SevenIsland_TanobyRuins_RixyChamber_MapScripts::
	map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_TanobyRuins_RixyChamber_OnTransition
	.byte 0

SevenIsland_TanobyRuins_RixyChamber_OnTransition::
	call EventScript_TryDarkenRuins
	end
