<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0"/>
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string"/>
              <xsd:attribute name="type" type="xsd:string"/>
              <xsd:attribute name="mimetype" type="xsd:string"/>
              <xsd:attribute ref="xml:space"/>
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string"/>
              <xsd:attribute name="name" type="xsd:string"/>
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
              <xsd:attribute ref="xml:space"/>
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required"/>
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="AccentColorSource_Custom" xml:space="preserve">
    <value>Pielāgots</value>
  </data>
  <data name="AccentColorSource_System" xml:space="preserve">
    <value>Sistēma</value>
  </data>
  <data name="AlwaysOnUSBState_Off" xml:space="preserve">
    <value>Izslēgts</value>
  </data>
  <data name="AlwaysOnUSBState_OnAlways" xml:space="preserve">
    <value>Ieslēgts, vienmēr</value>
  </data>
  <data name="AlwaysOnUSBState_OnWhenSleeping" xml:space="preserve">
    <value>Ieslēgts, miega režīmā</value>
  </data>
  <data name="AutorunState_Disabled" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="AutorunState_Enabled" xml:space="preserve">
    <value>Iespējots</value>
  </data>
  <data name="AutorunState_EnabledDelayed" xml:space="preserve">
    <value>Iespējots, aizkavēts</value>
  </data>
  <data name="BatteryState_Conservation" xml:space="preserve">
    <value>Saudzēšana</value>
  </data>
  <data name="BatteryState_Normal" xml:space="preserve">
    <value>Normāls</value>
  </data>
  <data name="BatteryState_RapidCharge" xml:space="preserve">
    <value>Ātrā Uzlāde</value>
  </data>
  <data name="FlipToStartState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that Flip to Start is or will be turned off.</comment>
  </data>
  <data name="FlipToStartState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that Flip to Start is or will be turned on.</comment>
  </data>
  <data name="FnLockState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that Fn Lock is or will be turned off.</comment>
  </data>
  <data name="FnLockState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that Fn Lock is or will be turned on.</comment>
  </data>
  <data name="GPUController_PoweredOff" xml:space="preserve">
    <value>Izslēgts</value>
  </data>
  <data name="GPUController_PoweredOn" xml:space="preserve">
    <value>Ieslēgts</value>
  </data>
  <data name="HDRState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that HDR is or will be turned off.</comment>
  </data>
  <data name="HDRState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that HDR is or will be turned on.</comment>
  </data>
  <data name="HybridModeState_Off" xml:space="preserve">
    <value>dGPU</value>
  </data>
  <data name="HybridModeState_On" xml:space="preserve">
    <value>Hibrīds</value>
  </data>
  <data name="HybridModeState_OnAuto" xml:space="preserve">
    <value>Hibrīds-Auto</value>
  </data>
  <data name="HybridModeState_OnIGPUOnly" xml:space="preserve">
    <value>Hibrīds-iGPU</value>
  </data>
  <data name="MicrophoneState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that the microphone is or will be turned off.</comment>
  </data>
  <data name="MicrophoneState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that the microphone is or will be turned on.</comment>
  </data>
  <data name="NotificationPosition_BottomCenter" xml:space="preserve">
    <value>Centrēts apakšā</value>
  </data>
  <data name="NotificationPosition_BottomLeft" xml:space="preserve">
    <value>Apakšā pa kreisi</value>
  </data>
  <data name="NotificationPosition_BottomRight" xml:space="preserve">
    <value>Apakšā pa labi</value>
  </data>
  <data name="NotificationPosition_Center" xml:space="preserve">
    <value>Centrā</value>
  </data>
  <data name="NotificationPosition_CenterLeft" xml:space="preserve">
    <value>Centrā pa kreisi</value>
  </data>
  <data name="NotificationPosition_CenterRight" xml:space="preserve">
    <value>Centrā pa labi</value>
  </data>
  <data name="NotificationPosition_TopCenter" xml:space="preserve">
    <value>Augšējais centrs</value>
  </data>
  <data name="NotificationPosition_TopLeft" xml:space="preserve">
    <value>Augšā pa kreisi</value>
  </data>
  <data name="NotificationPosition_TopRight" xml:space="preserve">
    <value>Augšā pa labi</value>
  </data>
  <data name="OneLevelWhiteKeyboardBacklightState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that One Level White Keyboard Backlight is or will be turned off.</comment>
  </data>
  <data name="OneLevelWhiteKeyboardBacklightState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that One Level White Keyboard Backlight is or will be turned on.</comment>
  </data>
  <data name="OverdriveState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that Overdrive is or will be turned off.</comment>
  </data>
  <data name="OverdriveState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that Overdrive is or will be turned on.</comment>
  </data>
  <data name="PowerModeState_Balance" xml:space="preserve">
    <value>Līdzsvarots</value>
  </data>
  <data name="PowerModeState_GodMode" xml:space="preserve">
    <value>Pielāgots</value>
  </data>
  <data name="PowerModeState_Performance" xml:space="preserve">
    <value>Veiktspēja</value>
  </data>
  <data name="PowerModeState_Quiet" xml:space="preserve">
    <value>Kluss</value>
  </data>
  <data name="RGBKeyboardBacklightSpeed_Fast" xml:space="preserve">
    <value>Ātrs</value>
  </data>
  <data name="RGBKeyboardBacklightSpeed_Fastest" xml:space="preserve">
    <value>Ātrākais</value>
  </data>
  <data name="RGBKeyboardBacklightSpeed_Slow" xml:space="preserve">
    <value>Lēns</value>
  </data>
  <data name="RGBKeyboardBacklightSpeed_Slowest" xml:space="preserve">
    <value>Lēnākais</value>
  </data>
  <data name="RGBKeyboardBacklightBrightness_High" xml:space="preserve">
    <value>Augsts</value>
  </data>
  <data name="RGBKeyboardBacklightBrightness_Low" xml:space="preserve">
    <value>Zems</value>
  </data>
  <data name="RGBKeyboardBacklightEffect_Breath" xml:space="preserve">
    <value>Elpojošs</value>
  </data>
  <data name="RGBKeyboardBacklightEffect_Smooth" xml:space="preserve">
    <value>Vienmērīgs</value>
  </data>
  <data name="RGBKeyboardBacklightEffect_Static" xml:space="preserve">
    <value>Nekustīgs</value>
  </data>
  <data name="RGBKeyboardBacklightEffect_WaveLTR" xml:space="preserve">
    <value>Vilnis pa Kreisi</value>
  </data>
  <data name="RGBKeyboardBacklightEffect_WaveRTL" xml:space="preserve">
    <value>Vilnis pa Labi</value>
  </data>
  <data name="RGBKeyboardBacklightPreset_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="RGBKeyboardBacklightPreset_One" xml:space="preserve">
    <value>Priekšiestatījums 1</value>
  </data>
  <data name="RGBKeyboardBacklightPreset_Three" xml:space="preserve">
    <value>Priekšiestatījums 3</value>
  </data>
  <data name="RGBKeyboardBacklightPreset_Two" xml:space="preserve">
    <value>Priekšiestatījums 2</value>
  </data>
  <data name="SpectrumKeyboardBacklightBrightness_High" xml:space="preserve">
    <value>Augsts</value>
  </data>
  <data name="SpectrumKeyboardBacklightBrightness_Low" xml:space="preserve">
    <value>Zems</value>
  </data>
  <data name="SpectrumKeyboardBacklightBrightness_Medium" xml:space="preserve">
    <value>Vidējs</value>
  </data>
  <data name="SpectrumKeyboardBacklightBrightness_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_BottomToTop" xml:space="preserve">
    <value>No Apakšas uz Augšu</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_Clockwise" xml:space="preserve">
    <value>Pulksteņrādītāja virzienā</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_CounterClockwise" xml:space="preserve">
    <value>Pret pulksteņrādītāja virzienu</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_LeftToRight" xml:space="preserve">
    <value>No kreisās uz labo</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_RightToLeft" xml:space="preserve">
    <value>No Labās uz Kreiso</value>
  </data>
  <data name="SpectrumKeyboardBacklightDirection_TopToBottom" xml:space="preserve">
    <value>No Augšas uz Leju</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_Always" xml:space="preserve">
    <value>Vienmēr</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_AudioBounce" xml:space="preserve">
    <value>Audio Atlēciens</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_AudioRipple" xml:space="preserve">
    <value>Audio Svārstība</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_AuroraSync" xml:space="preserve">
    <value>Aurora Sync</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_ColorChange" xml:space="preserve">
    <value>Krāsu Maiņa</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_ColorPulse" xml:space="preserve">
    <value>Krāsu Pulsācija</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_ColorWave" xml:space="preserve">
    <value>Krāsu Vilnis</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_Rain" xml:space="preserve">
    <value>Lietus</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_RainbowScrew" xml:space="preserve">
    <value>Varavīksnes Skrūve</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_RainbowWave" xml:space="preserve">
    <value>Varavīksnes Vilnis</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_Ripple" xml:space="preserve">
    <value>Svārstība</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_Smooth" xml:space="preserve">
    <value>Vienmērīgs</value>
  </data>
  <data name="SpectrumKeyboardBacklightEffectType_Type" xml:space="preserve">
    <value>Veids</value>
  </data>
  <data name="SpectrumKeyboardBacklightSpeed_Speed1" xml:space="preserve">
    <value>Lēns</value>
  </data>
  <data name="SpectrumKeyboardBacklightSpeed_Speed2" xml:space="preserve">
    <value>Vidējs</value>
  </data>
  <data name="SpectrumKeyboardBacklightSpeed_Speed3" xml:space="preserve">
    <value>Ātrs</value>
  </data>
  <data name="Theme_Dark" xml:space="preserve">
    <value>Tumšs</value>
  </data>
  <data name="Theme_Light" xml:space="preserve">
    <value>Gaišs</value>
  </data>
  <data name="Theme_System" xml:space="preserve">
    <value>Sistēma</value>
  </data>
  <data name="TouchpadLockState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that Touchpad Lock is or will be turned off.</comment>
  </data>
  <data name="TouchpadLockState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that Touchpad Lock is or will be turned on.</comment>
  </data>
  <data name="WhiteKeyboardBacklightState_High" xml:space="preserve">
    <value>Augsts</value>
  </data>
  <data name="WhiteKeyboardBacklightState_Low" xml:space="preserve">
    <value>Zems</value>
  </data>
  <data name="WhiteKeyboardBacklightState_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="WinKeyState_Off" xml:space="preserve">
    <value>Atspējots</value>
    <comment>Informs the user that WinLock is or will be turned on.</comment>
  </data>
  <data name="WinKeyState_On" xml:space="preserve">
    <value>Iespējots</value>
    <comment>Informs the user that WinLock is or will be turned on.</comment>
  </data>
  <data name="PortsBacklightState_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="PortsBacklightState_On" xml:space="preserve">
    <value>Iespējots</value>
  </data>
  <data name="PanelLogoBacklightState_On" xml:space="preserve">
    <value>Iespējots</value>
  </data>
  <data name="PanelLogoBacklightState_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="InstantBootState_Off" xml:space="preserve">
    <value>Atspējots</value>
  </data>
  <data name="InstantBootState_AcAdapter" xml:space="preserve">
    <value>Maiņstrāvas Adapteris</value>
  </data>
  <data name="InstantBootState_UsbPowerDelivery" xml:space="preserve">
    <value>USB Power Delivery</value>
  </data>
  <data name="InstantBootState_AcAdapterAndUsbPowerDelivery" xml:space="preserve">
    <value>Maiņstrāva un USB PD</value>
  </data>
  <data name="NotificationDuration_Long" xml:space="preserve">
    <value>Ilgi</value>
  </data>
  <data name="NotificationDuration_Normal" xml:space="preserve">
    <value>Normāli</value>
  </data>
  <data name="NotificationDuration_Short" xml:space="preserve">
    <value>Īsi</value>
  </data>
</root>