{
	"_meta": {
		"dependencies": {
			"creature": [
				"B1",
				"B3"
			]
		}
	},
	"creature": [
		{
			"name": "Ruzadoya Swiftmane",
			"source": "WoW3",
			"remaster": true,
			"page": 89,
			"description": "Female centaur {@creature graveknight|MC}",
			"level": 14,
			"traits": [
				"unique",
				"large",
				"undead"
			],
			"perception": {
				"std": 26
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"druidic",
					"elven",
					"fey",
					"necril"
				]
			},
			"skills": {
				"athletics": {
					"std": 28
				},
				"deception": {
					"std": 26
				},
				"diplomacy": {
					"std": 23
				},
				"intimidation": {
					"std": 28
				},
				"nature": {
					"std": 24
				},
				"society": {
					"std": 23
				},
				"survival": {
					"std": 24
				},
				"warfare lore": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 5,
				"int": 3,
				"wis": 4,
				"cha": 6
			},
			"items": [
				"{@item +1 armor potency||+1} {@item resilient} duskwood {@item full plate}",
				"{@item guisarme}",
				"{@item composite longbow} (20 {@item arrow (generic)||arrows})"
			],
			"defenses": {
				"ac": {
					"std": 38
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 24
					}
				},
				"hp": [
					{
						"hp": 255,
						"abilities": [
							"rejuvenation",
							"void healing"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				],
				"resistances": [
					{
						"name": "vitality",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"name": "guisarme",
					"attack": 29,
					"damage": "{@damage 3d10+14} slashing plus {@damage 1d6} {@condition persistent damage||persistent bleed} plus rooting strikes"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"magical"
					],
					"name": "hoof",
					"attack": 29,
					"damage": "{@damage 3d8+14} bludgeoning plus {@damage 1d6} {@condition persistent damage||persistent bleed} plus rooting strikes"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <2d10>",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"name": "composite longbow",
					"attack": 25,
					"damage": "{@damage 3d8+10} piercing plus {@damage 1d6} {@condition persistent damage||persistent bleed}"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Grasping Armor",
						"entries": [
							"A creature that {@action Strike||Strikes} Ruzadoya with a melee weapon must succeed at a DC 31 Reflex save or be disarmed of that weapon. If the creature critically fails, the weapon ends up in Ruzadoya's space. A creature that hits Ruzadoya with an {@trait unarmed} attack must succeed at a DC 31 Reflex save or become {@condition grabbed} by Ruzadoya until the end of her next turn, it {@action Escape||Escapes}, or Ruzadoya moves, whichever comes first."
						]
					},
					{
						"name": "Rejuvenation",
						"traits": [
							"primal"
						],
						"entries": [
							"When Ruzadoya is destroyed, her armor rebuilds her body over the course of {@dice 1d10} days. If her body is destroyed before then, the process restarts. Ruzadoya can only be permanently destroyed by obliterating her armor (such as with {@spell disintegrate|PC1}), transporting it to the {@place Plane of Fire|GMG}, or throwing it into the heart of a volcano."
						]
					},
					{
						"name": "Sapping Aura",
						"traits": [
							"aura",
							"primal",
							"void"
						],
						"entries": [
							"30 feet. When a creature in the aura uses a {@trait vitality} spell or ability, Ruzadoya automatically attempts to counteract it, with a {@d20 +23} counteract modifier."
						]
					},
					{
						"name": "Reactive Strike",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [],
						"generic": {
							"tag": "action",
							"source": "PC1"
						}
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Graveknight's Curse",
						"traits": [
							"curse",
							"primal"
						],
						"notes": [
							"This curse affects anyone who wears Ruzadoya's armor for at least 1 hour"
						],
						"savingThrow": "Will",
						"DC": 39,
						"onset": "1 hour",
						"stages": [
							{
								"stage": 1,
								"entry": "{@condition doomed 1} and can't remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 2,
								"entry": "{@condition doomed 2}, \u221210-footstatus penalty to Speeds, and can't remove the armor",
								"duration": "1 day"
							},
							{
								"stage": 3,
								"entry": "dies and transforms into the armor's graveknight",
								"duration": "1 day"
							}
						]
					},
					{
						"name": "Rooting Strikes",
						"entries": [
							"On a critical hit with a melee weapon or {@trait unarmed} attack, Ruzadoya's target is {@condition immobilized} for 1 round ({@action Escape} DC 31) and {@condition clumsy||clumsy 1} for as long as the {@condition immobilized||immobilization} lasts."
						]
					},
					{
						"name": "Ruinous Weapons",
						"entries": [
							"Any weapon or {@trait unarmed} attack Ruzadoya uses gains the effects of the {@item +1 weapon potency||+1} {@item greater striking} and {@item wounding} weapon runes."
						]
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"{@trait Medium} or smaller, hoof, DC 31"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Weapon Master",
						"entries": [
							"Ruzadoya has access to the critical specialization effects of any weapons she wields."
						]
					},
					{
						"name": "Withering Blast",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal",
							"void"
						],
						"entries": [
							"Ruzadoya unleashes a 30-foot cone of corruption. Creatures in the area take {@damage 8d12} void damage (DC 34 basic Fortitude save). Ruzadoya can use this ability once every {@dice 1d4} rounds."
						]
					}
				]
			}
		},
		{
			"name": "Zibik",
			"source": "WoW3",
			"remaster": true,
			"page": 91,
			"description": "Male variant {@creature green man|B3}",
			"level": 24,
			"traits": [
				"unique",
				"medium",
				"fungus",
				"leshy",
				"plant"
			],
			"languages": {
				"languages": [
					"arboreal",
					"fey",
					"muan",
					"wildsong"
				],
				"abilities": [
					"green tongue"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 39
				},
				"athletics": {
					"std": 42
				},
				"deception": {
					"std": 40
				},
				"diplomacy": {
					"std": 40,
					"vs plants": 44
				},
				"intimidation": {
					"std": 40,
					"vs plants": 44
				},
				"medicine": {
					"std": 48
				},
				"nature": {
					"std": 48
				},
				"plane of wood lore": {
					"std": 48
				},
				"stealth": {
					"std": 41
				},
				"survival": {
					"std": 44
				}
			},
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 48,
					"entry": {
						"0": {
							"level": 10,
							"spells": [
								{
									"name": "detect magic",
									"source": "PC1"
								},
								{
									"name": "read aura",
									"source": "PC1"
								}
							]
						},
						"8": {
							"spells": [
								{
									"name": "desiccate",
									"source": "PC1"
								},
								{
									"name": "life-draining roots",
									"source": "roe"
								},
								{
									"name": "unfettered movement",
									"source": "PC1"
								}
							]
						},
						"9": {
							"spells": [
								{
									"name": "energy aegis",
									"source": "PC1"
								},
								{
									"name": "entwined roots",
									"source": "roe"
								}
							]
						},
						"10": {
							"spells": [
								{
									"name": "flourishing flora",
									"amount": 3,
									"source": "roe"
								},
								{
									"name": "heal",
									"amount": 3,
									"source": "PC1"
								},
								{
									"name": "nature's pathway",
									"amount": "at will",
									"source": "PC1"
								},
								{
									"name": "regenerate",
									"amount": 3,
									"source": "PC1"
								},
								{
									"name": "truesight",
									"source": "PC1"
								}
							]
						}
					}
				}
			],
			"rituals": [
				{
					"DC": 48,
					"rituals": [
						{
							"name": "awaken animal",
							"source": "PC1"
						},
						{
							"name": "commune",
							"source": "PC1"
						},
						{
							"name": "control weather",
							"source": "PC1"
						},
						{
							"name": "plant growth",
							"source": "PC1"
						},
						{
							"name": "primal call",
							"source": "PC1"
						},
						{
							"name": "wish",
							"source": "PC1"
						}
					],
					"note": "green rituals"
				}
			],
			"_copy": {
				"name": "Green Man",
				"source": "B3",
				"_mod": {
					"abilities.top": {
						"mode": "appendArr",
						"items": [
							{
								"name": "Aura of Absorption",
								"traits": [
									"aura",
									"fungus",
									"primal"
								],
								"entries": [
									"120 feet. Zibik constantly absorbs toxins and pathogens from his surroundings. Zibik automatically absorbs afflictions from non-creature plants, increasing his {@condition drained} value by 1 each round he absorbs any afflictions from such plants (with no maximum). Living creatures in the area can attempt a saving throw against any disease or poison afflicting them each round, increasing their degree of success for the save by one step. If a creature succeeds, Zibik automatically counteracts the affliction and increases his current {@condition drained} value by 1 (with no maximum). When Zibik removes an affliction with this ability, he automatically advances to Stage 1 of the affliction and must continue to attempt saving throws as normal. Zibik can choose to exclude any number of creatures in the area from this effect, and generally does so to absorb {@affliction Ayrzul's Blight|WoW3} while allowing natural afflictions to run their course."
								]
							}
						]
					},
					"abilities.mid": {
						"mode": "appendArr",
						"items": [
							{
								"name": "Fungal Rebirth",
								"traits": [
									"fungus",
									"primal"
								],
								"entries": [
									"When Zibik dies as the result of a disease or his Aura of Absorption, fungus rebuilds his body over the course of {@dice 3d6} days. If his body is destroyed before then, the process restarts. When restored to life, he's bolstered by primal might; he gains a +3 circumstance bonus to saving throws against diseases for a number of weeks equal to the number of days it took his body to regrow, and he's unaffected by the {@condition drained} condition for the same duration (though he can still gain the condition)."
								]
							}
						]
					},
					"abilities.bot": {
						"mode": "appendArr",
						"items": [
							{
								"name": "Purge Plaguebearers",
								"activity": {
									"number": 2,
									"unit": "action"
								},
								"traits": [
									"fungus",
									"primal"
								],
								"entries": [
									"Zibik exudes a cloud of spores in a 30-foot-radius emanation. They cling to all creatures currently afflicted with any disease in the area. Afflicted creatures take {@damage 25d6} void damage with a DC 48 basic Fortitude save. A creature that fails its save becomes {@condition doomed||doomed 1} for 1 minute and {@condition sickened||sickened 3}. Zibik can choose to exclude any number of creatures in the area from this effect. Zibik can't use Purge Plaguebearers again for {@dice 1d4} rounds."
								]
							}
						]
					}
				}
			}
		},
		{
			"name": "Phytohydra",
			"source": "WoW3",
			"remaster": true,
			"page": 86,
			"level": 12,
			"traits": [
				"huge",
				"elemental",
				"plant",
				"wood"
			],
			"perception": {
				"std": 25
			},
			"languages": {
				"languages": [
					"arboreal",
					"muan"
				],
				"notes": [
					"can't speak any languages"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 25
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 5,
				"int": -1,
				"wis": 4,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"name": "body",
						"hp": 180
					},
					{
						"name": "head",
						"hp": 30
					}
				],
				"immunities": [
					"area damage",
					"bleed",
					"paralyzed",
					"poison",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "slashing",
						"amount": 5
					}
				]
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "branch",
					"attack": 25,
					"damage": "{@damage 4d6+11} bludgeoning plus Push 10 feet"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "fangs",
					"attack": 25,
					"damage": "{@damage 4d6+13} piercing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Coppice Regrowth",
						"entries": [
							"A phytohydra ordinarily has five heads. A creature can attempt to sever one of the heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that isn't completely severed returns to full Hit Points at the end of any creature's turn.",
							"A phytohydra can regrow a severed head using phytohydra regeneration. A creature can prevent this regrowth by dealing fire damage to the stump, sealing it. Single-target {@trait fire} effects need to be targeted at a specific stump, but effects that deal splash damage or affect areas covering the hydra's whole space seal all stumps if they deal fire damage. If the attack that severs a head deals any fire damage or was dealt by an axe, the stump is sealed instantly. If all five heads are sealed, the phytohydra dies."
						]
					},
					{
						"name": "Phytohydra Regeneration",
						"entries": [
							"The phytohydra has regeneration equal to 5 × the number of heads it has. If a phytohydra's body is missing any heads and the remaining stumps haven't been cauterized, the phytohydra attempts a DC 35 Fortitude save after it regains Hit Points from regeneration. On a success, one unsealed stump regrows two heads; on a critical success, two unsealed stumps regrow into two heads each. The phytohydra can never grow more than double the number of heads it ordinarily has. The phytohydra's regeneration only fully deactivates if all its heads are severed and all stumps are sealed, at which point it dies."
						]
					},
					{
						"name": "Reactive Heads",
						"entries": [
							"A phytohydra gains an extra reaction per round for each of its heads beyond the first, which it can use only to make {@action Reactive Strike|PC1|Reactive Strikes}. It can't use more than 1 reaction on the same triggering action, even if a creature leaves several squares within its reach, and the phytohydra must use a different head for each {@action Reactive Strike|PC1} it makes. Whenever one of the phytohydra's heads is severed, the phytohydra loses one of its extra reactions per round."
						]
					},
					{
						"name": "Reactive Strike",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"(see reactive heads)"
						],
						"generic": {
							"tag": "action",
							"source": "PC1"
						}
					}
				],
				"bot": [
					{
						"name": "Focused Assault",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The phytohydra attacks a single target with its many heads. The phytohydra {@action Strike||Strikes} with its branches or its fangs. On a successful attack, the phytohydra deals damage from its branches or fangs {@action Strike} to the target, plus an additional {@dice 2d6} damage for every head it has beyond the first. On a failure (but not a critical failure), the phytohydra deals the damage from one branch or fangs {@action Strike} to the target creature. This {@action Strike} counts as a number of attacks equal to the number of heads the phytohydra has toward its multiple attack penalty."
						]
					},
					{
						"name": "Splinter Breath",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The phytohydra spews splinters in a 60-foot cone that deals {@damage 4d6} piercing damage to all creatures in the area (DC 32 basic Reflex save). The damage increases by {@damage 2d6} for each head the phytohydra has. The phytohydra can't use Splinter Breath again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Storm of Branches",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The phytohydra makes a number of {@action Strike||Strikes} up to its number of heads, each against a different target. These attacks count toward the phytohydra's multiple attack penalty, but the multiple attack penalty doesn't increase until after the phytohydra makes all its attacks."
						]
					}
				]
			}
		},
		{
			"name": "Timberweb",
			"source": "WoW3",
			"remaster": true,
			"page": 87,
			"level": 14,
			"traits": [
				"large",
				"elemental",
				"plant",
				"wood"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 30
				},
				{
					"name": "vine sense"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 26
				},
				"athletics": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 6,
				"con": 5,
				"int": 0,
				"wis": 5,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 35
				},
				"savingThrows": {
					"fort": {
						"std": 27
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 250
					}
				],
				"immunities": [
					"bleed",
					"paralyzed",
					"poison",
					"sleep"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 40,
				"climb": 30
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "fangs",
					"attack": 29,
					"damage": "{@damage 3d8+17} piercing plus timberweb toxin"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "leg",
					"attack": 29,
					"damage": "{@damage 3d6+15} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <30 feet>"
					],
					"name": "vine",
					"attack": 27,
					"damage": "{@damage 3d6+12} bludgeoning plus tree tether"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Vine Sense",
						"entries": [
							"The timberweb has imprecise tremorsense to detect the vibrations of creatures touching its spun vines."
						]
					}
				],
				"bot": [
					{
						"name": "Rappel",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"move"
						],
						"entries": [
							"The timberweb moves straight down up to 60 feet on a spun vine. It can hang from the vine or drop off. The distance it descends doesn't count toward falling damage. A creature that successfully Strikes the vine (AC 36, Hardness 8, 30 HP) severs it, causing the timberweb to fall."
						]
					},
					{
						"type": "affliction",
						"name": "Timberweb Toxin",
						"traits": [
							"poison"
						],
						"DC": 34,
						"savingThrow": "Fortitude",
						"maxDuration": "6 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 5d6} poison damage and {@condition clumsy||clumsy 1}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 6d6} poison damage and {@condition clumsy||clumsy 2}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 8d6} poison damage and {@condition clumsy||clumsy 2}",
								"duration": "1 round"
							}
						]
					},
					{
						"name": "Tree Tether",
						"entries": [
							"A creature hit by the timberweb's vine {@action Strike} becomes entangled by the sticky fibers, taking a \u201315-foot penalty to its Speeds for 1 minute or until it {@action Escape||Escapes} (DC 34) or is cut free (AC 36, Hardness 8, 30 HP). If the target is adjacent to a wooden object of its size or larger, the target is instead {@condition immobilized} and stuck to that object until it {@action Escape||Escapes} or is cut free."
						]
					}
				]
			}
		},
		{
			"name": "Blighted Speaker in Spores",
			"source": "WoW3",
			"remaster": true,
			"page": 85,
			"level": 13,
			"traits": [
				"rare",
				"large",
				"fungus",
				"mutant"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "sporesight",
					"type": "imprecise",
					"unit": "feet",
					"number": 120
				}
			],
			"languages": {
				"languages": [
					"muan",
					"wildsong"
				],
				"abilities": [
					"shaped tongue",
					"spore matrix"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 24
				},
				"intimidation": {
					"std": 21
				},
				"nature": {
					"std": 27
				},
				"survival": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 3,
				"con": 4,
				"int": -2,
				"wis": 8,
				"cha": 2
			},
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 27
					}
				},
				"hp": [
					{
						"hp": 250
					}
				],
				"immunities": [
					"poison"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 15
					},
					{
						"name": "slashing",
						"amount": 15
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 15
					},
					{
						"name": "piercing",
						"amount": 15
					}
				]
			},
			"speed": {
				"walk": 40,
				"abilities": [
					"fly"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tendril",
					"attack": 28,
					"damage": "{@damage 3d10+13} bludgeoning plus {@damage 1d6} {@condition persistent damage||persistent poison}"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 33,
					"entry": {
						"constant": {
							"5": {
								"spells": [
									{
										"name": "environmental endurance",
										"source": "PC1"
									},
									{
										"name": "fly",
										"source": "PC1"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Shaped Tongue",
						"entries": [
							"The speaker in spores can speak with all plants and the creature they resemble."
						]
					},
					{
						"name": "Spore Matrix",
						"traits": [
							"aura",
							"mental",
							"primal"
						],
						"entries": [
							"60 feet. The speaker in spores is surrounded by a strong concentration of spores. The speaker can communicate telepathically to any creatures in the aura who have breathed in their spores. This communication always uses the listener's native language and can't be used with any creature that doesn't breathe."
						]
					},
					{
						"name": "Sporesight",
						"entries": [
							"The speaker in spores can see through spores drifting in the air, ignoring cover. This is an imprecise sense and functions only in areas without strong wind currents. Sporesight doesn't function underwater."
						]
					}
				],
				"mid": [
					{
						"name": "Blight Walker",
						"entries": [
							"The speaker in spores recovers from the {@condition paralyzed}, {@condition slowed}, and {@condition stunned} conditions at the end of their turn. They're also immune to penalties to their Speeds and ignore cover, concealment, difficult terrain, and greater difficult terrain resulting from plants or fungi."
						]
					},
					{
						"name": "Toxic Spores",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"disease",
							"poison",
							"primal"
						],
						"trigger": "A creature critically hits the speaker or the speaker dies",
						"entries": [
							"The blighted speaker in spores releases a burst of toxic spores. Any creature within 10 feet of the speaker in spores takes {@damage 3d6} poison damage (DC 31 basic Fortitude save). Creatures that fail their saving throw are exposed to {@affliction Ayrzul's Blight|WoW3}."
						]
					}
				]
			},
			"rituals": [
				{
					"DC": 33,
					"rituals": [
						{
							"name": "blight",
							"source": "PC1"
						}
					]
				}
			]
		},
		{
			"name": "Gritblight",
			"source": "WoW3",
			"remaster": true,
			"page": 84,
			"level": 13,
			"traits": [
				"rare",
				"large",
				"earth",
				"elemental"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "blight sense",
					"type": "precise",
					"range": 60
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 120
				},
				{
					"name": "grit vision"
				}
			],
			"languages": {
				"languages": [
					"petran"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 21
				},
				"athletics": {
					"std": 27
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 4,
				"con": 5,
				"int": 0,
				"wis": 4,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 23
					},
					"abilities": [
						"+1 status vs. {@trait earth} effects"
					]
				},
				"hp": [
					{
						"hp": 235
					}
				],
				"immunities": [
					"bleed",
					"disease",
					"paralyzed",
					"poison",
					"sickened",
					"sleep"
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 15
					},
					{
						"name": "physical",
						"amount": 15
					}
				]
			},
			"speed": {
				"walk": 30,
				"burrow": 30,
				"abilities": [
					"earth glide"
				]
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "claw",
					"attack": 27,
					"damage": "{@damage 3d6+14} slashing plus {@damage 2d6} acid"
				},
				{
					"range": "Ranged",
					"traits": [
						"range increment <60 feet>"
					],
					"name": "caustic shard",
					"attack": 23,
					"damage": "{@damage 3d6+10} piercing plus {@damage 2d6} acid"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Blight Sense",
						"entries": [
							"A gritblight can detect the location of nearby creatures afflicted with {@affliction Ayrzul's Blight|WoW3} as a precise sense at the listed range."
						]
					},
					{
						"name": "Grit Vision",
						"entries": [
							"A gritblight's vision is unaffected by clouds of sand, dirt, grit, or other earth materials in air or water."
						]
					}
				],
				"mid": [
					{
						"name": "Blight Cloud",
						"traits": [
							"aura",
							"poison",
							"radiation"
						],
						"entries": [
							"30 feet. A gritblight continually sheds tiny fragments of radioactive earth in a cloud around it. This cloud conceals the gritblight as a light fog and sheds dim light in the area. Any creature that begins its turn in the aura takes {@damage 2d6} poison damage with a DC 30 basic Fortitude save. A creature that fails its save is exposed to {@affliction Ayrzul's Blight|WoW3} and a creature that critically fails is additionally {@condition sickened||sickened 1}."
						]
					}
				],
				"bot": [
					{
						"name": "Ayrzul's Blight",
						"traits": [
							"disease",
							"earth",
							"primal"
						],
						"entries": [
							"See {@affliction Ayrzul's Blight|WoW3}, but DC 33."
						]
					},
					{
						"name": "Earth Glide",
						"entries": [
							"The gritblight can {@action Burrow} through any earthen matter, including rock. When it does so, the gritblight moves at its full burrow Speed, leaving no tunnels or signs of its passing."
						]
					},
					{
						"name": "Labyrinthine Vision",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"mental",
							"primal"
						],
						"entries": [
							"The gritblight forces disorienting visions of {@deity Ayrzul|LOGM|Ayrzul's} Blistering Labyrinth into the minds of nearby creatures. All creatures in a 60-foot cone take {@damage 7d12} mental damage with a DC 33 Will save. Creatures {@condition blinded} by a gritblight's Labyrinthine Vision see only endless earthen tunnels in every direction. The gritblight can't use this ability again for {@dice 1d4} rounds.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature is unaffected."
									],
									"Success": [
										"The creature takes half damage."
									],
									"Failure": [
										"The creature takes full damage and is {@condition blinded} for 1 minute."
									],
									"Critical Failure": [
										"The creature takes double damage and is {@condition blinded} permanently."
									]
								}
							}
						]
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"{@trait Medium} or smaller, claw, DC 33"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			}
		},
		{
			"name": "Leshy Mob",
			"source": "WoW3",
			"remaster": true,
			"page": 82,
			"level": 11,
			"traits": [
				"gargantuan",
				"leshy",
				"plant",
				"troop"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"fey"
				],
				"abilities": [
					"{@spell speak with plants|PC1}"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"athletics": {
					"std": 22
				},
				"nature": {
					"std": 22
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 5,
				"dex": 4,
				"con": 7,
				"int": 3,
				"wis": 5,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 195,
						"notes": [
							"16 squares"
						]
					}
				],
				"thresholds": [
					{
						"value": 130,
						"squares": 12
					},
					{
						"value": 65,
						"squares": 8
					}
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 12
					},
					{
						"name": "fire",
						"amount": 8
					},
					{
						"name": "splash damage",
						"amount": 8
					}
				]
			},
			"speed": {
				"walk": 25,
				"abilities": [
					"troop movement"
				]
			},
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 30,
					"entry": {
						"5": {
							"spells": [
								{
									"name": "wall of thorns",
									"source": "PC1"
								}
							]
						},
						"constant": {
							"3": {
								"spells": [
									{
										"name": "speak with plants",
										"source": "PC1"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Verdant Burst",
						"traits": [
							"healing",
							"primal",
							"vitality"
						],
						"entries": [
							"When a leshy mob's Hit Points reach a threshold that would reduce its size, a burst of primal energy explodes from the fallen leshies and empowers the surviving fighters. The leshy mob gains {@dice 4d8} temporary Hit Points that last for 10 minutes. In addition, all squares within 5 feet of the troop become filled with various plants, becoming difficult terrain. If the environment is not a viable environment for these plants, they wither after 24 hours."
						]
					}
				],
				"bot": [
					{
						"name": "Form Up",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [],
						"generic": {
							"tag": "ability",
							"source": "B3"
						}
					},
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal"
						],
						"entries": [
							"The leshies can transform into an assortment of Small plants that fills a 15-foot burst centered on any one square the leshy mob occupies, creating difficult terrain. When the leshies return to their natural form, they {@ability Form Up|B3} anywhere within the burst. This otherwise uses the effects of one with plants."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "One with the Foliage",
						"entries": [
							"The leshy mob ignores difficult terrain caused by plants and fungi, and it treats greater difficult terrain from such sources as difficult terrain."
						]
					},
					{
						"name": "Rain of Seeds",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The leshies grab and hurl an assortment of stones, spores, and explosive seeds, launching a ranged attack in the form of a volley. This volley is a 10-foot burst within 60 feet that deals {@damage 4d8} bludgeoning or poison damage (DC 30 basic Reflex save). When the leshies are reduced to 8 or fewer squares, this area decreases to a 5-foot burst."
						]
					},
					{
						"name": "Troop Movement",
						"entries": [
							"Whenever the leshy mob {@action Stride||Strides}, it first {@ability Form Up|B3|Forms Up} as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a {@trait Gargantuan} creature moving; for instance, if any square of the mob enters difficult terrain, the extra movement cost applies to the whole group."
						]
					},
					{
						"name": "Veggielante Justice",
						"activity": {
							"number": 1,
							"unit": "varies",
							"entry": "{@as 1} to {@as 3}"
						},
						"frequency": {
							"number": 1,
							"unit": "round"
						},
						"entries": [
							"The leshies assault each enemy creature within 5 feet, with a DC 30 basic Reflex save. The damage depends on the number of actions.",
							{
								"type": "pf2-options",
								"skipSort": true,
								"items": [
									{
										"type": "item",
										"entries": [
											"{@as 1} {@damage 3d8} bludgeoning or slashing damage"
										]
									},
									{
										"type": "item",
										"entries": [
											"{@as 2} {@damage 3d8+11} bludgeoning or slashing damage"
										]
									},
									{
										"type": "item",
										"entries": [
											"{@as 3} {@damage 3d8+16} bludgeoning or slashing damage"
										]
									}
								]
							}
						]
					}
				]
			}
		},
		{
			"name": "Redwood Leshy",
			"source": "WoW3",
			"remaster": true,
			"page": 83,
			"level": 10,
			"traits": [
				"uncommon",
				"small",
				"leshy",
				"plant"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"fey"
				],
				"abilities": [
					"{@spell speak with plants|PC1} (trees only)"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"intimidation": {
					"std": 18
				},
				"nature": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 2,
				"con": 6,
				"int": 3,
				"wis": 5,
				"cha": 4
			},
			"items": [
				"{@runeItem bo staff||+1 weapon potency||striking|}"
			],
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 205
					}
				],
				"resistances": [
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "+2 status to all saves vs. {@trait fear}"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"monk",
						"parry",
						"reach",
						"trip"
					],
					"name": "bo staff",
					"attack": 23,
					"damage": "{@damage 2d8+12} bludgeoning"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse"
					],
					"name": "fist",
					"attack": 23,
					"damage": "{@damage 2d6+12} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 28,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "enlarge",
									"notes": [
										"self only"
									],
									"source": "PC1"
								}
							]
						},
						"constant": {
							"3": {
								"spells": [
									{
										"name": "speak with plants",
										"notes": [
											"trees only"
										],
										"source": "PC1"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Verdant Burst",
						"traits": [
							"healing",
							"primal",
							"vitality"
						],
						"entries": [
							"When a redwood leshy dies, a burst of primal energy explodes from their body, restoring {@dice 5d8} Hit Points to each {@trait plant} creature in a 30-foot emanation. This area is filled with saplings, becoming difficult terrain. If the environment isn't a viable environment for these trees, they wither after 24 hours."
						]
					}
				],
				"bot": [
					{
						"name": "Change Shape",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate",
							"polymorph",
							"primal"
						],
						"entries": [
							"The redwood leshy can take the form of a {@trait Large} tree, using the effects of one with plants."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Looming Strike",
						"entries": [
							"The leshy deals an additional {@dice 1d8} damage to creatures smaller than it."
						]
					},
					{
						"name": "Needles That Catch the Clouds",
						"entries": [
							"The leshy can cast {@spell create water|PC1}, {@spell downpour|PC1}, and {@spell mist|PC1} as innate {@trait primal} spells once per day, but only while {@trait Large} or larger."
						]
					}
				]
			}
		},
		{
			"name": "Spitting Sawfly",
			"source": "WoW3",
			"remaster": true,
			"page": 80,
			"level": 10,
			"traits": [
				"rare",
				"medium",
				"beast",
				"mutant",
				"wood"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "wood scent",
					"type": "precise",
					"unit": "feet",
					"number": 30
				}
			],
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 6,
				"con": 5,
				"int": -5,
				"wis": 3,
				"cha": 1
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 19
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 175
					}
				],
				"immunities": [
					"acid"
				],
				"resistances": [
					{
						"name": "poison",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 20,
				"climb": 20,
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"finesse",
						"poison"
					],
					"name": "mandibles",
					"attack": 22,
					"damage": "{@damage 2d12+10} piercing plus seizing venom"
				},
				{
					"range": "Ranged",
					"traits": [
						"poison",
						"range increment <30 feet>"
					],
					"name": "acid spit",
					"attack": 22,
					"damage": "{@damage 4d8} acid plus seizing venom"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Wood Scent",
						"entries": [
							"A spitting sawfly can smell plants and wood as a precise scent at the listed range."
						]
					}
				],
				"bot": [
					{
						"name": "Consume Essence",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"healing",
							"manipulate",
							"primal"
						],
						"frequency": {
							"number": 1,
							"unit": "day"
						},
						"requirements": "The spitting sawfly is adjacent to any creature with the {@trait wood} trait or to a {@creature coiled conifer|WoW3}",
						"entries": [
							"The sawfly feasts upon the targeted creature or the {@creature coiled conifer|WoW3|coiled conifer's} sap, regaining {@dice 5d6} Hit Points. A targeted creature must attempt a DC 29 Fortitude save or become {@condition drained||drained 1} ({@condition drained||drained 2} on a critical failure)."
						]
					},
					{
						"name": "Creeping Sprout",
						"traits": [
							"disease"
						],
						"entries": [
							"A creature afflicted with creeping sprout is treated by the spitting sawfly as if it has the {@trait wood} trait",
							{
								"type": "affliction",
								"DC": 29,
								"savingThrow": "Fortitude",
								"stages": [
									{
										"stage": 1,
										"entry": "carrier with no ill effect",
										"duration": "{@dice 1d4} days"
									},
									{
										"stage": 2,
										"entry": "{@condition drained||drained 1}",
										"duration": "{@dice 1d4} days"
									},
									{
										"stage": 3,
										"entry": "{@damage 12d6} acid damage, {@creature creeping cone swarm|WoW3} emerges",
										"duration": "disease ends"
									}
								]
							}
						]
					},
					{
						"name": "Plant Spores",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"The spitting sawfly plants spores in an adjacent creature that's {@condition paralyzed} or {@condition unconscious}, exposing it to creeping sprout disease.",
							{
								"type": "affliction",
								"name": "Seizing Venom",
								"traits": [
									"incapacitation",
									"poison"
								],
								"DC": 29,
								"savingThrow": "Fortitude",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@condition off-guard|PC1} and {@condition slowed||slowed 1}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@condition off-guard|PC1} and {@condition slowed||slowed 2}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@condition paralyzed}",
										"duration": "1 round"
									}
								]
							}
						]
					}
				]
			}
		},
		{
			"name": "Creeping Cone Swarm",
			"source": "WoW3",
			"remaster": true,
			"page": 80,
			"level": 10,
			"traits": [
				"rare",
				"large",
				"elemental",
				"mutant",
				"plant",
				"swarm",
				"wood"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 5,
				"con": 6,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"defenses": {
				"ac": {
					"std": 29
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 16
					}
				},
				"hp": [
					{
						"hp": 135
					}
				],
				"immunities": [
					"acid",
					"poison",
					"precision",
					"swarm mind"
				],
				"weaknesses": [
					{
						"name": "area damage",
						"amount": 7
					},
					{
						"name": "axes",
						"amount": 10
					},
					{
						"name": "fire",
						"amount": 10
					},
					{
						"name": "splash damage",
						"amount": 7
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 10
					},
					{
						"name": "piercing",
						"amount": 10
					},
					{
						"name": "slashing",
						"amount": 7,
						"note": "except axes"
					}
				]
			},
			"speed": {
				"walk": 25,
				"climb": 20
			},
			"abilities": {
				"mid": [
					{
						"name": "Blight Burst",
						"activity": {
							"number": 1,
							"unit": "free"
						},
						"traits": [
							"acid",
							"primal"
						],
						"trigger": "The creeping cone swarm is reduced to fewer than half its Hit Points or is reduced to 0 Hit Points",
						"entries": [
							"A 15-foot-radius emanation of acid explodes from the creeping cone swarm. Creatures in the area take {@damage 3d12} acid damage (DC 25 basic Reflex save). Non-blight bonded creatures damaged by this effect are exposed to {@affliction Ayrzul's Blight|WoW3}."
						]
					},
					{
						"name": "Putrid Spores",
						"traits": [
							"aura",
							"poison",
							"primal"
						],
						"entries": [
							"30 feet. A creature entering the aura must succeed at a DC 26 Fortitude save or become {@condition sickened||sickened 1} until the end of its turn ({@condition sickened||sickened 2} on a critical failure). While within the aura, an affected creature takes a \u20132 circumstance penalty to recover from the {@condition sickened} condition. A creature that succeeds at its save is temporarily immune for 1 minute."
						]
					}
				],
				"bot": [
					{
						"name": "Jagged Scales",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal"
						],
						"entries": [
							"The creeping cones shake off a barrage of jagged, stony scales. Each creature in a 10-foot burst within 30 feet of the swarm takes {@damage 2d12+7} slashing damage (DC 29 basic Reflex save)."
						]
					},
					{
						"name": "Pummeling Lurches",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"Each enemy in the swarm's space takes {@damage 6d6} bludgeoning damage (DC 29 basic Fortitude save). A creature that fails its save falls {@condition prone}."
						]
					}
				]
			}
		},
		{
			"name": "Coiled Conifer",
			"source": "WoW3",
			"remaster": true,
			"page": 81,
			"level": 13,
			"traits": [
				"rare",
				"huge",
				"elemental",
				"mutant",
				"plant",
				"wood"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 120
				}
			],
			"skills": {
				"athletics": {
					"std": 27
				},
				"stealth": {
					"std": 24,
					"in forests and swamps": 26
				}
			},
			"abilityMods": {
				"str": 8,
				"dex": 5,
				"con": 7,
				"int": -4,
				"wis": 2,
				"cha": -1
			},
			"defenses": {
				"ac": {
					"std": 34
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 22
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 238
					}
				],
				"immunities": [
					"acid",
					"poison"
				],
				"weaknesses": [
					{
						"name": "axes",
						"amount": 15
					},
					{
						"name": "fire",
						"amount": 15
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 15
					},
					{
						"name": "piercing",
						"amount": 15
					}
				]
			},
			"speed": {
				"walk": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"deadly <1d10>",
						"reach <15 feet>"
					],
					"name": "branchy maw",
					"attack": 27,
					"damage": "{@damage 3d10+14} piercing plus Improved Grab"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <15 feet>",
						"trip"
					],
					"name": "root",
					"attack": 27,
					"damage": "{@damage 3d8+14} bludgeoning plus Push 10 feet"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Regurgitate Sap",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature {@condition grabbed} or {@condition restrained} by the coiled conifer attempts to {@action Escape}",
						"entries": [
							"Sticky, caustic sap wells up in the conifer's maw. The DC of the {@action Escape} check increases by 2, and the creature takes {@damage 3d12} acid damage (DC 33 basic Reflex save)."
						]
					}
				],
				"bot": [
					{
						"name": "Greater Constrict",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"entries": [
							"{@damage 2d10+9} bludgeoning, DC 33"
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Sap Spray",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"traits": [
							"primal"
						],
						"entries": [
							"The coiled conifer spews bile-like sap in a 60-foot cone. Creatures in the area take {@damage 7d12} acid damage (DC 33 basic Reflex save) and become {@condition sickened||sickened 1} ({@condition sickened||sickened 2} on a critical failure). The coiled conifer can't use this ability again for {@dice 1d4} rounds."
						]
					},
					{
						"name": "Slithering Roots",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The coiled conifer has at least one creature {@condition grabbed}",
						"entries": [
							"The coiled conifer {@action Stride||Strides} up to its full Speed, taking any creatures it has {@condition grabbed} with it."
						]
					},
					{
						"name": "Swallow Whole",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 3d6+9} bludgeoning, Rupture 24"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			}
		},
		{
			"name": "Reborn Devotee",
			"source": "WoW3",
			"remaster": true,
			"page": 59,
			"level": 11,
			"traits": [
				"uncommon",
				"huge",
				"fungus",
				"mindless",
				"mutant"
			],
			"perception": {
				"std": 19
			},
			"senses": [
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 60
				}
			],
			"skills": {
				"athletics": {
					"std": 25
				},
				"stealth": {
					"std": 23,
					"in undergrowth": 26
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 5,
				"con": 5,
				"int": -5,
				"wis": 3,
				"cha": -2
			},
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 21
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 17
					}
				},
				"hp": [
					{
						"hp": 120
					}
				],
				"immunities": [
					"mental"
				],
				"weaknesses": [
					{
						"name": "fire",
						"amount": 10
					}
				],
				"resistances": [
					{
						"name": "acid",
						"amount": 10
					},
					{
						"name": "poison",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <15 feet>"
					],
					"name": "stalk",
					"attack": 25,
					"damage": "{@damage 2d8+9} piercing plus {@damage 2d6} acid and {@ability Improved Grab}"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Quick Capture",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature hits or touches the reborn devotee",
						"entries": [
							"The reborn devotee makes a stalk {@action Strike} against the triggering creature. If it hits, the creature is {@condition grabbed} in that stalk."
						]
					}
				],
				"bot": [
					{
						"name": "Focused Assault",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The reborn devotee attacks a single target with four stalks, making one stalk {@action Strike}. On a success, the reborn devotee deals the damage from one stalk {@action Strike} plus an additional {@dice 1d8} damage for every stalk beyond the first. On a failure, the reborn devotee deals the damage from one stalk {@action Strike}, but it can't use Improved Grab. It deals no damage on a critical failure. This counts toward the reborn devotee's multiple attack penalty as a number of attacks equal to the number of stalks the devotee has."
						]
					},
					{
						"name": "Hungry Flurry",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The reborn devotee makes four stalk Strikes at a \u20132 penalty, each against a different target. These attacks count toward the reborn devotee's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks."
						]
					},
					{
						"name": "Swallow Whole",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"attack"
						],
						"entries": [
							"Large, {@damage 2d8+5} bludgeoning plus {@damage 2d6} acid, Rupture 17"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			}
		},
		{
			"name": "Phytomancer Ghost",
			"source": "WoW3",
			"remaster": true,
			"page": 51,
			"level": 13,
			"traits": [
				"unique",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead",
				"unholy",
				"wood"
			],
			"perception": {
				"std": 23
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"muan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"nature": {
					"std": 26
				},
				"plane of wood lore": {
					"std": 25
				},
				"stealth": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 5,
				"con": 5,
				"int": 2,
				"wis": 7,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 180,
						"abilities": [
							"rejuvenation",
							"void healing"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"name": "all damage",
						"amount": 10,
						"note": "except force, {@item ghost touch}, {@trait spirit}, or {@trait vitality}; double resistance vs. non-{@trait magical}"
					}
				]
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"name": "ghostly hand",
					"attack": 25,
					"damage": "{@damage 2d10+13} void"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 33,
					"attack": 25,
					"entry": {
						"0": {
							"level": 7,
							"spells": [
								{
									"name": "detect magic",
									"source": "PC1"
								},
								{
									"name": "tangle vine",
									"source": "PC1"
								},
								{
									"name": "timber",
									"source": "roe"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "life-draining roots",
									"source": "roe"
								},
								{
									"name": "toxic cloud",
									"source": "PC1"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "lignify",
									"source": "roe"
								},
								{
									"name": "tangling creepers",
									"source": "PC1"
								}
							]
						},
						"7": {
							"spells": [
								{
									"name": "execute",
									"source": "PC1"
								},
								{
									"name": "pollen pods",
									"source": "roe"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Frightful Moan",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"auditory",
							"divine",
							"emotion",
							"fear",
							"mental"
						],
						"entries": [
							"The ghost laments its fate, forcing each living creature within 30 feet to attempt a DC 33 Will save. On a failure, any creature becomes {@condition frightened||frightened 2} (or {@condition frightened||frightened 3} on a critical failure). On a success, any creature is temporarily immune to this ghost's Frightful Moan for 1 minute."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Memory of Leaves",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"plant",
							"primal",
							"wood"
						],
						"entries": [
							"The ghost mourns its verdant birthplace, creating a swirling cloud of phantom leaves as a 20-foot emanation until the end of its next turn. All creatures within the emanation become {@condition concealed}, and all creatures outside the emanation become {@condition concealed} to creatures within it. Creatures with the {@trait plant} or {@trait wood} traits ignore this concealment. The ghost can't use Memory of Leaves again for {@dice 1d4} rounds."
						]
					}
				]
			}
		},
		{
			"name": "Bonebleacher Bugbear",
			"source": "WoW3",
			"remaster": true,
			"page": 54,
			"description": "Bugbear poisoner",
			"level": 12,
			"traits": [
				"rare",
				"medium",
				"bugbear",
				"humanoid"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "scent",
					"note": "30 feet"
				}
			],
			"languages": {
				"languages": [
					"common",
					"fey",
					"goblin"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 25
				},
				"crafting": {
					"std": 21
				},
				"intimidation": {
					"std": 25
				},
				"stealth": {
					"std": 27
				},
				"survival": {
					"std": 22
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 2,
				"wis": 2,
				"cha": 0
			},
			"items": [
				"{@runeItem explorer's clothing||+1 armor potency||resilient|}",
				"{@runeItem battle axe||+2 weapon potency||flaming|}",
				"{@item bogeyman breath|WoW3} (1 dose)",
				"{@item hatchet||hatchets} (3)",
				"{@item reaper's shadow|WoW3} (2 doses)",
				"{@item plague mask|LOtGB}"
			],
			"defenses": {
				"ac": {
					"std": 31
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 23
					},
					"will": {
						"std": 19
					}
				},
				"hp": [
					{
						"hp": 220
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"sweep"
					],
					"name": "battle axe",
					"attack": 26,
					"damage": "{@damage 1d8+12} slashing plus {@damage 1d6} fire"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"sweep"
					],
					"name": "hatchet",
					"attack": 24,
					"damage": "{@damage 1d6+12} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"agile",
						"sweep",
						"thrown <10 feet>"
					],
					"name": "hatchet",
					"attack": 22,
					"damage": "{@damage 1d6+12} slashing"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Blighted Cloak",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "A creature adjacent to the Bonebleacher bugbear hits them with a melee {@action Strike}",
						"entries": [
							"The triggering creature is exposed to {@affliction Ayrzul's Blight|WoW3}. The bugbear can't use Blighted Cloak again until they spend 10 minutes applying blighted plant matter to their cloak."
						]
					}
				],
				"bot": [
					{
						"name": "Pinpoint Poisoner",
						"entries": [
							"When the Bonebleacher bugbear successfully {@action Strike||Strikes} an {@condition off-guard|PC1} creature with a poisoned weapon or exposes an {@condition off-guard|PC1} creature to an {@trait inhaled} poison, the creature takes a \u22122 circumstance penalty to its initial save against that poison."
						]
					},
					{
						"name": "Poison Spray",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "The Bonebleacher bugbear is holding a {@trait contact} or {@trait injury} poison",
						"entries": [
							"The Bonebleacher bugbear attaches the poison container to a nozzle on their mask, which then sprays the poison from the mask in a 15-foot cone. The bugbear isn't exposed to the poison. All creatures in the cone are immediately exposed to the poison, and each creature must attempt a Fortitude save against the poison."
						]
					},
					{
						"name": "Sneak Attack",
						"entries": [
							"The Bonebleacher bugbear deals an additional {@damage 2d6} precision damage to {@condition off-guard|PC1} creatures."
						],
						"generic": {
							"tag": "ability"
						}
					},
					{
						"name": "Twin Feint",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "The Bonebleacher bugbear is wielding two melee weapons, each in a different hand",
						"entries": [
							"The Bonebleacher bugbear makes a dazzling series of attacks with two weapons, using the first attack to throw their foe off-guard against a second attack at a different angle. They make one {@action Strike} with each of their two melee weapons, both against the same target. The target is automatically {@condition off-guard|PC1} against the second attack. Apply the bugbear's multiple attack penalty to the {@action Strike||Strikes} normally."
						]
					}
				]
			}
		},
		{
			"name": "Ardande Ghost",
			"source": "WoW3",
			"remaster": true,
			"page": 50,
			"level": 11,
			"traits": [
				"rare",
				"medium",
				"ghost",
				"incorporeal",
				"spirit",
				"undead",
				"unholy",
				"wood"
			],
			"perception": {
				"std": 21
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"muan"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 23
				},
				"nature": {
					"std": 19
				},
				"stealth": {
					"std": 21
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 3,
				"int": 2,
				"wis": 4,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 30
				},
				"savingThrows": {
					"fort": {
						"std": 22
					},
					"ref": {
						"std": 24
					},
					"will": {
						"std": 15
					}
				},
				"hp": [
					{
						"hp": 150,
						"abilities": [
							"rejuvenation",
							"void healing"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"name": "all damage",
						"amount": 10,
						"note": "except force, {@item ghost touch}, {@trait spirit}, or {@trait vitality}; double resistance vs. non-{@trait magical}"
					}
				]
			},
			"speed": {
				"fly": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical"
					],
					"name": "ghostly hand",
					"attack": 23,
					"damage": "{@damage 2d10+13} void plus phantom blight"
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Corrupting Gaze",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The ghost stares at a creature it can see within 30 feet. The target takes {@damage 6d6} void damage with a DC 30 basic Will save. A creature that fails its save is also {@condition stupefied||stupefied 1} for 1 minute.",
							{
								"type": "affliction",
								"name": "Phantom Blight",
								"traits": [
									"mental",
									"poison"
								],
								"DC": 30,
								"savingThrow": "Fortitude",
								"maxDuration": "6 rounds",
								"stages": [
									{
										"stage": 1,
										"entry": "{@damage 3d6} mental damage and {@condition clumsy||clumsy 1}",
										"duration": "1 round"
									},
									{
										"stage": 2,
										"entry": "{@damage 4d6} mental damage and {@condition clumsy||clumsy 1}",
										"duration": "1 round"
									},
									{
										"stage": 3,
										"entry": "{@damage 5d6} mental damage and {@condition clumsy||clumsy 1}, plus the creature takes a \u22122 penalty to saving throws against {@affliction Ayrzul's Blight|WoW3} for 24 hours",
										"duration": "1 round"
									}
								]
							}
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			}
		},
		{
			"name": "Woodweave Caterpillar",
			"source": "WoW3",
			"remaster": true,
			"page": 32,
			"level": 12,
			"traits": [
				"rare",
				"large",
				"animal",
				"wood"
			],
			"perception": {
				"std": 22
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"skills": {
				"acrobatics": {
					"std": 20
				},
				"athletics": {
					"std": 25
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 6,
				"int": -5,
				"wis": 4,
				"cha": -4
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 24
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 22
					}
				},
				"hp": [
					{
						"hp": 255
					}
				],
				"weaknesses": [
					{
						"name": "axes",
						"amount": 10
					},
					{
						"name": "fire",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 40,
				"climb": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "bite",
					"attack": 25,
					"damage": "{@damage 3d10+13} piercing"
				},
				{
					"range": "Melee",
					"name": "bristles",
					"attack": 25,
					"damage": "{@damage 3d8+13} piercing plus penetrating bristles"
				},
				{
					"range": "Melee",
					"name": "foot",
					"attack": 23,
					"damage": "{@damage 3d10+11} bludgeoning"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Reactive Strike",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"entries": [
							"Bristles only. The woodweave caterpillar gains an extra reaction at the start of each of its turns that it can use only to make a {@action Reactive Strike|PC1}. It can't use more than one {@action Reactive Strike|PC1} triggered by the same action. In addition to the normal trigger, the caterpillar can make a {@action Reactive Strike|PC1} against a creature that touches it or an adjacent creature that attempts a melee {@action Strike} against it."
						],
						"generic": {
							"tag": "action",
							"source": "PC1"
						}
					},
					{
						"name": "Ferocity",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"generic": {
							"tag": "ability"
						}
					}
				],
				"bot": [
					{
						"name": "Penetrating Bristles",
						"entries": [
							"On a critical hit with a bristles {@action Strike}, a woodweave caterpillar's bristles lodge in the target's body, causing severe pain and blood loss. They deal {@damage 3d6} {@condition persistent damage||persistent bleed damage}, and the target is {@condition off-guard|PC1} as long as the {@condition persistent damage} continues."
						]
					},
					{
						"name": "Trample",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"entries": [
							"Medium or smaller, foot, DC 32"
						],
						"generic": {
							"tag": "ability"
						}
					}
				]
			}
		},
		{
			"name": "Old Thornbarker",
			"source": "WoW3",
			"remaster": true,
			"page": 42,
			"description": "Male variant {@creature arboreal archive|B3}",
			"level": 12,
			"traits": [
				"unique",
				"huge",
				"plant",
				"wood"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "all-around vision"
				},
				{
					"name": "low-light vision,"
				},
				{
					"name": "tremorsense",
					"type": "imprecise",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"common",
					"fey",
					"muan"
				],
				"abilities": [
					"speak with plants"
				]
			},
			"skills": {
				"athletics": {
					"std": 23
				},
				"deception": {
					"std": 22
				},
				"cradle of knot lore": {
					"std": 28
				},
				"intimidation": {
					"std": 22
				},
				"nature": {
					"std": 25
				},
				"stealth": {
					"std": 19,
					"in forests": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 0,
				"con": 5,
				"int": 4,
				"wis": 5,
				"cha": 7
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 23
					},
					"ref": {
						"std": 18
					},
					"will": {
						"std": 25
					}
				},
				"hp": [
					{
						"hp": 230
					}
				],
				"weaknesses": [
					{
						"name": "axes",
						"amount": 10
					},
					{
						"name": "fire",
						"amount": 15
					}
				],
				"resistances": [
					{
						"name": "bludgeoning",
						"amount": 10
					},
					{
						"name": "piercing",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"reach <15 feet>"
					],
					"name": "branch",
					"attack": 25,
					"damage": "{@damage 3d10+10} bludgeoning plus Improved Knockdown (Monster Core 359)"
				},
				{
					"range": "Ranged",
					"traits": [
						"splash",
						"thrown <60 feet>"
					],
					"name": "scamp",
					"attack": 22,
					"damage": "{@damage 4d6+10} piercing plus 4 {@condition persistent damage||persistent piercing damage} and 4 poison {@trait splash} damage"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 32,
					"attack": 24,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "entangling flora",
									"source": "PC1"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "earthbind",
									"amount": "at will",
									"source": "PC1"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "tangling creepers",
									"source": "PC1"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "speak with plants",
										"source": "PC1"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Abeyance Rift",
						"entries": [
							"If Old Thornbarker dies unexpectedly before passing on their knowledge in a succession ritual, the amassed lore within his roots and boughs explodes out in a shock wave that deals {@damage 8d10} mental damage to creatures within 30 feet (DC 32 basic Will save) before dissipating; those who fail also fall {@condition prone}."
						]
					},
					{
						"name": "Sycophantic Scamps",
						"entries": [
							"See below."
						]
					}
				],
				"bot": [
					{
						"name": "Memory Maelstrom",
						"activity": {
							"number": 3,
							"unit": "action"
						},
						"traits": [
							"concentration",
							"incapacitation",
							"mental",
							"nonlethal",
							"primal"
						],
						"entries": [
							"Old Thornbarker tries to overwhelm foes with a surge of information he has absorbed over his long life. This surge deals {@damage 5d6} mental damage to each enemy within 40 feet, who must attempt a DC 32 Will save.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature maintains its composure, takes no damage, and is temporarily immune to Memory Maelstrom for 1 minute."
									],
									"Success": [
										"The creature is {@condition stunned||stunned 1} and takes half damage."
									],
									"Failure": [
										"The creature takes full damage and is {@condition stunned||stunned 3}."
									],
									"Critical Failure": [
										"The creature takes double damage, is {@condition confused} for {@dice 2d4} rounds, and is {@condition stunned||stunned 3}."
									]
								}
							}
						]
					},
					{
						"name": "Sycophantic Scamps",
						"entries": [
							"Dozens of {@creature wood scamp|RoE|wood scamps} clamber on, nest in, and flit around Old Thornbarker, feeding him their observations and gossip. The arboreal can grab a nearby scamp as if drawing a weapon, using it as a thrown weapon. The unlucky scamp impacts with a clatter of spines and toxic pollen, after which the dazed elemental scampers away to regain its senses.",
							"If Old Thornbarker takes 40 or more damage from an area effect, the scamps scatter and seek cover for {@dice 1d6} rounds, during which time Old Thornbarker can't make scamp {@action Strike||Strikes} and loses {@ability all-around vision}."
						]
					}
				]
			}
		},
		{
			"name": "Primal Warden of Zibik",
			"source": "WoW3",
			"remaster": true,
			"page": 27,
			"level": 12,
			"traits": [
				"rare",
				"medium",
				"construct",
				"plant"
			],
			"perception": {
				"std": 20
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"arboreal",
					"muan"
				],
				"notes": [
					"can't speak any language"
				]
			},
			"skills": {
				"athletics": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 2,
				"con": 6,
				"int": -1,
				"wis": 2,
				"cha": -5
			},
			"defenses": {
				"ac": {
					"std": 33
				},
				"savingThrows": {
					"fort": {
						"std": 26
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 195
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"doomed",
					"drained",
					"fatigued",
					"healing",
					"nonlethal attacks",
					"paralyzed",
					"poison",
					"sickened",
					"unconscious"
				],
				"resistances": [
					{
						"name": "physical",
						"amount": 10,
						"note": "except adamantine"
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"magical",
						"range increment <30 feet>"
					],
					"name": "flourishing fist",
					"attack": 26,
					"damage": "{@damage 3d10+13} bludgeoning plus flourishing growth"
				},
				{
					"range": "Ranged",
					"traits": [
						"magical",
						"range increment <30 feet>"
					],
					"name": "rotten bark",
					"attack": 21,
					"damage": "{@damage 3d8+13} bludgeoning plus fractal rot"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 32,
					"attack": 24,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "caustic blast",
									"source": "PC1"
								},
								{
									"name": "tangle vine",
									"source": "PC1"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "speak with animals",
									"amount": "at will",
									"source": "PC1"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "wall of thorns",
									"source": "PC1"
								}
							]
						},
						"4": {
							"spells": [
								{
									"name": "speak with plants",
									"amount": "at will",
									"source": "PC1"
								},
								{
									"name": "vital beacon",
									"source": "PC1"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "nature's pathway",
									"amount": "at will",
									"source": "PC1"
								},
								{
									"name": "toxic cloud",
									"source": "PC1"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "field of life",
									"source": "PC1"
								},
								{
									"name": "tangling creepers",
									"source": "PC1"
								}
							]
						},
						"constant": {
							"4": {
								"spells": [
									{
										"name": "unfettered movement",
										"source": "PC1"
									}
								]
							}
						}
					}
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Aura of Decay",
						"traits": [
							"aura",
							"primal"
						],
						"entries": [
							"30 feet. {@trait Plant} objects and creatures in the emanation can't regain Hit Points unless the effect that attempts to heal them counteracts the aura, which has a counteract rank of 6 and a counteract DC of 32. A primal warden of Zibik can spend 1 action to reverse this aura; it becomes an aura of renewal with the {@trait healing} trait, instead doubling the number of Hit Points of any {@trait healing} effect received by a {@trait plant} creature in the emanation."
						]
					},
					{
						"name": "Rotten Burst",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"primal"
						],
						"trigger": "The primal warden of Zibik takes physical damage",
						"entries": [
							"A chunk of rotten bark bursts from the warden's body at its attacker. The warden makes a rotten bark {@action Strike} against an adjacent creature without triggering reactions."
						]
					},
					{
						"name": "Primal Destruction",
						"traits": [
							"primal",
							"void"
						],
						"entries": [
							"When the primal warden of Zibik is reduced to 0 Hit Points, it erupts with primal energy in a 30-foot emanation, dealing {@damage 12d6} void damage. Each creature in the area must attempt a DC 32 Will save with the following outcomes.",
							{
								"type": "successDegree",
								"entries": {
									"Critical Success": [
										"The creature takes half damage."
									],
									"Success": [
										"The creature takes full damage."
									],
									"Failure": [
										"The creature takes full damage and becomes temporarily cursed by Zibik to be {@condition enfeebled||enfeebled 1} and {@condition stupefied||stupefied 1} for 1 day; this is a {@trait curse} effect with a counteract DC of 32."
									],
									"Critical Failure": [
										"As failure, except the creature becomes {@condition enfeebled||enfeebled 2} and {@condition stupefied||stupefied 2}."
									]
								}
							}
						]
					}
				],
				"bot": [
					{
						"name": "Flourishing Growth",
						"traits": [
							"plant",
							"primal"
						],
						"entries": [
							"The first time each round any creature takes damage from the warden's fists, the target must attempt a DC 32 Fortitude save. On a failure, tiny sprouts burst from the creature's flesh, and it becomes {@condition slowed||slowed 1} for 1 round."
						]
					},
					{
						"name": "Fractal Rot",
						"traits": [
							"disease",
							"primal"
						],
						"entries": [
							"The first time each round any creature takes damage from the warden's rotten bark, the target becomes {@condition sickened||sickened 1} as the flesh where it was struck momentarily twists and rots, causing considerable pain."
						]
					}
				]
			}
		},
		{
			"name": "Primal Mantis",
			"source": "WoW3",
			"remaster": true,
			"page": 25,
			"level": 11,
			"description": "Variant {@creature deadly mantis|MC}",
			"initiative": {
				"perception": {
					"std": 20
				}
			},
			"spellcasting": [
				{
					"type": "Innate",
					"tradition": "primal",
					"DC": 27,
					"entry": {
						"4": {
							"spells": [
								{
									"name": "fly",
									"source": "PC1"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "howling blizzard",
									"source": "PC1"
								}
							]
						},
						"6": {
							"spells": [
								{
									"name": "chain lightning",
									"source": "PC1"
								}
							]
						}
					}
				}
			],
			"_copy": {
				"name": "Deadly Mantis",
				"source": "B1",
				"_mod": {
					"abilities.top": {
						"mode": "appendArr",
						"items": {
							"name": "Primal Toll",
							"entries": [
								"The primal mantis takes {@damage 2d6} mental damage whenever it casts a {@trait primal} innate spell."
							]
						}
					}
				}
			}
		},
		{
			"name": "Rancorous Druid",
			"source": "WoW3",
			"remaster": true,
			"page": 10,
			"description": "Variant {@creature rancorous priesthood|B3}",
			"level": 11,
			"languages": {
				"languages": [
					"common",
					"fey",
					"wildsong"
				]
			},
			"skills": {
				"athletics": {
					"std": 22
				},
				"intimidation": {
					"std": 21
				},
				"nature": {
					"std": 22
				}
			},
			"spellcasting": [
				{
					"type": "Spontaneous",
					"tradition": "primal",
					"DC": 27,
					"attack": 19,
					"entry": {
						"0": {
							"level": 6,
							"spells": [
								{
									"name": "frostbite",
									"source": "PC1"
								},
								{
									"name": "detect magic",
									"source": "PC1"
								},
								{
									"name": "light",
									"source": "PC1"
								}
							]
						},
						"5": {
							"slots": 3,
							"spells": [
								{
									"name": "fireball",
									"source": "PC1"
								},
								{
									"name": "hydraulic torrent",
									"source": "PC1"
								},
								{
									"name": "wall of thorns",
									"source": "PC1"
								}
							]
						},
						"6": {
							"slots": 2,
							"spells": [
								{
									"name": "acid grip",
									"source": "PC1"
								},
								{
									"name": "slow",
									"source": "PC1"
								}
							]
						}
					}
				}
			],
			"_copy": {
				"name": "Rancorous Priesthood",
				"source": "B3",
				"_mod": {
					"abilities.bot": {
						"mode": "appendArr",
						"items": {
							"name": "Collective Swarm",
							"activity": {
								"number": 2,
								"unit": "action"
							},
							"entries": [
								"The rancorous druids collectively transform into a swarm of Tiny insects. They cast {@spell swarm form|LOGM} heightened to 6th rank, but the duration is 1 hour instead of 5 minutes."
							]
						}
					}
				}
			}
		},
		{
			"name": "Wildwood Sentry",
			"source": "WoW3",
			"remaster": true,
			"page": 10,
			"level": 9,
			"traits": [
				"uncommon",
				"medium",
				"human",
				"humanoid"
			],
			"perception": {
				"std": 20
			},
			"languages": {
				"languages": [
					"common",
					"fey"
				]
			},
			"skills": {
				"forest lore": {
					"std": 16
				},
				"medicine": {
					"std": 18
				},
				"nature": {
					"std": 20
				},
				"stealth": {
					"std": 20
				},
				"survival": {
					"std": 20
				}
			},
			"abilityMods": {
				"str": 4,
				"dex": 4,
				"con": 2,
				"int": 1,
				"wis": 4,
				"cha": 0
			},
			"items": [
				"{@runeItem composite longbow||+1 weapon potency|} (20 {@item arrow (generic)||arrows})",
				"{@item battle axe}",
				"{@item dagger}",
				"{@item leather||leather armor}"
			],
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 18
					}
				},
				"hp": [
					{
						"hp": 155
					}
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"versatile <S>"
					],
					"name": "dagger",
					"attack": 21,
					"damage": "{@damage 1d4+12} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"sweep"
					],
					"name": "battle axe",
					"attack": 21,
					"damage": "{@damage 1d8+12} slashing"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <1d10>",
						"magical",
						"propulsive",
						"range increment <100 feet>",
						"reload <0>",
						"volley <30 feet>"
					],
					"name": "composite longbow",
					"attack": 22,
					"damage": "{@damage 1d8+11} piercing"
				}
			],
			"spellcasting": [
				{
					"tradition": "primal",
					"type": "Innate",
					"DC": 25,
					"attack": 17,
					"entry": {
						"0": {
							"level": 3,
							"spells": [
								{
									"name": "know the way",
									"source": "PC1"
								},
								{
									"name": "sigil",
									"source": "PC1"
								}
							]
						},
						"2": {
							"spells": [
								{
									"name": "revealing light",
									"source": "PC1"
								},
								{
									"name": "speak with animals",
									"amount": "at will",
									"source": "PC1"
								}
							]
						},
						"3": {
							"spells": [
								{
									"name": "cleanse affliction",
									"source": "PC1"
								},
								{
									"name": "earthbind",
									"source": "PC1"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Forager",
						"entries": [
							"While using {@skill Survival} to {@action Subsist}, if the sentry rolls a failure or a critical failure, they get a success instead. If the sentry rolls a success, they can provide food for 16 additional creatures that eat about as much as a human, or 32 creatures on a critical success."
						]
					},
					{
						"name": "Forest Walker",
						"entries": [
							"The sentry ignores the effects of difficult terrain from a forest environment. They can {@action Sneak} through underbrush without the need to attempt a {@skill Stealth} check as long as the sentry moves no more than 5 feet at a time and isn't within 10 feet of an enemy at any point during their movement."
						]
					}
				],
				"mid": [
					{
						"name": "Sentry's Warning",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"trigger": "The sentry is about to roll {@skill Perception} or {@skill Survival} to determine their initiative",
						"entries": [
							"The sentry visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how the sentry warns allies, this action has the {@trait auditory} or {@trait visual} trait."
						],
						"generic": {
							"tag": "feat",
							"name": "Scout's Warning",
							"source": "CRB",
							"add_hash": "Rogue"
						}
					}
				],
				"bot": [
					{
						"name": "Hunt Prey",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"concentrate"
						],
						"entries": [
							"The sentry designates a single creature they can see and hear, or one they're Tracking, as their prey. The sentry gains a +2 circumstance bonus to {@skill Perception} checks to {@action Seek} the prey and to {@skill Survival} checks to {@action Track} the prey. The first time the sentry hits the designated prey in a round, they deal an additional {@damage 1d8} precision damage. The sentry also ignores the penalty for making ranged attacks within their second range increment against the prey they're hunting. These effects last until the sentry uses {@action Hunt Prey} again."
						],
						"generic": {
							"tag": "action"
						}
					},
					{
						"name": "Protector of Arenway",
						"entries": [
							"The sentry can only cast its primal innate spells while on the Isle of Arenway."
						]
					}
				]
			}
		},
		{
			"name": "Rootridden",
			"source": "WoW3",
			"remaster": true,
			"page": 12,
			"level": 8,
			"traits": [
				"uncommon",
				"medium",
				"undead",
				"unholy"
			],
			"perception": {
				"std": 16
			},
			"senses": [
				{
					"name": "darkvision"
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril",
					"wildsong"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 16
				},
				"athletics": {
					"std": 18
				},
				"intimidation": {
					"std": 17
				},
				"nature": {
					"std": 16
				},
				"stealth": {
					"std": 18
				}
			},
			"abilityMods": {
				"str": 6,
				"dex": 4,
				"con": 4,
				"int": 1,
				"wis": 4,
				"cha": 3
			},
			"defenses": {
				"ac": {
					"std": 26
				},
				"savingThrows": {
					"fort": {
						"std": 18
					},
					"ref": {
						"std": 16
					},
					"will": {
						"std": 14
					}
				},
				"hp": [
					{
						"hp": 120,
						"abilities": [
							"void healing"
						]
					}
				],
				"immunities": [
					"bleed",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"unconscious"
				]
			},
			"speed": {
				"walk": 25
			},
			"attacks": [
				{
					"range": "Melee",
					"name": "jaws",
					"attack": 20,
					"damage": "{@damage 2d12+8} piercing"
				},
				{
					"range": "Melee",
					"traits": [
						"reach <10 feet>"
					],
					"name": "tendril",
					"attack": 20,
					"damage": "{@damage 2d8+8} bludgeoning plus root rot poison"
				},
				{
					"range": "Ranged",
					"traits": [
						"deadly <1d10>",
						"range increment <30 feet>"
					],
					"name": "spit",
					"attack": 20,
					"damage": "{@damage 4d8} void"
				}
			],
			"abilities": {
				"top": [
					{
						"name": "Rooted",
						"entries": [
							"A rootridden is bonded to a specific root network. If it's more than 300 feet from this network for at least 1 minute, it becomes {@condition sickened||sickened 2} until it's again within 300 feet of the root network for at least 1 minute."
						]
					},
					{
						"name": "Walk the Roots",
						"entries": [
							"The rootridden ignores the effects of difficult terrain caused by plants and fungi."
						]
					}
				],
				"mid": [
					{
						"name": "Root Spawn",
						"traits": [
							"primal",
							"unholy"
						],
						"entries": [
							"A living creature slain by a rootridden that had a lower level than the rootridden rises as a new rootridden after {@dice 1d10} rounds, on its turn. This new rootridden is under the command of the rootridden that created it. If the creator is destroyed, any rootridden it created in the past 24 hours are destroyed as well, immediately collapsing into inert plant matter."
						]
					}
				],
				"bot": [
					{
						"type": "affliction",
						"name": "Root Rot Poison",
						"traits": [
							"poison"
						],
						"DC": 26,
						"savingThrow": "Fortitude",
						"maxDuration": "8 rounds",
						"stages": [
							{
								"stage": 1,
								"entry": "{@damage 3d6} poison damage and {@condition off-guard}",
								"duration": "1 round"
							},
							{
								"stage": 2,
								"entry": "{@damage 3d6} poison damage and {@condition slowed||slowed 1}",
								"duration": "1 round"
							},
							{
								"stage": 3,
								"entry": "{@damage 4d6} poison damage and {@condition slowed||slowed 2}",
								"duration": "1 round"
							},
							{
								"stage": 4,
								"entry": "{@damage 4d6} poison damage and {@condition paralyzed}",
								"duration": "1 round"
							}
						]
					}
				]
			}
		},
		{
			"name": "Caustic Wraith",
			"source": "WoW3",
			"remaster": true,
			"page": 16,
			"level": 9,
			"traits": [
				"uncommon",
				"medium",
				"incorporeal",
				"undead",
				"unholy",
				"wraith"
			],
			"perception": {
				"std": 18
			},
			"senses": [
				{
					"name": "darkvision"
				},
				{
					"name": "lifesense",
					"range": 60
				}
			],
			"languages": {
				"languages": [
					"common",
					"necril"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 19
				},
				"intimidation": {
					"std": 21
				},
				"stealth": {
					"std": 19
				}
			},
			"abilityMods": {
				"str": -5,
				"dex": 6,
				"con": 3,
				"int": 3,
				"wis": 4,
				"cha": 6
			},
			"defenses": {
				"ac": {
					"std": 28
				},
				"savingThrows": {
					"fort": {
						"std": 16
					},
					"ref": {
						"std": 19
					},
					"will": {
						"std": 21
					}
				},
				"hp": [
					{
						"hp": 130,
						"abilities": [
							"void healing"
						]
					}
				],
				"immunities": [
					"acid",
					"death effects",
					"disease",
					"paralyzed",
					"poison",
					"precision",
					"unconscious"
				],
				"resistances": [
					{
						"name": "all",
						"amount": 10,
						"note": "except {@trait force}, {@item ghost touch|PC1}, {@trait spirit}, or {@trait vitality}; double resistance vs. non-magical"
					}
				]
			},
			"speed": {
				"fly": 40
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"acid",
						"finesse",
						"reach <10 feet>",
						"void"
					],
					"name": "caustic touch",
					"attack": 21,
					"damage": "{@damage 2d8} void plus {@damage 1d8} acid plus drain life"
				}
			],
			"abilities": {
				"mid": [
					{
						"name": "Aggravating Aura",
						"activity": {
							"number": 1,
							"unit": "reaction"
						},
						"traits": [
							"acid",
							"aura",
							"mental"
						],
						"entries": [
							"10 feet. Acidic vapor surrounds the caustic wraith, making other creatures' bodies feel raw and especially sensitive to pain. A creature that begins in the area must succeed at a DC 28 Will save or gain weakness 3 to all damage for 1 round (weakness 5 on a critical failure)."
						]
					}
				],
				"bot": [
					{
						"name": "Dissolve From the Inside",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"entries": [
							"The caustic wraith reaches into the body of a creature within 10 feet, melting its organs and inflicting pain. The target takes {@damage 4d8} acid damage with a DC 28 basic Fortitude save. On a critical failure, the creature is also {@condition sickened||sickened 2}."
						]
					},
					{
						"name": "Drain Life",
						"traits": [
							"divine"
						],
						"entries": [
							"When the caustic wraith damages a living creature with its caustic touch {@action Strike}, the wraith gains 10 temporary Hit Points, and the target must succeed at a DC 28 Fortitude save or become {@condition drained||drained 1}. Further damage dealt by the caustic wraith increases the {@condition drained} condition value by 1 on a failed save, to a maximum of {@condition drained||drained 4}."
						]
					},
					{
						"name": "Wraith Spawn",
						"traits": [
							"divine",
							"unholy"
						],
						"entries": [
							"A living humanoid slain by a caustic wraith rises as a wraith spawn after {@dice 1d4} rounds. This wraith spawn is under the command of the wraith that killed it. It doesn't have drain life or wraith spawn and becomes {@condition clumsy||clumsy 2}. After 24 hours, the wraith spawn dissipates and is destroyed."
						]
					}
				]
			}
		},
		{
			"name": "Druulbach",
			"source": "WoW3",
			"remaster": true,
			"page": 19,
			"description": "Male {@creature marsh giant|MC} {@class ranger|PC1}",
			"level": 12,
			"traits": [
				"unique",
				"large",
				"amphibious",
				"giant",
				"humanoid",
				"water"
			],
			"perception": {
				"std": 25
			},
			"senses": [
				{
					"name": "low-light vision"
				}
			],
			"languages": {
				"languages": [
					"aklo",
					"common",
					"jotun",
					"thalassic"
				]
			},
			"skills": {
				"acrobatics": {
					"std": 22
				},
				"athletics": {
					"std": 25
				},
				"intimidation": {
					"std": 22
				},
				"nature": {
					"std": 23
				},
				"religion": {
					"std": 23
				}
			},
			"abilityMods": {
				"str": 7,
				"dex": 4,
				"con": 5,
				"int": 1,
				"wis": 5,
				"cha": 0
			},
			"items": [
				"{@item gorget of the primal roar}",
				"{@runeItem leather||+1 armor potency||+1 leather armor}",
				"{@runeItem sickle||+1 weapon potency||striking|} (2)"
			],
			"defenses": {
				"ac": {
					"std": 32
				},
				"savingThrows": {
					"fort": {
						"std": 25
					},
					"ref": {
						"std": 20
					},
					"will": {
						"std": 23
					}
				},
				"hp": [
					{
						"hp": 230
					}
				],
				"resistances": [
					{
						"name": "poison",
						"amount": 10
					}
				]
			},
			"speed": {
				"walk": 35,
				"swim": 20
			},
			"attacks": [
				{
					"range": "Melee",
					"traits": [
						"agile",
						"finesse",
						"magical",
						"reach <10 feet>",
						"trip"
					],
					"name": "sickle",
					"attack": 26,
					"damage": "{@damage 2d4+13} slashing plus {@damage 1d10} poison damage"
				},
				{
					"range": "Melee",
					"traits": [
						"agile",
						"reach <10 feet>"
					],
					"name": "fist",
					"attack": 26,
					"damage": "{@damage 2d10+13} bludgeoning"
				},
				{
					"range": "Ranged",
					"traits": [
						"primal",
						"range <60 feet>",
						"water"
					],
					"name": "spit",
					"attack": 26,
					"damage": "{@damage 8d6} bludgeoning"
				}
			],
			"spellcasting": [
				{
					"tradition": "occult",
					"type": "Innate",
					"DC": 29,
					"entry": {
						"2": {
							"spells": [
								{
									"name": "augury",
									"source": "PC1"
								},
								{
									"name": "mist",
									"source": "PC1"
								}
							]
						},
						"5": {
							"spells": [
								{
									"name": "mariner's curse",
									"source": "PC1"
								}
							]
						}
					}
				}
			],
			"abilities": {
				"bot": [
					{
						"name": "Drowning Hook",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"traits": [
							"primal",
							"water"
						],
						"requirements": "A creature is {@condition prone} within Druulbach's reach",
						"entries": [
							"Druulbach uses his sickle to push the creature down as water bubbles up below it. The target becomes submerged in water until they are no longer {@condition prone} and must hold their breath (Player Core 437) if it can't breathe water. The target takes {@damage 6d6} bludgeoning damage (DC 29 basic Fortitude save) and loses 3 rounds worth of air if it fails the save."
						]
					},
					{
						"name": "Flurry of Hooks",
						"activity": {
							"number": 2,
							"unit": "action"
						},
						"requirements": "Druulbach is wielding two sickles",
						"entries": [
							"Druulbach makes three sickle Strikes against one target. If multiple attacks hit, combine their damage and apply weaknesses and resistances only once."
						]
					},
					{
						"name": "Serrated Takedown",
						"activity": {
							"number": 1,
							"unit": "action"
						},
						"requirements": "Druulbach hit with a sickle {@action Strike} on his most recent action this turn",
						"entries": [
							"Druulbach drags down the target, knocking it {@condition prone} and dealing {@damage 3d6} {@condition persistent damage||persistent bleed damage} to the creature."
						]
					},
					{
						"name": "Balanced",
						"entries": [
							"Blades Druulbach's multiple attack penalty with agile weapons and agile unarmed attacks is \u22123 for his second attack and \u22126 for subsequent attacks (rather than \u22124 and \u22128)."
						]
					}
				]
			}
		}
	]
}
