{
	"creature": [
		{
			"name": "Snowy Owl",
			"source": "GW3",
			"page": 7,
			"description": "Female avatar of a Sarkorian god",
			"level": 7,
			"traits": [
				"unique",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"celestial",
					"common",
					"elven",
					"erutaki"
				]
			},
			"skills": {
				"astronomy lore": {
					"std": 15
				},
				"fortune-telling lore": {
					"std": 15
				},
				"medicine": {
					"std": 16
				},
				"nature": {
					"std": 16
				},
				"occultism": {
					"std": 15
				},
				"religion": {
					"std": 14
				},
				"survival": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 0,
				"dex": 1,
				"con": 2,
				"int": 1,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"hide clothing"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 10
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 60
					}
				],
				"immunities": [
					"cold"
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"nonlethal",
						"unarmed"
					],
					"name": "fist",
					"attack": 12,
					"damage": "{@damage 1d4} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Prepared",
					"DC": 18,
					"attack": 12,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "guidance"
								},
								{
									"name": "light"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "alarm"
								},
								{
									"name": "bless"
								},
								{
									"name": "soothe"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "resist energy"
								},
								{
									"name": "soothe"
								},
								{
									"name": "restoration"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "hypercognition"
								},
								{
									"name": "soothe"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "read omens"
								},
								{
									"name": "soothe"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Ruun's Blessing",
						"entries": [
							"The presence of Ruun's soul merged with her own grants Snowy Owl immunity to cold. In addition, she no longer needs to eat or drink, but often chooses to do so out of habit or politeness."
						]
					}
				],
				"bot": [
					{
						"name": "Ruun's Wings",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"conjuration",
							"occult"
						],
						"entries": [
							"Snowy Owl manifests a spectral pair of owl's wings that grant her a fly Speed of 25 feet. She can use this action again to hide her wings, which she often does when in mixed company in order to avoid drawing too much attention. If she falls, she can activate this ability as a reaction to immediately arrest her fall."
						]
					}
				]
			}
		},
		{
			"name": "Ogmunzorius",
			"source": "GW3",
			"page": 16,
			"description": "Male variant animate dream (Pathfinder Bestiary 2 18)",
			"level": 11,
			"traits": [
				"unique",
				"ne",
				"large",
				"dream",
				"incorporeal"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"varisian"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"deception": {
					"std": 21
				},
				"intimidation": {
					"std": 21
				},
				"occultism": {
					"std": 23
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 4,
				"int": 4,
				"wis": 4,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"immunities": [
					"cold",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"sleep"
				],
				"resistances": [
					{
						"name": "all",
						"amount": 10,
						"note": "except fire"
					},
					{
						"name": "force"
					},
					{
						"name": "ghost touch"
					},
					{
						"name": "or negative"
					},
					{
						"name": "double resistance vs. non-magical)"
					}
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"reach <10 feet>"
					],
					"name": "nightmare tendril",
					"attack": 22,
					"damage": "{@damage 5d8} cold plus frozen nightmare"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 30,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "nightmare"
								},
								{
									"name": "sleep"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "confusion"
								},
								{
									"name": "dimension door",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "phantasmal killer"
								},
								{
									"name": "teleport"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 30,
					"rituals": [
						{
							"name": "planar binding"
						}
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Frozen Nightmare",
						"traits": [
							"curse",
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"occult"
						],
						"entries": [
							"Ogmunzorius's touch fills the victim's mind with realistic hallucinations and visions of being stranded alone and naked in an endless expanse of ice. The only point of reference in this vision when it manifests are strange dark spires looming impossibly tall on the horizon.",
							{
								"type": "affliction",
								"DC": 30,
								"savingThrow": "Fortitude",
								"stages": [
									{
										"stage": 1,
										"entry": "{@condition fatigued}",
										"duration": "1 day"
									},
									{
										"stage": 2,
										"entry": "{@condition fatigued} and {@condition enfeebled||enfeebled 1}",
										"duration": "1 day"
									},
									{
										"stage": 3,
										"entry": "The victim falls asleep and becomes covered in a rime of frost. They can't be awakened as long as they remain at this stage. A victim who perishes while at this stage frosts over completely, freezing solid into a block of ice.",
										"duration": "1 day"
									}
								]
							}
						]
					}
				]
			}
		},
		{
			"name": "Dreamscraper",
			"source": "GW3",
			"page": 83,
			"level": 7,
			"traits": [
				"uncommon",
				"ne",
				"large",
				"aberration",
				"dream"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"athletics": {
					"std": 13
				},
				"deception": {
					"std": 13
				},
				"stealth": {
					"std": 17,
					"against sleeping creatures": 19
				},
				"thievery": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 6,
				"con": 4,
				"int": 2,
				"wis": 4,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 115
					}
				],
				"immunities": [
					"cold",
					"fatigued",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 20,
				"fly": 40,
				"abilities": [
					"freedom of movement"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <5 feet>"
					],
					"name": "claws",
					"attack": 17,
					"damage": "{@damage 2d8+8} negative and stolen dreams"
				},
				{
					"range": "Ranged",
					"traits": [
						"incorporeal",
						"magical",
						"range <60 feet>"
					],
					"name": "dream barb",
					"attack": 16,
					"damage": "stolen dreams"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 25,
					"attack": 17,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "sleep",
									"amount": 3
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "freedom of movement"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Tireless",
						"entries": [
							"Dreamscrapers never sleep or dream themselves. They gain the benefits of an 8-hour rest after 1 hour of minimal activity."
						]
					}
				],
				"mid": [
					{
						"name": "Frightful Presence",
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, DC 22"
						],
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Dream Step",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The dreamscraper shifts to either the Dimension of Dreams or the Material Plane. While in the Dimension of Dreams, it can see clearly onto the Material Plane with a range of 60 feet. On its first round in an encounter, the dreamscraper can use this ability once as a free action."
						]
					},
					{
						"name": "Stolen Dreams",
						"traits": [
							"mental",
							"occult"
						],
						"entries": [
							"The dreamscraper catches hold of the target creature's dreams and tries to rip them away. The target must attempt a DC 22 Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Success": [
										"The creature is unaffected."
									],
									"Failure": [
										"The dreamscraper manages to only scrape at the target creature's dreams. The target becomes {@condition fatigued}."
									],
									"Critical Failure": [
										"The dreamscraper rips the target's dreams away and captures them.",
										"The target creature becomes {@condition fatigued}.",
										"Furthermore, the target can never dream, can't be affected by spells that cause or affect dreams, can't detect or be detected by creatures with the {@trait dream} trait, and can't enter the Dimension of Dreams. This effect ends if the target creature's dreams are restored through powerful magic."
									]
								}
							}
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ilakni",
			"source": "GW3",
			"page": 35,
			"description": "Male fleshwarp",
			"level": 11,
			"traits": [
				"unique",
				"ce",
				"medium",
				"aberration",
				"humanoid"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"jotun",
					"elven",
					"erutaki"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 23
				},
				"occultism": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 3,
				"int": 7,
				"wis": 5,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 22
					},
					"abilities": [
						"+1 circumstance vs. diseases and poisons"
					]
				},
				"hp": [
					{
						"hp": 195,
						"abilities": [
							"Immune cold"
						]
					}
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "slashing",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25,
				"burrow": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"name": "tentacle",
					"attack": 22,
					"damage": "{@damage 2d8+12} bludgeoning plus Grab"
				},
				{
					"range": "Ranged",
					"traits": [
						"evocation",
						"occult",
						"range <30 feet>"
					],
					"name": "blackfrost ice shard",
					"attack": 21,
					"damage": "{@damage 2d6+6} piercing plus {@damage 2d6} cold and blackfrost"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Blackfrost Breath",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Ilakni breathes out a 60-foot cone of black wind. All creatures in the area take {@damage 10d6} cold damage (DC 30 basic Reflex); a creature that fails the save is also exposed to blackfrost (page 76). Ilakni can't use Blackfrost Breath again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Blackfrost Ice Shard",
						"entries": [
							"A creature struck by Ilakni's blackfrost ice shard is exposed to blackfrost (page 76)."
						]
					},
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 1d8+12} bludgeoning, DC 30"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Siphon Mind",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"enchantment",
							"mental",
							"occult"
						],
						"requirements": "The target creature is {@condition grabbed} by Ilakni, is helpless, or is willing, and is adjacent to Ilakni",
						"entries": [
							"Ilakni extrudes a seething forest of tendrils from his mouth to wrap around the target's head. These tendrils begin siphoning away the target's mind to make them an empty vessel, ready to be inhabited by Osoyo in the future. The target must attempt a DC 30 Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The target is unaffected and is temporarily immune to Siphon Mind for 24 hours."
									],
									"Success": [
										"The target takes {@damage 3d6} mental damage."
									],
									"Failure": [
										"The target takes {@damage 6d6} mental damage and becomes {@condition stupefied||stupefied 1}, or increases its {@condition stupefied} value by 1 to a maximum of {@condition stupefied||stupefied 4}. If the creature dies as a result of this mental damage, its body remains alive while its mind and soul move on. The body can remain alive without its soul and mind for many years, as long as it is cared for. If Osoyo escapes from its prison, a body in this state becomes animated by Osoyo's will, transforming into an entity with the same statistics as Ilakni but directly {@condition controlled} by the Blackfrost Whale. If the body is restored to life before this event, this development can be avoided."
									],
									"Critical Failure": [
										"As critical failure, but {@damage 12d6} mental damage and {@condition stupefied||stupefied 2} (or increases its {@condition stupefied} value by 2, to a maximum of 4)."
									]
								}
							}
						]
					}
				]
			}
		},
		{
			"name": "Ilverani Sentries",
			"source": "GW3",
			"page": 30,
			"description": "Elf hunters",
			"level": 7,
			"traits": [
				"rare",
				"cg",
				"medium",
				"elf",
				"humanoid"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"erutaki"
				]
			},
			"skills": {
				"arctic lore": {
					"std": 13
				},
				"intimidation": {
					"std": 11
				},
				"nature": {
					"std": 17
				},
				"stealth": {
					"std": 17
				},
				"survival": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"dagger",
				"+1 composite longbow (20 arrows)",
				"leather armor",
				"shortsword"
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 115
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"name": "shortsword",
					"attack": 18,
					"damage": "{@damage 1d6+9} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <d10>",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"name": "composite longbow",
					"attack": 18,
					"damage": "{@damage 1d8+8} piercing"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Arctic Forager",
						"entries": [
							"While using {@skill Survival} to {@action Subsist} in arctic environments, if the Ilverani sentry rolls a failure or a critical failure, they get a success instead. If the sentry rolls a success, they can provide food for 4 additional creatures that eat about as much as a human, or 8 creatures on a critical success."
						]
					},
					{
						"name": "Snow Walker",
						"entries": [
							"The Ilverani sentry ignores the effects of difficult terrain from snowy environments. When moving through snow, an Ilverani sentry minimizes traces left behind and makes it harder for others to find them. The DC of checks to {@action Track} an Ilverani sentry through snowy terrain gains a +4 status bonus."
						]
					}
				],
				"bot": [
					{
						"name": "Hunt Prey",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The Ilverani sentry designates a single creature they can see and hear, or one they're Tracking, as their prey. The sentry gains a +2 circumstance bonus to {@skill Perception} checks to {@action Seek} the prey and to {@skill Survival} checks to {@action Track} the prey. The first time the sentry hits the designated prey in a round, they deal an additional {@damage 1d8} precision damage. The sentry ignores the penalty for making ranged attacks within their second range increment. These effects last until the sentry uses {@action Hunt Prey} again."
						],
						"generic": {
							"tag": "action"
						}
					}
				]
			}
		},
		{
			"name": "The Guests",
			"source": "GW3",
			"page": 23,
			"description": "Fleshwarp (Pathfinder Bestiary 158)",
			"level": 7,
			"traits": [
				"unique",
				"cn",
				"medium",
				"aberration",
				"humanoid"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 13
					},
					"abilities": [
						"+1 circumstance vs. diseases and poisons"
					]
				},
				"hp": [
					{
						"hp": 130
					}
				],
				"weaknesses": [
					{
						"name": "slashing",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 10
					},
					{
						"name": "cold",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"versatile <B>"
					],
					"name": "claw",
					"attack": 17,
					"damage": "{@damage 2d6+10} slashing plus {@damage 1d6} cold"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Fall Apart",
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"When one of the Guests dies, its body falls apart into a tangle of meat, gristle, fur, bone, and gore. All creatures within a 10-foot aura (other than other Guests) must make a DC 22 Will save to avoid becoming {@condition sickened||sickened 2} ({@condition sickened||sickened 4} on a critical failure) at the sight and smell of this fate."
						]
					}
				],
				"bot": [
					{
						"name": "Frozen Wind",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The guest exhales a blast of freezing wind from its body in a 20-foot cone. All creatures in this area take {@damage 8d6} cold damage (DC 25 basic Reflex save). The Guest can't use Frozen Wind again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Stunning Critical",
						"entries": [
							"If a Guest critically hits a creature with a claw {@action Strike}, the target must make a DC 25 Fortitude save or be {@condition stunned||stunned 1}."
						]
					},
					{
						"name": "Trigger Memory",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"occult"
						],
						"trigger": "A gatewalker attempts to {@action Strike} a Guest or target a Guest with a spell",
						"entries": [
							"The first time a gatewalker (including any PC) attempts to {@action Strike} a Guest or target it with a spell, a repressed memory from their Missing Moment surfaces. For a brief instant, the character recalls facing down a much larger and fully formed saumen kar, one with four horns and glowing runes on its fur. This memory of the character's first encounter with Ainamuuren evokes waves of fear and shame. The character must make a successful DC 25 Will save or become {@condition frightened||frightened 1} ({@condition frightened||frightened 2} on a critical failure), after which the character is immune to Trigger Memory."
						]
					}
				]
			}
		},
		{
			"name": "Blackfrost Guecubus",
			"source": "GW3",
			"page": 31,
			"description": "Page 80, Pathfinder Bestiary 3 126",
			"level": 8,
			"traits": [
				"rare",
				"ce",
				"medium",
				"cold",
				"earth",
				"undead"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"unit": "feet",
					"number": 60
				}
			],
			"languages": {
				"languages": [
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 15
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 3,
				"int": 4,
				"wis": 3,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 110,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"resistances": [
					{
						"name": "electricity",
						"amount": 10
					},
					{
						"name": "physical",
						"amount": 10,
						"note": "except bludgeoning"
					}
				]
			},
			"speed": {
				"walk": 25,
				"burrow": 15,
				"abilities": [
					"tundra glide"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "jaws",
					"attack": 20,
					"damage": "{@damage 2d8+8} piercing plus blackfrost and wrathful misfortune"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 26,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "shape stone",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Shattering Death",
						"traits": [
							"cold"
						],
						"entries": [
							"When the blackfrost guecubu is destroyed, it shatters and fills the air around it with a cloud of razor-sharp shards of ice. Creatures in a 10-foot emanation take {@damage 8d8} cold damage (DC 26 basic Reflex save). Creatures that critically fail this save also take {@damage 1d6} {@condition persistent damage||persistent bleed damage}."
						]
					}
				],
				"bot": [
					{
						"name": "Break Ground",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As guecubu."
						]
					},
					{
						"name": "Shove into Ice",
						"traits": [
							"arcane",
							"earth",
							"transmutation"
						],
						"entries": [
							"When the blackfrost guecubu successfully Shoves a creature into an ice or frozen earth barrier, the target must succeed at a DC 26 Reflex save or become merged with the barrier, with the effects of meld into stone until the target escapes (DC 26)."
						]
					},
					{
						"name": "Tundra Glide",
						"entries": [
							"The blackfrost guecubu can {@action Burrow} through any frozen earth, ice, or snow, not including rock.",
							"When it does so, the blackfrost guecubu moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						]
					},
					{
						"name": "Wrathful Misfortune",
						"traits": [
							"arcane",
							"curse",
							"enchantment"
						],
						"entries": [
							"As guecubu."
						]
					}
				]
			}
		},
		{
			"name": "Equendia",
			"source": "GW3",
			"page": 52,
			"description": "Female blackfrost ice mummy (page 80, Pathfinder Book of the Dead 131)",
			"level": 11,
			"traits": [
				"unique",
				"ne",
				"medium",
				"cold",
				"mummy",
				"undead"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"elven",
					"dwarven",
					"hallit",
					"necril",
					"skald"
				]
			},
			"skills": {
				"arcana": {
					"std": 20
				},
				"astronomy lore": {
					"std": 20
				},
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 22
				},
				"occultism": {
					"std": 22
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 5,
				"wis": 4,
				"cha": 7
			},
			"items": [
				"cloak of the bat",
				"+1 striking composite longbow (20 arrows)"
			],
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"cold",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical"
					],
					"name": "fist",
					"attack": 24,
					"damage": "{@damage 2d8+13} bludgeoning plus {@damage 1d6} cold and blackfrost rot"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <d10>",
						"propulsive",
						"range <100 feet>",
						"volley <30 feet>"
					],
					"name": "composite longbow",
					"attack": 22,
					"damage": "{@damage 2d6+13} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 30,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "enthrall",
									"amount": "at will"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "glibness"
								},
								{
									"name": "suggestion"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "subconscious suggestion"
								},
								{
									"name": "tongues"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "dominate"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Snow",
						"entries": [
							"Vision Equendia ignores the {@condition concealed} condition from falling snow."
						]
					}
				],
				"mid": [
					{
						"name": "Great Despair",
						"traits": [
							"aura",
							"emotion",
							"enchantment",
							"fear",
							"incapacitation",
							"mental",
							"occult"
						],
						"entries": [
							"30 feet. Living creatures are {@condition frightened||frightened 1} while in Equendia's great despair aura.",
							"They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a"
						]
					},
					{
						"name": "DC 27",
						"entries": [
							"Will save (after taking the penalty from being {@condition frightened}) or be {@condition paralyzed} for {@dice 1d4} rounds. The creature is then temporarily immune for 24 hours."
						]
					}
				],
				"bot": [
					{
						"name": "Blackfrost Rot",
						"traits": [
							"cold",
							"curse",
							"disease",
							"divine",
							"necromancy"
						],
						"entries": [
							"As blackfrost (page 76), but DC 30."
						]
					},
					{
						"name": "Frozen Breath",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"cold",
							"concentrate",
							"divine",
							"evocation"
						],
						"entries": [
							"Equendia exhales a 60-foot cone of icy shards that deal {@damage 6d6} cold and {@damage 6d6} slashing damage (DC 30 basic Reflex save). She can't use Frozen Breath again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Hissing Command",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory"
						],
						"entries": [
							"Equendia utters a swift command in Necril to strike at adjacent enemies. Any blackfrost zombies within 30 feet can use a reaction to attempt a melee {@action Strike}."
						]
					},
					{
						"name": "Invasive Blackfrost",
						"entries": [
							"If a PC is critically hit by any of"
						]
					},
					{
						"name": "Equendia's",
						"entries": [
							"Strikes, the wound takes on an unnerving blackened appearance, as if from advanced frostbite or charring. For the next 24 hours, the PC is no longer immune to blackfrost."
						]
					}
				]
			}
		},
		{
			"name": "Ancient Tupilaq",
			"source": "GW3",
			"page": 56,
			"description": "Variant tupilaq (Pathfinder Bestiary 3 278)",
			"level": 11,
			"traits": [
				"unique",
				"n",
				"medium",
				"construct"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 5,
				"int": -5,
				"wis": 5,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"hardness": {
					"std": 11
				},
				"immunities": [
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				]
			},
			"speed": {
				"walk": 40,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "jaws",
					"attack": 24,
					"damage": "{@damage 2d8+13} slashing plus"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 30,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "lightning bolt",
									"amount": 3
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Construct Armor",
						"entries": [
							"As tupilaq, but once reduced to 72 or fewer Hit Points (or immediately upon being damaged with a critical hit) it loses its hardness and its Armor Class is reduced to 28."
						]
					}
				],
				"bot": [
					{
						"name": "Carver's Curse",
						"entries": [
							"As tupilaq, but a 5th-level primal spell."
						]
					}
				]
			}
		},
		{
			"name": "Protosoul",
			"source": "GW3",
			"page": 58,
			"description": "Variant roiling incant (Pathfinder Bestiary 3 215)",
			"level": 11,
			"traits": [
				"unique",
				"n",
				"large",
				"divine",
				"necromancy",
				"mindless"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "lifesense"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 5,
				"con": 7,
				"int": -5,
				"wis": 0,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 190
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"mental",
					"necromancy",
					"negative",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"divine",
						"magical",
						"necromancy",
						"reach <10 feet>"
					],
					"name": "necromantic tendril",
					"attack": 22,
					"damage": "{@damage 3d10+11} force"
				},
				{
					"range": "Ranged",
					"traits": [
						"divine",
						"magical",
						"necromancy",
						"range increment <30 feet>"
					],
					"name": "necromantic bolt",
					"attack": 22,
					"damage": "{@damage 2d10+11} force"
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Innate",
					"DC": 30,
					"attack": 22,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "chill touch"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "sudden blight",
									"amount": "at will",
									"source": "APG"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "enervation",
									"amount": "at will",
									"source": "APG"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "harm",
									"amount": "at will",
									"notes": [
										"see Unstable Magic"
									]
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Absorb Necromancy",
						"entries": [
							"A protosoul is made of necromantic energy. Any time it would be affected by another creature's non-cantrip necromancy spell, after applying its immunity, it also regains 10 Hit Points."
						]
					}
				],
				"bot": [
					{
						"name": "Engulf",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"DC 30, {@damage 2d8} force plus {@damage 3d8} negative, {@action Escape} DC 30, Rupture 25"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Unstable Magic",
						"entries": [
							"The roiling protosoul can't be healed or Repaired, and is destroyed at 0 Hit Points. So long as it is not destroyed, it naturally recovers 77 Hit Points each day. Each time a roiling protosoul casts one of its non-cantrip spells, it drains its own magic to do so, taking 6 force damage."
						]
					}
				]
			}
		},
		{
			"name": "Blackfrost Zombie",
			"source": "GW3",
			"page": 80,
			"level": 6,
			"traits": [
				"rare",
				"ne",
				"medium",
				"cold",
				"mindless",
				"undead",
				"zombie"
			],
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 2,
				"con": 4,
				"int": -5,
				"wis": 0,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 120,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"cold",
					"death effects",
					"disease",
					"mental",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 20,
				"ice climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 15,
					"damage": "{@damage 2d6+5} bludgeoning plus {@damage 1d6} cold"
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"damage": "{@damage 2d4+5} piercing plus {@damage 1d6} cold and blackfrost"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Opportune Bite",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature critically fails a {@action Strike} within 10 feet of the blackfrost zombie",
						"entries": [
							"The blackfrost zombie Steps toward the triggering creature, then makes a jaws {@action Strike} against that creature."
						]
					}
				],
				"bot": [
					{
						"name": "Blackfrost Breath",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"As above."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Blackfrost Prophet",
			"source": "GW3",
			"page": 81,
			"level": 9,
			"traits": [
				"rare",
				"ne",
				"large",
				"cold",
				"undead"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"type": "imprecise",
					"unit": "feet",
					"number": 30
				}
			],
			"languages": {
				"languages": [
					"erutaki",
					"jotun"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"athletics": {
					"std": 21
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 17,
					"in forests and snow": 21
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 5,
				"int": 2,
				"wis": 4,
				"cha": 1
			},
			"items": [
				"+1 striking halberd"
			],
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 20
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 180,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"cold",
					"death effects",
					"disease",
					"mental",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 30,
				"ice climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <10 feet>",
						"versatile <S>"
					],
					"name": "halberd",
					"attack": 21,
					"damage": "{@damage 2d10+10} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "horns",
					"attack": 21,
					"damage": "{@damage 2d6+6} bludgeoning plus {@damage 2d6} cold and blackfrost"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Imprison Mind",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"mental",
							"necromancy",
							"occult"
						],
						"entries": [
							"The blackfrost prophet concentrates on a creature within 60 feet, filling the target's mind with befuddling susurrations. The creature must succeed at a DC 28 Will save or take {@damage 4d8+8} mental damage and become {@condition stupefied||stupefied 1} for 1 minute ({@condition stupefied||stupefied 2} on a critical failure). The creature is {@condition slowed||slowed 1} as long as it's {@condition stupefied}."
						]
					},
					{
						"name": "Raise Blackfrost",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"cold",
							"conjuration",
							"occult"
						],
						"entries": [
							"The blackfrost prophet selects a point within 60 feet, then calls upon shards of blackfrost to stab up through the crust in a 30-foot burst. Creatures in the area take {@damage 2d8} piercing damage plus {@damage 2d8} cold damage (DC 28 basic Reflex save). A creature that takes cold damage from this ability is exposed to blackfrost. Until the next time the blackfrost prophet uses Raise Blackfrost, the affected area is difficult terrain."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Crownbound Constellation",
			"source": "GW3",
			"page": 82,
			"level": 8,
			"traits": [
				"uncommon",
				"ln",
				"huge",
				"astral"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 21
				},
				"lamashtu lore": {
					"std": 14
				},
				"star lore": {
					"std": 16
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 6,
				"int": 4,
				"wis": 3,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 98
					}
				],
				"immunities": [
					"electricity",
					"good",
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 8
					},
					{
						"name": "splash damage",
						"amount": 8
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 5
					},
					{
						"name": "piercing",
						"amount": 8
					},
					{
						"name": "slashing",
						"amount": 8
					}
				]
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"versatile <P>"
					],
					"name": "star greatsword",
					"attack": 21,
					"damage": "{@damage 2d12+10} slashing and starburst"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <d10>",
						"magical",
						"reload <0>",
						"volley <30 feet>"
					],
					"name": "star composite longbow",
					"attack": 18,
					"damage": "{@damage 2d8+7} piercing and starburst"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Solar Instability",
						"entries": [
							"The crownbound constellation is {@condition fatigued} and {@condition invisible} when in direct contact with the rays of the sun."
						]
					},
					{
						"name": "Starlight",
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"15 feet. The glow of the crownbound constellation creates dim light. It can suppress or resume this ability as a free action."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Dazzling Assault",
						"traits": [
							"visual"
						],
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the crownbound constellation's space takes {@damage 7d4} bludgeoning damage (DC 23 basic Reflex save). Creatures that fail this save are also {@condition dazzled} until the end of their next turn."
						]
					},
					{
						"name": "Starburst",
						"traits": [
							"visual"
						],
						"entries": [
							"A creature that takes damage from a crownbound constellation's attack must succeed at a DC 23 Fortitude save or be {@condition dazzled} for 1 minute."
						]
					},
					{
						"name": "Star Weapons",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The crownbound constellation reforms its two weapons as +1 striking common or uncommon simple or martial weapons. These star weapons can't be disarmed, {@condition broken}, dropped, destroyed, or stolen. Ranged star weapons don't require ammunition and those with a reload of 2 have a reload of 0 instead. When the crownbound constellation dies or uses its swarm shape its star weapons disappear."
						]
					},
					{
						"name": "Swarm Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The crownbound constellation disperses into a shapeless swarm of Small stars. It drops all held, worn, and carried items. While discorporated, the crownbound constellation can't use attack actions, but it has a fly Speed of 40 feet and can move through areas small enough for its individual stars to fit without having to {@action Squeeze}. It can use Swarm Shape again to coalesce back into its normal form, at which point its star weapons reappear."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Elder Thing Researcher",
			"source": "GW3",
			"page": 85,
			"level": 10,
			"traits": [
				"rare",
				"ln",
				"medium",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"elder thing",
					"mi-go",
					"yithian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 17
				},
				"arcana": {
					"std": 21
				},
				"athletics": {
					"std": 19
				},
				"crafting": {
					"std": 21
				},
				"medicine": {
					"std": 21
				},
				"occultism": {
					"std": 23
				},
				"survival": {
					"std": 19
				},
				"thievery": {
					"std": 19,
					"to Disable a Device": 21
				},
				"notes": [
					"plus Eldritch Insight"
				]
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 5,
				"int": 7,
				"wis": 5,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 218
					}
				],
				"immunities": [
					"cold"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25,
				"fly": 20,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "tentacle",
					"attack": 20,
					"damage": "{@damage 2d8+11} bludgeoning plus Grab"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 29,
					"attack": 21,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "mage hand"
								},
								{
									"name": "read aura"
								},
								{
									"name": "sigil"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "hypercognition"
								},
								{
									"name": "mind reading"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "modify memory"
								},
								{
									"name": "phantom pain"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "mind probe"
								},
								{
									"name": "summon entity"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "No Breath",
						"entries": [
							"As elder thing."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d8+11} bludgeoning, DC 29"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Eldritch Insight",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divination",
							"occult"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"By focusing its senses and thoughts on a single concept, an elder thing researcher can draw upon the thousands of years of deep memories. It then selects one of the following skills: {@skill Arcana}, any {@skill Lore}, {@skill Nature}, {@skill Religion}, or {@skill Society}. Once the skill is chosen, the elder thing researcher can attempt checks for the selected skill using its {@skill Occultism} modifier. This effect lasts until the elder thing researcher uses Eldritch Insight again to change its focus. If no focus is predetermined, assume an elder thing researcher has chosen to focus on {@skill Lore||Library Lore}."
						]
					},
					{
						"name": "Hibernate",
						"entries": [
							"As elder thing."
						]
					},
					{
						"name": "Unnatural Flight",
						"entries": [
							"As elder thing."
						]
					}
				]
			}
		},
		{
			"name": "Elder Thing",
			"source": "GW3",
			"page": 84,
			"level": 5,
			"traits": [
				"rare",
				"ln",
				"medium",
				"aberration",
				"amphibious"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"elder thing",
					"mi-go",
					"yithian"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"astronomy lore": {
					"std": 14
				},
				"arcana": {
					"std": 14
				},
				"athletics": {
					"std": 13
				},
				"crafting": {
					"std": 12
				},
				"medicine": {
					"std": 12
				},
				"occultism": {
					"std": 14
				},
				"survival": {
					"std": 12
				},
				"thievery": {
					"std": 11,
					"to Disable a Device": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 5,
				"wis": 3,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 90
					}
				],
				"immunities": [
					"cold"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 25,
				"fly": 20,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile"
					],
					"name": "tentacle",
					"attack": 13,
					"damage": "{@damage 2d6+6} bludgeoning plus Grab"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "No Breath",
						"entries": [
							"The elder thing doesn't breathe and is immune to effects that require breathing (such as inhaled poison)."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d6+6} bludgeoning, DC 22"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Hibernate",
						"entries": [
							"The elder thing enters a state of hibernation after focusing its thoughts for 1 minute. While hibernating, an elder thing is {@condition unconscious}. The elder thing can remain in hibernation as long as it wishes\u2014while hibernating, it doesn't need to eat or drink, nor does it age. Time effectively stands still for a hibernating elder thing. Any effect that would normally rouse an {@condition unconscious} creature can end an elder thing's hibernation, but the elder thing must attempt a DC 25 Will save. On a success, the elder thing awakens in {@dice 2d4} rounds; otherwise it takes {@dice 1d4} days to wake from hibernation. The elder thing can set the length of its hibernation when it enters this state, so that it can awaken after a set amount of time has passed. When awakening in this way, the elder thing does so in only {@dice 1d4} rounds, with no Will save necessary."
						]
					},
					{
						"name": "Unnatural Flight",
						"entries": [
							"The elder thing's wings allow it to fly in regions where flight is normally impossible, such as outer space. It gains a +2 circumstance bonus to checks made to {@action Maneuver in Flight}, and on saving throws against effects that impede flight."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Mindmoppet",
			"source": "GW3",
			"page": 86,
			"level": 5,
			"traits": [
				"uncommon",
				"ln",
				"tiny",
				"ooze"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "mindsense",
					"type": "precise",
					"unit": "feet",
					"number": 120
				},
				{
					"name": "no vision"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"notes": [
					"one other language"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"crafting": {
					"std": 14
				},
				"deception": {
					"std": 11
				},
				"intimidation": {
					"std": 11
				},
				"medicine": {
					"std": 10
				},
				"occultism": {
					"std": 14
				},
				"society": {
					"std": 14
				},
				"stealth": {
					"std": 13
				},
				"thievery": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 2,
				"dex": 4,
				"con": 2,
				"int": 5,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"shell (porcelain doll)"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 12
					},
					"will": {
						"std": 15
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 75
					}
				],
				"immunities": [
					"acid",
					"critical hits",
					"piercing",
					"precision",
					"unconscious",
					"visual"
				],
				"weaknesses": [
					{
						"name": "electricity",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "slashing",
						"amount": 5
					}
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Ranged",
					"traits": [
						"evocation",
						"force",
						"occult",
						"range increment <20 feet>"
					],
					"name": "telekinetic slam",
					"attack": 15,
					"damage": "{@damage 2d12} force plus Improved Push"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 22,
					"attack": 14,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "mending",
									"amount": 3
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": 2
								}
							]
						},
						"constant": {
							"1": {
								"spells": [
									{
										"name": "mindlink"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Mindsense",
						"entries": [
							"The mindmoppet senses the thoughts of intelligent creatures and builds a perception of reality from this information, allowing the mindmoppet to \"see\" as a precise sense. {@condition Invisible} intelligent creatures are visible to it."
						]
					}
				],
				"mid": [
					{
						"name": "Prognosticate",
						"entries": [
							"When the mindmoppet uses a reaction, it can {@action Step} before or after taking the reaction."
						]
					},
					{
						"name": "Synapse Glow",
						"traits": [
							"aura",
							"light"
						],
						"entries": [
							"5 feet. The firing of the mindmoppet's synapses create dim light. The range increases to 10 feet if its shell is destroyed."
						]
					},
					{
						"name": "Shell",
						"entries": [
							"The mindmoppet believes its shell is an important part of itself.",
							"Breaking the mindmoppet's shell (AC 25, Hardness 1, HP 6, BT 3) causes it to become {@condition fascinated} with its shell. This condition ends when its shell is repaired."
						]
					},
					{
						"name": "Redirect Attack",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"mental"
						],
						"trigger": "The mindmoppet is targeted by a melee or ranged {@action Strike}",
						"entries": [
							"The mindmoppet attempts a Dexterity saving throw, using the attack roll as the DC for the check. On a success, it redirects the attack at another target within the attacker's range. On a failure, the attack resolves as normal."
						]
					}
				],
				"bot": [
					{
						"name": "Anticipate",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The mindmoppet attempts to anticipate its opponent's actions. Until the end of its next turn, the mindmoppet gains one reaction."
						]
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Yaiafineti",
			"source": "GW3",
			"page": 87,
			"level": 8,
			"traits": [
				"uncommon",
				"n",
				"large",
				"mindless",
				"plant"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "pheromones",
					"type": "precise",
					"unit": "feet",
					"number": 20
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"unit": "feet",
					"number": 120
				},
				{
					"name": "no vision"
				}
			],
			"languages": {
				"notes": [
					"pheromones"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"stealth": {
					"std": 7,
					"in tundra": 9
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": -5,
				"con": 6,
				"int": -5,
				"wis": 3,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 170
					}
				],
				"immunities": [
					"mental",
					"visual"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 5
					},
					{
						"name": "slashing",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "cold",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 10,
				"climb": 10
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "bite",
					"attack": 18,
					"damage": "{@damage 2d12+8} piercing plus Improved Grab"
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <30 feet>"
					],
					"name": "spore sap",
					"attack": 7,
					"damage": "alluring spores"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Pheromones",
						"traits": [
							"aura"
						],
						"entries": [
							"5 miles. Yaiafinetis communicate with others of their kind via airborne pheromones.",
							"They can use this form of communication to determine their relative distance to each other, call for help if they are under attack or need sustenance, announce that they've detected prey, and convey similar basic concepts.",
							"Pheromones coat everything within the aura and allow all dusk poppies to perceive with their pheromone sense."
						]
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Alluring Spores",
						"traits": [
							"poison"
						],
						"DC": 19,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition fascinated} by the yaiafineti",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@condition controlled} by the yaiafineti",
								"duration": "1 round"
							}
						]
					},
					{
						"name": "Feed",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The yaiafineti draws nutrients from a living creature it has swallowed, regaining {@dice 3d8+24} HP. The swallowed creature takes {@damage 2d12+8} bludgeoning damage."
						]
					},
					{
						"name": "Swallow Whole",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Medium, {@damage 2d12+8} bludgeoning, Rupture 18"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ainamuuren",
			"source": "GW3",
			"page": 88,
			"description": "Male saumen kar last scion",
			"level": 12,
			"traits": [
				"unique",
				"ne",
				"large",
				"cold",
				"humanoid"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"type": "imprecise",
					"unit": "feet",
					"number": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"elven",
					"erutaki",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 25
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 0,
				"wis": 5,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"Dex +22",
						"Wis +23",
						"+1 status bonus to saves against good and necromancy spells and effects"
					]
				},
				"immunities": [
					"cold",
					"controlled",
					"disease"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "mental",
						"amount": 10
					}
				],
				"hp": [
					{
						"hp": 215
					}
				]
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tentacle",
					"attack": 26,
					"damage": "{@damage 3d6+10} bludgeoning plus invasive blackfrost"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"cold"
					],
					"name": "horns",
					"attack": 26,
					"damage": "{@damage 3d8+10} bludgeoning plus {@damage 1d6} cold and Knockdown"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 32,
					"attack": 24,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "daze"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "black tentacles"
								},
								{
									"name": "synaptic pulse"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "feeblemind"
								},
								{
									"name": "phantasmal calamity"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Reactive Tentacles",
						"entries": [
							"At the start of his turn, when Ainamuuren regains his actions, he gains an additional reaction that can be used only to make an {@action Attack of Opportunity}."
						]
					},
					{
						"name": "Attack of Opportunity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Tentacle only."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Blackfrost Evasion",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "Ainamuuren takes at least 35 physical damage from a single attack, and he isn't currently discorporated",
						"entries": [
							"Ainamuuren discorporates into a whirling blizzard of blackfrost for 3 rounds. During this time, he gains resistance 10 to physical damage and weakness 10 to force damage. He gains a fly Speed of 40 feet, but the only action he can take is to {@action Fly}. While discorporated, the first time each round that Ainamuuren enters another creature's space or a creature enters Ainamuuren's space, that creature takes {@damage 4d8} cold damage and is exposed to blackfrost. At the start of his turn, Ainamuuren can end this effect as a free action."
						]
					}
				],
				"bot": [
					{
						"name": "Dreams of the Blackfrost Whale",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"enchantment",
							"incapacitation",
							"mental"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"entries": [
							"Ainamuuren fixes his many-eyed gaze upon a single target he can see within 60 feet, then opens wide his maw to release a torrent of whispers channeled from Osoyo's slumbering mind. The targeted creature must attempt a DC 32 Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected."
									],
									"Success": [
										"The creature endures a brief moment where they believe they are imprisoned in the ice, as Osoyo has been for thousands of years, and is {@condition slowed||slowed 1} for 1 round."
									],
									"Failure": [
										"The vision of being imprisoned in ice is more profound, and in the span of a few seconds, the creature endures what seems like a thousand years of imprisonment. The creature is {@condition paralyzed} until the end of its next turn, after which it emerges from its paralysis {@condition stupefied||stupefied 1}."
									],
									"Critical Failure": [
										"As failure, but the creature doesn't automatically recover from paralysis at the end of its turn. Instead, it can attempt a new DC 32 save. On a success, the paralysis ends and they are {@condition stupefied||stupefied 1}, but on a failure, the paralysis continues for another round."
									]
								}
							}
						]
					},
					{
						"name": "Invasive Blackfrost",
						"entries": [
							"Gatewalker characters are not immune to blackfrost effects inflicted by Ainamuuren, and it's a DC 32 save to resist this affliction. See page 76 for details on this affliction."
						]
					},
					{
						"name": "Twist Deviance",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"Ainamuuren reaches out, then clutches his fingers into a fist and twists his arm, as if he were wrenching and tugging. At the same moment, all gatewalkers in a 60-foot cone that Ainamuuren can see feel the signs they've worn on their bodies since they emerged from their Missing Moment spike with pain, as if Ainamuuren had {@condition grabbed} that flesh and was twisting and tearing it. The targets must attempt a DC 32 Will save. Ainamuuren can't use Twist Deviance again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected."
									],
									"Success": [
										"The creature endures a brief moment of horrific pain and takes {@damage 4d8} mental damage."
									],
									"Failure": [
										"The pain is much greater, and for a moment the creature is convinced that the portion of their flesh that was adorned with the sign of the gatewalker has been torn free. They take {@damage 8d8} mental damage and can't use their deviant abilities for 1 round."
									],
									"Critical Failure": [
										"As failure, but {@damage 16d8} mental damage and they can't use their deviant abilities for 1 minute."
									]
								}
							}
						]
					}
				]
			}
		},
		{
			"name": "Etward Ritalson",
			"source": "GW3",
			"page": 91,
			"description": "Male {@ancestry human} alchemist",
			"level": 9,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 18
			},
			"languages": {
				"languages": [
					"aklo",
					"common",
					"elven",
					"erutaki",
					"hallit",
					"varisian"
				],
				"abilities": [
					"telepathy 30 feet"
				]
			},
			"skills": {
				"academia lore": {
					"std": 19
				},
				"arcana": {
					"std": 17
				},
				"crafting": {
					"std": 19
				},
				"deception": {
					"std": 18
				},
				"medicine": {
					"std": 20
				},
				"occultism": {
					"std": 21
				},
				"society": {
					"std": 19
				},
				"survival": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 1,
				"dex": 3,
				"con": 1,
				"int": 4,
				"wis": 3,
				"cha": 2
			},
			"items": [
				"+1 striking dagger",
				"formula book",
				"+1 leather armor",
				"manor keys",
				"greater pendant of the occult",
				"scroll of black tentacles",
				"scroll of confusion",
				"scrolls of fly (2)"
			],
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 140
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"name": "dagger",
					"attack": 19,
					"damage": "{@damage 2d4+4} piercing"
				},
				{
					"range": "Ranged",
					"traits": [
						"range <30 feet>"
					],
					"name": "moderate alchemist's fire",
					"attack": 19,
					"damage": "{@damage 2d8} fire plus 2 {@condition persistent damage||persistent fire} and 2 fire {@trait splash} damage"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 28,
					"attack": 20,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "detect magic"
								},
								{
									"name": "read aura"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": 3
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dream message"
								},
								{
									"name": "nightmare"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "phantasmal killer"
								},
								{
									"name": "telekinetic haul"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 28,
					"rituals": [
						{
							"name": "inveigle"
						}
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Infused Items",
						"entries": [
							"Etward carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations: moderate alchemist's fire (8), moderate cognitive mutagen, greater comprehension elixirs (2), moderate elixirs of life (6), psychic colors elixirs (page 75; 5), vat-grown brain (page 75), winter wolf elixirs (2)"
						]
					}
				],
				"bot": [
					{
						"name": "Dream Invasion",
						"traits": [
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"When Etward casts dream message and targets a gatewalker (like one of the PCs), he manifests inside the character's dream, appearing as he does when he cast the spell.",
							"(Typically, Etward disguises himself as a saumen kar when he does this, to further unnerve the target.) Rather than send a message to the target of a dream invasion, Etward can instead sift through the target's recent memories to gain a vague idea of what they did and where they were in the past 24 hours. This leaves the target feeling somewhat unsettled when they wake but causes no lasting harm."
						]
					},
					{
						"name": "Nightmarish Attack",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"illusion",
							"mental",
							"occult"
						],
						"requirements": "Etward has used Dream Invasion on the target at some point in the past",
						"entries": [
							"Etward draws upon a target's deepest fears and capitalizes upon the nature of their nightmares in an attempt to do them grievous harm. He attempts a melee dagger {@action Strike} against a target, and as he does so, that target briefly sees Etward's appearance change to reflect their deepest fear. Someone who's afraid of fire might see Etward and his dagger catch aflame. A person who fears darkness might see Etward transform into a rolling wave of enveloping darkness. A character who's afraid of snakes might witness Etward's dagger and entire arm turn into a serpent. Use your knowledge of the character's past and the specific dream invasions they may have endured during this campaign to make each Nightmarish Attack feel unique and frightening. Etward inflicts an additional {@damage 5d6} mental damage if he hits with the dagger {@action Strike}, and his dagger strike gains the following additional failure effect.",
							{
								"type": "successDegree",
								"entries": {
									"Failure": [
										"The target takes {@damage 2d6} mental damage."
									]
								}
							}
						]
					},
					{
						"name": "Use Occult Scrolls",
						"entries": [
							"Etward can {@action Cast a Spell} from scrolls, as long as it's an occult spell of 5th level or lower."
						]
					}
				]
			},
			"hasImages": true
		}
	]
}
