutagenist",
					"type": "Research Field",
					"shortName": "Mutagenist",
					"source": "CRB",
					"page": 73,
					"subclassFeatures": [
						"Research Field|Alchemist|CRB|Mutagenist|CRB|1",
						"Field Discovery|Alchemist|CRB|Mutagenist|CRB|5",
						"Perpetual Infusions|Alchemist|CRB|Mutagenist|CRB|7",
						"Perpetual Potency|Alchemist|CRB|Mutagenist|CRB|11",
						"Greater Field Discovery|Alchemist|CRB|Mutagenist|CRB|13",
						"Perpetual Perfection|Alchemist|CRB|Mutagenist|CRB|17"
					]
				},
				{
					"name": "Toxicologist",
					"type": "Research Field",
					"shortName": "Toxicologist",
					"source": "APG",
					"page": 106,
					"subclassFeatures": [
						"Research Field|Alchemist|CRB|Toxicologist|APG|1",
						"Field Discovery|Alchemist|CRB|Toxicologist|APG|5",
						"Perpetual Infusions|Alchemist|CRB|Toxicologist|APG|7",
						"Perpetual Potency|Alchemist|CRB|Toxicologist|APG|11",
						"Greater Field Discovery|Alchemist|CRB|Toxicologist|APG|13",
						"Perpetual Perfection|Alchemist|CRB|Toxicologist|APG|17"
					]
				}
			],
			"flavor": [
				"There's no sight more beautiful to you than a strange brew bubbling in a beaker, and you consume your ingenious elixirs with abandon. You're fascinated by uncovering the secrets of science and the natural world, and you're constantly experimenting in your lab or on the go with inventive concoctions for every eventuality. You are fearless in the face of risk, hurling explosive or toxic creations at your foes. Your unique path toward greatness is lined with alchemical brews that push your mind and body to their limits."
			],
			"fluff": [
				{
					"type": "pf2-h3",
					"name": "During Combat Encounters...",
					"entries": [
						"You lob bombs at your foes, harry your enemies, and support the rest of your party with potent elixirs. At higher levels, your mutagens warp your body into a resilient and powerful weapon."
					]
				},
				{
					"type": "pf2-h3",
					"page": 71,
					"name": "During social encounters...",
					"entries": [
						"You provide knowledge and experience about alchemical items and related secrets, such as poisons and diseases."
					]
				},
				{
					"type": "pf2-h3",
					"page": 71,
					"name": "While exploring...",
					"entries": [
						"You keep an eye out for trouble with your bombs at the ready, while giving advice on all things alchemical and mysterious."
					]
				},
				{
					"type": "pf2-h3",
					"page": 71,
					"name": "In downtime...",
					"entries": [
						"You experiment in an alchemical lab, brewing elixirs, making bombs, and furthering your alchemical knowledge."
					]
				},
				{
					"type": "pf2-h3",
					"page": 71,
					"name": "You Might...",
					"entries": [
						{
							"type": "list",
							"items": [
								"Enjoy tinkering with strange formulas and alchemical reagents, often with a single-minded dedication and recklessness that gives others pause.",
								"Get a kick out of wreaking havoc with the alchemical concoctions you've made, and enjoy watching things burn, dissolve, freeze, and jolt.",
								"Endlessly experiment to discover new, more potent alchemical tools."
							]
						}
					]
				},
				{
					"type": "pf2-h3",
					"page": 71,
					"name": "Others Probably...",
					"entries": [
						{
							"type": "list",
							"items": [
								"Think you're some kind of sorcerer or an eccentric wizard and don't understand that you don't cast spells; spellcasters who clumsily dabble in alchemy only heighten this misconception.",
								"Don't understand your zeal for alchemy, creativity, and invention.",
								"Assume that if you haven't caused a catastrophe with your experimentations, you inevitably will."
							]
						}
					]
				}
			],
			"summary": {
				"text": "The alchemist throws alchemical bombs and drinks concoctions of their own making.",
				"images": [
					"https://2e.aonprd.com/Images/Classes/Iconic_Fumbus.png"
				],
				"keyAbility": "Intelligence",
				"sndAbility": "Constitution, Dexterity"
			},
			"sampleBuilds": [
				{
					"name": "Chirurgeon",
					"source": "CRB",
					"page": 74,
					"entries": [
						"You use alchemy for medicinal purposes, healing and protecting others across the lands."
					],
					"abilities": [
						"Prioritize Intelligence and Wisdom. Constitution increases your survivability, and Dexterity helps you hit with ranged attacks when violence is necessary."
					],
					"skills": [
						"Crafting",
						"Diplomacy",
						"Medicine",
						"Nature",
						"Occultism",
						"Religion",
						"Society",
						"Survival"
					],
					"subclass": "Chirurgeon",
					"feats": [
						"Alchemical Savant",
						"Poison Resistance",
						"Efficient Alchemy",
						"Combine Elixirs",
						"Merciful Elixir",
						"Greater Merciful Elixir",
						"Miracle Worker",
						"Craft Philosopher's Stone"
					]
				},
				{
					"name": "Bomber",
					"source": "CRB",
					"page": 78,
					"entries": [
						"You can mix an explosive out of just about anything!"
					],
					"abilities": [
						"Prioritize Intelligence and Dexterity. Constitution helps you survive explosions gone wrong, and Wisdom prevents you from bombing the wrong target."
					],
					"skills": [
						"Acrobatics",
						"Arcana",
						"Crafting",
						"Deception",
						"Intimidation",
						"Society",
						"Stealth",
						"Thievery"
					],
					"subclass": "Bomber",
					"feats": [
						"Quick Bomber",
						"Smoke Bomb",
						"Calculated Splash",
						"Directional Bombs",
						"Sticky Bomb",
						"Expanded Splash",
						"Mega Bomb"
					]
				},
				{
					"name": "Mutagenist",
					"source": "CRB",
					"page": 80,
					"entries": [
						"You transform yourself and others with mutagens."
					],
					"abilities": [
						"Prioritize Intelligence and Strength. Constitution helps you survive transformations and combat, and Wisdom helps keep your mind intact despite the warping."
					],
					"skills": [
						"Athletics",
						"Arcana",
						"Crafting",
						"Intimidation",
						"Occultism",
						"Society",
						"Stealth",
						"Survival"
					],
					"subclass": "Mutagenist",
					"feats": [
						"Alchemical Familiar",
						"Revivifying Mutagen",
						"Feral Mutagen",
						"Invincible Mutagen",
						"Persistent Mutagen",
						"Perfect Mutagen"
					]
				}
			]
		}
	],
	"classFeature": [
		{
			"name": "Ancestry and Background",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background, as described in Chapter 2."
			]
		},
		{
			"name": "Initial Proficiencies",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"At 1st level, you gain a number of proficiencies that represent your basic training. These proficiencies are noted at the start of this class."
			]
		},
		{
			"name": "Alchemy",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"You understand the complex interactions of natural and unnatural substances and can concoct alchemical items to meet your needs. You can do this using normal reagents and the {@action Craft} activity, or you can use special infused reagents that allow you to craft temporary items quickly and at no cost. Over time, you can create more and more alchemical items for free, and since each of, them becomes more and more powerful, you advance in power dramatically, leaving behind those who don't understand your strange science.",
				"You gain the {@feat Alchemical Crafting|CRB} feat, even if you don't meet that feat's prerequisites, and you gain the four {@filter common 1st-level alchemical formulas|items||item=alchemical|level=[1;1]|rarity=common} granted by that feat. You can use this feat to create alchemical items as long as you have the items' formulas in your formula book.",
				{
					"type": "refClassFeature",
					"classFeature": "Infused Reagents|Alchemist||1"
				},
				{
					"type": "refClassFeature",
					"classFeature": "Advanced Alchemy|Alchemist||1"
				},
				{
					"type": "refClassFeature",
					"classFeature": "Quick Alchemy|Alchemist||1"
				}
			]
		},
		{
			"name": "Infused Reagents",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"page": 72,
					"name": "Infused Reagents",
					"entries": [
						"You infuse reagents with your own alchemical essence, allowing you to create alchemical items at no cost. Each day during your daily preparations, you gain a number of batches of infused reagents equal to your level + your Intelligence modifier. You can use these reagents for either advanced alchemy or {@action Quick Alchemy}, described below. Together, these infused reagents have light Bulk.",
						"As soon as you make your next daily preparations, your infused reagents from the previous day's preparations are instantly destroyed, and nonpermanent effects of your previous day's infused items immediately end. While infused reagents are physical objects, they can't be duplicated, preserved, or created in any way other than your daily preparations. Any such artificial reagents lack the infusion and are useless for advanced alchemy or {@action Quick Alchemy}."
					]
				}
			]
		},
		{
			"name": "Quick Alchemy",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"page": 72,
					"name": "Quick Alchemy",
					"entries": [
						"If you need a specific alchemical item on the fly, you can use your infused reagents to quickly create it with the {@action Quick Alchemy} action.",
						{
							"type": "data",
							"tag": "action",
							"name": "Quick Alchemy",
							"source": "CRB"
						}
					]
				}
			]
		},
		{
			"name": "Advanced Alchemy",
			"source": "CRB",
			"page": 72,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"page": 72,
					"name": "Advanced Alchemy",
					"entries": [
						"During your daily preparations, after producing new infused reagents, you can spend batches of those infused reagents to create infused alchemical items. You don't need to attempt a {@skill Crafting} check to do this, and you ignore both the number of days typically required to create the items and any alchemical reagent requirements. Your advanced alchemy level is equal to your level. For each batch of infused reagents you spend, choose an alchemical item of your advanced alchemy level or lower that's in your formula book, and make a batch of two of that item. These items have the {@trait infused} trait and remain potent for 24 hours or until your next daily preparations, whichever comes first."
					]
				}
			]
		},
		{
			"name": "Formula Book",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"An alchemist keeps meticulous records of the formulas for every item they can create. You start with a standard {@item formula book (blank)||formula book} worth 10 sp or less for free. The formula book contains the formulas for two {@filter common 1st-level alchemical items|items||item=alchemical|level=[1;1]|rarity=common} of your choice, in addition to those you gained from {@feat Alchemical Crafting} and your research field.",
				"Each time you gain a level, you can add the formulas for two common alchemical items to your formula book. These new formulas can be for any level of item you can create. You learn these formulas automatically, but it's also possible to find or buy additional formulas in settlements or from other alchemists, or to invent them with the {@feat Inventor} feat."
			]
		},
		{
			"name": "Research Field",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"Your inquiries into the alchemical nature of the universe have led you to focus on a particular field of research. You might have a degree from an scientific institute, correspond with other researchers in your field, or work as a genius loner. Choose a field of research.",
				"Your research field adds a number of formulas to your formula book; these are your signature items. When using a batch of infused reagents to create your signature items using advanced alchemy, you create three items instead of two. Each time you gain a level, you can swap one of your signature items with another formula in your formula book. This new signature item must be on your research field's list of possible signature items."
			]
		},
		{
			"name": "Alchemist Feats",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 1,
			"entries": [
				"At 1st level and every even-numbered level thereafter, you gain an {@filter alchemist class feat|feats||type=class|Class=alchemist|level=[1;1]}."
			]
		},
		{
			"name": "Skill Feats",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 2,
			"entries": [
				"At 2nd level and every 2 levels thereafter, you gain a {@filter skill feat|feats||type=skill;!archetype}. You must be trained or better in the corresponding skill to select a skill feat."
			]
		},
		{
			"name": "General Feats",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 3,
			"entries": [
				"At 3rd level and every 4 levels thereafter, you gain a {@filter general feat|feats||type=general|level=[1;3]}."
			]
		},
		{
			"name": "Skill Increases",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 3,
			"entries": [
				"At 3rd level and every 2 levels thereafter, you gain a skill increase. You can use this increase either to increase your proficiency rank to trained in one skill you're untrained in, or to increase your proficiency rank in one skill in which you're already trained to expert.",
				"At 7th level, you can use skill increases to increase your proficiency rank to master in a skill in which you're already an expert, and at 15th level, you can use them to increase your proficiency rank to legendary in a skill in which you're already a master."
			]
		},
		{
			"name": "Ability Boosts",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 5,
			"entries": [
				"At 5th level and every 5 levels thereafter, you boost four different ability scores. You can use these ability boosts to increase your ability scores above 18. Boosting an ability score increases it by 1 if it's already 18 or above, or by 2 if it starts out below 18."
			]
		},
		{
			"name": "Ancestry Feats",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 5,
			"entries": [
				"In addition to the ancestry feat you started with, you gain an {@filter ancestry feat|feats||type=ancestry} at 5th level and every 4 levels thereafter. The list of ancestry feats available to you can be found in your ancestry's entry in Chapter 2."
			]
		},
		{
			"name": "Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 5,
			"entries": [
				"You learn a special discovery depending on your field."
			]
		},
		{
			"name": "Powerful Alchemy",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 5,
			"entries": [
				"Alchemical items you create on the fly are particularly potent. When you use {@action Quick Alchemy|CRB} to create an infused alchemical item that allows a saving throw, you can change its DC to your class DC."
			]
		},
		{
			"name": "Alchemical Weapon Expertise",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 7,
			"entries": [
				"You've trained to more effectively wield the weapons you find in your lab. Your proficiency ranks for simple weapons and alchemical bombs increase to expert."
			]
		},
		{
			"name": "Iron Will",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 7,
			"entries": [
				"Your mental defenses are an iron fortress. Your proficiency rank for Will saves increases to expert."
			]
		},
		{
			"name": "Perpetual Infusions",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 7,
			"entries": [
				"You have learned how to create perpetual alchemical infusions that can provide a near-infinite supply of certain simple items. You gain the ability to create two 1st-level alchemical items using {@action Quick Alchemy} without spending a batch of infused reagents. The items you can select depend on your research field and must be in your formula book. Each time you gain a level, you can swap any number of your perpetual infusions with other eligible infusions."
			]
		},
		{
			"name": "Alchemical Expertise",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 9,
			"entries": [
				"Constant practice has increased the effectiveness of your concoctions. Your proficiency rank for your alchemist class DC increases to expert."
			]
		},
		{
			"name": "Alertness",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 9,
			"entries": [
				"You remain alert to threats around you. Your proficiency rank for {@skill Perception} increases to expert."
			]
		},
		{
			"name": "Double Brew",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 9,
			"entries": [
				"You know your formulas so well that you can concoct two items at once. When using the {@action Quick Alchemy} action, instead of spending one batch of infused reagents to create a single item, you can spend up to two batches of infused reagents to make up to two alchemical items as described in that action. These items do not have to be the same."
			]
		},
		{
			"name": "Juggernaut",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 11,
			"entries": [
				"Your body has become accustomed to physical hazards and resistant to pathogens and ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead."
			]
		},
		{
			"name": "Perpetual Potency",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 11,
			"entries": [
				"Your perpetual infusions improve, allowing you to use {@action Quick Alchemy} to create more powerful items with no cost. The items you can select depend on your research field and must be in your formula book."
			]
		},
		{
			"name": "Greater Field Discovery",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 13,
			"entries": [
				"You learn an incredible discovery that advances your understanding of your field."
			]
		},
		{
			"name": "Light Armor Expertise",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 13,
			"entries": [
				"You've learned how to dodge while wearing light or no armor. Your proficiency ranks for light armor and unarmored defense increase to expert."
			]
		},
		{
			"name": "Weapon Specialization",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 13,
			"entries": [
				"You've learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and to 4 if you're legendary."
			]
		},
		{
			"name": "Alchemical Alacrity",
			"source": "CRB",
			"page": 75,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 15,
			"entries": [
				"Your comfort in concocting items is such that you can create three at a time. When using the {@action Quick Alchemy} action, you can spend up to three batches of infused reagents to make up to three alchemical items as described in that action. These items do not have to be the same, and you automatically stow one of these new items as you create them."
			]
		},
		{
			"name": "Evasion",
			"source": "CRB",
			"page": 76,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 15,
			"entries": [
				"You've learned to move quickly to avoid explosions, dragon's breath, and worse. Your proficiency rank for Reflex saves increases to master. When you roll a success on a Reflex save, you get a critical success instead."
			]
		},
		{
			"name": "Alchemical Mastery",
			"source": "CRB",
			"page": 76,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 17,
			"entries": [
				"Your alchemical concoctions are incredibly effective. Your proficiency rank for your alchemist class DC increases to master."
			]
		},
		{
			"name": "Perpetual Perfection",
			"source": "CRB",
			"page": 76,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 17,
			"entries": [
				"You have perfected your perpetual infusions, allowing you to use {@action Quick Alchemy} to create even more powerful items at no cost. The items you can select depend on your research field and must be in your formula book."
			]
		},
		{
			"name": "Light Armor Mastery",
			"source": "CRB",
			"page": 76,
			"className": "Alchemist",
			"classSource": "CRB",
			"level": 19,
			"entries": [
				"Your skill with light armor improves, increasing your ability to dodge blows. Your proficiency ranks for light armor and unarmored defense increase to master."
			]
		}
	],
	"subclassFeature": [
		{
			"name": "Research Field",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"name": "Bomber",
					"entries": [
						"You specialize in explosions and other violent alchemical reactions. You start with the formulas for two {@filter 1st-level alchemical bombs|items||category=bomb|level=[1;1]|type=null} in your formula book, in addition to your other formulas.",
						"When throwing an alchemical bomb with the {@trait splash} trait, you can deal {@trait splash} damage to only your primary target instead of the usual splash area."
					]
				}
			]
		},
		{
			"name": "Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 5,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Bomber",
							"entries": [
								"When using advanced alchemy to make bombs during your daily preparations, you can use a batch of reagents to create any three bombs instead of just two of the same bomb."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Infusions",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 7,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Bomber",
							"entries": [
								"Choose two {@filter 1st-level bombs|items||Level=[1]|type=|category=bomb}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Potency",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 11,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Bomber",
							"entries": [
								"Choose two {@filter 3rd-level or lower bombs|items||Level=[1;3]|type=|category=bomb}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Greater Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 13,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Bomber",
							"entries": [
								"You can increase the splash on your bombs to damage creatures within 10 feet, or 15 feet if you have {@feat Expanded Splash}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Perfection",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Bomber",
			"subclassSource": "CRB",
			"level": 17,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Bomber",
							"entries": [
								"Choose two {@filter 11th-level or lower bombs|items||Level=[1;11]|type=|category=bomb}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Research Field",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"name": "Chirurgeon",
					"entries": [
						"You concentrate on healing others with alchemy. You start with the formulas for two {@filter 1st-level elixirs with the healing trait|items||category=elixir|level=[1;1]|effect=healing} in your formula book, in addition to your other formulas.",
						"You can use your proficiency rank in {@skill Crafting} for anything that requires a proficiency rank in {@skill Medicine} (such as prerequisites), and use your {@skill Crafting} modifier in place of your {@skill Medicine} modifier for all {@skill Medicine} checks."
					]
				}
			]
		},
		{
			"name": "Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 5,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Chirurgeon",
							"entries": [
								"When using advanced alchemy to make {@filter any elixir with the healing trait|items||category=elixir|effect=healing} during your daily preparations, you can create three elixirs with each batch of reagents instead of two."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Infusions",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 7,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Chirurgeon",
							"entries": [
								"Choose two {@filter 1st-level elixirs with the healing trait|items||Level=[1]|type=|category=elixir|effect=healing}. If a creature heals Hit Points from a perpetual infusion, that creature is temporarily immune to healing Hit Points from subsequent perpetual infusions for 10 minutes (but not immune to any other effects of those infusions)."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Potency",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 11,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Chirurgeon",
							"entries": [
								"Choose two {@filter 6th level or lower elixirs with the healing trait|items||Level=[1;6]|type=|category=elixir|effect=healing}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Greater Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 13,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Chirurgeon",
							"entries": [
								"When you use {@action Quick Alchemy} to create any type of {@item elixir of life}, the creature drinking the elixir gains the maximum Hit Points possible for that elixir, instead of rolling to determine the number of Hit Points regained."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Perfection",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Chirurgeon",
			"subclassSource": "CRB",
			"level": 17,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Chirurgeon",
							"entries": [
								"Choose two {@filter 11th level or lower elixirs with the healing trait|items||Level=[1;11]|type=|category=elixir|effect=healing}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Research Field",
			"source": "CRB",
			"page": 73,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"name": "Mutagenist",
					"source": "CRB",
					"page": 73,
					"entries": [
						"You focus on bizarre mutagenic transformations that sacrifice one aspect of a creature's physical or psychological being in order to strengthen another. You start with the formulas for two {@filter 1st-level mutagens|items||item=mutagen|level=[1;1]|type=null} in your formula book, in addition to your other formulas.",
						{
							"type": "data",
							"tag": "action",
							"name": "Mutagenic Flashback",
							"source": "CRB"
						}
					]
				}
			]
		},
		{
			"name": "Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 5,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Mutagenist",
							"entries": [
								"When using advanced alchemy to make mutagens during your daily preparations, you can use a batch of reagents to create any three mutagens instead of just two of the same mutagen."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Infusions",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 7,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Mutagenist",
							"entries": [
								"Choose two {@filter 1st-level mutagens|items||Level=[1]|type=|item=mutagen}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Potency",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 11,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Mutagenist",
							"entries": [
								"Choose two {@filter 3rd level or lower mutagens|items||Level=[1;3]|type=|item=mutagen}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Greater Field Discovery",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 13,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Mutagenist",
							"entries": [
								"If you imbibe another mutagen while you are under the effects of a mutagen that you created, you can gain the benefits and the drawbacks of both mutagens at once, despite the fact that they both have the {@trait polymorph} trait and would not normally function together. If you come under the effects of any further mutagens while benefiting from two mutagens, you lose the benefit of one of the former mutagens of your choice, while retaining the drawbacks of all the mutagens. If you are under the effects of two mutagens and you come under the effect of a non-mutagen polymorph effect, you lose the benefits of the mutagens while retaining the drawbacks of both."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Perfection",
			"source": "CRB",
			"page": 74,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Mutagenist",
			"subclassSource": "CRB",
			"level": 17,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Mutagenist",
							"entries": [
								"Choose two {@filter 11th level or lower mutagens|items||Level=[1;11]|type=|item=mutagen}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Research Field",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 1,
			"entries": [
				{
					"type": "pf2-h4",
					"name": "Toxicologist",
					"entries": [
						"You specialize in toxins and venoms of all types. You start with the formulas for two {@filter common 1st-level alchemical poisons|items||category=poison|level=[1;1]|rarity=common|type=null} in your formula book, in addition to your other formulas. You can apply an injury poison you're holding to a weapon you're wielding as a single action, rather than as a 2-action activity, and you can change the DCs of your infused poisons to your class DC if it's higher."
					]
				}
			]
		},
		{
			"name": "Field Discovery",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 5,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Toxicologist",
							"entries": [
								"When using advanced alchemy to make poisons during your daily preparations, you can spend one batch of reagents to create three poisons in any combination, instead of just two of the same poison."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Infusions",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 7,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Toxicologist",
							"entries": [
								"Choose two {@filter common 1st-level alchemical poisons|items||category=poison|level=[1;1]|rarity=common|type=null}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Potency",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 11,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Toxicologist",
							"entries": [
								"Choose two {@filter common 5th-level or lower alchemical poisons|items||rarity=common|category=poison|level=[0;5]}."
							]
						}
					]
				}
			]
		},
		{
			"name": "Greater Field Discovery",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 13,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Toxicologist",
							"entries": [
								"You can apply two different injury poisons to the same weapon, though not to a piece of ammunition. The two poisons can be up to six levels lower than your level, and you can't use the poisons made without spending a batch of infused reagents via perpetual infusions. Applying the two poisons requires a separate action to apply each poison. Once completed, you combine the two poisons on the weapon into a double poison with the lower of the two poisons' DCs. This double poison is only virulent if both poisons were virulent, and if the poisons have a different number of stages, the double poison has a number of stages equal to the poison with the lower number of stages. The target takes the effects of both poisons for its current stage."
							]
						}
					]
				}
			]
		},
		{
			"name": "Perpetual Perfection",
			"source": "APG",
			"page": 106,
			"className": "Alchemist",
			"classSource": "CRB",
			"subclassShortName": "Toxicologist",
			"subclassSource": "APG",
			"level": 17,
			"entries": [
				{
					"type": "pf2-options",
					"style": "pf2-p",
					"skipSort": true,
					"items": [
						{
							"type": "item",
							"name": "Toxicologist",
							"entries": [
								"Choose two {@filter common 11th-level or lower alchemical poisons|items||rarity=common|category=poison|level=[0;11]}."
							]
						}
					]
				}
			]
		}
	]
}
