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42 | var sprite1Uid;
var sprite2Uid;
var sprite3Uid;
var sprite4Uid;
var width;
var height;
/*
* Init must be declared as an attribute of the Alloy tag TIGLView (eg: onInit="init")
*/
function init()
{
/*
* For Alloy project, at runtime "assets" folder become "Resources" folder
*/
sprite1Uid = this.addSprite({url: "Resources/numbersBlue.png", x: 0, y: 0, width: 46, height: 46});
sprite2Uid = this.addSprite({url: "Resources/numbersBlue.png", x: 46, y: 0, width: 46, height: 46});
sprite3Uid = this.addSprite({url: "Resources/numbersBlue.png", x: 46*2, y: 0, width: 46, height: 46});
sprite4Uid = this.addSprite({url: "Resources/spritesheet.png", x: 100, y: 50, width: 256, height: 256});
/*
* Play some animations with different parameters
*/
this.playEntityAnimationById(sprite1Uid, {duration: 5000});
this.playEntityAnimationById(sprite2Uid, {duration: 5000, start: 9, end: 0});
this.playEntityAnimationById(sprite3Uid, {duration: 4000, pingpong: true, loop: 50});
this.playEntityAnimationById(sprite4Uid, {duration: 500, loop: 0});
}
/*
* Resize must be declared as an attribute of the Alloy tag TIGLView (eg: onResize="resize")
*/
function resize(e)
{
width = e.width;
height = e.height;
/*
* Center sprite 4
*/
this.setEntityPositionById(sprite4Uid, width * 0.5 - 128, height * 0.5 - 160);
}
|