{
	"creature": [
		{
			"name": "Heart-Eating Vulture",
			"source": "SoG2",
			"page": 30,
			"level": 4,
			"traits": [
				"unique",
				"ce",
				"large",
				"beast"
			],
			"description": "Variant {@creature giant vulture|B3}",
			"perception": {
				"std": 10
			},
			"senses": [
				{
					"name": "{@ability low-light vision}"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 12
				},
				"stealth": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 5,
				"int": 0,
				"wis": 2,
				"cha": 0
			},
			"speed": {
				"walk": 10,
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "beak",
					"attack": 12,
					"effects": [
						"carrion fever"
					],
					"damage": "{@damage 2d8+4} piercing plus carrion fever",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "talon",
					"attack": 12,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+4} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Carrion Fever",
						"traits": [
							"disease"
						],
						"note": "The {@condition sickened} condition from carrion fever can't be reduced while the affliction remains",
						"DC": 21,
						"savingThrow": "Fortitude",
						"onset": "1 day",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition sickened 1} and {@condition fatigued}",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition sickened 1}, {@condition slowed 1}, and {@condition fatigued}",
								"duration": "1 day"
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The heart-eating vulture vomits up its last meal on a creature within 10 feet. The creature takes {@damage 3d6} acid damage with a {@dc 20} basic Fortitude save. On a failed save, the target is also {@condition sickened 1}."
						],
						"name": "Projectile Vomit"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 8
					}
				},
				"hp": [
					{
						"hp": 68
					}
				],
				"immunities": [
					"sickened"
				]
			}
		},
		{
			"name": "Iogaka",
			"source": "SoG2",
			"page": 41,
			"level": 5,
			"traits": [
				"ce",
				"medium",
				"air",
				"electricity",
				"hag",
				"humanoid"
			],
			"description": "Variant female {@creature storm hag|B3}",
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				},
				{
					"name": "stormsight"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"auran",
					"common",
					"jotun"
				],
				"abilities": [
					"voice of the storm"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"deception": {
					"std": 11
				},
				"intimidation": {
					"std": 13
				},
				"occultism": {
					"std": 11
				},
				"stealth": {
					"std": 9
				},
				"weather lore": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 2,
				"wis": 3,
				"cha": 4
			},
			"speed": {
				"walk": 25,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 15,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d6+7} slashing plus {@damage 1d6} electricity",
					"types": [
						"electricity",
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 15,
					"damage": "{@damage 1d8+7} piercing plus {@damage 1d6} electricity",
					"types": [
						"electricity",
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "wind blast",
					"attack": 13,
					"traits": [
						"air",
						"range <30 feet>"
					],
					"damage": "{@damage 1d10+5} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 22,
					"entry": {
						"3": {
							"spells": [
								{
									"name": "gust of wind",
									"amount": "at will"
								},
								{
									"name": "lightning bolt"
								},
								{
									"name": "obscuring mist"
								},
								{
									"name": "wall of wind"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"A storm hag adds {@spell hydraulic torrent}, {@spell lightning storm|APG}, and {@spell mariner's curse} to her coven's spells."
						],
						"name": "Coven",
						"generic": {
							"tag": "ability",
							"name": "Coven",
							"source": "B1",
							"page": "abilities.html",
							"hash": "coven_b1"
						}
					},
					{
						"entries": [
							"Wind, precipitation, and clouds don't impair a storm hag's vision; she ignores the {@condition concealed} condition from storms, mist, precipitation, and the like."
						],
						"name": "Stormsight"
					},
					{
						"entries": [
							"A storm hag can send spoken messages or sounds on the wind to any spot that she has seen and the wind can reach within a 50-mile radius. She can send a quiet whisper or a loud scream, and decides whether it's clearly audible or barely heard above the wind. The message is delivered regardless of whether anyone is present to hear it. The hag can use this ability to {@action Demoralize} creatures that hear her message with dire threats or unnerving whispers of doom."
						],
						"name": "Voice of the Storm"
					}
				],
				"mid": [
					{
						"entries": [
							"If Iogaka begins her turn adjacent to lit incense, she becomes {@condition sickened 1} and must attempt a {@dc 27} Fortitude save; on a failure, she instead becomes sickened 3 by the incense. If she ends her turn adjacent to lit incense, she becomes {@condition slowed 1} until the end of her next turn by the nausea it causes her."
						],
						"name": "Sickened by Incense"
					}
				],
				"bot": [
					{
						"entries": [
							"A storm hag can perform a special control weather ritual, which requires no secondary casters, to change the weather within 5 miles of her location for {@dice 4d12} hours. The primary check is a {@dc 23} {@skill Occultism} check, and she can't get an outcome worse than a failure. The storm hag can create only hurricanes, thunderstorms, and tornadoes, but she can do so regardless of the current season. She can also quell natural weather events but never willingly does so."
						],
						"name": "Stormcalling"
					},
					{
						"entries": [
							"A storm hag is unaffected by strong winds, natural or magical. Windy conditions are not {@quickref difficult terrain||3|terrain|0} for her."
						],
						"name": "Wind Mastery"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 95
					}
				],
				"immunities": [
					"electricity"
				]
			}
		},
		{
			"name": "Yuni",
			"source": "SoG2",
			"page": 46,
			"level": 7,
			"traits": [
				"unique",
				"cn",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"description": "Female {@ancestry human} {@trait ghost}",
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"deception": {
					"std": 15
				},
				"society": {
					"std": 13
				},
				"stealth": {
					"std": 17
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 2,
				"con": 0,
				"int": 2,
				"wis": 4,
				"cha": 4
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly hand",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+8} negative",
					"types": [
						"negative"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Site Bound",
						"generic": {
							"tag": "ability",
							"name": "Site Bound",
							"source": "B1",
							"page": "abilities.html",
							"hash": "site%20bound_b1"
						}
					}
				],
				"mid": [
					{
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Returning her sister's {@item standard holy prayer beads||holy prayer beads} and revealing her fate allows Yuni to move on (although she'll return as a ghost next year if the PCs don't break the Willowshore mindscape before then)."
						],
						"name": "Rejuvenation",
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost",
							"name": "Rejuvenation",
							"source": "B1",
							"page": "abilities.html",
							"hash": "rejuvenation%20(ghost)_b1"
						}
					}
				],
				"bot": [
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"emotion",
							"enchantment",
							"fear",
							"mental"
						],
						"entries": [
							"{@dc 25}"
						],
						"name": "Frightful Moan",
						"generic": {
							"tag": "ability",
							"name": "Frightful Moan",
							"source": "B1",
							"page": "abilities.html",
							"hash": "frightful%20moan_b1"
						}
					},
					{
						"name": "Tiger Attack",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"divine",
							"conjuration"
						],
						"entries": [
							"Yuni cries out in pain as a ghostly tiger appears to rip and tear at her body, only for additional ghostly tigers to appear and do the same to all creatures in a 30-foot emanation. Creatures in this area take {@damage 4d6} slashing damage ({@dc 25} basic Reflex save)."
						]
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 82,
						"abilities": [
							"negative healing",
							"rejuvenation"
						]
					}
				],
				"immunities": [
					"poison",
					"death effects",
					"disease",
					"paralyzed",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			}
		},
		{
			"name": "The Chewer",
			"source": "SoG2",
			"page": 55,
			"level": 6,
			"traits": [
				"unique",
				"le",
				"medium",
				"undead"
			],
			"description": "Variant male {@creature kurobozu|B3}",
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 14
				},
				"athletics": {
					"std": 15
				},
				"stealth": {
					"std": 14
				},
				"monastic lore": {
					"std": 11
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 4,
				"cha": 2
			},
			"items": [
				"{@runeItem temple sword||+1 weapon potency||striking||ghost touch|}"
			],
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fist",
					"attack": 17,
					"traits": [
						"agile",
						"magical"
					],
					"effects": [
						"sagebane"
					],
					"damage": "{@damage 1d6+8} bludgeoning plus {@damage 1d4} negative and sagebane",
					"types": [
						"bludgeoning",
						"negative"
					]
				},
				{
					"range": "Melee",
					"name": "temple sword",
					"attack": 18,
					"traits": [
						"magical",
						"monk",
						"trip"
					],
					"damage": "{@damage 2d8+8} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"abilities": {
				"bot": [
					{
						"type": "affliction",
						"name": "Black Apoxia",
						"traits": [
							"disease"
						],
						"note": "The target can't recover from the {@condition fatigued} condition caused by black apoxia until the disease is cured",
						"DC": 24,
						"savingThrow": "Fortitude",
						"stages": [
							{
								"stage": 1,
								"entry": "carrier with no ill effect",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition drained 1} and {@condition fatigued}",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "{@condition drained 2} and {@condition fatigued} ",
								"duration": "1 day"
							}
						]
					},
					{
						"entries": [
							"When the kurobozu scores a critical hit with an unarmed attack, the target must succeed at a {@dc 22} Fortitude save or be {@condition slowed 1} until the end of its next turn."
						],
						"name": "Brawling Critical"
					},
					{
						"traits": [
							"necromancy",
							"occult"
						],
						"entries": [
							"When the kurobozu damages a living creature with an unarmed {@action Strike}, the target must succeed at a {@dc 24} Fortitude save or become {@condition stupefied 1} for 1 minute. Further damage dealt by the kurobozu resets the duration to 1 minute and increases the {@condition stupefied} value by 1 on a failed save, to a maximum of {@condition stupefied 4}."
						],
						"name": "Sagebane"
					},
					{
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"incapacitation",
							"necromancy",
							"occult"
						],
						"requirements": "The kurobozu is adjacent to a living creature that is {@condition paralyzed}, {@condition slowed}, {@condition stunned}, or {@condition unconscious}",
						"entries": [
							"The kurobozu leans over and sucks the breath from the target, who must attempt a {@dc 22} Fortitude save. Regardless of the result, the creature is exposed to black apoxia and its breath reeks of carrion for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature can't speak for 1 minute.",
									"Failure": "The creature becomes {@condition sickened 2} and can't speak for 1 minute.",
									"Critical Failure": "As failure, plus the creature falls {@condition unconscious} and begins suffocating."
								}
							}
						],
						"name": "Steal Breath"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"frequency": {
							"unit": "round",
							"number": 1
						},
						"entries": [
							"The kurobozu makes two unarmed {@action Strike||Strikes}. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses, and the target must succeed at a {@dc 22} Fortitude save or be {@condition stunned 1} (or {@condition stunned 3} on a critical failure); this save has the {@trait incapacitation} trait."
						],
						"name": "Stunning Flurry"
					}
				]
			},
			"hasImages": true,
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 12
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 90
					}
				]
			}
		},
		{
			"name": "Bakeneko",
			"source": "SoG2",
			"page": 82,
			"level": 3,
			"traits": [
				"rare",
				"cn",
				"small",
				"beast"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				},
				{
					"type": "imprecise",
					"name": "{@ability scent}",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 10
				},
				"deception": {
					"std": 8
				},
				"occultism": {
					"std": 8
				},
				"stealth": {
					"std": 10
				},
				"thievery": {
					"std": 10
				}
			},
			"abilityMods": {
				"str": 3,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 20
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 7
					},
					"will": {
						"std": 4
					}
				},
				"hp": [
					{
						"hp": 35
					}
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "cold iron"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "fire"
					}
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d8+5} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 20,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "ghost sound"
								},
								{
									"name": "mage hand"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "animate dead",
									"source": "APG",
									"notes": [
										"{@trait zombie} only"
									]
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 29,
					"rituals": [
						{
							"name": "create undead",
							"notes": [
								"{@trait zombie} only"
							]
						}
					]
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Cat at Heart",
						"entries": [
							"When a bakeneko is killed, they immediately reincarnate into a normal house cat who can never again become a bakeneko."
						]
					},
					{
						"name": "Feel the Beat",
						"entries": [
							"Bakenekos love to dance. If a bakeneko begins their turn within 30 feet of a source of music, they become {@condition slowed 1} until the start of their next turn as they follow their compulsion to move to the rhythm of the tune by swishing their tail in time, stomping from one hind leg to the other, or clapping their front paws."
						]
					},
					{
						"name": "Flammable",
						"entries": [
							"Thanks to their high-fat diets, bakenekos secrete flammable oils from their skin that coats their fur. If a bakeneko takes any fire damage, their entire body lights up in flame, turning them into a furry fireball until the end of their next turn. While burning in this way, a bakeneko's {@action strike||Strikes} inflict an additional {@damage 1d6} fire damage."
						]
					}
				],
				"bot": [
					{
						"name": "Skilled Ritualist",
						"entries": [
							"Bakenekos can only create {@trait zombie||zombies} with {@ritual create undead} but can perform the ritual without secondary casters and lower the casting time to 4 hours."
						]
					}
				]
			}
		},
		{
			"name": "Dalgyal Gwishin",
			"source": "SoG2",
			"page": 83,
			"level": 5,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"incorporeal",
				"undead"
			],
			"perception": {
				"std": 12
			},
			"senses": [
				{
					"name": "no vision"
				},
				{
					"type": "precise",
					"name": "{@ability lifesense}",
					"range": 120
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"intimidation": {
					"std": 12
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 2,
				"int": 0,
				"wis": 3,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 9
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 58,
						"abilities": [
							"{@ability negative healing|B2}"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "head",
					"attack": 12,
					"traits": [
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d6+2} bludgeoning plus {@damage 2d6} mental",
					"types": [
						"bludgeoning",
						"mental"
					]
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Lifesense",
						"entries": [
							"The dalgyal gwishin senses the vital essence of living and {@trait undead} creatures within the listed range."
						]
					}
				],
				"mid": [
					{
						"name": "Frightful Presence",
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"30 feet, {@dc 19}"
						],
						"generic": {
							"tag": "ability",
							"name": "Frightful Presence",
							"source": "B1",
							"page": "abilities.html",
							"hash": "frightful%20presence_b1"
						}
					},
					{
						"name": "Stone-Faced",
						"entries": [
							"While the dalgyal gwishin has no physical body, its stone face is solid. It can't pass through solid objects."
						]
					}
				],
				"bot": [
					{
						"name": "Jealous Frenzy",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divine",
							"enchantment",
							"mental"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"trigger": "The dalgyal gwishin {@action strike||Strikes} a creature that has a higher Charisma modifier than itself",
						"entries": [
							"The dalgyal gwishin enters an envious frenzy as it senses strong ties of friendship and personality within the creature it struck. The dalgyal gwishin becomes {@condition quickened} but can only use its quickened action to {@action Strike} the triggering creature. If the dalgyal gwishin fails to Strike the triggering creature at least once during its turn, Jealous Frenzy ends. It also ends after 1 minute. After Jealous Frenzy ends, the dalgyal gwishin is {@condition slowed 1} for 1 minute."
						]
					},
					{
						"name": "Peel Face",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divine",
							"necromancy"
						],
						"trigger": "The dalgyal gwishin critically hits a creature or reduces a creature to 0 Hit Points while in a Jealous Frenzy",
						"entries": [
							"The dalgyal gwishin presses its stony face to the creature's face, causing a ghostly imprint of that face to peel away and duplicate onto its head. The triggering creature must succeed at a {@dc 22} Will save or become {@condition stupefied 1} (stupefied 2 on a critical failure). The dalgyal gwishin's Jealous Frenzy ends, and it doesn't become {@condition slowed}."
						]
					}
				]
			}
		},
		{
			"name": "Meokdan",
			"alias": [
				"Hungry Nindoru"
			],
			"source": "SoG2",
			"page": 84,
			"level": 2,
			"traits": [
				"rare",
				"ce",
				"medium",
				"fiend",
				"nindoru"
			],
			"perception": {
				"std": 9
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 8
				},
				"deception": {
					"std": 7
				},
				"intimidation": {
					"std": 7
				},
				"occultism": {
					"std": 6
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 1,
				"int": 0,
				"wis": 3,
				"cha": 3
			},
			"items": [
				"{@item club||bone club}"
			],
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 5
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 9
					}
				},
				"hp": [
					{
						"hp": 32
					}
				],
				"immunities": [
					"death effects",
					"fatigued (from the effects of starvation or thirst)",
					"sickened"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "negative"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bone club",
					"attack": 10,
					"traits": [
						"magical"
					],
					"damage": "{@damage 1d6+6} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "shattered bone club",
					"attack": 10,
					"traits": [
						"magical"
					],
					"damage": "{@damage 1d4+6} slashing plus 1 {@condition persistent damage||bleed}",
					"types": [
						"slashing",
						"bleed"
					]
				},
				{
					"range": "Melee",
					"name": "bite",
					"attack": 10,
					"traits": [
						"agile"
					],
					"damage": "{@damage 1d4+6} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 18,
					"attack": 10,
					"entry": {
						"0": {
							"level": 2,
							"spells": [
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "illusory disguise"
								},
								{
									"name": "phantom pain"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "item facade"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Soul Shred",
						"entries": [
							"Creatures killed by a meokdan are difficult to bring back to life or animate as {@trait undead}. The meokdan automatically attempts to {@quickref counteract|CRB|3|counteracting|0} any attempt to resurrect or animate any creature that it has killed (counteract modifier +7, counteract level 2). If the meokdan who slew the creature is itself slain, the creature can be brought back from death or become undead normally."
						]
					}
				],
				"bot": [
					{
						"name": "Manifest Bone Club",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"conjuration",
							"occult"
						],
						"requirements": "The meokdan isn't carrying a bone club",
						"entries": [
							"The meokdan reaches down its throat into its stomach and pulls out a human femur that it can wield as a bone club. After the meokdan {@action strike||Strikes} a creature, the bone club shatters, but its sharp fragments remain in roughly the same shape; Strikes with a shattered bone club inflict slashing and {@condition persistent damage||bleed} damage. After the meokdan Strikes with a shattered bone club, or if the meokdan drops the bone club, the club is destroyed, and the nindoru can Manifest a new bone club."
						]
					},
					{
						"name": "Quick Snack",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The meokdan critically hits a living creature with its bite",
						"entries": [
							"The meokdan Snacks on the creature."
						]
					},
					{
						"name": "Snack",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"conjuration",
							"occult"
						],
						"requirements": "The meokdan isn't carrying a bone club",
						"entries": [
							"The meokdan attempts a bite {@action Strike} against an adjacent creature or chews on a handheld object they're carrying. If the creature is living or the object is food, the meokdan gurgles in delight and restores {@dice 1d8+8} Hit Points. If the creature is {@trait undead} or a {@trait construct}, or the object is inedible, the meokdan shrieks in frustration and gains a +1 status bonus to attack rolls and saving throws until the end of its next turn. The meokdan can't Snack again for 1 round."
						]
					}
				]
			}
		},
		{
			"name": "Sojiruh",
			"alias": [
				"Shrieking Nindoru"
			],
			"source": "SoG2",
			"page": 86,
			"level": 4,
			"traits": [
				"uncommon",
				"ce",
				"medium",
				"fiend",
				"nindoru"
			],
			"perception": {
				"std": 11
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 11
				},
				"intimidation": {
					"std": 11
				},
				"occultism": {
					"std": 10
				},
				"religion": {
					"std": 9
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 2,
				"int": 2,
				"wis": 3,
				"cha": 3
			},
			"items": [
				"{@condition broken} {@item shortsword}"
			],
			"defenses": {
				"ac": {
					"std": 17
				},
				"savingThrows": {
					"fort": {
						"std": 8
					},
					"ref": {
						"std": 11
					},
					"will": {
						"std": 13
					}
				},
				"hp": [
					{
						"hp": 58
					}
				],
				"immunities": [
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "negative"
					},
					{
						"amount": 5,
						"name": "sonic"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "broken shortsword",
					"attack": 14,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <s>"
					],
					"damage": "{@damage 1d6+7} slashing plus {@damage 1d6} mental",
					"types": [
						"slashing",
						"mental"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 21,
					"attack": 13,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "ghost sound"
								},
								{
									"name": "telekinetic projectile"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "fear"
								},
								{
									"name": "ventriloquism"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "item facade"
								},
								{
									"name": "shatter"
								},
								{
									"name": "sound burst"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Soul Shred",
						"entries": [
							"Creatures killed by a sojiruh are difficult to bring back to life or animate as {@trait undead}. The sojiruh automatically attempts to {@quickref counteract|CRB|3|counteracting|0} any attempt to resurrect or animate any creature that it has killed (counteract modifier +11, counteract level 2). If the sojiruh who slew the creature is itself slain, the creature can be brought back from death or become undead normally."
						]
					}
				],
				"bot": [
					{
						"name": "Manifest Armor",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"conjuration",
							"occult"
						],
						"entries": [
							"The sojiruh manifests a layer of armor on its body that appears to be made of interlocking bones and wicker weaves, increasing its AC to 21. The armor is permanent but collapses and vanishes if the sojiruh takes a critical hit from a {@action Strike} that inflicts bludgeoning, force, or slashing damage, reducing its AC back to 17."
						]
					},
					{
						"name": "Ruin Wielder",
						"entries": [
							"When a sojiruh wields a {@condition broken} non-magical weapon, they do not take any of the disadvantages of the weapon being broken. While the sojiruh wields it, the weapon becomes a +1 weapon that deals an additional {@damage 1d6} mental damage on a successful hit."
						]
					},
					{
						"name": "Soul Scream",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"occult"
						],
						"entries": [
							"The sojiruh targets a creature within 30 feet that it can see and then inhales, creating a sound identical to that of the target's scream. The targeted creature must attempt a {@dc 21} Fortitude save, after which they're temporarily immune to that sojiruh's Soul Scream for 24 hours. If the creature becomes {@condition frightened} as a result of Stolen Scream and has had a past life, the sojiruh restores {@dice 2d8+8} Hit Points.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature takes {@damage 2d6} mental damage.",
									"Failure": "The creature takes {@damage 4d6} mental damage and is {@condition frightened 1}.",
									"Critical Failure": "The creature takes {@damage 8d6} mental damage and is {@condition frightened 3}."
								}
							}
						]
					}
				]
			}
		},
		{
			"name": "Guhdggi",
			"alias": [
				"Wandering Nindoru"
			],
			"source": "SoG2",
			"page": 87,
			"level": 5,
			"traits": [
				"rare",
				"ce",
				"large",
				"fiend",
				"nindoru|SoG2"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"intimidation": {
					"std": 11
				},
				"occultism": {
					"std": 11
				},
				"religion": {
					"std": 12
				},
				"stealth": {
					"std": 11
				},
				"survival": {
					"std": 14
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 4,
				"int": 2,
				"wis": 5,
				"cha": 2
			},
			"items": [
				"{@condition broken} {@item spear||spears} (2)",
				"cage"
			],
			"defenses": {
				"ac": {
					"std": 21
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 9
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 80
					}
				],
				"immunities": [
					"death effects",
					"fatigued"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "negative"
					}
				]
			},
			"speed": {
				"walk": 15
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "broken spear",
					"attack": 14,
					"traits": [
						"reach <10 feet>",
						"magical"
					],
					"damage": "{@damage 2d6+6} piercing plus {@damage 1d6} mental",
					"types": [
						"piercing",
						"mental"
					]
				},
				{
					"range": "Melee",
					"name": "hair lash",
					"attack": 13,
					"traits": [
						"agile"
					],
					"effects": [
						"{@ability Grab}"
					],
					"damage": "{@damage 2d6+6} slashing plus {@ability Grab}",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 22,
					"attack": 14,
					"entry": {
						"0": {
							"level": 1,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "know direction"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "ray of enfeeblement"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "item facade"
								},
								{
									"name": "telekinetic maneuver"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "slow"
								},
								{
									"name": "wanderer's guide"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Soul Shred",
						"entries": [
							"Creatures killed by a guhdggi are difficult to bring back to life or animate as {@trait undead}. The guhdggi automatically attempts to {@quickref counteract|CRB|3|counteracting|0} any attempt to resurrect or animate any creature that it has killed (counteract modifier +13, counteract level 3). If the guhdggi who slew the creature is itself slain, the creature can be brought back from death or become undead normally."
						]
					}
				],
				"bot": [
					{
						"name": "Belch Butterflies",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"evocation",
							"occult"
						],
						"entries": [
							"The guhdggi opens both of its mouths and, from its innermost humanoid mouth, belches forth a blast of red butterflies in a 15-foot-cone. All creatures in the area must attempt a {@dc 22} Reflex save as the hideous insects' razor sharp wings and tiny claws slash and cut away at exposed flesh. The guhdggi can't Belch Butterflies again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature takes no damage from the butterflies.",
									"Success": "The creature takes {@damage 2d6} slashing damage from the butterflies.",
									"Failure": "The creature takes {@damage 4d6} slashing damage, {@damage 1d6} {@condition persistent damage||persistent bleed damage}, and is {@condition sickened 1}.",
									"Critical Failure": "The creature takes {@damage 8d6} slashing damage, {@damage 2d6} {@condition persistent damage||persistent bleed damage}, and is {@condition sickened 2}."
								}
							}
						]
					},
					{
						"name": "Cage Prey",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "The guhdggi has {@condition grabbed||grappled} a Medium or smaller creature with its hair lash and doesn't have a creature caged",
						"entries": [
							"The guhdggi attempts an {@skill Athletics} check opposed by the grabbed creature's Reflex DC. If it succeeds, it places the creature into the cage it carries on its back. The guhdggi's hair lash no longer grapples the creature, and it can't attack a creature in its cage.",
							"The caged creature is {@condition grabbed}. It takes {@damage 2d4+6} mental damage when first caged and at the end of each of its turns while it's caged. A caged victim can attempt to {@action Force Open} or {@action Escape} the cage with a {@dc 22} check, or it can attack the cage's wicker bars, but only with unarmed attacks or with weapons of light Bulk or less. Other creatures can attack the wicker bars as well but can't attempt to Force Open the cage or aid a caged creature's Escape if the guhdggi can resist. Attacks against the cage resolve against the guhdggi's AC, and if the cage takes at least 16 bludgeoning or slashing damage from a single attack or spell, the caged creature gets free.",
							"If the guhdggi dies, its cage crumbles to fragments."
						]
					},
					{
						"name": "Lurching Skewer",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The guhdggi {@action stride||Strides}, then makes two spear {@action strike||Strikes}, one with each of the two spears it wields. Both Strikes must have the same target. Apply the guhdggi's multiple attack penalty to each Strike normally."
						]
					},
					{
						"name": "Manifest Tool",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"entries": [
							"The guhdggi manifests a tool from its thoughts. If its next action is to attempt a skill check that could be affected by the tool it chose, it gains a +2 item bonus to the skill check. The tool is then destroyed."
						]
					},
					{
						"name": "Ruin Wielder",
						"entries": [
							"When a guhdggi wields a {@condition broken} non-magical weapon, they do not take any of the disadvantages of the weapon being broken. While the guhdggi wields it, the weapon becomes a +1 striking weapon that deals an additional {@damage 1d6} mental damage on a successful hit."
						]
					}
				]
			}
		},
		{
			"name": "Ijda",
			"alias": [
				"Forgetful Nindoru"
			],
			"source": "SoG2",
			"page": 88,
			"level": 6,
			"traits": [
				"rare",
				"ce",
				"large",
				"fiend",
				"nindoru"
			],
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 5,
				"int": -2,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"{@condition broken} {@item katana}"
			],
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 15
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 100
					}
				],
				"immunities": [
					"death effects",
					"emotion effects",
					"fatigued",
					"sleep"
				],
				"weaknesses": [
					{
						"amount": 5,
						"name": "silver"
					}
				],
				"resistances": [
					{
						"amount": 5,
						"name": "mental"
					},
					{
						"amount": 5,
						"name": "negative"
					}
				]
			},
			"speed": {
				"walk": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "broken katana",
					"attack": 17,
					"traits": [
						"deadly <d8>",
						"magical",
						"reach <15 feet>",
						"two-hand <d10>",
						"versatile <p>"
					],
					"damage": "{@damage 2d6+8} slashing plus {@damage 1d6} mental",
					"types": [
						"slashing",
						"mental"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 24,
					"attack": 16,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "daze"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "true strike"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "item facade"
								},
								{
									"name": "touch of idiocy"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "phantom pain"
								},
								{
									"name": "shatter"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Aura of Forgetfulness",
						"traits": [
							"aura",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"30 feet. A creature who begins its turn in the aura must attempt a {@dc 21} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected and is temporarily immune to Aura of Forgetfulness for 24 hours.",
									"Success": "The creature is unaffected.",
									"Failure": "The creature is {@condition slowed 1} until the end of its next turn, as it has trouble remembering what it intended to do.",
									"Critical Failure": "As failure, but {@condition slowed 2}."
								}
							}
						]
					},
					{
						"name": "Soul Shred",
						"entries": [
							"Creatures killed by an ijda are difficult to bring back to life or animate as {@trait undead}. The ijda automatically attempts to {@quickref counteract|CRB|3|counteracting|0} any attempt to resurrect or animate any creature that it has killed (counteract modifier +14, counteract level 3). If the ijda who slew the creature is itself slain, the creature can be brought back from death or become undead normally."
						]
					}
				],
				"bot": [
					{
						"name": "Manifest False Memories",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"aura",
							"concentrate",
							"emotion",
							"enchantment",
							"mental",
							"occult"
						],
						"entries": [
							"The ijda releases a cloud of red butterflies from its body, each of which carries a false memory that infects those they brush against. All non-{@trait nindoru|SoG2} creatures within 10 feet of the ijda must attempt a {@dc 21} Will save. The ijda can't Manifest False Memories for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition stupefied 1} until the end of its next turn.",
									"Failure": "The creature is {@condition stupefied 1} and {@condition confused} until the end of its next turn.",
									"Critical Failure": "The creature is {@condition stupefied 1} and {@condition confused} for 1 minute. It can attempt a new save at the end of each of its turns to end the effects."
								}
							}
						]
					},
					{
						"name": "Ruin Wielder",
						"entries": [
							"When an ijda wields a {@condition broken} non-magical weapon, they do not take any of the disadvantages of the weapon being broken. While the ijda wields it, the weapon becomes a +1 striking weapon that deals an additional {@damage 1d6} mental damage on a successful hit."
						]
					}
				]
			}
		},
		{
			"name": "Xin Yue",
			"source": "SoG2",
			"page": 91,
			"level": 7,
			"traits": [
				"unique",
				"ce",
				"medium",
				"undead"
			],
			"description": "Female variant {@creature deathless acolyte of urgathoa|BotD|deathless acolyte} of Kugaptee",
			"perception": {
				"std": 15
			},
			"senses": [
				{
					"name": "{@ability darkvision}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 13
				},
				"athletics": {
					"std": 17
				},
				"deception": {
					"std": 15
				},
				"diplomacy": {
					"std": 17
				},
				"intimidation": {
					"std": 17
				},
				"occultism": {
					"std": 13
				},
				"religion": {
					"std": 15
				},
				"sangpotshi lore": {
					"std": 15
				},
				"society": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 2,
				"con": 0,
				"int": 2,
				"wis": 4,
				"cha": 6
			},
			"items": [
				"{@runeItem shortsword||+1 weapon potency||striking||wounding|}"
			],
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 13
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 90,
						"abilities": [
							"{@ability negative healing|B2}"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "shortsword",
					"attack": 10,
					"traits": [
						"agile",
						"finesse",
						"magical",
						"versatile <s>"
					],
					"damage": "{@damage 2d6+6} piercing plus {@damage 1d6} {@condition persistent damage||persistent bleed}",
					"types": [
						"piercing",
						"bleed"
					]
				}
			],
			"spellcasting": [
				{
					"tradition": "divine",
					"type": "Spontaneous",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "daze"
								},
								{
									"name": "divine lance"
								},
								{
									"name": "guidance"
								},
								{
									"name": "read aura"
								},
								{
									"name": "shield"
								}
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								{
									"name": "command"
								},
								{
									"name": "fear"
								},
								{
									"name": "ray of enfeeblement"
								},
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"slots": 4,
							"spells": [
								{
									"name": "deafness"
								},
								{
									"name": "harm"
								},
								{
									"name": "sound burst"
								},
								{
									"name": "spiritual weapon",
									"notes": [
										"shortsword"
									]
								}
							]
						},
						"3": {
							"slots": 4,
							"spells": [
								{
									"name": "dispel magic"
								},
								{
									"name": "crisis of faith"
								},
								{
									"name": "harm"
								},
								{
									"name": "vampiric touch"
								}
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								{
									"name": "air walk"
								},
								{
									"name": "divine wrath"
								},
								{
									"name": "harm"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Field of Past Regrets",
						"traits": [
							"aura",
							"divine",
							"necromancy"
						],
						"entries": [
							"40 feet. All creatures within the aura who have at least one past life (including all PCs in Season of Ghosts) recall failures in their past lives and are bolstered against repeating them, gaining a +1 status bonus to saving throws against {@trait mental} effects. Living, non-{@trait nindoru|SoG2} creatures within the aura feel the pain of all their past lives, as well as their own current pain when they endure mental attacks, and gain weakness 3 to mental damage."
						]
					},
					{
						"name": "Chastise Heretic",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature within 60 feet who Xin Yue can see casts a divine spell",
						"entries": [
							"Xin Yue attempts to {@quickref counteract|CRB|3|counteracting|0} the triggering spell using her spell attack modifier and a counteract level of 4. If the spell is counteracted, the caster takes {@damage 1d10} {@condition persistent damage||persistent mental damage}. If Xin Yue fails to counteract the spell, the caster is temporarily immune to further uses of this ability for 24 hours."
						]
					},
					{
						"name": "Profane Reincarnation",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"frequency": {
							"unit": "1,000 days",
							"number": 1
						},
						"trigger": "Xin Yue is reduced to 0 Hit Points",
						"entries": [
							"Xin Yue utters a shriek as her undead body splits open and her shortsword becomes {@condition broken}. She's instantly reincarnated as a {@creature sojiruh|SoG2|sojiruh|5} nindoru with the elite creature adjustment."
						]
					}
				],
				"bot": [
					{
						"name": "Near-Death Experience",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"divine",
							"emotion",
							"mental",
							"necromancy"
						],
						"trigger": "Xin Yue reduces a creature to 0 Hit Points and causes them to gain the {@condition dying} condition",
						"entries": [
							"Time appears to slow down to the dying creature as the immense stress of their near-death experience pushes their brain into overdrive. The target sees their life flash before their eyes, and the urge to resist death grows strong. The target reduces the DC of their recovery checks by 2, but if they lose the {@condition dying} condition, they must attempt a DC 25 Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is empowered by the experience and gains {@ability fast healing||fast healing 5} for 1 minute.",
									"Success": "The creature is empowered by the experience and gains {@ability fast healing||fast healing 1} for 1 minute.",
									"Failure": "The creature becomes depressed by the experience and becomes {@condition stupefied 1} for 24 hours.",
									"Critical Failure": "The creature reels from the experience. They become {@condition stupefied 1} and {@condition doomed 1}."
								}
							}
						]
					}
				]
			}
		},
		{
			"name": "Zhi Hui",
			"source": "SoG2",
			"page": 93,
			"level": 7,
			"traits": [
				"unique",
				"lg",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead"
			],
			"perception": {
				"std": 18
			},
			"languages": {
				"languages": [
					"aklo",
					"common"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"diplomacy": {
					"std": 17
				},
				"medicine": {
					"std": 17
				},
				"nature": {
					"std": 15
				},
				"occultism": {
					"std": 13
				},
				"religion": {
					"std": 17
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 4,
				"con": 2,
				"int": 4,
				"wis": 6,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 11
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 85,
						"abilities": [
							"{@ability negative healing|B2}",
							"{@ability rejuvenation (ghost)}"
						]
					}
				],
				"immunities": [
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"amount": 5,
						"name": "all damage",
						"note": "except force, {@item ghost touch}, or positive; double resistance vs. non-magical"
					}
				]
			},
			"speed": {
				"fly": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "ghostly hand",
					"attack": 15,
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"damage": "{@damage 2d8+7} negative",
					"types": [
						"negative"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "divine",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "divine lance"
								},
								{
									"name": "read aura"
								},
								{
									"name": "stabilize"
								}
							]
						},
						"1": {
							"spells": [
								{
									"name": "sanctuary"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "restoration"
								},
								{
									"name": "restore senses"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "heal",
									"amount": 3
								},
								{
									"name": "remove disease"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "life's fresh bloom",
									"source": "SoG2"
								},
								{
									"name": "remove curse"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Rejuvenation",
						"traits": [
							"divine",
							"necromancy"
						],
						"entries": [
							"Purifying the four statues and defeating Xin Yue in Kugaptee's Grave below the Tan Sugi monastery allows Zhi Hui's ghost to fade."
						],
						"generic": {
							"tag": "ability",
							"add_hash": "Ghost",
							"name": "Rejuvenation",
							"source": "B1",
							"page": "abilities.html",
							"hash": "rejuvenation%20(ghost)_b1"
						}
					}
				],
				"bot": [
					{
						"name": "Incarnate Skill",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"divination",
							"divine"
						],
						"entries": [
							"Zhi Hui peers into a willing creature's soul and searches through their past lives. That creature permanently trades proficiency rank from one skill they're currently expert in with a skill in which they're untrained, both of their choice. Zhi Hui can only perform this activity once per character."
						]
					}
				]
			}
		}
	]
}
