using Evergine.Common.Graphics;
using Evergine.Components.Graphics3D;
using Evergine.Framework;
using Evergine.Framework.Graphics;
using Evergine.Framework.Services;
using Evergine.Mathematics;

namespace AreaLightsDemo
{
    public class MyScene : Scene
    {
        protected override void CreateScene()
        {
        }
    }
}
