{
	"item": [
		{
			"name": "Clear Cutter's Axe",
			"source": "WoW2",
			"page": 77,
			"type": "Item",
			"level": 9,
			"traits": [
				"rare",
				"magical"
			],
			"price": {
				"amount": 600,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": "L",
			"category": "Held",
			"entries": [
				"Wielded by wealthy Taldan knights against the Goroth Lodge, this {@runeItem hatchet||+1 weapon potency||striking||returning|} has an axe head resembling a roaring lion's head.",
				{
					"name": "Activate\u2014Slash and Burn",
					"activity": {
						"number": 1,
						"unit": "reaction"
					},
					"traits": [
						"manipulate"
					],
					"trigger": "You critically succeed at a {@action Strike} against a {@trait plant}",
					"entries": [
						"The weapon's etchings pulse with green energy, as it tears through bark, leaf, and wood. The {@i clear cutter's axe} deals an additional {@damage 1d10} {@condition persistent damage||persistent fire damage} to the {@trait plant}."
					],
					"type": "ability"
				},
				{
					"name": "Activate\u2014Mow Down",
					"activity": {
						"number": 2,
						"unit": "action"
					},
					"traits": [
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"entries": [
						"You hurl the axe horizontally, sending it flying through the air in a wild, whirling cyclone. The axe flies in a 30-foot emanation around you, eliminating all non-magical undergrowth and any resulting difficult terrain, cover, and concealment in area. It attempts to counteract one {@trait magical} effect that affects a {@trait plant} in the area (counteract {@hit +20}). {@trait Plant} creatures in the area take {@damage 5d6} slashing damage (DC 25 basic Reflex save). As the axe finishes its circuit, it returns to your hand."
					],
					"type": "ability"
				}
			]
		},
		{
			"name": "Hero's Plate",
			"source": "WoW2",
			"page": 77,
			"type": "Item",
			"level": "10+",
			"traits": [
				"rare",
				"magical"
			],
			"usage": "worn armor",
			"bulk": 4,
			"category": "Armor",
			"entries": [
				"Golden images of heroic deeds decorate the black plates of this {@runeItem full plate||+1 armor potency||resilient|}. You gain resistance 5 to mental damage and a +1 status bonus to saves against fear.",
				{
					"name": "Activate\u2014Personal Legend",
					"activity": {
						"number": 1,
						"unit": "action"
					},
					"traits": [
						"concentrate"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"entries": [
						"The scenes depicted on your armor shift and change, making room to accommodate your current heroic feats. You cast {@spell heroism|PC1} on yourself."
					],
					"type": "ability"
				}
			],
			"variants": [
				{
					"variantType": "hero's plate",
					"level": 10,
					"price": {
						"amount": 1000,
						"coin": "gp"
					},
					"entries": []
				},
				{
					"variantType": "greater hero's plate",
					"level": 18,
					"price": {
						"amount": 22500,
						"coin": "gp"
					},
					"entries": [
						"The armor is {@runeItem full plate||+2 armor potency||greater resilient|}, the resistance increases to 10, the status bonus increases to +2, and {@spell heroism|PC1} is heightened to 6th-rank."
					]
				}
			],
			"generic": "G"
		},
		{
			"name": "Lance of Sun's Radiance",
			"source": "WoW2",
			"page": 77,
			"type": "Item",
			"level": 11,
			"traits": [
				"rare",
				"light",
				"magical"
			],
			"price": {
				"amount": 1450,
				"coin": "gp"
			},
			"usage": "held in 1 or 2 hands",
			"bulk": 2,
			"category": "Held",
			"entries": [
				"Crafted for a long-forgotten knight to slay Avathrael Realmshaper, this {@runeItem lance||+2 weapon potency||striking||bane|SoM|+2 striking dragon bane lance} is crafted from gleaming steel with a golden silk banner depicting a radiant sun. When in a location of dim light or darkness, the lance of sun's radiance sheds bright light in a 60-foot radius, and dim light for a further 60 feet.",
				{
					"name": "Activate\u2014Banish Darkness",
					"activity": {
						"number": 1,
						"unit": "action"
					},
					"traits": [
						"divine",
						"light",
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "hour"
					},
					"entries": [
						"You tap the lance's tip against an object, causing that object to shed light like a torch for 1 hour."
					],
					"type": "ability"
				},
				{
					"name": "Activate\u2014Sun Cutting Scales",
					"activity": {
						"number": 2,
						"unit": "action"
					},
					"traits": [
						"divine",
						"light",
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"entries": [
						"With a bold proclamation, you thrust the lance forward, firing a beam of brilliant, scouring light in a 120-foot line. Creatures in the area take {@damage 6d8} spirit damage, or {@damage 6d12} spirit damage if they're a dragon (DC 28 basic Reflex save). Creatures that critically fail are also {@condition blinded} for 1 round."
					],
					"type": "ability"
				}
			]
		},
		{
			"name": "Defoliation Bomb",
			"source": "WoW2",
			"page": 77,
			"type": "Item",
			"level": "2+",
			"traits": [
				"uncommon",
				"alchemical",
				"bomb",
				"consumable",
				"splash",
				"void"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "action"
				},
				"components": [
					"{@action Strike}"
				]
			},
			"category": "Bomb",
			"entries": [
				"This brightly painted ceramic sphere contains chemicals that cause plants to wither and die. A defoliation bomb deals the listed void damage, {@condition persistent damage||persistent void damage}, and {@trait splash} damage to all {@trait plant||plants} in the area. Non-creature plants in the area immediately wither and die. Many types grant a bonus to attack rolls."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "lesser defoliation bomb",
					"level": 2,
					"price": {
						"amount": 7,
						"coin": "gp"
					},
					"entries": [
						"The bomb deals {@damage 1d6} void damage, {@damage 1d4} {@condition persistent damage||persistent void damage}, and 1 void {@trait splash} damage."
					]
				},
				{
					"variantType": "moderate defoliation bomb",
					"level": 4,
					"price": {
						"amount": 18,
						"coin": "gp"
					},
					"entries": [
						"You gain a +1 item bonus to attack rolls. The bomb deals {@damage 2d6} void damage, {@damage 2d4} {@condition persistent damage||persistent void damage}, and 2 void {@trait splash} damage."
					]
				},
				{
					"variantType": "greater defoliation bomb",
					"level": 12,
					"price": {
						"amount": 350,
						"coin": "gp"
					},
					"entries": [
						"You gain a +2 item bonus to attack rolls. The bomb deals {@damage 3d6} void damage, {@damage 3d4} {@condition persistent damage||persistent void damage}, and 3 void {@trait splash} damage."
					]
				},
				{
					"variantType": "major defoliation bomb",
					"level": 18,
					"price": {
						"amount": 3600,
						"coin": "gp"
					},
					"entries": [
						"You gain a +3 item bonus to attack rolls. The bomb deals {@damage 4d6} void damage, {@damage 4d4} {@condition persistent damage||persistent void damage}, and 4 void {@trait splash} damage."
					]
				}
			]
		},
		{
			"name": "Nail Bomb",
			"source": "WoW2",
			"page": 78,
			"type": "Item",
			"level": "2+",
			"traits": [
				"uncommon",
				"alchemical",
				"bomb",
				"consumable",
				"splash"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "action"
				},
				"components": [
					"{@action Strike}"
				]
			},
			"category": "Bomb",
			"entries": [
				"This pressurized iron casing bursts open when struck, releasing cold iron shrapnel. The bomb deals the listed piercing damage and piercing {@trait splash} damage from a {@item cold iron (generic)} source. Many types grant a bonus to attack rolls."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "lesser nail bomb",
					"level": 2,
					"price": {
						"amount": 8,
						"coin": "gp"
					},
					"entries": [
						"The bomb deals {@damage 2d4} piercing damage and 1 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "moderate nail bomb",
					"level": 4,
					"price": {
						"amount": 16,
						"coin": "gp"
					},
					"entries": [
						"You gain a +1 item bonus to attack rolls. The bomb deals {@damage 4d4} piercing damage and 2 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "greater nail bomb",
					"level": 12,
					"price": {
						"amount": 350,
						"coin": "gp"
					},
					"entries": [
						"You gain a +2 item bonus to attack rolls. The bomb deals {@damage 6d4} piercing damage and 3 piercing {@trait splash} damage."
					]
				},
				{
					"variantType": "major nail bomb",
					"level": 18,
					"price": {
						"amount": 4000,
						"coin": "gp"
					},
					"entries": [
						"You gain a +3 item bonus to attack rolls. The bomb deals {@damage 8d4} piercing damage and 4 piercing {@trait splash} damage."
					]
				}
			]
		},
		{
			"name": "Bougainvillea Blossom",
			"source": "WoW2",
			"page": 78,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"catalyst",
				"consumable",
				"magical"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"unit": "varies",
					"entry": "Cast a Spell"
				},
				"traits": [
					"add 1 action"
				]
			},
			"category": "Consumable",
			"entries": [
				"This pink flower has long, slender thorns along the stem. The flower can be used as a catalyst when casting an {@spell entangling flora|PC1} spell, which causes the affected plants to sprout long thorns and vibrant pink blossoms. The area becomes hazardous terrain, dealing the listed piercing damage to an enemy each time it enters an affected square."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "lesser bougainvillea blossom",
					"level": 3,
					"price": {
						"amount": 10,
						"coin": "gp"
					},
					"entries": [
						"The piercing damage of the hazardous terrain is 1."
					]
				},
				{
					"variantType": "moderate bougainvillea blossom",
					"level": 7,
					"price": {
						"amount": 60,
						"coin": "gp"
					},
					"entries": [
						"The piercing damage of the hazardous terrain is 2."
					]
				},
				{
					"variantType": "greater bougainvillea blossom",
					"level": 11,
					"price": {
						"amount": 300,
						"coin": "gp"
					},
					"entries": [
						"The piercing damage of the hazardous terrain is 3."
					]
				},
				{
					"variantType": "major bougainvillea blossom",
					"level": 15,
					"price": {
						"amount": 1200,
						"coin": "gp"
					},
					"entries": [
						"The piercing damage of the hazardous terrain is 5."
					]
				}
			]
		},
		{
			"name": "Feral Linguist",
			"source": "WoW2",
			"page": 78,
			"type": "Item",
			"level": "1+",
			"traits": [
				"uncommon",
				"catalyst",
				"consumable",
				"magical"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"unit": "varies",
					"entry": "Cast a Spell"
				},
				"traits": [
					"add 1 action"
				]
			},
			"category": "Consumable",
			"entries": [
				"This wooden whistle is stuffed with cotton and carved with images of bellowing stags, howling wolves, and chirping birds. You can blow on this whistle to use it as a catalyst when casting an {@spell animal form|PC1} spell. When you do, you gain the listed benefit for the duration of the spell."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "feral linguist",
					"level": 1,
					"price": {
						"amount": 3,
						"coin": "gp"
					},
					"entries": [
						"You retain the ability to speak, though this doesn't allow you to cast spells."
					]
				},
				{
					"variantType": "greater feral linguist",
					"level": 8,
					"price": {
						"amount": 85,
						"coin": "gp"
					},
					"entries": [
						"You retain the ability to speak. Once during the spell's duration, you can cast either a spell of 4th-rank or lower or a cantrip of any level, ignoring the inability to cast spells while in your battle form."
					]
				}
			]
		},
		{
			"name": "Foxglove Token",
			"source": "WoW2",
			"page": 78,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"magical",
				"poison",
				"spellheart"
			],
			"usage": "affixed to armor or a weapon",
			"bulk": "L",
			"category": "Poison",
			"entries": [
				"This small piece of wood is finely carved to depict a foxglove. The spell DC of any spell cast by Activating this item is 17.",
				{
					"type": "list",
					"items": [
						"{@b Armor} You gain resistance 2 to poison damage.",
						"{@b Weapon} After you cast a {@trait plant} spell by activating the foxglove token, your {@action Strike||Strikes} with the weapon it's attached to deal an additional {@damage 1d4} poison damage until the end of your next turn."
					]
				},
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"entries": [
						"You cast {@spell puff of poison|SoM} (Player Core 2)."
					]
				}
			],
			"variants": [
				{
					"variantType": "foxglove token",
					"level": 3,
					"price": {
						"amount": 55,
						"coin": "gp"
					},
					"entries": []
				},
				{
					"variantType": "greater foxglove token",
					"level": 8,
					"price": {
						"amount": 425,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 5, extra damage when affixed to a weapon is {@dice 1d6}, and the spell DC is 24.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast 3rd-rank noxious vapors (Player Core 2)."
							]
						}
					]
				},
				{
					"variantType": "major foxglove token",
					"level": 12,
					"price": {
						"amount": 1750,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 10, extra damage when affixed to a weapon is {@dice 1d8}, and the spell DC is 29.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast {@spell petal storm|SoM}."
							]
						},
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast 4th-rank {@spell wall of thorns|PC1}."
							]
						}
					]
				}
			],
			"generic": "G"
		},
		{
			"name": "Heartmoss",
			"source": "WoW2",
			"page": 79,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"healing",
				"magical",
				"spellheart"
			],
			"usage": "affixed to armor or a weapon",
			"bulk": "L",
			"category": "Spellheart",
			"entries": [
				"This burgundy moss grows in heart-shaped clumps and releases a pleasant, calming scent. The spell DC of any spell cast by Activating this item is 17.",
				{
					"type": "list",
					"items": [
						"{@b Armor} You gain resistance 2 to mental damage and a +1 item bonus to saving throws against effects with the {@trait emotion} trait.",
						"{@b Weapon} After you cast a {@trait healing} spell by activating the heartmoss, the weapon exudes a soothing scent. Your {@action Strike||Strikes} with the affixed weapon have the {@trait nonlethal} trait for 1 minute. Until the end of your next turn, {@action Strike||Strikes} with the affixed weapon cause the target to be {@condition stupefied||stupefied 1} for 1 round if it hits (or for 3 rounds on a critical hit)."
					]
				},
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"entries": [
						"You cast {@spell stabilize|PC1}."
					]
				}
			],
			"variants": [
				{
					"variantType": "heartmoss",
					"level": 3,
					"price": {
						"amount": 55,
						"coin": "gp"
					},
					"entries": []
				},
				{
					"variantType": "greater heartmoss",
					"level": 8,
					"price": {
						"amount": 450,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 5, {@condition stupefied} value when affixed to a weapon is 2, and the spell DC is 24.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast 3rd-rank {@spell heal|PC1}."
							]
						}
					]
				},
				{
					"variantType": "major heartmoss",
					"level": 12,
					"price": {
						"amount": 1750,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 10, {@condition stupefied} value when affixed to a weapon is 3, and the spell DC is 29.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast 4th-rank {@spell sound body|PC1}."
							]
						},
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast {@spell healing well|SoM}."
							]
						}
					]
				}
			],
			"generic": "G"
		},
		{
			"name": "Navigator's Feather",
			"source": "WoW2",
			"page": 79,
			"type": "Item",
			"level": 2,
			"traits": [
				"uncommon",
				"consumable",
				"magical",
				"talisman"
			],
			"price": {
				"amount": 6,
				"coin": "gp"
			},
			"usage": "affixed to headgear",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "free"
				},
				"traits": [
					"concentrate",
					"fortune"
				]
			},
			"category": "Talisman",
			"entries": [
				"This jaunty feather is affixed to headgear and can guide you in times of trouble, twisting to point in different directions. When you activate the talisman, you roll the triggering {@skill Survival} check to {@action Sense Direction} or {@action Track} twice, and use the higher result.",
				"For 24 hours, you gain a +1 circumstance bonus to {@skill Survival} checks to {@action Sense Direction}, so long as you're navigating toward the same destination as when you activated the talisman, and a +1 circumstance bonus to {@skill Survival} checks to {@action Track}, so long as you continue to {@action Track} the same creature as when you activated the talisman. After 24 hours, the feather disintegrates, becoming mundane dust that blows away on the breeze."
			],
			"trigger": "You would roll a {@skill Survival} check to {@action Sense Direction} or {@action Track} but haven't rolled yet",
			"requirements": "You're trained in {@skill Survival}."
		},
		{
			"name": "Sage's Bloom",
			"source": "WoW2",
			"page": 79,
			"type": "Item",
			"level": 5,
			"traits": [
				"uncommon",
				"consumable",
				"magical",
				"talisman"
			],
			"price": {
				"amount": 50,
				"coin": "gp"
			},
			"usage": "affixed to headgear or hair",
			"bulk": "\u2014",
			"activate": {
				"activity": {
					"number": 1,
					"unit": "free"
				},
				"traits": [
					"concentrate"
				]
			},
			"category": "Talisman",
			"entries": [
				"This simple white flower is placed into a hat or worn braided into your hair. When activated, it releases a soothing scent, which helps you focus your mind. When you activate the talisman, you {@action Recall Knowledge} three times, rather than once. If you use {@skill Nature} for any of these checks and get a critical failure, that check is instead a failure."
			],
			"trigger": "You attempt a {@skill Nature} check to {@action Recall Knowledge} but haven't rolled",
			"requirements": "You're trained in {@skill Nature}."
		},
		{
			"name": "Wand of Splintered Sorrows",
			"source": "WoW2",
			"page": 79,
			"type": "Item",
			"level": "6+",
			"traits": [
				"uncommon",
				"magical",
				"wand",
				"wood"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"category": "Wand",
			"entries": [
				"This wooden wand is roughly cut, as if it had been crudely chopped from a tree and left forgotten. When held, the wand imparts feelings of deep sorrow.",
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"frequency": {
						"number": 1,
						"unit": "day",
						"overcharge": true
					},
					"entries": [
						"You cast {@spell splinter volley|RoE} of the indicated rank. Each splinter contains some of the despair felt by cruelly harvested trees, causing any creature damaged by this spell to become {@condition stupefied||stupefied 2} for a number of rounds equal to the spell rank. On a critical success on the attack roll, the target also weeps, becoming {@condition slowed||slowed 1} for the same duration."
					]
				}
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "2nd-rank spell",
					"level": 6,
					"price": {
						"amount": 250,
						"coin": "gp"
					}
				},
				{
					"variantType": "4th-rank spell",
					"level": 10,
					"price": {
						"amount": 1000,
						"coin": "gp"
					}
				},
				{
					"variantType": "6th-rank spell",
					"level": 14,
					"price": {
						"amount": 4500,
						"coin": "gp"
					}
				},
				{
					"variantType": "8th-rank spell",
					"level": 18,
					"price": {
						"amount": 24000,
						"coin": "gp"
					}
				}
			],
			"craftReq": [
				"Supply a casting of {@spell splinter volley|RoE} of the appropriate level."
			]
		},
		{
			"name": "Bloodroot Shield",
			"source": "WoW2",
			"page": 80,
			"type": "Item",
			"level": 9,
			"traits": [
				"uncommon",
				"magical",
				"void",
				"wood"
			],
			"price": {
				"amount": 600,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": 1,
			"category": "Held",
			"entries": [
				"This wooden shield is an interwoven knot of still-living tree roots (Hardness 6, HP 36, BT 18).",
				{
					"name": "Activate\u2014Thirsty Roots",
					"activity": {
						"number": 1,
						"unit": "action"
					},
					"traits": [
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"entries": [
						"You hold out the shield as the roots untangle themselves and launch forward, dealing {@damage 9d6} void damage to all creatures in a 60-foot line (DC 25 basic Reflex save). On a failed save, a creature takes an additional 5 {@condition persistent damage||persistent bleed damage}. The shield regains a number of Hit Points equal to half the void damage dealt."
					],
					"type": "ability"
				}
			]
		},
		{
			"name": "Clay Sphere",
			"source": "WoW2",
			"page": 80,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"magical",
				"spellheart"
			],
			"usage": "affixed to armor or a weapon",
			"category": "Spellheart",
			"entries": [
				"This dry clay ball becomes malleable when activated, shifting into a variety of forms. The spell attack roll of any spell cast by {@action Activate an Item||Activating this item} is +7 and the spell DC 17.",
				{
					"type": "list",
					"items": [
						"{@b Armor} You gain resistance 2 to precision damage and a +1 item bonus to saving throws against effects with the {@trait morph} or {@trait polymorph} traits.",
						"{@b Weapon} After you cast a {@trait morph} or {@trait polymorph} spell by activating the clay sphere, the weapon becomes malleable, shifting its form to your whims. Your {@action Strike||Strikes} with the affixed weapon have the {@trait versatile <bludgeoning>}, {@trait versatile <piercing>}, and {@trait versatile <slashing>} trait for 1 minute. Until the end of your next turn, {@action Strike||Strikes} with the affixed weapon have their damage dice increase by one step."
					]
				},
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"entries": [
						"You cast {@spell gouging claw|PC1}."
					]
				}
			],
			"variants": [
				{
					"variantType": "clay sphere",
					"level": 3,
					"price": {
						"amount": 55,
						"coin": "gp"
					},
					"entries": []
				},
				{
					"variantType": "greater clay sphere",
					"level": 6,
					"price": {
						"amount": 225,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 5, item bonus when affixed to armor is +2, the spell attack roll is {@hit +10}, and the spell DC is 20.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast {@spell enlarge|PC1}."
							]
						}
					]
				},
				{
					"variantType": "major clay sphere",
					"level": 14,
					"price": {
						"amount": 4200,
						"coin": "gp"
					},
					"entries": [
						"Resistance when affixed to armor is 10, item bonus when affixed to armor is +3, the spell attack roll is {@hit +21}, and the spell DC is 31.",
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast {@spell cursed metamorphosis|PC1}."
							]
						},
						{
							"type": "ability",
							"components": [
								"{@action Cast a Spell}"
							],
							"frequency": {
								"number": 1,
								"unit": "day"
							},
							"entries": [
								"You cast {@spell plant form|PC1}."
							]
						}
					]
				}
			],
			"generic": "G"
		},
		{
			"name": "Cythbikian Staff",
			"source": "WoW2",
			"page": 80,
			"type": "Item",
			"level": 15,
			"traits": [
				"unique",
				"fungus",
				"magical",
				"staff"
			],
			"price": {
				"amount": 5800,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": 1,
			"category": "Staff",
			"entries": [
				"The {@i Cythbikian staff} is a gnarled length of rotting wood, riddled with mold and fungal growths. Originally called the {@i Zibikian staff} in honor of its creator, the green man Zibik, with whom Ghorus communed before magically receiving this staff. Ghorus spent years using samples of the staff's spores to invent weapons for his war against Taldor.",
				"When you invest this staff, a thin layer of fungi grows on your hands, remaining until your next daily preparations. If an enemy takes damage from any of the spells you cast by the {@i Cythbikian staff}, this fungus spreads up your arms, and you gain temporary Hit Points equal to double that spell's level. These temporary Hit Points last 10 minutes.",
				{
					"name": "Activate\u2014Rule by Roots",
					"activity": {
						"number": 3,
						"unit": "action"
					},
					"traits": [
						"fungus",
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "week"
					},
					"entries": [
						"You plunge the {@i Cythbikian staff} into the earth, causing a vast fungal network to spread out from the staff, coating the ground, plants, structures, and all creatures in a 100-foot emanation (DC 34 Reflex avoids) until the staff is removed or 24 hours have passed. Non-magical plants in the area die. A creature covered by these fungal growths is {@condition grabbed} and {@condition controlled}, physically, by the fungus, as it moves them around like a living puppet.",
						"At the beginning of a {@condition grabbed} creature's turn, they can attempt to {@action Escape} (DC 34). On a failure, the fungus forces them to spend all of their remaining actions moving toward and attacking the nearest creature in the area using melee {@action Strike||Strikes} with any weapon at their disposal. The fungal growths pay no mind to how the bodies under their control operate, and {@condition grabbed} creatures are twisted, bent, and contorted in ways that harm their body. Each round, at the end of a {@condition grabbed} creature's turn, they take {@damage 8d6} bludgeoning damage from this painful manipulation (DC 34 basic Fortitude save). A creature that successfully {@action Escape||Escapes} or is physically removed from the area is no longer {@condition grabbed} or {@condition controlled}. When the {@i Cythbikian staff} is removed from the ground, or after 24 hours have passed, the mold dies and this effect ends. Over the course of a week, the mold decays and fertilizes the soil, providing valuable nutrients to the soil and preparing the region for new plant growth."
					],
					"type": "ability"
				},
				{
					"type": "ability",
					"components": [
						"{@action Cast a Spell}"
					],
					"entries": [
						"You expend a number of charges from the staff to cast a spell from its list.",
						{
							"type": "list",
							"items": [
								"{@b Cantrip} {@spell timber|RoE}",
								"{@b 1st} {@spell wall of shrubs|RoE}, {@spell wooden fists|RoE}",
								"{@b 2nd} {@spell oaken resilience|PC1}, {@spell splinter volley|RoE}",
								"{@b 3rd} sudden blight (Player Core 2), {@spell wall of thorns|PC1}",
								"{@b 4th}{@spell  murderous vine|SoM}, fungal infestation (Player Core 2)",
								"{@b 5th} {@spell life-draining roots|RoE}, {@spell plant form|PC1}",
								"{@b 6th} {@spell lignify|RoE}, {@spell tangling creepers|PC1}"
							]
						}
					]
				}
			]
		},
		{
			"name": "Necrotic Cap",
			"source": "WoW2",
			"page": 81,
			"type": "Item",
			"level": "4+",
			"traits": [
				"uncommon",
				"catalyst",
				"consumable",
				"magical"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"unit": "varies",
					"entry": "Cast a Spell"
				},
				"traits": [
					"add 1 action"
				]
			},
			"category": "Consumable",
			"entries": [
				"You can use this slimy, rotting mushroom as a spell catalyst when you cast an {@spell acid grip|PC1} spell by tapping it against the target, causing the mushroom to release a cloud of necrotic spores. When you do, acid grip loses the {@trait acid} trait, gains the {@trait fungus} trait, and all acid damage the spell deals becomes void damage. On a hit, the target additionally gains the {@condition enfeebled} and {@condition sickened} conditions, with the listed values, as the spores consume their flesh. As long as the target is taking persistent void damage, they can't reduce the value of their {@condition sickened} condition below 1."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "lesser necrotic cap",
					"level": 4,
					"price": {
						"amount": 18,
						"coin": "gp"
					},
					"entries": [
						"The value of the {@condition enfeebled} and {@condition sickened} conditions is 1."
					]
				},
				{
					"variantType": "moderate necrotic cap",
					"level": 8,
					"price": {
						"amount": 80,
						"coin": "gp"
					},
					"entries": [
						"The value of the {@condition enfeebled} and {@condition sickened} conditions is 2."
					]
				},
				{
					"variantType": "greater necrotic cap",
					"level": 11,
					"price": {
						"amount": 350,
						"coin": "gp"
					},
					"entries": [
						"The value of the {@condition enfeebled} and {@condition sickened} conditions is 3."
					]
				},
				{
					"variantType": "major necrotic cap",
					"level": 15,
					"price": {
						"amount": 1200,
						"coin": "gp"
					},
					"entries": [
						"The value of the {@condition enfeebled} and {@condition sickened} conditions is 4."
					]
				}
			]
		},
		{
			"name": "Wood-Rotted Root",
			"source": "WoW2",
			"page": 81,
			"type": "Item",
			"level": "3+",
			"traits": [
				"uncommon",
				"catalyst",
				"consumable",
				"magical"
			],
			"usage": "held in 1 hand",
			"bulk": "L",
			"activate": {
				"activity": {
					"unit": "varies",
					"entry": "Cast a Spell"
				},
				"traits": [
					"add 1 action"
				]
			},
			"category": "Consumable",
			"entries": [
				"This palm-sized chunk of wood it rotting, and riddled with mold and fungi. You can crush this wood to use it as a spell catalyst when you cast a {@spell oaken resilience|PC1}. When you do, the bark that covers your skin is rotting, and emits a small cloud of spores whenever your hurt. For the duration, whenever you take physical damage, your rotting bark skin emits a cloud of spores in the listed emanation. Creatures in the area must attempt a Fortitude save at the listed DC to avoid taking the listed poison damage."
			],
			"generic": "G",
			"variants": [
				{
					"variantType": "lesser wood-rotted root",
					"level": 3,
					"price": {
						"amount": 11,
						"coin": "gp"
					},
					"entries": [
						"The DC is 15, the area is a 5-foot emanation, and the poison damage is 1."
					]
				},
				{
					"variantType": "moderate wood-rotted root",
					"level": 7,
					"price": {
						"amount": 55,
						"coin": "gp"
					},
					"entries": [
						"The DC is 21, the area is a 5-foot emanation, and the poison damage is {@dice 1d4}."
					]
				},
				{
					"variantType": "greater wood-rotted root",
					"level": 10,
					"price": {
						"amount": 190,
						"coin": "gp"
					},
					"entries": [
						"The DC is 24, the area is a 10-foot emanation, and the poison damage is {@dice 1d8}."
					]
				},
				{
					"variantType": "major wood-rotted root",
					"level": 14,
					"price": {
						"amount": 900,
						"coin": "gp"
					},
					"entries": [
						"The DC is 29, the area is a 15-foot emanation, and the poison damage is {@dice 2d8}."
					]
				}
			]
		},
		{
			"name": "Paradise Light",
			"source": "WoW2",
			"page": 81,
			"type": "Item",
			"level": 10,
			"traits": [
				"rare",
				"invested",
				"light",
				"magical"
			],
			"price": {
				"amount": 1100,
				"coin": "gp"
			},
			"usage": "held in 1 hand",
			"bulk": "L",
			"category": "Held",
			"entries": [
				"This crystal phial was created from Brilliance, a condensed planar fragment of the plane of Nirvana which is trapped within Gloaming Arbor. A {@i paradise light} glows brightly, shedding bright light in a 30-foot radius and dim light to a further 30 feet. A PC that looks into the {@i paradise light} sees images of Nirvana, an idyllic pastoral paradise. A {@i paradise light} is required to navigate the heart of the forest in Gloaming Arbor.",
				"A {@i paradise light} automatically attempts to counteract any magical darkness that it's light enters. When the {@i paradise light} successfully counteracts an area of magical darkness, that area becomes overlain by a reflection of Nirvana, changing the appearance of the area. This illusory transformation lasts for 1 hour.",
				{
					"name": "Activate\u2014Sanctum",
					"activity": {
						"number": 2,
						"unit": "action"
					},
					"traits": [
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "hour"
					},
					"entries": [
						"You conjure a shard of Nirvana in a 30 foot emanation, temporarily altering the landscape into an soothing meadow for 1 minute. Creatures in the area gain a +1 item bonus to Will saves and Wisdom-based skill checks, and have {@ability fast healing||fast healing 2}. A creature in the area that attempts to take a hostile action must succeed at a DC 28 Will save or the hostile action is prevented and the actions they would've spent are wasted."
					],
					"type": "ability"
				}
			]
		},
		{
			"name": "Passage Charm",
			"source": "WoW2",
			"page": 81,
			"type": "Item",
			"level": 10,
			"traits": [
				"rare",
				"invested",
				"magical",
				"shadow"
			],
			"price": {
				"amount": 1000,
				"coin": "gp"
			},
			"usage": "worn",
			"bulk": "L",
			"category": "Worn",
			"entries": [
				"This glossy black brooch is made of solidified shadows and is a gift, given by Avathrael Realmshaper to their allies to allow them to navigate the heart of the forest within Gloaming Arbor. While wearing a {@i passage charm}, you can cast {@spell darkness|PC1} as an innate {@trait occult} spell twice per day.",
				{
					"name": "Activate\u2014Shape the Shadows",
					"activity": {
						"number": 3,
						"unit": "action"
					},
					"traits": [
						"manipulate"
					],
					"frequency": {
						"number": 1,
						"unit": "day"
					},
					"requirements": "You're in an area that's dark or dim light",
					"entries": [
						"You command the shadows to do your bidding, forming a path, a ramp, a wall, or stairs. The {@i passage charm} casts 5th-rank {@spell wall of stone|PC1}, except the spell loses the {@trait earth} trait, gains the {@trait shadow} trait, and has a duration of 24 hours, and the wall is created from solid shadows, rather than stone. If any section of the wall is exposed to bright light, that portion of the wall has its Hardness temporarily reduced by half (to Hardness 7)."
					],
					"type": "ability"
				}
			]
		},
		{
			"name": "Creeping Death",
			"source": "WoW2",
			"page": 17,
			"type": "Item",
			"level": 6,
			"traits": [
				"rare",
				"alchemical",
				"consumable",
				"contact",
				"poison"
			],
			"price": {
				"amount": 45,
				"coin": "gp"
			},
			"usage": "held in 2 hands",
			"bulk": "L",
			"activate": {
				"activity": {
					"number": 2,
					"unit": "action"
				},
				"components": [
					"{@action Interact}"
				]
			},
			"category": "Poison",
			"entries": [
				{
					"type": "affliction",
					"savingThrow": "Fortitude",
					"DC": 22,
					"onset": "1 round",
					"maxDuration": "6 rounds",
					"stages": [
						{
							"stage": 1,
							"entry": "{@damage 2d6} poison damage and {@condition stunned||stunned 1}",
							"duration": "2 rounds"
						},
						{
							"stage": 2,
							"entry": "{@damage 2d6} poison damage and {@condition confused}",
							"duration": "1 round"
						},
						{
							"stage": 3,
							"entry": "{@damage 2d6} poison damage and {@condition controlled}",
							"duration": "2 days"
						},
						{
							"stage": 4,
							"entry": "dead. A creature that dies while infected with creeping death immediately releases a burst of spores in a 15-foot emanation, exposing creatures in the area to creeping death. If the corpse of a creature killed by creeping death isn't burned, it rises as the host of a {@creature cythnophorian|WoW1} 12 hours later."
						}
					]
				}
			]
		}
	]
}
