package anifire.studio.models.tutorial
{
	public class InfographicsTutorial extends SceneTemplateTutorial
	{
		 
		
		public function InfographicsTutorial()
		{
			super();
		}
		
		override protected function createTutorial() : void
		{
			var _loc1_:TutorialStepModel = null;
			tutorialId = "scene_template";
			totalUserStep = 14;
			enableTracking = true;
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = STEP_ID_SHOW_TUTORIAL_BACKGROUND;
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = EXPECTED_ACTION_SHOW_TUTORIAL_BACKGROUND;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "find_bubble";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "find_bubble";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.isPreparation = true;
			_loc1_.flagName = "bubble_not_found";
			_loc1_.destStepId = "find_scene1";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "select_bubble";
			_loc1_.message = "Double click the placeholder and give your video an opening title.";
			_loc1_.componentId = "tutorial_bubble";
			_loc1_.expectedAction = "tutorial_bubble_updated";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.waitForNext = true;
			_loc1_.offsetY = 20;
			_loc1_.userStepIndex = 1;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "find_scene1";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "find_scene1";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "add_scene";
			_loc1_.message = "Click here to add a scene.";
			_loc1_.componentId = "timeline_add_scene";
			_loc1_.expectedAction = "scene_add";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 2;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "wait_add_scene";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "scene_editor_change";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = STEP_ID_SELECT_CATEGORY_DEFAULT;
			_loc1_.message = "Select a category.";
			_loc1_.componentId = "bg-cat";
			_loc1_.expectedAction = "prod-collection-selected";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 3;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "add_a_template";
			_loc1_.message = "Select a template to put it on the timeline.";
			_loc1_.componentId = "categorized-template-selection";
			_loc1_.expectedAction = "scene_editor_change";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 4;
			_loc1_.waitForNext = true;
			steps.push(_loc1_);
			quickStartIndex = steps.length;
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "find_scene2";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "find_scene2";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "add_scene";
			_loc1_.message = "Let’s add a third scene.";
			_loc1_.componentId = "timeline_add_scene";
			_loc1_.expectedAction = "scene_add";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 10;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "wait_add_scene";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "scene_editor_change";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = STEP_ID_SELECT_CATEGORY;
			_loc1_.message = "Select a category.";
			_loc1_.componentId = "bg-cat";
			_loc1_.expectedAction = "prod-collection-selected";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 11;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "add_a_template";
			_loc1_.message = "Click on a template to put it on the timeline.";
			_loc1_.componentId = "categorized-template-selection";
			_loc1_.expectedAction = "add_com_bg";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 12;
			_loc1_.waitForNext = true;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "select_sound_tab";
			_loc1_.message = "Click on the “Sound” tab.";
			_loc1_.componentId = "theme_sound_tab";
			_loc1_.expectedAction = "theme_sound_panel_select";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 13;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "prepare_sound";
			_loc1_.isPreparation = true;
			_loc1_.expectedAction = "sound_prepared";
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "add_sound";
			_loc1_.message = "Browse and select a song.";
			_loc1_.componentId = COMPONENT_ID_SOUND_EXPLORER_PRODUCT_LIST;
			_loc1_.expectedAction = "add_sound";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_COMP_RIGHT;
			_loc1_.userStepIndex = 14;
			steps.push(_loc1_);
			_loc1_ = new TutorialStepModel();
			_loc1_.stepId = "preview";
			_loc1_.title = "Congratulations!";
			_loc1_.message = "Those are the basics! Use the “Preview” button to view your video.\nLearn more at our Help Center.";
			_loc1_.expectedAction = "toolbar_preview";
			_loc1_.infoPosition = TutorialStepModel.INFO_PLACEMENT_STUDIO_CENTER;
			_loc1_.proceedButtonText = "Preview Video";
			_loc1_.helpText = "You can restart the tutorial using the menu in the top right.";
			_loc1_.userStepIndex = TutorialStepModel.STEP_INDEX_LAST;
			steps.push(_loc1_);
		}
	}
}
