// ModuleAnimateGenericEffects.cfg v1.0.0.0
// Launch Pack (LLP)
// created: 12 Mar 2023
// updated: 

// this file: CC BY-ND 4.0 by Lazarus Luan and zer0Kerbal

@PART[llp-leg-*]:HAS[@MODULE[ModuleAnimateGeneric]]:NEEDS[ModuleAnimateGenericEffects]:FOR[LaunchPack]
{
	@MODULE[ModuleAnimateGeneric]
	{
		@name = ModuleAnimateGenericEffects
		deployEffectName = deploy
		postDeployEffectName = deployed
		retractEffectName = retract
		postRetractEffectName = retracted
	}
	
	EFFECTS
	{
		deploy
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_start
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
			AUDIO_LOOP
			{
				channel = Ship
				clip = Squad/Sounds/elev_loop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		deployed
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_stop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		retract
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_start
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
			AUDIO_LOOP
			{
				channel = Ship
				clip = Squad/Sounds/elev_loop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		retracted
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_stop
				volume = 0 0
				volume = 1 0.5
				pitch = 1.35
			}
		}
	}
}