//  MIT License
//  Copyright (c) 2018 github/isayso
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
//  files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy,
//  modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
//  subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
//
//  THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

namespace PlaylistEditor.Properties {
    
    
    // This class allows you to handle specific events on the settings class:
    //  The SettingChanging event is raised before a setting's value is changed.
    //  The PropertyChanged event is raised after a setting's value is changed.
    //  The SettingsLoaded event is raised after the setting values are loaded.
    //  The SettingsSaving event is raised before the setting values are saved.
    internal sealed partial class Settings {
        
        public Settings() {
            // // To add event handlers for saving and changing settings, uncomment the lines below:
            //
            // this.SettingChanging += this.SettingChangingEventHandler;
            //
            // this.SettingsSaving += this.SettingsSavingEventHandler;
            //
        }
        
        private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) {
            // Add code to handle the SettingChangingEvent event here.
        }
        
        private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) {
            // Add code to handle the SettingsSaving event here.
        }
    }
}
