Source: openxray
Section: games
Priority: optional
Maintainer: lya Orlov <eagleivg@mail.ru>
Build-Depends:
 cmake,
 build-essential,
 libglew-dev,
 libegl1-mesa-dev,
 libgles2-mesa-dev,
 libopenal-dev,
 libcrypto++-dev,
 libfreeimage-dev,
 libfreeimageplus-dev,
 libogg-dev,
 libtheora-dev,
 libvorbis-dev,
 liblzo2-dev,
 libjpeg-dev,
 libncurses5-dev,
 gcc-14,
 libpcre3-dev,
 libsdl2-dev,
 g++-14,
 debhelper,
Build-Conflicts:
 libmimalloc-dev,
Homepage: https://github.com/OpenXRay/xray-16
Description: X-Ray Engine 1.6 expansion
 X-Ray Engine sources based on version 1.6.02. The original engine is used in S.T.A.L.K.E.R.: Call of Pripyat game released by GSC Game World.

Package: openxray
Architecture: any
Multi-Arch: foreign
Depends:
 ${shlibs:Depends},
 ${misc:Depends},
 openxray-data (= ${source:Version}),
Pre-Depends: ${misc:Pre-Depends}
Description: ${source:Synopsis}
 ${source:Extended-Description}

Package: openxray-data
Architecture: all
Multi-Arch: foreign
Depends:
 ${misc:Depends},
Description: X-Ray Engine data files (modules, templates and documentation)
 ${source:Extended-Description}
 .
 This package provides openxray architecture independent data files (modules, templates, documentation etc.). Unless you have openxray installed, you probably do not need this package.
