{
	"creature": [
		{
			"name": "Abendego Brute",
			"source": "SoT3",
			"page": 37,
			"level": 8,
			"traits": [
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 16
				},
				"stealth": {
					"std": 14
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": -1,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"fighter's fork",
				"religious symbol of {@deity Norgorber}",
				"scale armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"shove"
					],
					"name": "fighter's fork",
					"attack": 20,
					"damage": "{@damage 3d8+8} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"unarmed"
					],
					"name": "fist",
					"attack": 19,
					"damage": "{@damage 1d10+8} bludgeoning plus Push"
				},
				{
					"range": "Ranged",
					"traits": [
						"magical",
						"thrown <20 feet>"
					],
					"name": "fighter's fork",
					"attack": 18,
					"damage": "{@damage 3d8+8} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "No Escape",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within the brute's reach moves away from the brute",
						"entries": [
							"The brute Strides up to their Speed, following the foe and keeping it in reach throughout this movement."
						]
					}
				],
				"bot": [
					{
						"name": "Brute Strength",
						"entries": [
							"Abendego brutes deal an extra {@dice 2d8} damage with tridents, and a trident gains the {@trait shove} trait while the brute is using it in melee (both the extra damage dice and the {@trait shove} trait are included in the fighter's fork {@action Strike||Strikes} above)."
						]
					}
				]
			},
			"description": "Human bruiser",
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 135
					}
				]
			}
		},
		{
			"name": "Abendego Jailer",
			"source": "SoT3",
			"page": 42,
			"level": 10,
			"traits": [
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 19
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 18
				},
				"thievery": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"dagger",
				"average manacles",
				"mancatcher",
				"religious symbol of {@deity Norgorber}",
				"+1 scale mail"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "mancatcher",
					"attack": 23,
					"damage": "{@damage 1d8+9} slashing plus restrain"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+9} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 22,
					"damage": "{@damage 1d4+9} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Restrain",
						"entries": [
							"When the jailer makes a successful mancatcher {@action Strike}, their target must succeed at a {@dc 27} Reflex save or become {@condition grabbed} until the end of the jailer's next turn.",
							"Each time the target fails an attempt to {@action Escape} the jailer, it takes {@damage 2d6} piercing damage."
						]
					},
					{
						"name": "Subduing Attack",
						"entries": [
							"Abendego jailers deal an additional {@damage 3d6} precision damage to creatures that are {@condition frightened} or within reach of at least one of their allies. The jailer can make an attack with this additional damage as a nonlethal attack, if they choose."
						]
					}
				]
			},
			"description": "Human prison guard",
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Abendego Priest",
			"source": "SoT3",
			"page": 46,
			"level": 11,
			"traits": [
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"deception": {
					"std": 21
				},
				"intimidation": {
					"std": 19
				},
				"religion": {
					"std": 22
				},
				"thievery": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 2,
				"int": 0,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"dagger",
				"religious symbol of {@deity Norgorber}",
				"shadow essence (2 doses)",
				"+2 striking shortsword",
				"studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"versatile S"
					],
					"name": "shortsword",
					"attack": 24,
					"damage": "{@damage 2d6+8} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"versatile S"
					],
					"name": "dagger",
					"attack": 22,
					"damage": "{@damage 1d4+8} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 22,
					"damage": "{@damage 1d4+8} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Prepared",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "light"
								},
								{
									"name": "guidance"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "create water"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "illusory disguise"
								},
								{
									"name": "silence"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "chilling darkness"
								},
								{
									"name": "water breathing"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "freedom of movement"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "phantasmal killer"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "flame strike"
								},
								{
									"name": "sending"
								},
								{
									"name": "shadow blast"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "harm",
									"amount": 3
								},
								{
									"name": "heal"
								},
								{
									"name": "phantasmal killer"
								}
							]
						}
					}
				},
				{
					"name": "Cleric Domain Spells",
					"type": "Focus",
					"fp": 2,
					"DC": 30,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "appearance of wealth"
								},
								{
									"name": "precious metals"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Sodden Defense",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"conjuration",
							"divine",
							"water"
						],
						"trigger": "An attacker misses or critically misses the Abendego priest with a melee {@action Strike}",
						"entries": [
							"The priest calls upon the endless storm to punish the attacker. Seawater appears in the target's lungs and the target is {@condition sickened||sickened 1} ({@condition sickened||sickened 3} if the triggering attack was a critical miss)."
						]
					}
				],
				"bot": [
					{
						"name": "Sneak Attack",
						"entries": [
							"The Abendego priest deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Steady Spellcasting",
						"entries": [
							"If a reaction would disrupt the priest's spellcasting action, they attempt a DC {@flatDC 15} flat check. On a success, the action isn't disrupted."
						]
					}
				]
			},
			"description": "Human priest of {@deity Norgorber}",
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Ajbal Kimon",
			"source": "SoT3",
			"page": 87,
			"level": 13,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid",
				"ne"
			],
			"perception": {
				"std": 23
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"athletics": {
					"std": 26
				},
				"deception": {
					"std": 24
				},
				"intimidation": {
					"std": 24
				},
				"religion": {
					"std": 25
				},
				"society": {
					"std": 22
				},
				"stealth": {
					"std": 24
				},
				"survival": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": 1,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"dagger (4)",
				"+1 resilient mithral scale mail",
				"+2 returning striking trident"
			],
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"shove"
					],
					"name": "trident",
					"attack": 27,
					"damage": "{@damage 2d8+11} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"versatile S"
					],
					"name": "dagger",
					"attack": 25,
					"damage": "{@damage 1d4+9} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"magical",
						"thrown <20 feet>"
					],
					"name": "trident",
					"attack": 25,
					"damage": "{@damage 2d8+9} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+9} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Deny Advantage",
						"entries": [
							"Ajbal isn't {@condition flat-footed} to creatures of 13th level or lower that are {@condition hidden}, {@condition undetected}, flanking, or using surprise attack."
						]
					},
					{
						"name": "Evasion When",
						"entries": [
							"Ajbal rolls a success on a Reflex save, he gets a critical success instead."
						]
					},
					{
						"name": "Nimble Dodge",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Ajbal is targeted with a melee or ranged attack by an attacker he can see",
						"entries": [
							"Ajbal gains a +2 circumstance bonus to AC against the triggering attack."
						]
					}
				],
				"bot": [
					{
						"name": "Hunt Prey",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Ajbal designates a single creature he can see and hear, or one he's Tracking, as his prey. Ajbal gains a +2 circumstance bonus to {@skill Perception} checks to {@action Seek} his prey and {@skill Survival} checks to {@action Track} his prey. The first time Ajbal hits his designated prey in a round, he deals an additional {@damage 2d8} precision damage.",
							"Ajbal also ignores the penalty for making ranged attacks within the second range increment when attacking his prey. These effects last until Ajbal uses {@action Hunt Prey} again."
						],
						"generic": {
							"tag": "action"
						}
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"Ajbal deals an additional {@damage 1d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Tear the Wound",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Ajbal's last action was a melee {@action Strike} that dealt sneak attack damage to a {@condition flat-footed} target",
						"entries": [
							"Ajbal deals 6 {@condition persistent damage||persistent bleed damage} to the target creature, and the target is {@condition enfeebled||enfeebled 1} for as long as it's bleeding."
						]
					},
					{
						"name": "Trident Bully",
						"entries": [
							"A trident Ajbal is using gains the {@trait shove} trait, and any creature Ajbal critically hits with a trident is {@condition flat-footed} until the start of Ajbal's next turn."
						]
					}
				]
			},
			"description": "male {@ancestry human} gang leader",
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 225
					}
				]
			}
		},
		{
			"name": "Bharlen Sajor",
			"source": "SoT3",
			"page": 27,
			"level": 11,
			"traits": [
				"unique",
				"ne",
				"medium",
				"undead"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 24
				},
				"intimidation": {
					"std": 22
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 7,
				"con": 7,
				"int": 0,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+1 breastplate",
				"heavy crossbow (20 bolts and 2 storm bolts [as storm arrows])",
				"trident"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"electricity",
						"magical",
						"shove"
					],
					"name": "shock trident",
					"attack": 24,
					"damage": "{@damage 3d8+11} piercing plus {@damage 1d6} electricity"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"electricity",
						"magical"
					],
					"name": "fist",
					"attack": 23,
					"damage": "{@damage 2d6+11} bludgeoning plus {@damage 1d6} electricity and Push"
				},
				{
					"range": "Ranged",
					"traits": [
						"electricity",
						"magical",
						"range increment <120 feet>",
						"reload <2>"
					],
					"name": "shock heavy crossbow",
					"attack": 24,
					"damage": "{@damage 2d10+8} piercing plus {@damage 1d6} electricity"
				},
				{
					"range": "Ranged",
					"traits": [
						"electricity",
						"magical",
						"thrown <20 feet>"
					],
					"name": "shock trident",
					"attack": 24,
					"damage": "{@damage 3d8+11} piercing plus {@damage 1d6} electricity"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Rejuvenation",
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"When Bharlen is destroyed, her armor rebuilds her body over the course of {@dice 1d10} days\u2014or more quickly if the armor is worn by a living host (see Graveknight Armor, Bestiary 191). If the body is destroyed before then, the process restarts. Bharlen can only be permanently destroyed by obliterating her armor (such as with disintegrate), transporting it to the Positive Energy Plane, or throwing it into the heart of a volcano."
						]
					},
					{
						"name": "Sacrilegious Aura",
						"traits": [
							"abjuration",
							"aura",
							"divine",
							"evil"
						],
						"entries": [
							"30 feet.",
							"When a creature in the aura uses a positive spell or ability, Bharlen automatically attempts to counteract it, with a +18 counteract modifier."
						]
					},
					{
						"name": "No Escape",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within Bharlen's reach moves away from her",
						"entries": [
							"Bharlen Strides up to her Speed, following the foe and keeping it in reach throughout this movement."
						]
					}
				],
				"bot": [
					{
						"name": "Brute Strength",
						"entries": [
							"Bharlen deals an extra {@dice 1d8} damage with tridents, and a trident gains the {@trait shove} trait while she is using it in melee (both the extra damage die and the {@trait shove} trait have been included in Bharlen's trident {@action Strike||Strikes} above)."
						]
					},
					{
						"name": "Devastating Blast",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"electricity",
							"evocation"
						],
						"entries": [
							"Bharlen unleashes crackling lightning in a 30-foot cone. Creatures in the area take {@damage 6d12} electricity damage ({@dc 30} basic Reflex save). Bharlen can use this ability once every {@dice 1d4} rounds."
						]
					},
					{
						"name": "Sodden Strike",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"divine",
							"water"
						],
						"entries": [
							"Bharlen calls to the endless storm to lend murderous power to her blows. She makes a {@action Strike}; on a hit, seawater appears in the target's lungs and the target is {@condition sickened||sickened 1} ({@condition sickened||sickened 3} on a critical hit)."
						]
					},
					{
						"type": "affliction",
						"name": "Graveknight's Curse",
						"notes": [
							"This curse affects anyone who wears a graveknight's armor for at least 1 hour"
						],
						"DC": 40,
						"savingThrow": "Will",
						"onset": "1 hour",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition doomed||doomed 1} and can't remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition doomed||doomed 2}, hampered 10, and can't remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "dies and transforms into the armor's graveknight"
							}
						]
					},
					{
						"name": "Ruinous Weapons",
						"entries": [
							"Any weapon or unarmed attack Bharlen uses gains the effects of the +1 greater striking and greater shock weapon runes."
						]
					},
					{
						"name": "Weapon Master",
						"entries": [
							"Bharlen has access to the critical specialization effects of any weapon she wields."
						]
					}
				]
			},
			"description": "Female graveknight (Pathfinder Bestiary 190)",
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 190,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death",
					"disease",
					"electricity",
					"paralyzed",
					"poison",
					"unconscious"
				]
			}
		},
		{
			"name": "Bog Mummy Amalgamation",
			"source": "SoT3",
			"page": 20,
			"level": 9,
			"traits": [
				"unique",
				"le",
				"large",
				"mummy",
				"undead"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"stealth": {
					"std": 16,
					"while buried in silt": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 1,
				"con": 3,
				"int": 0,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 20,
				"burrow": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "fist",
					"attack": 20,
					"damage": "{@dice 2d6+5} plus bog rot"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Breath of Silt",
						"traits": [
							"aura",
							"divine",
							"enchantment",
							"mental"
						],
						"entries": [
							"30 feet.",
							"A creature that begins its turn within the area feels as if its lungs are filling with silt and must succeed at a {@dc 25} Fortitude save or be unable to speak or breathe.",
							"The creature can still hold its breath and can attempt a new saving throw at the end of its turn. A creature that succeeds is temporarily immune to breath of silt for 24 hours."
						]
					},
					{
						"name": "Rise Up",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature walks on top of the bog mummy amalgamation lying buried in the silt below",
						"requirements": "Initiative has not yet been rolled",
						"entries": [
							"The bog mummy amalgamation notices the creature automatically and Burrows before rolling initiative."
						]
					}
				],
				"bot": [
					{
						"name": "Bog Rot",
						"traits": [
							"curse",
							"disease",
							"divine",
							"necromancy",
							"negative"
						],
						"entries": [
							"This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic",
							{
								"type": "affliction",
								"DC": 21,
								"savingThrow": "Fortitude",
								"stages": [
									{
										"stage": 1,
										"entry": "carrier with no ill effect",
										"duration": "1 minute"
									},
									{
										"stage": 2,
										"entry": "{@damage 3d6} negative damage and {@condition clumsy||clumsy 1}",
										"duration": "1 day"
									}
								]
							}
						]
					},
					{
						"name": "Fist Flurry",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The amalgamation makes two fist {@action Strike||Strikes} against two different targets within its reach. Its multiple attack penalty doesn't increase until after both attacks."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 160,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "cold",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			}
		},
		{
			"name": "Boggard Hunter",
			"source": "SoT3",
			"page": 34,
			"level": 7,
			"traits": [
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"boggard"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"intimidation": {
					"std": 12
				},
				"stealth": {
					"std": 15,
					"in water": 17
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 3,
				"int": -1,
				"wis": 3,
				"cha": 1
			},
			"items": [
				"greatclub",
				"javelin (5)",
				"studded leather armor"
			],
			"speed": {
				"walk": 20,
				"swim": 25,
				"abilities": [
					"swamp stride"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"backswing",
						"shove"
					],
					"name": "greatclub",
					"attack": 18,
					"damage": "{@damage 1d10+7} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tongue",
					"attack": 18,
					"damage": "{@damage 1d4+7} bludgeoning and Tongue Grab"
				},
				{
					"range": "Ranged",
					"traits": [
						"thrown <30 feet>"
					],
					"name": "javelin",
					"attack": 15,
					"damage": "{@damage 1d6+7} piercing"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Sneak Attack",
						"entries": [
							"A boggard hunter deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Swamp Stride",
						"entries": [
							"A boggard hunter ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						]
					},
					{
						"name": "Terrifying Croak",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The boggard unleashes a terrifying croak. Any non-boggard within 30 feet becomes {@condition frightened||frightened 1} unless they succeed at a {@dc 25} Will save; those who critically succeed are temporarily immune for 1 minute."
						]
					},
					{
						"name": "Tongue Grab As Grouloop, but",
						"entries": [
							"AC 22 and 7 damage."
						]
					}
				]
			},
			"description": "Boggard hunter (Bestiary 44)",
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			}
		},
		{
			"name": "Cyclops Bully",
			"source": "SoT3",
			"page": 48,
			"level": 9,
			"traits": [
				"uncommon",
				"le",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"cyclops",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 19
				},
				"intimidation": {
					"std": 18
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 0,
				"con": 4,
				"int": -1,
				"wis": 4,
				"cha": 3
			},
			"items": [
				"greatclub",
				"hide armor"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"backswing",
						"reach <10 feet>",
						"shove"
					],
					"name": "greatclub",
					"attack": 21,
					"damage": "{@damage 2d10+10} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"unarmed"
					],
					"name": "fist",
					"attack": 21,
					"damage": "{@damage 2d6+10} bludgeoning"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Brutal Recovery",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divination",
							"fortune",
							"occult"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"trigger": "The cyclops bully fails (but does not critically fail) an attack roll or an {@skill Intimidation} check",
						"entries": [
							"The cyclops bully forces its will on an array of possible futures. It gets a success on the roll instead of a failure."
						]
					},
					{
						"name": "Ferocity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Terrorizing Swing",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The cyclops bully attempts to {@action Demoralize} a foe within its melee reach, then makes a melee {@action Strike} against that foe. If the creature is {@condition frightened} and takes damage, it takes an additional {@dice 2d10} damage and is knocked {@condition prone}. This counts as two attacks toward the cyclops's multiple attack penalty."
						]
					}
				]
			},
			"description": "Cyclops bruisers (Bestiary 68)",
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 155
					}
				]
			}
		},
		{
			"name": "Golgopo",
			"source": "SoT3",
			"page": 80,
			"level": 8,
			"traits": [
				"uncommon",
				"n",
				"small",
				"construct"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"cyclops"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"occultism": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 5,
				"int": 6,
				"wis": 2,
				"cha": -2
			},
			"speed": {
				"walk": 15,
				"climb": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"finesse"
					],
					"name": "fist",
					"attack": 18,
					"damage": "{@damage 2d8+5} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 26,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "ill omen",
									"source": "APG"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "paranoia"
								},
								{
									"name": "restore senses"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "locate"
								},
								{
									"name": "nondetection",
									"amount": 2
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								},
								{
									"name": "seal fate",
									"source": "APG"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Ritual Conduit",
						"entries": [
							"Golgopos were created to assist with complex rituals. The golgopo can always use {@skill Occultism} to attempt secondary checks during rituals, regardless of the skill normally required. If a golgopo would critically fail a secondary check, they fail instead."
						]
					}
				],
				"mid": [
					{
						"name": "Warning Call",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature targets a {@condition flat-footed} ally within 10 feet of the golgopo",
						"entries": [
							"The golgopo has a premonition of the attack and shouts a warning to their ally.",
							"The ally gains a +2 circumstance bonus to AC against the triggering attack."
						]
					}
				],
				"bot": [
					{
						"name": "Portents of Doom",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divination",
							"emotion",
							"fear",
							"mental",
							"occult"
						],
						"entries": [
							"The golgopo unleashes a wailing cry that heralds impending disaster. Each creature within 30 feet must attempt a {@dc 26} Will save. Golgopos and cyclopes are immune to this effect.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected and temporarily immune for 1 minute."
									],
									"Success": [
										"The creature is unaffected."
									],
									"Failure": [
										"The creature is {@condition frightened||frightened 1}."
									],
									"Critical Failure": [
										"The creature is {@condition frightened||frightened 2} and {@condition confused} for 1 round."
									]
								}
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 130
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"diseased",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "acid",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 6
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Grouloop",
			"source": "SoT3",
			"page": 33,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"medium",
				"amphibious",
				"boggard",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"boggard"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 16
				},
				"intimidation": {
					"std": 18
				},
				"nature": {
					"std": 18
				},
				"religion": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 0,
				"con": 2,
				"int": 0,
				"wis": 5,
				"cha": 3
			},
			"items": [
				"bag of dead dragonflies",
				"leather armor",
				"sickle"
			],
			"speed": {
				"walk": 20,
				"swim": 25,
				"abilities": [
					"swamp stride"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"trip"
					],
					"name": "sickle",
					"attack": 20,
					"damage": "{@damage 1d4+6} slashing"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tongue",
					"attack": 20,
					"damage": "{@damage 1d4+6} bludgeoning and Tongue Grab"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Spontaneous",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "read aura"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "grease"
								},
								{
									"name": "mending"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "water walk"
								},
								{
									"name": "web"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "animal vision"
								},
								{
									"name": "glyph of warding"
								},
								{
									"name": "stinking cloud"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "freedom of movement"
								},
								{
									"name": "summon elemental"
								}
							]
						},
						"5": {
							"slots": 2,
							"spells": [
								{
									"name": "cloudkill"
								},
								{
									"name": "hydraulic torrent"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 28,
					"rituals": [
						{
							"name": "consecrate",
							"level": 2
						},
						{
							"name": "primal call",
							"level": 6
						}
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Soul-Shaking Croak",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"sonic"
						],
						"entries": [
							"Grouloop utters a powerful croak that deals {@damage 6d10} sonic damage to any non-boggard within a 30-foot emanation ({@dc 27} basic Fortitude save). A creature with the {@condition frightened} condition that fails its saving throw increases its {@condition frightened} condition by 1 (on a critical failure, the creature is also {@condition fleeing} for as long as it is {@condition frightened}). Grouloop can't use Soul-Shaking Croak again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Swamp Stride",
						"entries": [
							"Grouloop ignores {@quickref difficult terrain||3|terrain} caused by swamp terrain features."
						]
					},
					{
						"name": "Tongue Grab If",
						"entries": [
							"Grouloop hits a creature with her tongue, that creature becomes {@condition grabbed}. Unlike with a normal grab, the creature isn't {@condition immobilized}, but it can't move beyond the reach of Grouloop's tongue. A creature can sever the tongue by hitting AC 24 and dealing at least 9 slashing damage. Though this doesn't deal any damage to the boggard, it prevents her from using her tongue {@action Strike} until she regrows her tongue, which takes a week."
						]
					}
				]
			},
			"description": "Female boggard ritualist (Bestiary 44)",
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 185
					}
				]
			}
		},
		{
			"name": "Halbrux Far-Sight",
			"source": "SoT3",
			"page": 89,
			"level": 11,
			"traits": [
				"unique",
				"ne",
				"large",
				"giant",
				"humanoid"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"cyclops",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"crafting": {
					"std": 22
				},
				"fortune-telling lore": {
					"std": 22
				},
				"ghol-gan lore": {
					"std": 24
				},
				"intimidation": {
					"std": 22
				},
				"occultism": {
					"std": 22
				},
				"religion": {
					"std": 21
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 2,
				"int": 7,
				"wis": 2,
				"cha": 5
			},
			"items": [
				"+2 striking greatclub",
				"average manacles (4)"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"backswing",
						"magical",
						"shove"
					],
					"name": "greatclub",
					"attack": 24,
					"damage": "{@damage 2d10+9} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Spontaneous",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "prestidigitation"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 3,
							"spells": [
								{
									"name": "create water"
								},
								{
									"name": "purify food and drink"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "continual flame"
								},
								{
									"name": "death knell"
								},
								{
									"name": "heal"
								}
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "haste"
								},
								{
									"name": "neutralize poison"
								},
								{
									"name": "wanderer's guide"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "freedom of movement"
								},
								{
									"name": "globe of invulnerability"
								},
								{
									"name": "outcast's curse"
								},
								{
									"name": "read omens"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "flame strike"
								},
								{
									"name": "harm"
								},
								{
									"name": "heal"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"6": {
							"slots": 2,
							"spells": [
								{
									"name": "heroism"
								},
								{
									"name": "stoneskin"
								},
								{
									"name": "true seeing"
								}
							]
						}
					}
				},
				{
					"name": "Revelation Spells",
					"type": "Focus",
					"fp": 3,
					"DC": 30,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "brain drain",
									"source": "APG"
								},
								{
									"name": "scholarly recollection"
								},
								{
									"name": "vision of weakness",
									"source": "APG"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Resolve When",
						"entries": [
							"Halbrux rolls a success on a Will save, she gets a critical success instead."
						]
					},
					{
						"name": "Flash of History",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"divination",
							"fortune",
							"occult"
						],
						"frequency": {
							"number": 3,
							"unit": "day"
						},
						"trigger": "Halbrux is about to attempt a skill check",
						"entries": [
							"Halbrux peers into lore of the past and increases the level of success by one step (for example, a success becomes a critical success)."
						]
					}
				],
				"bot": [
					{
						"name": "Curse of Torrential Knowledge",
						"entries": [
							"When halbrux uses her revelation spells, her mind fills with a flood of disorienting information. The first time Halbrux casts one of her revelation spells in a day, she takes a \u20134 penalty to initiative rolls until the next time she makes her daily preparations. The second time Halbrux casts one of her revelation spells in a day, she is also {@condition flat-footed} until the next time she makes her daily preparations."
						]
					},
					{
						"name": "Predictive Blows",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"concentrate",
							"divination",
							"occult",
							"visual"
						],
						"trigger": "Halbrux's turn begins",
						"entries": [
							"Halbrux identifies the immediate movements of a creature she can see and attempts a {@skill Lore||Fortune-Telling Lore} check against that creature's Reflex DC. On a success, Halbrux's melee {@action Strike||Strikes} deal an additional {@damage 4d6} precision damage ({@damage 6d6} precision damage on a critical success) to the creature until the end of Halbrux's turn."
						]
					},
					{
						"name": "Quickened Casting",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"If Halbrux's next action is to cast a cantrip or a 4th-level or lower spell, reduce the number of actions to cast it by 1 (minimum of 1 action)."
						]
					},
					{
						"name": "Steady Spellcasting",
						"entries": [
							"If a reaction would disrupt Halbrux's spellcasting action, she attempts a DC {@flatDC 15} flat check. On a success, the action isn't disrupted."
						]
					}
				]
			},
			"description": "Female cyclops historian",
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 195
					}
				]
			}
		},
		{
			"name": "Ixamè",
			"source": "SoT3",
			"page": 22,
			"level": 10,
			"traits": [
				"unique",
				"n",
				"large",
				"air",
				"dragon",
				"elemental",
				"undead"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "mist vision"
				},
				{
					"name": "scent",
					"range": 60,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"auran",
					"common",
					"draconic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 21
				},
				"deception": {
					"std": 20
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 22
				},
				"nature": {
					"std": 18
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 5,
				"int": 2,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"walk": 40,
				"fly": 140,
				"abilities": [
					"cloud walk"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"poison",
						"reach <10 feet>"
					],
					"name": "jaws",
					"attack": 23,
					"damage": "{@damage 2d10+13} piercing plus {@damage 1d12} poison"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "claw",
					"attack": 23,
					"damage": "{@damage 2d8+13} slashing"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <15 feet>"
					],
					"name": "tail",
					"attack": 21,
					"damage": "{@damage 2d12+13} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"deadly <d8>",
						"reach <10 feet>"
					],
					"name": "horn",
					"attack": 21,
					"damage": "{@damage 1d12+11} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 29,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "gust of wind",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "obscuring mist"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Mist Vision",
						"entries": [
							"Fog and mist don't impair a cloud dragon's vision; Ixamè ignores the {@condition concealed} condition from fog and mist."
						]
					}
				],
				"mid": [
					{
						"name": "Frightful Presence",
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 26}"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Deflecting Cloud",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Ixamè is the target of a ranged attack",
						"requirements": "Ixamè is aware of the attack and has a free wing",
						"entries": [
							"Ixamè rapidly flexes one of her wings and creates a billowing cloud of mist.",
							"She is treated as if she were {@condition hidden} for the purposes of resolving the triggering attack, so normally the attacker must succeed at a DC {@flatDC 11} flat check to target her. Ixamè also gains a +4 circumstance bonus to AC against the triggering attack."
						]
					}
				],
				"bot": [
					{
						"name": "Breath Weapon",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"poison",
							"primal"
						],
						"entries": [
							"Ixamè breathes a cloud of poison like that emitted from"
						]
					},
					{
						"name": "Terwa",
						"entries": [
							"Lake that deals {@damage 11d6} poison damage in a 40- foot cone ({@dc 29} basic Reflex save). She can't use Breath Weapon again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Cloud Walk",
						"entries": [
							"Ixamè can tread on clouds or fog as though on solid ground."
						]
					},
					{
						"name": "Draconic Frenzy",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Ixamè makes two claw {@action Strike||Strikes} and one horn {@action Strike} in any order."
						]
					},
					{
						"name": "Draconic Momentum",
						"entries": [
							"Ixamè recharges her Breath Weapon whenever she scores a critical hit when making a {@action Strike}."
						]
					}
				]
			},
			"description": "Female poison-wracked young cloud dragon (Pathfinder Bestiary 2 89)",
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"electricity",
					"paralyzed",
					"poison",
					"sleep"
				]
			}
		},
		{
			"name": "Karumzek",
			"source": "SoT3",
			"page": 81,
			"level": 4,
			"traits": [
				"uncommon",
				"ne",
				"medium",
				"aberration"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "poison sense",
					"range": 30,
					"type": "precise"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"infernal",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"crafting": {
					"std": 12
				},
				"nature": {
					"std": 8
				},
				"religion": {
					"std": 10
				},
				"stealth": {
					"std": 12
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 3,
				"int": -1,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 40,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 12,
					"damage": "{@damage 2d6+4} piercing plus karumzek venom"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 21,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "death knell"
								},
								{
									"name": "invisibility",
									"amount": "at will"
								},
								{
									"name": "vomit swarm",
									"source": "APG"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "negate aroma"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Poison Sense",
						"entries": [
							"A karumzek senses any poisoned creature. It can spend an action with the {@trait concentrate} trait to determine the poison's type and current stage."
						]
					}
				],
				"bot": [
					{
						"name": "Change Shape",
						"traits": [
							"arcane",
							"concentrate",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"A karumzek can take the shape of a Tiny spider. This doesn't change its Speed or {@action Strike||Strikes}.",
							{
								"type": "affliction",
								"name": "Karumzek Venom",
								"traits": [
									"poison",
									"virulent"
								],
								"DC": 19,
								"savingThrow": "Fortitude",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 1d6} poison",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 1d6} poison and {@condition enfeebled||enfeebled 1}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@damage 2d6} poison, {@condition clumsy||clumsy 1}, and {@condition enfeebled||enfeebled 1}",
										"duration": "1 round"
									}
								]
							}
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"immunities": [
					"poison"
				],
				"weaknesses": [
					{
						"name": "good",
						"amount": 5
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Karumzek Swarm",
			"source": "SoT3",
			"page": 81,
			"level": 11,
			"traits": [
				"uncommon",
				"ne",
				"large",
				"aberration",
				"swarm"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "poison sense",
					"range": 30,
					"type": "precise"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"crafting": {
					"std": 23
				},
				"nature": {
					"std": 19
				},
				"religion": {
					"std": 21
				},
				"stealth": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 4,
				"int": -1,
				"wis": 3,
				"cha": 0
			},
			"speed": {
				"walk": 40,
				"climb": 30
			},
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 30,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "death knell",
									"amount": 3
								},
								{
									"name": "vomit swarm",
									"source": "APG"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Poison Sense",
						"entries": [
							"As karumzek."
						]
					}
				],
				"bot": [
					{
						"name": "Swarming Bites",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the karumzek swarm's space takes {@damage 2d6} piercing damage ({@dc 27} basic Reflex save) plus karumzek venom."
						]
					},
					{
						"type": "affliction",
						"name": "Karumzek Venom",
						"traits": [
							"poison",
							"virulent"
						],
						"DC": 28,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"notes": [
							"Stage {@damage 6d6} poison, {@condition clumsy||clumsy 2}, and {@condition enfeebled||enfeebled 2} (1 round)"
						],
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 4d6} poison and {@condition enfeebled||enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 5d6} poison, {@condition clumsy||clumsy 1}, and {@condition enfeebled||enfeebled 2}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"poison",
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 10
					},
					{
						"name": "splash damage",
						"amount": 10
					},
					{
						"name": "good",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 5
					},
					{
						"name": "piercing",
						"amount": 10
					},
					{
						"name": "slashing",
						"amount": 10
					}
				]
			}
		},
		{
			"name": "Norgorberite Spy",
			"source": "SoT3",
			"page": 63,
			"level": 10,
			"traits": [
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"deception": {
					"std": 22
				},
				"diplomacy": {
					"std": 20
				},
				"intimidation": {
					"std": 20
				},
				"religion": {
					"std": 18
				},
				"society": {
					"std": 20
				},
				"thievery": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 0,
				"int": 2,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"dagger (4)",
				"+1 glamered leather armor",
				"religious symbol of {@deity Norgorber}; one spy carries a greater cognitive mutagen and the other carries a vial of slumber wine",
				"but the labels on each are switched."
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+6} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+6} piercing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Ranged Feint",
						"entries": [
							"When the Norgorberite spy successfully {@action Feint||Feints} a creature, the target is {@condition flat-footed} against the spy's ranged attacks as well as melee attacks."
						]
					}
				],
				"mid": [
					{
						"name": "Reaper's Protection",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"manipulate"
						],
						"trigger": "The spy is about to attempt a saving throw",
						"entries": [
							"The spy touches their religious symbol of {@deity Norgorber} and gains a +2 circumstance bonus to the triggering save."
						]
					}
				],
				"bot": [
					{
						"name": "Quick Draw",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The Norgorberite spy {@action Interact||Interacts} to draw a weapon, then {@action Strike||Strikes} with that weapon."
						],
						"generic": {
							"tag": "feat",
							"add_hash": "Ranger"
						}
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"The Norgorberite spy deals an additional {@damage 4d6} precision damage to {@condition flat-footed} creatures or creatures within reach of at least two of their allies."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Surprise Attack",
						"entries": [
							"On the first round of combat, creatures that haven't acted yet are {@condition flat-footed} to the Norgorberite spy."
						]
					}
				]
			},
			"description": "Human infiltrator",
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 170
					}
				]
			}
		},
		{
			"name": "Onyiji",
			"source": "SoT3",
			"page": 9,
			"level": 8,
			"traits": [
				"unique",
				"ln",
				"medium",
				"human",
				"humanoid",
				"orc"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"orc"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"arcana": {
					"std": 16
				},
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 16
				},
				"nature": {
					"std": 14
				},
				"warfare lore": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 2,
				"int": 4,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"+1 striking staff"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"two-handed d8"
					],
					"name": "staff",
					"attack": 20,
					"damage": "{@damage 2d6+8} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "arcane",
					"type": "Prepared",
					"DC": 26,
					"attack": 18,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "produce flame"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "shocking grasp"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Orc Superstition",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"concentrate"
						],
						"trigger": "Onyiji is about to make a saving throw against a spell or {@trait magical} effect",
						"entries": [
							"Onyiji gains a +1 circumstance bonus to the triggering save."
						]
					}
				],
				"bot": [
					{
						"name": "Spellstrike",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"frequency": {
							"number": 2,
							"unit": "day"
						},
						"entries": [
							"Onyiji casts a spell and couples it with a staff {@action Strike}. She casts produce flame, ray of frost, or shocking grasp, but the effects don't occur immediately. She makes a melee {@action Strike} with her staff and uses the attack roll result as the effect of both the {@action Strike} and the spell. This counts as two attacks towards her multiple attack penalty, but the penalties don't apply until after the {@action Spellstrike|SoM}."
						]
					},
					{
						"name": "Twisting Tree When",
						"entries": [
							"Onyiji wields a staff in one hand, it gains the {@trait agile} trait and its damage die size increases to d6 (these adjustments are reflected in the {@action Strike} above). When she wields a staff in two hands, it gains the parry, {@trait reach}, and {@trait trip} traits. She can {@action Interact} to {@action Release} or change her grip on her staff as a free action"
						]
					}
				]
			},
			"description": "Female half-orc staff warrior",
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			}
		},
		{
			"name": "Screaming Sulfur",
			"source": "SoT3",
			"page": 84,
			"level": 10,
			"traits": [
				"uncommon",
				"ne",
				"huge",
				"incorporeal",
				"spirit"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 7,
				"con": 0,
				"int": 3,
				"wis": 7,
				"cha": 3
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <15 feet>"
					],
					"name": "ghostly hand",
					"attack": 21,
					"damage": "{@damage 2d8+15} negative damage"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Site Bound",
						"entries": [
							"A screaming sulfur becomes bound to the location where the people whose souls make up its form died.",
							"It can stray up to 1,000 feet from this site of death, or up to 100 feet from the edges of any waterway associated with its death, whichever distance is shorter."
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"name": "Agonizing Cries",
						"traits": [
							"auditory",
							"aura",
							"emotion",
							"mental"
						],
						"entries": [
							"30 feet. The screaming sulfur constantly shrieks with the pained wails of countless spirits. A living creature that enters or starts its turn in the aura must succeed at a {@dc 26} Will save or become {@condition frightened||frightened 1} as long as it remains in the aura ({@condition frightened||frightened 2} on a critical failure). A creature that succeeds is temporarily immune for 1 hour."
						]
					},
					{
						"name": "Rejuvenation",
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Blessing the site where the screaming sulfur was formed and burying whatever dead remain allows the spirits within the screaming sulfur to move on to the afterlife, rendering it inert."
						],
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost"
						}
					}
				],
				"bot": [
					{
						"name": "Choke",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"illusion",
							"mental"
						],
						"entries": [
							"The screaming sulfur bombards all creatures within its Agonizing Cries aura with visions of death and a feeling of suffocation. Each creature takes {@damage 4d6} mental damage ({@dc 26} basic Will save)."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 125,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"name": "all damage",
						"amount": 10,
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ssumzili",
			"source": "SoT3",
			"page": 85,
			"level": 12,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"fey"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 19
				},
				"nature": {
					"std": 17
				},
				"stealth": {
					"std": 25
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 7,
				"con": 4,
				"int": 3,
				"wis": 5,
				"cha": 3
			},
			"speed": {
				"walk": 40,
				"abilities": [
					"puddle stride"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "claw",
					"attack": 24,
					"damage": "{@damage 3d8+7} slashing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 29,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "negate aroma"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "pass without trace"
								},
								{
									"name": "quench",
									"amount": "at will"
								},
								{
									"name": "waterwalk"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earthbind"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "hydraulic torrent"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "transmute rock and mud",
									"notes": [
										"rock to mud only"
									]
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "endure elements",
										"notes": [
											"cold"
										]
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Deluge Vision",
						"entries": [
							"A ssumzili ignores sensory difficulties caused by rain."
						]
					},
					{
						"name": "Precipitation Camouflage",
						"entries": [
							"A ssumzili can {@action Hide} and {@action Sneak} in rainfall, even if it doesn't have cover."
						]
					}
				],
				"mid": [
					{
						"name": "Standing Water",
						"traits": [
							"aura",
							"primal",
							"transmutation"
						],
						"entries": [
							"10 feet.",
							"When it rains, the ground near a ssumzili becomes slick. When raining, all terrain within 10 feet of a ssumzili is slippery, with the effects of grease ({@dc 29}). Ssumzilis are immune to this effect."
						]
					}
				],
				"bot": [
					{
						"name": "Puddle Stride",
						"entries": [
							"A ssumzili ignores {@quickref difficult terrain||3|terrain} caused by rain, such as puddles or wet rocks."
						]
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"A ssumzili deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Soaking Strike",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The ssumzili makes a melee {@action Strike}. If the {@action Strike} damages the target, the target must also attempt a {@dc 32} Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected."
									],
									"Success": [
										"The creature becomes soaked, causing them to treat the environmental temperature as one step colder (mild to severe, severe to extreme, and so on; Core Rulebook 517) until they dry off."
									],
									"Failure": [
										"As success, and the creature is {@condition fatigued} for 1 minute."
									],
									"Critical Failure": [
										"As failure but the fatigue lasts until the target gets a full night's rest."
									]
								}
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 201
					}
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Terwa Chosen",
			"source": "SoT3",
			"page": 83,
			"level": 8,
			"traits": [
				"uncommon",
				"ln",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 19
			},
			"languages": {
				"languages": [
					"common",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 18
				},
				"astrology lore": {
					"std": 14
				},
				"diplomacy": {
					"std": 14
				},
				"intimidation": {
					"std": 14
				},
				"religion": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"leather armor",
				"+1 striking returning mambele (Pathfinder Lost Omens Gods & Magic 120)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"disarm",
						"deadly <d8>"
					],
					"name": "mambele",
					"attack": 20,
					"damage": "{@damage 2d6+9} slashing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "claws",
					"attack": 18,
					"damage": "{@damage 2d6+6} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"disarm",
						"deadly <d8>",
						"thrown <20 feet>"
					],
					"name": "mambele",
					"attack": 18,
					"damage": "{@damage 2d6+9} slashing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Deep Breath A",
						"entries": [
							"Terwa chosen can hold their breath for 10 minutes."
						]
					}
				],
				"mid": [
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Born Lucky",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divine"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"trigger": "The Terwa chosen rolls a success or a critical failure on a check",
						"entries": [
							"The Terwa chosen improves the triggering roll by one degree of success, only from a success to a critical success or from a critical failure to a failure."
						]
					}
				],
				"bot": [
					{
						"name": "Celestial Might",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The Terwa chosen calls upon the stars to empower their attack. They attempt a {@action Strike}. If the {@action Strike} hits, the Terwa chosen deals an additional {@damage 2d6} precision damage."
						]
					},
					{
						"name": "Champion's Star",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divine",
							"divination",
							"fortune"
						],
						"frequency": {
							"number": 1,
							"unit": "hour"
						},
						"entries": [
							"The Terwa chosen looks to the sky for a star to guide their attack. The Terwa chosen gains the effects of true strike."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Terwa Prodigy",
			"source": "SoT3",
			"page": 82,
			"level": 6,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 17
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"arcana": {
					"std": 13
				},
				"astrology lore": {
					"std": 11
				},
				"medicine": {
					"std": 13
				},
				"nature": {
					"std": 15
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 5,
				"con": 4,
				"int": 3,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"leather armor",
				"+1 longbow"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "claw",
					"attack": 15,
					"damage": "{@damage 2d6+5} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <d10>",
						"volley"
					],
					"name": "longbow",
					"attack": 17,
					"damage": "{@damage 1d8+5} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 24,
					"attack": 16,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "guidance"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "heal",
									"amount": 2
								},
								{
									"name": "pass without trace"
								},
								{
									"name": "swampcall",
									"source": "SoT3"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "acid arrow"
								},
								{
									"name": "clawsong",
									"source": "SoT3"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "heal"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball",
									"amount": 2
								},
								{
									"name": "heal"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Deep Breath",
						"entries": [
							"A terwa prodigy can hold their breath for 10 minutes."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 100
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Terwa Star Reader",
			"source": "SoT3",
			"page": 82,
			"level": 7,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"humanoid",
				"lizardfolk"
			],
			"perception": {
				"std": 18
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"astrology lore": {
					"std": 19
				},
				"diplomacy": {
					"std": 22
				},
				"nature": {
					"std": 22
				},
				"religion": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 5,
				"con": 3,
				"int": 4,
				"wis": 6,
				"cha": 3
			},
			"items": [
				"hide armor",
				"staff of fire"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "claw",
					"attack": 16,
					"damage": "{@damage 2d6+5} slashing"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Spontaneous",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "message"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "mending"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "calm emotions"
								},
								{
									"name": "restoration"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "heroism"
								},
								{
									"name": "searing light"
								},
								{
									"name": "wanderer's guide"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "discern lies"
								},
								{
									"name": "girzanje's march",
									"source": "SoT3"
								},
								{
									"name": "heal"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Deep Breath",
						"entries": [
							"A Terwa star reader can hold their breath for 10 minutes."
						]
					}
				],
				"mid": [
					{
						"name": "Move the Stars",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divination",
							"occult"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"trigger": "An attack or effect would reduce an ally within 30 feet to 0 Hit Points or would cause the ally to gain the {@condition dying} condition",
						"entries": [
							"The star reader interprets the meaning of astrological omens in an instant, determining a new fate for the ally. The triggering ally remains at 1 Hit Point, does not increase their {@condition dying} or {@condition wounded} condition, and gains 10 temporary Hit Points for 1 round."
						]
					}
				],
				"bot": [
					{
						"name": "Guiding Star",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"divination",
							"fortune",
							"occult"
						],
						"entries": [
							"The star reader finds the star that would guide their own attack or that of an ally. The star reader grants themselves or an ally within 30 feet the effects of true strike. If the star reader chooses an ally, the duration lasts until the end of that creature's turn. The target is then temporarily immune to Guiding Star for 1 day."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 115
					}
				]
			}
		},
		{
			"name": "Thiarvo the Quick",
			"source": "SoT3",
			"page": 91,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"small",
				"halfling",
				"humanoid"
			],
			"perception": {
				"std": 20
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven",
					"halfling",
					"iruxi"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"athletics": {
					"std": 15
				},
				"deception": {
					"std": 15
				},
				"diplomacy": {
					"std": 15
				},
				"stealth": {
					"std": 18
				},
				"survival": {
					"std": 18
				},
				"thievery": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 5,
				"con": 0,
				"int": 4,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"moderate alchemist's fire (4)",
				"moderate healing potion",
				"+1 striking rod of wonder",
				"studded leather armor",
				"infiltrator thieves' tools"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"backswing",
						"magical",
						"nonlethal",
						"shove"
					],
					"name": "rod",
					"attack": 21,
					"damage": "{@damage 2d6+7} bludgeoning plus {@damage 2d8} precision"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Halfling Luck",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fortune"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"trigger": "Thiarvo fails a skill check or a saving throw",
						"entries": [
							"Thiarvo rerolls the triggering check and must use the new result."
						]
					}
				],
				"bot": [
					{
						"name": "Fighting Rod",
						"entries": [
							"Thiarvo's rod of wonder is supple wood and can be used as a fighting stick (Pathfinder Lost Omens Mwangi Expanse 86). It can be enchanted with fundamental runes but not property runes, and it's currently enchanted with the +1 and striking runes."
						]
					},
					{
						"name": "Lethal Fighter",
						"entries": [
							"Thiarvo can make lethal attacks using weapons with the {@trait nonlethal} trait without taking the usual \u20132 penalty. His attacks with weapons with the {@trait nonlethal} trait deal an additional {@damage 2d8} precision damage, whether he's making nonlethal attacks or lethal attacks with them. This damage is included in his melee entry."
						]
					},
					{
						"name": "Slippery Halfling",
						"entries": [
							"Thiarvo ignores {@quickref difficult terrain||3|terrain} from trees, foliage, rubble, and undergrowth."
						]
					}
				]
			},
			"description": "Male {@ancestry halfling} treasure hunter",
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 150
					}
				]
			}
		},
		{
			"name": "Yonsuu",
			"source": "SoT3",
			"page": 44,
			"level": 11,
			"traits": [
				"unique",
				"le",
				"medium",
				"catfolk",
				"humanoid"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"amurrun",
					"aquan",
					"common",
					"cyclops"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 21
				},
				"diplomacy": {
					"std": 19
				},
				"intimidation": {
					"std": 21
				},
				"society": {
					"std": 19
				},
				"stealth": {
					"std": 21
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 0,
				"int": 2,
				"wis": 2,
				"cha": 4
			},
			"items": [
				"dagger",
				"good manacles (3)",
				"religious symbol of {@deity Norgorber}",
				"+1 resilient studded leather",
				"+2 striking trident"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical"
					],
					"name": "trident",
					"attack": 24,
					"damage": "{@damage 2d8+6} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+6} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile S"
					],
					"name": "dagger",
					"attack": 23,
					"damage": "{@damage 1d4+6} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Cat's Luck",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fortune"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"trigger": "Yonsuu fails or critically fails a Reflex saving throw",
						"entries": [
							"Yonsuu rerolls the saving throw and takes the better result."
						]
					}
				],
				"bot": [
					{
						"name": "Hampering Strike",
						"entries": [
							"A foe that takes damage from Yonsuu's melee {@action Strike} is {@condition slowed||slowed 1} for 1 round ({@condition slowed||slowed 3} if the {@action Strike} is a critical hit)."
						]
					},
					{
						"name": "Subduing Attack",
						"entries": [
							"Yonsuu deals an additional {@damage 3d6} precision damage to creatures that are {@condition frightened} or within reach of at least one of his allies. Yonsuu can choose to make an attack with this additional damage as a nonlethal attack."
						]
					}
				]
			},
			"description": "Male catfolk head warden (Bestiary 54)",
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 200
					}
				]
			}
		}
	]
}
