{
	"_meta": {
		"internalCopies": [
			"creature"
		]
	},
	"creature": [
		{
			"name": "Amateur Chemist",
			"source": "AoE4",
			"page": 12,
			"level": 5,
			"traits": [
				"uncommon",
				"cn",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 13
			},
			"languages": {
				"languages": [
					"common",
					"dwarven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"arcana": {
					"std": 11
				},
				"crafting": {
					"std": 15
				},
				"diplomacy": {
					"std": 9
				},
				"nature": {
					"std": 11
				},
				"society": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": 4,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "light mace",
					"attack": 13,
					"traits": [
						"agile",
						"finesse",
						"shove"
					],
					"damage": "{@damage 1d4} bludgeoning plus {@damage 2d8} poison",
					"types": [
						"bludgeoning",
						"poison"
					]
				},
				{
					"range": "Ranged",
					"name": "alchemical bomb",
					"attack": 14,
					"traits": [
						"range increment <30 feet>",
						"splash"
					],
					"effects": [
						"varies by bomb"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The chemist carries the following infused items, which last 24 hours or until the next time the amateur chemist makes their daily preparations: infused moderate bottled lightning (4), infused moderate frost vials (2), infused reagents (6), infused moderate silvertongue mutagens (2)."
						],
						"name": "Infused Items"
					}
				],
				"bot": [
					{
						"traits": [
							"5th"
						],
						"entries": [
							"lesser antidote, moderate bottled lightning, moderate frost vial, graveroot, hunting spider venom, moderate quicksilver mutagen, moderate silvertongue mutagen."
						],
						"name": "Alchemical Formulas"
					},
					{
						"entries": [
							"The chemist's bombs that have the {@trait splash} trait deal 4 {@trait splash} damage."
						],
						"name": "Calculated Splash"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Cost 1 batch of infused reagents; The chemist creates a single alchemical item from their formula book (see Alchemical Formulas). This item has the {@trait infused} trait, but it remains potent only until the start of their next turn."
						],
						"name": "Quick Alchemy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The chemist {@action Interact||Interacts} to draw a bomb then {@action Strike||Strikes} with it."
						],
						"name": "Quick Bomber"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 22
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 11
					}
				},
				"hp": [
					{
						"hp": 75
					}
				]
			}
		},
		{
			"name": "Blackfingers Acolyte",
			"source": "AoE4",
			"page": 13,
			"level": 6,
			"traits": [
				"uncommon",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"diplomacy": {
					"std": 12
				},
				"intimidation": {
					"std": 14
				},
				"religion": {
					"std": 16
				},
				"stealth": {
					"std": 16
				},
				"thievery": {
					"std": 16
				},
				"norgorber lore": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"+1 striking dagger",
				"hand crossbow (10 bolts, 4 with giant scorpion venom)",
				"leather armor",
				"religious symbol of Norgorber"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"magic",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "hand crossbow",
					"attack": 14,
					"traits": [
						"range increment <60 feet>",
						"reload <1>"
					],
					"effects": [
						"giant scorpion venom"
					],
					"damage": "{@damage 1d6} piercing plus giant scorpion venom",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 24,
					"attack": 17,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "bane"
								},
								{
									"name": "fear"
								},
								{
									"name": "illusory disguise"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "augury"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "spiritual weapon"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "harm",
									"amount": 3
								},
								{
									"name": "heroism"
								},
								{
									"name": "vampiric touch"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"When the acolyte casts harm to damage one creature, that creature is knocked {@condition prone} if it takes any damage from the spell. If the creature critically fails its save against the spell, it also takes a \u201310-foot status penalty to its Speed for 1 minute."
						],
						"name": "Cast Down"
					},
					{
						"entries": [
							"The acolyte deals an additional {@damage 2d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 95
					}
				]
			}
		},
		{
			"name": "Clockwork Assassin",
			"source": "AoE4",
			"page": 82,
			"level": 13,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"clockwork",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "smoke vision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"athletics": {
					"std": 25
				},
				"stealth": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 8,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"speed": {
				"walk": 30,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier hand",
					"attack": 27,
					"traits": [
						"deadly <d8>",
						"disarm",
						"finesse",
						"magical"
					],
					"effects": [
						"unbalancing blow"
					],
					"damage": "{@damage 3d6+12} piercing plus unbalancing blow",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "spinning blade",
					"attack": 27,
					"traits": [
						"agile",
						"deadly <d10>",
						"magical",
						"range increment <120 feet>"
					],
					"damage": "{@damage 2d10+9} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A projectile launcher is integrated into a clockwork assassin's systems, containing 10 spinning blades and five smoke bombs. When the assassin is destroyed, the launcher and its ammunition are also destroyed."
						],
						"name": "Integrated Launcher"
					},
					{
						"entries": [
							"The clockwork assassin ignores the {@condition concealed} condition from smoke."
						],
						"name": "Smoke Vision"
					},
					{
						"entries": [
							"For the clockwork assassin to act, it must be wound with a unique key by another creature. This takes 1 minute. Once wound, it remains operational for 24 hours, after which time it becomes unaware of its surroundings and can't act until it's wound again.",
							"The assassin can enter standby mode as a 3-action activity.",
							"Its operational time doesn't decrease in standby, but it can sense its surroundings (with a \u20132 penalty to {@skill Perception}). It can't act, with one exception: when it perceives a creature, it can exit standby as a reaction (rolling initiative if appropriate)",
							"A creature can attempt a {@dc 31} {@skill Thievery} check to {@action Disable a Device} to wind the assassin down. For each success, the assassin loses 1 hour of operational time. This can be done even if the assassin is in standby mode."
						],
						"name": "Wind-Up"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"traits": [
							"manipulate"
						],
						"entries": [
							"The clockwork assassin spends 1 hour of its operational time to repair itself, regaining 25 Hit Points and refilling its integrated projectile launcher with 4 spinning blades (to a maximum of 10) and 2 smoke bombs (to a maximum of 5)."
						],
						"name": "Rapid Repair"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The clockwork assassin launches a smoke bomb. A screen of thick, opaque smoke fills a 10-foot burst within 60 feet of the clockwork assassin. Creatures within the area are {@condition concealed}, and all other creatures are {@condition concealed} to them. The smoke lasts for 1 minute or until dispersed by a strong wind."
						],
						"name": "Smoke Bomb Launcher"
					},
					{
						"entries": [
							"The clockwork assassin's {@action Strike||Strikes} deal an additional {@damage 3d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Creatures hit by the clockwork assassin's rapier hand {@action Strike} are {@condition flat-footed} until the start of the clockwork assassin's next turn."
						],
						"name": "Unbalancing Blow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 230
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "electricity"
					},
					{
						"amount": 15,
						"name": "orichalcum"
					}
				],
				"resistances": [
					{
						"name": "physical"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Gloaming Will-o'-wisp",
			"source": "AoE4",
			"page": 59,
			"level": 13,
			"traits": [
				"uncommon",
				"ce",
				"small",
				"aberration",
				"air"
			],
			"description": "Variant {@creature will-o'-wisp}",
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "greater darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 29
				},
				"deception": {
					"std": 23
				},
				"intimidation": {
					"std": 23
				},
				"stealth": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 8,
				"con": 2,
				"int": 2,
				"wis": 6,
				"cha": 4
			},
			"speed": {
				"fly": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shock",
					"attack": 27,
					"traits": [
						"electricity",
						"magical"
					],
					"damage": "{@damage 4d8+13} electricity",
					"types": [
						"electricity"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"light",
							"mental"
						],
						"entries": [
							"30 feet. Similar to other will-o'-wisps, a gloaming will-o'-wisp is naturally {@condition invisible}, but glows with a faint colored light. They cast dim light in the aura, which makes them visible. In addition, any non-aberration creature that ends their turn in the aura and can see the gloaming will-o'-wisp is distracted by the gloaming will-o'-wisp's glow and must attempt a {@dc 31} Will save. On a failure, the creature is {@condition stupefied|CRB|stupefied 1} for 1 round and takes {@damage 3d6} mental damage."
						],
						"name": "Hypnotic Glow"
					},
					{
						"entries": [
							"A will-o'-wisp is immune to all spells except {@spell faerie fire}, {@spell glitterdust}, {@spell magic missile}, and {@spell maze}."
						],
						"name": "Magic Immunity"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"requirements": "An enemy is under a {@trait fear} effect or {@condition dying} within 15 feet of the will-o'-wisp",
						"entries": [
							"The will-o'-wisp feeds on the creature's terror. They regains {@dice 4d8} Hit Points, and if they've Gone Dark, their glow reignites. A will-o'-wisp can take this action only once per round."
						],
						"name": "Feed on Fear"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The gloaming will-o'-wisp extinguishes their hypnotic glow, becoming {@condition invisible}.",
							"They can end this effect with another use of this action.",
							"If they use their shock attack while {@condition invisible}, the arc of electricity lets any observer determine their location, making the will-o'-wisp only {@condition hidden} to observers until they move."
						],
						"name": "Go Dark"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 110
					}
				],
				"immunities": [
					"magic"
				]
			}
		},
		{
			"name": "Grabble Forden",
			"source": "AoE4",
			"page": 45,
			"level": 13,
			"traits": [
				"unique",
				"ne",
				"medium",
				"dwarf",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"daemonic",
					"dwarf",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"arcana": {
					"std": 26
				},
				"crafting": {
					"std": 26
				},
				"nature": {
					"std": 23
				},
				"poison lore": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 4,
				"int": 5,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"+2 striking dagger",
				"major poisoner's staff (arcane focus)"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "staff",
					"attack": 20,
					"traits": [
						"magical",
						"two-handed d8"
					],
					"damage": "{@damage 1d4+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 33,
					"attack": 27,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "acid splash"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "message"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "sleep"
								},
								{
									"name": "spider's sting"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "flaming sphere"
								},
								{
									"name": "knock"
								},
								{
									"name": "web"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "fireball"
								},
								{
									"name": "haste"
								},
								{
									"name": "levitate"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "outcast's curse"
								},
								{
									"name": "resilient sphere"
								},
								{
									"name": "wall of fire"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "passwall",
									"amount": 2
								},
								{
									"name": "wyvern sting"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning"
								},
								{
									"name": "dispel magic"
								},
								{
									"name": "scrying"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "Leng sting"
								},
								{
									"name": "prismatic spray"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"requirements": "Grabble hasn't acted yet on this turn",
						"frequency": {
							"unit": "day",
							"number": 7
						},
						"entries": [
							"Grabble can cast one prepared spell he has already cast today without spending a spell slot. He must still {@action Cast a Spell||Cast the Spell} and meet the spell's other requirements. He can do this once per day for each of the spell levels he can cast."
						],
						"name": "Drain Bonded Item",
						"generic": {
							"tag": "action"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"unit": "day",
							"number": 3
						},
						"entries": [
							"If Grabble's next action is to cast a cantrip or a spell that is 6th level or lower and deals acid, cold, electricity, or fire damage, the spell deals poison damage rather than its normal damage type and gains the {@trait poison} trait."
						],
						"name": "Poison Conversion"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 285
					}
				]
			}
		},
		{
			"name": "Japu Thalenger",
			"source": "AoE4",
			"page": 14,
			"level": 10,
			"traits": [
				"unique",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"elven"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"crafting": {
					"std": 23,
					"to {@action Craft} alchemical items": 25
				},
				"deception": {
					"std": 16
				},
				"medicine": {
					"std": 16
				},
				"nature": {
					"std": 18
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 18
				},
				"poison lore": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 5,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"alchemist goggles",
				"alchemist's tools",
				"formula book",
				"+1 striking rapier (with wyvern poison)",
				"+1 studded leather armor"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "rapier",
					"attack": 21,
					"traits": [
						"deadly <d8>",
						"disarm",
						"finesse",
						"magical"
					],
					"effects": [
						"wyvern poison"
					],
					"damage": "{@damage 2d6+8} piercing plus wyvern poison",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "alchemical bomb",
					"attack": 22,
					"traits": [
						"range increment <30 feet>",
						"splash"
					],
					"effects": [
						"varies by bomb"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Japu carries the following infused items, which last 24 hours or until the next time he makes his daily preparations: infused moderate acid flasks (2), infused moderate alchemist's fires (2), moderate elixirs of life (2), infused reagents (6), infused moderate tanglefoot bags (2)."
						],
						"name": "Infused Items"
					}
				],
				"bot": [
					{
						"traits": [
							"10th"
						],
						"entries": [
							"moderate acid flask, moderate alchemist's fire, greater antidote, moderate bravo's brew, moderate elixir of life, moderate tanglefoot bag, wyvern poison."
						],
						"name": "Alchemical Formulas"
					},
					{
						"entries": [
							"Japu's bombs that have the {@trait splash} trait deal 5 {@trait splash} to 10 feet."
						],
						"name": "Expanded Splash"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Cost 1 batch of infused reagents; Japu creates a single alchemical item from his formula book (see Alchemical Formulas). This item has the {@trait infused} trait, but it remains potent only until the end of his next turn."
						],
						"name": "Quick Alchemy"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Japu {@action Interact||Interacts} to draw a bomb then {@action Strike||Strikes} with it."
						],
						"name": "Quick Bomber"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 175
					}
				]
			}
		},
		{
			"name": "Jonis Flakfatter",
			"source": "AoE4",
			"page": 87,
			"level": 15,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 29
			},
			"languages": {
				"languages": [
					"common",
					"daemonic",
					"infernal",
					"osiriani",
					"undercommon"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"crafting": {
					"std": 26,
					"when crafting poison": 30
				},
				"deception": {
					"std": 26
				},
				"diplomacy": {
					"std": 26
				},
				"intimidation": {
					"std": 26
				},
				"religion": {
					"std": 29
				},
				"society": {
					"std": 24
				},
				"stealth": {
					"std": 25
				},
				"thievery": {
					"std": 25
				},
				"norgorber lore": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 4,
				"con": 2,
				"int": 3,
				"wis": 6,
				"cha": 3
			},
			"items": [
				"+1 spell storing dagger (contains crisis of faith)",
				"high priest robes",
				"religious symbol of {@deity Norgorber}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 28,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"effects": [
						"crisis of faith"
					],
					"damage": "{@damage 2d4+10} piercing plus {@damage 2d8} {@condition persistent damage||persistent poison} and crisis of faith",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 28,
					"traits": [
						"agile",
						"magical",
						"thrown <10 feet>"
					],
					"effects": [
						"crisis of faith"
					],
					"damage": "{@damage 2d4+10} piercing plus crisis of faith",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 37,
					"attack": 29,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "message"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "purify food and drink"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "darkness"
								},
								{
									"name": "silence"
								},
								{
									"name": "spiritual weapon"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "crisis of faith"
								},
								{
									"name": "locate"
								},
								{
									"name": "neutralize poison"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "air walk"
								},
								{
									"name": "discern lies"
								},
								{
									"name": "divine wrath"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "Abyssal plague"
								},
								{
									"name": "heal"
								},
								{
									"name": "sending"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "blade barrier"
								},
								{
									"name": "heroism"
								},
								{
									"name": "true seeing"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "divine decree"
								},
								{
									"name": "energy aegis"
								},
								{
									"name": "regenerate"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "harm",
									"amount": 6
								},
								{
									"name": "spirit blast"
								},
								{
									"name": "spiritual epidemic"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura",
							"divine",
							"misfortune",
							"poison",
							"transmutation"
						],
						"entries": [
							"30 feet. Flakfatter exudes an aura that makes poisons more potent. His melee {@action Strike||Strikes} deal an additional {@damage 2d8} {@condition persistent damage||persistent poison damage}. Creatures in the aura attempting a flat check to remove {@condition persistent damage||persistent poison damage} must roll twice and take the lower result. Flakfatter can suppress or resume this aura as a free action."
						],
						"name": "Call Toxins"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"divination"
						],
						"entries": [
							"Flakfatter targets a creature within 30 feet that's currently subject to a poison affliction. The poison affliction progresses to the next stage."
						],
						"name": "Infector"
					},
					{
						"entries": [
							"If a reaction would disrupt Flakfatter's spellcasting action, he attempts a DC {@flatDC 15} flat check. On a success, the action isn't disrupted."
						],
						"name": "Steady Spellcasting"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 27
					},
					"will": {
						"std": 31
					}
				},
				"hp": [
					{
						"hp": 300
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Jorogumo",
			"source": "AoE4",
			"page": 83,
			"level": 13,
			"traits": [
				"uncommon",
				"ne",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"sylvan"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"athletics": {
					"std": 23
				},
				"crafting": {
					"std": 22
				},
				"deception": {
					"std": 28
				},
				"diplomacy": {
					"std": 26
				},
				"performance": {
					"std": 24
				},
				"stealth": {
					"std": 23
				},
				"survival": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 5,
				"int": 3,
				"wis": 5,
				"cha": 7
			},
			"speed": {
				"walk": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 25,
					"effects": [
						"jorogumo venom"
					],
					"damage": "{@damage 2d8+14} piercing plus jorogumo venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 25,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d6+14} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "web",
					"attack": 23,
					"traits": [
						"range increment <60 feet>"
					],
					"effects": [
						"Web"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 34,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "outcast's curse",
									"amount": 3
								},
								{
									"name": "suggestion",
									"amount": 3
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "summon animal",
									"notes": [
										"spiders only"
									]
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals",
										"notes": [
											"spiders only"
										]
									}
								]
							},
							"5": {
								"spells": [
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"requirements": "The jorogumo has their spider legs extended or has Changed Shape",
						"trigger": "The jorogumo is targeted with an attack",
						"entries": [
							"The jorogumo raises a leg, gaining a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Darting Legs"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The jorogumo takes on the appearance of any Small or Medium spider. This doesn't change their Speed or {@action Strike||Strikes}."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"type": "affliction",
						"name": "Jorogumo Venom",
						"traits": [
							"poison"
						],
						"DC": 32,
						"savingThrow": "Fortitude",
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 3d6} poison damage and {@condition stupefied|CRB|stupefied 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d6} poison damage and {@condition stupefied|CRB|stupefied 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@condition paralyzed} for 2d4 hours"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"requirements": "The jorogumo is in humanoid form",
						"entries": [
							"Eight large spider legs sprout from the jorogumo's back, granting them a 40-foot climb Speed and allowing them to use the Darting Legs reaction."
						],
						"name": "Spider Legs"
					},
					{
						"entries": [
							"A creature hit by the jorogumo's web attack is {@condition immobilized} and stuck to the nearest surface, preventing the creature from moving. The DC to {@action Escape} or {@action Force Open} the web trap is 32."
						],
						"name": "Web Trap"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "cold iron"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "poison"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Kalyn Pounch",
			"source": "AoE4",
			"page": 14,
			"level": 12,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 21
				},
				"deception": {
					"std": 20
				},
				"religion": {
					"std": 22
				},
				"stealth": {
					"std": 26
				},
				"norgorber lore": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"+1 striking composite shortbow (10 arrows, 3 with shadow essence)",
				"+1 striking dagger",
				"+1 leather armor",
				"religious symbol of {@deity Norgorber}"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 24,
					"traits": [
						"agile",
						"finesse",
						"magic",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+10} piercing plus {@damage 2d6} poison",
					"types": [
						"piercing",
						"poison"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 24,
					"traits": [
						"deadly <d10>",
						"magic",
						"propulsive",
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d6+1} piercing plus {@damage 2d6} poison and shadow essence for the first 3 arrows",
					"types": [
						"arrows",
						"piercing",
						"poison"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 32,
					"attack": 26,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "light"
								},
								{
									"name": "guidance"
								},
								{
									"name": "message"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "illusory disguise"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "silence"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "chilling darkness"
								},
								{
									"name": "heal"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "air walk"
								},
								{
									"name": "freedom of movement"
								},
								{
									"name": "invisibility"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "death ward"
								},
								{
									"name": "flame strike"
								},
								{
									"name": "shadow blast"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "harm",
									"amount": 3
								},
								{
									"name": "heal"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "vampiric exsanguination"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Kalyn can masterfully manipulate vile, poisonous energy and increase its potency. Her melee and ranged {@action Strike||Strikes} deal an additional {@damage 2d6} poison damage, and a target that takes this poison damage has a \u20131 status penalty to saving throws against Kalyn's divine spells for 1 round. Poisons delivered by Kalyn have the {@trait virulent} trait."
						],
						"name": "Toxic Mastery"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Fillick",
			"source": "AoE4",
			"page": 29,
			"description": "Female venom mage",
			"_copy": {
				"name": "Morgrat",
				"source": "AoE4"
			}
		},
		{
			"name": "Morgrat",
			"source": "AoE4",
			"page": 29,
			"level": 9,
			"traits": [
				"unique",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"description": "Male venom mage",
			"perception": {
				"std": 19
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 16
				},
				"deception": {
					"std": 20
				},
				"thievery": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 1,
				"int": 0,
				"wis": 2,
				"cha": 4
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 17,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "poisoner's staff",
					"attack": 17,
					"traits": [
						"magical",
						"two-handed d8"
					],
					"damage": "{@damage 1d6+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 19,
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "primal",
					"DC": 28,
					"attack": 17,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "read aura"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "fleet step"
								},
								{
									"name": "gust of wind"
								},
								{
									"name": "spider sting"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "animal messenger"
								},
								{
									"name": "faerie fire"
								},
								{
									"name": "imp sting",
									"source": "AoE4"
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "blindness"
								},
								{
									"name": "earth bind"
								},
								{
									"name": "stinking cloud"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "heal"
								},
								{
									"name": "summon animal"
								},
								{
									"name": "swarming wasp stings",
									"source": "AoE4"
								}
							]
						},
						"5": {
							"slots": 2,
							"spells": [
								{
									"name": "cloudkill"
								},
								{
									"name": "wyvern sting",
									"source": "AoE4"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 28,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "detect poison",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"poison"
						],
						"trigger": "The venom mage is reduced to 0 Hit Points",
						"entries": [
							"The venom mage explodes into a cloud of poison within a 20-foot burst. The venom mage then reforms at a point they choose within the burst, avoids being knocked out, and remains at 1 Hit Point. The venom mage's {@condition wounded} value increases by 1 when they use this ability, and they can't use this ability when they're {@condition wounded|CRB|wounded 3} or more. Creatures other than the venom mage within the burst must attempt a Fortitude save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "No effect.",
									"Success": "The creature is {@condition sickened|CRB|sickened 1}.",
									"Failure": "The creature is {@condition sickened|CRB|sickened 2} and cannot recover from the {@condition sickened} condition while within 20 feet of the venom mage.",
									"Critical Failure": "As failure, but {@condition sickened|CRB|sickened 4}."
								}
							}
						],
						"name": "Venom Explosion",
						"entries_as_xyz": "Ability not found: 'Venom Explosion As failure, but {@condition sickened|CRB|sickened 4}.' in Morgrat And Fillick, p.29"
					}
				],
				"bot": [
					{
						"entries": [
							"If another creature's reaction would disrupt the venom mage's spellcasting action, the venom mage attempts a DC {@flatDC 15} flat check. If the venom mage succeeds, their action isn't disrupted."
						],
						"name": "Steady Spellcasting"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 155
					}
				],
				"resistances": [
					{
						"amount": 12,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Norgorberite Poisoner",
			"source": "AoE4",
			"page": 6,
			"level": 11,
			"traits": [
				"uncommon",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 24
				},
				"crafting": {
					"std": 18
				},
				"deception": {
					"std": 17
				},
				"religion": {
					"std": 18
				},
				"society": {
					"std": 18
				},
				"stealth": {
					"std": 22
				},
				"thievery": {
					"std": 24
				},
				"poison lore": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 1,
				"int": 3,
				"wis": 3,
				"cha": 0
			},
			"items": [
				"bloodseeker beak (affixed to shortsword)",
				"daggers (3)",
				"infiltrator's thieves' tools",
				"infused reagents (6 batches)",
				"leather armor",
				"+1 striking shortsword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 23,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 2d6+9} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 22,
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The poisoner isn't {@condition flat-footed} to creatures of 11th level or lower that are {@condition hidden}, {@condition undetected}, flanking, or using surprise attack."
						],
						"name": "Deny Advantage"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The poisoner is targeted with a melee or ranged attack by an attacker it can see",
						"entries": [
							"The poisoner gains a +2 circumstance bonus to AC against the triggering attack."
						],
						"name": "Nimble Dodge"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"alchemical",
							"interact",
							"poison"
						],
						"entries": [
							"Cost 1 batch of infused reagents; The poisoner dribbles a few experimental chemicals over a melee weapon. Until the start of their next turn, {@action Strike||Strikes} with the weapon deal an additional {@damage 2d8} poison damage, and targets hit by {@action Strike||Strikes} with the weapon must succeed at a {@dc 27} Fortitude save or become {@condition enfeebled|CRB|enfeebled 1} or {@condition clumsy|CRB|clumsy 1} (the poisoner's choice) for {@dice 1d4} rounds."
						],
						"name": "Impromptu Toxin"
					},
					{
						"entries": [
							"The poisoner deals an additional {@damage 3d6} precision damage to {@condition flat-footed} creatures."
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Creatures the poisoner hits with a critical hit are {@condition flat-footed} against their attacks until the end of their next turn."
						],
						"name": "Unbalancing Blow"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 195
					}
				]
			}
		},
		{
			"name": "Poison Eater",
			"source": "AoE4",
			"page": 23,
			"level": 8,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 15
				},
				"religion": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": 0,
				"wis": 1,
				"cha": 1
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "maul",
					"attack": 19,
					"traits": [
						"magical",
						"shove"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 1d12+6} bludgeoning plus Knockdown",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 18,
					"traits": [
						"agile",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 17,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 1d4+8} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"A poison eater can't gain the {@condition enfeebled} or {@condition sickened} condition from poisons."
						],
						"name": "Toxin-Inured"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The poison eater uses an {@action Interact} action to draw a dose of poison and eats it, gaining strength. The poison-eater's {@action Strike||Strikes} deal two weapon dice of damage rather than one. The poison eater is affected by the consumed poison normally and, therefore, usually chooses poisons mitigated by their poison resistance and toxin-inured ability. At the end of each of their turns, the poison eater attempts a DC {@flatDC 17} flat check; on a success, this ability ends."
						],
						"name": "Consume Poison"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "the poison eater damages a creature while Consume Poison is in effect",
						"requirements": "The poison eater isn't {@condition fatigued} or already in a frenzy",
						"entries": [
							"The poison eater flies into a frenzy that lasts for 1 minute. While in a frenzy, the poison eater gains a +1 status bonus to attack rolls with melee {@action Strike||Strikes}, gains a +4 status bonus to damage rolls with melee {@action Strike||Strikes}, gains 20 temporary Hit Points until the end of the frenzy, and takes a \u20132 status penalty to AC. The poison eater can't voluntarily end their frenzy. After their frenzy, the poison eater is {@condition fatigued}."
						],
						"name": "Poison Frenzy"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 150
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "poison"
					}
				]
			}
		},
		{
			"name": "Shatterling",
			"source": "AoE4",
			"page": 84,
			"level": 14,
			"traits": [
				"uncommon",
				"ce",
				"small",
				"fey"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "mirror senses"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"athletics": {
					"std": 25
				},
				"intimidation": {
					"std": 25
				},
				"society": {
					"std": 20
				},
				"stealth": {
					"std": 32
				},
				"thievery": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 8,
				"con": 4,
				"int": 0,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mirror hand",
					"attack": 27,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 3d6+11} slashing plus {@damage 2d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "mirror dart",
					"attack": 27,
					"traits": [
						"magical",
						"range increment <30 feet>"
					],
					"damage": "{@damage 3d6+11} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A shatterling can see and hear through any unbroken mirror within 100 feet."
						],
						"name": "Mirror Senses"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"A shatterling gains an additional reaction each turn, but can use this extra reaction only for Divert {@action Strike}."
						],
						"name": "Extra Reaction"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A shatterling takes non-bludgeoning damage and there's an unbroken mirror at least 1 foot wide within 100 feet of the shatterling",
						"entries": [
							"The nearest mirror to the shatterling at least 1 foot wide breaks, and the damage to the shatterling is reduced to 0."
						],
						"name": "Divert Strike"
					}
				],
				"bot": [
					{
						"entries": [
							"If the shatterling attempts an {@skill Intimidation} check to {@action Demoralize} a target within 30 feet of a creature with {@condition persistent damage||persistent bleed damage}, the shatterling has +4 circumstance bonus to the {@skill Intimidation} check. In addition, the shatterling takes no penalty to the check for not speaking a language the target can hear, and the target isn't temporarily immune to the shatterling's attempts to {@action Demoralize} it unless the shatterling critically fails its {@skill Intimidation} check."
						],
						"name": "Blood-Fueled Titter"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"During this {@action Stride}, the shatterling can move into any unbroken mirror at least 1 foot wide and out of another unbroken mirror at least 1 foot wide within 100 feet of the first mirror, treating the mirrors as connected. The shatterling can move through any number of pairs of foot-wide mirrors during its mirror jump, requiring each pair to be within 100 feet of each other while doing so."
						],
						"name": "Mirror Jump"
					},
					{
						"entries": [
							"The shatterling doesn't appear in reflective surfaces if it doesn't want to. When it's within 100 feet of an unbroken mirror at least 1 foot wide, a shatterling can {@action Hide} and {@action Sneak} even without cover or without being {@condition concealed}."
						],
						"name": "Vanish in Reflections"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"The shatterling touches a {@condition broken} mirror, instantly repairing it."
						],
						"name": "Wipe Away Cracks"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 305
					}
				],
				"immunities": [
					"bleed"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "bludgeoning"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Sleepless Sun Veteran",
			"source": "AoE4",
			"page": 37,
			"level": 6,
			"traits": [
				"lg",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "wary"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				},
				"deception": {
					"std": 11
				},
				"diplomacy": {
					"std": 13
				},
				"intimidation": {
					"std": 13
				},
				"society": {
					"std": 12
				},
				"law lore": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 0,
				"wis": 2,
				"cha": 1
			},
			"items": [
				"badge",
				"chainmail",
				"composite shortbow (with 10 arrows)",
				"sap",
				"steel shield",
				"+1 striking temple sword"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "temple sword",
					"attack": 16,
					"traits": [
						"trip"
					],
					"damage": "{@damage 2d8+8} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "sap",
					"attack": 17,
					"traits": [
						"agile",
						"nonlethal"
					],
					"damage": "{@damage 1d6+8} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 14,
					"traits": [
						"deadly <1d10>",
						"propulsive",
						"range <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 1d6+4} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"The veteran isn't {@condition flat-footed} to {@condition hidden} creatures and always gains a +4 circumstance bonus to their {@skill Perception} DC against creatures attempting to {@action Create a Diversion} or {@action Lie} to the veteran."
						],
						"name": "Wary"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The veteran makes a melee {@action Strike} that counts as two attacks when calculating their multiple attack penalty. If this strike hits, it deals an extra die of weapon damage."
						],
						"name": "Power Attack"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The veteran makes a melee {@action Strike} and compares the attack roll result to the AC of up to two foes, each of whom must be within their melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the veteran's multiple attack penalty."
						],
						"name": "Swipe"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 120
					}
				]
			}
		},
		{
			"name": "The Rabbit Prince",
			"source": "AoE4",
			"page": 89,
			"level": 17,
			"traits": [
				"unique",
				"ce",
				"small",
				"halfling",
				"humanoid"
			],
			"perception": {
				"std": 31
			},
			"senses": [
				{
					"name": "superior senses"
				}
			],
			"languages": {
				"languages": [
					"common",
					"halfling"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 32
				},
				"crafting": {
					"std": 26
				},
				"deception": {
					"std": 29
				},
				"intimidation": {
					"std": 29
				},
				"occultism": {
					"std": 28
				},
				"stealth": {
					"std": 32
				},
				"thievery": {
					"std": 32
				},
				"harrow lore": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 7,
				"con": 2,
				"int": 1,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"blade of the Rabbit Prince",
				"hardened harrow deck",
				"tin crown"
			],
			"speed": {
				"abilities": [
					"freedom of movement",
					"quick movements"
				],
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "blade of the Rabbit Prince",
					"attack": 34,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 3d6+13} piercing plus {@damage 2d10} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "harrow card",
					"attack": 34,
					"traits": [
						"agile",
						"deadly <1d10>",
						"magical",
						"thrown <20 feet>"
					],
					"damage": "{@damage 3d4+13} piercing plus {@damage 2d10} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 38,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "baleful polymorph",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "resist energy"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "phantasmal calamity"
								},
								{
									"name": "synesthesia"
								}
							]
						},
						"constant": {
							"8": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"rituals": [
				{
					"tradition": "occult",
					"DC": 38,
					"rituals": [
						{
							"name": "imprisonment"
						},
						{
							"name": "inveigle"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"The Rabbit Prince automatically critically succeeds at {@action Seek} actions to find {@condition hidden} or {@condition undetected} creatures within 30 feet and at flat checks to target creatures within 30 feet that are {@condition concealed} or {@condition hidden} from him."
						],
						"name": "Superior Senses"
					}
				],
				"mid": [
					{
						"entries": [
							"If the Rabbit Prince rolls a success on a Will save, he gets a critical success instead, and if he rolls a critical failure, he gets a failure instead."
						],
						"name": "Perfect Will"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"fortune"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"trigger": "The Rabbit Prince fails a skill check or a saving throw",
						"entries": [
							"The Rabbit Prince rerolls the triggering check, but he must use the new result, even if it's worse."
						],
						"name": "Halfling Luck"
					}
				],
				"bot": [
					{
						"entries": [
							"Whenever the Rabbit Prince deals piercing damage, he also deals {@damage 2d10} {@condition persistent damage||persistent bleed damage}."
						],
						"name": "Bloody Jab"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Rabbit Prince {@action Stride||Strides} and makes a blade of the Rabbit Prince {@action Strike} and a harrow card {@action Strike} at any point during the {@action Stride}. His multiple attack penalty increases only after both attacks."
						],
						"name": "Darting Flurry"
					},
					{
						"entries": [
							"The Rabbit Prince doesn't trigger reactions with his movement or with any use of the {@skill Thievery} skill."
						],
						"name": "Quick Movements"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 34
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 315
					}
				],
				"immunities": [
					"fear"
				]
			}
		},
		{
			"name": "The Stabbing Beast",
			"source": "AoE4",
			"page": 85,
			"level": 15,
			"traits": [
				"unique",
				"ne",
				"huge",
				"fiend",
				"herald"
			],
			"perception": {
				"std": 27
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"celestial",
					"common",
					"infernal",
					"protean"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 27
				},
				"athletics": {
					"std": 25
				},
				"crafting": {
					"std": 24
				},
				"deception": {
					"std": 26
				},
				"religion": {
					"std": 24
				},
				"society": {
					"std": 26
				},
				"stealth": {
					"std": 29
				},
				"norgorber lore": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 8,
				"con": 4,
				"int": 3,
				"wis": 4,
				"cha": 3
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pincer",
					"attack": 29,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d8+10} slashing plus {@damage 2d8} {@condition persistent damage||persistent bleed} and {@ability Improved Grab}",
					"types": [
						"persistent",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "stinger",
					"attack": 29,
					"traits": [
						"fatal <d12>",
						"finesse",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Stabbing Beast venom"
					],
					"damage": "{@damage 4d8+14} piercing plus Stabbing Beast venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 30,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 3d6+10} piercing plus {@damage 2d8} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "venom stream",
					"attack": 29,
					"traits": [
						"range increment <60 feet>"
					],
					"effects": [
						"blinding stream"
					],
					"damage": "{@damage 5d10} poison plus blinding stream",
					"types": [
						"poison"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 36,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								},
								{
									"name": "invisibility",
									"amount": 3
								},
								{
									"name": "suggestion",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "dimension door",
									"amount": 3
								},
								{
									"name": "summon animal",
									"amount": 3,
									"notes": [
										"scorpions only"
									]
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "modify memory",
									"amount": 3
								}
							]
						},
						"constant": {
							"7": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Stabbing Beast is transformed with {@ability Change Shape} and rolls for initiative",
						"entries": [
							"The Stabbing Beast ends {@ability Change Shape}."
						],
						"name": "True Appearance"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Stinger only."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"traits": [
							"poison"
						],
						"entries": [
							"A creature hit by the Stabbing Beast's venom stream must succeed at a {@dc 33} Fortitude save or become {@condition blinded} for {@dice 1d4} rounds."
						],
						"name": "Blinding Stream"
					},
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"divine",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The Stabbing Beast takes on the appearance of a Medium humanoid with a scorpion's tail and chitinous, full-body plate armor. This doesn't change their Speed or {@action Strike||Strikes}, except that their reach becomes 5 feet and they can't make pincer {@action Strike||Strikes}."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Conjure Swords",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"conjuration",
							"divine"
						],
						"requirements": "The Stabbing Beast is using {@action Change Shape|LOAG}",
						"entries": [
							"The Stabbing Beast summons one or two {@runeItem shortsword||+2 weapon potency||greater striking||keen|} into their hands. These weapons disappear if they leave the Stabbing Beast's grasp or if the Stabbing Beast ends {@ability Change Shape}.",
							{
								"type": "affliction",
								"name": "Stabbing Beast Venom",
								"traits": [
									"poison"
								],
								"DC": 36,
								"note": "While a creature is {@condition enfeebled} from this poison, it is {@condition doomed||doomed 1};",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 3d6} poison damage and {@condition enfeebled||enfeebled 2}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 4d6} poison damage and {@condition enfeebled||enfeebled 2}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@damage 6d6} poison damage and {@condition enfeebled||enfeebled 3}",
										"duration": "1 round"
									}
								]
							}
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 275
					}
				],
				"immunities": [
					"poison"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 15,
						"name": "acid"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Velberi Jallist",
			"source": "AoE4",
			"page": 22,
			"level": 14,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 29
			},
			"languages": {
				"languages": [
					"common",
					"daemonic"
				]
			},
			"skills": {
				"athletics": {
					"std": 26
				},
				"intimidation": {
					"std": 27
				},
				"religion": {
					"std": 23
				},
				"thievery": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 1,
				"int": 0,
				"wis": 5,
				"cha": 3
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 27,
					"traits": [
						"agile",
						"finesse",
						"magic",
						"versatile <S>"
					],
					"damage": "{@damage 2d4+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "divine",
					"DC": 34,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "chill touch"
								},
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "message"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "detect poison"
								},
								{
									"name": "illusory disguise"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "see invisibility"
								},
								{
									"name": "silence"
								},
								{
									"name": "undetectable alignment"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "crisis of faith"
								},
								{
									"name": "locate"
								},
								{
									"name": "zone of truth"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "discern lies"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "outcast's curse"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "flame strike"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "prying eye"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "blade barrier"
								},
								{
									"name": "heal"
								},
								{
									"name": "true seeing"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "divine decree"
								},
								{
									"name": "finger of death"
								},
								{
									"name": "harm",
									"amount": 4
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"concentrate",
							"divine",
							"visual"
						],
						"entries": [
							"Velberi designates one creature she can see within 30 feet as an apostate to the church of {@deity Norgorber}, regardless of the creature's actual religious leanings. She can have up to four apostates designated at a time; any additional apostate removes another apostate of her choice. Velberi treats all {@skill Perception} checks made to {@action Sense Motive} against an apostate as one degree of success better, and her {@action Strike||Strikes} deal an additional {@damage 2d8} mental damage to apostates."
						],
						"name": "Designate Apostate"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36,
					"with shield raised": 38
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 240
					}
				]
			}
		},
		{
			"name": "Wynsal Starborn",
			"source": "AoE4",
			"page": 91,
			"level": 17,
			"traits": [
				"unique",
				"lg",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 32
			},
			"languages": {
				"languages": [
					"common",
					"dwarven",
					"elven",
					"halfling",
					"kelesh",
					"mwangi",
					"osiriani"
				]
			},
			"skills": {
				"athletics": {
					"std": 30
				},
				"diplomacy": {
					"std": 33
				},
				"intimidation": {
					"std": 33
				},
				"society": {
					"std": 29
				},
				"stealth": {
					"std": 26
				},
				"absalom lore": {
					"std": 29
				},
				"warfare lore": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 1,
				"con": 3,
				"int": 2,
				"wis": 3,
				"cha": 6
			},
			"items": [
				"+2 resilient full plate",
				"+2 greater striking longsword",
				"ring of sustenance",
				"whisper briolette"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "longsword",
					"attack": 32,
					"traits": [
						"magical",
						"versatile <P>"
					],
					"effects": [
						"hampering strike"
					],
					"damage": "{@damage 3d8+13} slashing plus hampering strike",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"traits": [
							"aura"
						],
						"entries": [
							"60 feet. Allies of lower level than Wynsal in the aura gain the {@action Attack of Opportunity} reaction.",
							"Allies who already have the {@action Attack of Opportunity} reaction can use it when a creature within their reach uses a concentrate action, in addition to normal triggers, and they disrupt a triggering concentrate action on a critical hit."
						],
						"name": "Tactical Aura"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Wynsal can use {@action Attack of Opportunity} when a creature within his reach uses a concentrate action, in addition to normal triggers. He disrupts triggering actions on any hit, not only a critical hit."
						],
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"linguistic"
						],
						"entries": [
							"Wynsal commands his allies to take action. Allies within 120 feet who hear and understand his order are {@condition quickened|CRB|quickened 1} for 1 round and can use this extra action to {@action Stride}, {@action Strike}, or {@action Step}."
						],
						"name": "Demanding Orders"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"Wynsal either ends a nonpermanent condition affecting him or counteracts a nonpermanent spell affecting him (counteract level 17th, counteract check +30)",
							"This doesn't remove Hit Point damage or prevent the spell or effect from affecting others. It can't remove an ongoing affliction or conditions from a situation outside his control (such as being grappled or flanked)."
						],
						"name": "Determination"
					},
					{
						"entries": [
							"Wynsal deals {@damage 3d8} extra damage to any creature that's within reach of at least two of his allies."
						],
						"name": "Formation Attack"
					},
					{
						"entries": [
							"A foe that takes damage from Wynsal's melee {@action Strike} is {@condition slowed|CRB|slowed 1} for 1 round. If it's already {@condition slowed}, the value of the {@condition slowed} condition increases by 1."
						],
						"name": "Hampering Strike"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 28
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 28
					}
				},
				"hp": [
					{
						"hp": 340
					}
				],
				"immunities": [
					"fear"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "mental"
					}
				]
			}
		}
	]
}
