{
	"creature": [
		{
			"name": "Aluum Enforcer",
			"source": "AoA5",
			"page": 82,
			"level": 10,
			"traits": [
				"uncommon",
				"n",
				"large",
				"construct",
				"mindless"
			],
			"perception": {
				"std": 17
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 5,
				"int": -5,
				"wis": 1,
				"cha": -5
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 23,
					"traits": [
						"magical"
					],
					"effects": [
						"paralyzing force"
					],
					"damage": "{@damage 2d10+13} bludgeoning plus paralyzing force",
					"types": [
						"bludgeoning"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Aluum enforcers are immune to spells and magical abilities, with two exceptions. A negative spell or magical ability grants an aluum enforcer the {@condition quickened} condition until the end of its next turn instead of its normal effects. A positive spell or ability makes an aluum enforcer {@condition slowed|CRB|slowed 1} until the end of its next turn instead of its normal effects."
						],
						"name": "Aluum Antimagic"
					},
					{
						"traits": [
							"arcane",
							"incapacitation",
							"necromancy"
						],
						"entries": [
							"A creature damaged by the aluum enforcer's fist {@action Strike} must succeed at a {@dc 27} Fortitude save or become {@condition paralyzed} for 1 round. On a critical failure, the creature is {@condition paralyzed} for {@dice 1d4} minutes and falls {@condition prone}."
						],
						"name": "Paralyzing Force"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"auditory",
							"evocation",
							"mental",
							"sonic"
						],
						"entries": [
							"The aluum enforcer emits a keening wail in a 15-foot cone that deals {@damage 9d6} sonic damage ({@dc 27} basic Fortitude save). A creature that fails its save is {@condition stunned|CRB|stunned 1}, or {@condition stunned|CRB|stunned 3} on a critical failure. The aluum can't use Soul Shriek again for {@dice 1d4} rounds."
						],
						"name": "Soul Shriek"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 145
					}
				],
				"immunities": [
					"bleed",
					"disease",
					"death effects",
					"doomed",
					"drained",
					"fatigued",
					"magic (see below)",
					"mental",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 10,
						"note": "except adamantine"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Crucidaemon",
			"source": "AoA5",
			"page": 85,
			"level": 15,
			"traits": [
				"ne",
				"medium",
				"daemon",
				"fiend"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "detect alignment (good only)"
				},
				{
					"name": "lifesense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"draconic",
					"infernal"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"arcana": {
					"std": 26
				},
				"crafting": {
					"std": 30
				},
				"deception": {
					"std": 26
				},
				"intimidation": {
					"std": 28
				},
				"stealth": {
					"std": 30
				},
				"thievery": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 7,
				"con": 7,
				"int": 3,
				"wis": 7,
				"cha": 5
			},
			"speed": {
				"abilities": [
					"air walk"
				],
				"walk": 50
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "chained dagger",
					"attack": 30,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 4d4+14} piercing plus {@damage 2d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"persistent",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 32,
					"attack": 28,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "death knell"
								},
								{
									"name": "fear"
								},
								{
									"name": "invisibility",
									"amount": "at will"
								},
								{
									"name": "phantom pain",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "glyph of warding",
									"amount": 3
								},
								{
									"name": "paralyze"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "detect alignment",
										"notes": [
											"good only"
										]
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"Crucidaemons are all but impossible to fool with traps. Whenever a crucidaemon rolls a saving throw against a trap hazard, its degree of success is one better than it rolled."
						],
						"name": "Trap Dodger"
					}
				],
				"bot": [
					{
						"traits": [
							"divine"
						],
						"entries": [
							"When the crucidaemon casts its innate {@spell glyph of warding} spell, it can store any arcane or divine spell of an appropriate level in the glyph, even if it can't otherwise cast the spell."
						],
						"name": "Daemonic Trap Making"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The crucidaemon makes two chained dagger {@action Strike||Strikes} against a single target. These attacks count toward the crucidaemon's multiple attack penalty and its multiple attack penalty doesn't increase until after both attacks."
						],
						"name": "Flurry of Daggers"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The crucidaemon summons a new chained dagger to replace a destroyed one. A crucidaemon's daggers can't be disarmed, and they become non-magical when severed from the daemon or upon the daemon's death."
						],
						"name": "Manifest Dagger"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 30
					},
					"will": {
						"std": 26
					},
					"abilities": [
						"+1 status to all saves vs. magic"
					]
				},
				"hp": [
					{
						"hp": 225
					}
				],
				"immunities": [
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 10,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "physical",
						"note": "except adamantine"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Immortal Ichor",
			"source": "AoA5",
			"page": 88,
			"level": 15,
			"traits": [
				"rare",
				"ne",
				"medium",
				"ooze"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "motion sense",
					"range": 60
				},
				{
					"name": "no vision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"aklo",
					"infernal",
					"undercommon"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"arcana": {
					"std": 30
				},
				"religion": {
					"std": 29
				},
				"ancient history lore": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 9,
				"int": 7,
				"wis": 6,
				"cha": 6
			},
			"speed": {
				"walk": 20,
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "pseudopod",
					"attack": 27,
					"effects": [
						"mental erosion"
					],
					"damage": "{@damage 3d8+12} bludgeoning plus mental erosion",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 37,
					"attack": 31,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "charm",
									"amount": "at will"
								},
								{
									"name": "command",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "crisis of faith"
								},
								{
									"name": "telekinetic haul",
									"amount": "at will"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "feeblemind"
								},
								{
									"name": "possession"
								},
								{
									"name": "suggestion"
								}
							]
						}
					}
				},
				{
					"name": "Cleric Domain Spells",
					"type": "Focus",
					"DC": 37,
					"attack": 31,
					"fp": 3,
					"entry": {
						"8": {
							"spells": [
								{
									"name": "cry of destruction"
								},
								{
									"name": "destructive aura"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"The immortal ichor doesn't age, nor does it need to eat or breathe. It can die only as a result of violence."
						],
						"name": "Immortality"
					}
				],
				"bot": [
					{
						"traits": [
							"divine",
							"enchantment",
							"mental"
						],
						"entries": [
							"A creature that fails to save against an immortal ichor's {@spell charm} spell becomes {@condition stupefied|CRB|stupefied 1}. The {@condition stupefied} value reduces by 1 every 24 hours. The first time each day a creature {@condition stupefied} by the ichor's {@spell charm} fails to save against another casting of the ichor's {@spell charm}, the value of the condition increases by {@dice 1d4}. If the {@condition stupefied} condition ever equals the creature's Wisdom score, it becomes {@condition controlled} by the ichor permanently; if it dies, it rises the next round as a zombie (of the GM's choice) under the ichor's control. If the ichor is killed, these zombies are destroyed."
						],
						"name": "Corrupt Ally"
					},
					{
						"entries": [
							"An immortal ichor can cast an initial and advanced domain spell of a domain that belonged to the dead deity from which the ichor arose (the domain spells presented here are from the destruction domain)."
						],
						"name": "Dead Spells"
					},
					{
						"entries": [
							"A creature hit by the ichor's pseudopod is {@condition stupefied|CRB|stupefied 2} for 1 day unless it succeeds at a {@dc 35} Will save."
						],
						"name": "Mental Erosion"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divine",
							"healing",
							"necromancy"
						],
						"entries": [
							"The immortal ichor draws blood from the pores of living creatures around it. Any living creature within 30 feet that has blood takes {@dice 4d6} damage ({@dc 33} basic Fortitude save). The immortal ichor regains HP equal to the total damage dealt. A creature that fails its save is also {@condition drained|CRB|drained 1} (or {@condition drained|CRB|drained 2} on a critical failure)."
						],
						"name": "Resanguinate"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 350,
						"abilities": [
							"{@ability regeneration} 15 (deactivated by good)"
						]
					}
				],
				"immunities": [
					"acid",
					"critical hits",
					"mental",
					"precision",
					"unconscious",
					"visual"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "physical"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Ishti",
			"source": "AoA5",
			"page": 47,
			"level": 18,
			"traits": [
				"unique",
				"ce",
				"large",
				"beast"
			],
			"description": "Female {@creature lamia matriarch}",
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 33
				},
				"crafting": {
					"std": 31,
					"for poison": 35
				},
				"deception": {
					"std": 32
				},
				"intimidation": {
					"std": 30
				},
				"occultism": {
					"std": 29
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 7,
				"con": 3,
				"int": 3,
				"wis": 3,
				"cha": 6
			},
			"items": [
				"+2 corrosive greater striking dagger",
				"{@item nightmare salt|TV|nightmare salt poison} (2)",
				"{@item oblivion essence|AoA5|oblivion essence poison}",
				"{@item weeping midnight|AoA5|weeping midnight poison} (3)"
			],
			"speed": {
				"walk": 40,
				"climb": 40,
				"fly": 40,
				"swim": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "corrosive dagger",
					"attack": 37,
					"traits": [
						"agile",
						"magical",
						"versatile <S>"
					],
					"damage": "{@damage 3d4+17} piercing plus {@damage 1d6} acid",
					"types": [
						"acid",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 40,
					"entry": {
						"6": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "illusory object",
									"amount": "at will"
								},
								{
									"name": "mirror image"
								},
								{
									"name": "ventriloquism",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "sleep"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "charm",
									"amount": 3
								},
								{
									"name": "nondetection"
								},
								{
									"name": "suggestion",
									"amount": 3
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "fly"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The lamia matriarch can take on the appearance of a Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their {@action Strike||Strikes}, but it does prevent them from using their cursed touch. Each lamia matriarch has a fixed humanoid form\u2014they cannot adopt a different appearance each time they use this ability, and the appearance resembles that of their upper torso when in their true form."
						],
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Ishti makes a dagger attack against each enemy within reach. Each attack counts toward her multiple attack penalty, but the penalty does not increase until after all the attacks. The first enemy she damages is subject to matriarch's caress."
						],
						"name": "Quick Dervish Strike"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"curse",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"Ishti touches a creature, who must succeed at a {@dc 40} Will save or become {@condition stupefied 1} (or {@condition stupefied 2} on a critical failure). If the target fails additional saves against this ability, the condition value increases by 1 (or 2 if it critically fails; to a maximum of {@condition stupefied 4}). This condition value decreases by 1 every 24 hours."
						],
						"name": "Matriarch's Caress"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"manipulate"
						],
						"entries": [
							"Ishti applies a poison to a piercing or slashing weapon of her choice."
						],
						"name": "Poison Weapon"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 41
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 340
					}
				],
				"immunities": [
					"controlled",
					"poison"
				],
				"resistances": [
					{
						"amount": 15,
						"name": "mental"
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Boss",
			"source": "AoA5",
			"page": 57,
			"level": 17,
			"traits": [
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 30
			},
			"languages": {
				"languages": [
					"common",
					"gnoll",
					"kelish",
					"osiriani"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 32
				},
				"deception": {
					"std": 29
				},
				"diplomacy": {
					"std": 27
				},
				"intimidation": {
					"std": 31
				},
				"society": {
					"std": 28
				},
				"stealth": {
					"std": 30
				},
				"thievery": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 9,
				"con": 5,
				"int": 7,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"+2 greater striking composite shortbow (40 arrows)",
				"+2 striking shortsword",
				"+2 resilient studded leather armor",
				"infiltrator thieves' tools",
				"arrow with {@item weeping midnight|AoA5|weeping midnight poison}"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 34,
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 2d6+12} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 34,
					"traits": [
						"deadly <2d10>",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 3d6+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Scarlet Triad boss is the target of a physical ranged attack",
						"entries": [
							"They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses and the boss has their shortbow in hand, the boss {@action Strike||Strikes} the attacker with their shortbow."
						],
						"name": "Return Fire"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Scarlet Triad boss {@action Feint||Feints} a target, {@action Stride||Strides} up to their Speed, and makes a {@action Strike} with their shortbow in any order. They can {@action Feint} any target within 30 feet when using this ability."
						],
						"name": "Darting Shot"
					},
					{
						"entries": [
							"{@dice 4d6}"
						],
						"name": "Sneak Attack",
						"generic": {
							"tag": "ability"
						}
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 33
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 315
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Enforcer",
			"source": "AoA5",
			"page": 41,
			"level": 15,
			"traits": [
				"rare",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"languages": {
				"languages": [
					"common",
					"osiriani"
				]
			},
			"skills": {
				"athletics": {
					"std": 30
				},
				"intimidation": {
					"std": 28
				},
				"stealth": {
					"std": 27
				},
				"underworld lore": {
					"std": 26
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 6,
				"con": 6,
				"int": 3,
				"wis": 4,
				"cha": 5
			},
			"items": [
				"+2 striking composite shortbow",
				"good manacles",
				"moderate healing potion",
				"+1 striking sap",
				"+2 greater striking scimitar",
				"+2 resilient studded leather"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 32,
					"traits": [
						"forceful",
						"magical",
						"sweep"
					],
					"damage": "{@damage 3d6+15} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "sap",
					"attack": 32,
					"traits": [
						"agile",
						"magical",
						"nonlethal"
					],
					"damage": "{@damage 2d6+15} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "composite shortbow",
					"attack": 31,
					"traits": [
						"deadly <1d10>",
						"magical",
						"propulsive",
						"range increment <60 feet>",
						"reload <0>"
					],
					"damage": "{@damage 2d6+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "An enemy critically fails a {@action Strike} against the enforcer",
						"entries": [
							"The enforcer {@action Strike||Strikes} with their sap against that enemy if they're within reach; otherwise, the enforcer attempts an {@skill Intimidation} check to {@action Demoralize} that enemy."
						],
						"name": "Stunning Retort"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The enforcer uses the pain of one attack as an opening to deal a devastating second blow. The enforcer makes two attacks against the same target: a scimitar {@action Strike} and sap {@action Strike} (in any order) or two composite shortbow {@action Strike||Strikes}. If both attacks hit, the second attack deals an additional {@dice 3d6} damage, and the enforcer gives the target one of the following conditions until the end of the enforcer's next turn: {@condition dazzled}, {@condition enfeebled|CRB|enfeebled 2}, {@condition flat-footed}, or {@condition slowed|CRB|slowed 1}. This counts as two attacks when calculating the enforcer's multiple attack penalty, but the penalty doesn't increase until after both attacks."
						],
						"name": "Dual Abuse"
					},
					{
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"entries": [
							"Requirements The enforcer has manacles in hand and is adjacent to a creature; The enforcer attempts to bind the creature's wrists or ankles with the manacles. If the enforcer succeeds at an attack roll with a +30 modifier against the target's AC, they apply the manacles."
						],
						"name": "Efficient Capture"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 275
					}
				]
			}
		},
		{
			"name": "Scarlet Triad Mage",
			"source": "AoA5",
			"page": 57,
			"level": 15,
			"traits": [
				"le",
				"medium",
				"human",
				"humanoid",
				"tiefling"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"common",
					"daemonic",
					"draconic",
					"infernal",
					"osiriani"
				]
			},
			"skills": {
				"arcana": {
					"std": 30
				},
				"crafting": {
					"std": 27
				},
				"intimidation": {
					"std": 25
				},
				"occultism": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 6,
				"con": 4,
				"int": 5,
				"wis": 4,
				"cha": 7
			},
			"items": [
				"+2 striking dagger",
				"greater healing potion",
				"wand of crushing despair"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "dagger",
					"attack": 30,
					"traits": [
						"agile",
						"finesse",
						"versatile <P>"
					],
					"damage": "{@damage 2d4+9} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Prepared",
					"tradition": "arcane",
					"DC": 36,
					"attack": 30,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "detect magic"
								},
								{
									"name": "message"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "magic missile",
									"amount": 2
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "purple worm sting"
								},
								{
									"name": "slow"
								},
								{
									"name": "teleport",
									"amount": 2
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "energy aegis",
									"amount": 2
								},
								{
									"name": "fly"
								},
								{
									"name": "power word blind"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "horrid wilting"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "mind blank"
								}
							]
						}
					}
				},
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 36,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "darkness"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"rituals": [
						{
							"name": "planar binding"
						}
					]
				}
			],
			"defenses": {
				"ac": {
					"std": 37
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 29
					},
					"abilities": [
						"+2 status to all saves vs. arcane magic"
					]
				},
				"hp": [
					{
						"hp": 270
					}
				],
				"resistances": [
					{
						"amount": 10,
						"name": "electricity"
					},
					{
						"amount": 10,
						"name": "fire"
					}
				]
			}
		},
		{
			"name": "Bshez \"Sand Claws\" Shak",
			"source": "AoA5",
			"page": 34,
			"level": 17,
			"traits": [
				"unique",
				"ne",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 26
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"athletics": {
					"std": 30
				},
				"deception": {
					"std": 28
				},
				"intimidation": {
					"std": 33
				},
				"performance": {
					"std": 33
				},
				"society": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 8,
				"con": 5,
				"int": 3,
				"wis": 3,
				"cha": 5
			},
			"items": [
				"+2 greater striking javelin",
				"+2 greater striking thundering kukri (2)",
				"potion of flying",
				"potion of quickness",
				"+2 resilient scale mail"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "thundering kukri",
					"attack": 35,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"trip"
					],
					"damage": "{@damage 3d6+14} slashing plus {@damage 1d6} sonic",
					"types": [
						"slashing",
						"sonic"
					]
				},
				{
					"range": "Ranged",
					"name": "javelin",
					"attack": 35,
					"traits": [
						"magical",
						"thrown <30 feet>"
					],
					"damage": "{@damage 3d6+14} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Bshez gains a +2 circumstance bonus to initiative rolls."
						],
						"name": "Incredible Initiative"
					}
				],
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Bshez makes two {@action Strike||Strikes}, one with each kukri, using her current multiple attack penalty.",
							"If both attacks hit, combine their damage and add any applicable effects from both weapons. This counts as one attack when calculating her multiple attack penalty."
						],
						"name": "Graceful Double Slice"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Bshez is standing in an area with loose sand or soil",
						"entries": [
							"Bshez flings sand into an adjacent creature's eyes. If the target fails a {@dc 38} Reflex save, they are {@condition dazzled} until the beginning of Bshez's next turn. If they critically fail, they are {@condition blinded} until the beginning of Bshez's next turn. If they succeed, they are unaffected. Regardless of their save, they're temporarily immune until the battle ends."
						],
						"name": "Fling Sand in the Eyes"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@i thundering kukri}"
						],
						"name": "Rend",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"When the target of Bshez's javelin {@action Strike} uses {@feat Shield Block}, the {@action Strike} deals an additional {@dice 4d6} damage to the shield."
						],
						"name": "Shield Breaker"
					},
					{
						"entries": [
							"Bshez has access to the critical specialization effects of any weapon she wields."
						],
						"name": "Weapon Master"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 330
					}
				]
			}
		},
		{
			"name": "Spiritbound Aluum",
			"source": "AoA5",
			"page": 83,
			"level": 16,
			"traits": [
				"rare",
				"n",
				"large",
				"construct",
				"mindless",
				"soulbound"
			],
			"perception": {
				"std": 28
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"athletics": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 3,
				"con": 6,
				"int": -5,
				"wis": 4,
				"cha": -2
			},
			"speed": {
				"walk": 25,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 33,
					"traits": [
						"magical"
					],
					"effects": [
						"paralyzing force"
					],
					"damage": "{@damage 3d10+17} bludgeoning plus paralyzing force",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 38,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "locate"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "bind soul",
									"amount": 3
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"entries": [
							"Spiritbound aluum are immune to spells and magical abilities, with two exceptions. A negative spell or magical ability grants a spiritbound aluum the {@condition quickened} condition until the end of its next turn instead of its normal effects. A positive spell or ability makes a spiritbound aluum {@condition slowed|CRB|slowed 1} until the end of its next turn instead of its normal effects."
						],
						"name": "Aluum Antimagic"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"force"
						],
						"requirements": "The spiritbound aluum has bound a soul using its {@spell bind soul} innate spell",
						"entries": [
							"The spiritbound aluum transforms the captured soul's essence into raw magical energy, channeling the spirit into a beam that deals {@damage 20d6} force damage in a 30-foot line ({@dc 38} basic Reflex save). The remaining fragments of the captured soul are released to the Great Beyond. The spiritbound aluum can't use Obliteration Beam again for {@dice 1d4} rounds."
						],
						"name": "Obliteration Beam"
					},
					{
						"traits": [
							"arcane",
							"incapacitation",
							"necromancy"
						],
						"entries": [
							"A creature damaged by the spiritbound aluum's fist {@action Strike} must succeed at a {@dc 35} Fortitude save or become {@condition paralyzed} for 1 round. On a critical failure, the creature is {@condition paralyzed} for {@dice 1d4} minutes and falls {@condition prone}."
						],
						"name": "Paralyzing Force"
					},
					{
						"entries": [
							"When a spiritbound aluum uses its bind soul innate spell, it binds the soul into its central crystal instead of the normal material component. The crystal can hold up to 60 souls. When encountered, a spiritbound aluum's crystal typically contains {@dice 1d6} souls."
						],
						"name": "Soul Binder"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"auditory",
							"evocation",
							"mental",
							"sonic"
						],
						"entries": [
							"The spiritbound aluum emits a keening wail in a 15-foot cone that deals {@damage 16d6} sonic damage ({@dc 27} basic Fortitude save). A creature that fails its save is {@condition stunned|CRB|stunned 1}, or {@condition stunned|CRB|stunned 3} on a critical failure. The aluum can't use Soul Shriek again for {@dice 1d4} rounds."
						],
						"name": "Soul Shriek"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 39
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 25
					},
					"will": {
						"std": 28
					}
				},
				"hp": [
					{
						"hp": 255
					}
				],
				"immunities": [
					"bleed",
					"disease",
					"death effects",
					"doomed",
					"drained",
					"fatigued",
					"magic (see below)",
					"mental",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 15,
						"note": "except adamantine"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Teyam Ishtori",
			"source": "AoA5",
			"page": 61,
			"level": 19,
			"traits": [
				"unique",
				"ne",
				"tiny",
				"undead"
			],
			"description": "Female {@creature demilich}",
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "true seeing"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"ancient osiriani",
					"daemonic",
					"draconic",
					"elven",
					"infernal",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 31
				},
				"arcana": {
					"std": 38
				},
				"deception": {
					"std": 33
				},
				"occultism": {
					"std": 35
				},
				"religion": {
					"std": 31
				},
				"stealth": {
					"std": 33
				}
			},
			"abilityMods": {
				"str": -3,
				"dex": 6,
				"con": 0,
				"int": 8,
				"wis": -2,
				"cha": 6
			},
			"items": [
				"{@item demilich eye gem|B1} (2)"
			],
			"speed": {
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 36,
					"traits": [
						"reach <0 feet>",
						"finesse",
						"magical"
					],
					"damage": "{@damage 1d4+3} piercing plus {@damage 8d6} negative",
					"types": [
						"negative",
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "arcane",
					"DC": 43,
					"attack": 37,
					"entry": {
						"0": {
							"level": 10,
							"spells": [
								{
									"name": "mage hand"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "blink",
									"amount": "at will"
								},
								{
									"name": "dimension door",
									"amount": "at will"
								},
								{
									"name": "telekinetic maneuver",
									"amount": "at will"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "spell turning",
									"amount": "at will"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "wail of the banshee"
								}
							]
						},
						"constant": {
							"6": {
								"spells": [
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Typically, a demilich is inert when encountered and doesn't take actions until its {@i contingency} reaction has been triggered (see below)."
						],
						"name": "Torpor"
					}
				],
				"mid": [
					{
						"traits": [
							"arcane",
							"aura",
							"evocation"
						],
						"entries": [
							"20 feet. Telekinetic whirlwind activates when the demilich ends torpor. Loose debris in the area whip up into a whirling storm. This obscures vision, making any creature in the area {@condition concealed}, and causes creatures in its area (except the demilich) to treat all creatures as {@condition concealed}. Any creature other than the demilich that enters or begins its turn in the aura takes {@damage 2d12} bludgeoning damage."
						],
						"name": "Telekinetic Whirlwind"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"note": "A demilich has one permanent 8th-level {@spell contingency} spell in effect with one of its arcane innate spells of 5th level or lower as the companion spell\u2014typically {@spell dimension door}.",
						"trigger": "While the lich is in torpor, a creature disturbs the demilich's remains, touches its treasure, or casts a spell that would affect the demilich.",
						"entries": [
							"The demilich ends torpor, rolls initiative, and gains the effect of its {@spell contingency}'s companion spell. The {@i contingency} resets after 24 hours."
						],
						"name": "Contingency"
					},
					{
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"trigger": "The demilich's turn begins.",
						"entries": [
							"The demilich casts {@spell blink}, {@spell fly}, {@spell spell turning}, or {@spell true seeing} on itself. It usually chooses {@spell spell turning} unless it already has that spell in effect."
						],
						"name": "Countermeasures"
					}
				],
				"bot": [
					{
						"traits": [
							"arcane"
						],
						"entries": [
							"A demilich has gemstone eyes that glow when the demilich is active. Each eye contains an 8th-level spell that targets one creature (usually one eye has {@spell maze} and the other {@spell polar ray}). The demilich can {@action Activate An Item||Activate} an eye. This uses the number of spellcasting actions the spell requires, and also requires command and envision components. When the demilich casts a spell from a gemstone eye, that eye stops glowing for {@dice 1d4} rounds, during which time that eye's spell can't be used. Occasionally, one or both of the two {@item demilich eye gem|B1|demilich eye gems} can be harvested from a destroyed demilich as magic items."
						],
						"name": "Demilich Eye Gems"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"necromancy",
							"negative"
						],
						"requirements": "A soul has been trapped in one of the demilich's blight quartz gems (see Trap Soul) for 24 hours.",
						"entries": [
							"The demilich consumes the soul. The soul is utterly destroyed, and the demilich regains HP equal to double the creature's level."
						],
						"name": "Devour Soul"
					},
					{
						"entries": [
							"A demilich can replace all material and somatic components for casting spells with verbal components, and can replace all {@action Interact} components for activating magic items with envision components."
						],
						"name": "Mental Magic"
					},
					{
						"entries": [
							"Teyam Ishtori long ago absorbed the spells from a staff into gemstone nodules embedded in her skull, with larger nodules representing higher-level spells. She can cast any of the spells as though she were {@action Activate an Item||Activating} the staff, and regains 1 charge per 4 hours spent in torpor, to a maximum of 10 charges. Teyam Ishtori has the spells from a {@item staff of power}."
						],
						"name": "Staff Gems"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"components": [
							"command"
						],
						"frequency": {
							"special": "once per day per gem"
						},
						"entries": [
							"Ten blight quartz gemstones on the demilich's skull can trap the souls of the living. The {@action Activate an Item||Activated} gem casts {@spell bind soul}. This {@spell bind soul} can target and affect a {@condition dying} creature instead of a corpse. The {@condition dying} creature can attempt a {@dc 43} Fortitude save; if it succeeds, it doesn't die and its soul is not trapped but it's enervated 2 (or is unaffected entirely on a critical success). When the soul of a creature gets trapped, the creature's body swiftly turns to dust.",
							"The gemstones work like the black sapphires used in {@spell bind soul}, except that they can hold creatures of up to 17th level and have a value of 200 gp apiece. The demilich can Devour a Soul it has trapped."
						],
						"name": "Trap Soul"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 44
				},
				"savingThrows": {
					"fort": {
						"std": 29
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 35
					},
					"abilities": [
						"+1 status to all saves vs. positive"
					]
				},
				"hp": [
					{
						"hp": 300,
						"abilities": [
							"negative healing"
						]
					}
				],
				"immunities": [
					"disease",
					"paralyzed",
					"poison",
					"polymorph",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 10,
						"name": "cold"
					},
					{
						"amount": 10,
						"name": "electricity"
					},
					{
						"amount": 10,
						"name": "fire"
					},
					{
						"amount": 10,
						"name": "physical",
						"note": "except bludgeoning"
					}
				]
			}
		},
		{
			"name": "Uri Zandivar",
			"source": "AoA5",
			"page": 93,
			"level": 19,
			"traits": [
				"unique",
				"le",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 35
			},
			"languages": {
				"languages": [
					"common",
					"draconic",
					"dwarven",
					"gnoll",
					"kelesh",
					"osiriani"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 37
				},
				"arcana": {
					"std": 33
				},
				"athletics": {
					"std": 37
				},
				"deception": {
					"std": 40
				},
				"diplomacy": {
					"std": 37
				},
				"intimidation": {
					"std": 40
				},
				"society": {
					"std": 27
				},
				"stealth": {
					"std": 31
				},
				"thievery": {
					"std": 33
				},
				"underworld lore": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 7,
				"con": 5,
				"int": 7,
				"wis": 8,
				"cha": 9
			},
			"items": [
				"+2 greater resilient chain mail",
				"+2 striking returning dagger",
				"superior manacles",
				"{@item oblivion essence|AoA5}",
				"+3 major striking speed scimitar",
				"steel shield with +2 greater striking shield spikes (Hardness 5, HP 20, BT 10)",
				"wasp trapped in amber (portal key)",
				"{@item weeping midnight|AoA5}",
				"winged boots"
			],
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "speed scimitar",
					"attack": 37,
					"traits": [
						"forceful",
						"magical",
						"sweep"
					],
					"damage": "{@damage 4d6+17} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "shield spikes",
					"attack": 36,
					"traits": [
						"magical"
					],
					"damage": "{@damage 3d6+17} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "dagger",
					"attack": 34,
					"traits": [
						"agile",
						"thrown <10 feet>",
						"versatile <S>"
					],
					"damage": "{@damage 4d4+12} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"entries": [
							"If Uri rolls a success on a Will saving throw, he gets a critical success instead; if he rolls a critical failure on a Will save, he gets a failure instead."
						],
						"name": "Perfect Will"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within Uri's reach fails an attack roll, saving throw, or skill check",
						"entries": [
							"Uri makes an unarmed {@action Strike} against the triggering creature. If the attack hits, the target must succeed at a {@dc 41} Fortitude save or become {@condition enfeebled|CRB|enfeebled 3} until the end of its next turn ({@condition enfeebled|CRB|enfeebled 4} on a critical failure)."
						],
						"name": "Punish Imperfection"
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Shield Block",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Uri makes two {@action Strike||Strikes}: one with his scimitar and one with his shield spikes. If both hit, the overwhelming power of the attack leaves the target {@condition stunned|CRB|stunned 1} ({@condition stunned|CRB|stunned 2} if one of the {@action Strike||Strikes} was a critical hit, or {@condition stunned|CRB|stunned 3} if both {@action Strike||Strikes} were critical hits). These {@action Strike||Strikes} count as one attack for Uri's multiple attack penalty, and the penalty doesn't increase until after both attacks."
						],
						"name": "Slash and Slam"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"attack",
							"manipulate"
						],
						"entries": [
							"Requirements Uri has manacles in his possession and is adjacent to a creature; Uri sheathes a weapon he's carrying, then attempts to bind the creature's wrists or ankles with the manacles. If Uri succeeds at an attack roll with a +36 modifier against the target's AC, he applies the manacles."
						],
						"name": "Swift Capture"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Uri {@action Stride||Strides} and makes a scimitar {@action Strike} at any point during the {@action Stride}."
						],
						"name": "Swift Slash"
					},
					{
						"entries": [
							"Uri can use 2 reactions in a round, but he can't perform the same reaction more than once per round."
						],
						"name": "Reactionary"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 43,
					"with shield raised": 45
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 35,
						"abilities": [
							"perfect will"
						]
					}
				},
				"hp": [
					{
						"hp": 350
					}
				]
			}
		},
		{
			"name": "Xotanispawn",
			"source": "AoA5",
			"page": 91,
			"level": 17,
			"traits": [
				"rare",
				"ce",
				"large",
				"animal",
				"fire"
			],
			"perception": {
				"std": 29
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "{@ability tremorsense}",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 34
				},
				"stealth": {
					"std": 31
				},
				"survival": {
					"std": 29
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 6,
				"con": 8,
				"int": -5,
				"wis": 4,
				"cha": 5
			},
			"speed": {
				"walk": 40,
				"burrow": 40,
				"climb": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 30,
					"traits": [
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 4d8+9} piercing plus {@damage 2d8} {@condition persistent damage||persistent fire} and Grab",
					"types": [
						"persistent",
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 30,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"damage": "{@damage 4d6+9} slashing plus {@damage 2d8} {@condition persistent damage||persistent fire}",
					"types": [
						"persistent",
						"slashing"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"60 feet, {@dc 36}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"fire"
						],
						"entries": [
							"When a Xotanispawn dies, it explodes, dealing {@damage 15d8} fire damage to creatures in a 30-foot emanation ({@dc 39} basic Reflex save)."
						],
						"name": "Explosion"
					},
					{
						"name": "Light Blindness",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"fire"
						],
						"trigger": "A creature adjacent to the Xotanispawn touches it or hits it with a physical attack",
						"entries": [
							"The triggering creature takes {@damage 5d8} {@condition persistent damage||persistent fire damage} ({@dc 37} Reflex save to negate)."
						],
						"name": "Internal Furnace"
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"arcane",
							"evocation",
							"fire"
						],
						"entries": [
							"The Xotanispawn sprays a 60-foot cone of magma that deals {@damage 10d10} fire damage and {@damage 2d6} {@condition persistent damage||persistent fire damage} to all creatures in the area ({@dc 39} basic Reflex save). The Xotanispawn can't use its Breath Weapon again for {@dice 1d4} rounds."
						],
						"name": "Breath Weapon"
					},
					{
						"entries": [
							"When the Xotanispawn critically hits, its body surges with heat, increasing the damage of its Internal Furnace to {@dice 10d8} until the start of its next turn."
						],
						"name": "Heat Surge"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 31
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 340
					}
				],
				"immunities": [
					"chaotic",
					"evil",
					"fire"
				],
				"weaknesses": [
					{
						"amount": 20,
						"name": "cold"
					}
				]
			},
			"hasImages": true
		},
		{
			"name": "Zephyr Guard",
			"source": "AoA5",
			"page": 51,
			"level": 14,
			"traits": [
				"uncommon",
				"n",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 24
			},
			"skills": {
				"athletics": {
					"std": 28
				},
				"diplomacy": {
					"std": 24
				},
				"intimidation": {
					"std": 24
				},
				"society": {
					"std": 22
				},
				"katapesh lore": {
					"std": 24
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 5,
				"con": 5,
				"int": 2,
				"wis": 4,
				"cha": 4
			},
			"items": [
				"+1 resilient breastplate",
				"greater healing potion",
				"+1 striking heavy crossbow (10 bolts)",
				"+2 striking scimitar"
			],
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "scimitar",
					"attack": 30,
					"traits": [
						"forceful",
						"magical",
						"sweep"
					],
					"effects": [
						"subduing strikes"
					],
					"damage": "{@damage 2d6+14} slashing plus subduing strikes",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "heavy crossbow",
					"attack": 30,
					"traits": [
						"magical",
						"range increment <120 feet>",
						"reload <2>"
					],
					"effects": [
						"subduing strikes"
					],
					"damage": "{@damage 2d10+6} piercing plus subduing strikes",
					"types": [
						"piercing"
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Zephyr Guard attempts to {@action Disarm} a creature, with a +2 circumstance bonus to the roll. On a critical success, the guard can also deal their scimitar damage to the creature."
						],
						"name": "Adroit Disarm"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Zephyr Guard makes a heavy crossbow {@action Strike} that deals one additional weapon damage die. If the {@action Strike} hits, the target takes a \u201310-foot status penalty to its Speeds and is {@condition slowed|CRB|slowed 1}.",
							"These last for 1 round, or 2 rounds if the {@action Strike} was a critical success."
						],
						"name": "Hampering Shot"
					},
					{
						"entries": [
							"A Zephyr Guard takes no penalty for making nonlethal attacks with a weapon that doesn't have the {@trait nonlethal} trait. The guard's nonlethal {@action Strike||Strikes} against a creature that is not wielding a weapon deal an additional {@dice 2d6} damage."
						],
						"name": "Subduing Strikes"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 36
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 26
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 255
					}
				]
			}
		}
	]
}
