{
	"spell": [
		{
			"name": "Electrified Crystal Ward",
			"source": "AoA4",
			"page": 75,
			"focus": true,
			"level": 3,
			"traits": [
				"rare",
				"electricity",
				"evocation"
			],
			"cast": {
				"number": 2,
				"unit": "action"
			},
			"components": [
				[
					"S"
				]
			],
			"range": {
				"number": 1,
				"unit": "touch"
			},
			"targets": "1 hinge or latch",
			"entries": [
				"You create an {@hazard electric latch rune} hazard on the target, creating a special crystalline lock on the object. You can also substitute your spell DC for any of the hazard's listed DCs. You can have only one such hazard active at a time, and if you cast this spell while a previous {@hazard electric latch rune} is active, the older hazard discharges harmlessly."
			],
			"heightened": {
				"plusX": {
					"2": [
						"The hazard's damage increases by {@damage 1d12}."
					]
				}
			}
		},
		{
			"name": "Practice Makes Perfect",
			"source": "AoA4",
			"page": 63,
			"focus": true,
			"level": 1,
			"traits": [
				"uncommon",
				"cleric",
				"divination"
			],
			"domains": [
				"toil"
			],
			"cast": {
				"number": 1,
				"unit": "reaction"
			},
			"components": [
				[
					"S"
				]
			],
			"trigger": "You or an ally within range fails a skill check for a skill in which you or they are trained.",
			"range": {
				"number": 30,
				"unit": "feet"
			},
			"entries": [
				"The target gains a +2 status bonus to the triggering check, or a +3 bonus if the target has master or better proficiency in the skill. This bonus can change the outcome of the target's check."
			]
		},
		{
			"name": "Tireless Worker",
			"source": "AoA4",
			"page": 63,
			"focus": true,
			"level": 4,
			"traits": [
				"healing",
				"necromancy"
			],
			"domains": [
				"toil"
			],
			"cast": {
				"number": 2,
				"unit": "action"
			},
			"components": [
				[
					"S",
					"V"
				]
			],
			"range": {
				"number": 30,
				"unit": "feet"
			},
			"targets": "1 creature",
			"duration": {
				"number": 1,
				"unit": "minute",
				"sustained": true
			},
			"entries": [
				"You suppress your choice of one of the following conditions that's affecting the target: {@condition clumsy}, {@condition encumbered}, {@condition enfeebled}, or {@condition fatigued}. If you don't remove the effect that caused the condition, the condition returns after the spell's duration expires."
			]
		}
	]
}
