{
	"feat": [
		{
			"name": "Alghollthu Bound",
			"source": "AAWS",
			"page": 4,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"level": 1,
			"traits": [
				"azarketi"
			],
			"entries": [
				"Although you may not even be aware, the alghollthus your ancestors once served maintain a stranglehold on the deepest, tethered parts of your mind. You receive a +2 circumstance bonus to Will saves against {@trait mental} effects that would make you {@condition controlled}, and if you roll a success against such an effect, you get a critical success instead. However, you gain none of these benefits against effects originating from alghollthus and instead take a \u20132 circumstance penalty against {@trait mental} effects from alghollthus."
			]
		},
		{
			"name": "Azarketi Lore",
			"source": "AAWS",
			"page": 4,
			"level": 1,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"traits": [
				"azarketi"
			],
			"entries": [
				"You have learned the history and origins of your people and how to connect to both your land and sea heritage. You become trained in {@skill Athletics} and {@skill Nature}. If you would automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice. You also become trained in {@skill Lore||Azarketi Lore}."
			]
		},
		{
			"name": "Azarketi Weapon Familiarity",
			"source": "AAWS",
			"page": 4,
			"level": 1,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"traits": [
				"azarketi"
			],
			"entries": [
				"You are familiar with weapons that excel underwater. You are trained with {@item crossbows}, {@item hand crossbows}, {@item longspears}, {@item spears}, and {@item tridents}.",
				"In addition, you gain access to all {@filter uncommon azarketi weapons|items||Category=Weapon|rarity=uncommon|ancestry & heritage=azarketi}. For the purpose of determining your proficiency, martial azarketi weapons are simple weapons and advanced azarketi weapons are martial weapons."
			],
			"leadsTo": [
				"Azarketi Weapon Aptitude|AAWS",
				"Azarketi Weapon Expertise|AAWS"
			]
		},
		{
			"name": "Cynical",
			"source": "AAWS",
			"page": 4,
			"level": 1,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"traits": [
				"azarketi"
			],
			"entries": [
				"You've been approached with suspicion and distrust throughout your life and return these sentiments back to the strangers you encounter.",
				"As a result, you are difficult to deceive. You gain a +1 circumstance bonus to your {@skill Perception} DC against {@action Lie||Lies} and {@action Impersonate||Impersonations}."
			]
		},
		{
			"name": "Perfect Dive",
			"source": "AAWS",
			"page": 4,
			"level": 1,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"activity": {
				"number": 1,
				"unit": "action"
			},
			"traits": [
				"azarketi"
			],
			"entries": [
				"You dive into the water with exceptional skill and connection to the waves, urging the water itself to cushion your fall. You intentionally {@action Leap} or otherwise fall into the water, taking no falling damage regardless of the distance."
			]
		},
		{
			"name": "Surface Skimmer",
			"source": "AAWS",
			"page": 4,
			"otherSources": {
				"Reprinted": [
					"LOACLO|394"
				]
			},
			"level": 1,
			"traits": [
				"azarketi"
			],
			"entries": [
				"By sinking gently beneath the waves, you obscure your presence and utilize the water as a barrier between you and land combatants. While you are submerged just below the water's surface, you have cover from attacks made by creatures out of the water."
			]
		},
		{
			"name": "Azarketi Weapon Aptitude",
			"source": "AAWS",
			"page": 5,
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"level": 5,
			"traits": [
				"azarketi"
			],
			"prerequisites": "{@feat Azarketi Weapon Familiarity|AAWS}",
			"entries": [
				"You become familiar with using your weapons both in and out of water. Whenever you critically hit using an {@trait azarketi} weapon or one of the weapons listed in {@feat Azarketi Weapon Familiarity|AAWS}, you apply the weapon's critical specialization effect."
			]
		},
		{
			"name": "Drag Down",
			"source": "AAWS",
			"page": 5,
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"activity": {
				"number": 2,
				"unit": "action"
			},
			"level": 5,
			"traits": [
				"azarketi"
			],
			"entries": [
				"While swimming in water at least 10 feet deep, you grab an adjacent creature (on nearby land or in the water) and pull it below the surface. Attempt an {@skill Athletics} check to {@action Grapple} the creature. On a success, if the creature is on land, in addition to the normal effects of {@action Grapple}, you pull the creature into the water in a space adjacent to you. If the creature is already in the water, on a success, in addition the normal effects of {@action Grapple}, you drag the creature 10 feet deeper into the water, moving 10 feet with the creature. Moving a creature into water or deeper into water using Drag Down is forced movement for the creature but not for you."
			],
			"leadsTo": [
				"Riptide|AAWS"
			]
		},
		{
			"name": "Aboleth Transmutation",
			"source": "AAWS",
			"page": 5,
			"level": 9,
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"traits": [
				"azarketi"
			],
			"entries": [
				"You have tapped into the ancient magic used by alghollthu masters (also known as aboleths) to mold the flesh of your ancestors. You can use this magic to transfigure other beings. You gain 3rd-level {@spell feet to fins} and 2nd-level {@spell water breathing} as arcane innate spells. You can cast each of these arcane innate spells once per day."
			]
		},
		{
			"name": "Replenishing Hydration",
			"source": "AAWS",
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"page": 5,
			"level": 9,
			"traits": [
				"azarketi"
			],
			"entries": [
				"You draw life from the water around you. If you submerge in water and rest for 10 minutes, you regain Hit Points equal to your Constitution modifier × half your level."
			]
		},
		{
			"name": "Riptide",
			"source": "AAWS",
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"page": 5,
			"activity": {
				"number": 1,
				"unit": "reaction"
			},
			"level": 9,
			"traits": [
				"azarketi"
			],
			"prerequisites": "{@feat Drag Down|AAWS}, expert in {@skill Athletics}",
			"trigger": "You successfully {@action Grapple} a creature of the same size as you or smaller.",
			"requirements": "You are within 10 feet of water at least 10 feet deep, and your Speed is sufficient to reach the water in one {@action Stride}.",
			"entries": [
				"You {@action Stride} up to 10 feet to enter the water, bringing the {@condition grabbed} creature with you into the water."
			]
		},
		{
			"name": "Azarketi Weapon Expertise",
			"source": "AAWS",
			"page": 5,
			"otherSources": {
				"Reprinted": [
					"LOACLO|395"
				]
			},
			"level": 13,
			"traits": [
				"azarketi"
			],
			"prerequisites": "{@feat Azarketi Weapon Familiarity|AAWS}",
			"entries": [
				"Your mastery with weapons both above and below water is unmatched. Whenever you gain a class feature that grants you expert or greater proficiency in certain weapons, you also gain that proficiency in {@item crossbows}, {@item hand crossbows}, {@item longspears}, {@item spears}, {@item tridents}, and all {@filter azarketi weapons|items||ancestry & heritage=azarketi} in which you are trained."
			]
		}
	]
}
