WORK IN PROGRESS

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Mafia Data Files
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Game data are stored in ``*.dta`` files in the main folder of the game, in encrypted format.

- ``ANIMS``: Contains animations in ``5ds`` and ``tck`` formats.
- ``DIFF``
- ``MAPS``: Contains textures in ``565``, ``bmp``, ``dx1``, ``dx2``, ``dx3`` and ``tga`` formats. 
- ``MISSIONS``: Contains mission data. Each mission has a subdirectory inside which some of the following files may be present:

  - ``cache.bin``
  - ``car_table.dat``
  - ``check.bin``
  - ``clusters.seg``
  - ``effects.bin``
  - ``road.bin``
  - ``rmorf.bin``
  - ``scene.4ds``
  - ``scene2.bin``
  - ``tree.klz``
- ``MODELS``: Contains 3D models in ``4ds`` format.
- ``PATCH``
- ``RECORDS``
- ``SOUNDS``: Contains sounds in ``wav`` format and a ``MUSIC`` subdirectory with music in ``ogg`` format.
- ``SYSTEM``: Contains ..., ``MENU`` subdirectory ... and ``DAT`` subdirectory ...
- ``TABLES``

Formats
-------

- ``4ds``
- ``5ds``
- ``565``
- ``bin``
- ``chg``
- ``dat``
- ``def``
- ``gmf``
- ``mnu``
- ``rep``
- ``sav``
- ``tbl``
- ``tck``

Save Files
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