{
	"creature": [
		{
			"name": "Ainamuuren",
			"source": "LOMM",
			"page": 9,
			"level": 14,
			"traits": [
				"unique",
				"cn",
				"large",
				"cold",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"erutaki",
					"jotun"
				]
			},
			"skills": {
				"athletics": {
					"std": 28
				},
				"medicine": {
					"std": 24
				},
				"nature": {
					"std": 26
				},
				"stealth": {
					"std": 24,
					"in forests and snow": 25
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 5,
				"int": 2,
				"wis": 5,
				"cha": 0
			},
			"items": [
				"{@runeItem greataxe||+2 weapon potency||greater striking|}"
			],
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 27
					},
					"abilities": [
						"+1 status bonus to all saves against {@trait evil} and {@trait necromancy} spells and effects"
					]
				},
				"hp": [
					{
						"hp": 259
					}
				],
				"immunities": [
					"cold"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 20
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Frostbite Runes",
						"entries": [
							"Ainamuuren is marked by the runes of the saumen kar, a gift tied to their ancient curse. Ainamuuren gains a +1 status bonus to saving throws against {@trait evil} and {@trait necromancy} spells and effects (indicated below). He can sense the presence of evil undead as a pervasive taste of oily corruption in the air. This is a vague sense that allows him to know when such a creature is within 60 feet, though he can't precisely pinpoint their location with this sense. This sense also extends to living creatures who have the negative healing ability, like dhampir."
						]
					},
					{
						"name": "Snowblind",
						"entries": [
							"Ainamuuren can {@action Hide} and {@action Sneak} during even light snowfall, even if it wouldn't be thick enough to normally grant {@condition concealed||concealment}."
						]
					}
				],
				"mid": [
					{
						"name": "Blizzard Evasion",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "Ainamuuren takes at least 40 points of physical damage from a single attack, and he isn't currently discorporated;",
						"entries": [
							"Ainamuuren discorporates into a whirling blizzard for 3 rounds. During this time, he gains resistance 10 to physical damage and weakness 10 to force damage. He gains a fly speed of 40 feet, but the only action he can take is to {@action Fly}. While discorporated, the first time each round that Ainamuuren enters another creature's space or a creature enters Ainamuuren's space, that creature takes {@damage 4d8} cold damage and must succeed at a {@dc 34} Fortitude save or be {@condition stunned||stunned 1}. At the start of his turn, Ainamuuren can end this effect as a free action."
						]
					}
				],
				"bot": [
					{
						"name": "Curse of the Saumen Kar",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"cold",
							"conjuration",
							"primal"
						],
						"frequency": {
							"unit": "day",
							"number": 1
						},
						"entries": [
							"Ainamuuren activates the runes covering his body to create an icy prison around a Huge or smaller creature he can see within 60 feet. The prison is a sphere made of unmelting ice, just large enough to fit his target. The target, and any creatures sharing its space, must attempt a {@dc 34} Reflex save. A creature that fails becomes trapped inside the prison. If it succeeds, the creature is pushed outside the prison into a space of its choice. If the target shares its space with a gargantuan creature, the effect fails.",
							"The dome has AC 10, Hardness 20, and 40 Hit Points; and is immune to cold, critical hits, and precision damage. The prison lasts until destroyed, until Ainamuuren uses this ability to create a new prison, or until he dies."
						]
					}
				]
			},
			"speed": {
				"walk": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "greataxe",
					"attack": 29,
					"traits": [
						"cold",
						"sweep"
					],
					"damage": "{@damage 3d12+11} slashing plus {@damage 1d8} cold",
					"types": [
						"slashing",
						"cold"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 28,
					"traits": [
						"agile",
						"cold"
					],
					"effects": [
						"Knockdown"
					],
					"damage": "{@damage 3d10+11} piercing plus {@damage 1d8} cold and {@ability Knockdown}",
					"types": [
						"slashing",
						"cold"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 34,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "wall of ice",
									"amount": 3
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "summon animal",
									"notes": [
										"{@creature cave bear} or {@creature woolly rhinoceros|b2} only"
									]
								}
							]
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Cuetzmonquali",
			"source": "LOMM",
			"page": 16,
			"level": 17,
			"traits": [
				"unique",
				"ne",
				"huge",
				"beast",
				"fire"
			],
			"perception": {
				"std": 32
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "smoke vision"
				}
			],
			"languages": {
				"languages": [
					"abyssal",
					"ignan",
					"razatlani",
					"requian (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 30
				},
				"athletics": {
					"std": 33
				},
				"intimidation": {
					"std": 30
				},
				"stealth": {
					"std": 28
				},
				"survival": {
					"std": 30
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 5,
				"con": 8,
				"int": -2,
				"wis": 4,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 40
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 29
					},
					"will": {
						"std": 26
					}
				},
				"hp": [
					{
						"hp": 360
					}
				],
				"immunities": [
					"controlled",
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "good",
						"amount": 15
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Follower of the Flame",
						"entries": [
							"Cuetzmonquali recognizes the might of the wielder of the {@item Spear of the Destroyer's Flame|LOMM}. Out of its respect for that strength, it follows the commands of the spear's wielder and can understand the wielder, regardless of the language the wielder speaks."
						]
					},
					{
						"name": "Smoke Vision",
						"entries": [
							"Smoke doesn't impair Cuetzmonquali's vision; it ignores {@condition concealed||concealment} from smoke."
						]
					}
				],
				"mid": [
					{
						"name": "Searing Skin",
						"traits": [
							"aura",
							"divine",
							"evocation",
							"fire"
						],
						"entries": [
							"5 feet. Cuetzmonquali's flesh burns as hot as flame. Creatures that end their turn in the emanation take {@damage 4d6} fire damage ({@dc 35} basic Fortitude save)."
						]
					},
					{
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "reaction",
							"number": 1
						}
					}
				],
				"bot": [
					{
						"name": "Breath Weapon",
						"traits": [
							"divine",
							"evocation",
							"fire"
						],
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Cuetzmonquali unleashes a blast of fire that deals {@damage 12d10} fire damage in a 50-foot cone ({@dc 38} basic Reflex save). Creatures that fail their saves catch on fire and take {@damage 1d12} {@condition persistent damage||persistent fire damage}. Cuetzmonquali can't use Breath Weapon again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Burning Venom",
						"type": "affliction",
						"DC": 38,
						"savingThrow": "Fortitude",
						"traits": [
							"fire",
							"poison"
						],
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 4d6} poison, {@damage 2d10} fire and {@condition enfeebled 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} poison, {@damage 3d10} fire, and {@condition enfeebled 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison, {@damage 4d10} fire, and {@condition enfeebled 3}",
								"duration": "1 round"
							}
						]
					},
					{
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"{@damage 2d6+8} bludgeoning plus {@damage 2d10} fire, {@dc 38}"
						]
					},
					{
						"name": "Double Sting",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"Cuetzmonquali makes two tail {@action strike||Strikes}, each targeting a different creature. These attacks count toward Cuetzmonquali's multiple attack penalty, but the penalty doesn't increase until after both attacks."
						]
					},
					{
						"name": "Impaling Charge",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"Cuetzmonquali charges forward and attempts to gore a foe. It {@action stride||Strides} and attempts a horn {@action Strike}. On a hit, the target becomes impaled on one of Cuetzmonquali's horns. The creature becomes {@condition grabbed}. If Cuetzmonquali moves, it brings the grabbed creature along with it. Cuetzmonquali doesn't need to use additional actions to keep the creature grabbed; the creature remains grabbed as long as it's impaled. The grabbed creature can attempt to {@action Escape} as normal, but the DC to do so is 40, rather than Cuetzmonquali's {@skill Athletics} DC. If Cuetzmonquali critically hit the creature to impale it, that creature is {@condition restrained} for 1 round, in addition to being grabbed and impaled as per a success."
						]
					},
					{
						"name": "Trample",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"attack"
						],
						"activity": {
							"unit": "action",
							"number": 3
						},
						"entries": [
							"Large or smaller, claw, {@dc 38}"
						]
					}
				]
			},
			"speed": {
				"walk": 40,
				"climb": 30,
				"fly": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d12+15} piercing plus {@damage 2d10} fire",
					"types": [
						"piercing",
						"fire"
					]
				},
				{
					"range": "Melee",
					"name": "claws",
					"attack": 31,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d6+15} slashing plus {@damage 2d10} fire and {@ability Improved Grab}",
					"types": [
						"slashing",
						"fire"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 31,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"effects": [
						"burning venom"
					],
					"damage": "{@damage 2d4+15} piercing plus {@damage 2d10} fire and burning venom",
					"types": [
						"piercing",
						"fire"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 33,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+15} piercing plus {@damage 2d10} fire",
					"types": [
						"piercing",
						"fire"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 34,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "wall of ice",
									"amount": 3
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "summon animal",
									"notes": [
										"{@creature cave bear} or {@creature woolly rhinoceros|b2} only"
									]
								}
							]
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Desert's Howl",
			"source": "LOMM",
			"page": 22,
			"level": 19,
			"traits": [
				"unique",
				"ce",
				"huge",
				"aberration"
			],
			"perception": {
				"std": 33
			},
			"senses": [
				{
					"name": "greater darkvision"
				},
				{
					"name": "fear scent",
					"range": 120
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"osiriani"
				]
			},
			"skills": {
				"athletics": {
					"std": 37
				},
				"deception": {
					"std": 31
				},
				"desert lore": {
					"std": 32
				},
				"intimidation": {
					"std": 33
				},
				"occultism": {
					"std": 30
				},
				"stealth": {
					"std": 33
				},
				"survival": {
					"std": 31
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 9,
				"con": 10,
				"int": 5,
				"wis": 6,
				"cha": 5
			},
			"defenses": {
				"ac": {
					"std": 43
				},
				"savingThrows": {
					"fort": {
						"std": 38
					},
					"ref": {
						"std": 32
					},
					"will": {
						"std": 29
					}
				},
				"hp": [
					{
						"hp": 330,
						"abilities": [
							"{@ability regeneration||regeneration 30} (deactivated by cold)"
						]
					}
				],
				"immunities": [
					"controlled",
					"emotion",
					"fear",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "cold",
						"amount": 15
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 20
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Fear Scent",
						"entries": [
							"Desert's Howl can observe any {@condition frightened} creatures within 120 feet using an incredibly accurate sense of psychic smell as a precise sense. However, its fear scent extends further if the creature was frightened by Desert's Howl. The taste of such a bouquet of fear in the air becomes irresistible and easy for Desert's Howl to detect, like a shark smelling blood in water. Desert's Howl can sense a creature frightened by its own {@trait fear} effects as an imprecise sense at a distance of up to 1 mile away."
						]
					}
				],
				"mid": [
					{
						"name": "Aura of Agony",
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"10 miles. Desert's Howl exudes a massive psychic disturbance many miles away from its location, assaulting the minds and spirits of those who dare to sleep within the unsettling bounds of its aura of agony. Creatures that attempt to rest while they're within this emanation are beset by disturbing nightmares and hallucinations, regardless of whether they're aware of Desert's Howl's presence. This restlessness causes creatures to wake up {@condition fatigued}, and they don't recover from fatigue by resting. Creatures affected by aura of agony don't reduce their {@condition frightened} condition by resting as long as they remain within the area of the aura."
						]
					},
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 38}"
						]
					},
					{
						"name": "Putrid Evanescence",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"frequency": {
							"unit": "minute",
							"number": 1
						},
						"trigger": "Desert's Howl is damaged by another creature",
						"entries": [
							"Desert's Howl bursts into a cloud of putrid smoke, ash, and nightmares, becoming {@condition invisible} and teleporting up to 100 feet away to an unoccupied space it can see. It remains invisible until the end of its next turn or until it uses a {@quickref hostile action||2|hostile actions}, whichever comes first."
						]
					}
				],
				"bot": [
					{
						"name": "Forlorn Howl",
						"traits": [
							"auditory",
							"emotion",
							"fear",
							"mental"
						],
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Desert's Howl vents a long and desolate wail full of nightmares and despair. The devastating howl can be heard up to 1 mile away under the open sky. Any creature who hears it experiences a sudden sinking in its stomach and heart palpitations, its hair stands on end, and it must attempt a {@dc 38} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected and becomes temporarily immune for 1 hour.",
									"Success": "The creature becomes {@condition frightened 2}.",
									"Failure": "The creature becomes {@condition frightened 3}.",
									"Critical Failure": "The creature becomes {@condition doomed 1}, {@condition frightened 4}, and is {@condition fleeing} for 1 round."
								}
							}
						]
					},
					{
						"name": "Illusory Ambush",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"Desert's Howl shimmers with illusions and devastates a foe who lost track of its position. Desert's Howl {@action stride||Strides} up to twice its Speed. If it ends its movement within its melee reach of at least one enemy to which it's {@condition undetected}, it can attempt two claw {@action strike||Strikes} against that enemy. These attacks count toward Desert's Howl's multiple attack penalty, but the multiple attack penalty doesn't increase until after Desert's Howl makes both of these attacks. Desert's Howl remains undetected to the creature it's attacking until after resolving both of the claw attacks."
						]
					},
					{
						"name": "Nightmare Fuel",
						"entries": [
							"Desert's Howl's claws are infused with some of the nightmares that make up Desert's Howl's being, and they infect victims with lasting fear, cycling their victims' fears and anxieties in a horrific loop that takes time and rest to break. A creature that takes damage from Desert's Howl's claw {@action Strike} while {@condition frightened} no longer reduces its frightened condition at the end of each turn. Instead, the creature can only decrease its frightened condition by 1 after each full night's rest or with magical effects counteracting the fear, such as {@spell remove fear}."
						]
					},
					{
						"name": "Paralytic Secretion",
						"entries": [
							"Desert's Howl's saliva is a potent paralytic substance that drains the energy from prey. A creature hit by its spit {@action Strike} must succeed at a {@dc 41} Fortitude save or become {@condition drained 2} as well as {@condition paralyzed} for 1 round. If the target was already drained, it instead increases the condition's value by 1, to a maximum of drained 4."
						]
					},
					{
						"name": "Profane Feast",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"requirements": "Desert's Howl has a creature {@condition grabbed}",
						"entries": [
							"Desert's Howl begins to consume the creature, dealing {@damage 2d12+15} piercing damage ({@dc 41} basic Fortitude save) and exposing the creature to its paralytic secretion."
						]
					}
				]
			},
			"speed": {
				"walk": 50,
				"climb": 25,
				"fly": 20,
				"swim": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 36,
					"traits": [
						"agile",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab",
						"Nightmare Fuel"
					],
					"damage": "{@damage 4d10+20} slashing plus {@ability Improved Grab} and nightmare fuel",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "spit",
					"attack": 35,
					"traits": [
						"range <50 feet>"
					],
					"effects": [
						"Paralytic Secretion"
					],
					"damage": "{@damage 2d6} fire plus {@damage 2d6} mental and paralytic secretion",
					"types": [
						"fire",
						"mental"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 43,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "mirror image"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "hallucination",
									"amount": "at will"
								}
							]
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Howling Spawn",
			"source": "LOMM",
			"page": 23,
			"level": 11,
			"traits": [
				"rare",
				"ce",
				"large",
				"aberration"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "fear scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"deception": {
					"std": 19
				},
				"intimidation": {
					"std": 23
				},
				"stealth": {
					"std": 21
				},
				"survival": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 6,
				"con": 7,
				"int": 3,
				"wis": 4,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 21
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 175,
						"abilities": [
							"{@ability regeneration||regeneration 20} (deactivated by cold)"
						]
					}
				],
				"immunities": [
					"emotion",
					"fear"
				],
				"weaknesses": [
					{
						"name": "cold",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 15
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Fear Scent",
						"entries": [
							"Howling spawn can sense {@condition frightened} creatures within 60 feet, using an incredibly accurate sense of psychic smell as a precise sense."
						]
					}
				],
				"mid": [
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"60 feet, {@dc 27}"
						]
					},
					{
						"name": "Putrid Evanescence",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"frequency": {
							"unit": "hour",
							"number": 1
						},
						"trigger": "The howling spawn is damaged by another creature",
						"entries": [
							"The howling spawn bursts into a cloud of putrid smoke, ash, and nightmares, becoming {@condition invisible} and teleporting up to 20 feet away to an unoccupied space it can see. It remains invisible until the end of its next turn or until it uses a {@quickref hostile action||2|hostile actions}, whichever comes first."
						]
					}
				],
				"bot": [
					{
						"name": "Illusory Ambush",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"The howling spawn shimmers with illusions and devastates a foe who lost track of its position. It {@action stride||Strides} up to twice its Speed. If it ends its movement within its melee reach of at least one enemy to which it's {@condition undetected}, it can attempt two claw {@action strike||Strikes} against that enemy. These attacks count toward it's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes both of these attacks. The howling spawn remains undetected to the creature it's attacking until after resolving both of the claw attacks."
						]
					},
					{
						"name": "Paralytic Secretion",
						"entries": [
							"The howling spawn's saliva is a potent paralytic substance that drains the energy from prey. A creature hit by its spit {@action Strike} must succeed at a {@dc 30} Fortitude save or become {@condition drained 1} as well as {@condition paralyzed} for 1 round. If the target was already drained, it instead increases the condition's value by 1, to a maximum of drained 4."
						]
					},
					{
						"name": "Profane Feast",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"requirements": "The howling spawn has a creature {@condition grabbed}",
						"entries": [
							"The howling spawn begins to consume the creature, dealing {@damage 2d12+5} piercing damage ({@dc 30} basic Fortitude save) and exposing the creature to its paralytic secretion."
						]
					}
				]
			},
			"speed": {
				"walk": 35,
				"climb": 20,
				"fly": 15,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 24,
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d10+13} slashing plus {@ability Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Ranged",
					"name": "spit",
					"attack": 23,
					"traits": [
						"range <30 feet>"
					],
					"effects": [
						"Paralytic Secretion"
					],
					"damage": "{@damage 1d6} fire plus {@damage 1d6} mental and paralytic secretion",
					"types": [
						"fire",
						"mental"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 27,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will",
									"notes": [
										"self only"
									]
								},
								{
									"name": "mirror image"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "dimension door"
								},
								{
									"name": "hallucinatory terrain"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "hallucination"
								}
							]
						}
					}
				}
			]
		},
		{
			"name": "Fafnheir",
			"source": "LOMM",
			"page": 28,
			"level": 24,
			"traits": [
				"unique",
				"ce",
				"gargantuan",
				"dragon"
			],
			"perception": {
				"std": 38
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 120
				},
				{
					"name": "{@spell true seeing}"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"draconic",
					"skald",
					"sylvan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 40
				},
				"arcana": {
					"std": 35
				},
				"athletics": {
					"std": 48
				},
				"first world lore": {
					"std": 40
				},
				"intimidation": {
					"std": 45
				},
				"nature": {
					"std": 35
				},
				"saga lands lore": {
					"std": 35
				},
				"stealth": {
					"std": 40
				},
				"survival": {
					"std": 40
				}
			},
			"abilityMods": {
				"str": 12,
				"dex": 9,
				"con": 12,
				"int": 4,
				"wis": 9,
				"cha": 9
			},
			"defenses": {
				"ac": {
					"std": 51
				},
				"savingThrows": {
					"fort": {
						"std": 42
					},
					"ref": {
						"std": 36
					},
					"will": {
						"std": 38
					},
					"abilities": [
						"+1 status to all saves vs. {@trait magical||magic}"
					]
				},
				"hp": [
					{
						"hp": 500,
						"abilities": [
							"{@ability regeneration||regeneration 20} (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"curse",
					"electricity",
					"fire",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 20
					}
				]
			},
			"abilities": {
				"mid": [
					{
						"name": "Curse of the Woeful Wyrd",
						"traits": [
							"curse",
							"primal"
						],
						"entries": [
							"When a creature slays Fafnheir, it becomes home to his soul, which slowly emerges from his killer's body. The creature must attempt a {@dc 52} Will save or become {@condition doomed||doomed 2} (doomed 1 on a success, unaffected on a critical success). Unless the creature critically succeeded at the saving throw, each day the doomed value increases by 1. If the creature dies while suffering the curse of the woeful wyrd, its corpse explodes in a 60-foot burst with the effect of Blasting Breath. Fafnheir is immediately returned to life in the nearest available space to the corpse with full Hit Points and no conditions. Even an indirect slaying usually still allows Fafnheir to curse the soul of his slayer through the metaphysical link between them."
						]
					},
					{
						"name": "Enormous",
						"entries": [
							"Fafnheir takes up a space of 6 squares by 6 squares (30 feet by 30 feet) and is 60 feet long."
						]
					},
					{
						"name": "Extra Reactions",
						"entries": [
							"Fafnheir gains 2 reactions at the start of each of his turns."
						]
					},
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"90 feet, {@dc 45}"
						]
					},
					{
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"entries": [
							"Tail only."
						]
					},
					{
						"name": "Spit Boiling Blood",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "A creature within 60 feet damages Fafnheir",
						"entries": [
							"Fafnheir spits blood at the creature. It must immediately attempt a Fortitude save against boiling blood."
						]
					}
				],
				"bot": [
					{
						"name": "Blasting Breath",
						"traits": [
							"electricity",
							"evocation",
							"fire",
							"primal"
						],
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"Fafnheir exhales a cataclysmic firestorm laced with lightning and hurricane-strength winds, dealing {@damage 20d6} fire damage in a 90-foot cone ({@dc 48} basic Reflex save). Additionally, Fafnheir deals {@damage 10d6} additional electricity damage to one creature within the area of Blasting Breath of Fafnheir's choice, determined by the same basic Reflex save. Creatures in the area must also attempt a {@dc 48} Fortitude save to resist the powerful winds and deafening thunderclaps of the breath. Creatures that fail experience the effects of {@spell gust of wind}, affecting Large or smaller creatures as normal. Finally, creatures that fail their Fortitude save become {@condition deafened} for 1 minute (permanently deafened on a critical failure)."
						]
					},
					{
						"name": "Boiling Blood",
						"type": "affliction",
						"DC": 48,
						"savingThrow": "Fortitude",
						"traits": [
							"fire",
							"poison"
						],
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 6d8} fire damage and {@condition drained 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d10} fire damage and {@condition drained 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 6d12} fire damage and {@condition drained 3}",
								"duration": "1 round"
							}
						]
					},
					{
						"name": "Furious Frenzy",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"Fafnheir makes two claw {@action strike||Strikes} and one Strike with his jaws, horns, or tail, in any order."
						]
					}
				]
			},
			"speed": {
				"walk": 50,
				"burrow": 25,
				"fly": 160,
				"swim": 80,
				"abilities": [
					"{@spell freedom of movement}"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 44,
					"traits": [
						"magical",
						"reach <25 feet>"
					],
					"effects": [
						"Boiling Blood"
					],
					"damage": "{@damage 4d12+26} piercing plus boiling blood",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 44,
					"traits": [
						"agile",
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 4d10+22} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horns",
					"attack": 44,
					"traits": [
						"deadly <d12>",
						"magical",
						"reach <25 feet>"
					],
					"damage": "{@damage 4d12+26} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 44,
					"traits": [
						"agile",
						"magical",
						"reach <30 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d10+22} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 45,
					"entry": {
						"10": {
							"spells": [
								{
									"name": "plane shift",
									"amount": "at will",
									"notes": [
										"only to the First World or the Material Plane"
									]
								},
								{
									"name": "spell turning",
									"amount": "at will"
								}
							]
						},
						"constant": {
							"10": {
								"spells": [
									{
										"name": "freedom of movement"
									},
									{
										"name": "true seeing"
									}
								]
							}
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Young Linnorm",
			"source": "LOMM",
			"page": 29,
			"level": 7,
			"traits": [
				"uncommon",
				"ce",
				"large",
				"dragon"
			],
			"perception": {
				"std": 38
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"draconic",
					"sylvan (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 17
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 3,
				"con": 5,
				"int": -4,
				"wis": 4,
				"cha": 5
			},
			"defenses": {
				"ac": {
					"std": 25
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 15
					},
					"will": {
						"std": 12
					},
					"abilities": [
						"+1 status to all saves vs. {@trait magical||magic}"
					]
				},
				"hp": [
					{
						"hp": 115,
						"abilities": [
							"{@ability regeneration||regeneration 5} (deactivated by cold iron)"
						]
					}
				],
				"immunities": [
					"curse",
					"paralyzed",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 5
					}
				]
			},
			"abilities": {
				"mid": [
					{
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"entries": [
							"Tail only."
						]
					}
				],
				"bot": [
					{
						"name": "Constrict",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"{@damage 2d8+4} bludgeoning, {@dc 25}"
						]
					},
					{
						"name": "Young Linnorm Venom",
						"type": "affliction",
						"DC": 25,
						"savingThrow": "Fortitude",
						"traits": [
							"poison"
						],
						"maxDuration": "10 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 4d6} poison damage and {@condition drained 1}",
								"duration": "1 round"
							}
						]
					}
				]
			},
			"speed": {
				"walk": 30,
				"fly": 60,
				"swim": 45
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 18,
					"traits": [
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"Young Linnorm Venom"
					],
					"damage": "{@damage 2d10+9} piercing plus young linnorm venom",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 18,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"damage": "{@damage 2d8+9} slashing",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "tail",
					"attack": 18,
					"traits": [
						"agile",
						"magical",
						"reach <15 feet>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 2d8+9} bludgeoning plus {@ability Improved Grab}",
					"types": [
						"bludgeoning"
					]
				}
			]
		},
		{
			"name": "Grogrisant",
			"source": "LOMM",
			"page": 34,
			"level": 16,
			"traits": [
				"unique",
				"cn",
				"huge",
				"beast",
				"primal"
			],
			"perception": {
				"std": 30
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 28
				},
				"athletics": {
					"std": 35
				},
				"intimidation": {
					"std": 32
				},
				"stealth": {
					"std": 28
				},
				"survival": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 9,
				"dex": 6,
				"con": 9,
				"int": -2,
				"wis": 5,
				"cha": 5
			},
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 30
					},
					"ref": {
						"std": 28
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 295
					}
				],
				"immunities": [
					"blinded",
					"disease"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 15
					},
					{
						"name": "physical",
						"amount": 15,
						"note": "except bludgeoning"
					},
					{
						"name": "poison",
						"amount": 20
					}
				]
			},
			"abilities": {
				"mid": [
					{
						"name": "Aura of Agony",
						"traits": [
							"aura",
							"evocation",
							"incapacitation",
							"light",
							"primal",
							"visual"
						],
						"entries": [
							"40 feet. Any creature that begins its turn in the aura must attempt a {@dc 34} Fort save or be {@condition blinded} for 1 minute and become temporarily immune for 1 day. If the creature critically fails this save, it's permanently blinded."
						]
					}
				],
				"bot": [
					{
						"name": "Dual Pounce",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"Grogrisant {@action stride||Strides} and makes two claw {@action strike||Strikes} against the same creature at the end of that movement. Each attack counts against Grogrisant's multiple attack penalty, but the penalty doesn't increase until after Grogrisant makes both attacks. If both attacks hit, combine their damage for the purpose of resistances and weaknesses."
						]
					},
					{
						"name": "Rend",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"Claw. If Grogrisant Rends after a successful Dual Pounce, combine the Rend's damage with that from the Dual Pounce for the purpose of resistances and weaknesses."
						]
					},
					{
						"name": "Vicious Rend",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "Grogrisant uses Rend",
						"entries": [
							"The target's armor takes damage equal to the damage from Rend. The target can attempt a {@dc 37} basic Reflex save, negating the armor damage on a successful save."
						]
					}
				]
			},
			"speed": {
				"walk": 40,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 33,
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 3d12+18} piercing plus {@ability Improved Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 32,
					"traits": [
						"agile"
					],
					"damage": "{@damage 3d10+15} slashing",
					"types": [
						"slashing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 34,
					"attack": 26,
					"entry": {
						"0": {
							"level": 8,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "fire shield"
								},
								{
									"name": "searing lights"
								}
							]
						},
						"constant": {
							"1": {
								"spells": [
									{
										"name": "pass without trace"
									}
								]
							},
							"3": {
								"spells": [
									{
										"name": "nondetection"
									}
								]
							}
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Grisantian Lion",
			"source": "LOMM",
			"page": 34,
			"level": 12,
			"traits": [
				"rare",
				"cn",
				"huge",
				"beast",
				"primal"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 25
				},
				"intimidation": {
					"std": 25
				},
				"stealth": {
					"std": 22
				},
				"survival": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 7,
				"int": -3,
				"wis": 4,
				"cha": -2
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 215
					}
				],
				"immunities": [
					"disease"
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "physical",
						"amount": 10,
						"note": "except bludgeoning"
					}
				]
			},
			"abilities": {
				"bot": [
					{
						"name": "Dual Pounce",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"The grisantian lion {@action stride||Strides} and makes two claw {@action strike||Strikes} against the same creature at the end of that movement. Each attack counts against the grisantian lion's multiple attack penalty, but the penalty doesn't increase until after the grisantian lion makes both attacks. If both attacks hit, combine their damage for the purpose of resistances and weaknesses."
						]
					},
					{
						"name": "Rend",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"Claw. If the grisantian lion Rends after a successful Dual Pounce, combine the Rend's damage with that from the Dual Pounce for the purpose of resistances and weaknesses."
						]
					},
					{
						"name": "Vicious Rend",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "The grisantian lion uses Rend",
						"entries": [
							"The target's armor takes damage equal to the damage from Rend. The target can attempt a {@dc 37} basic Reflex save, negating the armor damage on a successful save."
						]
					}
				]
			},
			"speed": {
				"walk": 35,
				"climb": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 26,
					"effects": [
						"Grab"
					],
					"damage": "{@damage 3d10+14} piercing plus {@ability Grab}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 26,
					"traits": [
						"agile"
					],
					"damage": "{@damage 3d8+12} slashing",
					"types": [
						"slashing"
					]
				}
			]
		},
		{
			"name": "Kallas Devil",
			"source": "LOMM",
			"page": 46,
			"level": 9,
			"traits": [
				"unique",
				"ne",
				"medium",
				"amphibious",
				"hag",
				"humanoid"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "lifesense",
					"range": 30
				},
				{
					"type": "imprecise",
					"name": "wavesense",
					"range": 30
				},
				{
					"name": "{@spell see invisibility}"
				}
			],
			"languages": {
				"languages": [
					"common",
					"aklo",
					"aquan",
					"hallit"
				]
			},
			"skills": {
				"athletics": {
					"std": 18
				},
				"deception": {
					"std": 18
				},
				"intimidation": {
					"std": 18
				},
				"occultism": {
					"std": 20
				},
				"stealth": {
					"std": 16
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 3,
				"int": 6,
				"wis": 5,
				"cha": 5
			},
			"items": [
				"{@item Devil's Trident|LOMM}",
				"skinned cloak"
			],
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 20
					}
				},
				"hp": [
					{
						"hp": 180
					}
				],
				"weaknesses": [
					{
						"name": "cold iron",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 5
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Coven",
						"generic": {
							"tag": "ability"
						},
						"entries": [
							"The Kallas Devil adds {@spell dominate}, {@spell false vision}, {@spell invisibility}, and {@spell subconscious suggestion} to her coven's spells."
						]
					},
					{
						"name": "Leatherwork",
						"entries": [
							"Once a month, the Kallas Devil can spend 1 day stitching the skin of a person into her coat. This gives her skinned cloak a +1 circumstance bonus to her AC for one week."
						]
					},
					{
						"name": "Skinned Steed",
						"entries": [
							"The Kallas Devil has a horse minion known as the Skinned Steed. The horse has a swim speed equal to its standard Speed and the {@trait minion} trait, and it's under the control of the Kallas Devil. The Kallas Devil automatically succeeds at all checks to {@action command an animal||Command} the Skinned Steed. While mounted on the Skinned Steed, the Kallas Devil fuses with the horse, causing the two to become a single being. The Skinned Steed doesn't act on its own while fused with the Kallas Devil, instead acting as the Devil's legs to move around the battlefield. The Kallas Devil doesn't command the Skinned Steed in this state and instead replaces her Speeds with the mount's speeds until she dismounts. While the two are separated, the Kallas Devil needs to Command the Steed, as normal. If the Skinned Steed is killed, the Kallas Devil can replace it by spending 1 day to prepare another horse, converting it into her new Skinned Steed."
						]
					}
				],
				"mid": [
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"20 feet, {@dc 26}"
						]
					},
					{
						"name": "Loathsome Stench",
						"traits": [
							"aura",
							"olfactory"
						],
						"entries": [
							"20 feet. A creature entering the aura or starting its turn in the aura must succeed at a {@dc 20} Fortitude save or become {@condition sickened||sickened 1} (sickened 2 on a critical failure). A creature that succeeds at its saves is temporarily immune for 1 minute."
						]
					},
					{
						"name": "Mount Steed",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Skinned Steed enters a space adjacent to the Kallas Devil",
						"entries": [
							"The Kallas Devil mounts the horse."
						]
					}
				],
				"bot": [
					{
						"name": "Aquatic Ambush",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"number": 1,
							"unit": "action"
						}
					},
					{
						"name": "Call Steed",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory"
						],
						"requirements": "The Skinned Steed hasn't been killed and is within 60 feet",
						"entries": [
							"The Kallas Devil whistles loudly and calls for her steed, prompting the creature to {@action Stride} twice toward the Kallas Devil."
						]
					},
					{
						"name": "Change Shape",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"occult",
							"polymorph",
							"transmutation"
						],
						"entries": [
							"The Kallas Devil can take on the appearance of any Medium or Small female {@trait humanoid}. This doesn't change her Speed or her attack and damage bonuses with her {@action strike||Strikes} but might change the damage type her Strikes deal (typically to bludgeoning)."
						]
					},
					{
						"name": "Devil's Charge",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The Kallas Devil is mounted on her Skinned Steed",
						"entries": [
							"The Kallas Devil {@action stride||Strides} twice. If she ends her movement within melee reach of at least one creature, she can make a melee {@action Strike} against that creature."
						]
					},
					{
						"name": "Flay Alive",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "The Kallas Devil has a creature {@condition grabbed}, and it has been grabbed since her last turn",
						"entries": [
							"The Kallas Devil flays her prey, dealing {@damage 2d12+17} slashing damage, and the target must attempt a {@dc 25} Fortitude save. On a failure, it becomes {@condition drained||drained 1} (drained 2 on a critical failure). On a critical success, the creature escapes from being grabbed; otherwise, the Kallas Devil extends the grabbed condition until the end of her next turn."
						]
					}
				]
			},
			"speed": {
				"walk": 30,
				"swim": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 21,
					"damage": "{@damage 2d12+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 21,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+7} slashing plus {@ability Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "{@item Devil's Trident|LOMM}",
					"attack": 21,
					"effects": [
						"Sewer Haze"
					],
					"damage": "{@damage 2d8+7} piercing plus {@disease sewer haze}",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Ranged",
					"name": "{@item Devil's Trident|LOMM}",
					"attack": 21,
					"traits": [
						"thrown <20 feet>"
					],
					"effects": [
						"Sewer Haze"
					],
					"damage": "{@damage 2d8+7} piercing plus {@disease sewer haze}",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "occult",
					"DC": 28,
					"attack": 20,
					"entry": {
						"1": {
							"spells": [
								{
									"name": "illusory disguise",
									"amount": "at will"
								},
								{
									"name": "sleep",
									"amount": "at will"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "invisibility",
									"amount": "at will"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "haste"
								},
								{
									"name": "mind reading",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "false vision"
								},
								{
									"name": "invisibility"
								},
								{
									"name": "subconscious suggestion"
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "see invisibility"
									}
								]
							}
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Kothogaz, Dance of Disharmony",
			"source": "LOMM",
			"page": 52,
			"level": 21,
			"traits": [
				"unique",
				"ce",
				"gargantuan",
				"beast"
			],
			"perception": {
				"std": 41
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 120
				}
			],
			"languages": {
				"languages": [
					"aklo (can't speak any language)"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 43
				},
				"athletics": {
					"std": 41
				},
				"stealth": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 10,
				"con": 10,
				"int": -3,
				"wis": 8,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 49
				},
				"savingThrows": {
					"fort": {
						"std": 32
					},
					"ref": {
						"std": 39
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 400,
						"abilities": [
							"{@ability regeneration||regeneration 30}"
						]
					}
				],
				"immunities": [
					"acid",
					"clumsy",
					"disease",
					"drained",
					"enfeebled",
					"mental",
					"paralyzed",
					"petrified",
					"poison",
					"polymorph",
					"stupefied"
				],
				"resistances": [
					{
						"name": "sonic",
						"amount": 20
					}
				]
			},
			"abilities": {
				"mid": [
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"300 feet, {@dc 41}"
						]
					},
					{
						"name": "Horrific Speed",
						"entries": [
							"Kothogaz is permanently {@condition quickened}. It can use this extra action to {@action Stride} or {@action Strike}."
						]
					},
					{
						"name": "Noxious Aura",
						"traits": [
							"aura",
							"poison"
						],
						"entries": [
							"120 feet. A creature that enters or begins its turn in the emanation must succeed at a {@dc 41} Fortitude save or be {@condition sickened||sickened 2} (sickened 3 on a critical failure)."
						]
					},
					{
						"name": "Reactive",
						"entries": [
							"Kothogaz gains 3 reactions each round."
						]
					},
					{
						"name": "Tympanic Heartbeat",
						"traits": [
							"aura",
							"auditory"
						],
						"entries": [
							"120 feet. Kothogaz's heartbeat booms like a deity's drum. A creature that enters or begins its turn in the emanation must attempt a {@dc 41} Will save. On a failure, its next two actions must be {@trait move} actions to move at least half its Speed away from Kothogaz. A creature that critically succeeds is temporarily immune to tympanic heartbeat for 1 minute."
						]
					},
					{
						"name": "Attack of Opportunity",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "reaction",
							"number": 1
						}
					}
				],
				"bot": [
					{
						"name": "Disharmonic Door",
						"traits": [
							"auditory",
							"teleportation"
						],
						"entries": [
							"Kothogaz disappears, then bursts as a cacophonous sound from the throat of a creature within 240 feet. Kothogaz appears within reach of the creature and makes a melee {@action Strike} against it. The Strike deals an additional {@damage 2d12} sonic damage."
						]
					},
					{
						"name": "Many-Eyed Blight",
						"type": "affliction",
						"DC": 44,
						"savingThrow": "Fortitude",
						"traits": [
							"disease",
							"virulent"
						],
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition stupefied||stupefied 2}"
							},
							{
								"stage": 2,
								"entry": "{@condition stupefied||stupefied 2} and {@condition dazzled}"
							},
							{
								"stage": 3,
								"entry": "{@condition stupefied||stupefied 3}, {@condition confused} and {@condition blinded}"
							},
							{
								"stage": 4,
								"entry": "if you die, at the next new moon, your body splits, and your viscera become an undead under Kothogaz's control."
							}
						]
					},
					{
						"name": "Pox the Land",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"traits": [
							"poison",
							"transmutation"
						],
						"entries": [
							"Kothogaz raises a pustule from the ground within 120 feet, which erupts in a 10-foot radius, 200-foot-high cylinder of cloying filth. Creatures in the area must succeed at a {@dc 44} basic Reflex save or take {@damage 6d10} poison damage. On a failure, they can't fly for 1 round (1 minute on a critical failure); flying creatures fall safely to the ground."
						]
					},
					{
						"name": "Suppurating Passage",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"The earth festers in Kothogaz's wake. Kothogaz {@action stride||Strides} up to its Speed. Squares through which Kothogaz passes are {@quickref greater difficult terrain||3|terrain} until the start of its next turn, and any creature that enters or begins its turn in those squares must succeed at a {@dc 44} Reflex save or take {@damage 4d10} poison damage and {@damage 4d10} acid damage (on a critical failure, double damage and exposed to many-eyed blight)."
						]
					},
					{
						"name": "Swallow Whole",
						"generic": {
							"tag": "ability"
						},
						"activity": {
							"unit": "action",
							"number": 1
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Huge, {@damage 4d10+18} bludgeoning plus {@damage 2d12} sonic and {@condition clumsy||clumsy 1} while swallowed, Rupture 40"
						]
					}
				]
			},
			"speed": {
				"walk": 80,
				"fly": 60,
				"swim": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 39,
					"traits": [
						"reach <20 feet>",
						"versatile <B>"
					],
					"effects": [
						"Many-Eyed Blight"
					],
					"damage": "{@damage 4d8+18} piercing plus {@damage 2d12} sonic and many-eyed blight",
					"types": [
						"piercing",
						"sonic"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 39,
					"traits": [
						"agile",
						"reach <20 feet>",
						"versatile <B>"
					],
					"effects": [
						"Improved Grab"
					],
					"damage": "{@damage 4d6+18} slashing plus {@damage 2d6} acid and {@ability Improved Grab}",
					"types": [
						"slashing",
						"acid"
					]
				},
				{
					"range": "Ranged",
					"name": "Bezoar",
					"attack": 39,
					"traits": [
						"range increment <100 feet>"
					],
					"effects": [
						"Many-Eyed Blight"
					],
					"damage": "{@damage 4d8+8} bludgeoning plus {@damage 2d6} acid and many-eyed blight",
					"types": [
						"bludgeoning",
						"acid"
					]
				}
			],
			"hasImages": true
		},
		{
			"name": "Spawn of Kothogaz",
			"source": "LOMM",
			"page": 53,
			"level": 6,
			"traits": [
				"rare",
				"ne",
				"large",
				"beast"
			],
			"perception": {
				"std": 14
			},
			"skills": {
				"acrobatics": {
					"std": 15
				},
				"athletics": {
					"std": 14
				},
				"stealth": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 5,
				"con": 3,
				"int": -4,
				"wis": 2,
				"cha": 0
			},
			"defenses": {
				"ac": {
					"std": 24
				},
				"savingThrows": {
					"fort": {
						"std": 13
					},
					"ref": {
						"std": 17
					},
					"will": {
						"std": 10
					}
				},
				"hp": [
					{
						"hp": 70,
						"abilities": [
							"{@ability regeneration||regeneration 10} (deactivated by good)"
						]
					}
				],
				"immunities": [
					"acid"
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Disharmonious Decay",
						"traits": [
							"poison"
						],
						"entries": [
							"When a spawn dies, its foulness seeps into the land in a 100-foot radius. Non-magical plant life in the area decays within 1 hour, and new non-magical growth can't sprout for 1 month. A creature can act on the spawn's corpse within 1 minute of its death to limit this decay to a 10-foot square by succeeding at a {@dc 22} {@skill Medicine}, {@skill Nature}, or {@skill Occultism} check."
						]
					}
				],
				"bot": [
					{
						"name": "Fusing Spit",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"traits": [
							"acid"
						],
						"entries": [
							"The spawn retches up thick, caustic sludge and spits it at a creature within 60 feet, causing equipment and flesh to melt and partially fuse together. The creature must succeed at a {@dc 23} Reflex save or be {@condition clumsy||clumsy 2} for 1 minute."
						]
					}
				]
			},
			"speed": {
				"walk": 40,
				"burrow": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "mandibles",
					"attack": 17,
					"traits": [
						"finesse",
						"versatile <S>"
					],
					"damage": "{@damage 2d10+7} piercing",
					"types": [
						"piercing"
					]
				},
				{
					"range": "Melee",
					"name": "wing shard",
					"attack": 17,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 1d6+7} piercing plus {@damage 1d6} sonic",
					"types": [
						"piercing",
						"sonic"
					]
				},
				{
					"range": "Ranged",
					"name": "putrid spit",
					"attack": 17,
					"traits": [
						"range increment <60 feet>"
					],
					"damage": "{@damage 2d8+4} acid",
					"types": [
						"acid"
					]
				}
			]
		},
		{
			"name": "Krampus Celebrant",
			"source": "LOMM",
			"page": 58,
			"level": 8,
			"traits": [
				"rare",
				"ne",
				"medium",
				"humanoid"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"common"
				]
			},
			"skills": {
				"athletics": {
					"std": 17
				},
				"intimidation": {
					"std": 18
				},
				"stealth": {
					"std": 15
				},
				"survival": {
					"std": 15
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 3,
				"cha": 4
			},
			"defenses": {
				"ac": {
					"std": 27
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 13
					},
					"abilities": [
						"+1 status bonus to all saves against {@trait evil} and {@trait necromancy} spells and effects"
					]
				},
				"hp": [
					{
						"hp": 125
					}
				],
				"weaknesses": [
					{
						"name": "good",
						"amount": 5
					}
				],
				"resistances": [
					{
						"name": "cold",
						"amount": 10
					},
					{
						"name": "physical",
						"amount": 5
					}
				]
			},
			"abilities": {
				"mid": [
					{
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						},
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"30 feet, {@dc 23}"
						]
					}
				],
				"bot": [
					{
						"name": "Frightful Parade",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The Krampus celebrant {@action stride||Strides} up to its Speed and attempts a birch bundle {@action Strike} against one creature within its reach at any point during that movement."
						]
					},
					{
						"name": "Relentless Torment",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "The Krampus celebrant hits a {@condition frightened} creature with its birch bundle {@action Strike}",
						"entries": [
							"The target must attempt a {@dc 26} Will save to resist the effects of the fearful assault.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected and becomes temporarily immune for 1 hour.",
									"Success": "The target is unaffected.",
									"Failure": "The creature takes {@damage 1d8} mental damage. At the end of the creature's next turn, its {@condition frightened} condition doesn't decrease by 1.",
									"Critical Failure": "The creature takes {@damage 2d8} mental damage, and its {@condition frightened} condition increases by 1 (maximum 4). At the end of its next turn, its {@condition frightened} condition doesn't decrease by 1."
								}
							}
						]
					},
					{
						"name": "Snowstride",
						"entries": [
							"The Krampus celebrant ignores {@quickref difficult terrain||3|terrain} caused by snow and ice, and it treats {@quickref greater difficult terrain||3|terrain} caused by snow and ice as difficult terrain."
						]
					},
					{
						"name": "Vandal",
						"entries": [
							"Whenever the Krampus celebrant deals damage to an object, it ignores the first 10 points of the object's Hardness."
						]
					}
				]
			},
			"speed": {
				"walk": 25,
				"abilities": [
					"snowstride"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "claw",
					"attack": 20,
					"traits": [
						"agile"
					],
					"effects": [
						"Grab"
					],
					"damage": "{@damage 2d8+9} slashing plus {@ability Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "birch bundle",
					"attack": 20,
					"traits": [
						"backswing",
						"forceful"
					],
					"damage": "{@damage 2d10+9} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 20,
					"damage": "{@damage 2d12+9} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 26,
					"entry": {
						"0": {
							"level": 4,
							"spells": [
								{
									"name": "tanglefoot"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "obscuring mist"
								}
							]
						}
					}
				}
			],
			"hasImages": true
		},
		{
			"name": "Krampus",
			"alias": [
				"The Horned Miser"
			],
			"source": "LOMM",
			"page": 59,
			"level": 21,
			"traits": [
				"unique",
				"ne",
				"large",
				"humanoid"
			],
			"perception": {
				"std": 38
			},
			"senses": [
				{
					"name": "blizzard sight"
				},
				{
					"type": "imprecise",
					"name": "scent",
					"range": 60
				},
				{
					"name": "{@spell see invisibility}"
				},
				{
					"name": "thief scent"
				}
			],
			"languages": {
				"languages": [
					"common"
				],
				"abilities": [
					"{@spell tongues}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 36
				},
				"athletics": {
					"std": 39
				},
				"intimidation": {
					"std": 42
				},
				"society": {
					"std": 35
				},
				"stealth": {
					"std": 39
				},
				"survival": {
					"std": 38
				},
				"festival lore": {
					"std": 35
				}
			},
			"abilityMods": {
				"str": 10,
				"dex": 7,
				"con": 10,
				"int": 6,
				"wis": 6,
				"cha": 10
			},
			"items": [
				"{@runeItem spiked chain||+3 weapon potency||greater striking||+3 greater striking cold iron spiked chain}"
			],
			"speed": {
				"abilities": [
					"{@spell air walk}",
					"snowstep"
				],
				"walk": 60
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "spiked chain",
					"attack": 42,
					"traits": [
						"disarm",
						"evil",
						"finesse",
						"magical",
						"reach <60 feet>",
						"trip"
					],
					"effects": [
						"{@ability Improved Grab}"
					],
					"damage": "{@damage 3d8+18} slashing plus {@ability Improved Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "claw",
					"attack": 41,
					"traits": [
						"agile",
						"magical",
						"reach <10 feet>"
					],
					"effects": [
						"{@ability Improved Grab}"
					],
					"damage": "{@damage 4d6+25} slashing plus {@ability Improved Grab}",
					"types": [
						"slashing"
					]
				},
				{
					"range": "Melee",
					"name": "horn",
					"attack": 41,
					"traits": [
						"magical"
					],
					"damage": "{@damage 4d10+25} piercing",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 42,
					"attack": 34,
					"entry": {
						"0": {
							"level": 10,
							"spells": [
								{
									"name": "dancing lights"
								},
								{
									"name": "ray of frost"
								},
								{
									"name": "sigil"
								},
								{
									"name": "tanglefoot"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "baleful polymorph",
									"amount": 2
								},
								{
									"name": "cone of cold",
									"amount": 2
								},
								{
									"name": "wall of ice"
								}
							]
						},
						"constant": {
							"9": {
								"spells": [
									{
										"name": "air walk"
									},
									{
										"name": "see invisibility"
									},
									{
										"name": "tongues"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"entries": [
							"Krampus ignores circumstance penalties to visual {@skill Perception} checks due to ice or snow, as well as concealment due to ice or snow."
						],
						"name": "Blizzard Sight"
					},
					{
						"name": "Thief Scent",
						"entries": [
							"Krampus can perceive anyone who has ever stolen or moved one of his possessions, using {@ability scent} as an imprecise sense with a range of 1 mile."
						]
					}
				],
				"mid": [
					{
						"traits": [
							"aura",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"120 feet, {@dc 42}"
						],
						"name": "Frightful Presence",
						"generic": {
							"tag": "ability"
						}
					},
					{
						"entries": [
							"Though Krampus still needs to eat, drink, and sleep, he doesn't age and can't die of old age. If Krampus is killed, a new Krampus forms elsewhere in the world after a year's time. The new Krampus retains the memories of the previous iteration and likely holds a grudge against whoever killed him the year before. If a method to disrupt this cycle exists, it has yet to be discovered by mortals."
						],
						"name": "Limited Immortality"
					}
				],
				"bot": [
					{
						"name": "Bountiful Bag",
						"entries": [
							"Krampus carries a large bag brimming with barely contained gifts and trinkets, including one of every {@filter common item with the {@trait consumable} trait of levels 1 to 20|items||source=|Level=[0;20]|rarity=common|item=consumable|weapon==sand}, at least 20 {@item golden rod memento|LOMM|golden rod mementos}, and an assortment of food and valuables. Once every 24 hours, the bag's contents magically regenerate, replacing any of these items that have been removed. Krampus can Interact with the bag to stow or withdraw items, always finding the desired stored item at the top of the bag. The bag is an extradimensional space, so the weight of its contents doesn't count against Krampus's Bulk limit. The bag functions as a normal sack if used by anyone other than Krampus, and if the bag is stolen or Krampus is slain, the bag retains only {@dice 2d4} random {@filter common consumable items of 16th level or higher|items||source=|Level=[16;28]|rarity=common|item=consumable|weapon==sand}",
							"A creature can use {@action Disarm} or {@action Steal} to extract a consumable item from Krampus's bag. As part of the action, the creature can envision a specific item it wants to extract. On a success, the creature Disarms or Steals the object and rolls a {@dc 13} flat check.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "The creature Disarms or Steals the envisioned object. If the creature didn't envision an object, it Disarms or Steals a random common consumable item of a level at least half the creature's level.",
									"Failure": "The creature Disarms or Steals a random common consumable item of a level at least half the creature's level.",
									"Critical Failure": "The creature Disarms or Steals a {@item golden rod memento|LOMM} instead of a consumable item."
								}
							}
						]
					},
					{
						"name": "Crushing Avarice",
						"entries": [
							"Krampus's greed is so great that expending any of his wealth causes him to become physically ill and potentially nauseous. Whenever Krampus uses a {@trait consumable} item from his bountiful bag, or when he witnesses one of his possessions stolen, he must attempt a {@dc 44} Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Success": "Krampus is unaffected.",
									"Failure": "Krampus becomes {@condition sickened||sickened 1}.",
									"Critical Failure": "Krampus becomes {@condition sickened||sickened 2}."
								}
							}
						]
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"requirements": "Krampus has a Medium or smaller creature {@condition grabbed}",
						"entries": [
							"Krampus attempts to stuff the {@condition grabbed} creature into his basket, attempting an {@skill Athletics} check against the target's Reflex DC. If he succeeds, the creature is shoved into Krampus's basket and Krampus's spiked chain or claw is freed for future {@action Strike||Strikes}.",
							"The captured creature is {@condition grabbed} and {@condition slowed 1}. If the victim {@action Escape||Escapes} ({@dc 48}), it climbs out of the basket. A captured creature can attack the interior of the basket, but only with unarmed attacks or weapons of light Bulk or less, against an AC of 40. If the captured creature deals 40 slashing or piercing damage, the basket is {@condition broken} and all the creatures inside spill out. A creature that gets free by either Escaping or by someone breaking the basket is deposited in a square of their choosing adjacent to Krampus.",
							"The basket is an extradimensional space, so the weight of the creatures within doesn't count against Krampus's Bulk limit. Up to four Small creatures or two Medium creatures can fit in the basket at one time. Krampus can {@action Repair} the basket as a 2-action activity that doesn't require tools. If the basket is lost or destroyed, Krampus can create a new one with 1 hour of work. The basket functions as a normal sack if used by anyone other than Krampus."
						],
						"name": "Capture"
					},
					{
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"requirements": "Krampus can sense the target with his thief scent.",
						"entries": [
							"Krampus designates a single target he can see as \"naughty.\" He gains a +2 circumstance bonus to {@skill Perception} checks when he Seeks the naughty target and a +2 circumstance bonus to {@skill Survival} checks to {@action Track} the naughty target. On melee attacks against the naughty target, Krampus's spiked chain gains the {@trait agile} trait. In addition, when Krampus Grabs the naughty target, he can attempt to Capture them as a free action. Krampus can have only one naughty target at a time."
						],
						"name": "Punish the Naughty"
					}
				]
			},
			"defenses": {
				"ac": {
					"std": 46
				},
				"savingThrows": {
					"fort": {
						"std": 39
					},
					"ref": {
						"std": 34
					},
					"will": {
						"std": 35
					}
				},
				"hp": [
					{
						"hp": 380
					}
				],
				"immunities": [
					"cold",
					"death effects"
				],
				"weaknesses": [
					{
						"amount": 15,
						"name": "good"
					}
				],
				"resistances": [
					{
						"amount": 20,
						"name": "physical"
					}
				]
			}
		},
		{
			"name": "Kuworsys",
			"source": "LOMM",
			"page": 64,
			"level": 12,
			"traits": [
				"unique",
				"le",
				"large",
				"aberration"
			],
			"perception": {
				"std": 22,
				"vs traps": 26
			},
			"senses": [
				{
					"type": "imprecise",
					"name": "infect scent",
					"range": 60
				}
			],
			"items": [
				"{@runeItem sling||+1 weapon potency||striking|} (10 {@item sling bullets}, 3 {@item standard explosive ammunition||explosive ammunition}, 3 {@item freezing ammunition}"
			],
			"skills": {
				"acrobatics": {
					"std": 25
				},
				"athletics": {
					"std": 22
				},
				"crafting": {
					"std": 25
				},
				"stealth": {
					"std": 28
				},
				"thievery": {
					"std": 28
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 8,
				"con": 5,
				"int": 7,
				"wis": 5,
				"cha": 4
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 213
					}
				],
				"immunities": [
					"bleed"
				],
				"weaknesses": [
					{
						"name": "acid",
						"amount": 10
					},
					{
						"name": "fire",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "poison",
						"amount": 15
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Infect Scent",
						"entries": [
							"Kuworsys can smell creatures infected with {@disease addictive exhaustion|LOMM}, as the {@ability scent} ability."
						]
					}
				],
				"mid": [
					{
						"name": "Pinion",
						"activity": {
							"unit": "reaction",
							"number": 1
						},
						"trigger": "A creature within 10 feet of Kuworsys uses an action to {@action Fly}",
						"requirements": "Kuworsys is Reared Back",
						"entries": [
							"Kuworsys lashes out at the triggering creature, attempting to swat it to the ground. Kuworsys attempts a melee {@action Strike} against the creature. If the Strike hits, the creature's movement is interrupted. The creature is knocked to the ground; on a critical hit, they also can't Fly again for 1 minute."
						]
					}
				],
				"bot": [
					{
						"name": "Addictive Exhaustion",
						"traits": [
							"disease"
						],
						"generic": {
							"tag": "disease",
							"source": "LOMM"
						}
					},
					{
						"name": "Infectious Spores",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"entries": [
							"Kuworsys releases a choking field of spores within a 30-foot radius, continuing to release them until the end of its next turn. Creatures who begin their turns within the area of the spores, or who enter the area, must attempt a {@dc 32} Fortitude save. On a failure, the creature becomes afflicted with {@disease addictive exhaustion|LOMM}. Kuworsys then can't use its Infectious Spores again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Gauge Potential",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"Kuworsys studies a creature it can see, attempting to predict its actions. The creature attempts a {@dc 32} Will save. On a failed save, Kuworsys predicts the creature's moves, gaining a +2 circumstance bonus to attack rolls and AC against the target creature for 1 minute."
						]
					},
					{
						"name": "Rear Back",
						"activity": {
							"unit": "action",
							"number": 1
						},
						"entries": [
							"Kuworsys stands on its two hind limbs, bringing its other four limbs to bear on its foes. Kuworsys stays Reared Back until it uses a single action to return to its normal stance. While Kuworsys is Reared Back, it is {@condition clumsy||clumsy 1} but can use its Pinion and Yank abilities."
						]
					},
					{
						"name": "Yank",
						"activity": {
							"unit": "action",
							"number": 2
						},
						"requirements": "Kuworsys is Reared Back",
						"entries": [
							"Kuworsys makes a melee limb {@action Strike} against a creature and, on a success, attempts to steal the creature's weapon from its hands. Kuworsys attempts a {@skill Thievery} check against the target's Reflex DC.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature's weapon falls to the floor in the creature's space.",
									"Success": "Until the start of that creature's turn, attempts to {@action Disarm} the creature of its weapon gain a +2 circumstance bonus, and the target takes a \u20132 circumstance penalty to attacks with the weapon or other checks requiring a firm grasp on the weapon.",
									"Failure": "The creature is unaffected.",
									"Critical Failure": "The creature can use a reaction to attempt a melee {@action Strike} against Kuworsys with the weapon Kuworsys attempted to grab."
								}
							}
						]
					}
				]
			},
			"speed": {
				"walk": 35,
				"climb": 35
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "limb",
					"attack": 27,
					"traits": [
						"finesse",
						"reach <15 feet>",
						"shove"
					],
					"damage": "{@damage 3d12+7} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "sling",
					"attack": 28,
					"traits": [
						"propulsive",
						"range increment <50 feet>",
						"reload <1>"
					],
					"damage": "{@damage 2d6+13} bludgeoning",
					"types": [
						"bludgeoning"
					]
				}
			],
			"hasImages": true
		},
		{
			"name": "Melfesh Monster",
			"source": "LOMM",
			"page": 70,
			"level": 6,
			"traits": [
				"unique",
				"ne",
				"medium",
				"fungus"
			],
			"perception": {
				"std": 14
			},
			"senses": [
				{
					"name": "sporesight",
					"range": 100
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"sylvan"
				],
				"abilities": [
					"telepathy 100 feet"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 11
				},
				"athletics": {
					"std": 13
				},
				"nature": {
					"std": 13
				},
				"survival": {
					"std": 13
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 3,
				"con": 4,
				"int": 1,
				"wis": 2,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 23
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 14
					},
					"will": {
						"std": 12
					}
				},
				"hp": [
					{
						"hp": 78
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 5
					},
					{
						"name": "poison",
						"amount": 5
					}
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Sporesight",
						"entries": [
							"If a creature has inhaled any of the Melfesh Monster's spores, the Melfesh Monster can sense the creature at the listed range."
						]
					}
				],
				"mid": [
					{
						"name": "Terrorspores",
						"traits": [
							"aura",
							"emotion",
							"fear",
							"inhaled",
							"mental",
							"poison"
						],
						"entries": [
							"60 feet. A creature that enters the emanation must attempt a {@dc 21} Will save. Regardless of outcome, the creature is temporarily immune to terrorspores for 1 minute.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": "The creature is unaffected.",
									"Success": "The creature is {@condition frightened||frightened 1} and inhales spores that remain in its body for 1 minute.",
									"Failure": "As success, but {@condition frightened||frightened 2} and the spores remain for 1 hour.",
									"Critical Failure": "As success, but {@condition frightened||frightened 3}, the spores remain for 1 hour, and the creature's frightened condition can't be reduced below 1 as long as spores remain in its body."
								}
							}
						]
					},
					{
						"name": "Reactive Spores",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The Melfesh Monster takes physical damage",
						"entries": [
							"The Melfesh Monster shifts plant matter to blunt the attack. It gains resistance 5 against the triggering physical damage."
						]
					}
				],
				"bot": [
					{
						"name": "Envelop",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"The Melfesh Monster attempts to {@action Grapple} a creature within reach. On a success, the creature is pulled into the Monster's body. The Melfesh Monster is {@condition slowed||slowed 1} while it envelops a creature, and this otherwise has the effects of {@ability Swallow Whole} (the Melfesh Monster's size or smaller, {@damage 1d10} bludgeoning and {@damage 1d12} poison, Rupture 15)."
						]
					},
					{
						"name": "Fulminate",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"fire"
						],
						"requirements": "The Melfesh Monster has created a spore cloud, and the cloud is within range of one of the Melfesh Monster's {@trait fire} abilities;",
						"entries": [
							"The Melfesh Monster targets the cloud with one of its abilities with the {@trait fire} trait. The spore cloud explodes, dealing {@damage 4d10} fire damage and {@damage 4} {@condition persistent damage||persistent fire damage} in a 40-foot burst originating from a single square within the cloud ({@dc 24} basic Reflex)."
						]
					},
					{
						"name": "Spore Cloud",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"inhaled",
							"poison"
						],
						"frequency": {
							"unit": "minute",
							"number": 1
						},
						"requirements": "The Melfesh Monster has created a spore cloud, and the cloud is within range of one of the Melfesh Monster's {@trait fire} abilities;",
						"entries": [
							"The Melfesh Monster conjures a cloud of spores within 60 feet in a 20-foot burst. The cloud lasts 1 minute. Creatures that enter or begin their turn within the cloud must succeed at a {@dc 21} Fortitude save or take {@damage 3d8} poison damage, be {@condition sickened||sickened 2}, and inhale spores that remain in their bodies for 1 minute (on a critical failure, sickened 3 and an additional {@damage 4} {@condition persistent damage||persistent poison damage})."
						]
					}
				]
			},
			"speed": {
				"walk": 25,
				"fly": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "limb",
					"attack": 16,
					"traits": [
						"versatile <P or S>"
					],
					"damage": "{@damage 2d12+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Melee",
					"name": "fungal limb",
					"attack": 16,
					"traits": [
						"agile"
					],
					"damage": "{@damage 2d8+4} bludgeoning",
					"types": [
						"bludgeoning"
					]
				},
				{
					"range": "Ranged",
					"name": "firelance",
					"attack": 15,
					"traits": [
						"range <30 feet>",
						"magical",
						"fire"
					],
					"damage": "{@damage 2d8+2} fire",
					"types": [
						"fire"
					]
				}
			],
			"hasImages": true
		},
		{
			"name": "Mosquito Witch",
			"source": "LOMM",
			"page": 76,
			"level": 10,
			"traits": [
				"unique",
				"cn",
				"medium",
				"fey"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"type": "imprecise",
					"name": "swarmsense",
					"range": 30
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"auran",
					"common",
					"sylvan"
				],
				"abilities": [
					"{@spell speak with animals}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 18
				},
				"diplomacy": {
					"std": 18
				},
				"intimidation": {
					"std": 20
				},
				"medicine": {
					"std": 19
				},
				"nature": {
					"std": 21
				},
				"occultism": {
					"std": 15
				},
				"stealth": {
					"std": 22
				},
				"survival": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 3,
				"int": 3,
				"wis": 7,
				"cha": 4
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 17
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 180
					}
				],
				"immunities": [
					"disease"
				]
			},
			"abilities": {
				"top": [
					{
						"name": "Swarmsense",
						"entries": [
							"The Mosquito Witch receives constant updates from nearby insects and can use her touch as an imprecise sense at the listed range as long as there are insects around to guide her."
						]
					},
					{
						"name": "Wild Empathy",
						"entries": [
							"The Mosquito Witch can use {@skill Diplomacy} to {@action Make an Impression} on and make {@action request||Requests} of arthropods (insects, spiders, and similar invertebrates like {@creature bloodseekers|B1}). Most arthropods have a starting attitude of indifferent to the Mosquito Witch."
						]
					}
				],
				"mid": [
					{
						"name": "Haunting Gaze",
						"traits": [
							"aura",
							"emotion",
							"enchantment",
							"fear",
							"mental",
							"visual"
						],
						"entries": [
							"30 feet. When a creature ends its turn in the emanation, it must attempt a {@dc 29} Will save. If the creature fails, it becomes {@condition frightened||frightened 1}. If it's already frightened, its frightened value instead increases by 1 (maximum frightened 3) and doesn't decrease by 1 at the end of the creature's next turn. If a creature's frightened value is 3 or higher before failing its save, the creature is also {@condition fleeing} for 1 round."
						]
					}
				],
				"bot": [
					{
						"name": "Dipteric Dread",
						"type": "affliction",
						"DC": 29,
						"savingThrow": "Fortitude",
						"traits": [
							"poison"
						],
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 2d6} piercing and {@damage 2d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 2d6} piercing and {@damage 3d6} poison",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 2d6} piercing and {@damage 5d6} poison",
								"duration": "1 round"
							}
						]
					},
					{
						"name": "Terror from Within",
						"entries": [
							"The Mosquito Witch's powers feed on fear. When taking bleed or piercing damage dealt by the Mosquito Witch's bleed and dipteric dread, a creature takes additional damage equal to twice the creature's {@condition frightened} value."
						]
					}
				]
			},
			"speed": {
				"walk": 30,
				"climb": 30,
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "bite",
					"attack": 23,
					"traits": [
						"agile",
						"finesse"
					],
					"damage": "{@damage 2d12+8} piercing plus {@damage 1d8} {@condition persistent damage||persistent bleed damage}",
					"types": [
						"piercing",
						"persistent"
					]
				},
				{
					"range": "Ranged",
					"name": "swarm strike",
					"attack": 23,
					"traits": [
						"range increment <30 feet>"
					],
					"effects": [
						"dipteric dread"
					],
					"damage": "{@damage 2d10+6} piercing plus dipteric dread",
					"types": [
						"piercing"
					]
				}
			],
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 29,
					"entry": {
						"0": {
							"level": 5,
							"spells": [
								{
									"name": "dancing lights"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "animal messenger"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "animal vision"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "pest form",
									"amount": "at will"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "tree stride"
								},
								{
									"name": "vomit swarm",
									"source": "APG",
									"amount": 2
								}
							]
						},
						"constant": {
							"2": {
								"spells": [
									{
										"name": "speak with animals"
									}
								]
							}
						}
					}
				}
			],
			"hasImages": true
		}
	]
}
